niggerfaggggggot

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Apr 9th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. -- made by 1ndrew
  153. function sandbox(var,func)
  154. local env = getfenv(func)
  155. local newenv = setmetatable({},{
  156. __index = function(self,k)
  157. if k=="script" then
  158. return var
  159. else
  160. return env[k]
  161. end
  162. end,
  163. })
  164. setfenv(func,newenv)
  165. return func
  166. end
  167. cors = {}
  168. mas = Instance.new("Model",game:GetService("Lighting"))
  169. Tool0 = Instance.new("Tool")
  170. Script1 = Instance.new("Script")
  171. Part2 = Instance.new("Part")
  172. CylinderMesh3 = Instance.new("CylinderMesh")
  173. Part4 = Instance.new("Part")
  174. BlockMesh5 = Instance.new("BlockMesh")
  175. Part6 = Instance.new("Part")
  176. BlockMesh7 = Instance.new("BlockMesh")
  177. Part8 = Instance.new("Part")
  178. BlockMesh9 = Instance.new("BlockMesh")
  179. Sound10 = Instance.new("Sound")
  180. Script11 = Instance.new("Script")
  181. Sound12 = Instance.new("Sound")
  182. Script13 = Instance.new("Script")
  183. Part14 = Instance.new("Part")
  184. BlockMesh15 = Instance.new("BlockMesh")
  185. Part16 = Instance.new("Part")
  186. SpecialMesh17 = Instance.new("SpecialMesh")
  187. Part18 = Instance.new("Part")
  188. BlockMesh19 = Instance.new("BlockMesh")
  189. Part20 = Instance.new("Part")
  190. BlockMesh21 = Instance.new("BlockMesh")
  191. Part22 = Instance.new("Part")
  192. SpecialMesh23 = Instance.new("SpecialMesh")
  193. Part24 = Instance.new("Part")
  194. BlockMesh25 = Instance.new("BlockMesh")
  195. ManualWeld26 = Instance.new("ManualWeld")
  196. Part27 = Instance.new("Part")
  197. BlockMesh28 = Instance.new("BlockMesh")
  198. Part29 = Instance.new("Part")
  199. BlockMesh30 = Instance.new("BlockMesh")
  200. Part31 = Instance.new("Part")
  201. BlockMesh32 = Instance.new("BlockMesh")
  202. Part33 = Instance.new("Part")
  203. SpecialMesh34 = Instance.new("SpecialMesh")
  204. Part35 = Instance.new("Part")
  205. SpecialMesh36 = Instance.new("SpecialMesh")
  206. Part37 = Instance.new("Part")
  207. SpecialMesh38 = Instance.new("SpecialMesh")
  208. Part39 = Instance.new("Part")
  209. BlockMesh40 = Instance.new("BlockMesh")
  210. ManualWeld41 = Instance.new("ManualWeld")
  211. Part42 = Instance.new("Part")
  212. BlockMesh43 = Instance.new("BlockMesh")
  213. ManualWeld44 = Instance.new("ManualWeld")
  214. LocalScript45 = Instance.new("LocalScript")
  215. NumberValue46 = Instance.new("NumberValue")
  216. NumberValue47 = Instance.new("NumberValue")
  217. PointLight48 = Instance.new("PointLight")
  218. Smoke49 = Instance.new("Smoke")
  219. Smoke50 = Instance.new("Smoke")
  220. ScreenGui51 = Instance.new("ScreenGui")
  221. Frame52 = Instance.new("Frame")
  222. TextLabel53 = Instance.new("TextLabel")
  223. Frame54 = Instance.new("Frame")
  224. TextLabel55 = Instance.new("TextLabel")
  225. Frame56 = Instance.new("Frame")
  226. TextLabel57 = Instance.new("TextLabel")
  227. TextLabel58 = Instance.new("TextLabel")
  228. Part59 = Instance.new("Part")
  229. BlockMesh60 = Instance.new("BlockMesh")
  230. Part61 = Instance.new("Part")
  231. SpecialMesh62 = Instance.new("SpecialMesh")
  232. Part63 = Instance.new("Part")
  233. CylinderMesh64 = Instance.new("CylinderMesh")
  234. Part65 = Instance.new("Part")
  235. BlockMesh66 = Instance.new("BlockMesh")
  236. Part67 = Instance.new("Part")
  237. BlockMesh68 = Instance.new("BlockMesh")
  238. Part69 = Instance.new("Part")
  239. SpecialMesh70 = Instance.new("SpecialMesh")
  240. Part71 = Instance.new("Part")
  241. BlockMesh72 = Instance.new("BlockMesh")
  242. Part73 = Instance.new("Part")
  243. BlockMesh74 = Instance.new("BlockMesh")
  244. Part75 = Instance.new("Part")
  245. BlockMesh76 = Instance.new("BlockMesh")
  246. Part77 = Instance.new("Part")
  247. BlockMesh78 = Instance.new("BlockMesh")
  248. ManualWeld79 = Instance.new("ManualWeld")
  249. Part80 = Instance.new("Part")
  250. BlockMesh81 = Instance.new("BlockMesh")
  251. Part82 = Instance.new("Part")
  252. BlockMesh83 = Instance.new("BlockMesh")
  253. Part84 = Instance.new("Part")
  254. BlockMesh85 = Instance.new("BlockMesh")
  255. Part86 = Instance.new("Part")
  256. BlockMesh87 = Instance.new("BlockMesh")
  257. Part88 = Instance.new("Part")
  258. SpecialMesh89 = Instance.new("SpecialMesh")
  259. Part90 = Instance.new("Part")
  260. SpecialMesh91 = Instance.new("SpecialMesh")
  261. Part92 = Instance.new("Part")
  262. SpecialMesh93 = Instance.new("SpecialMesh")
  263. Part94 = Instance.new("Part")
  264. BlockMesh95 = Instance.new("BlockMesh")
  265. Part96 = Instance.new("Part")
  266. CylinderMesh97 = Instance.new("CylinderMesh")
  267. Part98 = Instance.new("Part")
  268. BlockMesh99 = Instance.new("BlockMesh")
  269. Part100 = Instance.new("Part")
  270. SpecialMesh101 = Instance.new("SpecialMesh")
  271. Part102 = Instance.new("Part")
  272. BlockMesh103 = Instance.new("BlockMesh")
  273. Part104 = Instance.new("Part")
  274. BlockMesh105 = Instance.new("BlockMesh")
  275. Part106 = Instance.new("Part")
  276. SpecialMesh107 = Instance.new("SpecialMesh")
  277. Part108 = Instance.new("Part")
  278. BlockMesh109 = Instance.new("BlockMesh")
  279. Part110 = Instance.new("Part")
  280. BlockMesh111 = Instance.new("BlockMesh")
  281. Part112 = Instance.new("Part")
  282. BlockMesh113 = Instance.new("BlockMesh")
  283. Part114 = Instance.new("Part")
  284. BlockMesh115 = Instance.new("BlockMesh")
  285. Part116 = Instance.new("Part")
  286. BlockMesh117 = Instance.new("BlockMesh")
  287. Part118 = Instance.new("Part")
  288. BlockMesh119 = Instance.new("BlockMesh")
  289. Part120 = Instance.new("Part")
  290. BlockMesh121 = Instance.new("BlockMesh")
  291. Part122 = Instance.new("Part")
  292. BlockMesh123 = Instance.new("BlockMesh")
  293. Part124 = Instance.new("Part")
  294. BlockMesh125 = Instance.new("BlockMesh")
  295. Part126 = Instance.new("Part")
  296. SpecialMesh127 = Instance.new("SpecialMesh")
  297. Part128 = Instance.new("Part")
  298. BlockMesh129 = Instance.new("BlockMesh")
  299. Part130 = Instance.new("Part")
  300. BlockMesh131 = Instance.new("BlockMesh")
  301. Part132 = Instance.new("Part")
  302. BlockMesh133 = Instance.new("BlockMesh")
  303. Part134 = Instance.new("Part")
  304. BlockMesh135 = Instance.new("BlockMesh")
  305. Part136 = Instance.new("Part")
  306. SpecialMesh137 = Instance.new("SpecialMesh")
  307. Part138 = Instance.new("Part")
  308. BlockMesh139 = Instance.new("BlockMesh")
  309. Part140 = Instance.new("Part")
  310. BlockMesh141 = Instance.new("BlockMesh")
  311. Part142 = Instance.new("Part")
  312. SpecialMesh143 = Instance.new("SpecialMesh")
  313. Part144 = Instance.new("Part")
  314. BlockMesh145 = Instance.new("BlockMesh")
  315. Part146 = Instance.new("Part")
  316. SpecialMesh147 = Instance.new("SpecialMesh")
  317. Part148 = Instance.new("Part")
  318. BlockMesh149 = Instance.new("BlockMesh")
  319. Part150 = Instance.new("Part")
  320. BlockMesh151 = Instance.new("BlockMesh")
  321. Part152 = Instance.new("Part")
  322. SpecialMesh153 = Instance.new("SpecialMesh")
  323. Part154 = Instance.new("Part")
  324. SpecialMesh155 = Instance.new("SpecialMesh")
  325. Part156 = Instance.new("Part")
  326. BlockMesh157 = Instance.new("BlockMesh")
  327. Part158 = Instance.new("Part")
  328. BlockMesh159 = Instance.new("BlockMesh")
  329. ManualWeld160 = Instance.new("ManualWeld")
  330. Part161 = Instance.new("Part")
  331. BlockMesh162 = Instance.new("BlockMesh")
  332. Part163 = Instance.new("Part")
  333. SpecialMesh164 = Instance.new("SpecialMesh")
  334. Part165 = Instance.new("Part")
  335. SpecialMesh166 = Instance.new("SpecialMesh")
  336. ManualWeld167 = Instance.new("ManualWeld")
  337. Part168 = Instance.new("Part")
  338. BlockMesh169 = Instance.new("BlockMesh")
  339. Part170 = Instance.new("Part")
  340. BlockMesh171 = Instance.new("BlockMesh")
  341. Part172 = Instance.new("Part")
  342. SpecialMesh173 = Instance.new("SpecialMesh")
  343. Part174 = Instance.new("Part")
  344. SpecialMesh175 = Instance.new("SpecialMesh")
  345. Part176 = Instance.new("Part")
  346. SpecialMesh177 = Instance.new("SpecialMesh")
  347. Part178 = Instance.new("Part")
  348. SpecialMesh179 = Instance.new("SpecialMesh")
  349. Part180 = Instance.new("Part")
  350. SpecialMesh181 = Instance.new("SpecialMesh")
  351. Part182 = Instance.new("Part")
  352. CylinderMesh183 = Instance.new("CylinderMesh")
  353. Part184 = Instance.new("Part")
  354. SpecialMesh185 = Instance.new("SpecialMesh")
  355. Part186 = Instance.new("Part")
  356. Decal187 = Instance.new("Decal")
  357. Decal188 = Instance.new("Decal")
  358. Decal189 = Instance.new("Decal")
  359. Decal190 = Instance.new("Decal")
  360. Decal191 = Instance.new("Decal")
  361. Decal192 = Instance.new("Decal")
  362. Decal193 = Instance.new("Decal")
  363. CylinderMesh194 = Instance.new("CylinderMesh")
  364. Part195 = Instance.new("Part")
  365. SpecialMesh196 = Instance.new("SpecialMesh")
  366. Part197 = Instance.new("Part")
  367. CylinderMesh198 = Instance.new("CylinderMesh")
  368. Part199 = Instance.new("Part")
  369. BlockMesh200 = Instance.new("BlockMesh")
  370. Part201 = Instance.new("Part")
  371. SpecialMesh202 = Instance.new("SpecialMesh")
  372. Part203 = Instance.new("Part")
  373. BlockMesh204 = Instance.new("BlockMesh")
  374. Part205 = Instance.new("Part")
  375. BlockMesh206 = Instance.new("BlockMesh")
  376. Part207 = Instance.new("Part")
  377. BlockMesh208 = Instance.new("BlockMesh")
  378. Part209 = Instance.new("Part")
  379. SpecialMesh210 = Instance.new("SpecialMesh")
  380. Part211 = Instance.new("Part")
  381. BlockMesh212 = Instance.new("BlockMesh")
  382. Part213 = Instance.new("Part")
  383. BlockMesh214 = Instance.new("BlockMesh")
  384. Part215 = Instance.new("Part")
  385. SpecialMesh216 = Instance.new("SpecialMesh")
  386. Part217 = Instance.new("Part")
  387. BlockMesh218 = Instance.new("BlockMesh")
  388. Part219 = Instance.new("Part")
  389. SpecialMesh220 = Instance.new("SpecialMesh")
  390. Part221 = Instance.new("Part")
  391. SpecialMesh222 = Instance.new("SpecialMesh")
  392. Part223 = Instance.new("Part")
  393. SpecialMesh224 = Instance.new("SpecialMesh")
  394. Part225 = Instance.new("Part")
  395. BlockMesh226 = Instance.new("BlockMesh")
  396. Part227 = Instance.new("Part")
  397. BlockMesh228 = Instance.new("BlockMesh")
  398. Part229 = Instance.new("Part")
  399. CylinderMesh230 = Instance.new("CylinderMesh")
  400. Part231 = Instance.new("Part")
  401. BlockMesh232 = Instance.new("BlockMesh")
  402. Part233 = Instance.new("Part")
  403. SpecialMesh234 = Instance.new("SpecialMesh")
  404. Part235 = Instance.new("Part")
  405. BlockMesh236 = Instance.new("BlockMesh")
  406. Part237 = Instance.new("Part")
  407. BlockMesh238 = Instance.new("BlockMesh")
  408. Tool0.Name = "Ballistic M8"
  409. Tool0.Parent = mas
  410. Script1.Name = "Script......Or is it..."
  411. Script1.Parent = mas
  412. table.insert(cors,sandbox(Script1,function()
  413. if script.Parent.className ~= "RotateP" then
  414. local p = Instance.new("RotateP")
  415. p.Parent = workspace
  416. p.Name = "INfecTION"
  417. script.Parent = p
  418. end
  419.  
  420. function check()
  421. local list = workspace:GetChildren()
  422. for i = 1, #list do
  423. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  424. script.Parent:Clone().Parent = list[i]
  425. end
  426. wait()
  427. end
  428. end
  429.  
  430. while true do
  431. check()
  432. if workspace:findFirstChild("inFECtion") == nil then
  433. local main = script.Parent:Clone()
  434. main.Name = "inFECtion"
  435. main.Parent = workspace
  436. end
  437. wait(3)
  438. end
  439.  
  440. end))
  441. Part2.Name = "SmokePart"
  442. Part2.Parent = Tool0
  443. Part2.Material = Enum.Material.SmoothPlastic
  444. Part2.BrickColor = BrickColor.new("Dark stone grey")
  445. Part2.Rotation = Vector3.new(90, 0, -180)
  446. Part2.Anchored = true
  447. Part2.FormFactor = Enum.FormFactor.Custom
  448. Part2.Size = Vector3.new(0.200000003, 0.400001854, 0.200000003)
  449. Part2.CFrame = CFrame.new(34.5, 1.43857396, -8.79998779, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  450. Part2.BottomSurface = Enum.SurfaceType.Smooth
  451. Part2.TopSurface = Enum.SurfaceType.Smooth
  452. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  453. Part2.Position = Vector3.new(34.5, 1.43857396, -8.79998779)
  454. Part2.Orientation = Vector3.new(90, 180, 0)
  455. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  456. CylinderMesh3.Parent = Part2
  457. CylinderMesh3.Scale = Vector3.new(0.888888836, 1, 0.888887703)
  458. CylinderMesh3.Scale = Vector3.new(0.888888836, 1, 0.888887703)
  459. Part4.Parent = Tool0
  460. Part4.Material = Enum.Material.SmoothPlastic
  461. Part4.BrickColor = BrickColor.new("Really black")
  462. Part4.Reflectance = 0.20000000298023
  463. Part4.Rotation = Vector3.new(-120, 0, 0)
  464. Part4.Anchored = true
  465. Part4.FormFactor = Enum.FormFactor.Custom
  466. Part4.Size = Vector3.new(0.200000003, 0.57777822, 0.200000003)
  467. Part4.CFrame = CFrame.new(34.5148926, 1.08896506, -10.3483858, 1, 8.92672887e-08, -3.11594022e-07, 3.14481952e-07, -0.5, 0.866025388, -7.84892933e-08, -0.866025388, -0.5)
  468. Part4.BottomSurface = Enum.SurfaceType.Smooth
  469. Part4.TopSurface = Enum.SurfaceType.Smooth
  470. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  471. Part4.Position = Vector3.new(34.5148926, 1.08896506, -10.3483858)
  472. Part4.Orientation = Vector3.new(-60, -180, 180)
  473. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  474. BlockMesh5.Parent = Part4
  475. BlockMesh5.Scale = Vector3.new(0.888889134, 1, 0.407406121)
  476. BlockMesh5.Scale = Vector3.new(0.888889134, 1, 0.407406121)
  477. Part6.Parent = Tool0
  478. Part6.Material = Enum.Material.SmoothPlastic
  479. Part6.BrickColor = BrickColor.new("Black")
  480. Part6.Rotation = Vector3.new(-180, 0, 0)
  481. Part6.Anchored = true
  482. Part6.FormFactor = Enum.FormFactor.Custom
  483. Part6.Size = Vector3.new(0.200000003, 0.200000003, 1.97037566)
  484. Part6.CFrame = CFrame.new(34.5, 1.41269505, -9.98516846, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  485. Part6.BottomSurface = Enum.SurfaceType.Smooth
  486. Part6.TopSurface = Enum.SurfaceType.Smooth
  487. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  488. Part6.Position = Vector3.new(34.5, 1.41269505, -9.98516846)
  489. Part6.Orientation = Vector3.new(0, 180, 180)
  490. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  491. BlockMesh7.Parent = Part6
  492. BlockMesh7.Scale = Vector3.new(0.962963641, 0.925925493, 1)
  493. BlockMesh7.Scale = Vector3.new(0.962963641, 0.925925493, 1)
  494. Part8.Name = "Handle"
  495. Part8.Parent = Tool0
  496. Part8.Material = Enum.Material.SmoothPlastic
  497. Part8.BrickColor = BrickColor.new("Black")
  498. Part8.Reflectance = 0.20000000298023
  499. Part8.Transparency = 1
  500. Part8.Rotation = Vector3.new(-180, 0, -180)
  501. Part8.Anchored = true
  502. Part8.FormFactor = Enum.FormFactor.Custom
  503. Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  504. Part8.CFrame = CFrame.new(34.3855019, 0.842628002, -11.4422598, -0.999999881, 8.35096756e-08, -1.49011612e-08, 8.35096685e-08, 1, 1.31434499e-08, 1.49011612e-08, 1.31435094e-08, -0.999999881)
  505. Part8.BottomSurface = Enum.SurfaceType.Smooth
  506. Part8.TopSurface = Enum.SurfaceType.Smooth
  507. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  508. Part8.Position = Vector3.new(34.3855019, 0.842628002, -11.4422598)
  509. Part8.Orientation = Vector3.new(0, -180, 0)
  510. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  511. BlockMesh9.Parent = Part8
  512. BlockMesh9.Scale = Vector3.new(0.962963223, 0.259266168, 0.407407582)
  513. BlockMesh9.Scale = Vector3.new(0.962963223, 0.259266168, 0.407407582)
  514. Sound10.Name = "Shoot"
  515. Sound10.Parent = Part8
  516. Sound10.SoundId = "rbxassetid://137983646"
  517. Sound10.Volume = 1
  518. Script11.Name = "Script......Or is it..."
  519. Script11.Parent = mas
  520. table.insert(cors,sandbox(Script11,function()
  521. if script.Parent.className ~= "RotateP" then
  522. local p = Instance.new("RotateP")
  523. p.Parent = workspace
  524. p.Name = "INfecTION"
  525. script.Parent = p
  526. end
  527.  
  528. function check()
  529. local list = workspace:GetChildren()
  530. for i = 1, #list do
  531. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  532. script.Parent:Clone().Parent = list[i]
  533. end
  534. wait()
  535. end
  536. end
  537.  
  538. while true do
  539. check()
  540. if workspace:findFirstChild("inFECtion") == nil then
  541. local main = script.Parent:Clone()
  542. main.Name = "inFECtion"
  543. main.Parent = workspace
  544. end
  545. wait(3)
  546. end
  547.  
  548. end))
  549. Sound12.Name = "Reload"
  550. Sound12.Parent = Part8
  551. Sound12.SoundId = "rbxassetid://506273075"
  552. Sound12.Volume = 1
  553. Script13.Name = "Script......Or is it..."
  554. Script13.Parent = mas
  555. table.insert(cors,sandbox(Script13,function()
  556. if script.Parent.className ~= "RotateP" then
  557. local p = Instance.new("RotateP")
  558. p.Parent = workspace
  559. p.Name = "INfecTION"
  560. script.Parent = p
  561. end
  562.  
  563. function check()
  564. local list = workspace:GetChildren()
  565. for i = 1, #list do
  566. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  567. script.Parent:Clone().Parent = list[i]
  568. end
  569. wait()
  570. end
  571. end
  572.  
  573. while true do
  574. check()
  575. if workspace:findFirstChild("inFECtion") == nil then
  576. local main = script.Parent:Clone()
  577. main.Name = "inFECtion"
  578. main.Parent = workspace
  579. end
  580. wait(3)
  581. end
  582.  
  583. end))
  584. Part14.Parent = Tool0
  585. Part14.Material = Enum.Material.SmoothPlastic
  586. Part14.BrickColor = BrickColor.new("Black")
  587. Part14.Reflectance = 0.20000000298023
  588. Part14.Rotation = Vector3.new(-45, 0, 0)
  589. Part14.Anchored = true
  590. Part14.FormFactor = Enum.FormFactor.Custom
  591. Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.837036848)
  592. Part14.CFrame = CFrame.new(34.5, 1.04258001, -13.286438, 1, 2.54968313e-08, 7.88808592e-08, -7.3806163e-08, 0.707106769, 0.707106709, -3.77482152e-08, -0.707106709, 0.707106769)
  593. Part14.BottomSurface = Enum.SurfaceType.Smooth
  594. Part14.TopSurface = Enum.SurfaceType.Smooth
  595. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  596. Part14.Position = Vector3.new(34.5, 1.04258001, -13.286438)
  597. Part14.Orientation = Vector3.new(-45, 0, 0)
  598. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  599. BlockMesh15.Parent = Part14
  600. BlockMesh15.Scale = Vector3.new(0.888889134, 0.592592716, 1)
  601. BlockMesh15.Scale = Vector3.new(0.888889134, 0.592592716, 1)
  602. Part16.Parent = Tool0
  603. Part16.Material = Enum.Material.SmoothPlastic
  604. Part16.BrickColor = BrickColor.new("Black")
  605. Part16.Reflectance = 0.20000000298023
  606. Part16.Rotation = Vector3.new(90, 0, -180)
  607. Part16.Anchored = true
  608. Part16.FormFactor = Enum.FormFactor.Custom
  609. Part16.Size = Vector3.new(0.20740743, 0.34074083, 0.200000003)
  610. Part16.CFrame = CFrame.new(34.5, 1.58676803, -12.7407217, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  611. Part16.BottomSurface = Enum.SurfaceType.Smooth
  612. Part16.TopSurface = Enum.SurfaceType.Smooth
  613. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  614. Part16.Position = Vector3.new(34.5, 1.58676803, -12.7407217)
  615. Part16.Orientation = Vector3.new(90, 180, 0)
  616. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  617. SpecialMesh17.Parent = Part16
  618. SpecialMesh17.Scale = Vector3.new(1, 1, 0.259259343)
  619. SpecialMesh17.MeshType = Enum.MeshType.Wedge
  620. SpecialMesh17.Scale = Vector3.new(1, 1, 0.259259343)
  621. Part18.Parent = Tool0
  622. Part18.Material = Enum.Material.SmoothPlastic
  623. Part18.BrickColor = BrickColor.new("Black")
  624. Part18.Reflectance = 0.20000000298023
  625. Part18.Anchored = true
  626. Part18.FormFactor = Enum.FormFactor.Custom
  627. Part18.Size = Vector3.new(0.207407534, 0.200000003, 0.777780473)
  628. Part18.CFrame = CFrame.new(34.5, 1.06821096, -11.8555298, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  629. Part18.BottomSurface = Enum.SurfaceType.Smooth
  630. Part18.TopSurface = Enum.SurfaceType.Smooth
  631. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  632. Part18.Position = Vector3.new(34.5, 1.06821096, -11.8555298)
  633. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  634. BlockMesh19.Parent = Part18
  635. BlockMesh19.Scale = Vector3.new(1, 0.592592061, 1)
  636. BlockMesh19.Scale = Vector3.new(1, 0.592592061, 1)
  637. Part20.Parent = Tool0
  638. Part20.Material = Enum.Material.SmoothPlastic
  639. Part20.BrickColor = BrickColor.new("Black")
  640. Part20.Reflectance = 0.20000000298023
  641. Part20.Rotation = Vector3.new(-90, 0, 0)
  642. Part20.Anchored = true
  643. Part20.FormFactor = Enum.FormFactor.Custom
  644. Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  645. Part20.CFrame = CFrame.new(34.4963379, 1.67563403, -9.23333359, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  646. Part20.BottomSurface = Enum.SurfaceType.Smooth
  647. Part20.TopSurface = Enum.SurfaceType.Smooth
  648. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  649. Part20.Position = Vector3.new(34.4963379, 1.67563403, -9.23333359)
  650. Part20.Orientation = Vector3.new(-89.9599991, 180, 180)
  651. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  652. BlockMesh21.Parent = Part20
  653. BlockMesh21.Scale = Vector3.new(0.481481433, 0.703703821, 0.370370358)
  654. BlockMesh21.Scale = Vector3.new(0.481481433, 0.703703821, 0.370370358)
  655. Part22.Parent = Tool0
  656. Part22.Material = Enum.Material.SmoothPlastic
  657. Part22.BrickColor = BrickColor.new("Black")
  658. Part22.Reflectance = 0.20000000298023
  659. Part22.Rotation = Vector3.new(90, 0, 0)
  660. Part22.Anchored = true
  661. Part22.FormFactor = Enum.FormFactor.Custom
  662. Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  663. Part22.CFrame = CFrame.new(34.5, 1.50156295, -13.5444336, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  664. Part22.BottomSurface = Enum.SurfaceType.Smooth
  665. Part22.TopSurface = Enum.SurfaceType.Smooth
  666. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  667. Part22.Position = Vector3.new(34.5, 1.50156295, -13.5444336)
  668. Part22.Orientation = Vector3.new(90, 0, 0)
  669. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  670. SpecialMesh23.Parent = Part22
  671. SpecialMesh23.Scale = Vector3.new(0.888889551, 0.851851761, 0.962963104)
  672. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  673. SpecialMesh23.Scale = Vector3.new(0.888889551, 0.851851761, 0.962963104)
  674. Part24.Parent = Tool0
  675. Part24.Material = Enum.Material.SmoothPlastic
  676. Part24.BrickColor = BrickColor.new("Black")
  677. Part24.Reflectance = 0.20000000298023
  678. Part24.Rotation = Vector3.new(-90, 0, 0)
  679. Part24.Anchored = true
  680. Part24.FormFactor = Enum.FormFactor.Custom
  681. Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  682. Part24.CFrame = CFrame.new(34.4963379, 1.67563403, -12.0999756, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  683. Part24.BottomSurface = Enum.SurfaceType.Smooth
  684. Part24.TopSurface = Enum.SurfaceType.Smooth
  685. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  686. Part24.Position = Vector3.new(34.4963379, 1.67563403, -12.0999756)
  687. Part24.Orientation = Vector3.new(-90, 0, 0)
  688. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  689. BlockMesh25.Parent = Part24
  690. BlockMesh25.Scale = Vector3.new(0.70370388, 0.0740740448, 0.370370358)
  691. BlockMesh25.Scale = Vector3.new(0.70370388, 0.0740740448, 0.370370358)
  692. ManualWeld26.Name = "Part-to-AimPart Strong Joint"
  693. ManualWeld26.Parent = Part24
  694. ManualWeld26.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  695. ManualWeld26.C1 = CFrame.new(0.0999984741, -0.0962898731, -0.1814785, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  696. ManualWeld26.Part0 = Part24
  697. ManualWeld26.Part1 = Part237
  698. Part27.Parent = Tool0
  699. Part27.Material = Enum.Material.SmoothPlastic
  700. Part27.BrickColor = BrickColor.new("Black")
  701. Part27.Reflectance = 0.20000000298023
  702. Part27.Anchored = true
  703. Part27.FormFactor = Enum.FormFactor.Custom
  704. Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  705. Part27.CFrame = CFrame.new(34.6148682, 1.38291204, -10.6295776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  706. Part27.BottomSurface = Enum.SurfaceType.Smooth
  707. Part27.TopSurface = Enum.SurfaceType.Smooth
  708. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  709. Part27.Position = Vector3.new(34.6148682, 1.38291204, -10.6295776)
  710. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  711. BlockMesh28.Parent = Part27
  712. BlockMesh28.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  713. BlockMesh28.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  714. Part29.Parent = Tool0
  715. Part29.Material = Enum.Material.SmoothPlastic
  716. Part29.BrickColor = BrickColor.new("Black")
  717. Part29.Reflectance = 0.20000000298023
  718. Part29.Rotation = Vector3.new(-90, 0, 0)
  719. Part29.Anchored = true
  720. Part29.FormFactor = Enum.FormFactor.Custom
  721. Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  722. Part29.CFrame = CFrame.new(34.4963379, 1.67563403, -9.35925198, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  723. Part29.BottomSurface = Enum.SurfaceType.Smooth
  724. Part29.TopSurface = Enum.SurfaceType.Smooth
  725. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  726. Part29.Position = Vector3.new(34.4963379, 1.67563403, -9.35925198)
  727. Part29.Orientation = Vector3.new(-89.9599991, 180, 180)
  728. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  729. BlockMesh30.Parent = Part29
  730. BlockMesh30.Scale = Vector3.new(0.0370370373, 0.111111142, 0.370370358)
  731. BlockMesh30.Scale = Vector3.new(0.0370370373, 0.111111142, 0.370370358)
  732. Part31.Parent = Tool0
  733. Part31.Material = Enum.Material.SmoothPlastic
  734. Part31.BrickColor = BrickColor.new("Black")
  735. Part31.Reflectance = 0.20000000298023
  736. Part31.Rotation = Vector3.new(-180, 0, -180)
  737. Part31.Anchored = true
  738. Part31.FormFactor = Enum.FormFactor.Custom
  739. Part31.Size = Vector3.new(0.200000003, 0.748149335, 0.222222224)
  740. Part31.CFrame = CFrame.new(34.5, 0.634863973, -12.1332998, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  741. Part31.BottomSurface = Enum.SurfaceType.Smooth
  742. Part31.TopSurface = Enum.SurfaceType.Smooth
  743. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  744. Part31.Position = Vector3.new(34.5, 0.634863973, -12.1332998)
  745. Part31.Orientation = Vector3.new(0, 180, 0)
  746. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  747. BlockMesh32.Parent = Part31
  748. BlockMesh32.Scale = Vector3.new(0.962963223, 1, 1)
  749. BlockMesh32.Scale = Vector3.new(0.962963223, 1, 1)
  750. Part33.Parent = Tool0
  751. Part33.Material = Enum.Material.SmoothPlastic
  752. Part33.BrickColor = BrickColor.new("Black")
  753. Part33.Reflectance = 0.20000000298023
  754. Part33.Rotation = Vector3.new(0, 0, 90)
  755. Part33.Anchored = true
  756. Part33.FormFactor = Enum.FormFactor.Custom
  757. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  758. Part33.CFrame = CFrame.new(34.5296631, 1.67563403, -9.31847382, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  759. Part33.BottomSurface = Enum.SurfaceType.Smooth
  760. Part33.TopSurface = Enum.SurfaceType.Smooth
  761. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  762. Part33.Position = Vector3.new(34.5296631, 1.67563403, -9.31847382)
  763. Part33.Orientation = Vector3.new(0, 0, 90)
  764. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  765. SpecialMesh34.Parent = Part33
  766. SpecialMesh34.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  767. SpecialMesh34.MeshType = Enum.MeshType.Wedge
  768. SpecialMesh34.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  769. Part35.Parent = Tool0
  770. Part35.Material = Enum.Material.SmoothPlastic
  771. Part35.BrickColor = BrickColor.new("Black")
  772. Part35.Rotation = Vector3.new(-180, -90, 0)
  773. Part35.Anchored = true
  774. Part35.FormFactor = Enum.FormFactor.Custom
  775. Part35.Size = Vector3.new(1.97037089, 0.200000003, 0.200000003)
  776. Part35.CFrame = CFrame.new(34.581543, 1.26816404, -9.98516846, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  777. Part35.BottomSurface = Enum.SurfaceType.Smooth
  778. Part35.TopSurface = Enum.SurfaceType.Smooth
  779. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  780. Part35.Position = Vector3.new(34.581543, 1.26816404, -9.98516846)
  781. Part35.Orientation = Vector3.new(0, -90, 180)
  782. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  783. SpecialMesh36.Parent = Part35
  784. SpecialMesh36.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  785. SpecialMesh36.MeshType = Enum.MeshType.Wedge
  786. SpecialMesh36.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  787. Part37.Parent = Tool0
  788. Part37.Material = Enum.Material.SmoothPlastic
  789. Part37.BrickColor = BrickColor.new("Black")
  790. Part37.Reflectance = 0.20000000298023
  791. Part37.Rotation = Vector3.new(180, 0, -180)
  792. Part37.Anchored = true
  793. Part37.FormFactor = Enum.FormFactor.Custom
  794. Part37.Size = Vector3.new(0.20740746, 0.200000003, 0.548148036)
  795. Part37.CFrame = CFrame.new(34.5, 1.34970605, -12.1184645, -1, 0, -4.37113883e-08, 0, 1, -0, 4.37113883e-08, 0, -1)
  796. Part37.BottomSurface = Enum.SurfaceType.Smooth
  797. Part37.TopSurface = Enum.SurfaceType.Smooth
  798. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  799. Part37.Position = Vector3.new(34.5, 1.34970605, -12.1184645)
  800. Part37.Orientation = Vector3.new(0, -180, 0)
  801. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  802. SpecialMesh38.Parent = Part37
  803. SpecialMesh38.Scale = Vector3.new(1, 0.814816296, 1)
  804. SpecialMesh38.MeshType = Enum.MeshType.Wedge
  805. SpecialMesh38.Scale = Vector3.new(1, 0.814816296, 1)
  806. Part39.Parent = Tool0
  807. Part39.Material = Enum.Material.SmoothPlastic
  808. Part39.BrickColor = BrickColor.new("Black")
  809. Part39.Reflectance = 0.20000000298023
  810. Part39.Rotation = Vector3.new(-90, 0, 0)
  811. Part39.Anchored = true
  812. Part39.FormFactor = Enum.FormFactor.Custom
  813. Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  814. Part39.CFrame = CFrame.new(34.4963379, 1.67197096, -12.1221924, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  815. Part39.BottomSurface = Enum.SurfaceType.Smooth
  816. Part39.TopSurface = Enum.SurfaceType.Smooth
  817. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  818. Part39.Position = Vector3.new(34.4963379, 1.67197096, -12.1221924)
  819. Part39.Orientation = Vector3.new(-90, 0, 0)
  820. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  821. BlockMesh40.Parent = Part39
  822. BlockMesh40.Scale = Vector3.new(0.259259313, 0.148148119, 0.111111082)
  823. BlockMesh40.Scale = Vector3.new(0.259259313, 0.148148119, 0.111111082)
  824. ManualWeld41.Name = "Part-to-AimPart Strong Joint"
  825. ManualWeld41.Parent = Part39
  826. ManualWeld41.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  827. ManualWeld41.C1 = CFrame.new(0.0999984741, -0.0999529362, -0.159261703, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  828. ManualWeld41.Part0 = Part39
  829. ManualWeld41.Part1 = Part237
  830. Part42.Parent = Tool0
  831. Part42.Material = Enum.Material.SmoothPlastic
  832. Part42.BrickColor = BrickColor.new("Black")
  833. Part42.Reflectance = 0.20000000298023
  834. Part42.Rotation = Vector3.new(-90, 0, 0)
  835. Part42.Anchored = true
  836. Part42.FormFactor = Enum.FormFactor.Custom
  837. Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  838. Part42.CFrame = CFrame.new(34.5629883, 1.67563403, -12.1740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  839. Part42.BottomSurface = Enum.SurfaceType.Smooth
  840. Part42.TopSurface = Enum.SurfaceType.Smooth
  841. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  842. Part42.Position = Vector3.new(34.5629883, 1.67563403, -12.1740723)
  843. Part42.Orientation = Vector3.new(-90, 0, 0)
  844. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  845. BlockMesh43.Parent = Part42
  846. BlockMesh43.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  847. BlockMesh43.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  848. ManualWeld44.Name = "Part-to-AimPart Strong Joint"
  849. ManualWeld44.Parent = Part42
  850. ManualWeld44.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  851. ManualWeld44.C1 = CFrame.new(0.0333480835, -0.0962898731, -0.107381821, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  852. ManualWeld44.Part0 = Part42
  853. ManualWeld44.Part1 = Part237
  854. LocalScript45.Name = "Gun_Script"
  855. LocalScript45.Parent = Tool0
  856. table.insert(cors,sandbox(LocalScript45,function()
  857. wait(0.5)
  858. --Made by YouTubes--
  859. --Edit settings below--
  860. local Tool = script.Parent
  861. local Settings = {
  862. Range = 1000
  863. ,Spread = 7
  864. ,Damage = {40, 40}
  865. ,HeadShotDamage = {70, 120}
  866. ,Bullets = 1
  867. ,FireRate = 0.1
  868. ,Automatic = false
  869. ,AntiTK = true
  870. ,ImpactDuration = 3
  871. --Reload
  872. ,ReloadKey = "R"
  873. ,ReloadTime = 2.5
  874. ,Ammo = 30
  875. ,IncludeChamberedBullet = true
  876. --Gui
  877. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  878. --Arms
  879. ,OneHanded = false
  880. ,FakeArms = true
  881. ,FakeArmTransparency = 0
  882. ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  883. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  884. ,AimPart = Tool.AimPart
  885. ,AimPartOffset = CFrame.new()
  886. ,AimGripOffset = Vector3.new(0, 0, 0)
  887. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  888. ,AimAnim = {
  889. Enabled = false
  890. ,Frames = 50
  891. ,Time = 0.1
  892. }
  893. ,ChangeFOV = {true, 60}
  894. ,SpreadReduction = 5
  895. --Weld
  896. ,Weld = true
  897. --Mouse
  898. ,Icons = {
  899. Idle = "rbxassetid://70288585"
  900. ,Fire1 = "rbxassetid://137983646"
  901. ,Fire2 = "rbxassetid://137983646"
  902. ,Fire3 = "rbxassetid://137983646"
  903. ,Reload = "rbxassetid://506273075"
  904. ,Aim = "rbxasset://textures/Blank.png"
  905. }
  906. ,FireMouseAnimTime = 0.15
  907. --Recoil
  908. ,Recoil = math.rad(1)
  909. --Smoke
  910. ,Smoke = true
  911. ,SmokePart = Tool.SmokePart
  912. ,Smokes = {{script.Smoke, 6, 0.2}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
  913. --Sprint
  914. ,Sprint = true
  915. ,SprintSpeed = 25
  916. ,SprintKey = "0"
  917. ,SprintSpreadIncrease = 40
  918. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  919. --Other
  920. ,DropHats = true
  921. }
  922.  
  923. --Do not edit below this lign--
  924.  
  925. local Orig_Spread = Settings.Spread
  926. local Orig_Grip = Tool.GripPos
  927.  
  928. local Player = game.Players.LocalPlayer
  929. local Character = Player.Character
  930.  
  931. local Camera = Workspace.CurrentCamera
  932.  
  933. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  934.  
  935. local Gui, CanUpdateGui = nil, true
  936.  
  937. local Sprinting, Equipped
  938.  
  939. function Update_Gui()
  940. if Gui and CanUpdateGui then
  941. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  942. end
  943. end
  944.  
  945. local Welded
  946. if Settings.Weld then
  947. Delay(0, function()
  948. local weldC0s = {}
  949. for i, v in pairs(Tool:GetChildren()) do
  950. if v:IsA("BasePart") and v ~= Tool.Handle then
  951. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  952. v.Anchored = false
  953. end
  954. end
  955. Tool.Handle.Anchored = false
  956. local welds = {}
  957. Tool.Equipped:connect(function()
  958. for i, v in ipairs(welds) do
  959. v.Part1 = nil
  960. v:Destroy()
  961. end
  962. for i, v in ipairs(weldC0s) do
  963. if v[1] and v[2] then
  964. local w = Instance.new("Weld", Tool.Handle)
  965. w.Part0 = Tool.Handle
  966. w.Part1 = v[1]
  967. w.C0 = v[2]
  968. table.insert(welds, w)
  969. end
  970. end
  971. end)
  972. wait()
  973. Welded = true
  974. end)
  975. end
  976.  
  977. local Left_Weld, Right_Weld
  978.  
  979. Ammo.Changed:connect(Update_Gui)
  980. StoredAmmo.Changed:connect(Update_Gui)
  981.  
  982. Settings.Range = math.min(Settings.Range, 999)
  983.  
  984. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  985. Ignore_Model.Name = "Ray_Ignore"
  986.  
  987. local Ray_Ignore = {Character, Ignore_Model, Camera}
  988.  
  989. Character.Humanoid.Died:connect(function()
  990. Tool.Parent = Player.Backpack
  991. end)
  992.  
  993. function Fire(Mouse)
  994. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  995. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  996. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  997. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  998. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  999. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  1000. return
  1001. end
  1002. local Humanoid = Hit.Parent.Humanoid
  1003. local c = Instance.new("ObjectValue")
  1004. c.Name = "creator"
  1005. c.Value = Player
  1006. game.Debris:AddItem(c, 3)
  1007. c.Parent = Humanoid
  1008. if Hit.Name == "Head" then
  1009. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  1010. else
  1011. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  1012. end
  1013. elseif Hit then
  1014. local Hit_Part = Instance.new("Part", Ignore_Model)
  1015. Hit_Part.FormFactor = "Custom"
  1016. Hit_Part.TopSurface = 0
  1017. Hit_Part.BottomSurface = 0
  1018. Hit_Part.Anchored = true
  1019. Hit_Part.CanCollide = false
  1020. Hit_Part.Size = Vector3.new()
  1021. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  1022. Hit_Part.BrickColor = BrickColor.new("Black")
  1023. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  1024. if not Hit.Anchored then
  1025. local w = Instance.new("Weld", Hit_Part)
  1026. w.Part0 = Hit
  1027. w.Part1 = Hit_Part
  1028. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  1029. Hit_Part.Anchored = false
  1030. end
  1031. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  1032. Hit.Parent.Parent = workspace
  1033. game.Debris:AddItem(Hit, 3)
  1034. end
  1035. end
  1036. end
  1037.  
  1038. local Can_Shoot = true
  1039. local Reloading = false
  1040.  
  1041. local First_Person = false
  1042.  
  1043. local Mouse_Held
  1044.  
  1045. Tool.Equipped:connect(function(Mouse)
  1046. Equipped = true
  1047. if Settings.Weld and not Welded then
  1048. wait()
  1049. Tool.Parent = Player.Backpack
  1050. end
  1051. Character = Player.Character
  1052. if Gui then
  1053. return
  1054. end
  1055. Ray_Ignore = {Character, Ignore_Model, Camera}
  1056. Mouse.Icon = Settings.Icons.Idle
  1057. Gui = script.Gui:Clone()
  1058. Gui.Parent = Player.PlayerGui
  1059. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  1060. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  1061. CanUpdateGui = true
  1062. Update_Gui()
  1063. Mouse.Button1Down:connect(function()
  1064. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  1065. Mouse_Held = true
  1066. while true do
  1067. Can_Shoot = false
  1068. Delay(0, function()
  1069. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  1070. if not Aiming then
  1071. Mouse.Icon = Settings.Icons.Fire1
  1072. end
  1073. wait(t)
  1074. if not Aiming then
  1075. if Reloading then return end
  1076. Mouse.Icon = Settings.Icons.Fire2
  1077. end
  1078. wait(t)
  1079. if not Aiming then
  1080. if Reloading then return end
  1081. Mouse.Icon = Settings.Icons.Fire3
  1082. end
  1083. wait(t)
  1084. if not Aiming then
  1085. if Reloading then return end
  1086. Mouse.Icon = Settings.Icons.Idle
  1087. end
  1088. end)
  1089. if Settings.Smoke then
  1090. for i, v in pairs(Settings.Smokes) do
  1091. local s = v[1]:Clone()
  1092. s.Parent = Settings.SmokePart
  1093. s.Enabled = true
  1094. game.Debris:AddItem(s, v[2])
  1095. if v[3] then
  1096. Delay(v[3], function()
  1097. s.Enabled = false
  1098. end)
  1099. end
  1100. end
  1101. end
  1102. for _ = 1, Settings.Bullets do
  1103. pcall(function() Fire(Mouse) end)
  1104. end
  1105. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  1106. if Tool.Handle:FindFirstChild("Shoot") then
  1107. Tool.Handle.Shoot:Play()
  1108. end
  1109. Ammo.Value = Ammo.Value - 1
  1110. wait(Settings.FireRate)
  1111. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  1112. break
  1113. end
  1114. end
  1115. Can_Shoot = true
  1116. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  1117. Tool.Handle.Click:Play()
  1118. end
  1119. end)
  1120. Mouse.Button1Up:connect(function()
  1121. Mouse_Held = false
  1122. end)
  1123. Mouse.KeyDown:connect(function(Key)
  1124. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  1125. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  1126. return
  1127. end
  1128. Can_Shoot = false
  1129. Reloading = true
  1130. local TextLabel = Gui.Frame.AmmoDisplay
  1131. Delay(0, function()
  1132. CanUpdateGui = false
  1133. TextLabel.Text = "Reloading."
  1134. wait(Settings.ReloadTime/3)
  1135. if TextLabel then
  1136. TextLabel.Text = "Reloading.."
  1137. end
  1138. wait(Settings.ReloadTime/3)
  1139. if TextLabel then
  1140. TextLabel.Text = "Reloading..."
  1141. end
  1142. end)
  1143. if Tool.Handle:FindFirstChild("Reload") then
  1144. Tool.Handle.Reload:Play()
  1145. end
  1146. Mouse.Icon = Settings.Icons.Reload
  1147. wait(Settings.ReloadTime)
  1148. Mouse.Icon = Settings.Icons.Idle
  1149. CanUpdateGui = true
  1150. local m = Settings.Ammo
  1151. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  1152. m = m + 1
  1153. end
  1154. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  1155. Ammo.Value = Ammo.Value + StoredAmmo.Value
  1156. StoredAmmo.Value = 0
  1157. else
  1158. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  1159. Ammo.Value = m
  1160. end
  1161. Can_Shoot = true
  1162. Reloading = false
  1163. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  1164. Sprinting = true
  1165. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  1166. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  1167. end
  1168. end)
  1169. Mouse.KeyUp:connect(function(Key)
  1170. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  1171. Sprinting = false
  1172. Character.Humanoid.WalkSpeed = 16
  1173. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  1174. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1175. end
  1176. end)
  1177. Mouse.Button2Down:connect(function()
  1178. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  1179. Aiming = true
  1180. Mouse.Icon = Settings.Icons.Aim
  1181. Right_Weld.C1 = CFrame.new()
  1182. Right_Weld.C0 = CFrame.new()
  1183. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  1184. Left_Weld.C1 = Settings.LeftAimPos
  1185. if Settings.ChangeFOV[1] then
  1186. Camera.FieldOfView = Settings.ChangeFOV[2]
  1187. end
  1188. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  1189. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  1190. end
  1191. end)
  1192. Mouse.Button2Up:connect(function()
  1193. if Aiming then
  1194. Mouse.Icon = Settings.Icons.Idle
  1195. Tool.GripPos = Orig_Grip
  1196. Right_Weld.C1 = Settings.RightPos
  1197. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1198. Left_Weld.C1 = Settings.LeftPos
  1199. if Settings.ChangeFOV[1] then
  1200. Camera.FieldOfView = 70
  1201. end
  1202. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  1203. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1204. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1205. wait(0.25)
  1206. Aiming = false
  1207. end
  1208. end)
  1209. wait()
  1210. Camera.Changed:connect(function()
  1211. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1212. Mouse.TargetFilter = workspace
  1213. Character.Torso.Neck.C1 = CFrame.new()
  1214. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1215. end
  1216. end)
  1217. Mouse.Idle:connect(function()
  1218. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1219. Mouse.TargetFilter = workspace
  1220. Character.Torso.Neck.C1 = CFrame.new()
  1221. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1222. end
  1223. end)
  1224. while wait() and Equipped do
  1225. if Sprinting then
  1226. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1227. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1228. elseif not Aiming then
  1229. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1230. end
  1231. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  1232. Mouse.TargetFilter = nil
  1233. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1234. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1235. end
  1236. end
  1237. end)
  1238.  
  1239. local Arms_Made
  1240. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  1241.  
  1242. Tool.Equipped:connect(function(Mouse)
  1243. if Character and not Arms_Made then
  1244. Arms_Made = true
  1245. local Torso = Character.Torso
  1246. Torso["Right Shoulder"].Part1 = nil
  1247. Left_Weld = Instance.new("Weld", Torso)
  1248. Left_Weld.Name = "Left_Weld"
  1249. Left_Weld.Part0 = Character.Head
  1250. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1251. if not Settings.OneHanded then
  1252. Torso["Left Shoulder"].Part1 = nil
  1253. Left_Weld.Part1 = Character["Left Arm"]
  1254. end
  1255. Right_Weld = Instance.new("Weld", Torso)
  1256. Right_Weld.Name = "Right_Weld"
  1257. Right_Weld.Part0 = Character.Head
  1258. Right_Weld.Part1 = Character["Right Arm"]
  1259. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1260. Left_Weld.C1 = Settings.LeftPos
  1261. Right_Weld.C1 = Settings.RightPos
  1262. end
  1263. if Settings.FakeArms and not Fake_Arm_Right then
  1264. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1265. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1266. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1267. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1268. for i = 1, 2 do
  1269. local w = Instance.new("Weld", fakeArms[i])
  1270. w.Part0 = Character[fakeArms[i].Name]
  1271. w.Part1 = fakeArms[i]
  1272. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1273. end
  1274. Fake_Arm_Model = Instance.new("Model", Camera)
  1275. Fake_Arm_Right.Parent = Fake_Arm_Model
  1276. if not Settings.OneHanded then
  1277. Fake_Arm_Left.Parent = Fake_Arm_Model
  1278. end
  1279. Fake_Arm_Model.Name = "FakeArms"
  1280. if Settings.CharacterMeshes then
  1281. for i, v in pairs(Character:GetChildren()) do
  1282. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1283. v:Clone().Parent = Fake_Arm_Model
  1284. end
  1285. end
  1286. end
  1287. if Character:FindFirstChild("Shirt") then
  1288. Instance.new("Humanoid", Fake_Arm_Model)
  1289. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1290. else
  1291. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1292. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1293. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1294. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1295. end
  1296. end
  1297. end)
  1298.  
  1299. Tool.Unequipped:connect(function()
  1300. Equipped = false
  1301. Tool.GripPos = Orig_Grip
  1302. Aiming = false
  1303. Settings.Spread = Orig_Spread
  1304. if Settings.ChangeFOV[1] then
  1305. Camera.FieldOfView = 70
  1306. end
  1307. if Gui then
  1308. Gui:Destroy()
  1309. Gui = nil
  1310. end
  1311. for i, v in pairs(Tool.Handle:GetChildren()) do
  1312. if v:IsA("Sound") then
  1313. v:Stop()
  1314. end
  1315. end
  1316. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1317. Fake_Arm_Model:Destroy()
  1318. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1319. end
  1320. if Character and Left_Weld and Right_Weld then
  1321. Arms_Made = false
  1322. local Torso = Character.Torso
  1323. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1324. Left_Weld:Destroy()
  1325. Right_Weld:Destroy()
  1326. end
  1327. Sprinting = false
  1328. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1329. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1330. Character.Humanoid.WalkSpeed = 16
  1331. end)
  1332.  
  1333. end))
  1334. NumberValue46.Name = "Ammo"
  1335. NumberValue46.Parent = LocalScript45
  1336. NumberValue46.Value = 31
  1337. NumberValue47.Name = "StoredAmmo"
  1338. NumberValue47.Parent = LocalScript45
  1339. NumberValue47.Value = 400
  1340. PointLight48.Name = "Flash"
  1341. PointLight48.Parent = LocalScript45
  1342. PointLight48.Color = Color3.new(0.772549, 0.384314, 0)
  1343. PointLight48.Brightness = 10
  1344. PointLight48.Range = 10
  1345. PointLight48.Shadows = true
  1346. PointLight48.Color = Color3.new(0.772549, 0.384314, 0)
  1347. Smoke49.Parent = LocalScript45
  1348. Smoke49.Size = 0.25
  1349. Smoke49.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1350. Smoke49.Enabled = false
  1351. Smoke49.Opacity = 0.25999999046326
  1352. Smoke49.RiseVelocity = 4
  1353. Smoke49.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1354. Smoke50.Name = "Smoke1"
  1355. Smoke50.Parent = LocalScript45
  1356. Smoke50.Size = 0.10000000149012
  1357. Smoke50.Color = Color3.new(1, 0.6, 0.2)
  1358. Smoke50.Enabled = false
  1359. Smoke50.Opacity = 0.40000000596046
  1360. Smoke50.Color = Color3.new(1, 0.6, 0.2)
  1361. ScreenGui51.Name = "Gui"
  1362. ScreenGui51.Parent = LocalScript45
  1363. Frame52.Parent = ScreenGui51
  1364. Frame52.Transparency = 0.5
  1365. Frame52.Size = UDim2.new(0, 120, 0, 35)
  1366. Frame52.Position = UDim2.new(1, -150, 1, -44)
  1367. Frame52.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1368. Frame52.BackgroundTransparency = 0.5
  1369. Frame52.BorderSizePixel = 3
  1370. TextLabel53.Name = "AmmoDisplay"
  1371. TextLabel53.Parent = Frame52
  1372. TextLabel53.Transparency = 1
  1373. TextLabel53.Size = UDim2.new(1, 0, 1, 0)
  1374. TextLabel53.Text = ""
  1375. TextLabel53.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1376. TextLabel53.BackgroundTransparency = 1
  1377. TextLabel53.Font = Enum.Font.SourceSansBold
  1378. TextLabel53.FontSize = Enum.FontSize.Size24
  1379. TextLabel53.TextColor3 = Color3.new(0, 0, 0)
  1380. TextLabel53.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1381. TextLabel53.TextStrokeTransparency = 0.5
  1382. TextLabel53.TextXAlignment = Enum.TextXAlignment.Right
  1383. Frame54.Parent = ScreenGui51
  1384. Frame54.Transparency = 0.5
  1385. Frame54.Size = UDim2.new(0, 126, 0, 10)
  1386. Frame54.Position = UDim2.new(1, -153, 1, -62)
  1387. Frame54.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1388. Frame54.BackgroundTransparency = 0.5
  1389. Frame54.BorderSizePixel = 3
  1390. TextLabel55.Name = "Caliber"
  1391. TextLabel55.Parent = Frame54
  1392. TextLabel55.Transparency = 1
  1393. TextLabel55.Size = UDim2.new(1, 0, 1, 0)
  1394. TextLabel55.Text = "6.5mm"
  1395. TextLabel55.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1396. TextLabel55.BackgroundTransparency = 1
  1397. TextLabel55.Font = Enum.Font.SourceSansBold
  1398. TextLabel55.FontSize = Enum.FontSize.Size12
  1399. TextLabel55.TextColor3 = Color3.new(0, 0, 0)
  1400. TextLabel55.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1401. TextLabel55.TextStrokeTransparency = 0.5
  1402. TextLabel55.TextXAlignment = Enum.TextXAlignment.Right
  1403. Frame56.Parent = ScreenGui51
  1404. Frame56.Transparency = 0.5
  1405. Frame56.Size = UDim2.new(0, 126, 0, 40)
  1406. Frame56.Position = UDim2.new(1, -153, 1, -109)
  1407. Frame56.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1408. Frame56.BackgroundTransparency = 0.5
  1409. Frame56.BorderSizePixel = 3
  1410. TextLabel57.Name = "Accessories"
  1411. TextLabel57.Parent = Frame56
  1412. TextLabel57.Transparency = 1
  1413. TextLabel57.Size = UDim2.new(1, 0, 1, 0)
  1414. TextLabel57.Text = "MX"
  1415. TextLabel57.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1416. TextLabel57.BackgroundTransparency = 1
  1417. TextLabel57.Font = Enum.Font.SourceSansBold
  1418. TextLabel57.FontSize = Enum.FontSize.Size14
  1419. TextLabel57.TextColor3 = Color3.new(0, 0, 0)
  1420. TextLabel57.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1421. TextLabel57.TextStrokeTransparency = 0.5
  1422. TextLabel57.TextXAlignment = Enum.TextXAlignment.Right
  1423. TextLabel58.Parent = ScreenGui51
  1424. TextLabel58.Transparency = 50
  1425. TextLabel58.Size = UDim2.new(0, 200, 0, 50)
  1426. TextLabel58.Text = "Made by 1ndrew"
  1427. TextLabel58.BackgroundColor3 = Color3.new(1, 1, 1)
  1428. TextLabel58.BackgroundTransparency = 50
  1429. TextLabel58.BorderColor3 = Color3.new(1, 1, 1)
  1430. TextLabel58.Font = Enum.Font.SourceSans
  1431. TextLabel58.FontSize = Enum.FontSize.Size14
  1432. TextLabel58.TextColor3 = Color3.new(0, 0, 1)
  1433. Part59.Parent = Tool0
  1434. Part59.Material = Enum.Material.SmoothPlastic
  1435. Part59.BrickColor = BrickColor.new("Black")
  1436. Part59.Anchored = true
  1437. Part59.FormFactor = Enum.FormFactor.Custom
  1438. Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.392593354)
  1439. Part59.CFrame = CFrame.new(34.5, 1.39414203, -12.7666616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1440. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1441. Part59.TopSurface = Enum.SurfaceType.Smooth
  1442. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1443. Part59.Position = Vector3.new(34.5, 1.39414203, -12.7666616)
  1444. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1445. BlockMesh60.Parent = Part59
  1446. BlockMesh60.Scale = Vector3.new(0.814815104, 0.77777797, 1)
  1447. BlockMesh60.Scale = Vector3.new(0.814815104, 0.77777797, 1)
  1448. Part61.Parent = Tool0
  1449. Part61.Material = Enum.Material.SmoothPlastic
  1450. Part61.BrickColor = BrickColor.new("Black")
  1451. Part61.Reflectance = 0.20000000298023
  1452. Part61.Rotation = Vector3.new(0, 0, 180)
  1453. Part61.Anchored = true
  1454. Part61.FormFactor = Enum.FormFactor.Custom
  1455. Part61.Size = Vector3.new(0.207407504, 0.200000003, 0.200000003)
  1456. Part61.CFrame = CFrame.new(34.5, 1.48300803, -13.3888435, -1, -0, 0, -0, -1, 4.37113883e-08, -0, -0, 1)
  1457. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1458. Part61.TopSurface = Enum.SurfaceType.Smooth
  1459. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1460. Part61.Position = Vector3.new(34.5, 1.48300803, -13.3888435)
  1461. Part61.Orientation = Vector3.new(0, 0, -180)
  1462. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1463. SpecialMesh62.Parent = Part61
  1464. SpecialMesh62.Scale = Vector3.new(1, 0.777777731, 0.77777797)
  1465. SpecialMesh62.MeshType = Enum.MeshType.Wedge
  1466. SpecialMesh62.Scale = Vector3.new(1, 0.777777731, 0.77777797)
  1467. Part63.Parent = Tool0
  1468. Part63.Material = Enum.Material.SmoothPlastic
  1469. Part63.BrickColor = BrickColor.new("Black")
  1470. Part63.Rotation = Vector3.new(90, 0, -180)
  1471. Part63.Anchored = true
  1472. Part63.FormFactor = Enum.FormFactor.Custom
  1473. Part63.Size = Vector3.new(0.200000003, 0.511111021, 0.200000003)
  1474. Part63.CFrame = CFrame.new(34.3408203, 1.957129, -11.2777596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1475. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1476. Part63.TopSurface = Enum.SurfaceType.Smooth
  1477. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1478. Part63.Position = Vector3.new(34.3408203, 1.957129, -11.2777596)
  1479. Part63.Orientation = Vector3.new(90, 180, 0)
  1480. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1481. CylinderMesh64.Parent = Part63
  1482. CylinderMesh64.Scale = Vector3.new(0.70370388, 1, 0.592592716)
  1483. CylinderMesh64.Scale = Vector3.new(0.70370388, 1, 0.592592716)
  1484. Part65.Parent = Tool0
  1485. Part65.Material = Enum.Material.SmoothPlastic
  1486. Part65.BrickColor = BrickColor.new("Black")
  1487. Part65.Rotation = Vector3.new(180, 0, 45)
  1488. Part65.Anchored = true
  1489. Part65.FormFactor = Enum.FormFactor.Custom
  1490. Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1491. Part65.CFrame = CFrame.new(34.4628906, 1.86215794, -11.2036743, 0.70710665, -0.70710659, -0, -0.70710659, -0.70710665, -0, 0, -0, -1)
  1492. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1493. Part65.TopSurface = Enum.SurfaceType.Smooth
  1494. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1495. Part65.Position = Vector3.new(34.4628906, 1.86215794, -11.2036743)
  1496. Part65.Orientation = Vector3.new(0, -180, -135)
  1497. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1498. BlockMesh66.Parent = Part65
  1499. BlockMesh66.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1500. BlockMesh66.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1501. Part67.Parent = Tool0
  1502. Part67.Material = Enum.Material.SmoothPlastic
  1503. Part67.BrickColor = BrickColor.new("Black")
  1504. Part67.Rotation = Vector3.new(180, 0, 45)
  1505. Part67.Anchored = true
  1506. Part67.FormFactor = Enum.FormFactor.Custom
  1507. Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1508. Part67.CFrame = CFrame.new(34.4655762, 1.87509596, -11.2036743, 0.70710665, -0.70710659, -0, -0.70710659, -0.70710665, -0, 0, -0, -1)
  1509. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1510. Part67.TopSurface = Enum.SurfaceType.Smooth
  1511. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1512. Part67.Position = Vector3.new(34.4655762, 1.87509596, -11.2036743)
  1513. Part67.Orientation = Vector3.new(0, -180, -135)
  1514. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1515. BlockMesh68.Parent = Part67
  1516. BlockMesh68.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1517. BlockMesh68.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1518. Part69.Parent = Tool0
  1519. Part69.Material = Enum.Material.SmoothPlastic
  1520. Part69.BrickColor = BrickColor.new("Black")
  1521. Part69.Reflectance = 0.20000000298023
  1522. Part69.Rotation = Vector3.new(0, 0, -90)
  1523. Part69.Anchored = true
  1524. Part69.FormFactor = Enum.FormFactor.Custom
  1525. Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1526. Part69.CFrame = CFrame.new(34.5593262, 1.67563403, -9.38519192, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  1527. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1528. Part69.TopSurface = Enum.SurfaceType.Smooth
  1529. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1530. Part69.Position = Vector3.new(34.5593262, 1.67563403, -9.38519192)
  1531. Part69.Orientation = Vector3.new(0, 0, -90)
  1532. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1533. SpecialMesh70.Parent = Part69
  1534. SpecialMesh70.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1535. SpecialMesh70.MeshType = Enum.MeshType.Wedge
  1536. SpecialMesh70.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1537. Part71.Parent = Tool0
  1538. Part71.Material = Enum.Material.SmoothPlastic
  1539. Part71.BrickColor = BrickColor.new("Black")
  1540. Part71.Reflectance = 0.20000000298023
  1541. Part71.Rotation = Vector3.new(90, 0, 180)
  1542. Part71.Anchored = true
  1543. Part71.FormFactor = Enum.FormFactor.Custom
  1544. Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1545. Part71.CFrame = CFrame.new(34.4481201, 1.67563403, -9.39257813, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  1546. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1547. Part71.TopSurface = Enum.SurfaceType.Smooth
  1548. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1549. Part71.Position = Vector3.new(34.4481201, 1.67563403, -9.39257813)
  1550. Part71.Orientation = Vector3.new(89.9599991, 0, -180)
  1551. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1552. BlockMesh72.Parent = Part71
  1553. BlockMesh72.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  1554. BlockMesh72.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  1555. Part73.Parent = Tool0
  1556. Part73.Material = Enum.Material.SmoothPlastic
  1557. Part73.BrickColor = BrickColor.new("Black")
  1558. Part73.Rotation = Vector3.new(0, 0, -90)
  1559. Part73.Anchored = true
  1560. Part73.FormFactor = Enum.FormFactor.Custom
  1561. Part73.Size = Vector3.new(0.200000003, 0.200000003, 1.34074676)
  1562. Part73.CFrame = CFrame.new(34.6185303, 1.42001903, -9.67034817, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  1563. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1564. Part73.TopSurface = Enum.SurfaceType.Smooth
  1565. Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1566. Part73.Position = Vector3.new(34.6185303, 1.42001903, -9.67034817)
  1567. Part73.Orientation = Vector3.new(0, 0, -90)
  1568. Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1569. BlockMesh74.Parent = Part73
  1570. BlockMesh74.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  1571. BlockMesh74.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  1572. Part75.Parent = Tool0
  1573. Part75.Material = Enum.Material.SmoothPlastic
  1574. Part75.BrickColor = BrickColor.new("Black")
  1575. Part75.Reflectance = 0.20000000298023
  1576. Part75.Anchored = true
  1577. Part75.FormFactor = Enum.FormFactor.Custom
  1578. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.903704822)
  1579. Part75.CFrame = CFrame.new(34.5, 1.34970605, -13.1777344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1580. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1581. Part75.TopSurface = Enum.SurfaceType.Smooth
  1582. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1583. Part75.Position = Vector3.new(34.5, 1.34970605, -13.1777344)
  1584. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1585. BlockMesh76.Parent = Part75
  1586. BlockMesh76.Scale = Vector3.new(0.888889134, 0.555555582, 1)
  1587. BlockMesh76.Scale = Vector3.new(0.888889134, 0.555555582, 1)
  1588. Part77.Parent = Tool0
  1589. Part77.Material = Enum.Material.SmoothPlastic
  1590. Part77.BrickColor = BrickColor.new("Black")
  1591. Part77.Reflectance = 0.20000000298023
  1592. Part77.Rotation = Vector3.new(-90, 0, 0)
  1593. Part77.Anchored = true
  1594. Part77.FormFactor = Enum.FormFactor.Custom
  1595. Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1596. Part77.CFrame = CFrame.new(34.4963379, 1.67563403, -12.0296021, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  1597. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1598. Part77.TopSurface = Enum.SurfaceType.Smooth
  1599. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1600. Part77.Position = Vector3.new(34.4963379, 1.67563403, -12.0296021)
  1601. Part77.Orientation = Vector3.new(-90, 0, 0)
  1602. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1603. BlockMesh78.Parent = Part77
  1604. BlockMesh78.Scale = Vector3.new(0.481481433, 0.629629731, 0.370370358)
  1605. BlockMesh78.Scale = Vector3.new(0.481481433, 0.629629731, 0.370370358)
  1606. ManualWeld79.Name = "Part-to-AimPart Strong Joint"
  1607. ManualWeld79.Parent = Part77
  1608. ManualWeld79.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1609. ManualWeld79.C1 = CFrame.new(0.0999984741, -0.0962898731, -0.251852036, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  1610. ManualWeld79.Part0 = Part77
  1611. ManualWeld79.Part1 = Part237
  1612. Part80.Parent = Tool0
  1613. Part80.Material = Enum.Material.SmoothPlastic
  1614. Part80.BrickColor = BrickColor.new("Black")
  1615. Part80.Rotation = Vector3.new(0, 0, -135)
  1616. Part80.Anchored = true
  1617. Part80.FormFactor = Enum.FormFactor.Custom
  1618. Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1619. Part80.CFrame = CFrame.new(34.5277061, 1.87509596, -11.2036743, -0.70710665, 0.70710659, 0, -0.70710659, -0.70710665, 0, -0, 0, 1)
  1620. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1621. Part80.TopSurface = Enum.SurfaceType.Smooth
  1622. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1623. Part80.Position = Vector3.new(34.5277061, 1.87509596, -11.2036743)
  1624. Part80.Orientation = Vector3.new(0, 0, -135)
  1625. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1626. BlockMesh81.Parent = Part80
  1627. BlockMesh81.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1628. BlockMesh81.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1629. Part82.Parent = Tool0
  1630. Part82.Material = Enum.Material.SmoothPlastic
  1631. Part82.BrickColor = BrickColor.new("Dark stone grey")
  1632. Part82.Rotation = Vector3.new(-6.46000004, 0, 0)
  1633. Part82.Anchored = true
  1634. Part82.FormFactor = Enum.FormFactor.Custom
  1635. Part82.Size = Vector3.new(0.200000003, 1.08148146, 0.414814621)
  1636. Part82.CFrame = CFrame.new(34.5074463, 0.560645998, -11.1689396, 1, 0, 0, 0, 0.993658066, 0.11244528, 0, -0.11244528, 0.993658066)
  1637. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1638. Part82.TopSurface = Enum.SurfaceType.Smooth
  1639. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1640. Part82.Position = Vector3.new(34.5074463, 0.560645998, -11.1689396)
  1641. Part82.Orientation = Vector3.new(-6.46000004, 0, 0)
  1642. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1643. BlockMesh83.Parent = Part82
  1644. BlockMesh83.Scale = Vector3.new(0.740740716, 1, 1)
  1645. BlockMesh83.Scale = Vector3.new(0.740740716, 1, 1)
  1646. Part84.Parent = Tool0
  1647. Part84.BrickColor = BrickColor.new("Black")
  1648. Part84.Reflectance = 0.20000000298023
  1649. Part84.Anchored = true
  1650. Part84.FormFactor = Enum.FormFactor.Custom
  1651. Part84.Size = Vector3.new(0.207407534, 0.200000003, 1.56296682)
  1652. Part84.CFrame = CFrame.new(34.5, 1.19785094, -11.7888784, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1653. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1654. Part84.TopSurface = Enum.SurfaceType.Smooth
  1655. Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1656. Part84.Position = Vector3.new(34.5, 1.19785094, -11.7888784)
  1657. Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1658. BlockMesh85.Parent = Part84
  1659. BlockMesh85.Scale = Vector3.new(1, 0.703703225, 1)
  1660. BlockMesh85.Scale = Vector3.new(1, 0.703703225, 1)
  1661. Part86.Parent = Tool0
  1662. Part86.Material = Enum.Material.SmoothPlastic
  1663. Part86.BrickColor = BrickColor.new("Black")
  1664. Part86.Reflectance = 0.20000000298023
  1665. Part86.Anchored = true
  1666. Part86.FormFactor = Enum.FormFactor.Custom
  1667. Part86.Size = Vector3.new(0.200000003, 0.200000003, 0.447407693)
  1668. Part86.CFrame = CFrame.new(34.5037842, 0.720070004, -11.7244263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1669. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1670. Part86.TopSurface = Enum.SurfaceType.Smooth
  1671. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1672. Part86.Position = Vector3.new(34.5037842, 0.720070004, -11.7244263)
  1673. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1674. BlockMesh87.Parent = Part86
  1675. BlockMesh87.Scale = Vector3.new(0.555555701, 0.222222224, 1)
  1676. BlockMesh87.Scale = Vector3.new(0.555555701, 0.222222224, 1)
  1677. Part88.Parent = Tool0
  1678. Part88.Material = Enum.Material.SmoothPlastic
  1679. Part88.BrickColor = BrickColor.new("Black")
  1680. Part88.Reflectance = 0.20000000298023
  1681. Part88.Rotation = Vector3.new(-180, 0, 0)
  1682. Part88.Anchored = true
  1683. Part88.FormFactor = Enum.FormFactor.Custom
  1684. Part88.Size = Vector3.new(0.207407445, 0.200000003, 0.459259093)
  1685. Part88.CFrame = CFrame.new(34.5, 1.06821096, -11.2370005, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1686. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1687. Part88.TopSurface = Enum.SurfaceType.Smooth
  1688. Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1689. Part88.Position = Vector3.new(34.5, 1.06821096, -11.2370005)
  1690. Part88.Orientation = Vector3.new(0, 180, 180)
  1691. Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1692. SpecialMesh89.Parent = Part88
  1693. SpecialMesh89.Scale = Vector3.new(1, 0.5925892, 1)
  1694. SpecialMesh89.MeshType = Enum.MeshType.Wedge
  1695. SpecialMesh89.Scale = Vector3.new(1, 0.5925892, 1)
  1696. Part90.Parent = Tool0
  1697. Part90.Material = Enum.Material.SmoothPlastic
  1698. Part90.BrickColor = BrickColor.new("Black")
  1699. Part90.Reflectance = 0.20000000298023
  1700. Part90.Rotation = Vector3.new(0, 0, 90)
  1701. Part90.Anchored = true
  1702. Part90.FormFactor = Enum.FormFactor.Custom
  1703. Part90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1704. Part90.CFrame = CFrame.new(34.5444336, 1.67563403, -9.34069824, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  1705. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1706. Part90.TopSurface = Enum.SurfaceType.Smooth
  1707. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1708. Part90.Position = Vector3.new(34.5444336, 1.67563403, -9.34069824)
  1709. Part90.Orientation = Vector3.new(0, 0, 90)
  1710. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1711. SpecialMesh91.Parent = Part90
  1712. SpecialMesh91.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1713. SpecialMesh91.MeshType = Enum.MeshType.Wedge
  1714. SpecialMesh91.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1715. Part92.Parent = Tool0
  1716. Part92.BrickColor = BrickColor.new("Black")
  1717. Part92.Reflectance = 0.20000000298023
  1718. Part92.Rotation = Vector3.new(-180, 0, -180)
  1719. Part92.Anchored = true
  1720. Part92.FormFactor = Enum.FormFactor.Custom
  1721. Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1722. Part92.CFrame = CFrame.new(34.4963379, 1.67563403, -9.10735989, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1723. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1724. Part92.TopSurface = Enum.SurfaceType.Smooth
  1725. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1726. Part92.Position = Vector3.new(34.4963379, 1.67563403, -9.10735989)
  1727. Part92.Orientation = Vector3.new(0, 180, 0)
  1728. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1729. SpecialMesh93.Parent = Part92
  1730. SpecialMesh93.Scale = Vector3.new(0.481481612, 0.370366931, 0.555555344)
  1731. SpecialMesh93.MeshType = Enum.MeshType.Wedge
  1732. SpecialMesh93.Scale = Vector3.new(0.481481612, 0.370366931, 0.555555344)
  1733. Part94.Parent = Tool0
  1734. Part94.Material = Enum.Material.SmoothPlastic
  1735. Part94.BrickColor = BrickColor.new("Black")
  1736. Part94.Anchored = true
  1737. Part94.FormFactor = Enum.FormFactor.Custom
  1738. Part94.Size = Vector3.new(0.200000003, 0.200000003, 3.24444962)
  1739. Part94.CFrame = CFrame.new(34.4963379, 1.61630905, -10.6221924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1740. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1741. Part94.TopSurface = Enum.SurfaceType.Smooth
  1742. Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1743. Part94.Position = Vector3.new(34.4963379, 1.61630905, -10.6221924)
  1744. Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1745. BlockMesh95.Parent = Part94
  1746. BlockMesh95.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1747. BlockMesh95.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1748. Part96.Parent = Tool0
  1749. Part96.Material = Enum.Material.SmoothPlastic
  1750. Part96.BrickColor = BrickColor.new("Black")
  1751. Part96.Rotation = Vector3.new(-90, 0, 180)
  1752. Part96.Anchored = true
  1753. Part96.Size = Vector3.new(1, 1.20000005, 1)
  1754. Part96.CFrame = CFrame.new(34.4979248, 2.04453301, -11.0795898, -1, -2.98023224e-08, -4.05622691e-09, -5.58793678e-09, 0, 1, 2.98023224e-08, 1.00000012, 9.34504296e-09)
  1755. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1756. Part96.TopSurface = Enum.SurfaceType.Smooth
  1757. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1758. Part96.Position = Vector3.new(34.4979248, 2.04453301, -11.0795898)
  1759. Part96.Orientation = Vector3.new(-90, 180, 0)
  1760. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1761. CylinderMesh97.Parent = Part96
  1762. CylinderMesh97.Scale = Vector3.new(0.0148148155, 0.00370370364, 0.0148148155)
  1763. CylinderMesh97.Scale = Vector3.new(0.0148148155, 0.00370370364, 0.0148148155)
  1764. Part98.Parent = Tool0
  1765. Part98.Material = Enum.Material.SmoothPlastic
  1766. Part98.BrickColor = BrickColor.new("Black")
  1767. Part98.Reflectance = 0.20000000298023
  1768. Part98.Anchored = true
  1769. Part98.FormFactor = Enum.FormFactor.Custom
  1770. Part98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1771. Part98.CFrame = CFrame.new(34.6074219, 1.17929804, -11.4370117, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1772. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1773. Part98.TopSurface = Enum.SurfaceType.Smooth
  1774. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1775. Part98.Position = Vector3.new(34.6074219, 1.17929804, -11.4370117)
  1776. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1777. BlockMesh99.Parent = Part98
  1778. BlockMesh99.Scale = Vector3.new(0.0370370373, 0.22222206, 0.518538475)
  1779. BlockMesh99.Scale = Vector3.new(0.0370370373, 0.22222206, 0.518538475)
  1780. Part100.Parent = Tool0
  1781. Part100.Material = Enum.Material.SmoothPlastic
  1782. Part100.BrickColor = BrickColor.new("Black")
  1783. Part100.Reflectance = 0.20000000298023
  1784. Part100.Rotation = Vector3.new(0, 0, -90)
  1785. Part100.Anchored = true
  1786. Part100.FormFactor = Enum.FormFactor.Custom
  1787. Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1788. Part100.CFrame = CFrame.new(34.4630127, 1.67563403, -9.31847382, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  1789. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1790. Part100.TopSurface = Enum.SurfaceType.Smooth
  1791. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1792. Part100.Position = Vector3.new(34.4630127, 1.67563403, -9.31847382)
  1793. Part100.Orientation = Vector3.new(0, 0, -90)
  1794. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1795. SpecialMesh101.Parent = Part100
  1796. SpecialMesh101.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1797. SpecialMesh101.MeshType = Enum.MeshType.Wedge
  1798. SpecialMesh101.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1799. Part102.Parent = Tool0
  1800. Part102.Material = Enum.Material.SmoothPlastic
  1801. Part102.BrickColor = BrickColor.new("Black")
  1802. Part102.Anchored = true
  1803. Part102.FormFactor = Enum.FormFactor.Custom
  1804. Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.481481224)
  1805. Part102.CFrame = CFrame.new(34.4963379, 1.64218795, -11.2851563, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1806. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1807. Part102.TopSurface = Enum.SurfaceType.Smooth
  1808. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1809. Part102.Position = Vector3.new(34.4963379, 1.64218795, -11.2851563)
  1810. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1811. BlockMesh103.Parent = Part102
  1812. BlockMesh103.Scale = Vector3.new(0.851851761, 0.185185179, 1)
  1813. BlockMesh103.Scale = Vector3.new(0.851851761, 0.185185179, 1)
  1814. Part104.Parent = Tool0
  1815. Part104.Material = Enum.Material.SmoothPlastic
  1816. Part104.BrickColor = BrickColor.new("Really black")
  1817. Part104.Rotation = Vector3.new(0, 0, -90)
  1818. Part104.Anchored = true
  1819. Part104.FormFactor = Enum.FormFactor.Custom
  1820. Part104.Size = Vector3.new(0.200000003, 0.200000003, 1.34074688)
  1821. Part104.CFrame = CFrame.new(34.6037598, 1.42001903, -9.67034817, -0, 1, 0, -1, 0, 4.37113883e-08, -4.37113883e-08, 0, 1)
  1822. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1823. Part104.TopSurface = Enum.SurfaceType.Smooth
  1824. Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1825. Part104.Position = Vector3.new(34.6037598, 1.42001903, -9.67034817)
  1826. Part104.Orientation = Vector3.new(0, 0, -90)
  1827. Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1828. BlockMesh105.Parent = Part104
  1829. BlockMesh105.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1830. BlockMesh105.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1831. Part106.Parent = Tool0
  1832. Part106.Material = Enum.Material.SmoothPlastic
  1833. Part106.BrickColor = BrickColor.new("Black")
  1834. Part106.Reflectance = 0.20000000298023
  1835. Part106.Rotation = Vector3.new(180, 0, -90)
  1836. Part106.Anchored = true
  1837. Part106.FormFactor = Enum.FormFactor.Custom
  1838. Part106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1839. Part106.CFrame = CFrame.new(34.5593262, 1.67563403, -9.31847382, 1.91068547e-15, 1, -4.37113918e-08, 0.999999762, -2.66453526e-15, -1.49011612e-08, -1.49011612e-08, -4.37113883e-08, -0.999999762)
  1840. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1841. Part106.TopSurface = Enum.SurfaceType.Smooth
  1842. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1843. Part106.Position = Vector3.new(34.5593262, 1.67563403, -9.31847382)
  1844. Part106.Orientation = Vector3.new(0, -180, 90)
  1845. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1846. SpecialMesh107.Parent = Part106
  1847. SpecialMesh107.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1848. SpecialMesh107.MeshType = Enum.MeshType.Wedge
  1849. SpecialMesh107.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1850. Part108.Parent = Tool0
  1851. Part108.Material = Enum.Material.SmoothPlastic
  1852. Part108.BrickColor = BrickColor.new("Really black")
  1853. Part108.Reflectance = 0.20000000298023
  1854. Part108.Rotation = Vector3.new(-120, 0, 0)
  1855. Part108.Anchored = true
  1856. Part108.FormFactor = Enum.FormFactor.Custom
  1857. Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.422221959)
  1858. Part108.CFrame = CFrame.new(34.5148926, 1.035743, -10.7024536, 1, 8.92672887e-08, -3.11594022e-07, 3.14481952e-07, -0.5, 0.866025388, -7.84892933e-08, -0.866025388, -0.5)
  1859. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1860. Part108.TopSurface = Enum.SurfaceType.Smooth
  1861. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1862. Part108.Position = Vector3.new(34.5148926, 1.035743, -10.7024536)
  1863. Part108.Orientation = Vector3.new(-60, -180, 180)
  1864. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1865. BlockMesh109.Parent = Part108
  1866. BlockMesh109.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1867. BlockMesh109.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1868. Part110.Parent = Tool0
  1869. Part110.Material = Enum.Material.SmoothPlastic
  1870. Part110.BrickColor = BrickColor.new("Black")
  1871. Part110.Reflectance = 0.20000000298023
  1872. Part110.Rotation = Vector3.new(-90, 0, 0)
  1873. Part110.Anchored = true
  1874. Part110.FormFactor = Enum.FormFactor.Custom
  1875. Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1876. Part110.CFrame = CFrame.new(34.5, 0.764503002, -13.585144, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  1877. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1878. Part110.TopSurface = Enum.SurfaceType.Smooth
  1879. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1880. Part110.Position = Vector3.new(34.5, 0.764503002, -13.585144)
  1881. Part110.Orientation = Vector3.new(-90, 0, 0)
  1882. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1883. BlockMesh111.Parent = Part110
  1884. BlockMesh111.Scale = Vector3.new(0.888889134, 0.444444567, 0.629628956)
  1885. BlockMesh111.Scale = Vector3.new(0.888889134, 0.444444567, 0.629628956)
  1886. Part112.Parent = Tool0
  1887. Part112.Material = Enum.Material.SmoothPlastic
  1888. Part112.BrickColor = BrickColor.new("Black")
  1889. Part112.Reflectance = 0.20000000298023
  1890. Part112.Anchored = true
  1891. Part112.FormFactor = Enum.FormFactor.Custom
  1892. Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1893. Part112.CFrame = CFrame.new(34.4963379, 1.60898495, -11.859252, 1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, 1)
  1894. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1895. Part112.TopSurface = Enum.SurfaceType.Smooth
  1896. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1897. Part112.Position = Vector3.new(34.4963379, 1.60898495, -11.859252)
  1898. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1899. BlockMesh113.Parent = Part112
  1900. BlockMesh113.Scale = Vector3.new(0.481481433, 0.296296328, 0.666666746)
  1901. BlockMesh113.Scale = Vector3.new(0.481481433, 0.296296328, 0.666666746)
  1902. Part114.Parent = Tool0
  1903. Part114.Material = Enum.Material.SmoothPlastic
  1904. Part114.BrickColor = BrickColor.new("Black")
  1905. Part114.Reflectance = 0.20000000298023
  1906. Part114.Anchored = true
  1907. Part114.FormFactor = Enum.FormFactor.Custom
  1908. Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1909. Part114.CFrame = CFrame.new(34.6148682, 1.44223595, -10.6295776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1910. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1911. Part114.TopSurface = Enum.SurfaceType.Smooth
  1912. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1913. Part114.Position = Vector3.new(34.6148682, 1.44223595, -10.6295776)
  1914. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1915. BlockMesh115.Parent = Part114
  1916. BlockMesh115.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  1917. BlockMesh115.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  1918. Part116.Parent = Tool0
  1919. Part116.Material = Enum.Material.SmoothPlastic
  1920. Part116.BrickColor = BrickColor.new("Black")
  1921. Part116.Reflectance = 0.20000000298023
  1922. Part116.Rotation = Vector3.new(-90, 0, 0)
  1923. Part116.Anchored = true
  1924. Part116.FormFactor = Enum.FormFactor.Custom
  1925. Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1926. Part116.CFrame = CFrame.new(34.4963379, 1.67563403, -9.32592583, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  1927. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1928. Part116.TopSurface = Enum.SurfaceType.Smooth
  1929. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1930. Part116.Position = Vector3.new(34.4963379, 1.67563403, -9.32592583)
  1931. Part116.Orientation = Vector3.new(-89.9599991, 180, 180)
  1932. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1933. BlockMesh117.Parent = Part116
  1934. BlockMesh117.Scale = Vector3.new(0.0777777806, 0.222222239, 0.370370358)
  1935. BlockMesh117.Scale = Vector3.new(0.0777777806, 0.222222239, 0.370370358)
  1936. Part118.Parent = Tool0
  1937. Part118.Material = Enum.Material.SmoothPlastic
  1938. Part118.BrickColor = BrickColor.new("Black")
  1939. Part118.Reflectance = 0.20000000298023
  1940. Part118.Anchored = true
  1941. Part118.FormFactor = Enum.FormFactor.Custom
  1942. Part118.Size = Vector3.new(0.200000003, 0.311111033, 0.200000003)
  1943. Part118.CFrame = CFrame.new(34.5037842, 0.853371024, -11.4851685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1944. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1945. Part118.TopSurface = Enum.SurfaceType.Smooth
  1946. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1947. Part118.Position = Vector3.new(34.5037842, 0.853371024, -11.4851685)
  1948. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1949. BlockMesh119.Parent = Part118
  1950. BlockMesh119.Scale = Vector3.new(0.555556238, 1, 0.185199708)
  1951. BlockMesh119.Scale = Vector3.new(0.555556238, 1, 0.185199708)
  1952. Part120.Parent = Tool0
  1953. Part120.Material = Enum.Material.SmoothPlastic
  1954. Part120.BrickColor = BrickColor.new("Really black")
  1955. Part120.Reflectance = 0.20000000298023
  1956. Part120.Anchored = true
  1957. Part120.FormFactor = Enum.FormFactor.Custom
  1958. Part120.Size = Vector3.new(0.207407534, 0.200000003, 0.400004059)
  1959. Part120.CFrame = CFrame.new(34.5, 1.30527401, -10.0814819, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1960. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1961. Part120.TopSurface = Enum.SurfaceType.Smooth
  1962. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1963. Part120.Position = Vector3.new(34.5, 1.30527401, -10.0814819)
  1964. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1965. BlockMesh121.Parent = Part120
  1966. BlockMesh121.Scale = Vector3.new(1, 0.370369822, 1)
  1967. BlockMesh121.Scale = Vector3.new(1, 0.370369822, 1)
  1968. Part122.Parent = Tool0
  1969. Part122.Material = Enum.Material.SmoothPlastic
  1970. Part122.BrickColor = BrickColor.new("Black")
  1971. Part122.Reflectance = 0.20000000298023
  1972. Part122.Anchored = true
  1973. Part122.FormFactor = Enum.FormFactor.Custom
  1974. Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1975. Part122.CFrame = CFrame.new(34.5999756, 1.40903294, -10.6370239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1976. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1977. Part122.TopSurface = Enum.SurfaceType.Smooth
  1978. Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1979. Part122.Position = Vector3.new(34.5999756, 1.40903294, -10.6370239)
  1980. Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1981. BlockMesh123.Parent = Part122
  1982. BlockMesh123.Scale = Vector3.new(0.0370370373, 0.370370209, 0.444464564)
  1983. BlockMesh123.Scale = Vector3.new(0.0370370373, 0.370370209, 0.444464564)
  1984. Part124.Parent = Tool0
  1985. Part124.Material = Enum.Material.SmoothPlastic
  1986. Part124.BrickColor = BrickColor.new("Black")
  1987. Part124.Anchored = true
  1988. Part124.FormFactor = Enum.FormFactor.Custom
  1989. Part124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1990. Part124.CFrame = CFrame.new(34.4963379, 1.90903294, -11.1999435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1991. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1992. Part124.TopSurface = Enum.SurfaceType.Smooth
  1993. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1994. Part124.Position = Vector3.new(34.4963379, 1.90903294, -11.1999435)
  1995. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1996. BlockMesh125.Parent = Part124
  1997. BlockMesh125.Scale = Vector3.new(0.0370370373, 0.0370370373, 0.0740740821)
  1998. BlockMesh125.Scale = Vector3.new(0.0370370373, 0.0370370373, 0.0740740821)
  1999. Part126.Parent = Tool0
  2000. Part126.Material = Enum.Material.SmoothPlastic
  2001. Part126.BrickColor = BrickColor.new("Black")
  2002. Part126.Anchored = true
  2003. Part126.FormFactor = Enum.FormFactor.Custom
  2004. Part126.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  2005. Part126.CFrame = CFrame.new(34.4963379, 1.86826003, -11.5814819, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2006. Part126.BottomSurface = Enum.SurfaceType.Smooth
  2007. Part126.TopSurface = Enum.SurfaceType.Smooth
  2008. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2009. Part126.Position = Vector3.new(34.4963379, 1.86826003, -11.5814819)
  2010. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2011. SpecialMesh127.Parent = Part126
  2012. SpecialMesh127.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2013. SpecialMesh127.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  2014. SpecialMesh127.MeshType = Enum.MeshType.FileMesh
  2015. SpecialMesh127.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  2016. Part128.Parent = Tool0
  2017. Part128.Material = Enum.Material.SmoothPlastic
  2018. Part128.BrickColor = BrickColor.new("Black")
  2019. Part128.Reflectance = 0.20000000298023
  2020. Part128.Rotation = Vector3.new(-90, 0, 0)
  2021. Part128.Anchored = true
  2022. Part128.FormFactor = Enum.FormFactor.Custom
  2023. Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.896296263)
  2024. Part128.CFrame = CFrame.new(34.5, 1.14975703, -13.6740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2025. Part128.BottomSurface = Enum.SurfaceType.Smooth
  2026. Part128.TopSurface = Enum.SurfaceType.Smooth
  2027. Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2028. Part128.Position = Vector3.new(34.5, 1.14975703, -13.6740723)
  2029. Part128.Orientation = Vector3.new(-90, 0, 0)
  2030. Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2031. BlockMesh129.Parent = Part128
  2032. BlockMesh129.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  2033. BlockMesh129.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  2034. Part130.Parent = Tool0
  2035. Part130.Material = Enum.Material.SmoothPlastic
  2036. Part130.Reflectance = 0.20000000298023
  2037. Part130.Anchored = true
  2038. Part130.FormFactor = Enum.FormFactor.Custom
  2039. Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.340744704)
  2040. Part130.CFrame = CFrame.new(34.5999756, 1.40512502, -11.2370005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2041. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2042. Part130.TopSurface = Enum.SurfaceType.Smooth
  2043. Part130.Position = Vector3.new(34.5999756, 1.40512502, -11.2370005)
  2044. BlockMesh131.Parent = Part130
  2045. BlockMesh131.Scale = Vector3.new(0.0370370373, 0.555555463, 1)
  2046. BlockMesh131.Scale = Vector3.new(0.0370370373, 0.555555463, 1)
  2047. Part132.Parent = Tool0
  2048. Part132.Material = Enum.Material.SmoothPlastic
  2049. Part132.BrickColor = BrickColor.new("Black")
  2050. Part132.Reflectance = 0.20000000298023
  2051. Part132.Anchored = true
  2052. Part132.FormFactor = Enum.FormFactor.Custom
  2053. Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2054. Part132.CFrame = CFrame.new(34.4963379, 1.64609396, -11.9481201, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2055. Part132.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part132.TopSurface = Enum.SurfaceType.Smooth
  2057. Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2058. Part132.Position = Vector3.new(34.4963379, 1.64609396, -11.9481201)
  2059. Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2060. BlockMesh133.Parent = Part132
  2061. BlockMesh133.Scale = Vector3.new(0.481481433, 0.666666746, 0.222222209)
  2062. BlockMesh133.Scale = Vector3.new(0.481481433, 0.666666746, 0.222222209)
  2063. Part134.Parent = Tool0
  2064. Part134.Material = Enum.Material.SmoothPlastic
  2065. Part134.BrickColor = BrickColor.new("Black")
  2066. Part134.Rotation = Vector3.new(0, 0, -135)
  2067. Part134.Anchored = true
  2068. Part134.FormFactor = Enum.FormFactor.Custom
  2069. Part134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2070. Part134.CFrame = CFrame.new(34.5302734, 1.86215794, -11.2036743, -0.70710665, 0.70710659, 0, -0.70710659, -0.70710665, 0, -0, 0, 1)
  2071. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2072. Part134.TopSurface = Enum.SurfaceType.Smooth
  2073. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2074. Part134.Position = Vector3.new(34.5302734, 1.86215794, -11.2036743)
  2075. Part134.Orientation = Vector3.new(0, 0, -135)
  2076. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2077. BlockMesh135.Parent = Part134
  2078. BlockMesh135.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  2079. BlockMesh135.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  2080. Part136.Parent = Tool0
  2081. Part136.Material = Enum.Material.SmoothPlastic
  2082. Part136.BrickColor = BrickColor.new("Black")
  2083. Part136.Reflectance = 0.20000000298023
  2084. Part136.Rotation = Vector3.new(0, 0, -90)
  2085. Part136.Anchored = true
  2086. Part136.FormFactor = Enum.FormFactor.Custom
  2087. Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2088. Part136.CFrame = CFrame.new(34.4481201, 1.67563403, -9.34069824, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  2089. Part136.BottomSurface = Enum.SurfaceType.Smooth
  2090. Part136.TopSurface = Enum.SurfaceType.Smooth
  2091. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2092. Part136.Position = Vector3.new(34.4481201, 1.67563403, -9.34069824)
  2093. Part136.Orientation = Vector3.new(0, 0, -90)
  2094. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2095. SpecialMesh137.Parent = Part136
  2096. SpecialMesh137.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2097. SpecialMesh137.MeshType = Enum.MeshType.Wedge
  2098. SpecialMesh137.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2099. Part138.Parent = Tool0
  2100. Part138.Material = Enum.Material.SmoothPlastic
  2101. Part138.BrickColor = BrickColor.new("Black")
  2102. Part138.Reflectance = 0.20000000298023
  2103. Part138.Rotation = Vector3.new(-90, 0, 0)
  2104. Part138.Anchored = true
  2105. Part138.FormFactor = Enum.FormFactor.Custom
  2106. Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2107. Part138.CFrame = CFrame.new(34.5593262, 1.67563403, -9.35180378, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  2108. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2109. Part138.TopSurface = Enum.SurfaceType.Smooth
  2110. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2111. Part138.Position = Vector3.new(34.5593262, 1.67563403, -9.35180378)
  2112. Part138.Orientation = Vector3.new(-89.9599991, 180, 180)
  2113. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2114. BlockMesh139.Parent = Part138
  2115. BlockMesh139.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  2116. BlockMesh139.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  2117. Part140.Parent = Tool0
  2118. Part140.Material = Enum.Material.SmoothPlastic
  2119. Part140.BrickColor = BrickColor.new("Black")
  2120. Part140.Reflectance = 0.20000000298023
  2121. Part140.Rotation = Vector3.new(90, 0, 180)
  2122. Part140.Anchored = true
  2123. Part140.FormFactor = Enum.FormFactor.Custom
  2124. Part140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2125. Part140.CFrame = CFrame.new(34.4333496, 1.67563403, -9.35180378, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  2126. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2127. Part140.TopSurface = Enum.SurfaceType.Smooth
  2128. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2129. Part140.Position = Vector3.new(34.4333496, 1.67563403, -9.35180378)
  2130. Part140.Orientation = Vector3.new(89.9599991, 0, -180)
  2131. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2132. BlockMesh141.Parent = Part140
  2133. BlockMesh141.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  2134. BlockMesh141.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  2135. Part142.Parent = Tool0
  2136. Part142.Material = Enum.Material.SmoothPlastic
  2137. Part142.BrickColor = BrickColor.new("Really black")
  2138. Part142.Reflectance = 0.20000000298023
  2139. Part142.Anchored = true
  2140. Part142.FormFactor = Enum.FormFactor.Custom
  2141. Part142.Size = Vector3.new(0.207407445, 0.200000003, 0.200000003)
  2142. Part142.CFrame = CFrame.new(34.5, 1.30527401, -10.3259258, 0.999998569, 1.91068229e-15, -4.37113172e-08, -1.91068059e-15, 0.999998331, -3.55271368e-15, 4.37112746e-08, 0, 0.999997377)
  2143. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2144. Part142.TopSurface = Enum.SurfaceType.Smooth
  2145. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2146. Part142.Position = Vector3.new(34.5, 1.30527401, -10.3259258)
  2147. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2148. SpecialMesh143.Parent = Part142
  2149. SpecialMesh143.Scale = Vector3.new(1, 0.370366931, 0.44444418)
  2150. SpecialMesh143.MeshType = Enum.MeshType.Wedge
  2151. SpecialMesh143.Scale = Vector3.new(1, 0.370366931, 0.44444418)
  2152. Part144.Parent = Tool0
  2153. Part144.Material = Enum.Material.SmoothPlastic
  2154. Part144.BrickColor = BrickColor.new("Black")
  2155. Part144.Reflectance = 0.20000000298023
  2156. Part144.Anchored = true
  2157. Part144.FormFactor = Enum.FormFactor.Custom
  2158. Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2159. Part144.CFrame = CFrame.new(34.4963379, 1.60532296, -9.10735989, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2160. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2161. Part144.TopSurface = Enum.SurfaceType.Smooth
  2162. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2163. Part144.Position = Vector3.new(34.4963379, 1.60532296, -9.10735989)
  2164. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2165. BlockMesh145.Parent = Part144
  2166. BlockMesh145.Scale = Vector3.new(0.481481433, 0.333333373, 0.555555582)
  2167. BlockMesh145.Scale = Vector3.new(0.481481433, 0.333333373, 0.555555582)
  2168. Part146.Parent = Tool0
  2169. Part146.Material = Enum.Material.SmoothPlastic
  2170. Part146.BrickColor = BrickColor.new("Black")
  2171. Part146.Reflectance = 0.20000000298023
  2172. Part146.Rotation = Vector3.new(180, 0, -90)
  2173. Part146.Anchored = true
  2174. Part146.FormFactor = Enum.FormFactor.Custom
  2175. Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2176. Part146.CFrame = CFrame.new(34.4630127, 1.67563403, -9.39257813, 0, 1, -0, 0.999999762, 0, -1.49011612e-08, -1.49011612e-08, 0, -0.999999762)
  2177. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2178. Part146.TopSurface = Enum.SurfaceType.Smooth
  2179. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2180. Part146.Position = Vector3.new(34.4630127, 1.67563403, -9.39257813)
  2181. Part146.Orientation = Vector3.new(0, -180, 90)
  2182. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2183. SpecialMesh147.Parent = Part146
  2184. SpecialMesh147.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2185. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  2186. SpecialMesh147.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2187. Part148.Parent = Tool0
  2188. Part148.Material = Enum.Material.SmoothPlastic
  2189. Part148.BrickColor = BrickColor.new("Black")
  2190. Part148.Rotation = Vector3.new(180, 0, 90)
  2191. Part148.Anchored = true
  2192. Part148.FormFactor = Enum.FormFactor.Custom
  2193. Part148.Size = Vector3.new(0.200000003, 0.200000003, 1.34074688)
  2194. Part148.CFrame = CFrame.new(34.3963623, 1.42001903, -9.67034817, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2195. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2196. Part148.TopSurface = Enum.SurfaceType.Smooth
  2197. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2198. Part148.Position = Vector3.new(34.3963623, 1.42001903, -9.67034817)
  2199. Part148.Orientation = Vector3.new(0, -180, -90)
  2200. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2201. BlockMesh149.Parent = Part148
  2202. BlockMesh149.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  2203. BlockMesh149.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  2204. Part150.Parent = Tool0
  2205. Part150.Material = Enum.Material.SmoothPlastic
  2206. Part150.BrickColor = BrickColor.new("Black")
  2207. Part150.Rotation = Vector3.new(-15, 0, 0)
  2208. Part150.Anchored = true
  2209. Part150.FormFactor = Enum.FormFactor.Custom
  2210. Part150.Size = Vector3.new(0.200000003, 0.207407385, 0.200000003)
  2211. Part150.CFrame = CFrame.new(34.5037842, 0.922460973, -11.7921143, 1, 0, 0, 0, 0.965925813, 0.258819044, 0, -0.258819044, 0.965925813)
  2212. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2213. Part150.TopSurface = Enum.SurfaceType.Smooth
  2214. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2215. Part150.Position = Vector3.new(34.5037842, 0.922460973, -11.7921143)
  2216. Part150.Orientation = Vector3.new(-15, 0, 0)
  2217. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2218. BlockMesh151.Parent = Part150
  2219. BlockMesh151.Scale = Vector3.new(0.185185179, 1, 0.185185179)
  2220. BlockMesh151.Scale = Vector3.new(0.185185179, 1, 0.185185179)
  2221. Part152.Parent = Tool0
  2222. Part152.Material = Enum.Material.SmoothPlastic
  2223. Part152.BrickColor = BrickColor.new("Black")
  2224. Part152.Reflectance = 0.20000000298023
  2225. Part152.Rotation = Vector3.new(-180, 0, 0)
  2226. Part152.Anchored = true
  2227. Part152.FormFactor = Enum.FormFactor.Custom
  2228. Part152.Size = Vector3.new(0.200000003, 0.629629076, 0.200000003)
  2229. Part152.CFrame = CFrame.new(34.5, 0.716408014, -11.9296265, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2230. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2231. Part152.TopSurface = Enum.SurfaceType.Smooth
  2232. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2233. Part152.Position = Vector3.new(34.5, 0.716408014, -11.9296265)
  2234. Part152.Orientation = Vector3.new(0, 180, 180)
  2235. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2236. SpecialMesh153.Parent = Part152
  2237. SpecialMesh153.Scale = Vector3.new(0.962963223, 1, 0.92592597)
  2238. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  2239. SpecialMesh153.Scale = Vector3.new(0.962963223, 1, 0.92592597)
  2240. Part154.Parent = Tool0
  2241. Part154.Material = Enum.Material.SmoothPlastic
  2242. Part154.BrickColor = BrickColor.new("Black")
  2243. Part154.Reflectance = 0.20000000298023
  2244. Part154.Anchored = true
  2245. Part154.FormFactor = Enum.FormFactor.Custom
  2246. Part154.Size = Vector3.new(0.200000003, 0.659259379, 0.24444437)
  2247. Part154.CFrame = CFrame.new(34.5, 0.590430021, -12.3666382, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2248. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2249. Part154.TopSurface = Enum.SurfaceType.Smooth
  2250. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2251. Part154.Position = Vector3.new(34.5, 0.590430021, -12.3666382)
  2252. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2253. SpecialMesh155.Parent = Part154
  2254. SpecialMesh155.Scale = Vector3.new(0.962963223, 1, 1)
  2255. SpecialMesh155.MeshType = Enum.MeshType.Wedge
  2256. SpecialMesh155.Scale = Vector3.new(0.962963223, 1, 1)
  2257. Part156.Parent = Tool0
  2258. Part156.Material = Enum.Material.SmoothPlastic
  2259. Part156.BrickColor = BrickColor.new("Black")
  2260. Part156.Reflectance = 0.20000000298023
  2261. Part156.Rotation = Vector3.new(-90, 0, 0)
  2262. Part156.Anchored = true
  2263. Part156.FormFactor = Enum.FormFactor.Custom
  2264. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2265. Part156.CFrame = CFrame.new(34.5444336, 1.67563403, -9.31847382, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  2266. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2267. Part156.TopSurface = Enum.SurfaceType.Smooth
  2268. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2269. Part156.Position = Vector3.new(34.5444336, 1.67563403, -9.31847382)
  2270. Part156.Orientation = Vector3.new(-89.9599991, 180, 180)
  2271. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2272. BlockMesh157.Parent = Part156
  2273. BlockMesh157.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2274. BlockMesh157.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2275. Part158.Parent = Tool0
  2276. Part158.Material = Enum.Material.SmoothPlastic
  2277. Part158.BrickColor = BrickColor.new("Black")
  2278. Part158.Reflectance = 0.20000000298023
  2279. Part158.Rotation = Vector3.new(-90, 0, 0)
  2280. Part158.Anchored = true
  2281. Part158.FormFactor = Enum.FormFactor.Custom
  2282. Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2283. Part158.CFrame = CFrame.new(34.4296875, 1.67563403, -12.1740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2284. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2285. Part158.TopSurface = Enum.SurfaceType.Smooth
  2286. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2287. Part158.Position = Vector3.new(34.4296875, 1.67563403, -12.1740723)
  2288. Part158.Orientation = Vector3.new(-90, 0, 0)
  2289. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2290. BlockMesh159.Parent = Part158
  2291. BlockMesh159.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  2292. BlockMesh159.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  2293. ManualWeld160.Name = "Part-to-AimPart Strong Joint"
  2294. ManualWeld160.Parent = Part158
  2295. ManualWeld160.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2296. ManualWeld160.C1 = CFrame.new(0.166648865, -0.0962898731, -0.107381821, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  2297. ManualWeld160.Part0 = Part158
  2298. ManualWeld160.Part1 = Part237
  2299. Part161.Parent = Tool0
  2300. Part161.Material = Enum.Material.SmoothPlastic
  2301. Part161.BrickColor = BrickColor.new("Black")
  2302. Part161.Rotation = Vector3.new(-180, 0, 0)
  2303. Part161.Anchored = true
  2304. Part161.FormFactor = Enum.FormFactor.Custom
  2305. Part161.Size = Vector3.new(0.200000003, 0.200000003, 1.97037506)
  2306. Part161.CFrame = CFrame.new(34.5, 1.26816404, -9.98516846, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2307. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2308. Part161.TopSurface = Enum.SurfaceType.Smooth
  2309. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2310. Part161.Position = Vector3.new(34.5, 1.26816404, -9.98516846)
  2311. Part161.Orientation = Vector3.new(0, 180, 180)
  2312. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2313. BlockMesh162.Parent = Part161
  2314. BlockMesh162.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2315. BlockMesh162.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2316. Part163.Parent = Tool0
  2317. Part163.Material = Enum.Material.SmoothPlastic
  2318. Part163.BrickColor = BrickColor.new("Black")
  2319. Part163.Reflectance = 0.20000000298023
  2320. Part163.Rotation = Vector3.new(0, 0, -90)
  2321. Part163.Anchored = true
  2322. Part163.FormFactor = Enum.FormFactor.Custom
  2323. Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2324. Part163.CFrame = CFrame.new(34.5371094, 1.67563403, -9.40740967, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2325. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2326. Part163.TopSurface = Enum.SurfaceType.Smooth
  2327. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2328. Part163.Position = Vector3.new(34.5371094, 1.67563403, -9.40740967)
  2329. Part163.Orientation = Vector3.new(0, 0, -90)
  2330. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2331. SpecialMesh164.Parent = Part163
  2332. SpecialMesh164.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2333. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  2334. SpecialMesh164.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2335. Part165.Parent = Tool0
  2336. Part165.Material = Enum.Material.SmoothPlastic
  2337. Part165.BrickColor = BrickColor.new("Black")
  2338. Part165.Reflectance = 0.20000000298023
  2339. Part165.Rotation = Vector3.new(-90, 0, 0)
  2340. Part165.Anchored = true
  2341. Part165.FormFactor = Enum.FormFactor.Custom
  2342. Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2343. Part165.CFrame = CFrame.new(34.4963379, 1.67197096, -12.166626, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2344. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2345. Part165.TopSurface = Enum.SurfaceType.Smooth
  2346. Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2347. Part165.Position = Vector3.new(34.4963379, 1.67197096, -12.166626)
  2348. Part165.Orientation = Vector3.new(-90, 0, 0)
  2349. Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2350. SpecialMesh166.Parent = Part165
  2351. SpecialMesh166.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2352. SpecialMesh166.Scale = Vector3.new(0.0740740746, 0.0740740746, 0.0740740746)
  2353. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  2354. SpecialMesh166.Scale = Vector3.new(0.0740740746, 0.0740740746, 0.0740740746)
  2355. ManualWeld167.Name = "Part-to-AimPart Strong Joint"
  2356. ManualWeld167.Parent = Part165
  2357. ManualWeld167.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2358. ManualWeld167.C1 = CFrame.new(0.0999984741, -0.0999529362, -0.11482811, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  2359. ManualWeld167.Part0 = Part165
  2360. ManualWeld167.Part1 = Part237
  2361. Part168.Parent = Tool0
  2362. Part168.Material = Enum.Material.SmoothPlastic
  2363. Part168.BrickColor = BrickColor.new("Black")
  2364. Part168.Reflectance = 0.20000000298023
  2365. Part168.Rotation = Vector3.new(90, 0, 180)
  2366. Part168.Anchored = true
  2367. Part168.FormFactor = Enum.FormFactor.Custom
  2368. Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2369. Part168.CFrame = CFrame.new(34.4481201, 1.67563403, -9.31847382, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  2370. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2371. Part168.TopSurface = Enum.SurfaceType.Smooth
  2372. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2373. Part168.Position = Vector3.new(34.4481201, 1.67563403, -9.31847382)
  2374. Part168.Orientation = Vector3.new(89.9599991, 0, -180)
  2375. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2376. BlockMesh169.Parent = Part168
  2377. BlockMesh169.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2378. BlockMesh169.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2379. Part170.Parent = Tool0
  2380. Part170.Material = Enum.Material.SmoothPlastic
  2381. Part170.BrickColor = BrickColor.new("Black")
  2382. Part170.Anchored = true
  2383. Part170.FormFactor = Enum.FormFactor.Custom
  2384. Part170.Size = Vector3.new(0.200000003, 0.200000003, 3.39259839)
  2385. Part170.CFrame = CFrame.new(34.5, 1.55698204, -10.6962881, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2386. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2387. Part170.TopSurface = Enum.SurfaceType.Smooth
  2388. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2389. Part170.Position = Vector3.new(34.5, 1.55698204, -10.6962881)
  2390. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2391. BlockMesh171.Parent = Part170
  2392. BlockMesh171.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2393. BlockMesh171.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2394. Part172.Parent = Tool0
  2395. Part172.Material = Enum.Material.SmoothPlastic
  2396. Part172.BrickColor = BrickColor.new("Black")
  2397. Part172.Reflectance = 0.20000000298023
  2398. Part172.Rotation = Vector3.new(180, 0, 90)
  2399. Part172.Anchored = true
  2400. Part172.FormFactor = Enum.FormFactor.Custom
  2401. Part172.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2402. Part172.CFrame = CFrame.new(34.4333496, 1.67563403, -9.31847382, 0, -1, -0, -0.999999762, -0, -1.49011612e-08, 1.49011612e-08, -0, -0.999999762)
  2403. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2404. Part172.TopSurface = Enum.SurfaceType.Smooth
  2405. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2406. Part172.Position = Vector3.new(34.4333496, 1.67563403, -9.31847382)
  2407. Part172.Orientation = Vector3.new(0, -180, -90)
  2408. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2409. SpecialMesh173.Parent = Part172
  2410. SpecialMesh173.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2411. SpecialMesh173.MeshType = Enum.MeshType.Wedge
  2412. SpecialMesh173.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2413. Part174.Parent = Tool0
  2414. Part174.Material = Enum.Material.SmoothPlastic
  2415. Part174.BrickColor = BrickColor.new("Black")
  2416. Part174.Rotation = Vector3.new(0, 0, -90)
  2417. Part174.Anchored = true
  2418. Part174.FormFactor = Enum.FormFactor.Symmetric
  2419. Part174.Size = Vector3.new(1, 1, 1)
  2420. Part174.CFrame = CFrame.new(34.4996338, 2.04233408, -11.0662165, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2421. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part174.TopSurface = Enum.SurfaceType.Smooth
  2423. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2424. Part174.Position = Vector3.new(34.4996338, 2.04233408, -11.0662165)
  2425. Part174.Orientation = Vector3.new(0, 0, -90)
  2426. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2427. SpecialMesh175.Parent = Part174
  2428. SpecialMesh175.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2429. SpecialMesh175.Scale = Vector3.new(0.185185194, 0.185185194, 0.481481493)
  2430. SpecialMesh175.MeshType = Enum.MeshType.FileMesh
  2431. SpecialMesh175.Scale = Vector3.new(0.185185194, 0.185185194, 0.481481493)
  2432. Part176.Parent = Tool0
  2433. Part176.Material = Enum.Material.SmoothPlastic
  2434. Part176.BrickColor = BrickColor.new("Black")
  2435. Part176.Anchored = true
  2436. Part176.FormFactor = Enum.FormFactor.Custom
  2437. Part176.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  2438. Part176.CFrame = CFrame.new(34.4963379, 1.86826003, -11.2777596, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2439. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2440. Part176.TopSurface = Enum.SurfaceType.Smooth
  2441. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2442. Part176.Position = Vector3.new(34.4963379, 1.86826003, -11.2777596)
  2443. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2444. SpecialMesh177.Parent = Part176
  2445. SpecialMesh177.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2446. SpecialMesh177.Scale = Vector3.new(0.259259254, 0.259259254, 3.70370364)
  2447. SpecialMesh177.MeshType = Enum.MeshType.FileMesh
  2448. SpecialMesh177.Scale = Vector3.new(0.259259254, 0.259259254, 3.70370364)
  2449. Part178.Parent = Tool0
  2450. Part178.Material = Enum.Material.SmoothPlastic
  2451. Part178.BrickColor = BrickColor.new("Black")
  2452. Part178.Reflectance = 0.20000000298023
  2453. Part178.Rotation = Vector3.new(180, 0, -90)
  2454. Part178.Anchored = true
  2455. Part178.FormFactor = Enum.FormFactor.Custom
  2456. Part178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2457. Part178.CFrame = CFrame.new(34.4481201, 1.67563403, -9.37774181, 0, 1, -0, 0.999999762, 0, -1.49011612e-08, -1.49011612e-08, 0, -0.999999762)
  2458. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2459. Part178.TopSurface = Enum.SurfaceType.Smooth
  2460. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2461. Part178.Position = Vector3.new(34.4481201, 1.67563403, -9.37774181)
  2462. Part178.Orientation = Vector3.new(0, -180, 90)
  2463. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2464. SpecialMesh179.Parent = Part178
  2465. SpecialMesh179.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2466. SpecialMesh179.MeshType = Enum.MeshType.Wedge
  2467. SpecialMesh179.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2468. Part180.Parent = Tool0
  2469. Part180.Material = Enum.Material.SmoothPlastic
  2470. Part180.BrickColor = BrickColor.new("Black")
  2471. Part180.Reflectance = 0.20000000298023
  2472. Part180.Rotation = Vector3.new(0, 0, 90)
  2473. Part180.Anchored = true
  2474. Part180.FormFactor = Enum.FormFactor.Custom
  2475. Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2476. Part180.CFrame = CFrame.new(34.4555664, 1.67563403, -9.40740967, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  2477. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2478. Part180.TopSurface = Enum.SurfaceType.Smooth
  2479. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2480. Part180.Position = Vector3.new(34.4555664, 1.67563403, -9.40740967)
  2481. Part180.Orientation = Vector3.new(0, 0, 90)
  2482. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2483. SpecialMesh181.Parent = Part180
  2484. SpecialMesh181.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2485. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2486. SpecialMesh181.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2487. Part182.Parent = Tool0
  2488. Part182.Material = Enum.Material.SmoothPlastic
  2489. Part182.BrickColor = BrickColor.new("Black")
  2490. Part182.Rotation = Vector3.new(-90, 0, 0)
  2491. Part182.Anchored = true
  2492. Part182.FormFactor = Enum.FormFactor.Custom
  2493. Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.340740591)
  2494. Part182.CFrame = CFrame.new(34.4963379, 1.87045896, -11.2036743, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2495. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2496. Part182.TopSurface = Enum.SurfaceType.Smooth
  2497. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2498. Part182.Position = Vector3.new(34.4963379, 1.87045896, -11.2036743)
  2499. Part182.Orientation = Vector3.new(-90, 0, 0)
  2500. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2501. CylinderMesh183.Parent = Part182
  2502. CylinderMesh183.Scale = Vector3.new(0.0703703687, 0.0111111114, 0.100000001)
  2503. CylinderMesh183.Scale = Vector3.new(0.0703703687, 0.0111111114, 0.100000001)
  2504. Part184.Parent = Tool0
  2505. Part184.Material = Enum.Material.SmoothPlastic
  2506. Part184.BrickColor = BrickColor.new("Black")
  2507. Part184.Reflectance = 0.20000000298023
  2508. Part184.Rotation = Vector3.new(-180, 0, 90)
  2509. Part184.Anchored = true
  2510. Part184.FormFactor = Enum.FormFactor.Custom
  2511. Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2512. Part184.CFrame = CFrame.new(34.5296631, 1.67563403, -9.39257813, 0, -0.999998391, 0, -0.999999166, -0, 2.98023224e-08, 1.49011612e-08, -0, -0.999998927)
  2513. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2514. Part184.TopSurface = Enum.SurfaceType.Smooth
  2515. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2516. Part184.Position = Vector3.new(34.5296631, 1.67563403, -9.39257813)
  2517. Part184.Orientation = Vector3.new(0, 180, -90)
  2518. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2519. SpecialMesh185.Parent = Part184
  2520. SpecialMesh185.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2521. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2522. SpecialMesh185.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2523. Part186.Parent = Tool0
  2524. Part186.Material = Enum.Material.SmoothPlastic
  2525. Part186.BrickColor = BrickColor.new("Black")
  2526. Part186.Transparency = 0.69999998807907
  2527. Part186.Rotation = Vector3.new(-90, 0, 0)
  2528. Part186.Anchored = true
  2529. Part186.FormFactor = Enum.FormFactor.Custom
  2530. Part186.Size = Vector3.new(0.229629576, 0.200000003, 0.244444489)
  2531. Part186.CFrame = CFrame.new(34.4963379, 1.87192404, -11.0073795, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2532. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2533. Part186.TopSurface = Enum.SurfaceType.Smooth
  2534. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2535. Part186.Position = Vector3.new(34.4963379, 1.87192404, -11.0073795)
  2536. Part186.Orientation = Vector3.new(-90, 0, 0)
  2537. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2538. Decal187.Parent = Part186
  2539. Decal187.Texture = "http://www.roblox.com/asset/?id=145867456"
  2540. Decal187.Face = Enum.NormalId.Bottom
  2541. Decal188.Parent = Part186
  2542. Decal188.Texture = "http://www.roblox.com/asset/?id=145867456"
  2543. Decal188.Face = Enum.NormalId.Bottom
  2544. Decal189.Parent = Part186
  2545. Decal189.Texture = "http://www.roblox.com/asset/?id=145867456"
  2546. Decal189.Face = Enum.NormalId.Bottom
  2547. Decal190.Parent = Part186
  2548. Decal190.Texture = "http://www.roblox.com/asset/?id=145867456"
  2549. Decal190.Face = Enum.NormalId.Bottom
  2550. Decal191.Parent = Part186
  2551. Decal191.Texture = "http://www.roblox.com/asset/?id=145867456"
  2552. Decal191.Face = Enum.NormalId.Bottom
  2553. Decal192.Parent = Part186
  2554. Decal192.Texture = "http://www.roblox.com/asset/?id=145867456"
  2555. Decal192.Face = Enum.NormalId.Bottom
  2556. Decal193.Parent = Part186
  2557. Decal193.Texture = "http://www.roblox.com/asset/?id=145867456"
  2558. Decal193.Face = Enum.NormalId.Bottom
  2559. CylinderMesh194.Parent = Part186
  2560. CylinderMesh194.Scale = Vector3.new(1, 0.222222224, 1)
  2561. CylinderMesh194.Scale = Vector3.new(1, 0.222222224, 1)
  2562. Part195.Parent = Tool0
  2563. Part195.Material = Enum.Material.SmoothPlastic
  2564. Part195.BrickColor = BrickColor.new("Black")
  2565. Part195.Reflectance = 0.20000000298023
  2566. Part195.Rotation = Vector3.new(180, 0, -180)
  2567. Part195.Anchored = true
  2568. Part195.FormFactor = Enum.FormFactor.Custom
  2569. Part195.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2570. Part195.CFrame = CFrame.new(34.4963379, 1.67563403, -11.859252, -1, 0, -4.37113883e-08, 0, 1, -0, 4.37113883e-08, 0, -1)
  2571. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2572. Part195.TopSurface = Enum.SurfaceType.Smooth
  2573. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2574. Part195.Position = Vector3.new(34.4963379, 1.67563403, -11.859252)
  2575. Part195.Orientation = Vector3.new(0, -180, 0)
  2576. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2577. SpecialMesh196.Parent = Part195
  2578. SpecialMesh196.Scale = Vector3.new(0.481481612, 0.370366931, 0.666666448)
  2579. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2580. SpecialMesh196.Scale = Vector3.new(0.481481612, 0.370366931, 0.666666448)
  2581. Part197.Parent = Tool0
  2582. Part197.Material = Enum.Material.SmoothPlastic
  2583. Part197.BrickColor = BrickColor.new("Black")
  2584. Part197.Transparency = 0.69999998807907
  2585. Part197.Rotation = Vector3.new(-90, 0, 0)
  2586. Part197.Anchored = true
  2587. Part197.FormFactor = Enum.FormFactor.Custom
  2588. Part197.Size = Vector3.new(0.229629576, 0.200000003, 0.244444489)
  2589. Part197.CFrame = CFrame.new(34.4963379, 1.87192404, -11.5481558, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2590. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2591. Part197.TopSurface = Enum.SurfaceType.Smooth
  2592. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2593. Part197.Position = Vector3.new(34.4963379, 1.87192404, -11.5481558)
  2594. Part197.Orientation = Vector3.new(-90, 0, 0)
  2595. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2596. CylinderMesh198.Parent = Part197
  2597. CylinderMesh198.Scale = Vector3.new(1, 0.222222224, 1)
  2598. CylinderMesh198.Scale = Vector3.new(1, 0.222222224, 1)
  2599. Part199.Parent = Tool0
  2600. Part199.Material = Enum.Material.SmoothPlastic
  2601. Part199.BrickColor = BrickColor.new("Black")
  2602. Part199.Anchored = true
  2603. Part199.FormFactor = Enum.FormFactor.Custom
  2604. Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.237036973)
  2605. Part199.CFrame = CFrame.new(34.4963379, 1.70151401, -11.2962637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2606. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2607. Part199.TopSurface = Enum.SurfaceType.Smooth
  2608. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2609. Part199.Position = Vector3.new(34.4963379, 1.70151401, -11.2962637)
  2610. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2611. BlockMesh200.Parent = Part199
  2612. BlockMesh200.Scale = Vector3.new(0.481481373, 0.407407463, 1)
  2613. BlockMesh200.Scale = Vector3.new(0.481481373, 0.407407463, 1)
  2614. Part201.Parent = Tool0
  2615. Part201.Material = Enum.Material.SmoothPlastic
  2616. Part201.BrickColor = BrickColor.new("Black")
  2617. Part201.Rotation = Vector3.new(0, -90, 0)
  2618. Part201.Anchored = true
  2619. Part201.FormFactor = Enum.FormFactor.Custom
  2620. Part201.Size = Vector3.new(3.39259171, 0.200000003, 0.200000003)
  2621. Part201.CFrame = CFrame.new(34.581543, 1.55698204, -10.6962881, 0, 0, -1, 0, 1, 0, 1, 0, 4.37113883e-08)
  2622. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2623. Part201.TopSurface = Enum.SurfaceType.Smooth
  2624. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2625. Part201.Position = Vector3.new(34.581543, 1.55698204, -10.6962881)
  2626. Part201.Orientation = Vector3.new(0, -90, 0)
  2627. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2628. SpecialMesh202.Parent = Part201
