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- Unity Editor version: 2021.3.11f1 (0a5ca18544bf)
- Branch: 2021.3/staging
- Build type: Release
- Batch mode: NO
- macOS version: Version 13.0.1 (Build 22A400)
- Darwin version: 22.1.0
- Architecture: arm64
- Running under Rosetta: NO
- Available memory: 8192 MB
- [LicensingClient] Error: Code 10 while verifying Licensing Client signature (process Id: 1363, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
- [Licensing::Module] Warning: LicensingClient has failed validation; ignoring
- [LicensingClient] Handshaking with LicensingClient (version: 1.12.0+3acf7bc)
- [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-alekfarooq" (connect: 0.00s, validation: 0.02s, handshake: 0.24s)
- Entitlement-based licensing initiated
- [Licensing::Module] Successfully updated the access token X2Fz3Zugg5MAwqrLIURCP0FFRq14VEHz6Yk20T_YlsI005f
- [LicensingClient] Licenses updated successfully
- [Licensing::Module] Serial number assigned to: "I4-8HSP-2UCF-XDM2-JWFS-XXXX"
- Pro License: YES
- [Package Manager] Server::Start -- Port 50321 was selected
- Launching external process: /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager
- COMMAND LINE ARGUMENTS:
- /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity
- -projectpath
- /Users/alekfarooq/Documents/Unity Projects/Aisle 21
- -useHub
- -hubIPC
- -cloudEnvironment
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- -accessToken
- X2Fz3Zugg5MAwqrLIURCP0FFRq14VEHz6Yk20T_YlsI005f
- Successfully changed project path to: /Users/alekfarooq/Documents/Unity Projects/Aisle 21
- /Users/alekfarooq/Documents/Unity Projects/Aisle 21
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
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- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
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- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
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- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- [Package Manager] Restoring resolved packages state from cache
- [Package Manager]
- Registered 59 packages:
- Packages from [https://packages.unity.com]:
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- com.unity.ide.rider@3.0.15 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.ide.rider@3.0.15)
- com.unity.ide.visualstudio@2.0.16 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.ide.visualstudio@2.0.16)
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- com.unity.inputsystem@1.4.4 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.inputsystem@1.4.4)
- com.unity.test-framework@1.1.31 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.test-framework@1.1.31)
- com.unity.textmeshpro@3.0.6 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.textmeshpro@3.0.6)
- com.unity.timeline@1.6.4 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.timeline@1.6.4)
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- com.unity.modules.audio@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.audio@1.0.0)
- com.unity.modules.cloth@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.cloth@1.0.0)
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- com.unity.modules.imageconversion@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.imageconversion@1.0.0)
- com.unity.modules.imgui@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.imgui@1.0.0)
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- com.unity.modules.physics@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.physics@1.0.0)
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- com.unity.modules.tilemap@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.tilemap@1.0.0)
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- com.unity.modules.umbra@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.umbra@1.0.0)
- com.unity.modules.unityanalytics@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.unityanalytics@1.0.0)
- com.unity.modules.unitywebrequest@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.unitywebrequest@1.0.0)
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- com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.unitywebrequestaudio@1.0.0)
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- com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.unitywebrequestwww@1.0.0)
- com.unity.modules.vehicles@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.vehicles@1.0.0)
- com.unity.modules.video@1.0.0 (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.modules.video@1.0.0)
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- Local Tarball packages:
- com.unity.contentmanagement.ps5@file:/Users/alekfarooq/Documents/Unity Projects/Aisle 21/Packages/D:/com.unity.contentmanagement.ps5-0.0.1.tar.gz (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.contentmanagement.ps5@b6eb25150aa4)
- com.unity.inputsystem.ps5@file:/Users/alekfarooq/Documents/Unity Projects/Aisle 21/Packages/C:/Users/Susan/Downloads/com.unity.inputsystem.ps5-0.1.11-preview.tgz (location: /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Library/PackageCache/com.unity.inputsystem.ps5@92d6cb287c5a)
- [Subsystems] No new subsystems found in resolved package list.
- Package Manager log level set to [2]
- [Package Manager] Done registering packages in 0.65s seconds
- Refreshing native plugins compatible for Editor in 23.84 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 2021.3.11f1 (0a5ca18544bf)
- [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path /Users/alekfarooq/Documents/Unity Projects/Aisle 21/Assets
- GfxDevice: creating device client; threaded=1; jobified=0
- preferred device: Apple M1 (high power)
- Metal devices available: 1
- 0: Apple M1 (high power)
- Using device Apple M1 (high power)
- Initializing Metal device caps: Apple M1
- Initialize mono
- Mono path[0] = '/Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Managed'
- Mono path[1] = '/Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
- Mono config path = '/Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56162
- Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
- Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
- ImportWorker Server TCP listen port: 0
- AcceleratorClientConnectionCallback - disconnected - :0
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: /Applications/Unity/Hub/Editor/2021.3.11f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
- Register platform support module: /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
- Register platform support module: /Applications/Unity/Hub/Editor/2021.3.11f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: /Applications/Unity/Hub/Editor/2021.3.11f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
- Registered in 0.003682 seconds.
