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Black_Gear

The Omega Bow

Aug 6th, 2017
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  1. --The Omega Bow
  2.  
  3. --Original: NIGHTOWLACE_WEAPONRY
  4.  
  5.  
  6.  
  7.  
  8.  
  9. print("The Omega Bow")
  10. print("Edited by iiWraith and thekobester01")
  11. print("Enjoy the bow, best used against Abusers.")
  12.  
  13. wait(1 / 60)
  14. Effects = { }
  15. local Player = game.Players.localPlayer
  16. local Character = Player.Character
  17. local Humanoid = Character.Humanoid
  18. local mouse = Player:GetMouse()
  19. local m = Instance.new('Model', Character)
  20. m.Name = "WeaponModel"
  21. local LeftArm = Character["Left Arm"]
  22. local RightArm = Character["Right Arm"]
  23. local LeftLeg = Character["Left Leg"]
  24. local RightLeg = Character["Right Leg"]
  25. local Head = Character.Head
  26. local Torso = Character.Torso
  27. local cam = game.Workspace.CurrentCamera
  28. local RootPart = Character.HumanoidRootPart
  29. local RootJoint = RootPart.RootJoint
  30. local equipped = false
  31. local attack = false
  32. local Anim = 'Idle'
  33. local idle = 0
  34. local attacktype = 1
  35. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  36. local velocity = RootPart.Velocity.y
  37. local sine = 0
  38. local change = 1
  39. local grabbed = false
  40. local cn = CFrame.new
  41. local mr = math.rad
  42. local angles = CFrame.Angles
  43. local ud = UDim2.new
  44. local c3 = Color3.new
  45.  
  46. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  47. Humanoid.Animator:Destroy()
  48. Character.Animate:Destroy()
  49.  
  50. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  51. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  52. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  53.  
  54. RSH, LSH = nil, nil
  55.  
  56. RW = Instance.new("Weld")
  57. LW = Instance.new("Weld")
  58.  
  59. RH = Torso["Right Hip"]
  60. LH = Torso["Left Hip"]
  61.  
  62. RSH = Torso["Right Shoulder"]
  63. LSH = Torso["Left Shoulder"]
  64.  
  65. RSH.Parent = nil
  66. LSH.Parent = nil
  67.  
  68. RW.Name = "RW"
  69. RW.Part0 = Torso
  70. RW.C0 = cn(1.5, 0.5, 0)
  71. RW.C1 = cn(0, 0.5, 0)
  72. RW.Part1 = RightArm
  73. RW.Parent = Torso
  74.  
  75. LW.Name = "LW"
  76. LW.Part0 = Torso
  77. LW.C0 = cn(-1.5, 0.5, 0)
  78. LW.C1 = cn(0, 0.5, 0)
  79. LW.Part1 = LeftArm
  80. LW.Parent = Torso
  81.  
  82. function clerp(a, b, t)
  83. return a:lerp(b, t)
  84. end
  85.  
  86. --[[Credits to SazErenos for his Artificial Heartbeat]]--
  87.  
  88. ArtificialHB = Instance.new("BindableEvent", script)
  89. ArtificialHB.Name = "Heartbeat"
  90.  
  91. script:WaitForChild("Heartbeat")
  92.  
  93. frame = 1 / 30
  94. tf = 0
  95. allowframeloss = false
  96. tossremainder = false
  97. lastframe = tick()
  98. script.Heartbeat:Fire()
  99.  
  100. game:GetService("RunService").Heartbeat:connect(function(s, p)
  101. tf = tf + s
  102. if tf >= frame then
  103. if allowframeloss then
  104. script.Heartbeat:Fire()
  105. lastframe = tick()
  106. else
  107. for i = 1, math.floor(tf / frame) do
  108. script.Heartbeat:Fire()
  109. end
  110. lastframe = tick()
  111. end
  112. if tossremainder then
  113. tf = 0
  114. else
  115. tf = tf - frame * math.floor(tf / frame)
  116. end
  117. end
  118. end)
  119.  
  120. function swait(num)
  121. if num == 0 or num == nil then
  122. ArtificialHB.Event:wait()
  123. else
  124. for i = 0, num do
  125. ArtificialHB.Event:wait()
  126. end
  127. end
  128. end
  129.  
  130. local RbxUtility = LoadLibrary("RbxUtility")
  131. local Create = RbxUtility.Create
  132.  
  133. --[[ Credits to Fenrier for Outline-Remover, Part, Mesh, Weld, Raycase and Sound Creation functions ]]--
  134.  
  135. function RemoveOutlines(part)
  136. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  137. end
  138.  
  139. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  140. local Part = Create("Part"){
  141. Parent = Parent,
  142. Reflectance = Reflectance,
  143. Transparency = Transparency,
  144. CanCollide = false,
  145. Locked = true,
  146. BrickColor = BrickColor.new(tostring(BColor)),
  147. Name = Name,
  148. Size = Size,
  149. Material = Material,
  150. }
  151. RemoveOutlines(Part)
  152. return Part
  153. end
  154.  
  155. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  156. local Msh = Create(Mesh){
  157. Parent = Part,
  158. Offset = OffSet,
  159. Scale = Scale,
  160. }
  161. if Mesh == "SpecialMesh" then
  162. Msh.MeshType = MeshType
  163. Msh.MeshId = MeshId
  164. end
  165. return Msh
  166. end
  167.  
  168. function CreateWeld(Parent, Part0, Part1, C0, C1)
  169. local Weld = Create("Weld"){
  170. Parent = Parent,
  171. Part0 = Part0,
  172. Part1 = Part1,
  173. C0 = C0,
  174. C1 = C1,
  175. }
  176. return Weld
  177. end
  178.  
