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ajcooper2003

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Jan 15th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local l = game:GetService("Lighting")
  16. local rs = game:GetService("RunService").RenderStepped
  17. local stanceToggle = "Normal"
  18. math.randomseed(os.time())
  19. hum.WalkSpeed = 30
  20. char.Health:Destroy()
  21. hum.MaxHealth = 50000
  22. wait(0.1)
  23. hum.Health = 50000
  24. ----------------------------------------------------
  25. char.Shirt:Destroy()
  26. char.Pants:Destroy()
  27. shirt = Instance.new("Shirt", char)
  28. shirt.Name = "Shirt"
  29. pants = Instance.new("Pants", char)
  30. pants.Name = "Pants"
  31. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  32. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  33. ----------------------------------------------------
  34. Debounces = {
  35. on = false;
  36. ks = false;
  37. CanAttack = true;
  38. CanJoke = true;
  39. NoIdl = false;
  40. Slashing = false;
  41. Slashed = false;
  42. Grabbing = false;
  43. Grabbed = false;
  44. }
  45. local Touche = {char.Name, }
  46. ----------------------------------------------------
  47. function lerp(a, b, t) -- Linear interpolation
  48. return a + (b - a)*t
  49. end
  50.  
  51. function slerp(a, b, t) --Spherical interpolation
  52. dot = a:Dot(b)
  53. if dot > 0.99999 or dot < -0.99999 then
  54. return t <= 0.5 and a or b
  55. else
  56. r = math.acos(dot)
  57. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  58. end
  59. end
  60.  
  61. function matrixInterpolate(a, b, t)
  62. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  63. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  64. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  65. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  66. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  67. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  68. local t = v1:Dot(v2)
  69. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  70. return CFrame.new()
  71. end
  72. return CFrame.new(
  73. v0.x, v0.y, v0.z,
  74. v1.x, v1.y, v1.z,
  75. v2.x, v2.y, v2.z,
  76. v3.x, v3.y, v3.z)
  77. end
  78. ----------------------------------------------------
  79. function genWeld(a,b)
  80. local w = Instance.new("Weld",a)
  81. w.Part0 = a
  82. w.Part1 = b
  83. return w
  84. end
  85. function weld(a, b)
  86. local weld = Instance.new("Weld")
  87. weld.Name = "W"
  88. weld.Part0 = a
  89. weld.Part1 = b
  90. weld.C0 = a.CFrame:inverse() * b.CFrame
  91. weld.Parent = a
  92. return weld;
  93. end
  94. ----------------------------------------------------
  95. function Lerp(c1,c2,al)
  96. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  97. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  98. for i,v in pairs(com1) do
  99. com1[i] = v+(com2[i]-v)*al
  100. end
  101. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  102. end
  103. ----------------------------------------------------
  104. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  105. local wld = Instance.new("Weld", wp1)
  106. wld.Part0 = wp0
  107. wld.Part1 = wp1
  108. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  109. end
  110. ----------------------------------------------------
  111. for i,v in pairs(char:children()) do
  112. if v:IsA("Hat") then
  113. v:Destroy()
  114. end
  115. end
  116. for i,v in pairs(hed:children()) do
  117. if v:IsA("Sound") then
  118. v:Destroy()
  119. end
  120. end
  121. ----------------------------------------------------
  122. function HasntTouched(plrname)
  123. local ret = true
  124. for _, v in pairs(Touche) do
  125. if v == plrname then
  126. ret = false
  127. end
  128. end
  129. return ret
  130. end
  131. ----------------------------------------------------
  132. larm.Size = larm.Size * 2
  133. rarm.Size = rarm.Size * 2
  134. lleg.Size = lleg.Size * 2
  135. rleg.Size = rleg.Size * 2
  136. torso.Size = torso.Size * 2
  137. hed.Size = hed.Size * 2
  138. root.Size = root.Size * 2
  139. ----------------------------------------------------
  140. newWeld(torso, larm, -1.5, 0.5, 0)
  141. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  142. newWeld(torso, rarm, 1.5, 0.5, 0)
  143. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  144. newWeld(torso, hed, 0, 1.5, 0)
  145. newWeld(torso, lleg, -0.5, -1, 0)
  146. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  147. newWeld(torso, rleg, 0.5, -1, 0)
  148. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  149. newWeld(root, torso, 0, -1, 0)
  150. torso.Weld.C1 = CFrame.new(0, -1, 0)
  151. ----------------------------------------------------
  152. game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
  153. char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
  154. char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
  155. hed.face.Texture = "rbxassetid://46282671"
  156. z=Instance.new('Decal',hed)
  157. z.Face = 'Front'
  158. z.Texture='rbxassetid://99174105'
  159. hed.BrickColor = BrickColor.new("Really black")
  160. lite = Instance.new("PointLight", torso)
  161. lite.Brightness = 14
  162. lite.Range = 10
  163. lite.Color = Color3.new(1, 0, 0)
  164. --[[local hed2 = hed:Clone()
  165. hed2.CanCollide = false
  166. hed2.Parent = char
  167. hed2:ClearAllChildren()
  168. hed2.Transparency = 1
  169. hed2.Name = "DARP"
  170. local w = Instance.new("Weld",hed2)
  171. w.Part0 = hed
  172. w.Part1 = hed2
  173. w.C0 = CFrame.new(0,0,-0.175)
  174. z=Instance.new("SurfaceGui",hed2)
  175. z.Enabled = true
  176. z.Face = "Front"
  177. z.Adornee = hed2
  178. z.CanvasSize = Vector2.new(100,100)
  179. local face = Instance.new("ImageLabel",z)
  180. face.Size = UDim2.new(1,-30,1,0)
  181. face.Position = UDim2.new(0,15,0,0)
  182. face.BackgroundTransparency = 1
  183. face.Image='rbxassetid://46282671']]--
  184. ----------------------------------------------------
  185. z = Instance.new("Sound", char)
  186. z.SoundId = "rbxassetid://170822236"--242463565
  187. z.Looped = true
  188. z.Pitch = .58
  189. z.Volume = 1
  190. wait(.01)
  191. z:Play()
  192. ----------------------------------------------------
  193. local m = Instance.new("Model")
  194. m.Name = "Absolution"
  195. p1 = Instance.new("Part", m)
  196. p1.BrickColor = BrickColor.new("Really red")
  197. p1.FormFactor = Enum.FormFactor.Custom
  198. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  199. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  200. p1.CanCollide = false
  201. p1.Locked = true
  202. p1.Elasticity = 0
  203. p1.BottomSurface = Enum.SurfaceType.Smooth
  204. p1.TopSurface = Enum.SurfaceType.Smooth
  205. b1 = Instance.new("SpecialMesh", p1)
  206. b1.MeshType = Enum.MeshType.Wedge
  207. b1.Name = "Mesh"
  208. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  209. p2 = Instance.new("Part", m)
  210. p2.BrickColor = BrickColor.new("Really black")
  211. p2.FormFactor = Enum.FormFactor.Custom
  212. p2.Size = Vector3.new(1, 2.9000001, 1)
  213. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  214. p2.CanCollide = false
  215. p2.Locked = true
  216. p2.Elasticity = 0
  217. p2.BottomSurface = Enum.SurfaceType.Smooth
  218. p2.TopSurface = Enum.SurfaceType.Smooth
  219. b2 = Instance.new("BlockMesh", p2)
  220. b2.Name = "Mesh"
  221. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  222. p3 = Instance.new("Part", m)
  223. p3.BrickColor = BrickColor.new("Really red")
  224. p3.FormFactor = Enum.FormFactor.Custom
  225. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  226. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  227. p3.CanCollide = false
  228. p3.Locked = true
  229. p3.Elasticity = 0
  230. p3.BottomSurface = Enum.SurfaceType.Smooth
  231. p3.TopSurface = Enum.SurfaceType.Smooth
  232. b3 = Instance.new("SpecialMesh", p3)
  233. b3.MeshType = Enum.MeshType.Wedge
  234. b3.Name = "Mesh"
  235. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  236. p4 = Instance.new("Part", m)
  237. p4.BrickColor = BrickColor.new("Really red")
  238. p4.FormFactor = Enum.FormFactor.Custom
  239. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  240. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  241. p4.CanCollide = false
  242. p4.Locked = true
  243. p4.Elasticity = 0
  244. p4.BottomSurface = Enum.SurfaceType.Smooth
  245. p4.TopSurface = Enum.SurfaceType.Smooth
  246. b4 = Instance.new("SpecialMesh", p4)
  247. b4.MeshType = Enum.MeshType.Wedge
  248. b4.Name = "Mesh"
  249. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  250. p5 = Instance.new("Part", m)
  251. p5.BrickColor = BrickColor.new("Really red")
  252. p5.FormFactor = Enum.FormFactor.Custom
  253. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  254. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  255. p5.CanCollide = false
  256. p5.Locked = true
  257. p5.Elasticity = 0
  258. p5.BottomSurface = Enum.SurfaceType.Smooth
  259. p5.TopSurface = Enum.SurfaceType.Smooth
  260. b5 = Instance.new("SpecialMesh", p5)
  261. b5.MeshType = Enum.MeshType.Wedge
  262. b5.Name = "Mesh"
  263. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  264. p6 = Instance.new("Part", m)
  265. p6.Name = "Handle"
  266. p6.BrickColor = BrickColor.new("Really black")
  267. p6.FormFactor = Enum.FormFactor.Custom
  268. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  269. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  270. p6.CanCollide = false
  271. p6.Locked = true
  272. p6.Elasticity = 0
  273. p6.BottomSurface = Enum.SurfaceType.Smooth
  274. p6.TopSurface = Enum.SurfaceType.Smooth
  275. b6 = Instance.new("BlockMesh", p6)
  276. b6.Name = "Mesh"
  277. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  278. p7 = Instance.new("Part", m)
  279. p7.BrickColor = BrickColor.new("Really red")
  280. p7.FormFactor = Enum.FormFactor.Custom
  281. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  282. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  283. p7.CanCollide = false
  284. p7.Locked = true
  285. p7.Elasticity = 0
  286. p7.BottomSurface = Enum.SurfaceType.Smooth
  287. p7.TopSurface = Enum.SurfaceType.Smooth
  288. b7 = Instance.new("SpecialMesh", p7)
  289. b7.MeshType = Enum.MeshType.Wedge
  290. b7.Name = "Mesh"
  291. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  292. p8 = Instance.new("Part", m)
  293. p8.BrickColor = BrickColor.new("Really red")
  294. p8.FormFactor = Enum.FormFactor.Custom
  295. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  296. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  297. p8.CanCollide = false
  298. p8.Locked = true
  299. p8.Elasticity = 0
  300. p8.BottomSurface = Enum.SurfaceType.Smooth
  301. p8.TopSurface = Enum.SurfaceType.Smooth
  302. b8 = Instance.new("SpecialMesh", p8)
  303. b8.MeshType = Enum.MeshType.Wedge
  304. b8.Name = "Mesh"
  305. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  306. p9 = Instance.new("Part", m)
  307. p9.BrickColor = BrickColor.new("Really black")
  308. p9.FormFactor = Enum.FormFactor.Custom
  309. p9.Size = Vector3.new(1, 1.07999957, 1)
  310. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  311. p9.CanCollide = false
  312. p9.Locked = true
  313. p9.Elasticity = 0
  314. p9.BottomSurface = Enum.SurfaceType.Smooth
  315. p9.TopSurface = Enum.SurfaceType.Smooth
  316. b9 = Instance.new("BlockMesh", p9)
  317. b9.Name = "Mesh"
  318. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  319. p10 = Instance.new("Part", m)
  320. p10.BrickColor = BrickColor.new("Really black")
  321. p10.FormFactor = Enum.FormFactor.Custom
  322. p10.Size = Vector3.new(1, 1.41999948, 1)
  323. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  324. p10.CanCollide = false
  325. p10.Locked = true
  326. p10.Elasticity = 0
  327. p10.BottomSurface = Enum.SurfaceType.Smooth
  328. p10.TopSurface = Enum.SurfaceType.Smooth
  329. b10 = Instance.new("BlockMesh", p10)
  330. b10.Name = "Mesh"
  331. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  332. p11 = Instance.new("Part", m)
  333. p11.BrickColor = BrickColor.new("Really black")
  334. p11.FormFactor = Enum.FormFactor.Custom
  335. p11.Size = Vector3.new(1, 1.50999951, 1)
  336. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  337. p11.CanCollide = false
  338. p11.Locked = true
  339. p11.Elasticity = 0
  340. p11.BottomSurface = Enum.SurfaceType.Smooth
  341. p11.TopSurface = Enum.SurfaceType.Smooth
  342. b11 = Instance.new("BlockMesh", p11)
  343. b11.Name = "Mesh"
  344. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  345. p12 = Instance.new("Part", m)
  346. p12.Name = "BladeCenter"
  347. p12.BrickColor = BrickColor.new("Dark stone grey")
  348. p12.Material = Enum.Material.Concrete
  349. p12.FormFactor = Enum.FormFactor.Symmetric
  350. p12.Size = Vector3.new(1, 2, 2)
  351. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  352. p12.CanCollide = false
  353. p12.Locked = true
  354. p12.BottomSurface = Enum.SurfaceType.Smooth
  355. p12.TopSurface = Enum.SurfaceType.Smooth
  356. b12 = Instance.new("SpecialMesh", p12)
  357. b12.MeshType = Enum.MeshType.Brick
  358. b12.Name = "Mesh"
  359. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  360. p13 = Instance.new("Part", m)
  361. p13.BrickColor = BrickColor.new("Really black")
  362. p13.FormFactor = Enum.FormFactor.Custom
  363. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  364. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  365. p13.CanCollide = false
  366. p13.Locked = true
  367. p13.Elasticity = 0
  368. p13.BottomSurface = Enum.SurfaceType.Smooth
  369. p13.TopSurface = Enum.SurfaceType.Smooth
  370. b13 = Instance.new("BlockMesh", p13)
  371. b13.Name = "Mesh"
  372. b13.Scale = Vector3.new(1, 1, 0.400000006)
  373. p14 = Instance.new("Part", m)
  374. p14.BrickColor = BrickColor.new("Really black")
  375. p14.FormFactor = Enum.FormFactor.Custom
  376. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  377. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  378. p14.CanCollide = false
  379. p14.Locked = true
  380. p14.Elasticity = 0
  381. p14.BottomSurface = Enum.SurfaceType.Smooth
  382. p14.TopSurface = Enum.SurfaceType.Smooth
  383. b14 = Instance.new("BlockMesh", p14)
  384. b14.Name = "Mesh"
  385. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  386. p15 = Instance.new("Part", m)
  387. p15.BrickColor = BrickColor.new("Really black")
  388. p15.FormFactor = Enum.FormFactor.Custom
  389. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  390. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  391. p15.CanCollide = false
  392. p15.Locked = true
  393. p15.Elasticity = 0
  394. p15.BottomSurface = Enum.SurfaceType.Smooth
  395. p15.TopSurface = Enum.SurfaceType.Smooth
  396. b15 = Instance.new("BlockMesh", p15)
  397. b15.Name = "Mesh"
  398. b15.Scale = Vector3.new(1, 1, 0.400000006)
  399. p16 = Instance.new("Part", m)
  400. p16.BrickColor = BrickColor.new("Really black")
  401. p16.FormFactor = Enum.FormFactor.Custom
  402. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  403. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  404. p16.CanCollide = false
  405. p16.Locked = true
  406. p16.Elasticity = 0
  407. p16.BottomSurface = Enum.SurfaceType.Smooth
  408. p16.TopSurface = Enum.SurfaceType.Smooth
  409. b16 = Instance.new("BlockMesh", p16)
  410. b16.Name = "Mesh"
  411. b16.Scale = Vector3.new(1, 1, 0.400000006)
  412. p17 = Instance.new("Part", m)
  413. p17.BrickColor = BrickColor.new("Really black")
  414. p17.FormFactor = Enum.FormFactor.Custom
  415. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  416. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  417. p17.CanCollide = false
  418. p17.Locked = true
  419. p17.Elasticity = 0
  420. p17.BottomSurface = Enum.SurfaceType.Smooth
  421. p17.TopSurface = Enum.SurfaceType.Smooth
  422. b17 = Instance.new("BlockMesh", p17)
  423. b17.Name = "Mesh"
  424. b17.Scale = Vector3.new(1, 1, 0.400000006)
  425. p18 = Instance.new("WedgePart", m)
  426. p18.BrickColor = BrickColor.new("Dark stone grey")
  427. p18.Name = "BladePart1"
  428. p18.Material = Enum.Material.Concrete
  429. p18.Name = "Wedge"
  430. p18.FormFactor = Enum.FormFactor.Symmetric
  431. p18.Size = Vector3.new(1, 4, 2)
  432. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  433. p18.CanCollide = false
  434. p18.Locked = true
  435. p18.BottomSurface = Enum.SurfaceType.Smooth
  436. p18.TopSurface = Enum.SurfaceType.Smooth
  437. b18 = Instance.new("SpecialMesh", p18)
  438. b18.MeshType = Enum.MeshType.Wedge
  439. b18.Name = "Mesh"
  440. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  441. p19 = Instance.new("WedgePart", m)
  442. p19.BrickColor = BrickColor.new("Dark stone grey")
  443. p19.Name = "BladePart2"
  444. p19.Material = Enum.Material.Concrete
  445. p19.Name = "Wedge"
  446. p19.FormFactor = Enum.FormFactor.Symmetric
  447. p19.Size = Vector3.new(1, 4, 2)
  448. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  449. p19.CanCollide = false
  450. p19.Locked = true
  451. p19.BottomSurface = Enum.SurfaceType.Smooth
  452. p19.TopSurface = Enum.SurfaceType.Smooth
  453. b19 = Instance.new("SpecialMesh", p19)
  454. b19.MeshType = Enum.MeshType.Wedge
  455. b19.Name = "Mesh"
  456. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  457. p20 = Instance.new("Part", m)
  458. p20.BrickColor = BrickColor.new("Really black")
  459. p20.FormFactor = Enum.FormFactor.Custom
  460. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  461. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  462. p20.CanCollide = false
  463. p20.Locked = true
  464. p20.Elasticity = 0
  465. p20.BottomSurface = Enum.SurfaceType.Smooth
  466. p20.TopSurface = Enum.SurfaceType.Smooth
  467. b20 = Instance.new("BlockMesh", p20)
  468. b20.Name = "Mesh"
  469. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  470. p21 = Instance.new("Part", m)
  471. p21.BrickColor = BrickColor.new("Really red")
  472. p21.FormFactor = Enum.FormFactor.Custom
  473. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  474. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  475. p21.CanCollide = false
  476. p21.Locked = true
  477. p21.Elasticity = 0
  478. p21.BottomSurface = Enum.SurfaceType.Smooth
  479. p21.TopSurface = Enum.SurfaceType.Smooth
  480. b21 = Instance.new("SpecialMesh", p21)
  481. b21.MeshType = Enum.MeshType.Wedge
  482. b21.Name = "Mesh"
  483. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  484. w1 = Instance.new("Weld", p1)
  485. w1.Name = "Part_Weld"
  486. w1.Part0 = p1
  487. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  488. w1.Part1 = p2
  489. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  490. w2 = Instance.new("Weld", p2)
  491. w2.Name = "Part_Weld"
  492. w2.Part0 = p2
  493. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  494. w2.Part1 = p3
  495. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  496. w3 = Instance.new("Weld", p3)
  497. w3.Name = "Part_Weld"
  498. w3.Part0 = p3
  499. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  500. w3.Part1 = p4
  501. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  502. w4 = Instance.new("Weld", p4)
  503. w4.Name = "Part_Weld"
  504. w4.Part0 = p4
  505. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  506. w4.Part1 = p5
  507. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  508. w5 = Instance.new("Weld", p5)
  509. w5.Name = "Part_Weld"
  510. w5.Part0 = p5
  511. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  512. w5.Part1 = p6
  513. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  514. w6 = Instance.new("Weld", p6)
  515. w6.Name = "Part_Weld"
  516. w6.Part0 = p6
  517. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  518. w6.Part1 = p7
  519. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  520. w7 = Instance.new("Weld", p7)
  521. w7.Name = "Part_Weld"
  522. w7.Part0 = p7
  523. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  524. w7.Part1 = p8
  525. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  526. w8 = Instance.new("Weld", p8)
  527. w8.Name = "Part_Weld"
  528. w8.Part0 = p8
  529. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  530. w8.Part1 = p9
  531. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  532. w9 = Instance.new("Weld", p9)
  533. w9.Name = "Part_Weld"
  534. w9.Part0 = p9
  535. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  536. w9.Part1 = p10
  537. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  538. w10 = Instance.new("Weld", p10)
  539. w10.Name = "Part_Weld"
  540. w10.Part0 = p10
  541. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  542. w10.Part1 = p11
  543. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  544. w11 = Instance.new("Weld", p11)
  545. w11.Name = "Part_Weld"
  546. w11.Part0 = p11
  547. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  548. w11.Part1 = p12
  549. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  550. w12 = Instance.new("Weld", p12)
  551. w12.Name = "Part_Weld"
  552. w12.Part0 = p12
  553. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  554. w12.Part1 = p13
  555. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  556. w13 = Instance.new("Weld", p13)
  557. w13.Name = "Part_Weld"
  558. w13.Part0 = p13
  559. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  560. w13.Part1 = p14
  561. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  562. w14 = Instance.new("Weld", p14)
  563. w14.Name = "Part_Weld"
  564. w14.Part0 = p14
  565. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  566. w14.Part1 = p15
  567. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  568. w15 = Instance.new("Weld", p15)
  569. w15.Name = "Part_Weld"
  570. w15.Part0 = p15
  571. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  572. w15.Part1 = p16
  573. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  574. w16 = Instance.new("Weld", p16)
  575. w16.Name = "Part_Weld"
  576. w16.Part0 = p16
  577. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  578. w16.Part1 = p17
  579. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  580. w17 = Instance.new("Weld", p17)
  581. w17.Name = "Wedge_Weld"
  582. w17.Part0 = p17
  583. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  584. w17.Part1 = p18
  585. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  586. w18 = Instance.new("Weld", p18)
  587. w18.Name = "Wedge_Weld"
  588. w18.Part0 = p18
  589. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  590. w18.Part1 = p19
  591. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  592. w19 = Instance.new("Weld", p19)
  593. w19.Name = "Part_Weld"
  594. w19.Part0 = p19
  595. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  596. w19.Part1 = p20
  597. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  598. w20 = Instance.new("Weld", p20)
  599. w20.Name = "Part_Weld"
  600. w20.Part0 = p20
  601. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  602. w20.Part1 = p21
  603. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  604. m.Parent = char
  605. m:MakeJoints()
  606. ----------------------------------------------------
  607. local cor = Instance.new("Part", char.Absolution)
  608. cor.Name = "Thingy"
  609. cor.Locked = true
  610. cor.BottomSurface = 0
  611. cor.CanCollide = false
  612. cor.Size = Vector3.new(1, 13, 1)
  613. cor.Transparency = 1
  614. cor.TopSurface = 0
  615. corw = Instance.new("Weld", cor)
  616. corw.Part0 = rarm
  617. corw.Part1 = cor
  618. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  619. corw.C1 = CFrame.new(0, 0, 0)
  620. weld1 = Instance.new("Weld", char.Absolution)
  621. weld1.Part0 = cor
  622. weld1.Part1 = p6
  623. weld1.C0 = CFrame.new(0, 0, 0)
  624. ----------------------------------------------------
  625. hitb = Instance.new("Part", char.Absolution)
  626. hitb.Name = "Thingy2"
  627. hitb.Locked = true
  628. hitb.BottomSurface = 0
  629. hitb.CanCollide = false
  630. hitb.Size = Vector3.new(0, 8, 6)
  631. hitb.Transparency = 1
  632. hitb.TopSurface = 0
  633. weld2 = Instance.new("Weld", char.Absolution)
  634. weld2.Part0 = hitb
  635. weld2.Part1 = p12
  636. weld2.C0 = CFrame.new(0, .6, 1)
  637. ----------------------------------------------------
  638. local m = Instance.new("Model")
  639. m.Name = "Claw"
  640. p1 = Instance.new("Part", m)
  641. p1.BrickColor = BrickColor.new("Really black")
  642. p1.FormFactor = Enum.FormFactor.Custom
  643. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  644. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  645. p1.CanCollide = false
  646. p1.Locked = true
  647. p1.BottomSurface = Enum.SurfaceType.Smooth
  648. p1.TopSurface = Enum.SurfaceType.Smooth
  649. b1 = Instance.new("BlockMesh", p1)
  650. b1.Name = "Mesh"
  651. p2 = Instance.new("WedgePart", m)
  652. p2.BrickColor = BrickColor.new("Really black")
  653. p2.Name = "Wedge"
  654. p2.FormFactor = Enum.FormFactor.Custom
  655. p2.Size = Vector3.new(3, 1, 0.5)
  656. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  657. p2.CanCollide = false
  658. p2.Locked = true
  659. p2.BottomSurface = Enum.SurfaceType.Smooth
  660. p2.TopSurface = Enum.SurfaceType.Smooth
  661. p3 = Instance.new("Part", m)
  662. p3.BrickColor = BrickColor.new("Really black")
  663. p3.FormFactor = Enum.FormFactor.Custom
  664. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  665. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  666. p3.CanCollide = false
  667. p3.Locked = true
  668. p3.BottomSurface = Enum.SurfaceType.Smooth
  669. p3.TopSurface = Enum.SurfaceType.Smooth
  670. b2 = Instance.new("BlockMesh", p3)
  671. b2.Name = "Mesh"
  672. p4 = Instance.new("WedgePart", m)
  673. p4.BrickColor = BrickColor.new("Really black")
  674. p4.Name = "Wedge"
  675. p4.FormFactor = Enum.FormFactor.Custom
  676. p4.Size = Vector3.new(3, 1, 0.5)
  677. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  678. p4.CanCollide = false
  679. p4.Locked = true
