Sandwitches

SRWG2: State of the World - Gaea (WIP) - Public

Mar 18th, 2014
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  1. The biggest change to Gaea over the last 300 years, has been the rise of the Hunters Guild and the Dragon Weyrs. Both of these forces rose in the wake of the Third Resurrection (And Fall of) Grima.
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  4. The Hunters Guild
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  6. The Hunters Guild oversees both the hunting and preservation of the native wildlife of Gaea. They serve as an intermediary where a person can go and request with difficult jobs such as harvesting materials in a dangerous are or hunting Troublesome Wyverns or Elder Dragons. The Hunters Guild is largely considered to be outside the normal politics due to its overwhelming presence across the map. On the occasions when a Nation has attempted to take control of or interfere with the Hunters Guild the nation has found itself both assailed from other nations using the attempt as a act of war, and from within as native members of the Guild rise up to protect it.
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  9. The Dragon Weyrs
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  11. Following the Desolation of Grima, and the sweeping changes across the face of Gaea, The final act of the Third Prince of Arcadia was to institute the creation of the "Dragon Weyrs" across Gaea. These Weyrs are meant to serve as a Vanguard against various forces, both environmental and magical. Each Weyr has has a protectorate that often covers the territory of multiple Nations. Weyrs generally attempt to stay out of the political theater and remain a Neutral force, but there are times when a Weyr has no choice but to take a stand...
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  15. Nations of Iris
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  17. Fanelia
  18. Head of State: Van Fanel
  19. Capital: Fanelia Castle
  20. Environments: Deserted Island, Flooded Forest, Great Forest, Heavenly Mountain, Primeval Forest
  21. Military Assets: Archer, Cavalier, Cleric, Guymelef Rider, Knight, Myrmidon, Mercenary
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  23. Asturia
  24. Head of State: Grava Efud Aston
  25. Capital: Palos
  26. Environments: Great Forest, Misty Peaks, Ruins Field, Sandy Plains, Tundra, Volcano
  27. Military Assets: Archer, Cavalier, Cleric, Guymelef Rider, Knight, Myrmidon, Pegasus Knight
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  29. Fried
  30. Head of State: Mahad dal Freid
  31. Capital: Godashim
  32. Environments: Deserted Island, Flooded Forest, Primeval Forest, Underground Cave, Underground Volcano, Volcano
  33. Military Assets: Archer, Barbarian, Cleric, Guymelef Rider, Knight, Myrmidon, Mercenary, Troubadour
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  35. Zaibach
  36. Head of State: Emperor Dornkirk
  37. Capital: Coralin
  38. Environments: Frozen Sea, Misty Peaks, Snowy Mountains, Tundra
  39. Military Assets: Archer, Dark Mage, {REDACTED}, Engineer, {REDACTED}, Guymelef Rider, Mercenary, Thief
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