  179. function CreateBillBoardGui(Img, Pos, Siz) --returns a basic billboard gui object for further manipulation
  180. local billpar = Create("Part"){
  181. Transparency = 1,
  182. Size = Vector3.new(1, 1, 1),
  183. Anchored = true,
  184. CanCollide = false,
  185. CFrame = CFrame.new(Pos),
  186. Name = "BillboardGuiPart",
  187. }
  188. local bill = Create("BillboardGui"){
  189. Parent = billpar,
  190. Adornee = billpar,
  191. Size = UDim2.new(1, 0, 1, 0),
  192. SizeOffset = Vector2.new(Siz, Siz),
  193. }
  194. local d = Create("ImageLabel"){
  195. Parent = bill,
  196. BackgroundTransparency = 1,
  197. Size = UDim2.new(1, 0, 1, 0),
  198. Image = Img,
  199. }
  200. return billpar
  201. end
  202.  
  203. function rayCast(Position, Direction, Range, Ignore)
  204. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  205. end
  206.  
  207. function CreateSound(id, par, vol, pit)
  208. coroutine.resume(coroutine.create(function()
  209. local S = Create("Sound"){
  210. Volume = vol,
  211. Pitch = pit or 1,
  212. SoundId = id,
  213. Parent = par or workspace,
  214. }
  215. swait()
  216. S:play()
  217. game:GetService("Debris"):AddItem(S, 6)
  218. end))
  219. end
  220.  
  221. local function GetNearest(obj, distance)
  222. local last, lastx = distance + 1
  223. for i, v in pairs(workspace:GetChildren()) do
  224. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  225. local t = v.Torso
  226. local dist = (t.Position - obj.Position).magnitude
  227. if dist <= distance then
  228. if dist < last then
  229. last = dist
  230. lastx = v
  231. end
  232. end
  233. end
  234. end
  235. return lastx
  236. end
  237.  
  238. --[[ Credits to Kert109 (Ninja_Deer) for the Damage function. Fenrier for the Magnitude Damage ]]--
  239.  
  240. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  241. for i, v in pairs(hit:GetChildren()) do
  242. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  243. local find = v:FindFirstChild("DebounceHit")
  244. if not find then
  245. if v.Parent:findFirstChild("Head") then
  246. local BillG = Create("BillboardGui"){
  247. Parent = v.Parent.Head,
  248. Size = UDim2.new(1, 0, 1, 0),
  249. Adornee = v.Parent.Head,
  250. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  251. }
  252. local TL = Create("TextLabel"){
  253. Parent = BillG,
  254. Size = UDim2.new(3, 3, 3, 3),
  255. BackgroundTransparency = 1,
  256. Text = tostring(damage).."-",
  257. TextColor3 = Color3.fromRGB(21, 178, 25),
  258. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  259. TextStrokeTransparency = 0,
  260. TextXAlignment = Enum.TextXAlignment.Center,
  261. TextYAlignment = Enum.TextYAlignment.Center,
  262. FontSize = Enum.FontSize.Size18,
  263. Font = "ArialBold",
  264. }
  265. coroutine.resume(coroutine.create(function()
  266. swait(1)
  267. for i = 0, 1, .1 do
  268. swait(.1)
  269. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  270. end
  271. BillG:Destroy()
  272. end))
  273. end
  274. v.Health = v.Health - damage
  275. local bool = Create("BoolValue"){
  276. Parent = v,
  277. Name = "DebounceHit",
  278. }
  279. if HSound ~= nil and HPitch ~= nil then
  280. CreateSound(HSound, hit, 1, HPitch)
  281. end
  282. game:GetService("Debris"):AddItem(bool, cooldown)
  283. end
  284. end
  285. end
  286. end
  287.  
  288. function MagnitudeDamage(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch)
  289. for _, c in pairs(workspace:children()) do
  290. local hum = c:findFirstChild("Humanoid")
  291. if hum ~= nil then
  292. local head = c:findFirstChild("Torso")
  293. if head ~= nil then
  294. local targ = head.Position - Part.Position
  295. local mag = targ.magnitude
  296. if mag <= magni and c.Name ~= Player.Name then
  297. Damage(head.Parent, math.random(mindam, maxdam), 0.5, Color1, Color2, HSound, HPitch)
  298. end
  299. end
  300. end
  301. end
  302. end
  303.  
  304. BowHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "BowHandle", Vector3.new(0.225280017, 0.788480043, 0.220000014))
  305. BowHandleWeld = CreateWeld(m, Character["Left Arm"], BowHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.985027075, -0.0129547119, 0.179504395, -4.25198756e-008, -1, 4.70876694e-006, 2.4576444e-008, 4.70876694e-006, 1, -1, 4.25199929e-008, 2.45762433e-008))
  306. CreateMesh("CylinderMesh", BowHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.512000144))
  307. BowFakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "BowFakeHandle", Vector3.new(0.225280017, 0.788480043, 0.220000014))
  308. BowFakeHandleWeld = CreateWeld(m, BowHandle, BowFakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -1.51575529e-015, 0, 1, 0, -1.51575529e-015, 0, 1))
  309. CreateMesh("CylinderMesh", BowFakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.512000144))
  310. FakeArrow = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "FakeArrow", Vector3.new(0.220000014, 0.220000014, 3.82976031))
  311. FakeArrowWeld = CreateWeld(m, BowFakeHandle, FakeArrow, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000701904297, -3.05175781e-005, -1.28746033e-005, 0.000362217397, -0.999999881, -0.000362451508, -4.614364e-007, 0.000362451421, -1, 1, 0.000362217601, -3.30150129e-007))
  312. CreateMesh("SpecialMesh", FakeArrow, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 0.675840139, 1.68960023))
  313. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.220000014, 0.225280017))
  314. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.423294067, -0.000366210938, -0.701477051, 0.70710665, 0.707106948, -3.29177752e-008, 7.15684365e-008, -2.50156571e-008, 1, 0.707106948, -0.70710665, -6.82952788e-008))
  315. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.563200057, 1))
  316. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 1.68960023, 0.220000014))
  317. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 1.78413391, 2.0454483, 6.94149378e-008, -2.71691221e-008, 1, 0.707106888, 0.707106709, -2.9872318e-008, -0.707106709, 0.707106888, 6.82952432e-008))
  318. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
  319. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.788480043, 0.220000014))
  320. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.09571838, 0.423282623, 6.94149378e-008, -2.71691221e-008, 1, 0.707106292, -0.707107365, -6.8295229e-008, 0.707107365, 0.707106292, -2.98723606e-008))
  321. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
  322. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057))
  323. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16461945, 0, -2.0454483, -0.707106888, -0.707106709, 6.27209218e-008, -7.15714066e-008, -1.71293646e-008, -1, 0.707106709, -0.707106888, -3.84963315e-008))
  324. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  325. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033))
  326. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.12782288, 0, 0.742296457, -6.40749931e-007, -1, -2.27882158e-008, 6.94149449e-008, -2.27882619e-008, 1, -1, 6.40749931e-007, 6.94149662e-008))
  327. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
  328. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  329. WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, 0.168947458, -0.338066101, -6.94149804e-008, -3.24350893e-008, -1, -1, 4.61936452e-007, 6.9414952e-008, 4.61936452e-007, 1, -3.24351248e-008))
  330. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.512000144))
  331. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.225280017, 0.220000014))
  332. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.529953e-006, -0.281555176, 0.001953125, 1, 0, -1.51575529e-015, 0, 1, 0, -1.51575529e-015, 0, 1))
  333. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.588800073))
  334. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.563200057, 0.220000014, 0.675840139))