  680. p4.BottomSurface = Enum.SurfaceType.Smooth
  681. p4.TopSurface = Enum.SurfaceType.Smooth
  682. p5 = Instance.new("Part", m)
  683. p5.BrickColor = BrickColor.new("Really black")
  684. p5.FormFactor = Enum.FormFactor.Custom
  685. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  686. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  687. p5.CanCollide = false
  688. p5.Locked = true
  689. p5.BottomSurface = Enum.SurfaceType.Smooth
  690. p5.TopSurface = Enum.SurfaceType.Smooth
  691. b3 = Instance.new("BlockMesh", p5)
  692. b3.Name = "Mesh"
  693. p6 = Instance.new("Part", m)
  694. p6.BrickColor = BrickColor.new("Really black")
  695. p6.FormFactor = Enum.FormFactor.Custom
  696. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  697. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  698. p6.CanCollide = false
  699. p6.Locked = true
  700. p6.BottomSurface = Enum.SurfaceType.Smooth
  701. p6.TopSurface = Enum.SurfaceType.Smooth
  702. b4 = Instance.new("BlockMesh", p6)
  703. b4.Name = "Mesh"
  704. p7 = Instance.new("Part", m)
  705. p7.BrickColor = BrickColor.new("Really black")
  706. p7.FormFactor = Enum.FormFactor.Custom
  707. p7.Size = Vector3.new(3, 1, 1.20000005)
  708. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  709. p7.CanCollide = false
  710. p7.Locked = true
  711. p7.BottomSurface = Enum.SurfaceType.Smooth
  712. p7.TopSurface = Enum.SurfaceType.Smooth
  713. b5 = Instance.new("BlockMesh", p7)
  714. b5.Name = "Mesh"
  715. p8 = Instance.new("Part", m)
  716. p8.BrickColor = BrickColor.new("Really red")
  717. p8.FormFactor = Enum.FormFactor.Symmetric
  718. p8.Size = Vector3.new(1, 1, 1)
  719. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  720. p8.CanCollide = false
  721. p8.Locked = true
  722. b6 = Instance.new("SpecialMesh", p8)
  723. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  724. b6.TextureId = ""
  725. b6.MeshType = Enum.MeshType.FileMesh
  726. b6.Name = "Mesh"
  727. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  728. p9 = Instance.new("Part", m)
  729. p9.BrickColor = BrickColor.new("Really black")
  730. p9.FormFactor = Enum.FormFactor.Custom
  731. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  732. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  733. p9.CanCollide = false
  734. p9.Locked = true
  735. p9.BottomSurface = Enum.SurfaceType.Smooth
  736. p9.TopSurface = Enum.SurfaceType.Smooth
  737. b7 = Instance.new("BlockMesh", p9)
  738. b7.Name = "Mesh"
  739. p10 = Instance.new("Part", m)
  740. p10.BrickColor = BrickColor.new("Really red")
  741. p10.FormFactor = Enum.FormFactor.Symmetric
  742. p10.Size = Vector3.new(1, 1, 1)
  743. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  744. p10.CanCollide = false
  745. p10.Locked = true
  746. b8 = Instance.new("SpecialMesh", p10)
  747. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  748. b8.TextureId = ""
  749. b8.MeshType = Enum.MeshType.FileMesh
  750. b8.Name = "Mesh"
  751. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  752. p11 = Instance.new("Part", m)
  753. p11.BrickColor = BrickColor.new("Really black")
  754. p11.FormFactor = Enum.FormFactor.Custom
  755. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  756. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  757. p11.CanCollide = false
  758. p11.Locked = true
  759. p11.BottomSurface = Enum.SurfaceType.Smooth
  760. p11.TopSurface = Enum.SurfaceType.Smooth
  761. b9 = Instance.new("BlockMesh", p11)
  762. b9.Name = "Mesh"
  763. p12 = Instance.new("Part", m)
  764. p12.BrickColor = BrickColor.new("Really black")
  765. p12.FormFactor = Enum.FormFactor.Custom
  766. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  767. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  768. p12.CanCollide = false
  769. p12.Locked = true
  770. p12.BottomSurface = Enum.SurfaceType.Smooth
  771. p12.TopSurface = Enum.SurfaceType.Smooth
  772. b10 = Instance.new("BlockMesh", p12)
  773. b10.Name = "Mesh"
  774. p13 = Instance.new("Part", m)
  775. p13.BrickColor = BrickColor.new("Really black")
  776. p13.FormFactor = Enum.FormFactor.Custom
  777. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  778. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  779. p13.CanCollide = false
  780. p13.Locked = true
  781. p13.BottomSurface = Enum.SurfaceType.Smooth
  782. p13.TopSurface = Enum.SurfaceType.Smooth
  783. b11 = Instance.new("BlockMesh", p13)
  784. b11.Name = "Mesh"
  785. p14 = Instance.new("Part", m)
  786. p14.BrickColor = BrickColor.new("Really red")
  787. p14.FormFactor = Enum.FormFactor.Symmetric
  788. p14.Size = Vector3.new(1, 1, 1)
  789. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  790. p14.CanCollide = false
  791. p14.Locked = true
  792. b12 = Instance.new("SpecialMesh", p14)
  793. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  794. b12.TextureId = ""
  795. b12.MeshType = Enum.MeshType.FileMesh
  796. b12.Name = "Mesh"
  797. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  798. p15 = Instance.new("Part", m)
  799. p15.BrickColor = BrickColor.new("Medium stone grey")
  800. p15.Transparency = 1
  801. p15.Name = "ArmPart"
  802. p15.FormFactor = Enum.FormFactor.Custom
  803. p15.Size = Vector3.new(2, 1, 1)
  804. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  805. p15.CanCollide = false
  806. p15.Locked = true
  807. p15.BottomSurface = Enum.SurfaceType.Smooth
  808. p15.TopSurface = Enum.SurfaceType.Smooth
  809. b13 = Instance.new("BlockMesh", p15)
  810. b13.Name = "Mesh"
  811. p16 = Instance.new("Part", m)
  812. p16.BrickColor = BrickColor.new("Really black")
  813. p16.FormFactor = Enum.FormFactor.Custom
  814. p16.Size = Vector3.new(3, 1, 2.4000001)
  815. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  816. p16.CanCollide = false
  817. p16.Locked = true
  818. p16.BottomSurface = Enum.SurfaceType.Smooth
  819. p16.TopSurface = Enum.SurfaceType.Smooth
  820. b14 = Instance.new("BlockMesh", p16)
  821. b14.Name = "Mesh"
  822. p17 = Instance.new("Part", m)
  823. p17.BrickColor = BrickColor.new("Really black")
  824. p17.FormFactor = Enum.FormFactor.Custom
  825. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  826. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  827. p17.CanCollide = false
  828. p17.Locked = true
  829. p17.BottomSurface = Enum.SurfaceType.Smooth
  830. p17.TopSurface = Enum.SurfaceType.Smooth
  831. b15 = Instance.new("BlockMesh", p17)
  832. b15.Name = "Mesh"
  833. p18 = Instance.new("Part", m)
  834. p18.BrickColor = BrickColor.new("Really red")
  835. p18.FormFactor = Enum.FormFactor.Symmetric
  836. p18.Size = Vector3.new(1, 1, 1)
  837. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  838. p18.CanCollide = false
  839. p18.Locked = true
  840. b16 = Instance.new("SpecialMesh", p18)
  841. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  842. b16.TextureId = ""
  843. b16.MeshType = Enum.MeshType.FileMesh
  844. b16.Name = "Mesh"
  845. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  846. p19 = Instance.new("Part", m)
  847. p19.BrickColor = BrickColor.new("Really red")
  848. p19.FormFactor = Enum.FormFactor.Symmetric
  849. p19.Size = Vector3.new(1, 1, 1)
  850. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  851. p19.CanCollide = false
  852. p19.Locked = true
  853. b17 = Instance.new("SpecialMesh", p19)
  854. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  855. b17.TextureId = ""
  856. b17.MeshType = Enum.MeshType.FileMesh
  857. b17.Name = "Mesh"
  858. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  859. p20 = Instance.new("Part", m)
  860. p20.BrickColor = BrickColor.new("Really black")
  861. p20.FormFactor = Enum.FormFactor.Custom
  862. p20.Size = Vector3.new(3, 1, 2.4000001)
  863. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  864. p20.CanCollide = false
  865. p20.Locked = true
  866. p20.BottomSurface = Enum.SurfaceType.Smooth
  867. p20.TopSurface = Enum.SurfaceType.Smooth
  868. b18 = Instance.new("BlockMesh", p20)
  869. b18.Name = "Mesh"
  870. p21 = Instance.new("Part", m)
  871. p21.BrickColor = BrickColor.new("Really black")
  872. p21.FormFactor = Enum.FormFactor.Custom
  873. p21.Size = Vector3.new(3, 1, 1.19999993)
  874. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  875. p21.CanCollide = false
  876. p21.Locked = true
  877. p21.BottomSurface = Enum.SurfaceType.Smooth
  878. p21.TopSurface = Enum.SurfaceType.Smooth
  879. b19 = Instance.new("BlockMesh", p21)
  880. b19.Name = "Mesh"
  881. p22 = Instance.new("WedgePart", m)
  882. p22.BrickColor = BrickColor.new("Really black")
  883. p22.Name = "Wedge"
  884. p22.FormFactor = Enum.FormFactor.Custom
  885. p22.Size = Vector3.new(3, 1, 0.5)
  886. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  887. p22.CanCollide = false
  888. p22.Locked = true
  889. p22.BottomSurface = Enum.SurfaceType.Smooth
  890. p22.TopSurface = Enum.SurfaceType.Smooth
  891. p23 = Instance.new("Part", m)
  892. p23.BrickColor = BrickColor.new("Really black")
  893. p23.FormFactor = Enum.FormFactor.Custom
  894. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  895. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  896. p23.CanCollide = false
  897. p23.Locked = true
  898. p23.BottomSurface = Enum.SurfaceType.Smooth
  899. p23.TopSurface = Enum.SurfaceType.Smooth
  900. b20 = Instance.new("BlockMesh", p23)
  901. b20.Name = "Mesh"
  902. p24 = Instance.new("WedgePart", m)
  903. p24.BrickColor = BrickColor.new("Really black")
  904. p24.Name = "Wedge"
  905. p24.FormFactor = Enum.FormFactor.Custom
  906. p24.Size = Vector3.new(3, 1, 0.5)
  907. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  908. p24.CanCollide = false
  909. p24.Locked = true
  910. p24.BottomSurface = Enum.SurfaceType.Smooth
  911. p24.TopSurface = Enum.SurfaceType.Smooth
  912. p25 = Instance.new("Part", m)
  913. p25.BrickColor = BrickColor.new("Really red")
  914. p25.FormFactor = Enum.FormFactor.Symmetric
  915. p25.Size = Vector3.new(1, 1, 1)
  916. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  917. p25.CanCollide = false
  918. p25.Locked = true
  919. p25.BottomSurface = Enum.SurfaceType.Smooth
  920. p25.TopSurface = Enum.SurfaceType.Smooth
  921. b21 = Instance.new("SpecialMesh", p25)
  922. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  923. b21.TextureId = ""
  924. b21.MeshType = Enum.MeshType.FileMesh
  925. b21.Name = "Mesh"
  926. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  927. p26 = Instance.new("Part", m)
  928. p26.BrickColor = BrickColor.new("Really black")
  929. p26.FormFactor = Enum.FormFactor.Symmetric
  930. p26.Size = Vector3.new(1, 1, 1)
  931. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  932. p26.CanCollide = false
  933. p26.Locked = true
  934. p26.BottomSurface = Enum.SurfaceType.Smooth
  935. p26.TopSurface = Enum.SurfaceType.Smooth
  936. b22 = Instance.new("SpecialMesh", p26)
  937. b22.MeshType = Enum.MeshType.Brick
  938. b22.Name = "Mesh"
  939. w1 = Instance.new("Weld", p1)
  940. w1.Name = "Wedge_Weld"
  941. w1.Part0 = p1
  942. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  943. w1.Part1 = p2
  944. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  945. w2 = Instance.new("Weld", p2)
  946. w2.Name = "Part_Weld"
  947. w2.Part0 = p2
  948. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  949. w2.Part1 = p3
  950. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  951. w3 = Instance.new("Weld", p3)
  952. w3.Name = "Wedge_Weld"
  953. w3.Part0 = p3
  954. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  955. w3.Part1 = p4
  956. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  957. w4 = Instance.new("Weld", p4)
  958. w4.Name = "Part_Weld"
  959. w4.Part0 = p4
  960. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  961. w4.Part1 = p5
  962. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  963. w5 = Instance.new("Weld", p5)
  964. w5.Name = "Part_Weld"
  965. w5.Part0 = p5
  966. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  967. w5.Part1 = p6
  968. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  969. w6 = Instance.new("Weld", p6)
  970. w6.Name = "Part_Weld"
  971. w6.Part0 = p6
  972. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  973. w6.Part1 = p7
  974. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  975. w7 = Instance.new("Weld", p7)
  976. w7.Name = "Part_Weld"
  977. w7.Part0 = p7
  978. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  979. w7.Part1 = p8
  980. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  981. w8 = Instance.new("Weld", p8)
  982. w8.Name = "Part_Weld"
  983. w8.Part0 = p8
  984. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  985. w8.Part1 = p9
  986. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  987. w9 = Instance.new("Weld", p9)
  988. w9.Name = "Part_Weld"
  989. w9.Part0 = p9
  990. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  991. w9.Part1 = p10
  992. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  993. w10 = Instance.new("Weld", p10)
  994. w10.Name = "Part_Weld"
  995. w10.Part0 = p10
  996. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  997. w10.Part1 = p11
  998. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  999. w11 = Instance.new("Weld", p11)
  1000. w11.Name = "Part_Weld"
  1001. w11.Part0 = p11
  1002. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1003. w11.Part1 = p12
  1004. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1005. w12 = Instance.new("Weld", p12)
  1006. w12.Name = "Part_Weld"
  1007. w12.Part0 = p12
  1008. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1009. w12.Part1 = p13
  1010. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1011. w13 = Instance.new("Weld", p13)
  1012. w13.Name = "Part_Weld"
  1013. w13.Part0 = p13
  1014. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1015. w13.Part1 = p14
  1016. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1017. w14 = Instance.new("Weld", p14)
  1018. w14.Name = "ArmPart_Weld"
  1019. w14.Part0 = p14
  1020. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1021. w14.Part1 = p15
  1022. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1023. w15 = Instance.new("Weld", p15)
  1024. w15.Name = "Part_Weld"
  1025. w15.Part0 = p15
  1026. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1027. w15.Part1 = p16
  1028. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1029. w16 = Instance.new("Weld", p16)
  1030. w16.Name = "Part_Weld"
  1031. w16.Part0 = p16
  1032. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1033. w16.Part1 = p17
  1034. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1035. w17 = Instance.new("Weld", p17)
  1036. w17.Name = "Part_Weld"
  1037. w17.Part0 = p17
  1038. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1039. w17.Part1 = p18
  1040. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1041. w18 = Instance.new("Weld", p18)
  1042. w18.Name = "Part_Weld"
  1043. w18.Part0 = p18
  1044. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1045. w18.Part1 = p19
  1046. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1047. w19 = Instance.new("Weld", p19)
  1048. w19.Name = "Part_Weld"
  1049. w19.Part0 = p19
  1050. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1051. w19.Part1 = p20
  1052. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1053. w20 = Instance.new("Weld", p20)
  1054. w20.Name = "Part_Weld"
  1055. w20.Part0 = p20
  1056. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1057. w20.Part1 = p21
  1058. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1059. w21 = Instance.new("Weld", p21)
  1060. w21.Name = "Wedge_Weld"
  1061. w21.Part0 = p21
  1062. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1063. w21.Part1 = p22
  1064. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1065. w22 = Instance.new("Weld", p22)
  1066. w22.Name = "Part_Weld"
  1067. w22.Part0 = p22
  1068. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1069. w22.Part1 = p23
  1070. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1071. w23 = Instance.new("Weld", p23)
  1072. w23.Name = "Wedge_Weld"
  1073. w23.Part0 = p23
  1074. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1075. w23.Part1 = p24
  1076. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1077. w24 = Instance.new("Weld", p24)
  1078. w24.Name = "Part_Weld"
  1079. w24.Part0 = p24
  1080. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1081. w24.Part1 = p25
  1082. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1083. w25 = Instance.new("Weld", p25)
  1084. w25.Name = "Part_Weld"
  1085. w25.Part0 = p25
  1086. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1087. w25.Part1 = p26
  1088. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1089. m.Parent = char
  1090. m:MakeJoints()
  1091. ----------------------------------------------------
  1092. local cor2 = Instance.new("Part", char.Claw)
  1093. cor2.Name = "Thingy"
  1094. cor2.Locked = true
  1095. cor2.BottomSurface = 0
  1096. cor2.CanCollide = false
  1097. cor2.Size = Vector3.new(2, 1, 1)
  1098. cor2.Transparency = 1
  1099. cor2.TopSurface = 0
  1100. corw2 = Instance.new("Weld", cor2)
  1101. corw2.Part0 = larm
  1102. corw2.Part1 = cor2
  1103. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1104. corw2.C1 = CFrame.new(0, 0, 0)
  1105. weld2 = Instance.new("Weld", char.Claw)
  1106. weld2.Part0 = cor2
  1107. weld2.Part1 = char.Claw.ArmPart
  1108. weld2.C0 = CFrame.new(0, 0, 0)
  1109. ----------------------------------------------------
  1110. function weld5(part0, part1, c0, c1)
  1111. weeld=Instance.new("Weld", part0)
  1112. weeld.Part0=part0
  1113. weeld.Part1=part1
  1114. weeld.C0=c0
  1115. weeld.C1=c1
  1116. return weeld
  1117. end
  1118. ----------------------------------------------------
  1119. function newRay(start,face,range,wat)
  1120. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1121. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1122. return rey,hit,pos
  1123. end
  1124. ----------------------------------------------------
  1125. mod5 = Instance.new("Model",char)
  1126.  
  1127. function FindNearestTorso(Position,Distance,SinglePlayer)
  1128. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1129. local List = {}
  1130. for i,v in pairs(workspace:GetChildren())do
  1131. if v:IsA("Model")then
  1132. if v:findFirstChild("Torso")then
  1133. if v ~= char then
  1134. if(v.Torso.Position -Position).magnitude <= Distance then
  1135. table.insert(List,v)
  1136. end
  1137. end
  1138. end
  1139. end
  1140. end
  1141. return List
  1142. end
  1143.  
  1144. function Landing()
  1145. part=Instance.new('Part',mod5)
  1146. part.Anchored=true
  1147. part.CanCollide=false
  1148. part.FormFactor='Custom'
  1149. part.Size=Vector3.new(.2,.2,.2)
  1150. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1151. part.Transparency=.7
  1152. part.BrickColor=BrickColor.new('Really black')
  1153. mesh=Instance.new('SpecialMesh',part)
  1154. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1155. mesh.Scale=Vector3.new(10,5,10)
  1156.  
  1157. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1158. if v:FindFirstChild('Humanoid') then
  1159. v.Humanoid:TakeDamage(math.random(20,30))
  1160. v.Humanoid.PlatformStand = true
  1161. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1162. end
  1163. end
  1164.  
  1165. coroutine.resume(coroutine.create(function()
  1166. for i=0,3.8,0.05 do
  1167. wait()
  1168. part.CFrame=part.CFrame
  1169. part.Transparency=i
  1170. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1171. end
  1172. part.Parent = nil
  1173. end))
  1174. end
  1175. ----------------------------------------------------
  1176. mod4 = Instance.new("Model",char)
  1177.  
  1178. ptez = {0.7, 0.8, 0.9, 1}
  1179.  
  1180. function FindNearestTorso(Position,Distance,SinglePlayer)
  1181. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1182. local List = {}
  1183. for i,v in pairs(workspace:GetChildren())do
  1184. if v:IsA("Model")then
  1185. if v:findFirstChild("Torso")then
  1186. if v ~= char then
  1187. if(v.Torso.Position -Position).magnitude <= Distance then
  1188. table.insert(List,v)
  1189. end
  1190. end
  1191. end
  1192. end
  1193. end
  1194. return List
  1195. end
  1196.  
  1197. function GroundPound()
  1198. part=Instance.new('Part',mod4)
  1199. part.Anchored=true
  1200. part.CanCollide=false
  1201. part.FormFactor='Custom'
  1202. part.Size=Vector3.new(.2,.2,.2)
  1203. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1204. part.Transparency=.7
  1205. part.BrickColor=BrickColor.new('Really black')
  1206. mesh=Instance.new('SpecialMesh',part)
  1207. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1208. mesh.Scale=Vector3.new(3,3,3)
  1209. part2=Instance.new('Part',mod4)
  1210. part2.Anchored=true
  1211. part2.CanCollide=false
  1212. part2.FormFactor='Custom'
  1213. part2.Size=Vector3.new(.2,.2,.2)
  1214. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1215. part2.Transparency=.7
  1216. part2.BrickColor=BrickColor.new('Really red')
  1217. mesh2=Instance.new('SpecialMesh',part2)
  1218. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1219. mesh2.Scale=Vector3.new(3,1.5,3)
  1220. x = Instance.new("Sound",char)
  1221. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1222. x.Pitch = ptez[math.random(1,#ptez)]
  1223. x.Volume = 1
  1224. wait(.1)
  1225. x:Play()
  1226. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1227. if v:FindFirstChild('Humanoid') then
  1228. v.Humanoid:TakeDamage(math.random(8,15))
  1229. end
  1230. end
  1231. coroutine.resume(coroutine.create(function()
  1232. for i=0,0.62,0.13 do
  1233. wait()
  1234. part.CFrame=part.CFrame
  1235. part.Transparency=i
  1236. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1237. part2.CFrame=part2.CFrame
  1238. part2.Transparency=i
  1239. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1240. end
  1241. part.Parent=nil
  1242. part2.Parent=nil
  1243. x:Destroy()
  1244. end))
  1245. end
  1246. ----------------------------------------------------
  1247. mod=Instance.new('Model',char)
  1248.  
  1249. function charge()
  1250. hed.Velocity=hed.CFrame.lookVector*200
  1251. part=Instance.new('Part',mod)
  1252. part.Anchored=true
  1253. part.CanCollide=false
  1254. part.FormFactor='Custom'
  1255. part.Size=Vector3.new(.2,.2,.2)
  1256. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1257. part.Transparency=.7
  1258. part.BrickColor=BrickColor.new('Black')
  1259. mesh=Instance.new('SpecialMesh',part)
  1260. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1261. mesh.Scale=Vector3.new(10,5,10)
  1262. part2=part:clone()
  1263. part2.Parent=mod
  1264. part2.BrickColor=BrickColor.new('Really red')
  1265. mesh2=mesh:clone()
  1266. mesh2.Parent=part2
  1267. mesh2.Scale=Vector3.new(20,10,20)
  1268. part3=part2:clone()
  1269. part3.Parent = mod
  1270. part3.BrickColor=BrickColor.new('Really black')
  1271. mesh3=mesh2:clone()
  1272. mesh2.Parent=part3
  1273. mesh3.Scale=Vector3.new(30,15,30)
  1274. coroutine.resume(coroutine.create(function()
  1275. for i=0,1,0.1 do
  1276. wait()
  1277. part.CFrame=part.CFrame
  1278. part.Transparency=i
  1279. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1280. part2.CFrame=part2.CFrame
  1281. part2.Transparency=i
  1282. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1283. part3.CFrame=part3.CFrame
  1284. part3.Transparency=i
  1285. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1286. end
  1287. part.Parent=nil
  1288. part2.Parent=nil
  1289. part3.Parent = nil
  1290. end))
  1291. end
  1292. ----------------------------------------------------
  1293. function FindNearestTorso(Position,Distance,SinglePlayer)
  1294. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1295. local List = {}
  1296. for i,v in pairs(workspace:GetChildren())do
  1297. if v:IsA("Model")then
  1298. if v:findFirstChild("Torso")then
  1299. if v ~= char then
  1300. if(v.Torso.Position -Position).magnitude <= Distance then
  1301. table.insert(List,v)
  1302. end
  1303. end
  1304. end
  1305. end
  1306. end
  1307. return List
  1308. end
  1309.  
  1310. mod3 = Instance.new("Model",rleg)
  1311.  
  1312. function Stomp()
  1313. part=Instance.new('Part',mod3)
  1314. part.Anchored=true
  1315. part.CanCollide=false
  1316. part.FormFactor='Custom'
  1317. part.Size=Vector3.new(.2,.2,.2)
  1318. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1319. part.Transparency=.7
  1320. part.BrickColor=BrickColor.new('Bright green')
  1321. mesh=Instance.new('SpecialMesh',part)
  1322. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1323. mesh.Scale=Vector3.new(25,25,25)
  1324. part2=part:clone()
  1325. part2.Parent=mod3
  1326. part2.BrickColor=BrickColor.new('Bright green')
  1327. mesh2=mesh:clone()
  1328. mesh2.Parent=part2
  1329. mesh2.Scale=Vector3.new(15,15,15)
  1330. part3=part:clone()
  1331. part3.Parent=mod3
  1332. part3.TopSurface=0
  1333. part3.BottomSurface=0
  1334. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1335. mesh3=Instance.new('SpecialMesh',part3)
  1336. mesh3.MeshType = 3
  1337. mesh3.Scale=Vector3.new(12,12,12)
  1338. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1339. if v:FindFirstChild('Humanoid') then
  1340. v.Humanoid:TakeDamage(math.random(20,60))
  1341. v.Humanoid.PlatformStand = true
  1342. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1343. end
  1344. end
  1345. coroutine.resume(coroutine.create(function()
  1346. for i=0,3.8,0.05 do
  1347. wait()
  1348. part.CFrame=part.CFrame
  1349. part.Transparency=i
  1350. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1351. part2.CFrame=part2.CFrame
  1352. part2.Transparency=i
  1353. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1354. part3.CFrame=part3.CFrame
  1355. part3.Transparency=i
  1356. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1357. end
  1358. end))
  1359. end
  1360. ----------------------------------------------------
  1361.  
  1362. local acos = math.acos
  1363. local sqrt = math.sqrt
  1364. local Vec3 = Vector3.new
  1365. local fromAxisAngle = CFrame.fromAxisAngle
  1366.  
  1367. local function toAxisAngle(CFr)
  1368. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1369. local Angle = math.acos((R00+R11+R22-1)/2)
  1370. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1371. A = A == 0 and 0.00001 or A
  1372. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1373. B = B == 0 and 0.00001 or B
  1374. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1375. C = C == 0 and 0.00001 or C
  1376. local x = (R21-R12)/sqrt(A)
  1377. local y = (R02-R20)/sqrt(B)
  1378. local z = (R10-R01)/sqrt(C)
  1379. return Vec3(x,y,z),Angle
  1380. end
  1381.  
  1382. function ApplyTrig(Num,Func)
  1383. local Min,Max = Func(0),Func(1)
  1384. local i = Func(Num)
  1385. return (i-Min)/(Max-Min)
  1386. --[[if Func == "sin" then
  1387. return (math.sin((1-Num)*math.pi)+1)/2
  1388. elseif Func == "cos" then
  1389. return (math.cos((1-Num)*math.pi)+1)/2
  1390. end]]
  1391. end
  1392.  
  1393. function LerpCFrame(CFrame1,CFrame2,Num)
  1394. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1395. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1396. end
  1397.  
  1398. function Crater(Torso,Radius)
  1399. Spawn(function()
  1400. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1401. local Ignore = {}
  1402. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1403. if v.Character ~= nil then
  1404. Ignore[#Ignore+1] = v.Character
  1405. end
  1406. end
  1407. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1408. if Hit == nil then return end
  1409. local Parts = {}
  1410. for i = 1,360,10 do
  1411. local P = Instance.new("Part",Torso.Parent)
  1412. P.Anchored = true
  1413. P.FormFactor = "Custom"
  1414. P.BrickColor = Hit.BrickColor
  1415. P.Material = Hit.Material
  1416. P.TopSurface = "Smooth"
  1417. P.BottomSurface = "Smooth"
  1418. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1419. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1420. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1421. if math.random(0,5) == 0 then -- rubble
  1422. local P = Instance.new("Part",Torso.Parent)
  1423. P.Anchored = true
  1424. P.FormFactor = "Custom"
  1425. P.BrickColor = Hit.BrickColor
  1426. P.Material = Hit.Material
  1427. P.TopSurface = "Smooth"
  1428. P.BottomSurface = "Smooth"
  1429. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1430. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1431. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1432. end
  1433. end
  1434. for i = 0,1,0.05 do
  1435. for i2,v in pairs(Parts) do
  1436. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1437. end
  1438. wait(0.02)
  1439. end
  1440. for i,v in pairs(Parts) do
  1441. if v[1].Size.X > 2.1 then
  1442. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1443. end
  1444. v[1].Anchored = false
  1445. end
  1446. for i = 0,1,0.05 do
  1447. for i2,v in pairs(Parts) do
  1448. v[1].Transparency = i
  1449. if i == 1 then
  1450. v[1]:Destroy()
  1451. elseif i >= 0.25 then
  1452. v[1].CanCollide = false
  1453. end
  1454. end
  1455. wait(0.02)
  1456. end
  1457. Parts = nil
  1458. end)
  1459. end
  1460.  
  1461. ----------------------------------------------------
  1462. mouse.KeyDown:connect(function(key)
  1463. if key == "r" then
  1464. larm.BrickColor = BrickColor.new("Really red")
  1465. rarm.BrickColor = BrickColor.new("Really red")
  1466. if Debounces.CanAttack == true then
  1467. Debounces.CanAttack = false
  1468. Debounces.on = true
  1469. Debounces.NoIdl = true
  1470. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1471. hit = ht.Parent
  1472. if ht and hit:IsA("Model") then
  1473. if hit:FindFirstChild("Humanoid") then
  1474. if hit.Name ~= p.Name then
  1475. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1476. Debounces.Slashed = true]]--
  1477. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1478. wait(1)
  1479. --Debounces.Slashed = false
  1480. --end
  1481. end
  1482. end
  1483. elseif ht and hit:IsA("Hat") then
  1484. if hit.Parent.Name ~= p.Name then
  1485. if hit.Parent:FindFirstChild("Humanoid") then
  1486. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1487. Debounces.Slashed = true]]--
  1488. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1489. wait(1)
  1490. --Debounces.Slashed = false
  1491. end
  1492. end
  1493. end
  1494. end)
  1495. q = Instance.new("Sound",hed)
  1496. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1497. q.Pitch = 0.85
  1498. q.Looped = false
  1499. q1 = Instance.new("Sound",hed)
  1500. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1501. q1.Pitch = 0.85
  1502. q1.Looped = false
  1503. q:Play()
  1504. q1:Play()
  1505. for i = 1,20 do
  1506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1512. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1513. if Debounces.on == false then break end
  1514. wait()
  1515. end
  1516. n = Instance.new("Sound",hed)
  1517. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1518. n.Pitch = 0.94
  1519. n.Looped = false
  1520. n1 = Instance.new("Sound",hed)
  1521. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1522. n1.Pitch = 0.94
  1523. n1.Looped = false
  1524. n:Play()
  1525. n1:Play()
  1526. b = Instance.new("Sound",hed)
  1527. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1528. b.Pitch = 0.94
  1529. b.Looped = false
  1530. b1 = Instance.new("Sound",hed)
  1531. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1532. b1.Pitch = 0.94
  1533. b1.Looped = false
  1534. b:Play()
  1535. b1:Play()
  1536. for i = 1,26 do
  1537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1543. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1544. if Debounces.on == false then break end
  1545. wait()
  1546. end
  1547. wait(.5)
  1548. to:disconnect()
  1549. q:Destroy()
  1550. q1:Destroy()
  1551. n:Destroy()
  1552. n1:Destroy()
  1553. larm.BrickColor = BrickColor.new("Really black")
  1554. rarm.BrickColor = BrickColor.new("Really black")
  1555. if Debounces.CanAttack == false then
  1556. Debounces.CanAttack = true
  1557. Debounces.on = false
  1558. Debounces.NoIdl = false
  1559. end
  1560. end
  1561. end
  1562. end)
  1563. ----------------------------------------------------
  1564. mouse.KeyDown:connect(function(key)
  1565. if key == "q" then
  1566. larm.BrickColor = BrickColor.new("Really red")
  1567. rarm.BrickColor = BrickColor.new("Really red")
  1568. if Debounces.CanAttack == true then
  1569. Debounces.CanAttack = false
  1570. Debounces.on = true
  1571. Debounces.NoIdl = true
  1572. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1573. hit = ht.Parent
  1574. if ht and hit:IsA("Model") then
  1575. if hit:FindFirstChild("Humanoid") then
  1576. if hit.Name ~= p.Name then
  1577. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1578. Debounces.Slashed = true]]--
  1579. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1580. wait(1)
  1581. --Debounces.Slashed = false
  1582. --end
  1583. end
  1584. end
  1585. elseif ht and hit:IsA("Hat") then
  1586. if hit.Parent.Name ~= p.Name then
  1587. if hit.Parent:FindFirstChild("Humanoid") then
  1588. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1589. Debounces.Slashed = true]]--
  1590. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1591. wait(1)
  1592. --Debounces.Slashed = false
  1593. end
  1594. end
  1595. end
  1596. end)
  1597. for i = 1, 20 do
  1598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1604. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1605. if Debounces.on == false then break end
  1606. wait()
  1607. end
  1608. z = Instance.new("Sound",hed)
  1609. z.SoundId = "rbxassetid://160069154"
  1610. z.Looped = false
  1611. z.Pitch = .9
  1612. z1 = Instance.new("Sound",hed)
  1613. z1.SoundId = "rbxassetid://160069154"
  1614. z1.Looped = false
  1615. z1.Pitch = .9
  1616. wait(0.01)
  1617. z:Play()
  1618. z1:Play()
  1619. for i = 1, 12 do
  1620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1626. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1627. if Debounces.on == false then break end
  1628. wait()
  1629. end
  1630. for i = 1, 12 do
  1631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1637. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1638. if Debounces.on == false then break end
  1639. wait()
  1640. end
  1641. z = Instance.new("Sound",hed)
  1642. z.SoundId = "rbxassetid://168586621"
  1643. z.Looped = false
  1644. z.Pitch = 1
  1645. z1 = Instance.new("Sound",hed)
  1646. z1.SoundId = "rbxassetid://168586621"
  1647. z1.Looped = false
  1648. z1.Pitch = 1
  1649. wait(0.01)
  1650. z:Play()
  1651. z1:Play()
  1652. for i = 1, 12 do
  1653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1659. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1660. if Debounces.on == false then break end
  1661. wait()
  1662. end
  1663. to:disconnect()
  1664. larm.BrickColor = BrickColor.new("Really black")
  1665. rarm.BrickColor = BrickColor.new("Really black")
  1666. if Debounces.CanAttack == false then
  1667. Debounces.CanAttack = true
  1668. Debounces.on = false
  1669. Debounces.NoIdl = false
  1670. end
  1671. end
  1672. end
  1673. end)
  1674. ----------------------------------------------------
  1675. Sit = false
  1676. mouse.KeyDown:connect(function(key)
  1677. if key == "v" then
  1678. if Sit == false then
  1679. Sit = true
  1680. hum.WalkSpeed = 0.0001
  1681. stanceToggle = "Sitting"
  1682. elseif Sit == true then
  1683. Sit = false
  1684. hum.WalkSpeed = 30
  1685. stanceToggle = "Normal"
  1686. end
  1687. end
  1688. end)
  1689. ----------------------------------------------------
  1690. mouse.KeyDown:connect(function(key)
  1691. if key == "t" then
  1692. if Debounces.CanAttack == true then
  1693. Debounces.CanAttack = false
  1694. Debounces.on = true
  1695. Debounces.NoIdl = true
  1696. for i = 1, 20 do
  1697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1703. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1704. if Debounces.on == false then break end
  1705. wait()
  1706. end
  1707. Spawn(function()
  1708. local Parts = {}
  1709. for Y = -5,5 do
  1710. local P = Instance.new("Part",char)
  1711. P.Anchored = true
  1712. P.FormFactor = "Custom"
  1713. P.CanCollide = false
  1714. P.Size = Vector3.new(1,2,1)
  1715. P.TopSurface = "SmoothNoOutlines"
  1716. P.BottomSurface = "SmoothNoOutlines"
  1717. P.BrickColor = BrickColor.new("Really black")
  1718. P.Name = tostring(Y)
  1719. local i = (Y+5)/(10)
  1720. i = 1-math.cos(math.pi*i-(math.pi/2))
  1721. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1722. --[[P.Touched:connect(function(ht)
  1723. local hit = ht.Parent
  1724. if hit:FindFirstChild("Humanoid") then
  1725. hit.Humanoid:TakeDamage(math.random(20,50))
  1726. end
  1727. end)]]--
  1728. s = Instance.new("Sound",P)
  1729. s.SoundId = "rbxassetid://228343271"
  1730. s.Volume = .7
  1731. s.Pitch = 0.9
  1732. s:Play()
  1733. P.Touched:connect(function(ht)
  1734. hit = ht.Parent
  1735. if ht and hit:IsA("Model") then
  1736. if hit:FindFirstChild("Humanoid") then
  1737. if hit.Name ~= p.Name then
  1738. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1739. Debounces.Slashed = true]]--
  1740. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1741. hit:FindFirstChild("Humanoid").PlatformStand = true
  1742. wait(1)
  1743. --Debounces.Slashed = false
  1744. --end
  1745. end
  1746. end
  1747. elseif ht and hit:IsA("Hat") then
  1748. if hit.Parent.Name ~= p.Name then
  1749. if hit.Parent:FindFirstChild("Humanoid") then
  1750. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1751. Debounces.Slashed = true]]--
  1752. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1753. hit:FindFirstChild("Humanoid").PlatformStand = true
  1754. wait(1)
  1755. --Debounces.Slashed = false
  1756. --end
  1757. end
  1758. end
  1759. end
  1760. end)
  1761. Parts[#Parts+1] = P
  1762. end
  1763. local BREAKIT = false
  1764. local CParts = {}
  1765. local Rocks = {}
  1766. local LastPos = nil
  1767. for i = 1,70 do
  1768. for i2,v in pairs(Parts) do
  1769. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1770. local cf = v.CFrame
  1771. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1772. v.CFrame = cf
  1773. v.Transparency = v.Transparency+0.02
  1774. if v.Transparency >= 0.975 then BREAKIT = true end
  1775. if v.Name == "0" then
  1776. local Ignore = {}
  1777. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1778. if v.Character ~= nil then
  1779. Ignore[#Ignore+1] = v.Character
  1780. end
  1781. end
