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  1. Rank One
  2.  
  3. Chaos is a part of your being, and like any other inherent trait, it is
  4. capable of being developed.
  5.  
  6. You contain infinite potential. In this first rank of the Academy, we
  7. will guide you toward your initial manifestations of it!
  8.  
  9. CONCEPT OF SELF
  10.  
  11. | | TASK 20 - One of the best ways to get started is to simply be
  12. aware when you meet new people and spend some time looking at the
  13. choices they made in their presentations of self.
  14.  
  15. | | Obtain a set of clothing or your House uniform. This should include
  16. footwear and apparel such as a shirt, trousers/skirt, a dress, and robes
  17. or a cloak. This garb should obviously be something beyond the clothing
  18. [Type MORE if you wish to continue reading. (16% shown)]
  19. 7903h, 6928m, 36535e, 29110w ex-more
  20. [File continued via MORE]
  21. acquired during your imprisonment by the pygmies and suitable for a
  22. citizen of the Seat of Chaos.
  23.  
  24. Houses that require a uniform:
  25. o Savants of the Wheel
  26.  
  27. | Understand what weapons and armour are most appropriate for your
  28. chosen profession. Obtain these and know how to utilise them (HELP
  29. ARMOUR and HELP WEAPONS). Remember you can use DIRECTORY <item> to
  30. easily locate these for sale in a city shop!
  31.  
  32. | | Task 207 - Visit with Philemon per this task and then use CLANHELP
  33. LEARNING to guide your lesson usage, learning as much as you can from
  34. Master Epicurus or a fellow citizen of your class. Blademasters will
  35. also want to read CHELP BLADEFORGING.
  36.  
  37. | | Be prepared to discuss your life before the pygmy dungeon and
  38. explain what led you to join the Seat of Chaos. If your memory is fuzzy
  39. of the events of your past life, that's okay! This is the perfect time
  40. for you think try to recollect and form an understanding of who you may
  41. have been and who you are becoming!
  42.  
  43.  
  44. CONCEPT OF OTHERS
  45.  
  46. | | Task 50 - Achaea is a vast and dynamic world with a rich history.
  47. Learn more about the various cities and philosophies by seeking out
  48. Enfrin in New Thera.
  49.  
  50. | | Tasks 206 - Learn about the various residents of Ashtan and what it
  51. means when someone is Loyal to the Seat of Chaos.
  52.  
  53. | | Review the city laws at the Standards of Ambition due north of the
  54. Main Gates. You may need to PUSH, PULL, or TURN this plinth to view all
  55. legislation relevant to the Seat of Chaos' citizens.
  56.  
  57. | | Task 210 - Know where to find the Ruinous Accords. READ this TABLET
  58. to learn more about the city's focus and view the vision related to
  59. Glaaki's ascension as Imperator.
  60.  
  61.  
  62. | | Swear allegiance to the Seat of Chaos in the presence of the
  63. Ambassador or one of his or her aides (CHELP CREED and AIDES
  64. AMBASSADOR). This is a great time to ask questions about the laws and
  65. Ruinous Accords!
  66.  
  67. | | Understand that while the echoes of Madness may stir within the
  68. walls of our city, insanity is not welcome here. Read through HELP
  69. INSANITY.
  70.  
  71. | | Being a productive citizen who contributes to the important work
  72. we're doing is vital. Apathy is not welcome here. Help the urchins of
  73. Ashtan reach their full potential by finding jobs for them within the
  74. city. CHELP URCHIN provides some helpful guidance on this effort.
  75.  
  76. | | TASKS 211, 212, 213 - Understand the differences between the three
  77. ruinous Houses of our city. To do this, visit with Chef Cornelios, the
  78. Executioner, and Virtimnabulus Claq. Then visit the Academy and inspect
  79. the space and each House item you find there. Although you may also
  80. learn some things about them by reading HELP HOUSE <name> you will want
  81. to seek out members of each one to learn more specifics about how they
  82. help pave the way toward the Dominion of Chaos:
  83.  
  84. o The Consortium (Consortium)
  85. o The Nemesian Vanguard (Vanguard)
  86. o The Savants of the Wheel (Savants)
  87.  
  88. Do NOT join a House yet! There's still more to do and learn before
  89. making such an important decision.
  90.  
  91. | | Task 209 - Familiarise yourself with the Seat of Chaos and its
  92. inhabits, traveling to each of the LANDMARKS within the city and
  93. learning how you will WALK TO these key denizens and areas:
  94.  
