Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if not game:IsLoaded() then
- game.Loaded:Wait()
- end
- local messages = {
- "Buy any jailbreak vehicle! | Shop now at ⚪⚫BestJailbreak.Store⚪⚫",
- "Store has the Best Prices and Best Delivery! | Shop now at ✨BestJailbreak.Store✨",
- "Get Beignet/Celsior for 25$ only | Shop now at ❤️🔥 BestJailbreak.Store ❤️🔥",
- "Acquire Brulee for 10$! only | Shop now at ✨BestJailbreak.Store✨",
- "Obtain your Torpedo/Javelin today for only $35!! | Shop now at 🛒BestJailbreak.Store🛒",
- "MOST Rare items come from this Store! | Shop now at 🔥BestJailbreak.Store🔥"
- }
- local Services = setmetatable({}, {
- __index = function(_, service)
- return game:GetService(service)
- end
- })
- local function SendMessages()
- for i = 1,3 do
- for _, msg in ipairs(messages) do
- pcall(function()
- Services.TextChatService.TextChannels.RBXGeneral:SendAsync(msg)
- end)
- wait(4.5)
- end
- end
- end
- SendMessages()
- -- Optimized server-hopper for Roblox (keeps original behavior but removes unused stuff)
- local P = game:GetService("Players")
- local T = game:GetService("TeleportService")
- local H = game:GetService("HttpService")
- local pl = P.LocalPlayer
- local loaderUrl = "https://api.prnxzdev.lol/JBLoader.lua"
- local serverListUrl = "https://api.prnxzdev.lol/large_servers.php"
- -- queue the paste to run after teleport (loadstring; no local save)
- local ScriptFile = "https://pastebin.com/raw/1BadCJ5P"
- local q = queue_on_teleport or (syn and syn.queue_on_teleport)
- if q then
- q(string.format([[
- if not game:IsLoaded() then game.Loaded:Wait() end
- loadstring(game:HttpGet("%s"))()
- ]], ScriptFile))
- end
- local hoping, success
- pl.OnTeleport:Connect(function(state)
- if state == Enum.TeleportState.Started then success = true end
- end)
- local function pickAndTeleport()
- hoping = true
- success = false
- for _=1,6 do -- try a few times per call
- local ok, data = pcall(function() return H:JSONDecode(game:HttpGet(serverListUrl)) end)
- if not ok or not data or not data.servers then break end
- local s = data.servers[math.random(1,#data.servers)]
- if s and s.playing < (s.maxPlayers - 2) and s.id ~= game.JobId then
- pcall(function() T:TeleportToPlaceInstance(game.PlaceId, s.id, pl) end)
- -- if teleport starts, Player.OnTeleport will flip `success` to true
- task.wait(0.5)
- if success then return end
- end
- task.wait(0.25)
- end
- hoping = false
- end
- -- resilient loop: keep trying until teleport starts
- while not success do
- pickAndTeleport()
- if not success then task.wait(10) end
- end
Advertisement
Add Comment
Please, Sign In to add comment