  1782. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1783. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1784. if Hit ~= nil then
  1785. if #Rocks == 0 then
  1786. for i = 1,5 do
  1787. local P = Instance.new("Part",char)
  1788. Rocks[#Rocks+1] = P
  1789. P.Anchored = true
  1790. P.FormFactor = "Custom"
  1791. P.BrickColor = Hit.BrickColor
  1792. P.Material = Hit.Material
  1793. P.TopSurface = "Smooth"
  1794. P.BottomSurface = "Smooth"
  1795. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1796. end
  1797. end
  1798. for i,P in pairs(Rocks) do
  1799. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1800. end
  1801. local P = Instance.new("Part",char)
  1802. CParts[#CParts+1] = {P,tick()}
  1803. P.Anchored = true
  1804. P.FormFactor = "Custom"
  1805. P.BrickColor = Hit.BrickColor
  1806. P.Material = Hit.Material
  1807. P.TopSurface = "Smooth"
  1808. P.BottomSurface = "Smooth"
  1809. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1810. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1811. Pos = Pos.p
  1812. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1813. local P = P:Clone()
  1814. CParts[#CParts+1] = {P,tick()}
  1815. P.Parent = char
  1816. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1817. Pos = Pos.p
  1818. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1819. if LastPos ~= nil then
  1820. local P = P:Clone()
  1821. CParts[#CParts+1] = {P,tick()}
  1822. P.Parent = char
  1823. P.BrickColor = BrickColor.new("Really black")
  1824. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1825. Pos = Pos.p
  1826. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1827. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1828. --P.Velocity = Vector3.new(0,-1000,0)
  1829. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1830. end
  1831. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1832. end
  1833. end
  1834. end
  1835. if BREAKIT then break end
  1836. wait(0.002)
  1837. end
  1838. for i,v in pairs(Rocks) do
  1839. CParts[#CParts+1] = {v,tick()}
  1840. end
  1841. for i,v in pairs(Parts) do
  1842. v:Destroy()
  1843. end
  1844. Parts = nil
  1845. while true do
  1846. local t = tick()
  1847. local p = nil
  1848. for i,v in pairs(CParts) do
  1849. if t-v[2] > 4 then
  1850. v[1].Transparency = v[1].Transparency+0.05
  1851. if v[1].Transparency >= 1 then
  1852. v[1]:Destroy()
  1853. CParts[i] = nil
  1854. end
  1855. end
  1856. p = v
  1857. end
  1858. if p == nil then break end
  1859. wait(0.002)
  1860. end
  1861. for i,v in pairs(CParts) do
  1862. v:Destroy()
  1863. end
  1864. CParts = {}
  1865. end)
  1866. for i = 1, 20 do
  1867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1873. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1874. if Debounces.on == false then break end
  1875. wait()
  1876. end
  1877. if Debounces.CanAttack == false then
  1878. Debounces.CanAttack = true
  1879. Debounces.on = false
  1880. Debounces.NoIdl = false
  1881. end
  1882. end
  1883. end
  1884. end)
  1885. ----------------------------------------------------
  1886. mouse.KeyDown:connect(function(key)
  1887. if key == "e" then
  1888. larm.BrickColor = BrickColor.new("Really red")
  1889. rarm.BrickColor = BrickColor.new("Really red")
  1890. if Debounces.CanAttack == true then
  1891. Debounces.CanAttack = false
  1892. Debounces.on = true
  1893. Debounces.NoIdl = true
  1894. for i = 1, 18 do
  1895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1901. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1902. if Debounces.on == false then break end
  1903. wait()
  1904. end
  1905. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1906. local rng = Instance.new("Part", char.Absolution.Handle)
  1907. rng.Anchored = true
  1908. rng.BrickColor = BrickColor.new("Really black")
  1909. rng.CanCollide = true
  1910. rng.FormFactor = 3
  1911. rng.Name = "Ring"
  1912. rng.Size = Vector3.new(1, 1, 1)
  1913. rng.CanCollide = false
  1914. rng.Transparency = 0.35
  1915. rng.TopSurface = 0
  1916. rng.BottomSurface = 0
  1917. rng.CFrame = HandCF
  1918. local rngm = Instance.new("SpecialMesh", rng)
  1919. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1920. rngm.Scale = Vector3.new(1, 1, 2)
  1921. x = Instance.new("Sound", hed)
  1922. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1923. x.Looped = false
  1924. x.Pitch = .7
  1925. x.Volume = 1
  1926. x1 = Instance.new("Sound", hed)
  1927. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1928. x1.Looped = false
  1929. x1.Pitch = .7
  1930. x1.Volume = 1
  1931. x:Play()
  1932. x1:Play()
  1933. rngto = rng.Touched:connect(function(ht)
  1934. hit = ht.Parent
  1935. if ht and hit:IsA("Model") then
  1936. if hit:FindFirstChild("Humanoid") then
  1937. if hit.Name ~= p.Name then
  1938. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1939. Debounces.Slashed = true]]--
  1940. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1941. hit:FindFirstChild("Humanoid").PlatformStand = true
  1942. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1943. --Debounces.Slashed = false
  1944. --end
  1945. end
  1946. end
  1947. elseif ht and hit:IsA("Hat") then
  1948. if hit.Parent.Name ~= p.Name then
  1949. if hit.Parent:FindFirstChild("Humanoid") then
  1950. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1951. Debounces.Slashed = true]]--
  1952. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1953. hit:FindFirstChild("Humanoid").PlatformStand = true
  1954. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1955. --Debounces.Slashed = false
  1956. end
  1957. end
  1958. end
  1959. end)
  1960. coroutine.wrap(function()
  1961. for i = 1, 60, 2 do
  1962. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1963. rng.Size = rngm.Scale
  1964. rng.CFrame = HandCF
  1965. rng.Transparency = i/60
  1966. wait()
  1967. end
  1968. wait()
  1969. rng:Destroy()
  1970. end)()
  1971. for i = 1, 18 do
  1972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1978. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1979. if Debounces.on == false then break end
  1980. wait()
  1981. end
  1982. larm.BrickColor = BrickColor.new("Really black")
  1983. rarm.BrickColor = BrickColor.new("Really black")
  1984. x:Destroy()
  1985. x1:Destroy()
  1986. if Debounces.CanAttack == false then
  1987. Debounces.CanAttack = true
  1988. Debounces.on = false
  1989. Debounces.NoIdl = false
  1990. end
  1991. end
  1992. end
  1993. end)
  1994. ----------------------------------------------------
  1995. mouse.KeyDown:connect(function(key)
  1996. if key == "y" then
  1997. if Debounces.CanAttack == true then
  1998. Debounces.CanAttack = false
  1999. Debounces.on = true
  2000. Debounces.NoIdl = true
  2001. for i = 1, 15 do
  2002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2008. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2009. if Debounces.on == false then break end
  2010. wait()
  2011. end
  2012. x = Instance.new("Sound",char)
  2013. x.SoundId = "rbxassetid://228343271"
  2014. x.Pitch = 1
  2015. x.Volume = .8
  2016. wait(.1)
  2017. x:Play()
  2018. Debounces.on = false
  2019. Debounces.Here = false
  2020. shot = shot + 1
  2021. local rng = Instance.new("Part", char)
  2022. rng.Anchored = true
  2023. rng.BrickColor = BrickColor.new("Really black")
  2024. rng.CanCollide = false
  2025. rng.FormFactor = 3
  2026. rng.Name = "Ring"
  2027. rng.Size = Vector3.new(1, 1, 1)
  2028. rng.Transparency = 0.35
  2029. rng.TopSurface = 0
  2030. rng.BottomSurface = 0
  2031. rng2 = rng:clone()
  2032. rng3 = rng2:clone()
  2033. rng4 = rng2:clone()
  2034. local rngm = Instance.new("SpecialMesh", rng)
  2035. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2036. rngm.Scale = Vector3.new(10, 10, 1)
  2037. rngm2 = rngm:clone()
  2038. rngm2.Scale = Vector3.new(5, 5, 1)
  2039. rngm3=rngm2:clone()
  2040. rngm3.Parent = rng3
  2041. rngm3.Scale = Vector3.new(8, 8, 1)
  2042. rngm4 = rngm2:clone()
  2043. rngm4.Parent = rng4
  2044. rngm4.Scale = Vector3.new(6, 6, 1)
  2045. local bem = Instance.new("Part", char)
  2046. bem.Anchored = true
  2047. bem.BrickColor = BrickColor.new("Really black")
  2048. bem.CanCollide = false
  2049. bem.FormFactor = 3
  2050. bem.Name = "Beam" .. shot
  2051. bem.Size = Vector3.new(1, 1, 1)
  2052. bem.Transparency = 0.35
  2053. bem.TopSurface = 0
  2054. bem.BottomSurface = 0
  2055. local bemm = Instance.new("SpecialMesh", bem)
  2056. bemm.MeshType = 4
  2057. bemm.Scale = Vector3.new(1, 4, 4)
  2058. local out = Instance.new("Part", char)
  2059. out.Anchored = true
  2060. out.BrickColor = BrickColor.new("Really black")
  2061. out.CanCollide = false
  2062. out.FormFactor = 3
  2063. out.Name = "Out"
  2064. out.Size = Vector3.new(4, 4, 4)
  2065. out.Transparency = 0.35
  2066. out.TopSurface = 0
  2067. out.BottomSurface = 0
  2068. local outm = Instance.new("SpecialMesh", out)
  2069. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2070. outm.Scale = Vector3.new(4, 4, 4)
  2071. local bnd = Instance.new("Part", char)
  2072. bnd.Anchored = true
  2073. bnd.BrickColor = BrickColor.new("Really black")
  2074. bnd.CanCollide = false
  2075. bnd.FormFactor = 3
  2076. bnd.Name = "Bend"
  2077. bnd.Size = Vector3.new(1, 1, 1)
  2078. bnd.Transparency = 1
  2079. bnd.TopSurface = 0
  2080. bnd.BottomSurface = 0
  2081. local bndm = Instance.new("SpecialMesh", bnd)
  2082. bndm.MeshType = 3
  2083. bndm.Scale = Vector3.new(8, 8, 8)
  2084. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2085. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2086. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2087. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2088. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2089. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2090. Debounces.Shewt = true
  2091. coroutine.wrap(function()
  2092. for i = 1, 20, 0.2 do
  2093. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2094. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2095. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2096. rng.Transparency = i/20
  2097. rng3.Transparency = 1/16
  2098. rng4.Transparency = i/12
  2099. wait()
  2100. end
  2101. wait()
  2102. rng:Destroy()
  2103. end)()
  2104. if Debounces.Shewt == true then
  2105. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2106. hit = ht.Parent
  2107. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2108. if HasntTouched(hit.Name) == true and deb == false then
  2109. deb = true
  2110. coroutine.wrap(function()
  2111. hit:FindFirstChild("Humanoid").PlatformStand = true
  2112. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2113. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2114. end)()
  2115. table.insert(Touche, hit.Name)
  2116. deb = false
  2117. end
  2118. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2119. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2120. deb = true
  2121. coroutine.wrap(function()
  2122. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2123. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2124. wait(1)
  2125. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2126. end)()
  2127. table.insert(Touche, hit.Parent.Name)
  2128. deb = false
  2129. for i, v in pairs(Touche) do
  2130. print(v)
  2131. end
  2132. end
  2133. end
  2134. end)
  2135. end
  2136. for i = 0, 260, 8 do
  2137. bem.Size = Vector3.new(i, 2, 2)
  2138. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2139. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2140. bnd.Size = Vector3.new(1,1,1)
  2141. bndm.Scale = Vector3.new(8,8,8)
  2142. if i % 10 == 0 then
  2143. local newRng = rng2:Clone()
  2144. newRng.Parent = char
  2145. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2146. local newRngm = rngm2:clone()
  2147. newRngm.Parent=newRng
  2148. coroutine.wrap(function()
  2149. for i = 1, 10, 0.2 do
  2150. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2151. newRng.Transparency = i/10
  2152. wait()
  2153. end
  2154. wait()
  2155. newRng:Destroy()
  2156. end)()
  2157. end
  2158. wait()
  2159. end
  2160. wait()
  2161. Debounces.Shewt = false
  2162. bem:Destroy()
  2163. out:Destroy()
  2164. bnd:Destroy()
  2165. Debounces.Ready = false
  2166. for i, v in pairs(Touche) do
  2167. table.remove(Touche, i)
  2168. end
  2169. wait()
  2170. table.insert(Touche, char.Name)
  2171. Debounces.NoIdl = false
  2172. if Debounces.CanAttack == false then
  2173. Debounces.CanAttack = true
  2174. end
  2175. end
  2176. end
  2177. end)
  2178. ----------------------------------------------------
  2179. sidz = {"231917888", "231917845", "231917806"}
  2180. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2181. mouse.KeyDown:connect(function(key)