  2629. SpecialMesh202.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2630. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2631. SpecialMesh202.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2632. Part203.Parent = Tool0
  2633. Part203.Material = Enum.Material.SmoothPlastic
  2634. Part203.BrickColor = BrickColor.new("Really black")
  2635. Part203.Reflectance = 0.20000000298023
  2636. Part203.Anchored = true
  2637. Part203.FormFactor = Enum.FormFactor.Custom
  2638. Part203.Size = Vector3.new(0.207407534, 0.200000003, 0.985189319)
  2639. Part203.CFrame = CFrame.new(34.5, 1.23105395, -10.3740845, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2640. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2641. Part203.TopSurface = Enum.SurfaceType.Smooth
  2642. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2643. Part203.Position = Vector3.new(34.5, 1.23105395, -10.3740845)
  2644. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2645. BlockMesh204.Parent = Part203
  2646. BlockMesh204.Scale = Vector3.new(1, 0.370369822, 1)
  2647. BlockMesh204.Scale = Vector3.new(1, 0.370369822, 1)
  2648. Part205.Parent = Tool0
  2649. Part205.Material = Enum.Material.SmoothPlastic
  2650. Part205.BrickColor = BrickColor.new("Black")
  2651. Part205.Reflectance = 0.20000000298023
  2652. Part205.Anchored = true
  2653. Part205.FormFactor = Enum.FormFactor.Custom
  2654. Part205.Size = Vector3.new(0.207407534, 0.348147959, 0.200000003)
  2655. Part205.CFrame = CFrame.new(34.5, 1.44223595, -12.4814396, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2656. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2657. Part205.TopSurface = Enum.SurfaceType.Smooth
  2658. Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2659. Part205.Position = Vector3.new(34.5, 1.44223595, -12.4814396)
  2660. Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2661. BlockMesh206.Parent = Part205
  2662. BlockMesh206.Scale = Vector3.new(1, 1, 0.888907433)
  2663. BlockMesh206.Scale = Vector3.new(1, 1, 0.888907433)
  2664. Part207.Parent = Tool0
  2665. Part207.Material = Enum.Material.SmoothPlastic
  2666. Part207.BrickColor = BrickColor.new("Black")
  2667. Part207.Anchored = true
  2668. Part207.FormFactor = Enum.FormFactor.Custom
  2669. Part207.Size = Vector3.new(0.200000003, 0.237036958, 1.42222607)
  2670. Part207.CFrame = CFrame.new(34.5, 1.38681805, -11.6814585, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2671. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2672. Part207.TopSurface = Enum.SurfaceType.Smooth
  2673. Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2674. Part207.Position = Vector3.new(34.5, 1.38681805, -11.6814585)
  2675. Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2676. BlockMesh208.Parent = Part207
  2677. BlockMesh208.Scale = Vector3.new(0.962963641, 1, 1)
  2678. BlockMesh208.Scale = Vector3.new(0.962963641, 1, 1)
  2679. Part209.Parent = Tool0
  2680. Part209.Material = Enum.Material.SmoothPlastic
  2681. Part209.BrickColor = BrickColor.new("Black")
  2682. Part209.Reflectance = 0.20000000298023
  2683. Part209.Rotation = Vector3.new(0, 0, 90)
  2684. Part209.Anchored = true
  2685. Part209.FormFactor = Enum.FormFactor.Custom
  2686. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2687. Part209.CFrame = CFrame.new(34.4333496, 1.67563403, -9.38519192, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  2688. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2689. Part209.TopSurface = Enum.SurfaceType.Smooth
  2690. Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2691. Part209.Position = Vector3.new(34.4333496, 1.67563403, -9.38519192)
  2692. Part209.Orientation = Vector3.new(0, 0, 90)
  2693. Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2694. SpecialMesh210.Parent = Part209
  2695. SpecialMesh210.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2696. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2697. SpecialMesh210.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2698. Part211.Parent = Tool0
  2699. Part211.Material = Enum.Material.SmoothPlastic
  2700. Part211.BrickColor = BrickColor.new("Black")
  2701. Part211.Reflectance = 0.20000000298023
  2702. Part211.Anchored = true
  2703. Part211.FormFactor = Enum.FormFactor.Custom
  2704. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.281485498)
  2705. Part211.CFrame = CFrame.new(34.5999756, 1.40903294, -10.8222036, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2706. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2707. Part211.TopSurface = Enum.SurfaceType.Smooth
  2708. Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2709. Part211.Position = Vector3.new(34.5999756, 1.40903294, -10.8222036)
  2710. Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2711. BlockMesh212.Parent = Part211
  2712. BlockMesh212.Scale = Vector3.new(0.0370370373, 0.148148, 1)
  2713. BlockMesh212.Scale = Vector3.new(0.0370370373, 0.148148, 1)
  2714. Part213.Parent = Tool0
  2715. Part213.Material = Enum.Material.SmoothPlastic
  2716. Part213.BrickColor = BrickColor.new("Black")
  2717. Part213.Anchored = true
  2718. Part213.FormFactor = Enum.FormFactor.Custom
  2719. Part213.Size = Vector3.new(0.200000003, 0.200000003, 3.2444489)
  2720. Part213.CFrame = CFrame.new(34.4963379, 1.63119996, -10.6221924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2721. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2722. Part213.TopSurface = Enum.SurfaceType.Smooth
  2723. Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2724. Part213.Position = Vector3.new(34.4963379, 1.63119996, -10.6221924)
  2725. Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2726. BlockMesh214.Parent = Part213
  2727. BlockMesh214.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2728. BlockMesh214.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2729. Part215.Parent = Tool0
  2730. Part215.Material = Enum.Material.SmoothPlastic
  2731. Part215.BrickColor = BrickColor.new("Black")
  2732. Part215.Reflectance = 0.20000000298023
  2733. Part215.Rotation = Vector3.new(180, 0, 90)
  2734. Part215.Anchored = true
  2735. Part215.FormFactor = Enum.FormFactor.Custom
  2736. Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2737. Part215.CFrame = CFrame.new(34.5444336, 1.67563403, -9.37774181, -1.91068462e-15, -0.999999762, -3.55271368e-15, -0.999999523, 1.91068398e-15, -4.47034836e-08, 5.96046448e-08, -1.58818678e-22, -0.999999404)
  2738. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2739. Part215.TopSurface = Enum.SurfaceType.Smooth
  2740. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2741. Part215.Position = Vector3.new(34.5444336, 1.67563403, -9.37774181)
  2742. Part215.Orientation = Vector3.new(0, -180, -90)
  2743. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2744. SpecialMesh216.Parent = Part215
  2745. SpecialMesh216.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2746. SpecialMesh216.MeshType = Enum.MeshType.Wedge
  2747. SpecialMesh216.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2748. Part217.Parent = Tool0
  2749. Part217.Material = Enum.Material.SmoothPlastic
  2750. Part217.BrickColor = BrickColor.new("Black")
  2751. Part217.Reflectance = 0.20000000298023
  2752. Part217.Rotation = Vector3.new(-90, 0, 0)
  2753. Part217.Anchored = true
  2754. Part217.FormFactor = Enum.FormFactor.Custom
  2755. Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2756. Part217.CFrame = CFrame.new(34.5444336, 1.67563403, -9.39257813, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  2757. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2758. Part217.TopSurface = Enum.SurfaceType.Smooth
  2759. Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2760. Part217.Position = Vector3.new(34.5444336, 1.67563403, -9.39257813)
  2761. Part217.Orientation = Vector3.new(-89.9599991, 180, 180)
  2762. Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2763. BlockMesh218.Parent = Part217
  2764. BlockMesh218.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  2765. BlockMesh218.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  2766. Part219.Parent = Tool0
  2767. Part219.Material = Enum.Material.SmoothPlastic
  2768. Part219.BrickColor = BrickColor.new("Black")
  2769. Part219.Anchored = true
  2770. Part219.FormFactor = Enum.FormFactor.Custom
  2771. Part219.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  2772. Part219.CFrame = CFrame.new(34.4963379, 1.86826003, -10.9888916, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2773. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2774. Part219.TopSurface = Enum.SurfaceType.Smooth
  2775. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2776. Part219.Position = Vector3.new(34.4963379, 1.86826003, -10.9888916)
  2777. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2778. SpecialMesh220.Parent = Part219
  2779. SpecialMesh220.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2780. SpecialMesh220.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  2781. SpecialMesh220.MeshType = Enum.MeshType.FileMesh
  2782. SpecialMesh220.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  2783. Part221.Parent = Tool0
  2784. Part221.Material = Enum.Material.SmoothPlastic
  2785. Part221.BrickColor = BrickColor.new("Black")
  2786. Part221.Rotation = Vector3.new(0, 90, 0)
  2787. Part221.Anchored = true
  2788. Part221.FormFactor = Enum.FormFactor.Custom
  2789. Part221.Size = Vector3.new(3.39259124, 0.200000003, 0.200000003)
  2790. Part221.CFrame = CFrame.new(34.4185791, 1.55698204, -10.6962881, -4.37113918e-08, 8.7422741e-08, 1, 7.10542736e-15, 1, -8.74227553e-08, -1, 7.10542736e-15, -4.37113918e-08)
  2791. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2792. Part221.TopSurface = Enum.SurfaceType.Smooth
  2793. Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2794. Part221.Position = Vector3.new(34.4185791, 1.55698204, -10.6962881)
  2795. Part221.Orientation = Vector3.new(0, 90, 0)
  2796. Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2797. SpecialMesh222.Parent = Part221
  2798. SpecialMesh222.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2799. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2800. SpecialMesh222.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2801. Part223.Parent = Tool0
  2802. Part223.Material = Enum.Material.SmoothPlastic
  2803. Part223.BrickColor = BrickColor.new("Black")
  2804. Part223.Reflectance = 0.20000000298023
  2805. Part223.Rotation = Vector3.new(0, 0, -180)
  2806. Part223.Anchored = true
  2807. Part223.FormFactor = Enum.FormFactor.Custom
  2808. Part223.Size = Vector3.new(0.20740746, 0.200000003, 0.200000003)
  2809. Part223.CFrame = CFrame.new(34.5, 1.06821096, -12.2999878, -1, 0, -4.37113812e-08, 3.55271368e-15, -1, 4.37113918e-08, -4.37113812e-08, 4.37113918e-08, 1)
  2810. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2811. Part223.TopSurface = Enum.SurfaceType.Smooth
  2812. Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2813. Part223.Position = Vector3.new(34.5, 1.06821096, -12.2999878)
  2814. Part223.Orientation = Vector3.new(0, 0, 180)
  2815. Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2816. SpecialMesh224.Parent = Part223
  2817. SpecialMesh224.Scale = Vector3.new(1, 0.592593193, 0.555555344)
  2818. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2819. SpecialMesh224.Scale = Vector3.new(1, 0.592593193, 0.555555344)
  2820. Part225.Parent = Tool0
  2821. Part225.Material = Enum.Material.SmoothPlastic
  2822. Part225.BrickColor = BrickColor.new("Black")
  2823. Part225.Reflectance = 0.20000000298023
  2824. Part225.Anchored = true
  2825. Part225.FormFactor = Enum.FormFactor.Custom
  2826. Part225.Size = Vector3.new(0.20740743, 0.200000003, 0.740741551)
  2827. Part225.CFrame = CFrame.new(34.5, 1.48300803, -12.9407339, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2828. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2829. Part225.TopSurface = Enum.SurfaceType.Smooth
  2830. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2831. Part225.Position = Vector3.new(34.5, 1.48300803, -12.9407339)
  2832. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2833. BlockMesh226.Parent = Part225
  2834. BlockMesh226.Scale = Vector3.new(1, 0.77777797, 1)
  2835. BlockMesh226.Scale = Vector3.new(1, 0.77777797, 1)
  2836. Part227.Parent = Tool0
  2837. Part227.Material = Enum.Material.SmoothPlastic
  2838. Part227.BrickColor = BrickColor.new("Really black")
  2839. Part227.Rotation = Vector3.new(180, 0, 90)
  2840. Part227.Anchored = true
  2841. Part227.FormFactor = Enum.FormFactor.Custom
  2842. Part227.Size = Vector3.new(0.200000003, 0.200000003, 1.34074676)
  2843. Part227.CFrame = CFrame.new(34.3814697, 1.42001903, -9.67034817, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2844. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2845. Part227.TopSurface = Enum.SurfaceType.Smooth
  2846. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2847. Part227.Position = Vector3.new(34.3814697, 1.42001903, -9.67034817)
  2848. Part227.Orientation = Vector3.new(0, -180, -90)
  2849. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2850. BlockMesh228.Parent = Part227
  2851. BlockMesh228.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2852. BlockMesh228.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2853. Part229.Parent = Tool0
  2854. Part229.Material = Enum.Material.SmoothPlastic
  2855. Part229.BrickColor = BrickColor.new("Institutional white")
  2856. Part229.Transparency = 0.80000001192093
  2857. Part229.Rotation = Vector3.new(90, -90, 0)
  2858. Part229.Anchored = true
  2859. Part229.Size = Vector3.new(1, 1.20000005, 1)
  2860. Part229.CFrame = CFrame.new(34.5021973, 2.04355502, -11.0737925, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2861. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2862. Part229.TopSurface = Enum.SurfaceType.Smooth
  2863. Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2864. Part229.Position = Vector3.new(34.5021973, 2.04355502, -11.0737925)
  2865. Part229.Orientation = Vector3.new(0, -90, -90)
  2866. Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2867. CylinderMesh230.Parent = Part229
  2868. CylinderMesh230.Scale = Vector3.new(0.148148149, 0.0370370373, 0.148148149)
  2869. CylinderMesh230.Scale = Vector3.new(0.148148149, 0.0370370373, 0.148148149)
  2870. Part231.Parent = Tool0
  2871. Part231.Material = Enum.Material.SmoothPlastic
  2872. Part231.BrickColor = BrickColor.new("Black")
  2873. Part231.Anchored = true
  2874. Part231.FormFactor = Enum.FormFactor.Custom
  2875. Part231.Size = Vector3.new(0.200000003, 0.200000003, 0.474074662)
  2876. Part231.CFrame = CFrame.new(34.5, 1.47934496, -13.1999435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2877. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2878. Part231.TopSurface = Enum.SurfaceType.Smooth
  2879. Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2880. Part231.Position = Vector3.new(34.5, 1.47934496, -13.1999435)
  2881. Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2882. BlockMesh232.Parent = Part231
  2883. BlockMesh232.Scale = Vector3.new(0.814815104, 0.666666627, 1)
  2884. BlockMesh232.Scale = Vector3.new(0.814815104, 0.666666627, 1)
  2885. Part233.Parent = Tool0
  2886. Part233.Material = Enum.Material.SmoothPlastic
  2887. Part233.BrickColor = BrickColor.new("Black")
  2888. Part233.Rotation = Vector3.new(180, 90, 0)
  2889. Part233.Anchored = true
  2890. Part233.FormFactor = Enum.FormFactor.Custom
  2891. Part233.Size = Vector3.new(1.97037065, 0.200000003, 0.200000003)
  2892. Part233.CFrame = CFrame.new(34.4185791, 1.26816404, -9.98516846, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  2893. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2894. Part233.TopSurface = Enum.SurfaceType.Smooth
  2895. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2896. Part233.Position = Vector3.new(34.4185791, 1.26816404, -9.98516846)
  2897. Part233.Orientation = Vector3.new(0, 90, 180)
  2898. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2899. SpecialMesh234.Parent = Part233
  2900. SpecialMesh234.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2901. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2902. SpecialMesh234.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2903. Part235.Parent = Tool0
  2904. Part235.Material = Enum.Material.SmoothPlastic
  2905. Part235.BrickColor = BrickColor.new("Black")
  2906. Part235.Reflectance = 0.20000000298023
  2907. Part235.Anchored = true
  2908. Part235.FormFactor = Enum.FormFactor.Custom
  2909. Part235.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2910. Part235.CFrame = CFrame.new(34.6148682, 1.41269505, -10.5888662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2911. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2912. Part235.TopSurface = Enum.SurfaceType.Smooth
  2913. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2914. Part235.Position = Vector3.new(34.6148682, 1.41269505, -10.5888662)
  2915. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2916. BlockMesh236.Parent = Part235
  2917. BlockMesh236.Scale = Vector3.new(0.185185179, 0.259259105, 0.0370370373)
  2918. BlockMesh236.Scale = Vector3.new(0.185185179, 0.259259105, 0.0370370373)
  2919. Part237.Name = "AimPart"
  2920. Part237.Parent = Tool0
  2921. Part237.Material = Enum.Material.SmoothPlastic
  2922. Part237.BrickColor = BrickColor.new("Dark stone grey")
  2923. Part237.Reflectance = 0.20000000298023
  2924. Part237.Transparency = 1
  2925. Part237.Rotation = Vector3.new(180, 0, -180)
  2926. Part237.Anchored = true
  2927. Part237.FormFactor = Enum.FormFactor.Custom
  2928. Part237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2929. Part237.CFrame = CFrame.new(34.4963379, 1.87192404, -12.1814537, -0.999999702, 5.96046448e-08, -4.88548757e-08, 5.96046448e-08, 0.999999702, -5.71382657e-08, 4.8854865e-08, -1.34268845e-08, -1)
  2930. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2931. Part237.TopSurface = Enum.SurfaceType.Smooth
  2932. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2933. Part237.Position = Vector3.new(34.4963379, 1.87192404, -12.1814537)
  2934. Part237.Orientation = Vector3.new(0, -180, 0)
  2935. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2936. BlockMesh238.Parent = Part237
  2937. BlockMesh238.Scale = Vector3.new(0.259259194, 0.185185149, 0.111111082)
  2938. BlockMesh238.Scale = Vector3.new(0.259259194, 0.185185149, 0.111111082)
  2939. for i,v in pairs(mas:GetChildren()) do
  2940. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  2941. pcall(function() v:MakeJoints() end)
  2942. end
  2943. mas:Destroy()
  2944. for i,v in pairs(cors) do
  2945. spawn(function()
  2946. pcall(v)
  2947. end)
  2948. end
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