  95. - Main Gates
  96. - Barracks
  97. - Lab
  98. - Throne room
  99. - Post office
  100. - Bank
  101. - Well of Chaos
  102. [Type MORE if you wish to continue reading. (92% shown)]
  103. 7903h, 6928m, 36535e, 29110w ex-more
  104. [File continued via MORE]
  105. - Nicator Archives
  106. - The Theatrum Mortalis
  107. - Master Epicurus
  108.  
  109. When you feel prepared to do so, please request that one of the
  110. Ambassador Aides offer you an assessment to ensure you are properly
  111. prepared to continue with the next phase of your development as a citizen of the Seat of Chaos.
  112.  
  113.  
  114.  
  115.  
  116.  
  117. Rank Two
  118.  
  119. As sure as the lava fields bubble and churn, your potential is
  120. developing!
  121.  
  122. Embrace the tumult of your existence now, garnering a better
  123. understanding of strategies for survival and advancement so that you may
  124. advance the workings of true potential among others in the Seat of
  125. Chaos!
  126.  
  127. CONCEPT OF SURVIVAL
  128.  
  129. | | Visit Irea in her artisan workshop or the Central Market area to
  130. acquire empty vials. Fill each one with health, mana, mending, immunity
  131. and epidermal. You can purchase these refills in a city shop!
  132.  
  133. | | Get inked! Maintaining tattoos is an important method of survival.
  134. HELP TATOOS and CHELP TATTOOS may be of interest. Gather the inks needed
  135. and ask on CT for someone to assist you. Acquire, at minimum, a Moss,
  136. Shield, Cloak, Boar, and Mindseye tattoo.
  137.  
  138. | | Fill your rift with at least 100 of each cure listed at HELP
  139. CURELIST.
  140.  
  141. | | Obtain three pipes (filled with valerian, skullcap, and elm) and a
  142. tinderbox.
  143.  
  144. | | Visit the Theatrum Mortalis (ARENA). Before doing so, read through
  145. HELP CURINGSYSTEM and HELP REFLEXES to understand how these systems can
  146. aid you with eating, applying, and smoking basic cures. This is a great
  147. time to seek out someone who can help you test your curing before your
  148. final examination!
  149.  
  150. | | Learn how to avoid being pickpocketed by speaking to a member of the
  151. Consortium about
  152. antitheft strategies. You may be tested on your practical application of
  153. these strategies.
  154.  
  155. | | Learn how you can contribute to the city's defense by speaking to a
  156. member of the Nemesian Vanguard.
  157.  
  158. | | Read HELP TRAITS and make your initial selections. If you have
  159. questions, ask them before you confirm your selections! There are those
  160. within the Academy and the city, who can help you make smart choices.
  161.  
  162. | | Read HELP SPECIALISATION and choose one. Be forewarned that certain
  163. specialisations can drastically impact one's class abilities. If you
  164. have questions, ask before you make your selection. We are here to help
  165. guide you toward making choices that will best benefit you.
  166.  
  167.  
  168. CONCEPT OF ADVANCEMENT
  169.  
  170. | | Complete all TASKS remaining. We are the Seat of Chaos and
  171. furtherance of knowledge is central to achieving our goals in the realm.
  172.  
  173. | | Become a member of the Institute of Entropy and Voidborn Insanity
  174. clans. Begin working there toward combat synergy with your fellow
  175. citymates. Graduation is not required at this time, but it should become
  176. a goal in the near future.
  177.  
  178. | | Read CHELP ADVANCEMENT and be able to explain how you will be able
  179. to achieve city rank and advance in the Seat of Chaos' hierarchy. If you
  180. have questions, direct them to someone listed at HELP ASHTAN.
  181.  
  182.  
  183. CONCEPT OF ASSOCIATION
  184.  
  185. | | Speak to a member of the Savants of the Wheel about Chaos, the Chaos
  186. Lords, and the Ruinous Accords. You be asked to summarize your
  187. discussions and explain what the roles of Ashtan and the Chaos Court
  188. are, as defined in the Ruinous Accords.
  189.  
  190. | | Learn the location and purpose of the Well of Chaos as well as how
  191. to fill it, so when you are able you can contribute to the city's font.
  192. CHELP WELLOFCHAOS should also provide some guidance here! Be prepared to
  193. lead your examiner to the named eidolons.
  194.  
  195. | | Upon graduating the Academy, you will be taken to visit Master
  196. Epicurus and encouraged to join one of Ashtan's three Houses via
  197. Epicurus. Be prepared to explain the House you've selected, their role
  198. in the Seat of Chaos, and how you will apply yourself toward our
  199. glorious shared cause within it.
  200.  
  201. When you feel you have adequately prepared, please ask in the Academy
  202. for your graduation assessment. An aide to the Ambassador will meet with
  203. you privately to discuss whether or not you are ready to venture onward,
  204. advancing Chaos.
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