  335. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.445208549, 0, 3.3405304, -1, 6.40749931e-007, 6.93517848e-008, 6.93517705e-008, -2.71691203e-008, 1, 6.40749931e-007, 1, 2.71690741e-008))
  336. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  337. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.225280017, 0.220000014))
  338. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.24520874e-006, 0.281600952, 0.001953125, 1, 0, -1.51575529e-015, 0, 1, 0, -1.51575529e-015, 0, 1))
  339. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.588800073))
  340. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033))
  341. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.445208549, 0, 3.3405304, -1, 6.40749931e-007, 6.93517848e-008, 6.93517705e-008, -2.71691203e-008, 1, 6.40749931e-007, 1, 2.71690741e-008))
  342. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
  343. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.23904014, 0.220000014, 0.563200057))
  344. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.00939178, 0, -2.04543304, -0.707106888, -0.707106709, 6.27209218e-008, -7.15714066e-008, -1.71293646e-008, -1, 0.707106709, -0.707106888, -3.84963315e-008))
  345. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  346. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.220000014, 0.518144011))
  347. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.450569153, 0, 0.146412134, 4.61936452e-007, 1, 2.01980033e-008, -1.0781276e-007, 2.01980548e-008, -1, -1, 4.61936452e-007, 1.07812767e-007))
  348. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 1))
  349. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 1.68960023, 0.220000014))
  350. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, 1.78420258, 2.04552078, -6.94149804e-008, -3.24350893e-008, -1, 0.707106173, -0.707107425, -2.61486655e-008, -0.707107425, -0.707106173, 7.20188922e-008))
  351. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
  352. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  353. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.337890625, 0, 0.315387607, 4.61936452e-007, 1, 2.01980033e-008, -1.0781276e-007, 2.01980548e-008, -1, -1, 4.61936452e-007, 1.07812767e-007))
  354. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.819200039))
  355. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.269084811, 0.220000014))
  356. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.99462128, 1.2387228, 0, -0.176393285, -0.984319806, -1.01567883e-008, -0.984319806, 0.17639327, 7.22781337e-008, -6.93531845e-008, 2.27469013e-008, -1))
  357. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961045921, 1, 0.512000144))
  358. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.489984065, 0.220000014, 0.405504048))
  359. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.751953125, -0.000366210938, 0.20273602, -7.4505806e-007, -1, 3.6816779e-008, 3.10171231e-008, 3.68167683e-008, 1, -1, 7.4505806e-007, 3.10171053e-008))
  360. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  361. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.788480163, 0.563200057))
  362. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.70729828, -0.736948133, 6.94149378e-008, -2.71691221e-008, 1, -6.40749931e-007, -1, -2.71690759e-008, 1, -6.40749931e-007, -6.94149662e-008))
  363. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 1))
  364. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.675840139, 0.220000014))
  365. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.65105438, -0.736956716, -6.94149804e-008, -3.24350893e-008, -1, 6.40749931e-007, 1, -3.24351319e-008, 1, -6.40749931e-007, -6.9414952e-008))
  366. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
  367. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.220000014, 0.220000014))
  368. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.05311584e-006, 6.10351563e-005, 0.001953125, 1, 0, -1.51575529e-015, 0, 1, 0, -1.51575529e-015, 0, 1))
  369. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 0.588800073))
  370. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.33792007, 0.220000014, 0.563200057))
  371. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.870513916, -0.000366210938, -0.423362732, -0.707107067, -0.707106471, 1.80172606e-008, 5.54801183e-008, -2.99998959e-008, 1, -0.707106471, 0.707107067, 6.04434973e-008))
  372. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  373. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.269084811, 0.220000014))
  374. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.99471283, 1.23874283, -0.000366210938, -0.176392093, 0.984319985, 3.46585622e-008, -0.984319985, -0.176392093, 6.05221331e-008, 6.56866419e-008, -2.34394903e-008, 1))
  375. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961045921, 1, 0.512000144))
  376. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.788480163, 0.563200057))
  377. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.70736694, -0.736947894, -6.94149804e-008, -3.24350893e-008, -1, 6.40749931e-007, 1, -3.24351319e-008, 1, -6.40749931e-007, -6.9414952e-008))
  378. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 1))
  379. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057))
  380. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.26467896, 0, -0.423290253, -0.707106292, 0.707107365, 9.49445536e-008, -1.09325214e-007, 2.49467114e-008, -1, -0.707107365, -0.707106292, 5.96646856e-008))
  381. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  382. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057))
  383. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.26478195, -0.000366210938, -0.42338562, -0.707107067, -0.707106471, 1.80172606e-008, 5.54801183e-008, -2.99998959e-008, 1, -0.707106471, 0.707107067, 6.04434973e-008))
  384. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  385. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  386. WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.341503143, -1.47247314, 1.42978507e-007, -9.15196949e-008, 1, -0.925511479, -0.378719747, 9.76679502e-008, 0.378719717, -0.92551142, -1.38851306e-007))
  387. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.395894557))
  388. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.563200057, 0.220000014, 0.675840139))
  389. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.433936357, 0.000366210938, 3.32937622, -1, 6.40749931e-007, 6.93517848e-008, -6.93517705e-008, 2.71691221e-008, -1, -6.40749931e-007, -1, -2.71690741e-008))
  390. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  391. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.788480163, 0.220000014))
  392. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.70729828, -0.736961126, 6.94149378e-008, -2.71691221e-008, 1, -6.40749931e-007, -1, -2.71690759e-008, 1, -6.40749931e-007, -6.94149662e-008))
  393. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
  394. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.220000014, 0.518144011))
  395. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.450660706, -0.000366210938, 0.146410823, -7.4505806e-007, -1, 3.6816779e-008, 3.10171231e-008, 3.68167683e-008, 1, -1, 7.4505806e-007, 3.10171053e-008))
  396. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 1))
  397. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033))
  398. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.433936357, 0.000366210938, 3.32937622, -1, 6.40749931e-007, 6.93517848e-008, -6.93517705e-008, 2.71691221e-008, -1, -6.40749931e-007, -1, -2.71690741e-008))
  399. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
  400. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  401. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.338058472, -0.000366210938, 0.315390348, -7.4505806e-007, -1, 3.6816779e-008, 3.10171231e-008, 3.68167683e-008, 1, -1, 7.4505806e-007, 3.10171053e-008))
  402. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.819200039))
  403. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.23904014, 0.220000014, 0.563200057))
  404. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.00945282, -0.000366210938, -2.04550171, -0.707106113, 0.707107484, -2.42653826e-008, 6.00121624e-008, 9.43284562e-008, 1, 0.707107484, 0.707106113, -1.09135279e-007))
  405. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  406. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057))
  407. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16465759, -0.000381469727, -2.04548264, -0.707106113, 0.707107484, -2.42653826e-008, 6.00121624e-008, 9.43284562e-008, 1, 0.707107484, 0.707106113, -1.09135279e-007))
  408. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  409. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.489984065, 0.220000014, 0.405504048))
  410. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.75189209, 0, 0.202737808, 4.61936452e-007, 1, 2.01980033e-008, -1.0781276e-007, 2.01980548e-008, -1, -1, 4.61936452e-007, 1.07812767e-007))
  411. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  412. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033))
  413. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.12789917, 0.000366210938, 0.742304683, 6.40749931e-007, 1, -3.68167576e-008, -6.94149733e-008, -3.68167079e-008, -1, -1, 6.40749931e-007, 6.9414952e-008))
  414. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
  415. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.33792007, 0.220000014, 0.563200057))
  416. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.870441437, 0, -0.423290253, -0.707106292, 0.707107365, 9.49445536e-008, -1.09325214e-007, 2.49467114e-008, -1, -0.707107365, -0.707106292, 5.96646856e-008))
  417. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
  418. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.220000014, 0.225280017))
  419. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.423347473, 0, -0.701530457, 0.707105875, -0.707107723, -1.24747032e-007, -1.51243015e-007, 2.51760834e-008, -1, 0.707107723, 0.707105875, -8.91429579e-008))
  420. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.563200057, 1))
  421. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.788480043, 0.220000014))
  422. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.09579849, 0.423362732, -6.94149804e-008, -3.24350893e-008, -1, 0.707107067, 0.707106531, -7.20188709e-008, 0.707106531, -0.707107067, -2.6148701e-008))
  423. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
  424. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.33792007))
  425. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.736960649, 0.000366210938, 1.36945343, -1, 6.40749931e-007, 6.93517848e-008, -6.93517705e-008, 2.71691221e-008, -1, -6.40749931e-007, -1, -2.71690741e-008))
  426. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
  427. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.33792007))
  428. PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.736959338, 0, 1.36940765, -1, 6.40749931e-007, 6.93517848e-008, 6.93517705e-008, -2.71691203e-008, 1, 6.40749931e-007, 1, 2.71690741e-008))
  429. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
  430. PivotConnector1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "PivotConnector1", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  431. PivotConnector1Weld = CreateWeld(m, BowFakeHandle, PivotConnector1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.17164612, -0.614725113, -0.000137329102, 8.04664523e-007, 1, 4.06052386e-005, -1, 8.04658157e-007, 1.50166912e-007, 1.50134269e-007, -4.06052495e-005, 1))
  432. CreateMesh("SpecialMesh", PivotConnector1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811))
  433. PivotConnector2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "PivotConnector2", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  434. PivotConnector2Weld = CreateWeld(m, BowFakeHandle, PivotConnector2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.22834778, -0.614701271, 0.000122070313, 8.04664523e-007, 1, 4.06052386e-005, -1, 8.04658157e-007, 1.50166912e-007, 1.50134269e-007, -4.06052495e-005, 1))
  435. CreateMesh("SpecialMesh", PivotConnector2, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811))
  436. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  437. WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.341524124, 1.5585022, -1.42978507e-007, 9.15196949e-008, -1, -0.92551136, -0.378719926, 9.76679004e-008, -0.378719926, 0.92551136, 1.3885132e-007))
  438. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.386422455))
  439. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  440. WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000366210938, 0.341472626, 1.55859375, -4.1486472e-009, -2.71666636e-008, 1, -0.925510883, 0.378721058, 6.4489738e-009, -0.378721058, -0.925510883, -2.67142202e-008))
  441. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.386422455))
  442. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  443. WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000381469727, 0.341506958, -1.47248077, 4.1486472e-009, 2.71666636e-008, -1, -0.925510943, 0.37872082, 6.44896758e-009, 0.37872085, 0.925511003, 2.67142219e-008))
  444. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.395894557))
  445. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  446. WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.168949723, -0.337890625, 6.94149378e-008, -2.71691221e-008, 1, -1, 6.40749931e-007, 6.94149662e-008, -6.40749931e-007, -1, -2.71690759e-008))
  447. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.512000144))
  448. QuiverHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "QuiverHandle", Vector3.new(2.20000029, 0.200000003, 0.600000024))
  449. QuiverHandleWeld = CreateWeld(m, Character["Torso"], QuiverHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554016113, -0.356391907, 0.391426086, -0.965925872, -0.258818924, 2.59800936e-009, -1.29173223e-008, 5.82460693e-008, 1, -0.258818924, 0.965925872, -5.96046306e-008))
  450. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  451. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.454208374, -0.680118561, 1.68037415, 0.00025648062, 0.70736295, -0.706850469, 0.000258313463, 0.70685041, 0.707363009, 1, -0.000364014471, -1.44539092e-006))
  452. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  453. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019))
  454. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 1.12168884, 7.62939453e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  455. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
  456. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003))
  457. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, 0.617675781, 0.496002197, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  458. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072))
  459. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 1.15999997))
  460. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.11997986, 0.440233231, -0.440826416, 1.00000012, 1.30545388e-008, -8.94069672e-008, -6.14417175e-008, -0.707106829, -0.707106769, -5.77675756e-008, 0.707106769, -0.707106888))
  461. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1))
  462. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  463. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000263214111, 0.8020401, 1.68035889, 6.25847804e-007, -0.000362336723, 1, -0.000361986837, -0.999999881, -0.000362336461, 1, -0.000361986604, -7.45036459e-007))
  464. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  465. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 1.16000009, 0.480000019))
