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- Graphics Feature Status
- Canvas: Hardware accelerated
- Compositing: Hardware accelerated
- Multiple Raster Threads: Enabled
- Out-of-process Rasterization: Hardware accelerated
- OpenGL: Enabled
- Rasterization: Hardware accelerated on all pages
- Skia Renderer: Enabled
- Video Decode: Software only. Hardware acceleration disabled
- Vulkan: Disabled
- WebGL: Hardware accelerated
- WebGL2: Hardware accelerated
- Driver Bug Workarounds
- clear_uniforms_before_first_program_use
- count_all_in_varyings_packing
- decode_encode_srgb_for_generatemipmap
- disable_post_sub_buffers_for_onscreen_surfaces
- exit_on_context_lost
- rely_on_implicit_sync_for_swap_buffers
- disabled_extension_GL_KHR_blend_equation_advanced
- disabled_extension_GL_KHR_blend_equation_advanced_coherent
- disabled_extension_GL_MESA_framebuffer_flip_y
- Problems Detected
- Clear uniforms before first program use on all platforms: 124764, 349137
- Applied Workarounds: clear_uniforms_before_first_program_use
- Mesa drivers in Linux handle varyings without static use incorrectly: 333885
- Applied Workarounds: count_all_in_varyings_packing
- Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
- Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
- Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
- Applied Workarounds: decode_encode_srgb_for_generatemipmap
- Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
- Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
- Some drivers can't recover after OUT_OF_MEM and context lost: 893177
- Applied Workarounds: exit_on_context_lost
- Avoid waiting on a egl fence before swapping buffers and rely on implicit sync on Broadcom GPUs: 938286
- Applied Workarounds: rely_on_implicit_sync_for_swap_buffers
- Disable GL_MESA_framebuffer_flip_y for desktop GL: 964010
- Applied Workarounds: disable(GL_MESA_framebuffer_flip_y)
- Accelerated video decode has been disabled, either via blocklist, about:flags or the command line.
- Disabled Features: video_decode
- Version Information
- Data exported 2022-04-09T16:50:16.336Z
- Chrome version Chrome/90.0.4430.212
- Operating system Linux 5.10.83-v8
- Software rendering list URL https://chromium.googlesource.com/chromium/src/+/e3cd97fc771b893b7fd1879196d1215b622c2bed/gpu/config/software_rendering_list.json
- Driver bug list URL https://chromium.googlesource.com/chromium/src/+/e3cd97fc771b893b7fd1879196d1215b622c2bed/gpu/config/gpu_driver_bug_list.json
- ANGLE commit id unknown hash
- 2D graphics backend Skia/90 f1e4f21baf44e7c9cc0efbbba21c4ed6009686b3
- Command Line /usr/lib/chromium/chromium --show-component-extension-options --enable-gpu-rasterization --no-default-browser-check --disable-pings --media-router=0 --enable-remote-extensions --load-extension --remote-debugging-port=35173 --user-data-dir=/tmp/lighthouse.vyOu7QB --disable-features=TranslateUI,--disable-component-extensions-with-background-pages,--disable-background-networking,--disable-sync,--metrics-recording-only,--disable-default-apps,--no-default-browser-check,--no-first-run,--disable-backgrounding-occluded-windows,--disable-renderer-backgrounding,--disable-background-timer-throttling,--force-fieldtrials=*BackgroundTracing/default/,--window-size=2560,1440,--window-position=0,0,--autoplay-policy=no-user-gesture-required,--noerrdialogs,--disable-session-crashed-bubble,--check-for-update-interval=31536000,--disable-dev-shm-usage,--enable-zero-copy,--num-raster-threads=4,--ignore-gpu-blacklist,--enable-gpu-rasterization,--no-sandbox --flag-switches-begin --flag-switches-end --file-url-path-alias=/gen=/usr/lib/chromium/gen https://testufo.com/
- Driver Information
- Initialization time 1470
- In-process GPU false
- Passthrough Command Decoder false
- Sandboxed true
- GPU0 VENDOR= 0x0000 [Broadcom], DEVICE=0x0000 [V3D 4.2] *ACTIVE*
- Optimus false
- AMD switchable false
- Driver vendor Mesa
- Driver version 20.3.5
- GPU CUDA compute capability major version 0
- Pixel shader version 1.20
- Vertex shader version 1.20
- Max. MSAA samples 4
- Machine model name
- Machine model version
- GL_VENDOR Broadcom
- GL_RENDERER V3D 4.2
- GL_VERSION 2.1 Mesa 20.3.5
- GL_EXTENSIONS GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_copy_depth_to_color GL_NV_fog_distance GL_NV_half_float GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_EXT_texture_buffer_object GL_AMD_texture_texture4 GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_AMD_conservative_depth GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_shader_texture_lod GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_copy_image GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_transform_feedback2 GL_EXT_direct_state_access GL_AMD_multi_draw_indirect GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_texture_compression_astc_ldr GL_ARB_buffer_storage GL_ARB_compute_variable_group_size GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_shading_language_include GL_ARB_texture_stencil8 GL_EXT_shader_integer_mix GL_ARB_get_texture_sub_image GL_KHR_context_flush_control GL_ARB_parallel_shader_compile GL_ARB_shader_atomic_counter_ops GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_MESA_shader_integer_functions GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_EGL_sync
- Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
- Disabled WebGL Extensions
- Window system binding vendor SGI
- Window system binding version 1.4
- Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
- Window manager Unknown
- Compositing manager No
- System visual ID 33
- RGBA visual ID 859
- Direct rendering version DRI3
- Reset notification strategy 0x8261
- GPU process crash count 0
- gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
- Compositor Information
- Tile Update Mode One-copy
- Partial Raster Enabled
- GpuMemoryBuffers Status
- R_8 Software only
- R_16 Software only
- RG_88 Software only
- BGR_565 Software only
- RGBA_4444 Software only
- RGBX_8888 Software only
- RGBA_8888 Software only
- BGRX_8888 Software only
- BGRA_1010102 Software only
- RGBA_1010102 Software only
- BGRA_8888 Software only
- RGBA_F16 Software only
- YVU_420 Software only
- YUV_420_BIPLANAR Software only
- P010 Software only
- Display(s) Information
- Info Display[70] bounds=[0,0 2560x1440], workarea=[0,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external.
- Color space (all) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
- Buffer format (all) BGRA_8888
- SDR white level in nits 100
- Bits per color component 8
- Bits per pixel 24
- Refresh Rate in Hz 59
- Video Acceleration Information
- Vulkan Information
- Device Performance Information
- Log Messages
- [295:295:0409/164957.373338:ERROR:gpu_init.cc(426)] : Passthrough is not supported, GL is desktop
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