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Native extension for WebGL target not found
- Refreshing native plugins compatible for Editor in 2.44 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.446 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (72ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (0ms)
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- LoadAssemblies (74ms)
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- SetupTypeCache (91ms)
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- RebuildScriptCaches (23ms)
- SetupLoadedEditorAssemblies (126ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (7ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (2ms)
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- ProcessInitializeOnLoadMethodAttributes (28ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- Platform modules already initialized, skipping
- Application.AssetDatabase Initial Refresh Start
- Registering precompiled user dll's ...
- Registered in 0.006256 seconds.
- Starting: /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/bee_backend --profile="Library/Bee/backend_profiler0.traceevents" --stdin-canary --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure ScriptAssemblies
- WorkingDir: /Users/alekfarooq/Documents/Unity Projects/Aisle 21
- ExitCode: 0 Duration: 0s223ms
- *** Tundra build success (0.20 seconds), 0 items updated, 638 evaluated
- AssetDatabase: script compilation time: 0.412403s
- Begin MonoManager ReloadAssembly
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Native extension for WebGL target not found
- Refreshing native plugins compatible for Editor in 41.36 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.753 seconds
- Domain Reload Profiling:
- ReloadAssembly (1753ms)
- BeginReloadAssembly (67ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
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- LoadAssemblies (60ms)
- RebuildTransferFunctionScriptingTraits (0ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (3ms)
- Platform modules already initialized, skipping
- Registering precompiled user dll's ...
- Registered in 0.001645 seconds.
- Asset Pipeline Refresh: Total: 3.647 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
- Summary:
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- Asset DB Process Time: managed=0 ms, native=448 ms
- Asset DB Callback time: managed=50 ms, native=0 ms
- Scripting: domain reloads=1, domain reload time=1819 ms, compile time=413 ms, other=914 ms
- Project Asset Count: scripts=3859, non-scripts=1920
- Asset File Changes: new=0, changed=0, moved=0, deleted=0
- Scan Filter Count: 1
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- ApplyChangesToAssetFolders: 0.032ms
- Scan: 311.855ms
- OnSourceAssetsModified: 0.000ms
- InitializeImportedAssetsSnapshot: 3.379ms
- GetAllGuidsForCategorization: 0.378ms
- CategorizeAssets: 90.191ms
- ImportOutOfDateAssets: 3165.740ms (2749.406ms without children)
- CompileScripts: 413.368ms
- ReloadImportedAssets: 0.008ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.839ms
- InitializingProgressBar: 1.332ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.351ms
- OnDemandSchedulerStart: 0.437ms
- ReloadSourceAssets: 0.333ms
- UnloadImportedAssets: 11.652ms
- PostProcessAllAssets: 50.196ms
- UnloadStreamsBegin: 0.183ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.083ms
- GetLoadedSourceAssetsSnapshot: 0.343ms
- PersistCurrentRevisions: 0.157ms
- UnloadStreamsEnd: 0.010ms
- GenerateScriptTypeHashes: 1.537ms
- Untracked: 61.021ms
- Application.AssetDatabase Initial Refresh End
- Launching external process: /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.16 seconds
- Scanning for USB devices : 0.148ms
- Initializing Unity extensions:
- New input system (experimental) initialized
- [MODES] ModeService[none].Initialize
- [MODES] ModeService[none].LoadModes
- [MODES] Loading mode Default (0) for mode-current-id-Aisle 21
- 2023-01-10 09:51:34.230 Unity[3162:30323] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x2aed40890 Font Asset, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
- Unloading 118 Unused Serialized files (Serialized files now loaded: 0)
- Refreshing native plugins compatible for Editor in 0.40 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- The Progressive CPU lightmapper is not supported on Apple silicon, switching to the Progressive GPU lightmapper.
- LightingSettings: switching bake backend from 2 to 1.
- Creating missing EventSystem component for DisablePS5Touch in Controller.
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
- The character used for Underline is not available in font asset [HorrorScribbles SDF].
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- TMPro.TMP_Text:GetUnderlineSpecialCharacter (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6081)
- TMPro.TMP_Text:GetSpecialCharacters (TMPro.TMP_FontAsset) (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs:6007)
- TMPro.TextMeshProUGUI:LoadFontAsset () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:574)
- TMPro.TextMeshProUGUI:Awake () (at Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs:121)
- (Filename: Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs Line: 6081)
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- 2023-01-10 09:51:34.385 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:34.386 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:34.386 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:34.386 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:34.386 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:35.218 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:35.218 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:35.218 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:35.218 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:35.218 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- 2023-01-10 09:51:35.219 Unity[3162:30323] CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000
- [MODES] ModeService[default].InitializeCurrentMode
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- 2023-01-10 09:51:35.273 Unity[3162:30323] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x2c4a13c20 Font Asset, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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- -- Listing OpenCL platforms(s) --
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- PROFILE = FULL_PROFILE
- VERSION = OpenCL 1.2 (Sep 30 2022 01:38:14)
- NAME = Apple
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- DEVICE_GLOBAL_MEM_SIZE = 5726633984
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- [00:00:02] Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
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- [00:00:02] Bake started.
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- Launching external process: /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Tools/JobProcess
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- [00:00:02] Bake took 0.100561 seconds.
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- [00:00:02] Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
- [00:00:02] LightingDataAsset started.
- > Collecting Enlighten data
- Opening scene 'Assets/Scenes/Main1.unity'
- Unloading 32 Unused Serialized files (Serialized files now loaded: 0)
- The Progressive CPU lightmapper is not supported on Apple silicon, switching to the Progressive GPU lightmapper.
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEditor.AssetDatabase:OpenAsset (int,int) (at /Users/bokken/buildslave/unity/build/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:267)
- UnityEditor.AssetDatabase:OpenAsset (int) (at /Users/bokken/buildslave/unity/build/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:266)
- UnityEditor.ProjectBrowser:OpenAssetSelection (int[]) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ProjectBrowser.cs:1091)
- UnityEditor.ProjectBrowser:OpenListAreaSelection () (at /Users/bokken/buildslave/unity/build/Editor/Mono/ProjectBrowser.cs:1078)
- UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ProjectBrowser.cs:1194)
- UnityEditor.ObjectListArea:SetSelection (int[],bool) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListArea.cs:649)
- UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEditorInternal.InternalEditorUtility/AssetReference&,int,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListLocalGroup.cs:341)
- UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListLocalGroup.cs:985)
- UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListLocalGroup.cs:241)
- UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListGroup.cs:152)
- UnityEditor.ObjectListArea:HandleListArea () (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListArea.cs:1089)
- UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListArea.cs:395)
- UnityEditor.ProjectBrowser:OnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/ProjectBrowser.cs:2001)
- UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:448)
- UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:387)
- UnityEditor.DockArea:OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:378)
- UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:351)
- UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:693)
- UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:665)
- UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:658)
- UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:618)
- UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:607)
- UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:535)
- UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/IEventDispatchingStrategy.cs:113)
- UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToRegularTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/MouseEventDispatchingStrategy.cs:35)
- UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/MouseEventDispatchingStrategy.cs:26)
- UnityEngine.UIElements.MouseEventDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/MouseEventDispatchingStrategy.cs:19)
- UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:381)
- UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:344)
- UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:306)
- UnityEngine.UIElements.EventDispatcher:OpenGate () (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:270)
- UnityEngine.UIElements.EventDispatcherGate:Dispose () (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:75)
- UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:372)
- UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:222)
- UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Panel.cs:419)
- UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:468)
- UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:211)
- UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:74)
- UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:28)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
- [/Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs line 37]
- LightingSettings: switching bake backend from 2 to 1.
- =================================================================
- Native Crash Reporting
- =================================================================
- Got a segv while executing native code. This usually indicates
- a fatal error in the mono runtime or one of the native libraries
- used by your application.
- =================================================================
- =================================================================
- Native stacktrace:
- =================================================================
- 0x292a477d8 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : mono_dump_native_crash_info
- 0x292a09d58 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : mono_handle_native_crash
- 0x292992620 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : mono_sigsegv_signal_handler_debug
- 0x1849982a4 - /usr/lib/system/libsystem_platform.dylib : _sigtramp
- 0x104e5a2d0 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN9Transform8GetSceneEv
- 0x105c82d64 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _Z12GetSceneGUIDRK10GameObject
- 0x105aa47b0 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _Z27CreateSceneObjectIdentifierPK6ObjectR9UnityGUIDR21SceneObjectIdentifier
- 0x10610bf28 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN17LightingDataAsset32BuildSceneObjectIdentifierLookupEPK10UnityScenePK18AwakeFromLoadQueue
- 0x10610dc80 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN17LightingDataAsset18PatchIntoSceneLoadER16LightmapSettingsR14RenderSettingsbPK10UnityScenePK18AwakeFromLoadQueueP18RemapLightmapIndexSB_
- 0x1060a8430 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZL28SceneLoadedBeforeAwakeStaticiR18AwakeFromLoadQueue16SceneLoadingModeb
- 0x104d37288 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN14CallbackArray4IKiR18AwakeFromLoadQueue16SceneLoadingModebE6InvokeEiS2_S3_b
- 0x104d365e4 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN18LoadSceneOperation21CompleteAwakeSequenceEv
- 0x104d35e0c - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN18LoadSceneOperation37CompletePreloadManagerLoadSceneEditorEv
- 0x104d352b4 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN18LoadSceneOperation19IntegrateMainThreadEv
- 0x104d38238 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN14PreloadManager26UpdatePreloadingSingleStepENS_21UpdatePreloadingFlagsEi
- 0x104d38d04 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN14PreloadManager35WaitForAllAsyncOperationsToCompleteEv
- 0x105c76a54 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN18EditorSceneManager19RestoreSceneBackupsERNSt3__16vectorI17EditorSceneBackup13stl_allocatorIS2_L18MemLabelIdentifier124ELi16EEEENS_14PlayModeChangeE
- 0x105c7430c - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN18EditorSceneManager15OpenSceneLoadedERKN4core12basic_stringIcNS0_20StringStorageDefaultIcEEEERK19OpenSceneParameters
- 0x105c73a74 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN18EditorSceneManager9OpenSceneERKN4core12basic_stringIcNS0_20StringStorageDefaultIcEEEERK19OpenSceneParameters
- 0x105f16150 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN11Application15OpenFileGenericERKN4core12basic_stringIcNS0_20StringStorageDefaultIcEEEE
- 0x105ab35c4 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _Z9OpenAssetiiib
- 0x10481f9b8 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _Z30AssetDatabase_CUSTOM_OpenAssetiii
- 0x2cc0aae94 - Unknown
- 0x2cc0aadb4 - Unknown
- 0x2cc0aad2c - Unknown
- 0x2cc0aac5c - Unknown
- 0x2cc0aaa44 - Unknown
- 0x2c9f494cc - Unknown
- 0x2c9f49358 - Unknown
- 0x2c9f0446c - Unknown
- 0x2c9f031dc - Unknown
- 0x2c9effd38 - Unknown
- 0x2c9eff5bc - Unknown
- 0x2c9efec3c - Unknown
- 0x2c9efd708 - Unknown
- 0x2c9d25fd0 - Unknown
- 0x2c5ad0ea4 - Unknown
- 0x2c5ad0ce0 - Unknown
- 0x2c5ac53fc - Unknown
- 0x2c4b5d760 - Unknown
- 0x2c55362a0 - Unknown
- 0x2c55359d4 - Unknown
- 0x2c5535888 - Unknown
- 0x2c55352c0 - Unknown
- 0x2c5535010 - Unknown
- 0x2c1f11a1c - Unknown
- 0x2c1ee71d0 - Unknown
- 0x2c553479c - Unknown
- 0x2c553467c - Unknown
- 0x2c552f988 - Unknown
- 0x2c1ee5f38 - Unknown
- 0x2c1ee5974 - Unknown
- 0x2c1eecd44 - Unknown
- 0x2c1eeb060 - Unknown
- 0x2c1eeafa0 - Unknown
- 0x2c1ee5b20 - Unknown
- 0x2c1ee52fc - Unknown
- 0x2c1ee5198 - Unknown
- 0x2c4b10300 - Unknown
- 0x2c259f8e8 - Unknown
- 0x2c259f6ac - Unknown
- 0x2c259f5b8 - Unknown
- 0x2c259f3fc - Unknown
- 0x2c259f498 - Unknown
- 0x2929958e0 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : mono_jit_runtime_invoke
- 0x292b1b6a8 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : do_runtime_invoke
- 0x292b1b5c8 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : mono_runtime_invoke
- 0x10507514c - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _Z23scripting_method_invoke18ScriptingMethodPtr18ScriptingObjectPtrR18ScriptingArgumentsP21ScriptingExceptionPtrb
- 0x105052f84 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb
- 0x105155ec4 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN9Scripting11UnityEngine15GUIUtilityProxy12ProcessEventEiPvPbP21ScriptingExceptionPtr
- 0x105ae43e8 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN7GUIView19ProcessRetainedModeER10InputEventR8GUIStatei
- 0x106cb842c - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN7GUIView12OnInputEventER10InputEvent
- 0x105ae3620 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _ZN7GUIView17ProcessInputEventER10InputEvent
- 0x106cc69f0 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : -[GUIRenderView handleEvent:]
- 0x106cc6bc0 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : -[GUIRenderView mouseDown:]
- 0x187e43ce0 - /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit : -[NSWindow(NSEventRouting) _handleMouseDownEvent:isDelayedEvent:]
- 0x187dcd8f0 - /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit : -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:]
- 0x187dccf5c - /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit : -[NSWindow(NSEventRouting) sendEvent:]
- 0x187dcc094 - /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit : -[NSApplication(NSEvent) sendEvent:]
- 0x106cb2c2c - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : -[EditorApplicationPrincipalClass sendEvent:]
- 0x106cb5ff0 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : -[EditorApplication TickTimer]
- 0x18598867c - /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation : __NSFireTimer
- 0x184a63578 - /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation : __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__
- 0x184a63220 - /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation : __CFRunLoopDoTimer
- 0x184a62d78 - /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation : __CFRunLoopDoTimers
- 0x184a48760 - /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation : __CFRunLoopRun
- 0x184a478a4 - /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation : CFRunLoopRunSpecific
- 0x18e0bb3bc - /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox : RunCurrentEventLoopInMode
- 0x18e0bb200 - /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox : ReceiveNextEventCommon
- 0x18e0baf48 - /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox : _BlockUntilNextEventMatchingListInModeWithFilter
- 0x187ca0630 - /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit : _DPSNextEvent
- 0x187c9f7c0 - /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit : -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:]
- 0x187c93bf0 - /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit : -[NSApplication run]
- 0x187c6b058 - /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit : NSApplicationMain
- 0x106cb3340 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : _Z10EditorMainiPPKc
- 0x106cb3678 - /Applications/Unity/Hub/Editor/2021.3.11f1/Unity.app/Contents/MacOS/Unity : main
- 0x18463fe50 - /usr/lib/dyld : start
- =================================================================
- Telemetry Dumper:
- =================================================================
- Pkilling 0x11063111680x from 0x8053253376x
- Pkilling 0x11449167872x from 0x8053253376x
- Pkilling 0x11368886272x from 0x8053253376x
- Pkilling 0x11311722496x from 0x8053253376x
- Pkilling 0x11923386368x from 0x8053253376x
- Pkilling 0x11360301056x from 0x8053253376x
- Pkilling 0x11292143616x from 0x8053253376x
- Pkilling 0x11344965632x from 0x8053253376x
- Pkilling 0x11048873984x from 0x8053253376x
- Pkilling 0x11371032576x from 0x8053253376x
- Pkilling 0x11313868800x from 0x8053253376x
- Pkilling 0x11362447360x from 0x8053253376x
- Pkilling 0x11294289920x from 0x8053253376x
- Pkilling 0x11427409920x from 0x8053253376x
- Pkilling 0x11347111936x from 0x8053253376x
- Pkilling 0x11911589888x from 0x8053253376x
- Pkilling 0x11316015104x from 0x8053253376x
- Pkilling 0x11364593664x from 0x8053253376x
- Pkilling 0x11296436224x from 0x8053253376x
- Pkilling 0x11374981120x from 0x8053253376x
- Pkilling 0x11349258240x from 0x8053253376x
- Pkilling 0x11366739968x from 0x8053253376x
- Entering thread summarizer pause from 0x8053253376x
- Finished thread summarizer pause from 0x8053253376x.
- Failed to create breadcrumb file (null)/crash_hash_0x374a3938f3
- debugger-agent: Unable to listen on 54
- Waiting for dumping threads to resume
- =================================================================
- External Debugger Dump:
- =================================================================
- =================================================================
- Basic Fault Address Reporting
- =================================================================
- Memory around native instruction pointer (0x104e5a2d0):0x104e5a2c0 f3 03 00 aa 80 11 02 f0 00 60 18 91 e5 c3 fb 97 .........`......
- 0x104e5a2d0 74 86 40 f9 54 01 00 b5 68 3e 40 f9 88 00 00 b4 t.@.T...h>@.....
- 0x104e5a2e0 08 19 40 f9 08 01 40 f9 04 00 00 14 e8 03 13 aa ..@...@.........
- 0x104e5a2f0 73 76 40 f9 d3 ff ff b5 14 85 40 f9 80 11 02 f0 sv@.......@.....
- =================================================================
- Managed Stacktrace:
- =================================================================
- at <unknown> <0xffffffff>
- at UnityEditor.AssetDatabase:OpenAsset <0x00007>
- at UnityEditor.AssetDatabase:OpenAsset <0x00023>
- at UnityEditor.AssetDatabase:OpenAsset <0x0001b>
- at UnityEditor.ProjectBrowser:OpenAssetSelection <0x0005b>
- at UnityEditor.ProjectBrowser:OpenListAreaSelection <0x000db>
- at UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback <0x0013b>
- at UnityEditor.ObjectListArea:SetSelection <0x00057>
- at LocalGroup:HandleMouseWithDragging <0x0019b>
- at LocalGroup:DrawItem <0x0278b>
- at LocalGroup:DrawInternal <0x003b7>
- at Group:Draw <0x00393>
- at UnityEditor.ObjectListArea:HandleListArea <0x0058b>
- at UnityEditor.ObjectListArea:OnGUI <0x0030f>
- at UnityEditor.ProjectBrowser:OnGUI <0x00517>
- at UnityEditor.HostView:InvokeOnGUI <0x0010b>
- at UnityEditor.DockArea:DrawView <0x00037>
- at UnityEditor.DockArea:OldOnGUI <0x00613>
- at UnityEngine.UIElements.IMGUIContainer:DoOnGUI <0x005bf>
- at UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent <0x002df>
- at UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent <0x000e3>
- at UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent <0x0002f>
- at UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw <0x0008f>
- at UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI <0x00467>
- at UnityEngine.UIElements.IMGUIContainer:HandleEvent <0x000eb>
- at UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent <0x00317>
- at UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToRegularTarget <0x00043>
- at UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToTarget <0x00023>
- at UnityEngine.UIElements.MouseEventDispatchingStrategy:DispatchEvent <0x000b7>
- at UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies <0x000b7>
- at UnityEngine.UIElements.EventDispatcher:ProcessEvent <0x00133>
- at UnityEngine.UIElements.EventDispatcher:ProcessEventQueue <0x000fb>
- at UnityEngine.UIElements.EventDispatcher:OpenGate <0x0005f>
- at UnityEngine.UIElements.EventDispatcherGate:Dispose <0x0001f>
- at UnityEngine.UIElements.EventDispatcher:ProcessEvent <0x002df>
- at UnityEngine.UIElements.EventDispatcher:Dispatch <0x000f3>
- at UnityEngine.UIElements.BaseVisualElementPanel:SendEvent <0x00067>
- at UnityEngine.UIElements.UIElementsUtility:DoDispatch <0x002ff>
- at UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent <0x000c7>
- at UnityEngine.UIElements.UIEventRegistration:ProcessEvent <0x00093>
- at <>c:<.cctor>b__1_2 <0x0001f>
- at UnityEngine.GUIUtility:ProcessEvent <0x00063>
- at <Module>:runtime_invoke_void_int_intptr_intptr& <0x0007f>
- =================================================================
- Obtained 93 stack frames.
- #0 0x00000104e5a2d0 in Transform::GetScene()
- #1 0x00000105c82d64 in GetSceneGUID(GameObject const&)
- #2 0x00000105aa47b0 in CreateSceneObjectIdentifier(Object const*, UnityGUID&, SceneObjectIdentifier&)
- #3 0x0000010610bf28 in LightingDataAsset::BuildSceneObjectIdentifierLookup(UnityScene const*, AwakeFromLoadQueue const*)
- #4 0x0000010610dc80 in LightingDataAsset::PatchIntoSceneLoad(LightmapSettings&, RenderSettings&, bool, UnityScene const*, AwakeFromLoadQueue const*, RemapLightmapIndex*, RemapLightmapIndex*)
- #5 0x000001060a8430 in SceneLoadedBeforeAwakeStatic(int, AwakeFromLoadQueue&, SceneLoadingMode, bool)
- #6 0x00000104d37288 in CallbackArray4<int const, AwakeFromLoadQueue&, SceneLoadingMode, bool>::Invoke(int, AwakeFromLoadQueue&, SceneLoadingMode, bool)
- #7 0x00000104d365e4 in LoadSceneOperation::CompleteAwakeSequence()
- #8 0x00000104d35e0c in LoadSceneOperation::CompletePreloadManagerLoadSceneEditor()
- #9 0x00000104d352b4 in LoadSceneOperation::IntegrateMainThread()
- #10 0x00000104d38238 in PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int)
- #11 0x00000104d38d04 in PreloadManager::WaitForAllAsyncOperationsToComplete()
- #12 0x00000105c76a54 in EditorSceneManager::RestoreSceneBackups(std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)124, 16> >&, EditorSceneManager::PlayModeChange)
- #13 0x00000105c7430c in EditorSceneManager::OpenSceneLoaded(core::basic_string<char, core::StringStorageDefault<char> > const&, OpenSceneParameters const&)
- #14 0x00000105c73a74 in EditorSceneManager::OpenScene(core::basic_string<char, core::StringStorageDefault<char> > const&, OpenSceneParameters const&)
- #15 0x00000105f16150 in Application::OpenFileGeneric(core::basic_string<char, core::StringStorageDefault<char> > const&)
- #16 0x00000105ab35c4 in OpenAsset(int, int, int, bool)
- #17 0x0000010481f9b8 in AssetDatabase_CUSTOM_OpenAsset(int, int, int)
- #18 0x000002cc0aae94 in (wrapper managed-to-native) UnityEditor.AssetDatabase:OpenAsset (int,int,int) [{0x2c70afdd8} + 0x7c] (0x2cc0aae18 0x2cc0aaf10) [0x292502a80 - Unity Child Domain]
- #19 0x000002cc0aadb4 in UnityEditor.AssetDatabase:OpenAsset (int,int) [{0x29625e7a0} + 0x24] [/Users/bokken/buildslave/unity/build/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs :: 267u] (0x2cc0aad90 0x2cc0aadc4) [0x292502a80 - Unity Child Domain]
- #20 0x000002cc0aad2c in UnityEditor.AssetDatabase:OpenAsset (int) [{0x29625e778} + 0x1c] [/Users/bokken/buildslave/unity/build/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs :: 266u] (0x2cc0aad10 0x2cc0aad3c) [0x292502a80 - Unity Child Domain]
- #21 0x000002cc0aac5c in UnityEditor.ProjectBrowser:OpenAssetSelection (int[]) [{0x296389df8} + 0x5c] [/Users/bokken/buildslave/unity/build/Editor/Mono/ProjectBrowser.cs :: 1092u] (0x2cc0aac00 0x2cc0aac90) [0x292502a80 - Unity Child Domain]
- #22 0x000002cc0aaa44 in UnityEditor.ProjectBrowser:OpenListAreaSelection () [{0x296389dd0} + 0xdc] [/Users/bokken/buildslave/unity/build/Editor/Mono/ProjectBrowser.cs :: 1080u] (0x2cc0aa968 0x2cc0aaa74) [0x292502a80 - Unity Child Domain]
- #23 0x000002c9f494cc in UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool) [{0x296389ec0} + 0x13c] [/Users/bokken/buildslave/unity/build/Editor/Mono/ProjectBrowser.cs :: 1195u] (0x2c9f49390 0x2c9f494e0) [0x292502a80 - Unity Child Domain]
- #24 0x000002c9f49358 in UnityEditor.ObjectListArea:SetSelection (int[],bool) [{0x2c7844028} + 0x58] [/Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListArea.cs :: 649u] (0x2c9f49300 0x2c9f4936c) [0x292502a80 - Unity Child Domain]
- #25 0x000002c9f0446c in UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEditorInternal.InternalEditorUtility/AssetReference&,int,UnityEngine.Rect) [{0x2c79aeb60} + 0x19c] [/Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListLocalGroup.cs :: 342u] (0x2c9f042d0 0x2c9f04d50) [0x292502a80 - Unity Child Domain]
- #26 0x000002c9f031dc in UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) [{0x2c79ae0e8} + 0x278c] [/Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListLocalGroup.cs :: 985u] (0x2c9f00a50 0x2c9f03284) [0x292502a80 - Unity Child Domain]
- #27 0x000002c9effd38 in UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) [{0x2c6151e08} + 0x3b8] [/Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListLocalGroup.cs :: 242u] (0x2c9eff980 0x2c9efff30) [0x292502a80 - Unity Child Domain]
- #28 0x000002c9eff5bc in UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) [{0x2c79adf10} + 0x394] [/Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListGroup.cs :: 155u] (0x2c9eff228 0x2c9eff618) [0x292502a80 - Unity Child Domain]
- #29 0x000002c9efec3c in UnityEditor.ObjectListArea:HandleListArea () [{0x2c79adda8} + 0x58c] [/Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListArea.cs :: 1090u] (0x2c9efe6b0 0x2c9efee50) [0x292502a80 - Unity Child Domain]
- #30 0x000002c9efd708 in UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) [{0x2a8f4ec20} + 0x310] [/Users/bokken/buildslave/unity/build/Editor/Mono/ObjectListArea.cs :: 396u] (0x2c9efd3f8 0x2c9efd72c) [0x292502a80 - Unity Child Domain]
- #31 0x000002c9d25fd0 in UnityEditor.ProjectBrowser:OnGUI () [{0x29638a3c0} + 0x518] [/Users/bokken/buildslave/unity/build/Editor/Mono/ProjectBrowser.cs :: 2004u] (0x2c9d25ab8 0x2c9d264ac) [0x292502a80 - Unity Child Domain]
- #32 0x000002c5ad0ea4 in UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) [{0x2a3bc4888} + 0x10c] [/Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs :: 449u] (0x2c5ad0d98 0x2c5ad10bc) [0x292502a80 - Unity Child Domain]
- #33 0x000002c5ad0ce0 in UnityEditor.DockArea:DrawView (UnityEngine.Rect) [{0x2a3beb9c8} + 0x38] [/Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs :: 388u] (0x2c5ad0ca8 0x2c5ad0cf8) [0x292502a80 - Unity Child Domain]
- #34 0x000002c5ac53fc in UnityEditor.DockArea:OldOnGUI () [{0x2a3beb9a0} + 0x614] [/Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs :: 380u] (0x2c5ac4de8 0x2c5ac5458) [0x292502a80 - Unity Child Domain]
- #35 0x000002c4b5d760 in UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) [{0x2a3834790} + 0x5c0] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs :: 352u] (0x2c4b5d1a0 0x2c4b5e208) [0x292502a80 - Unity Child Domain]
- #36 0x000002c55362a0 in UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) [{0x2a3834970} + 0x2e0] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs :: 695u] (0x2c5535fc0 0x2c55363e8) [0x292502a80 - Unity Child Domain]
- #37 0x000002c55359d4 in UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) [{0x2a3834948} + 0xe4] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs :: 665u] (0x2c55358f0 0x2c55359f4) [0x292502a80 - Unity Child Domain]
- #38 0x000002c5535888 in UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) [{0x2a3834920} + 0x30] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs :: 658u] (0x2c5535858 0x2c553589c) [0x292502a80 - Unity Child Domain]
- #39 0x000002c55352c0 in UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) [{0x2a3834830} + 0x90] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs :: 618u] (0x2c5535230 0x2c5535314) [0x292502a80 - Unity Child Domain]
- #40 0x000002c5535010 in UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) [{0x2a3834808} + 0x468] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs :: 607u] (0x2c5534ba8 0x2c5535030) [0x292502a80 - Unity Child Domain]
- #41 0x000002c1f11a1c in UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase) [{0x11e679b20} + 0xec] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs :: 535u] (0x2c1f11930 0x2c1f11a54) [0x292502a80 - Unity Child Domain]
- #42 0x000002c1ee71d0 in UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase) [{0x11ebd79b8} + 0x318] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/IEventDispatchingStrategy.cs :: 104u] (0x2c1ee6eb8 0x2c1ee7498) [0x292502a80 - Unity Child Domain]
- #43 0x000002c553479c in UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToRegularTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) [{0x2c2a8f188} + 0x44] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/MouseEventDispatchingStrategy.cs :: 37u] (0x2c5534758 0x2c55347bc) [0x292502a80 - Unity Child Domain]
- #44 0x000002c553467c in UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) [{0x2c2a5add0} + 0x24] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/MouseEventDispatchingStrategy.cs :: 26u] (0x2c5534658 0x2c55346b4) [0x292502a80 - Unity Child Domain]
- #45 0x000002c552f988 in UnityEngine.UIElements.MouseEventDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) [{0x2a4c58110} + 0xb8] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/MouseEventDispatchingStrategy.cs :: 21u] (0x2c552f8d0 0x2c552f9b8) [0x292502a80 - Unity Child Domain]
- #46 0x000002c1ee5f38 in UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool) [{0x11ebd77b0} + 0xb8] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs :: 383u] (0x2c1ee5e80 0x2c1ee6098) [0x292502a80 - Unity Child Domain]
- #47 0x000002c1ee5974 in UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) [{0x11ebd6eb0} + 0x134] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs :: 347u] (0x2c1ee5840 0x2c1ee5b44) [0x292502a80 - Unity Child Domain]
- #48 0x000002c1eecd44 in UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () [{0x11ec14cb8} + 0xfc] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs :: 307u] (0x2c1eecc48 0x2c1eece7c) [0x292502a80 - Unity Child Domain]
- #49 0x000002c1eeb060 in UnityEngine.UIElements.EventDispatcher:OpenGate () [{0x11ec80360} + 0x60] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs :: 272u] (0x2c1eeb000 0x2c1eeb070) [0x292502a80 - Unity Child Domain]
- #50 0x000002c1eeafa0 in UnityEngine.UIElements.EventDispatcherGate:Dispose () [{0x11ec80278} + 0x20] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs :: 76u] (0x2c1eeaf80 0x2c1eeafb0) [0x292502a80 - Unity Child Domain]
- #51 0x000002c1ee5b20 in UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) [{0x11ebd6eb0} + 0x2e0] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs :: 372u] (0x2c1ee5840 0x2c1ee5b44) [0x292502a80 - Unity Child Domain]
- #52 0x000002c1ee52fc in UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode) [{0x11ebd6da0} + 0xf4] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs :: 223u] (0x2c1ee5208 0x2c1ee5390) [0x292502a80 - Unity Child Domain]
- #53 0x000002c1ee5198 in UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) [{0x11ebf2600} + 0x68] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Panel.cs :: 420u] (0x2c1ee5130 0x2c1ee51a8) [0x292502a80 - Unity Child Domain]
- #54 0x000002c4b10300 in UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) [{0x2c29948a8} + 0x300] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs :: 468u] (0x2c4b10000 0x2c4b1041c) [0x292502a80 - Unity Child Domain]
- #55 0x000002c259f8e8 in UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) [{0x2a8904f30} + 0xc8] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs :: 211u] (0x2c259f820 0x2c259f918) [0x292502a80 - Unity Child Domain]
- #56 0x000002c259f6ac in UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) [{0x2c29947d8} + 0x94] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs :: 74u] (0x2c259f618 0x2c259f740) [0x292502a80 - Unity Child Domain]
- #57 0x000002c259f5b8 in UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) [{0x2a8905fe0} + 0x20] [/Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs :: 28u] (0x2c259f598 0x2c259f5c8) [0x292502a80 - Unity Child Domain]
- #58 0x000002c259f3fc in UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) [{0x2a39b6368} + 0x64] [/Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs :: 189u] (0x2c259f398 0x2c259f414) [0x292502a80 - Unity Child Domain]
- #59 0x000002c259f498 in (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr) [{0x2a4f02060} + 0x80] (0x2c259f418 0x2c259f544) [0x292502a80 - Unity Child Domain]
- #60 0x000002929958e0 in mono_jit_runtime_invoke
- #61 0x00000292b1b6a8 in do_runtime_invoke
- #62 0x00000292b1b5c8 in mono_runtime_invoke
- #63 0x0000010507514c in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
- #64 0x00000105052f84 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
- #65 0x00000105155ec4 in Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent(int, void*, bool*, ScriptingExceptionPtr*)
- #66 0x00000105ae43e8 in GUIView::ProcessRetainedMode(InputEvent&, GUIState&, int)
- #67 0x00000106cb842c in GUIView::OnInputEvent(InputEvent&)
- #68 0x00000105ae3620 in GUIView::ProcessInputEvent(InputEvent&)
- #69 0x00000106cc69f0 in -[GUIRenderView handleEvent:]
- #70 0x00000106cc6bc0 in -[GUIRenderView mouseDown:]
- #71 0x00000187e43ce0 in -[NSWindow(NSEventRouting) _handleMouseDownEvent:isDelayedEvent:]
- #72 0x2c6c000187dcd8f0 in -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:]
- #73 0xe81c800187dccf5c in -[NSWindow(NSEventRouting) sendEvent:]
- #74 0x1c25000187dcc094 in -[NSApplication(NSEvent) sendEvent:]
- #75 0xee71800106cb2c2c in -[EditorApplicationPrincipalClass sendEvent:]
- #76 0x00000106cb5ff0 in -[EditorApplication TickTimer]
- #77 0x0000018598867c in __NSFireTimer
- #78 0xfe2e800184a63578 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__
- #79 0x152000184a63220 in __CFRunLoopDoTimer
- #80 0xd50d000184a62d78 in __CFRunLoopDoTimers
- #81 0x2f5b000184a48760 in __CFRunLoopRun
- #82 0x7c5f800184a478a4 in CFRunLoopRunSpecific
- #83 0xa84500018e0bb3bc in RunCurrentEventLoopInMode
- #84 0xf72180018e0bb200 in ReceiveNextEventCommon
- #85 0xa01380018e0baf48 in _BlockUntilNextEventMatchingListInModeWithFilter
- #86 0xde02800187ca0630 in _DPSNextEvent
- #87 0x757c800187c9f7c0 in -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:]
- #88 0xf337800187c93bf0 in -[NSApplication run]
- #89 0x4a5b800187c6b058 in NSApplicationMain
- #90 0xdf21800106cb3340 in EditorMain(int, char const**)
- #91 0x00000106cb3678 in main
- #92 0x0000018463fe50 in start
- Launching bug reporter
- Attribute Qt::AA_EnableHighDpiScaling must be set before QCoreApplication is created.
- QObject: Cannot create children for a parent that is in a different thread.
- (Parent is QObject(0x7f782df64780), parent's thread is QThread(0x7f785df071a0), current thread is Thread(0x7f782dfcc570)
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