  466. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.1199646, 0.621688843, 3.81469727e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  467. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1))
  468. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019))
  469. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320037842, 0.0585784912, -0.440793991, 1.00000012, -2.64309392e-008, -8.94069672e-008, -4.28664144e-008, 0.707106888, -0.707106709, 9.12440399e-008, 0.707106709, 0.707106888))
  470. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
  471. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003))
  472. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, 0.617675781, -0.504001617, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  473. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072))
  474. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  475. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.642028809, 0.000205993652, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008))
  476. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  477. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  478. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.64214325, -0.319789886, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008))
  479. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  480. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019))
  481. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, -0.12512207, -3.81469727e-006, 1, -4.4408921e-016, -1.54853386e-016, -4.4408921e-016, 1, 0, -1.54853386e-016, 0, 1))
  482. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
  483. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  484. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.453760147, 0.680397034, 1.68035889, 0.000254766986, 0.706850529, 0.70736289, -0.000260369823, -0.707362831, 0.706850588, 1.00000012, -0.00036425679, 3.82962025e-006))
  485. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  486. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  487. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(8.39233398e-005, 0.322044373, 1.68017578, -1.9222507e-006, -0.000362336548, 1, -0.000367632718, -0.999999881, -0.000362337218, 1, -0.000367633445, 1.80306245e-006))
  488. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  489. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  490. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.642089844, -0.159805298, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008))
  491. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  492. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019))
  493. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 1.12168884, 7.62939453e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  494. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1))
  495. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  496. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.641914368, 0.320201874, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008))
  497. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  498. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003))
  499. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 0.440826416, 0.940238953, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829))
  500. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072))
  501. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003))
  502. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320037842, 0.617675781, -0.504001617, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  503. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072))
  504. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 1.1680001))
  505. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.1199646, 0.617675781, 3.81469727e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  506. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1))
  507. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 1.15999997))
  508. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.11997986, 0.440826416, 0.440233231, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829))
  509. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1))
  510. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003))
  511. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, -0.440818787, 0.0586128235, 1.00000012, -2.64309392e-008, -8.94069672e-008, -4.28664144e-008, 0.707106888, -0.707106709, 9.12440399e-008, 0.707106709, 0.707106888))
  512. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072))
  513. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023))
  514. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.12969971, 1.3600769, -8.94069672e-008, -5.96046377e-008, -1.00000012, 2.59801936e-009, 1, -5.96046306e-008, 1.00000012, -2.59802602e-009, -8.94069672e-008))
  515. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
  516. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019))
  517. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 0.940246582, 0.440822601, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829))
  518. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1))
  519. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  520. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000316619873, -0.962043762, 1.68040466, 2.60770412e-006, 0.000362485851, -1.00000012, 0.00035897718, 0.99999994, 0.000362486753, 1, -0.000358978083, 2.50341645e-006))
  521. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  522. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019))
  523. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.940238953, 0.440828323, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829))
  524. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
  525. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  526. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.641975403, 0.160209656, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008))
  527. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  528. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019))
  529. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, -0.12512207, -3.81469727e-006, 1, -4.4408921e-016, -1.54853386e-016, -4.4408921e-016, 1, 0, -1.54853386e-016, 0, 1))
  530. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1))
  531. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003))
  532. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, -0.440818787, 0.0586090088, 1.00000012, -2.64309392e-008, -8.94069672e-008, -4.28664144e-008, 0.707106888, -0.707106709, 9.12440399e-008, 0.707106709, 0.707106888))
  533. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072))
  534. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  535. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000152587891, -0.482032776, 1.68025208, -2.10106282e-006, 0.000362470717, -0.99999994, 0.00036824515, 0.99999994, 0.000362469931, 0.999999881, -0.000368244306, -2.2053498e-006))
  536. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  537. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(2.07999992, 0.200000003, 0.200000003))
  538. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.121658325, 7.62939453e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  539. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 0.800000072))
  540. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023))
  541. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.121658325, 1.3600769, -8.94069672e-008, -5.96046377e-008, -1.00000012, 2.59801936e-009, 1, -5.96046306e-008, 1.00000012, -2.59802602e-009, -8.94069672e-008))
  542. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
  543. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019))
  544. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76010132, 0.05859375, -0.44080162, 1.00000012, -2.64309392e-008, -8.94069672e-008, -4.28664144e-008, 0.707106888, -0.707106709, 9.12440399e-008, 0.707106709, 0.707106888))
  545. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1))
  546. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003))
  547. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.440834045, 0.940233231, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829))
  548. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072))
  549. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(2.07999992, 0.200000003, 0.200000003))
  550. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 1.12969971, 7.62939453e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  551. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 0.800000072))
  552. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023))
  553. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, -0.121658325, -0.719848633, -8.94069672e-008, -5.96046377e-008, -1.00000012, 2.59801936e-009, 1, -5.96046306e-008, 1.00000012, -2.59802602e-009, -8.94069672e-008))
  554. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
  555. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003))
  556. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320022583, 0.617675781, 0.495986938, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012))
  557. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072))
  558. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023))
  559. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, -1.12969971, -0.719848633, -8.94069672e-008, -5.96046377e-008, -1.00000012, 2.59801936e-009, 1, -5.96046306e-008, 1.00000012, -2.59802602e-009, -8.94069672e-008))
  560. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
  561. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  562. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.453941345, 0.227851868, 1.68025208, 0.000255497143, 0.706850588, 0.707362831, -0.000258075044, -0.707362771, 0.706850648, 1, -0.000363150437, 1.68385282e-006))
  563. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  564. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006))
  565. PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.454055786, -0.227571487, 1.68025208, 0.000257970736, 0.70736295, -0.706850469, 0.000255273626, 0.706850469, 0.70736295, 1, -0.000362918596, 1.77325978e-006))
  566. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
  567. PivotHandle1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "PivotHandle1", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  568. PivotHandle1Weld = CreateWeld(m, PivotConnector1, PivotHandle1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -7.27595761e-012, 0, 1, -2.67841305e-014, -7.27595761e-012, -2.67841305e-014, 1))
  569. CreateMesh("SpecialMesh", PivotHandle1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811))
  570. String1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "String1", Vector3.new(0.220000014, 3.37920046, 0.220000014))
  571. String1Weld = CreateWeld(m, PivotHandle1, String1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0047981739, -1.87628937, 0, 8.04664523e-007, -1, 1.50134269e-007, 1, 8.04658157e-007, -4.06052495e-005, 4.06052386e-005, 1.50166912e-007, 1))
  572. CreateMesh("CylinderMesh", String1, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 0.153600037))
  573. PivotHandle2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "PivotHandle2", Vector3.new(0.220000014, 0.220000014, 0.220000014))
  574. PivotHandle2Weld = CreateWeld(m, PivotConnector2, PivotHandle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -7.27595761e-012, 0, 1, -2.67841305e-014, -7.27595761e-012, -2.67841305e-014, 1))
  575. CreateMesh("SpecialMesh", PivotHandle2, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811))
  576. String2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "String2", Vector3.new(0.220000014, 3.49184012, 0.220000014))
  577. String2Weld = CreateWeld(m, PivotHandle2, String2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00483489037, 1.87658691, 0, 8.04664523e-007, -1, 1.50134269e-007, 1, 8.04658157e-007, -4.06052495e-005, 4.06052386e-005, 1.50166912e-007, 1))
  578. CreateMesh("CylinderMesh", String2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 0.153600037))
  579.  
  580. --[[ Credits to Fenrier for the Effect Functions. ]]--
  581.  
  582. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  583. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  584. prt.Anchored = true
  585. prt.CFrame = cframe
  586. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  587. game:GetService("Debris"):AddItem(prt, 10)
  588. if Type == 1 or Type == nil then
  589. table.insert(Effects, {
  590. prt,
  591. "Block1",
  592. delay,
  593. x3,
  594. y3,
  595. z3,
  596. msh
  597. })
  598. elseif Type == 2 then
  599. table.insert(Effects, {
  600. prt,
  601. "Block2",
  602. delay,
  603. x3,
  604. y3,
  605. z3,
  606. msh
  607. })
  608. end
  609. end
  610.  
  611. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  612. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  613. prt.Anchored = true
  614. prt.CFrame = cframe
  615. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  616. game:GetService("Debris"):AddItem(prt, 10)
  617. table.insert(Effects, {
  618. prt,
  619. "Cylinder",
  620. delay,
  621. x3,
  622. y3,
  623. z3,
  624. msh
  625. })
  626. end
  627.  
  628. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  629. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  630. prt.Anchored = true
  631. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  632. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  633. game:GetService("Debris"):AddItem(prt, 10)
  634. table.insert(Effects, {
  635. prt,
  636. "Cylinder",
  637. delay,
  638. x3,
  639. y3,
  640. z3,
  641. msh
  642. })
  643. end
  644.  
  645. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  646. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  647. prt.Anchored = true
  648. prt.CFrame = cframe
  649. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  650. game:GetService("Debris"):AddItem(prt, 10)
  651. table.insert(Effects, {
  652. prt,
  653. "Cylinder",
  654. delay,
  655. x3,
  656. y3,
  657. z3,
  658. msh
  659. })
  660. end
  661.  
  662. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  663. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  664. prt.Anchored = true
  665. prt.CFrame = cframe
  666. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  667. game:GetService("Debris"):AddItem(prt, 10)
  668. table.insert(Effects, {
  669. prt,
  670. "Cylinder",
  671. delay,
  672. x3,
  673. y3,
  674. z3,
  675. msh
  676. })
  677. end
  678.  
  679. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  680. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  681. prt.Anchored = true
  682. prt.CFrame = cframe
  683. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  684. game:GetService("Debris"):AddItem(prt, 10)
  685. table.insert(Effects, {
  686. prt,
  687. "Cylinder",
  688. delay,
  689. x3,
  690. y3,
  691. z3,
  692. msh
  693. })
  694. end
  695.  
  696. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  697. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  698. prt.Anchored = true
  699. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  700. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  701. local num = math.random(10, 50) / 1000
  702. game:GetService("Debris"):AddItem(prt, 10)
  703. table.insert(Effects, {
  704. prt,
  705. "Shatter",
  706. num,
  707. prt.CFrame,
  708. math.random() - math.random(),
  709. 0,
  710. math.random(50, 100) / 100
  711. })
  712. end
  713.  
  714. spread = 100
  715.  
  716. range = 250
  717.  
  718. rangepower = 20
  719.  
  720. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  721. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  722. prt.Anchored = true
  723. prt.CFrame = cframe
  724. prt.Material = "Neon"
  725. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  726. game:GetService("Debris"):AddItem(prt, 10)
  727. coroutine.resume(coroutine.create(function(Part, Mesh)
  728. for i = 0, 1, delay do
  729. swait()
  730. --BlockEffect(BrickColor.new("Really black"), CFrame.new(prt.Position) * CFrame.new(math.random(-500, 500) / 100, math.random(-500, 500) / 100, math.random(-500, 500) / 100), 1, 1, 1, .5, .5, .5, .05, 1)
  731. Part.Transparency = i
  732. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  733. end
  734. Part.Parent = nil
  735. end), prt, msh)
  736. end
  737.  
  738. function shoottrail(mouse,SpreadAmount)
  739. local SpreadVectors = Vector3.new(math.random(-SpreadAmount,SpreadAmount), math.random(-SpreadAmount,SpreadAmount), math.random(-SpreadAmount,SpreadAmount))
  740. local MainPos = BowHandle.Position
  741. local MainPos2 = mouse.Hit.p+SpreadVectors
  742. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  743. local speed = 50
  744. local num = 50
  745. coroutine.resume(coroutine.create(function()
  746. repeat
  747. swait()
  748. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  749. local mag = (MainPos - pos).magnitude
  750. Laser(BrickColor.new("Really black"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15)
  751. MainPos = MainPos + (MouseLook.lookVector * speed)
  752. num = num - 1
  753. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  754. if hit ~= nil then
  755. num = 0
  756. local refpart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  757. --function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  758. refpart.Touched:connect(function(hit) do
  759. if hit.Parent:FindFirstChildOfClass("Humanoid") then
  760. Damage(hit.Parent, math.random(999999999,999999999), 1.25)
  761. end
  762. end
  763. end)
  764. refpart.Anchored = true
  765. refpart.CFrame = CFrame.new(pos)
  766. game:GetService("Debris"):AddItem(refpart, 2)
  767. for i = 1, math.random(2, 4) do
  768. end
  769. end
  770. if num <= 0 then
  771. local refpart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  772. refpart.Anchored = true
  773. refpart.CFrame = CFrame.new(pos)
  774. game:GetService("Debris"):AddItem(refpart, 2)
  775. end
  776. until num <= 0
  777. end))
  778. end
  779.  
  780. --[[ Attack Functions ]]--
  781.  
  782. local Hold = false
  783.  
  784. function CFA(x,y,z)
  785. return CFrame.fromEulerAnglesXYZ(math.rad(x),math.rad(y),math.rad(z))
  786. end
  787.  
  788. function attackone()
  789. attack = true
  790. change = 1
  791. Humanoid.WalkSpeed = 100
  792. for i = 0, 1, 0.2 do
  793. swait()
  794. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), .3)
  795. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), .3)
  796. RW.C0 = clerp(RW.C0, CFrame.new(0.5, 0.49, -.5) * angles(math.rad(90), math.rad(0), math.rad(-60)), .3)
  797. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), .3)
  798. BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-50), math.rad(0)), .3)
  799. PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  800. PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  801. FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  802. if Torsovelocity < 1 then
  803. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33)
  804. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33)
  805. elseif Torsovelocity > 2 then
  806. RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), .3)
  807. LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), .3)
  808. end
  809. end
  810. CreateSound("rbxassetid://188569331",BowHandle,1,1)
  811. FakeArrow.Transparency = 0
  812. for i = 0, 1, 0.2 do
  813. swait()
  814. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), .3)
  815. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), .3)
  816. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)), .3)
  817. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), .3)
  818. BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), .3)
  819. PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3)
  820. PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  821. FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(-1.3, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  822. if Torsovelocity < 1 then
  823. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33)
  824. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33)
  825. elseif Torsovelocity > 2 then
  826. RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), .3)
  827. LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), .3)
  828. end
  829. end
  830. while true do
  831. swait()
  832. if Hold == true then
  833. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), .3)
  834. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), .3)
  835. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)), .3)*CFA(math.random(-.6,.6),math.random(-.5,.5),math.random(-.5,.5))
  836. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), .3)
  837. BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), .3)
  838. PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3)*CFA(0, 0 ,math.random(-.6,.6))
  839. PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)*CFA(0, 0 ,math.random(-.6,.6))
  840. FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(-1.3, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  841. if Torsovelocity < 1 then
  842. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33)
  843. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33)
  844. elseif Torsovelocity > 2 then
  845. RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), .3)
  846. LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), .3)
  847. end
  848. elseif Hold == false then
  849. break
  850. end
  851. end
  852. CreateSound("rbxassetid://166032326",BowHandle,1,1)
  853. FakeArrow.Transparency = 1
  854. shoottrail(mouse,0)
  855. for i = 0, 1, 0.2 do
  856. swait()
  857. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3)
  858. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  859. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(130), math.rad(0), math.rad(20)), .3)
  860. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), .3)
  861. BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(0)), .3)
  862. PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-4)), .5)*CFA(0, 0 ,math.random(-.6,.6))
  863. PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(4)), .5)*CFA(0, 0 ,math.random(-.6,.6))
  864. FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  865. if Torsovelocity < 1 then
  866. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33)
  867. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33)
  868. elseif Torsovelocity > 2 then
  869. RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), .3)
  870. LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), .3)
  871. end
  872. end
  873. Humanoid.WalkSpeed = 100
  874. attack = false
  875. end
  876.  
  877. --[[Attacks]]--
  878.  
  879. mouse.Button1Down:connect(function()
  880. if attack == false and attacktype == 1 and Hold == false then
  881. Hold = true
  882. attackone()
  883. end
  884. end)
  885.  
