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Apr 12th, 2017
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  1. Update v1.15 Changelog:
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  4. • Fixed a problem that allowed invading hosts mid-boss battle by performing specific operations
  5. • Change of name and description of magic “Pestilent mercury“
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  8. Update v1.14 Changelog:
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  11. • Fixed issue where the first spell would disappear if either Seething Chaos or Crystal Hail is used twice in succession
  12. • In PvP battles, the 2nd attack of the Call to Stone (skill for Ledo's Great Hammer) attack can now be cancelled by rolling immediately after successfully delivering a different attack to the enemy
  13. • Fixed issue where 2 Spears of the Church were occasionally summoned in the Ringed City
  14. • Increased absorption and stamina recovery speed when summoned as the Spears of Church in a world with 2 or more White Spirits.
  15. • Decreased cooldown time for Ritual Spear Fragment and Divine Spear Fragment when summoned as the Spear of the Church in a world with 2 or more white spirits.
  16. • Fixed issue where following certain steps could make the Ringed City Streets bonfire inaccessible
  17. • Fixed issue where the player was unable to use the bonfire despite having defeated the Demon Prince in The Dreg Heap.
  18. • Fixed issue where further progress was disabled when interacting with the Crystal Sage Clone in a certain way.
  19. • Animation cancel now available for whips except the Rose of Ariandel.
  20. • Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with a Greatshield weapon when performing the Shield Bash skill
  21. • Reduced rotation capabilities of the Ringed Knight Paired Greatswords
  22. • Decreased stamina consumption for Ringed Knight Paired Greatswords attack and increased attack power of Ringed Knight Paired Greatswords
  23. • Fixed issue where the art for the Ringed Knight Paired Greatswords could still be performed when there was insufficient FP
  24. • Fixed issue where a combination of the Lothric War Banner's Art and the Aquamarine Dagger would result in FP continuously replenishing
  25. • Increased attack power and motion cancel speed for Call to Stone skill attached to Ledo's Great Hammer
  26. • Increased attack power for the skill attached to Quakestone Hammer
  27. • Decreased attack power and R1 projectiles of the Blade of Peril skill attached to Gael's Greatsword
  28. • Increased attack power and decreased stamina consumption for Farron Greatsword
  29. • Decreased stamina consumption when attacking with Darkdrift
  30. • Increased animation cancel speed for the Darkdrift skill attached to Darkdrift
  31. • Increased bleeding attack power for Bloodlust skill attached to Bloodlust.
  32. • Increased luck for poison, bleed, and hollow-infused and decreased stamina consumption of Astora Straight Sword.
  33. • Decreased strength and dexterity of Sunlight Straight Sword
  34. • Decreased stamina consumption for Aquamarine Dagger's Crystal Blade skill.
  35. • Increased attack for Repeating Crossbow
  36. • Fixed issue where no more stamina was required to use the Repeating Crossbow weapon art when the player did not have the minimum stats.
  37. • Fixed an issue when a female character or a male character wearing the Reversal Ring uses the Repeating Crossbow art, the character would move forward without any analog stick input.
  38. • Fixed issue where the effectiveness of the Preacher's Right Arm art did not decrease when the player did not have the required Intelligence
  39. • Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with Preacher's Right Arm when performing the Feasting Branch skill
  40. • Fixed issue where the Unfaltering Prayer effect was retained when casting certain miracles and quickly casting another spell afterwards
  41. • Fixed issue when activating the Wrath of the Gods miracle through a catalyst held in the character's right hand, the idle time after the spell cast was longer than it should be
  42. • Decreased vitality recovery when using the Projected Heal miracle
  43. • Increased stamina consumption of Lightning Arrow and decreased stamina recovery speed while the player is drawing the bow
  44. • Fixed issue where players could parry the Flame Fan
  45. • Fixed several other small issues
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  48. Update v1.13 Changelog:
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  50.  
  51. Addition of the arena "Round Plaza" to the Undead Match (screenshots coming soon!)
  52. • Fixed a bug where players could invade hosts during a boss fight
  53. • Fixed a bug where disabled items could be used
  54. • Fixed a bug where "Spear of the Church" would be summoned outside the boss battle area
  55. • Fixed a bug where red phantoms could be summoned after the appearance of a "Darkmoon Blade" or "Blue Sentinel"
  56. • Fixed a bug where Resins and Spell Buffs could be applied to unbuffable weapons
  57. • Up to a total of two "Darkmoon Blades" or "Blue Sentinels" can now be summoned during online multiplayer
  58. • When a white phantom dies during an invasion, the host will now be unable to summon subsequent white phantoms for a certain period of time (this change does not apply to covenant based invasions)
  59. • Increased the level range at which "Darkmoon Blades" and "Blue Sentinels" can be matched
  60. • Increased drop rate of "Seed of a Giant Tree", reduced the number that can be carried and greatly reduced the duration of its effect
  61. • Fixed an issue where some weapon skill animations could be used with other weapons
  62. • It is now easier to be interrupted when using most weapon skills
  63. • Reduced the absorption bonus during the latter half of "Perseverance" weapon skill
  64. • Increased tracking on attack animations for "Pike" category weapons
  65. • Increased stamina damage dealt by "Fist" category weapons
  66. • Added a small window where damage taken is increased after initiating a parry with "Fist" and "Claw" category weapons
  67. • Reduced damage of "Gargoyle Flame Spear" and "Dragonslayer Spear"
  68. • Increased poise effect with "Lothric Knight Long Spear"
  69. • Added Faith scaling to "Sunlight Straight Sword" and "Yorshka's Spear", and reduced Strength and Dexterity scaling accordingly
  70. • Reduced critical damage of "Crow Quills"
  71. • All attacks from "Rose of Ariandel" can no longer be parried, but two-handed attacks now consume more stamina and no longer apply poise
  72. • Fixed a bug where the second L1(LB) combo attack when two-handing "Onikiri and Ubadachi" was not dealing thrust damage
  73. • Fixed a bug where bleed effect for "Pontiff Knight Great Scythe" wasn't displaying in the menus
  74. • Fixed a bug where weapon skill "Quake" of "Quakestone Hammer" would deal more damage than intended to "Spear of the Church"
  75. • Reduced damage of "Dark", "Fire" and "Raw" infusions for "Lothric Knight Greatsword"
  76. • Reduced damage of "Dark" and "Fire" infusions for "Murky Hand Scythe" and "Dragonslayer's Axe"
  77. • Increased the charge rate for effects that trigger on continuous attacks (e.g. "Pontiff's Right Eye", "Old Wolf Curved Sword", "Carthus Beacon")
  78. • Re-adjusted damage and scaling for "Simple", "Crystal", "Fire", "Chaos", "Lightning", "Dark", "Deep", "Blessed" weapon infusions that were changed in Regulation Version 1.32
  79. • Increased stamina consumption of the sorceries "Magic Shield" and "Great Magic Shield"
  80. • Increased FP consumption of the sorcery "Great Magic Shield"
  81. • Increased FP and stamina consumption, and reduced duration of the sorcery "Hidden Body"
  82. • Reduced stamina consuption and increased duration of the miracles "Great Magic Barrier" and "Vow of Silence"
  83. • Reduced FP consumption of the miracle "Great Magic Barrier"
  84. • Fixed a bug where the amount of healing received from the miracle "Lifehunt Scythe" would always be dependant on the Faith value of the • weapon equipped in the right hand slot
  85. • Reduced the effectiveness of "Carthus Bloodring"
  86. • Reduced the absorption penalty when wearing "Prisoner's Chain"
  87. • Fixed other various issues
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