  2182. if key == "f" then
  2183. larm.BrickColor = BrickColor.new("Really red")
  2184. rarm.BrickColor = BrickColor.new("Really red")
  2185. if Debounces.CanAttack == true then
  2186. Debounces.CanAttack = false
  2187. Debounces.on = true
  2188. Debounces.NoIdl = true
  2189. for i = 1, 10 do
  2190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2195. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2196. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2197. if Debounces.on == false then break end
  2198. wait()
  2199. end
  2200. z = Instance.new("Sound",char)
  2201. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2202. z.Pitch = ptz[math.random(1,#ptz)]
  2203. z.Volume = 1
  2204. z1 = Instance.new("Sound",char)
  2205. z1.SoundId = z.SoundId
  2206. z1.Pitch = z.Pitch
  2207. z1.Volume = 1
  2208. wait(1)
  2209. z:Play()
  2210. z1:Play()
  2211. Stomp()
  2212. for i = 1, 20 do
  2213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2219. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2220. if Debounces.on == false then break end
  2221. wait()
  2222. end
  2223. if Debounces.CanAttack == false then
  2224. Debounces.CanAttack = true
  2225. Debounces.on = false
  2226. Debounces.NoIdl = false
  2227. larm.BrickColor = BrickColor.new("Really black")
  2228. rarm.BrickColor = BrickColor.new("Really black")
  2229. end
  2230. end
  2231. end
  2232. end)
  2233. ----------------------------------------------------
  2234. mouse.KeyDown:connect(function(key)
  2235. if key == "g" then
  2236. larm.BrickColor = BrickColor.new("Really red")
  2237. rarm.BrickColor = BrickColor.new("Really red")
  2238. if Debounces.CanAttack == true then
  2239. Debounces.CanAttack = false
  2240. Debounces.on = true
  2241. Debounces.NoIdl = true
  2242. chrg = lleg.Touched:connect(function(ht)
  2243. hit = ht.Parent
  2244. if ht and hit:IsA("Model") then
  2245. if hit:FindFirstChild("Humanoid") then
  2246. if hit.Name ~= p.Name then
  2247. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2248. Debounces.Slashed = true]]--
  2249. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2250. hit:FindFirstChild("Humanoid").PlatformStand = true
  2251. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2252. --Debounces.Slashed = false
  2253. --end
  2254. end
  2255. end
  2256. elseif ht and hit:IsA("Hat") then
  2257. if hit.Parent.Name ~= p.Name then
  2258. if hit.Parent:FindFirstChild("Humanoid") then
  2259. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2260. Debounces.Slashed = true]]--
  2261. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2262. hit:FindFirstChild("Humanoid").PlatformStand = true
  2263. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2264. --Debounces.Slashed = false
  2265. end
  2266. end
  2267. end
  2268. end)
  2269. for i = 1, 14 do
  2270. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2272. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2274. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2275. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2276. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2277. if Debounces.on == false then break end
  2278. wait()
  2279. end
  2280. charge()
  2281. z = Instance.new("Sound",char)
  2282. z.SoundId = "rbxassetid://200632875"
  2283. z.Volume = 1
  2284. z.Pitch = .8
  2285. z1 = Instance.new("Sound",char)
  2286. z1.SoundId = "rbxassetid://200632875"
  2287. z1.Volume = 1
  2288. z1.Pitch = .9
  2289. z:Play()
  2290. z1:Play()
  2291. wait(1)
  2292. z:Destroy()
  2293. z1:Destroy()
  2294. chrg:disconnect()
  2295. if Debounces.CanAttack == false then
  2296. Debounces.CanAttack = true
  2297. Debounces.on = false
  2298. Debounces.NoIdl = false
  2299. larm.BrickColor = BrickColor.new("Really black")
  2300. rarm.BrickColor = BrickColor.new("Really black")
  2301. end
  2302. end
  2303. end
  2304. end)
  2305. ----------------------------------------------------
  2306. pt = {0.7, 0.8, 0.9}
  2307. mouse.KeyDown:connect(function(key)
  2308. if key == "h" then
  2309. if Debounces.CanJoke == true then
  2310. Debounces.CanJoke = false
  2311. u = Instance.new("Sound")
  2312. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2313. u.Parent = char
  2314. u.Looped = false
  2315. u.Pitch = pt[math.random(1,#pt)]
  2316. u.Volume = 1
  2317. u2 = Instance.new("Sound")
  2318. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2319. u2.Parent = char
  2320. u2.Looped = false
  2321. u2.Pitch = u.Pitch
  2322. u2.Volume = 1
  2323. wait(.01)
  2324. u:Play()
  2325. u2:Play()
  2326. wait(6)
  2327. u:Destroy()
  2328. u2:Destroy()
  2329. if Debounces.CanJoke == false then
  2330. Debounces.CanJoke = true
  2331. end
  2332. end
  2333. end
  2334. end)
  2335. ----------------------------------------------------
  2336. mouse.KeyDown:connect(function(key)
  2337. if key == "j" then
  2338. if Debounces.CanJoke == true then
  2339. Debounces.CanJoke = false
  2340. z = Instance.new("Sound",char)
  2341. z.SoundId = "rbxassetid://135017755"
  2342. z.Pitch = .76
  2343. z.Volume = 1
  2344. wait()
  2345. z:Play()
  2346. wait(6)
  2347. z:Destroy()
  2348. if Debounces.CanJoke == false then
  2349. Debounces.CanJoke = true
  2350. end
  2351. end
  2352. end
  2353. end)
  2354. ----------------------------------------------------
  2355. mouse.KeyDown:connect(function(key)
  2356. if key == "k" then
  2357. if Debounces.CanJoke == true then
  2358. Debounces.CanJoke = false
  2359. z = Instance.new("Sound",char)
  2360. z.SoundId = "rbxassetid://135017578"
  2361. z.Pitch = .76
  2362. z.Volume = 1
  2363. wait()
  2364. z:Play()
  2365. wait(4)
  2366. z:Destroy()
  2367. if Debounces.CanJoke == false then
  2368. Debounces.CanJoke = true
  2369. end
  2370. end
  2371. end
  2372. end)
  2373. ----------------------------------------------------
  2374. mouse.KeyDown:connect(function(key)
  2375. if key == "x" then
  2376. if Debounces.CanAttack == true then
  2377. Debounces.CanAttack = false
  2378. Debounces.NoIdl = true
  2379. Debounces.on = true
  2380. Debounces.ks = true
  2381. for i = 1, 10 do
  2382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2388. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2389. if Debounces.on == false then break end
  2390. wait()
  2391. end
  2392. z = Instance.new("Sound",hed)
  2393. z.SoundId = "rbxassetid://169445092"
  2394. z.Volume = 1
  2395. wait(0.1)
  2396. z:Play()
  2397. kik = rleg.Touched:connect(function(ht)
  2398. hit = ht.Parent
  2399. if ht and hit:IsA("Model") then
  2400. if hit:FindFirstChild("Humanoid") then
  2401. if hit.Name ~= p.Name then
  2402. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2403. Debounces.Slashed = true]]--
  2404. if Debounces.ks==true then
  2405. z = Instance.new("Sound",hed)
  2406. z.SoundId = "rbxassetid://169380525"
  2407. z.Volume = 1
  2408. z:Play()
  2409. Debounces.ks=false
  2410. end
  2411. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2412. hit:FindFirstChild("Humanoid").PlatformStand = true
  2413. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2414. --Debounces.Slashed = false
  2415. --end
  2416. end
  2417. end
  2418. elseif ht and hit:IsA("Hat") then
  2419. if hit.Parent.Name ~= p.Name then
  2420. if hit.Parent:FindFirstChild("Humanoid") then
  2421. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2422. Debounces.Slashed = true]]--
  2423. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2424. hit:FindFirstChild("Humanoid").PlatformStand = true
  2425. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2426. --Debounces.Slashed = false
  2427. --end
  2428. end
  2429. end
  2430. end
  2431. end)
  2432. for i = 1, 8 do
  2433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2439. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2440. if Debounces.on == false then break end
  2441. wait()
  2442. end
  2443. kik:disconnect()
  2444. if Debounces.CanAttack == false then
  2445. Debounces.CanAttack = true
  2446. Debounces.on = false
  2447. Debounces.NoIdl = false
  2448. end
  2449. end
  2450. end
  2451. end)
  2452. ----------------------------------------------------
  2453. mouse.KeyDown:connect(function(key)
  2454. if key == "c" then
  2455. if Debounces.CanAttack == true then
  2456. Debounces.CanAttack = false
  2457. Debounces.NoIdl = true
  2458. Debounces.on = true
  2459. SIDZ = {"231917744", "231917742"}
  2460. PTZ = {0.7, 0.8, 0.9, 1}
  2461. for i = 1, 20 do
  2462. wait()
  2463. for i,v in pairs(char.Absolution:children()) do
  2464. if v:IsA("Part") or v:IsA("WedgePart") then
  2465. v.Transparency = v.Transparency + 0.05
  2466. end
  2467. end
  2468. end
  2469. function FindNearestTorso(Position,Distance,SinglePlayer)
  2470. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2471. local List = {}
  2472. for i,v in pairs(workspace:GetChildren())do
  2473. if v:IsA("Model")then
  2474. if v:findFirstChild("Torso")then
  2475. if v ~= char then
  2476. if(v.Torso.Position -Position).magnitude <= Distance then
  2477. table.insert(List,v)
  2478. end
  2479. end
  2480. end
  2481. end
  2482. end
  2483. return List
  2484. end
  2485. GroundPound()
  2486. for i = 1, 5 do
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2493. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2494. if Debounces.on == false then break end
  2495. wait()
  2496. end
  2497. GroundPound()
  2498. for i = 1, 5 do
  2499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2505. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2506. if Debounces.on == false then break end
  2507. wait()
  2508. end
  2509. GroundPound()
  2510. for i = 1, 5 do
  2511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2517. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2518. if Debounces.on == false then break end
  2519. wait()
  2520. end
  2521. GroundPound()
  2522. for i = 1, 5 do
  2523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2529. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2530. if Debounces.on == false then break end
  2531. wait()
  2532. end
  2533. GroundPound()
  2534. for i = 1, 5 do
  2535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2541. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2542. if Debounces.on == false then break end
  2543. wait()
  2544. end
  2545. GroundPound()
  2546. for i = 1, 5 do
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2553. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2554. if Debounces.on == false then break end
  2555. wait()
  2556. end
  2557. for i = 1, 18 do
  2558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2564. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2565. if Debounces.on == false then break end
  2566. wait()
  2567. end
  2568. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2569. if v:FindFirstChild('Humanoid') then
  2570. v.Humanoid:TakeDamage(math.random(20,60))
  2571. v.Humanoid.PlatformStand = true
  2572. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2573. end
  2574. end
  2575. x = Instance.new("Sound",char)
  2576. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2577. x.Pitch = PTZ[math.random(1,#PTZ)]
  2578. x.Volume = 1
  2579. wait(0.1)
  2580. x:Play()
  2581. Crater(hed,20)
  2582. for i = 1, 14 do
  2583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2586. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2589. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2590. if Debounces.on == false then break end
  2591. wait()
  2592. end
  2593. if Debounces.CanAttack == false then
  2594. Debounces.CanAttack = true
  2595. Debounces.on = false
  2596. Debounces.NoIdl = false
  2597. for i = 1, 20 do
  2598. wait()
  2599. for i,v in pairs(char.Absolution:children()) do
  2600. if v:IsA("Part") or v:IsA("WedgePart") then
  2601. v.Transparency = v.Transparency - 0.05
  2602. end
  2603. end
  2604. end
  2605. end
  2606. end
  2607. end
  2608. end)
  2609. ----------------------------------------------------176349813
  2610. mouse.KeyDown:connect(function(key)
  2611. if key == "b" then
  2612. hum.WalkSpeed = 0.01
  2613. if Debounces.CanAttack == true then
  2614. Debounces.CanAttack = false
  2615. Debounces.NoIdl = true
  2616. Debounces.on = true
  2617. for i = 1,20 do
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2624. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2625. if Debounces.on == false then break end
  2626. wait()
  2627. end
  2628. wait(1)
  2629. v = Instance.new("Sound")
  2630. v.SoundId = "rbxassetid://181384451"
  2631. v.Parent = char
  2632. v.Looped = false
  2633. v.Pitch = 1.04
  2634. v.Volume = 1
  2635. wait(.01)
  2636. v:Play()
  2637.  
