Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include "include/button.h"
- void close_window(sfRenderWindow *window)
- {
- sfRenderWindow_close(window);
- }
- void analyse_events(sfRenderWindow *wd, sfEvent ev)
- {
- while (sfRenderWindow_pollEvent (wd, &ev)) {
- if (ev.type == sfEvtClosed) {
- close_window(wd);
- }
- }
- }
- int main()
- {
- sfRenderWindow *window;
- sfEvent event;
- sfVideoMode video_mode = {1920, 1080, 32};
- button_t *button = init_button(button, )
- window = sfRenderWindow_create(video_mode, "Defender", sfClose, NULL);
- while (sfRenderWindow_isOpen(window)) {
- sfRenderWindow_clear(window, sfBlack);
- analyse_events(window, event);
- init_button(( button_t * button , sfVector2f position , sfVector2f size ) ;)
- sfRenderWindow_display(window);
- }
- sfRenderWindow_destroy(window);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement