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- local UserInputService = game:GetService("UserInputService")
- UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
- if input.KeyCode == Enum.KeyCode.Q and not gameProcessedEvent then
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
- local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
- local closestPlayer
- local shortestDistance = math.huge
- for _, player in ipairs(Players:GetPlayers()) do
- if player ~= LocalPlayer then
- local character = player.Character
- if character then
- local rootPart = character:FindFirstChild("HumanoidRootPart")
- if rootPart then
- local distance = (rootPart.Position - HumanoidRootPart.Position).Magnitude
- if distance < shortestDistance then
- closestPlayer = player
- shortestDistance = distance
- end
- end
- end
- end
- end
- if closestPlayer then
- game:GetService("ReplicatedStorage").Remotes.Freeze:FireServer()
- end
- end
- end)
- loadstring(game:HttpGet("https://github.com/SadlekAski/Scripts/raw/main/Blade%20Ball/Equip%20any%20ability.lua"))()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/TypZeroSVK/Scripts/main/BladeBall%20Beta-1.0.0"))()
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