FrozenWrath

aamon writeup

Jul 24th, 2021 (edited)
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  1. Amon (Code Name: Nahum)
  2.  
  3. BACKSTORY
  4. Live, fight, die.
  5. Live, fight, die.
  6. Live, fight, die.
  7. This is the cycle that Amon understands.
  8. He travels across Vein as a messenger of Cerberus, that he might one day find someone who knows of his past, his last name... anything about him, really.
  9. One day, they gave him an assignment to venture through Area G-12, the Howling Pit- A suicide mission, or so he realized afterwards.
  10. He should have died there, as to lose his memories of the corruption he had seen. He did not, however, for his would-be assailants had been themselves struck down by none other than Valerio Montenegro, the Duke of Scarlet.
  11. Amon was doubtless indebted to this man for having saved him from such a grisly fate. Valerio, however, did not put him to a debt- He offered Amon a simple task, for Amon was someone that the man remembered (even if Amon himself could not remember):
  12. He would report information to both his superiors and to Valerio, as well as deliver messages to and from Valerio's associates.
  13. How could he refuse? The chance at fulfillment, the chance at recovering his past, the chance at becoming part of something greater...
  14. He is but a messenger, blissfully unaware of the portents he delivers.
  15.  
  16. APPEARANCE
  17. Short, disheveled dark, golden-blonde hair, lightening up at the tips. Topaz eyes. Lithe, athletic build, perhaps a bit androgynous in body and face. Wears a tight-fitting, long-sleeved dark blue shirt and dark grey sweatpants. A pair of dull orange pouches secured by a strap going down his right shoulder and waist. Wears a pair of black steel-toed boots and light-grey socks.
  18. Has a pair of dark blue headphones around his neck (or on his head, if wearing his Blood Veil). MP3 hidden on his waist pouch?
  19. Wears a pair of black gloves. Left one exposes a bit of skin between the sleeve and the glove (a bit below the wrist). Right one also has a wrist guard, presumably because that is the hand he uses for the occasional time that he uses a Bayonet.
  20. His Blood Veil of choice is the Ogre-Type Dawn Claw, a recoloured variant of the Night Claw. This Blood Veil features a cloak over his left shoulder and a gauntlet on his right arm, both primarily a dark red, with black accents for the cloak and gold accents for the gauntlet. Underneath is a black vest that keeps the Blood Veil together.
  21. When fighting with Jakobus, Amon partially manifests his Blood Veil over his hands and feet, as well as a visor, for protection. These typically come in the form of mixes of jagged, serrated jet-black metal with pulsating sinew and flesh underneath. When using Active Gifts, the flesh glows red.
  22.  
  23. Blood Code: Jakobus
  24. Uses one's Blood Veil and body as a weapon for deadly close-range strikes.
  25.  
  26. STATS
  27. Strength: B
  28. Dexterity: B+
  29. Willpower: D
  30. Fortitude: C+
  31. Mind: C+
  32. Developmental Potential: C
  33. Ichor: 10
  34. Mobility: Normal
  35. Weight: 75
  36.  
  37. ACTIVE GIFTS
  38. Amon's Active Gifts expend ALL Ichor he has. Certain properties may be enhanced if more Ichor than necessary is expended. This is typically not linear in growth.
  39.  
  40. Longinus
  41. "Gather breath... then, release!"
  42. Amon activates the claws of his Veil, and attacks. This is typically done through a horizontal swipe from his left hand while charging, but it can also be accomplished by simply activating them while punching, embedding the claws into the victim's body. The drained blood, combined with all of Amon's stored Ichor currently being released, causes a reaction not unlike regeneration, forming an armor of blood around him to protect against a small amount of damage. The strength of this armor increases with Ichor spent, though it can only protect against one blow.
  43.  
  44. Brotherhood
  45. "Joined by blood, attested in stone... Today, we fight as one!"
  46. A Communal Gift. Amon and a willing partner enter a state of intense focus, heightening all of their senses. Predicting and reacting to incoming attacks becomes easier. However, due to the heightened sense of touch (pain), it also becomes easier to stagger those affected by this Gift. The duration of this Gift increases with Ichor spent (untested, please check).
  47.  
  48. PASSIVE GIFTS
  49. Penuel
  50. Cannot equip weapons. Instead uses a special moveset based on equipped Blood Veil.
  51.  
  52. Veil Drain -> Weapon Attack Drain
  53. Weapon attacks generate additional Ichor based on equipped Blood Veil's Drain Rating, and may increase maximum Ichor on stronger attacks.
  54.  
  55. In "CODE VEIN: Ashes of Elegy", the player may obtain this Blood Code from Amon at the Cerberus Outpost after encountering the Black Usurper for the first time in the Cerberus route. In the Rebellion route, the player obtains this Blood Code after defeating the Seventh Grand Marquis, Empty-Handed in the Forsaken Passage (Refuse of Memory).
  56. He is also a Partner that will accompany the player at various points in the game for both routes, but he can only be chosen as a Partner in the Cerberus route. However, after the events at the Forsaken Passage (Where Tears Die), he will no longer be available as a Partner.
  57. The description of Jakobus will change, depending on the route.
  58. "A blood code received from (Amon/a repaired Vestige core).
  59. (Though his cold exterior might imply otherwise, he has imparted you a key to the memories of his painful past./It holds the sorrowful wish for solace, for peace of mind in a still-broken world.)
  60. This code eschews typical weapons in lieu of using one's own Blood Veil and body for hand-to-hand combat. Its Gifts reinforce a relentless offense."
  61.  
  62. Penuel allows the player to equip 2 Blood Veils, switching between them like they normally would with weapons.
  63. There was an exploit to use a weapon's scaling instead of the Blood Veil's scaling. This has now been patched out.
  64.  
  65. Update on 2022/8/2
  66. * Added new Active Gift: Crucifixion
  67. * Added new Passive Gift: Test of Abraham
  68. * Fixed a bug where the backstep attack's forward velocity sent the player much farther than intended
  69. * Fixed an oversight where the Seventh Grand Marquis, Empty-Handed could clip through a corner during one of its attack patterns and fall through the floor
  70.  
  71. Update on 2022/8/3
  72. * Fixed a bug where Jakobus's Active Gifts had no cooldown.
  73. * Adjusted the hitbox of Exile's projectile to more closely match the animation.
  74. * Reworked Brotherhood's effects to directly affect Mind and Vitality (previously gave increased Focus gain and damage vulnerability).
  75. * Strong attacks while using Jakobus can no longer increase maximum Ichor.
  76. - Base maximum Ichor increased to 16 to compensate.
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