Advertisement
JackOUT

Untitled

Aug 3rd, 2022
1,138
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
YAML 3.93 KB | None | 0 0
  1. # It is recommended that you edit these settings in game via the '/lt settings' command to avoid disrupting the file.
  2. #
  3. # Edit your default Arrow Turret settings, everytime you create a turret these are the settings
  4. # the arrow turrets will have by default. Feel free to add extra levels in the 'Levels' section and make
  5. # sure to format the file properly. You can modify specific turrets in game by using the '/lt menu' command.
  6. #
  7. Arrow_Turret_Default_Settings:
  8.  # This section will only take the UUID of the player open the settings menu in game to edit this section.
  9.   Player_Blacklist: [ ]
  10.   # Add mobs to the blacklist so turrets don't target them (EntityTypes: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html)
  11.   Mob_Blacklist:
  12.    - CREEPER
  13.   # Edit your settings for each individual level (you can also add levels)
  14.   Levels:
  15.     1:
  16.      # How far should the turrets shoot from
  17.       Range: 15
  18.       # How much health should the turret have
  19.       Health: 100
  20.       # How expensive should it be to buy a turret
  21.       Price: 500
  22.       # Enable or disable laser pointers that track the target
  23.       Enable_Laser_Pointers: false
  24.       # How much damage should a laser deal per a second (set the value to 0 if you would like to disable this feature) (this features is disabled if 'Laser_Pointers' has been set to false)
  25.       Laser_Pointer_Damage: 0
  26.       # What loot should drop when the turret is destroyed (Edit this section in game via the settings menu)
  27.       Loot_Drops:
  28.        # Item 1 - Set the item to drop
  29.         - Key:
  30.             type: DIAMOND
  31.             damage: 120
  32.           # Set the drop chance for the item (percentage)
  33.           Value: 50.0
  34.     2:
  35.      # How far should the turrets shoot from
  36.       Range: 16
  37.       # How much health should the turret have
  38.       Health: 120
  39.       # How expensive should it be to upgrade this turret
  40.       Price: 750
  41.       # Enable or disable laser pointers that track the target
  42.       Enable_Laser_Pointers: true
  43.       # How much damage should a laser deal per a second (set the value to 0 if you would like to disable this feature) (this features is disabled if 'Laser_Pointers' has been set to false)
  44.       Laser_Pointer_Damage: 0.5
  45.       # What loot should drop when the turret is destroyed (Edit this section in game via the settings menu)
  46.       Loot_Drops:
  47.        # Item 1 - Set the item to drop
  48.         - Key:
  49.             type: DIAMOND
  50.             damage: 120
  51.           # Set the drop chance for the item (percentage)
  52.           Value: 50.0
  53.         # Item 2 - Set the item to drop
  54.         - Key:
  55.             type: EMERALD
  56.             damage: 120
  57.           # Set the drop chance for the item (percentage)
  58.           Value: 100.0
  59.     3:
  60.      # How far should the turrets shoot from
  61.       Range: 18
  62.       # How much health should the turret have
  63.       Health: 150
  64.       # How expensive should it be to upgrade this turret
  65.       Price: 1000
  66.       # Enable or disable laser pointers that track the target
  67.       Enable_Laser_Pointers: true
  68.       # How much damage should a laser deal per a second (set the value to 0 if you would like to disable this feature) (this features is disabled if 'Laser_Pointers' has been set to false)
  69.       Laser_Pointer_Damage: 1
  70.       # What loot should drop when the turret is destroyed (Edit this section in game via the settings menu)
  71.       Loot_Drops:
  72.        # Item 1 - Set the item to drop
  73.         - Key:
  74.             type: DIAMOND
  75.             damage: 120
  76.           # Set the drop chance for the item (percentage)
  77.           Value: 50.0
  78.         # Item 2 - Set the item to drop
  79.         - Key:
  80.             type: EMERALD
  81.             damage: 120
  82.           # Set the drop chance for the item (percentage)
  83.           Value: 100.0
  84.         # Item 2 - Set the item to drop
  85.         - Key:
  86.             type: DIAMOND_SWORD
  87.             damage: 120
  88.           # Set the drop chance for the item (percentage)
  89.           Value: 100.0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement