Django93

Tutoring: FireMage 2

Sep 4th, 2012
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  1. [20:20] Djangoo oh cool
  2. [20:21] Djangoo just eating dinner now, I'll be with you in a sec
  3. [20:21] FireMage Ok, lol
  4. [20:55] Djangoo aite I'm back
  5. [20:55] Djangoo how've you been?
  6. [20:56] FireMage Not bad, Work has kept me occupied
  7. [20:56] FireMage Tried to work on adding the movesets+EV's for our team but haven't got too far.
  8. [20:57] Djangoo yeah thats fine, lets finish up that team now then get to same battling
  9. [20:57] Djangoo you ok with that?
  10. [20:57] FireMage Sure
  11. [20:57] Djangoo coool
  12. [20:57] Djangoo so far did you get exactly, and what do you need help with?
  13. [20:57] FireMage I also looked at our team and noticed that Trick Room might be a viable playstyle with it
  14. [20:57] FireMage Erm, I've completed Rotom-F
  15. [20:58] FireMage I couldn't choose a set for Missy and Miltank
  16. [20:58] FireMage Scratch that, I have sets for those three
  17. [20:59] FireMage and EV sets. I wasn't ure on what Midreavus had to outrun
  18. [20:59] FireMage *Sure
  19. [20:59] FireMage The other three haven't been touched.
  20. [20:59] Djangoo ok thats good
  21. [20:59] Djangoo for determining how much speed we want on misdreavus we can use this
  22. [21:00] Djangoo http://www.smogon.com/bw/articles/nuspeed_tiers
  23. [21:01] Djangoo what set are you planning on using for misdreavus?
  24. [21:02] FireMage Calm Mind
  25. [21:02] Djangoo with Substitute or not?
  26. [21:02] FireMage I've gone with WoW over Substtute
  27. [21:02] FireMage Patches up it's eaker defence stat
  28. [21:02] FireMage *Weaker
  29. [21:03] Djangoo ok well either way it wants to outspeed Skuntank
  30. [21:03] Djangoo to get that burn in
  31. [21:03] Djangoo the large majority of skuntank run adamant and not jolly
  32. [21:03] Djangoo so you will be pretty safe as long as misdreavus hits 268 speed
  33. [21:04] FireMage Ok, so 252 Bold
  34. [21:04] FireMage gives us 268 speed
  35. [21:04] FireMage Do I pump the rest into HP or SP.Atk?
  36. [21:05] Djangoo its hard to tell really
  37. [21:05] Djangoo for now go with SpAtk, your running an offensive set and want to actually deal damage
  38. [21:06] Djangoo if when we test the team find out we want to take some specific hits better, then we can look into moving some EVs into HP
  39. [21:06] FireMage Ok, cool
  40. [21:07] FireMage 252hp hits 324hp (just as a reference)
  41. [21:07] FireMage wouldnt that mean it's a SR number?
  42. [21:10] Djangoo well in general you want to make sure you have an odd HP number
  43. [21:12] Djangoo and since 324 is divisible by 4 but not 16, its generally a bad idea to go with that
  44. [21:12] Djangoo 323 HP would be optimal, takes less damage from SR, toxic, burn etc
  45. [21:13] FireMage Ok. I've taken your advice and have put the 252 in Sp.Atk and the remaining 4 in Def.
  46. [21:13] FireMage and switched from Bold to Modest
  47. [21:13] FireMage So it can hit hard
  48. [21:13] Djangoo ok cool
  49. [21:13] Djangoo yeah people normally view missy as a defensive pokemon
  50. [21:14] Djangoo so it should catch people off guard when it hits with that much power
  51. [21:15] FireMage Should we go with a dual weather-esque thing with Exegg and Ludicolo?
  52. [21:16] FireMage Or at least have Sunny/Rain Dance on them as an opportunity grabber if we get a chance to set it up?
  53. [21:17] FireMage or do they suffer with 4mss in NU?
  54. [21:17] Djangoo sunny day ludicolo and sunny day exeggutor are absolutely fantastic pokemon at the moment
  55. [21:17] Djangoo ugh rain dance ludicolo**
  56. [21:17] FireMage Lol
  57. [21:18] Djangoo in fact one of the most poular teams uses both
  58. [21:18] Djangoo and its really effective since they have similar counters, and overwhelm the other team
  59. [21:18] FireMage Oh, cool
  60. [21:18] Djangoo so if one dies the other can sweep
  61. [21:18] Djangoo etc
  62. [21:19] FireMage I see
  63. [21:19] Djangoo so in short, yes use them they are strong
  64. [21:20] FireMage Maybe I could use Solarbeam on Ludi - just in case Eggy is able to set Sunny-D up and Ludi's still alive
  65. [21:22] Djangoo you could - but it leaves ludicolo without a grass type STAB if it wants to sweep with rain dance, and is honestly too situational to work properly
  66. [21:22] Djangoo 99% of the time giga drain will be better
  67. [21:22] FireMage Oh, Ok.
  68. [21:22] Djangoo I like that your actually thinking about things to use, rather than just going with the standard though
  69. [21:23] FireMage Progress!
  70. [21:23] FireMage +It's how I take to OU teambuilding for tourney's
  71. [21:23] FireMage An error in teambuilding made handling Jirachi easier
  72. [21:24] Djangoo well yeah its always how you should build for tournaments
  73. [21:24] Djangoo lol what error?
  74. [21:24] FireMage I went with Water Absorb for Politoed
  75. [21:24] FireMage and the rest of my team was somewhat reliant on rain
  76. [21:25] FireMage And weak to Thunder - Which missed thanks to the null weather
  77. [21:26] Djangoo lol excellent
  78. [21:26] FireMage http://pastebin.com/v4n9VaxZ
  79. [21:26] FireMage That's a log of my battle w/ Incon for Nulympics
  80. [21:26] FireMage remembered I still had it
  81. [21:26] Djangoo oh cool reading that now
  82. [21:28] FireMage I'm assuming SolarBeam on Sunny Day Eggy
  83. [21:29] Djangoo yep
  84. [21:29] Djangoo also consider fitting in sleep powder somehwere on it
  85. [21:29] FireMage Or again, as it's situational on whetherif I can get SD up
  86. [21:29] Djangoo gives it loads of chances to set up sunny day
  87. [21:29] FireMage Ah
  88. [21:29] FireMage That'll give me a shot of getting it up
  89. [21:29] Djangoo yeah
  90. [21:29] FireMage I'll get rid of HP Fire
  91. [21:29] Djangoo yeah hp fire hits basically...nothing
  92. [21:29] FireMage Psychic'll damage Amoonguss more
  93. [21:30] Djangoo neutral damage on skuntank is about it
  94. [21:30] FireMage Eggy shouldn't be in on skunktank
  95. [21:30] FireMage Or I'd just switch for HP Ground
  96. [21:30] FireMage But it's why I have Miltank~
  97. [21:31] Djangoo yeah precisely
  98. [21:31] Djangoo also that was a cool match, really close
  99. [21:31] FireMage Yeah :x
  100. [21:32] FireMage I had no practice with that team
  101. [21:32] FireMage Seeing and Reptile John'd/Ainactive
  102. [21:32] FireMage -A
  103. [21:38] Djangoo for what its worth you played well, a few nice predictions
  104. [21:38] FireMage Oh, Ok!
  105. [21:39] Djangoo just a shame you didn't pull it off the first few turns
  106. [21:39] FireMage Yeah :x
  107. [21:39] FireMage I heard Incon was good
  108. [21:39] Djangoo well he'll probably win the whole thing so yeah
  109. [21:40] FireMage I got nervous! lmao
  110. [21:40] Djangoo lol well thats what we'll work on!
  111. [21:42] FireMage Yay!
  112. [21:46] FireMage Ok, now Regirock should be doing?>
  113. [21:46] FireMage I've never used it before :x
  114. [21:48] Djangoo well you've got it their for one main reason
  115. [21:49] Djangoo beating normal / flying types like cinccino and braviary
  116. [21:49] Djangoo so what would you /think/ it needs
  117. [21:49] FireMage Stone Edge
  118. [21:49] FireMage SR
  119. [21:50] FireMage I'd go as far to say Thunder Wave and EQ
  120. [21:50] Djangoo and hey presto you've made regirocks set
  121. [21:50] Djangoo you can also use drain punch > eq if you want some extra recovery
  122. [21:50] FireMage Oh, ok.
  123. [21:50] Djangoo and ice punch if you are really afraid of golurk
  124. [21:50] Djangoo orrrr toxic over thunder wave
  125. [21:50] FireMage Has Sturdy Regi been released?
  126. [21:51] Djangoo I don't think so.
  127. [21:51] Djangoo even if it had, clear body is generally better
  128. [21:51] Djangoo nothing is going to OHKO regirock soon
  129. [21:51] FireMage Okay.
  130. [21:52] FireMage I think due to the slightly slower nature of the team, T-Wave would be ore appreciated
  131. [21:53] Djangoo i would tend to agree
  132. [21:53] Djangoo if you were more defensive toxic would be better
  133. [21:54] FireMage Ok, All done1
  134. [21:54] FireMage *!
  135. [21:55] Djangoo you done the ev spread?
  136. [21:56] FireMage FUCK
  137. [21:56] Djangoo lol
  138. [21:57] FireMage I closed the window without saving
  139. [21:57] Djangoo -_-
  140. [21:59] FireMage 252Hp/252Attack/4 SpDef?
  141. [21:59] FireMage on RegiR
  142. [22:00] Djangoo take 4 evs from HP to give you an odd HP number
  143. [22:01] Djangoo and move them with the 4 spdef into speed
  144. [22:01] Djangoo just to outrun other regirock if it should ever come to that
  145. [22:01] FireMage Ok
  146. [22:01] FireMage And it should be done
  147. [22:01] FireMage ~Saved
  148. [22:02] Djangoo excellent
  149. [22:05] Djangoo ok so you still got time to keep going?
  150. [22:05] FireMage About an hour, yeah
  151. [22:06] Djangoo kk
  152. [22:06] Djangoo feel like playing a match against me?
  153. [22:06] FireMage Uh, sure
  154. [22:06] Djangoo (I know I know your team, but its just the easiest way to learn some things)
  155. [22:07] FireMage Nah, I don't mind, lol
  156. [22:07] Djangoo ok I challenged you
  157. [22:20] Djangoo so I'm gonna do this a lot when you play a battle
  158. [22:20] Djangoo what do you think you can take away from that match? what did you learn from it
  159. [22:20] FireMage well, I made the same mistake twice
  160. [22:20] Djangoo which was?
  161. [22:21] FireMage Volt Switching as Piloswine was switching in
  162. [22:22] FireMage I could've tricked away my specs
  163. [22:23] Djangoo yeah piloswine is probably the best rotom-f counter
  164. [22:23] FireMage Erm, Also, I had no way to eliminate haunter
  165. [22:23] Djangoo well, you had regirock
  166. [22:23] FireMage Well, after Miltank died
  167. [22:23] Djangoo why didn't you switch to it when you had ludicolo out?
  168. [22:24] FireMage I didn't think to :x
  169. [22:24] Djangoo lol
  170. [22:24] Djangoo yeah regirock has great natural bulk and can easily switch in on haunter
  171. [22:25] Djangoo so in the furture before you make ANY move, just stop and make sure there is nothing better you can be doing
  172. [22:25] FireMage Ok
  173. [22:27] Djangoo what else could you have done when it was obvious I was going to switch in piloswine, apart from using Trick
  174. [22:27] Djangoo ?
  175. [22:27] FireMage hm.
  176. [22:28] FireMage Switch to Miltank
  177. [22:28] FireMage Better Equipped
  178. [22:28] FireMage Maybe even Misdreavus
  179. [22:28] Djangoo yeah double switching would have been an option
  180. [22:28] Djangoo or ludicolo
  181. [22:28] Djangoo outspeeds and scares piloswine away with hydro pump
  182. [22:31] FireMage does it?
  183. [22:31] FireMage I've been mostly guessing speed tiers
  184. [22:32] Djangoo ah yeah I guessed you weren't too sure on the speed tiers
  185. [22:32] Djangoo in general though: piloswine is slow, ludicolo is average to fast
  186. [22:37] FireMage Ok.
  187. [22:37] FireMage I'll study rough speed tiers
  188. [22:37] Djangoo if your ever unsure just look up the two pokes base speeds
  189. [22:37] Djangoo and try and deduce whats faster from that
  190. [22:37] FireMage Ok
  191. [22:38] FireMage What would you say I did well with?
  192. [22:38] Djangoo leading with rotom-f was good
  193. [22:38] Djangoo giving a free turn to samurott could have been troublesome, and that didn't happen
  194. [22:41] Djangoo and in general you kept p ffensive pressure, didn't really let me do what I wanted to do
  195. [22:41] Djangoo just need to work on some more of that advanced prediction
  196. [22:42] FireMage That's alright then
  197. [22:43] Djangoo anyway I think thats enough for today
  198. [22:44] Djangoo next time we'll get you battling a lot more and work on more prediction etc
  199. [22:44] FireMage Ok, thanks Django
  200. [22:44] Djangoo np
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