Advertisement
Guest User

Untitled

a guest
Apr 27th, 2017
104
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.69 KB | None | 0 0
  1. update-checker:
  2. enabled: false
  3. # Modes: auto, bukkit, spigot
  4. mode: auto
  5.  
  6. # Enable the oldcombatmechanics.toggle permission
  7. # for players to individually /ocm toggle their cooldown
  8. enableIndividualToggle: false
  9.  
  10. # To use the per-world feature you specify a list of the worlds in the []
  11. # For example: (names are case sensitive)
  12. # worlds: [world,survival,creative,SkyWars]
  13. # Another example (for 1 world):
  14. # worlds: [bestWorld]
  15.  
  16. disable-attack-cooldown:
  17. # This is to disable the attack cooldown
  18. enabled: false
  19. worlds: []
  20. # What to set the attack speed to. Default for 1.9 is 4, at least 16 is needed for no cooldown.
  21. generic-attack-speed: 24
  22.  
  23. disable-player-collisions:
  24. # This is to disable player collisions
  25. enabled: false
  26. worlds: []
  27. # How often the plugin should check that all players have no collisions applied to them
  28. # This is specified in minutes, but decimals can be used (i.e. 0.5 = 30 seconds)
  29. collision-check-frequency: 1
  30.  
  31. disable-sword-sweep:
  32. # This is to disable the sword sweep attack
  33. # The particle effect will still be present but will not affect surrounding entities
  34. enabled: false
  35. worlds: []
  36.  
  37. disable-shield-craft:
  38. # Disable the crafting of shields
  39. enabled: false
  40. worlds: []
  41.  
  42. disable-offhand:
  43. # Disable the usage of the offhand
  44. # Won't affect sword-blocking module
  45. enabled: false
  46. worlds: []
  47. # Whether the following list blocks items or allows them
  48. whitelist: false
  49. # List of items that should be allowed/not
  50. # Example: [diamond_sword,BOW]
  51. items: []
  52.  
  53. old-brewing-stand:
  54. # Automatically adds a blaze powder to brewing stand upon opening
  55. enabled: false
  56. worlds: []
  57.  
  58. no-lapis-enchantments:
  59. # Automatically adds lapis to enchantment tables upon opening
  60. enabled: false
  61. worlds: []
  62.  
  63. disable-elytra:
  64. # As players attempt to move around elytra items they get destroyed
  65. enabled: false
  66. worlds: []
  67.  
  68. old-tool-damage:
  69. # This is to set the tool damage as in pre-1.9
  70. # NOTE: this will modify the damage, however on the item tooltip it will still show the 1.9+ damage
  71. enabled: true
  72. worlds: []
  73. # This will allow you to set the damage divider
  74. # The default values below are obtained by doing (1.8 value)/(1.9 value)
  75. # Only axes and shovel values changed between the versions, so all others here have a divider of 1
  76. # We put them here anyway in case you wished to change them.
  77. # The plugin subtracts the enchantment-added damage,
  78. # divides the damage done while holding the weapon by the following values,
  79. # and adds back on the enchantment-added damage.
  80. damages:
  81. # Axe damages
  82. GOLD_AXE: 2.333333
  83. WOOD_AXE: 2.333333
  84. STONE_AXE: 2.25
  85. IRON_AXE: 1.8
  86. DIAMOND_AXE: 1.5
  87. # Shovel damages
  88. GOLD_SPADE: 2.5
  89. WOOD_SPADE: 2.5
  90. STONE_SPADE: 1.75
  91. IRON_SPADE: 1.5
  92. DIAMOND_SPADE: 1.375
  93. # Sword damages
  94. GOLD_SWORD: 1
  95. WOOD_SWORD: 1
  96. STONE_SWORD: 1
  97. IRON_SWORD: 1
  98. DIAMOND_SWORD: 1
  99. # Pickaxe damages
  100. GOLD_PICKAXE: 1
  101. WOOD_PICKAXE: 1
  102. STONE_PICKAXE: 1
  103. IRON_PICKAXE: 1
  104. DIAMOND_PICKAXE: 1
  105. # Hoe damages
  106. GOLD_HOE: 1
  107. WOOD_HOE: 1
  108. STONE_HOE: 1
  109. IRON_HOE: 1
  110. DIAMOND_HOE: 1
  111.  
  112. sword-blocking:
  113. # This is to allow players to block with swords again by getting a shield while they hold right click with a sword
  114. enabled: false
  115. worlds: []
  116. # List of blocks right-clicking on won't give you a shield
  117. excluded: [enchantment_table,anvil,brewing_stand,trapped_chest,chest,bed,boat,fence_gate,dispenser,dropper,furnace,jukebox,ender_chest,stone_button,wood_button,beacon,tripwire_hook,hopper,daylight_detector,daylight_detector_inverted,item_frame,diode,diode_block_off,diode_block_on,redstone_comparator,redstone_comparator_off,redstone_comparator_on,acacia_door,birch_door,dark_oak_door,jungle_door,wood_door,wooden_door]
  118.  
  119. old-golden-apples:
  120. # This is to change the behaviour / crafting of golden apples to how it was in pre-1.9
  121. enabled: true
  122. # If you don't want enchanted golden apples to be craftable, set this to false
  123. enchanted-golden-apple-crafting: false
  124. # Enabling this makes the potion effects gained by eating golden apples
  125. # and enchanted golden apples the same as it was in pre-1.9
  126. old-potion-effects: true
  127. # Potion effects golden apples should apply
  128. # Duration is in ticks (20 ticks = 1 second)
  129. # Amplifier is potion level -1, so Regeneration IV would be amplifier 3
  130. gapple-effects:
  131. regeneration:
  132. duration: 100
  133. amplifier: 1
  134. absorption:
  135. duration: 2400
  136. amplifier: 0
  137. # Potion effects enchanted golden apples should apply
  138. napple-effects:
  139. regeneration:
  140. duration: 600
  141. amplifier: 4
  142. damage_resistance:
  143. duration: 6000
  144. amplifier: 0
  145. fire_resistance:
  146. duration: 6000
  147. amplifier: 0
  148. absorption:
  149. duration: 2400
  150. amplifier: 0
  151. # Enable this if you have another plugin which adds a crafting recipe for
  152. # enchanted golden apples (requires server restart)
  153. no-conflict-mode: false
  154. worlds: []
  155.  
  156. old-fishing-knockback:
  157. # This is to make the knockback of players when they get hit by a fishing bobber the same as it was in pre-1.9
  158. # Credit to HyKurtis for the original code, optimised by Rayzr522
  159. enabled: true
  160. worlds: []
  161. # This makes OCM check if other plugins are stopping the rod damage and follow their choice
  162. # Set to false to always have rod damage
  163. checkCancelled: false
  164. # This is the damage done by the fishing rod attack
  165. damage: 0.2
  166.  
  167. projectile-knockback:
  168. # This adds knockback and/or damage to players when they get hit by snowballs, eggs & enderpearls
  169. # This has been a Bukkit bug for so long people thought it was vanilla when it was recently patched
  170. enabled: true
  171. worlds: []
  172. # This is the damage done by each projectile
  173. damage:
  174. snowball: 0.1
  175. egg: 0.1
  176. ender_pearl: 0.1
  177.  
  178. old-player-regen:
  179. # This is to make players' regeneration act mostly like it did in pre-1.9
  180. # It's hard to make it behave exactly like before, but in general this makes it work like in pre-1.9
  181. enabled: true
  182. worlds: []
  183. # How often, in seconds, a player should regenerate health
  184. frequency: 3
  185. # How many half-hearts the player should heal by, every seconds specified above
  186. amount: 1
  187. # How much exhaustion healing should give to the player. In 1.8: 3 In 1.9: 4 in 1.11: 6
  188. # If, after adding this, Minecraft finds the value is above 4, it subtracts 4
  189. # and either reduces saturation or, if saturation is 0, reduces food level by 1 (1/2 a stick)
  190. exhaustion: 3
  191.  
  192. old-armour-strength:
  193. # This is to set armour strength values as in pre-1.9
  194. enabled: true
  195. worlds: []
  196. # The higher the armour toughness value the closer the damage done while wearing armour is to pre-1.9 values
  197. toughness: 9999
  198. # This is to change the armour strength values if you so wish
  199. strength:
  200. # Leather armour
  201. LEATHER_HELMET: 1
  202. LEATHER_CHESTPLATE: 3
  203. LEATHER_LEGGINGS: 2
  204. LEATHER_BOOTS: 1
  205. # Chainmail armour
  206. CHAINMAIL_HELMET: 2
  207. CHAINMAIL_CHESTPLATE: 5
  208. CHAINMAIL_LEGGINGS: 4
  209. CHAINMAIL_BOOTS: 1
  210. # Golden armour
  211. GOLD_HELMET: 2
  212. GOLD_CHESTPLATE: 5
  213. GOLD_LEGGINGS: 3
  214. GOLD_BOOTS: 1
  215. # Iron armour
  216. IRON_HELMET: 2
  217. IRON_CHESTPLATE: 6
  218. IRON_LEGGINGS: 5
  219. IRON_BOOTS: 2
  220. # Diamond armour
  221. DIAMOND_HELMET: 3
  222. DIAMOND_CHESTPLATE: 8
  223. DIAMOND_LEGGINGS: 6
  224. DIAMOND_BOOTS: 3
  225.  
  226. disable-projectile-randomness:
  227. # This is to remove projectile randomness while firing arrows with a bow
  228. # This is actually a very old feature and has been in the game for quite some time
  229. enabled: false
  230. worlds: []
  231.  
  232. disable-bow-boost:
  233. # This is to stop players from boosting themselves forward by hitting themselves
  234. # while running with a punch II arrow from their bow
  235. # This module just stops them from hitting themselves with arrows entirely
  236. enabled: false
  237. worlds: []
  238.  
  239. ################################
  240. #### SPECIAL SETTINGS BELOW ####
  241. ################################
  242.  
  243. # This enables debug messages, only enable when troubleshooting
  244. debug:
  245. enabled: false
  246.  
  247. # DON'T EVER EVER EVER CHANGE THIS UNLESS YOU KNOW WHAT YOU'RE DOING (It will reset the config if you don't have it at the right number)
  248. config-version: 14
  249.  
  250. # Not added yet
  251. old-potion-effects:
  252. # This is to restore the 1.8 potion effects before they were nerfed
  253. enabled: true
  254. # Poison potion II
  255. 8228:
  256. poison:
  257. duration: 440
  258. amplifier: 1????
  259. # Extended Poison potion
  260. 8260:
  261. poison:
  262. duration: 2400
  263. amplifier: 0????
  264. # Extended Regeneration potion
  265. 8257:
  266. regeneration:
  267. duration: 2400
  268. amplifier: 0????
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement