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- _____ _ _ _ _ _____ ______ _ ____ _____
- / ____| | | | /\ | \ | |/ ____| ____| | / __ \ / ____|
- | | | |__| | / \ | \| | | __| |__ | | | | | | | __
- | | | __ | / /\ \ | . ` | | |_ | __| | | | | | | | |_ |
- | |____| | | |/ ____ \| |\ | |__| | |____| |___| |__| | |__| |
- \_____|_| |_/_/ \_\_| \_|\_____|______|______\____/ \_____|
- 3/?? - Added fullscreen key
- Removed screenshake
- 4/?? - Added varied scaling and translucence of splats
- Added "Swarmers Remaining" counter
- Added crosshair in place of mouse cursor
- Swarmers now always spawn next to boomers in the tutorial
- Removed remaining swarmer that spawns at the end of the tutorial
- 4/20 - Would've gotten high, but I had no weed
- New splats layer on top of old splats
- Background music added, hope to improve this
- Increased speed of swarmers
- 4/21 - Improved background music, level theme plays continuously throughout levels instead of restarting with every new level
- 4/22 - Used the built-in move_bounce_solid to improve enemy collision detection, this produced a strange bug wherein swarmers will be attached to a wall only when locked onto to the player
- Implemented a simple scoring system, definitely plan to refine this
- 4/23 - Used http://jsbeautifier.org to properly format the source code, been bothering me ever since I started Tom Francis' tutorial
- Removed splash screen from final executable, turns out even the paid version of GMS has the splash screen by default, what bullshit
- 4/24 - Made adjustments to scoring system, making closer to what I wanted
- Added a timer
- Created a bonus based on the timer, unfortunately it only shows after the next level starts, need to find a fix for this
- 4/28 - Scoring system adjustments: boomers now multiply the worth of a swarmer based on how many boomerchunks exists
- Added a multiplier based on how many boomers have been destroyed
- Began work on additional multiplier for how many boomers were destroyed simultaneously
- 5/06 - Added speed change to swarmer when in alert state. Thanks to r/gamemaker user abso1ution for helping me with this.
- 5/9 - Added "Freaked The Fuck Out" state to the swarmer, causing it to increase speed even further and chase the player.
- Cleaned up on-screen text
- 5/10 - Cleaned up text considerably. Now it almost looks presentable.
- 5/11 - Improved timer to now display both minutes and seconds.
- 5/12 - Timer now displays two digits instead of one when minutes or seconds are less than ten, giving a more consistent look.
- The score multiplier is now displayed whenever it is set above two.
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