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- Update v1.15 Changelog:
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- • Fixed a problem that allowed invading hosts mid-boss battle by performing specific operations
- • Change of name and description of magic “Pestilent mercury“
- Update v1.14 Changelog:
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- • Fixed issue where the first spell would disappear if either Seething Chaos or Crystal Hail is used twice in succession
- • In PvP battles, the 2nd attack of the Call to Stone (skill for Ledo's Great Hammer) attack can now be cancelled by rolling immediately after successfully delivering a different attack to the enemy
- • Fixed issue where 2 Spears of the Church were occasionally summoned in the Ringed City
- • Increased absorption and stamina recovery speed when summoned as the Spears of Church in a world with 2 or more White Spirits.
- • Decreased cooldown time for Ritual Spear Fragment and Divine Spear Fragment when summoned as the Spear of the Church in a world with 2 or more white spirits.
- • Fixed issue where following certain steps could make the Ringed City Streets bonfire inaccessible
- • Fixed issue where the player was unable to use the bonfire despite having defeated the Demon Prince in The Dreg Heap.
- • Fixed issue where further progress was disabled when interacting with the Crystal Sage Clone in a certain way.
- • Animation cancel now available for whips except the Rose of Ariandel.
- • Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with a Greatshield weapon when performing the Shield Bash skill
- • Reduced rotation capabilities of the Ringed Knight Paired Greatswords
- • Decreased stamina consumption for Ringed Knight Paired Greatswords attack and increased attack power of Ringed Knight Paired Greatswords
- • Fixed issue where the art for the Ringed Knight Paired Greatswords could still be performed when there was insufficient FP
- • Fixed issue where a combination of the Lothric War Banner's Art and the Aquamarine Dagger would result in FP continuously replenishing
- • Increased attack power and motion cancel speed for Call to Stone skill attached to Ledo's Great Hammer
- • Increased attack power for the skill attached to Quakestone Hammer
- • Decreased attack power and R1 projectiles of the Blade of Peril skill attached to Gael's Greatsword
- • Increased attack power and decreased stamina consumption for Farron Greatsword
- • Decreased stamina consumption when attacking with Darkdrift
- • Increased animation cancel speed for the Darkdrift skill attached to Darkdrift
- • Increased bleeding attack power for Bloodlust skill attached to Bloodlust.
- • Increased luck for poison, bleed, and hollow-infused and decreased stamina consumption of Astora Straight Sword.
- • Decreased strength and dexterity of Sunlight Straight Sword
- • Decreased stamina consumption for Aquamarine Dagger's Crystal Blade skill.
- • Increased attack for Repeating Crossbow
- • Fixed issue where no more stamina was required to use the Repeating Crossbow weapon art when the player did not have the minimum stats.
- • Fixed an issue when a female character or a male character wearing the Reversal Ring uses the Repeating Crossbow art, the character would move forward without any analog stick input.
- • Fixed issue where the effectiveness of the Preacher's Right Arm art did not decrease when the player did not have the required Intelligence
- • Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with Preacher's Right Arm when performing the Feasting Branch skill
- • Fixed issue where the Unfaltering Prayer effect was retained when casting certain miracles and quickly casting another spell afterwards
- • Fixed issue when activating the Wrath of the Gods miracle through a catalyst held in the character's right hand, the idle time after the spell cast was longer than it should be
- • Decreased vitality recovery when using the Projected Heal miracle
- • Increased stamina consumption of Lightning Arrow and decreased stamina recovery speed while the player is drawing the bow
- • Fixed issue where players could parry the Flame Fan
- • Fixed several other small issues
- Update v1.13 Changelog:
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- Addition of the arena "Round Plaza" to the Undead Match (screenshots coming soon!)
- • Fixed a bug where players could invade hosts during a boss fight
- • Fixed a bug where disabled items could be used
- • Fixed a bug where "Spear of the Church" would be summoned outside the boss battle area
- • Fixed a bug where red phantoms could be summoned after the appearance of a "Darkmoon Blade" or "Blue Sentinel"
- • Fixed a bug where Resins and Spell Buffs could be applied to unbuffable weapons
- • Up to a total of two "Darkmoon Blades" or "Blue Sentinels" can now be summoned during online multiplayer
- • When a white phantom dies during an invasion, the host will now be unable to summon subsequent white phantoms for a certain period of time (this change does not apply to covenant based invasions)
- • Increased the level range at which "Darkmoon Blades" and "Blue Sentinels" can be matched
- • Increased drop rate of "Seed of a Giant Tree", reduced the number that can be carried and greatly reduced the duration of its effect
- • Fixed an issue where some weapon skill animations could be used with other weapons
- • It is now easier to be interrupted when using most weapon skills
- • Reduced the absorption bonus during the latter half of "Perseverance" weapon skill
- • Increased tracking on attack animations for "Pike" category weapons
- • Increased stamina damage dealt by "Fist" category weapons
- • Added a small window where damage taken is increased after initiating a parry with "Fist" and "Claw" category weapons
- • Reduced damage of "Gargoyle Flame Spear" and "Dragonslayer Spear"
- • Increased poise effect with "Lothric Knight Long Spear"
- • Added Faith scaling to "Sunlight Straight Sword" and "Yorshka's Spear", and reduced Strength and Dexterity scaling accordingly
- • Reduced critical damage of "Crow Quills"
- • All attacks from "Rose of Ariandel" can no longer be parried, but two-handed attacks now consume more stamina and no longer apply poise
- • Fixed a bug where the second L1(LB) combo attack when two-handing "Onikiri and Ubadachi" was not dealing thrust damage
- • Fixed a bug where bleed effect for "Pontiff Knight Great Scythe" wasn't displaying in the menus
- • Fixed a bug where weapon skill "Quake" of "Quakestone Hammer" would deal more damage than intended to "Spear of the Church"
- • Reduced damage of "Dark", "Fire" and "Raw" infusions for "Lothric Knight Greatsword"
- • Reduced damage of "Dark" and "Fire" infusions for "Murky Hand Scythe" and "Dragonslayer's Axe"
- • Increased the charge rate for effects that trigger on continuous attacks (e.g. "Pontiff's Right Eye", "Old Wolf Curved Sword", "Carthus Beacon")
- • Re-adjusted damage and scaling for "Simple", "Crystal", "Fire", "Chaos", "Lightning", "Dark", "Deep", "Blessed" weapon infusions that were changed in Regulation Version 1.32
- • Increased stamina consumption of the sorceries "Magic Shield" and "Great Magic Shield"
- • Increased FP consumption of the sorcery "Great Magic Shield"
- • Increased FP and stamina consumption, and reduced duration of the sorcery "Hidden Body"
- • Reduced stamina consuption and increased duration of the miracles "Great Magic Barrier" and "Vow of Silence"
- • Reduced FP consumption of the miracle "Great Magic Barrier"
- • Fixed a bug where the amount of healing received from the miracle "Lifehunt Scythe" would always be dependant on the Faith value of the • weapon equipped in the right hand slot
- • Reduced the effectiveness of "Carthus Bloodring"
- • Reduced the absorption penalty when wearing "Prisoner's Chain"
- • Fixed other various issues
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