  2638. if Daytime == true then
  2639. Daytime = false
  2640. l.TimeOfDay = 24
  2641. else
  2642. Daytime = true
  2643. l.TimeOfDay = 12
  2644. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2645. end
  2646.  
  2647. local Shockwave = function()
  2648. local rng1 = Instance.new("Part", char)
  2649. rng1.Anchored = true
  2650. rng1.BrickColor = BrickColor.new("Really black")
  2651. rng1.CanCollide = false
  2652. rng1.FormFactor = 3
  2653. rng1.Name = "Ring"
  2654. rng1.Size = Vector3.new(1, 1, 1)
  2655. rng1.Transparency = 0.35
  2656. rng1.TopSurface = 0
  2657. rng1.BottomSurface = 0
  2658. local rngm1 = Instance.new("SpecialMesh", rng)
  2659. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2660. rngm1.Scale = Vector3.new(10, 10, 1)
  2661. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2662. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2663. Wave.Name = "Shockwave"
  2664. Wave.BrickColor = BrickColor.new("Really black")
  2665. Wave.Size = Vector3.new(1, 1, 1)
  2666. Wave.Shape = "Ball"
  2667. Wave.CanCollide = false
  2668. Wave.Anchored = true
  2669. Wave.TopSurface = 0
  2670. Wave.BottomSurface = 0
  2671. Wave.Touched:connect(function(hit)
  2672. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2673. local Occlude = true
  2674. local NotOccludes = {
  2675. char.Name;
  2676. "Wings";
  2677. "Scythe";
  2678. "Thingy";
  2679. "Thingy2"; -- put all of the names in a table pls
  2680. }
  2681. for i,v in pairs(NotOccludes) do
  2682. if hit.Parent.Name == v then
  2683. Occlude = false
  2684. end
  2685. end
  2686. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2687. if Occlude then
  2688. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2689. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2690. end
  2691. end
  2692. end)
  2693.  
  2694. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2695.  
  2696. coroutine.wrap(function()
  2697. for i = 1, 20, 0.2 do
  2698. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2699. rng1.Transparency = i/20
  2700. wait()
  2701. end
  2702. wait()
  2703. rng1:Destroy()
  2704. end)()
  2705.  
  2706. Delay(0, function()
  2707.  
  2708. if Daytime == false then
  2709. for i = 1, 50, 1 do
  2710. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2711. Wave.CFrame = char.Torso.CFrame
  2712. local t = i / 50
  2713. Wave.Transparency = t
  2714. wait()
  2715. end
  2716. else
  2717. for i = 1, 50, 1 do
  2718. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2719. Wave.CFrame = char.Torso.CFrame
  2720. local t = i / 50
  2721. Wave.Transparency = t
  2722. wait()
  2723. end
  2724. end
  2725. Wave:Destroy()
  2726. end)
  2727. Delay(0, function()
  2728. while wait() do
  2729. if Wave ~= nil then
  2730. Wave.CFrame = char.Torso.CFrame
  2731. else
  2732. break
  2733. end
  2734. end
  2735. end)
  2736. end
  2737. Shockwave()
  2738. for i = 1, 15 do
  2739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2745. if Debounces.on == false then break end
  2746. wait()
  2747. end
  2748. for i = 1, 15 do
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. for i = 1, 15 do
  2759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2765. if Debounces.on == false then break end
  2766. wait()
  2767. end
  2768. for i = 1, 15 do
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2775. if Debounces.on == false then break end
  2776. wait()
  2777. end
  2778. for i = 1, 15 do
  2779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2785. if Debounces.on == false then break end
  2786. wait()
  2787. end
  2788. for i = 1, 15 do
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2795. if Debounces.on == false then break end
  2796. wait()
  2797. end
  2798. wait(1.4)
  2799. Debounces.NoIdl = false
  2800. hum.WalkSpeed = 30
  2801. Debounces.on = false
  2802. wait()
  2803. if Debounces.CanAttack == false then
  2804. Debounces.CanAttack = true
  2805. v:Destroy()
  2806. end
  2807. end
  2808. end
  2809. end)
  2810. ----------------------------------------------------
  2811. mouse.KeyDown:connect(function(key)
  2812. if key == "m" then
  2813. hum.WalkSpeed = 30
  2814. if Debounces.CanAttack == true then
  2815. Debounces.CanAttack = false
  2816. Debounces.on = true
  2817. Debounces.NoIdl = true
  2818. --[[x = Instance.new("Sound",char)
  2819. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2820. x.Looped = false
  2821. x.Pitch = 1.1
  2822. x.Volume = 1
  2823. x:Play()
  2824. x2 = Instance.new("Sound",char)
  2825. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2826. x2.Looped = false
  2827. x2.Pitch = .7
  2828. x2.Volume = 1
  2829. wait(.1)
  2830. x:Play()
  2831. x2:Play()
  2832. for i = 1, 20 do
  2833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2839. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2840. if Debounces.on == false then break end
  2841. wait()
  2842. x:Destroy()
  2843. x2:Destroy()
  2844. end
  2845. wait(1)]]--
  2846. local rng = Instance.new("Part", char)
  2847. rng.Anchored = true
  2848. rng.BrickColor = BrickColor.new("Really black")
  2849. rng.CanCollide = false
  2850. rng.FormFactor = 3
  2851. rng.Name = "Ring"
  2852. rng.Size = Vector3.new(1, 1, 1)
  2853. rng.Transparency = 0.35
  2854. rng.TopSurface = 0
  2855. rng.BottomSurface = 0
  2856. rng.Position = torso.Position - Vector3.new(0,2,0)
  2857. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2858. local rngm = Instance.new("SpecialMesh", rng)
  2859. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2860. rngm.Scale = Vector3.new(1, 1, 2)
  2861. x = Instance.new("Sound",char)
  2862. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2863. x.Looped = false
  2864. x.Pitch = .7
  2865. x.Volume = 1
  2866. x:Play()
  2867. coroutine.wrap(function()
  2868. for i = 1, 60, 2 do
  2869. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2870. rng.Transparency = i/60
  2871. wait()
  2872. end
  2873. wait()
  2874. rng:Destroy()
  2875. end)()
  2876. hum.WalkSpeed = 50
  2877. BV = Instance.new("BodyVelocity", torso)
  2878. BV.maxForce = Vector3.new(0,200000,0)
  2879. BV.P = 100000
  2880. BV.velocity = Vector3.new(0,800,0)
  2881. for i = 1, 20 do
  2882. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2883. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2888. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2889. if Debounces.on == false then break end
  2890. wait()
  2891. end
  2892. x:Destroy()
  2893. BV:Destroy()
  2894. --[[for i = 1, 30 do
  2895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2901. if Debounces.on == false then break end
  2902. wait()
  2903. end]]--
  2904. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2905. for i = 1, 30 do
  2906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2910. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2911. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2912. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2913. if Debounces.on == false then break end
  2914. wait()
  2915. end
  2916. end
  2917. Debounces.on = false
  2918. Debounces.NoIdl = false
  2919. local ry,ht,ps=nil,nil,nil
  2920. while ht==nil do
  2921. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2922. wait()
  2923. end
  2924. z = Instance.new("Sound",char)
  2925. z.SoundId = "rbxassetid://142070127"
  2926. z.Volume = 1
  2927. wait(.1)
  2928. z:Play()
  2929. Landing()
  2930. hum.WalkSpeed = 30
  2931. if Debounces.CanAttack == false then
  2932. Debounces.CanAttack = true
  2933. end
  2934. end
  2935. end
  2936. end)
  2937. ----------------------------------------------------
  2938. Grab = false
  2939. mouse.KeyDown:connect(function(key)
  2940. if key == "z" then
  2941. larm.BrickColor = BrickColor.new("Really")
  2942. rarm.BrickColor = BrickColor.new("Really red")
  2943. Debounces.on = true
  2944. Debounces.NoIdl = true
  2945. if Grab == false then
  2946. gp = nil
  2947. con1=larm.Touched:connect(function(hit) -- this is grab
  2948. ht = hit.Parent
  2949. hum1=ht:FindFirstChild('Humanoid')
  2950. if hum1 ~= nil then
  2951. hum1.PlatformStand=true
  2952. gp = ht
  2953. Grab = true
  2954. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2955. asd.Parent = larm
  2956. asd.Name = "asd"
  2957. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2958. elseif hum1 == nil then
  2959. con1:disconnect()
  2960. wait() return
  2961. end
  2962. end)
  2963. for i = 1, 18 do
  2964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2970. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2971. if Debounces.on == false then break end
  2972. wait()
  2973. end
  2974. con1:disconnect()
  2975. Debounces.on = false
  2976. Debounces.NoIdl = false
  2977. elseif Grab == true then
  2978. Grab = false
  2979. for i = 1, 20 do
  2980. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2981. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2982. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2983. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2984. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2985. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2986. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2987. if Debounces.on == false then end
  2988. wait()
  2989. end
  2990. if gp ~= nil then
  2991. for i,v in pairs(larm:GetChildren()) do
  2992. if v.Name == "asd" and v:IsA("Weld") then
  2993. v:Remove()
  2994. end
  2995. end
  2996. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2997. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2998. bv.P = 125000
  2999. bv.velocity = char.Head.CFrame.lookVector * 200
  3000. for i = 1, 12 do
  3001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3002. if Debounces.on == false then end
  3003. wait()
  3004. end
  3005. ht=nil
  3006. Spawn(function()
  3007. wait(0.5)
  3008. bv:Destroy()
  3009. end)
  3010. Debounces.on = false
  3011. Debounces.NoIdl = false
  3012. elseif ht == nil then wait()
  3013. Grab = false
  3014. Debounces.on = false
  3015. Debounces.NoIdl = false
  3016. end
  3017. end
  3018. end
  3019. end)
  3020. ----------------------------------------------------
  3021. mouse.KeyDown:connect(function(key)
  3022. if string.byte(key) == 52 then
  3023. char.Humanoid.WalkSpeed = 30
  3024. end
  3025. end)
  3026. mouse.KeyUp:connect(function(key)
  3027. if string.byte(key) == 52 then
  3028. char.Humanoid.WalkSpeed = 30
  3029. end
  3030. end)
  3031. ----------------------------------------------------
  3032. local animpose = "Idle"
  3033. local lastanimpose = "Idle"
  3034. local sine = 0
  3035. local change = 1
  3036. local val = 0
  3037. local ffing = false
  3038. ----------------------------------------------------
  3039. --[[x = Instance.new("Sound", char)
  3040. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3041. x.Looped = true
  3042. x.Volume = 1
  3043. x.Pitch = 1
  3044. local footsteps = false]]--
  3045. -------------------------------
  3046. game:GetService("RunService").RenderStepped:connect(function()
  3047. --[[if char.Humanoid.Jump == true then
  3048. jump = true
  3049. else
  3050. jump = false
  3051. end]]
  3052. char.Humanoid.FreeFalling:connect(function(f)
  3053. if f then
  3054. ffing = true
  3055. else
  3056. ffing = false
  3057. end
  3058. end)
  3059. sine = sine + change
  3060. if jumpn == true then
  3061. animpose = "Jumping"
  3062. elseif ffing == true then
  3063. animpose = "Freefalling"
  3064. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3065. animpose = "Idle"
  3066. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3067. animpose = "Walking"
  3068. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3069. animpose = "Running"
  3070. end
  3071. if animpose ~= lastanimpose then
  3072. sine = 0
  3073. if Debounces.NoIdl == false then
  3074. if animpose == "Idle" then
  3075. for i = 1, 2 do
  3076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3082. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3083. end
  3084. elseif animpose == "Walking" then
  3085. for i = 1, 2 do
  3086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3092. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3093. end
  3094. elseif animpose == "Running" then
  3095. for i = 1, 2 do
  3096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3102. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3103. end
  3104. wait()
  3105. end
  3106. else
  3107. end
  3108. end
  3109. lastanimpose = animpose
  3110. if Debounces.NoIdl == false then
  3111. if animpose == "Idle" then
  3112. if stanceToggle == "Normal" then
  3113. change = 0.5
  3114. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3117. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3118. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3120. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3121. elseif stanceToggle == "Sitting" then
  3122. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3123. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3124. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3125. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3128. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3129. end
  3130. elseif animpose == "Walking" then
  3131. if stanceToggle == "Normal" then
  3132. change = 1
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3139. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3140. end
  3141. elseif animpose == "Running" then
  3142. change = 1
  3143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3145. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3146. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3149. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3150. end
  3151. end
  3152. --[[if animpose == "Walking" then
  3153. if footsteps == false then
  3154. x:Play()
  3155. footsteps = true
  3156. end
  3157. x.Pitch = 1.1
  3158. elseif animpose == "Idle" then
  3159. x:Stop()
  3160. footsteps = false
  3161. elseif animpose == "Running" then
  3162. x.Pitch = 1.2
  3163. if footsteps == false then
  3164. x:Play()
  3165. footsteps = true
  3166. end
  3167. end]]--
  3168. end)
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