  886. mouse.Button1Up:connect(function(k)
  887. if attack == true and Hold == true then
  888. Hold = false
  889. end
  890. end)
  891.  
  892. mouse.KeyDown:connect(function(k)
  893. k = k:lower()
  894. if attack == false and k == '' then
  895.  
  896. end
  897. end)
  898.  
  899. --[[ Credits to Fenrier for the Movement Detection and Effects table. ]]--
  900.  
  901. Humanoid.WalkSpeed = 100
  902.  
  903. while true do
  904. swait()
  905. if Hold == true then
  906. local aim = CFrame.new(RootPart.Position,mouse.Hit.p)
  907. local direction = aim.lookVector
  908. local headingA = math.atan2(direction.x, direction.z)
  909. headingA = math.deg(headingA)
  910. Humanoid.AutoRotate = false
  911. RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA-180), math.rad(0))
  912. else
  913. Humanoid.AutoRotate = true
  914. end
  915. for i, v in pairs(Character:GetChildren()) do
  916. if v:IsA("Part") then
  917. v.Material = "SmoothPlastic"
  918. elseif v:IsA("Hat") then
  919. v:WaitForChild("Handle").Material = "SmoothPlastic"
  920. end
  921. end
  922. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  923. velocity = RootPart.Velocity.y
  924. sine = sine + change
  925. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  926. if equipped == true or equipped == false then
  927. if RootPart.Velocity.y > 1 and hit == nil then
  928. Anim = "Jump"
  929. if attack == false then
  930. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  931. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  932. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin(sine / 25))), .3)
  933. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), .3)
  934. RH.C0 = clerp(RH.C0, cn(1, -.7, -.5) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), .3)
  935. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(10)), .3)
  936. BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  937. PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  938. PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  939. FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  940. end
  941. elseif RootPart.Velocity.y < -1 and hit == nil then
  942. Anim = "Fall"
  943. if attack == false then
  944. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  945. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  946. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin(sine / 25))), .3)
  947. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(20), math.rad(0), math.rad(-50)), .3)
  948. RH.C0 = clerp(RH.C0, cn(1, -.9 - .1 * math.sin(sine / 27), 0) * RHCF * angles(math.rad(-3 + 1 * math.cos(sine / 23)), math.rad(0), math.rad(0)), .3)
  949. LH.C0 = clerp(LH.C0, cn(-1, -.9 - .1 * math.sin(sine / 27), 0) * LHCF * angles(math.rad(-3 + 1 * math.cos(sine / 23)), math.rad(0), math.rad(0)), .3)
  950. BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  951. PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  952. PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  953. FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  954. end
  955. elseif Torsovelocity < 1 and hit ~= nil then
  956. Anim = "Idle"
  957. if attack == false then
  958. change = 1
  959. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.1 + .1 * math.sin(sine / 27)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  960. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 5 * math.sin(sine / 25)), math.rad(0), math.rad(30 + 3 * math.sin(sine / 25))), .3)
  961. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin(sine / 25))), .3)
  962. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-35 + 1 * math.sin(sine / 25))), .3)
  963. RH.C0 = clerp(RH.C0, cn(1, -.9 - .1 * math.sin(sine / 27), 0) * RHCF * angles(math.rad(-5 + 1 * math.sin(sine / 25)), math.rad(20), math.rad(0)), .3)
  964. LH.C0 = clerp(LH.C0, cn(-1, -.9 - .1 * math.sin(sine / 27), 0) * LHCF * angles(math.rad(-5 + 1 * math.sin(sine / 25)), math.rad(20), math.rad(0)), .3)
  965. BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  966. PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  967. PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  968. FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  969. end
  970. elseif Torsovelocity > 2 and hit ~= nil then
  971. Anim = "Walk"
  972. if attack == false then
  973. change = 3
  974. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-30 + 5 * math.sin(sine / 10))), .3)
  975. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(-5), math.rad(30 - 5 * math.sin(sine / 10))), .3)
  976. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80)), .3)
  977. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-25 + 2 * math.sin(sine / 25))), .3)
  978. RH.C0 = clerp(RH.C0, cn(1, -1 - 0.1 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(20), math.rad(-10) - math.sin(sine / 8)), .3)
  979. LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.1 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(20), math.rad(10) - math.sin(sine / 8)), .3)
  980. BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  981. PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  982. PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  983. FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  984. end
  985. end
  986. end
  987. if #Effects > 0 then
  988. for e = 1, #Effects do
  989. if Effects[e] ~= nil then
  990. local Thing = Effects[e]
  991. if Thing ~= nil then
  992. local Part = Thing[1]
  993. local Mode = Thing[2]
  994. local Delay = Thing[3]
  995. local IncX = Thing[4]
  996. local IncY = Thing[5]
  997. local IncZ = Thing[6]
  998. if Thing[1].Transparency <= 1 then
  999. if Thing[2] == "Block1" then
  1000. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1001. Mesh = Thing[1].Mesh
  1002. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1003. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1004. elseif Thing[2] == "Block2" then
  1005. Thing[1].CFrame = Thing[1].CFrame
  1006. Mesh = Thing[7]
  1007. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1008. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1009. elseif Thing[2] == "Cylinder" then
  1010. Mesh = Thing[1].Mesh
  1011. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1012. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1013. elseif Thing[2] == "Blood" then
  1014. Mesh = Thing[7]
  1015. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  1016. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1017. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1018. elseif Thing[2] == "Elec" then
  1019. Mesh = Thing[1].Mesh
  1020. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1021. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1022. elseif Thing[2] == "Disappear" then
  1023. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1024. elseif Thing[2] == "Shatter" then
  1025. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1026. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1027. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1028. Thing[6] = Thing[6] + Thing[5]
  1029. end
  1030. else
  1031. Part.Parent = nil
  1032. table.remove(Effects, e)
  1033. end
  1034. end
  1035. end
  1036. end
  1037. end
  1038. end
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