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- ############################################
- # +---------------------------------------+#
- # | Config Revision 16 |#
- # +---------------------------------------+#
- ############################################
- Bronze:
- type: KEYCRATE
- displayName: '&8[&3&lBronze &7&lCrate&8]'
- holographic:
- - ''
- preview:
- enabled: true
- rows: 3
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&3&lBronze &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'happyVillager, BAT_TAKEOFF'
- dormantEffects: 'happyVillager'
- reward:
- minimumRewards: 3
- maximumRewards: 3
- rewards:
- - 'item:(351:14 1 &7Lifetime_&6&lGold_&7Rank), chance:(5), noduplicate:()'
- - 'item:(351:8 1 &7Lifetime_&7&lIron_&7Rank), chance:(5), noduplicate:()'
- - 'item:(beacon 1), display:(beacon 1 &7[Bronze]_&fBeacon &fPossible_Loot_Reward), chance:(10)'
- - 'item:(iron_block 2), display:(iron_block 2 &3[Bronze]_&fIron_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(gold_block 2), display:(gold_block 2 &3[Bronze]_&fGold_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(emerald_block 2), display:(emerald_block 2 &3[Bronze]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_block 2), display:(diamond_block 2 &3[Bronze]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(322:1 1), display:(322:1 1 &3[Bronze]_&fGopple &fPossible_Loot_Reward), chance:(30)'
- - 'item:(ender_pearl 4), display:(ender_pearl 4 &3[Bronze]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_helmet 1 &3[Bronze]_&fHelmet &7 0:1;34:3), display:(diamond_helmet 1 &3[Bronze]_&fHelmet &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_chestplate 1 &3[Bronze]_&fChestplate &7 0:1;34:3), display:(diamond_chestplate 1 &3[Bronze]_&fChestplate &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_leggings 1 &3[Bronze]_&fLeggings &7 0:1;34:3), display:(diamond_leggings 1 &3[Bronze]_&fLeggings &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_boots 1 &3[Bronze]_&fBoots &7 0:1;34:3), display:(diamond_boots 1 &3[Bronze]_&fBoots &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_sword 1 &3[Bronze]_&fSword &7 16:1;21:3;34:3), display:(diamond_sword 1 &3[Bronze]_&fSword &fPossible_Loot_Reward 16:1;21:3;34:3), chance:(40)'
- - 'item:(diamond_pickaxe 1 &3[Bronze]_&fPickaxe &7 32:5;34:3;35:3), display:(diamond_pickaxe 1 &3[Bronze]_&fPickaxe &fPossible_Loot_Reward 32:5;34:3;35:3), chance:(40)'
- - 'cmd:(/lives give %player% 1), display:(paper 1 &3[Bronze]_&f1_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 3), display:(paper 1 &3[Bronze]_&f3_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 5), display:(paper 1 &3[Bronze]_&f5_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(289 8), display:(289 8 &aGunpowder &fPossible_Loot_Reward), chance:(50)'
- - 'item:(speckled_melon 8), display:(speckled_melon 8 &aGlistering_Melon &fPossible_Loot_Reward), chance:(50)'
- - 'item:(372 8), display:(372 8 &cNether_Wart &fPossible_Loot_Reward), chance:(50)'
- - 'item:(glowstone_dust 8), display:(glowstone_dust 8 &eGlowstone &fPossible_Loot_Reward), chance:(50)'
- - 'item:(slime_ball 4), display:(slime_ball 4 &aSlime_Balls &fPossible_Loot_Reward), chance:(50)'
- - 'cmd:(/crowbar %player%), display:(diamond_hoe 1 &dCrowbar &fPossible_Loot_Reward), chance:(10)'
- - 'item:(120 1), display:(120 1 &6Portal &fPossible_Loot_Reward), chance:(20)'
- - 'item:(web 8), display:(web 8 &fCobweb &fPossible_Loot_Reward), chance:(20)'
- - 'item:(383:92 2), display:(383:92 2 &7Cow_Eggs &fPossible_Loot_Reward), chance:(20)'
- Ultra:
- type: KEYCRATE
- displayName: '&8[&d&lUltra &7&lCrate&8]'
- holographic:
- - ''
- preview:
- enabled: true
- rows: 3
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&d&lUltra &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'happyVillager, BAT_TAKEOFF'
- dormantEffects: 'happyVillager'
- reward:
- minimumRewards: 3
- maximumRewards: 3
- rewards:
- - 'item:(351:12 1 &7Lifetime_&b&lDiamond_&7Rank), chance:(5), noduplicate:()'
- - 'item:(351:14 1 &7Lifetime_&6&lGold_&7Rank), chance:(5), noduplicate:()'
- - 'item:(beacon 1), display:(beacon 1 &d[Ultra]_&fBeacon &fPossible_Loot_Reward), chance:(10)'
- - 'item:(iron_block 4), display:(iron_block 4 &d[Ultra]_&fIron_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(gold_block 4), display:(gold_block 4 &d[Ultra]_&fGold_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(emerald_block 4), display:(emerald_block 4 &d[Ultra]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_block 4), display:(diamond_block 4 &d[Ultra]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(322:1 1), display:(322:1 1 &d[Ultra]_&fGopple &fPossible_Loot_Reward), chance:(30)'
- - 'item:(ender_pearl 8), display:(ender_pearl 8 &d[Ultra]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_helmet 1 &d[Ultra]_&fHelmet &7 0:1;34:3), display:(diamond_helmet 1 &d[Ultra]_&fHelmet &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_chestplate 1 &d[Ultra]_&fChestplate &7 0:1;34:3), display:(diamond_chestplate 1 &d[Ultra]_&fChestplate &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_leggings 1 &d[Ultra]_&fLeggings &7 0:1;34:3), display:(diamond_leggings 1 &d[Ultra]_&fLeggings &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_boots 1 &d[Ultra]_&fBoots &7 0:1;34:3), display:(diamond_boots 1 &d[Ultra]_&fBoots &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_sword 1 &d[Ultra]_&fSword &7 16:1;21:3;34:3), display:(diamond_sword 1 &d[Ultra]_&fSword &fPossible_Loot_Reward 16:1;21:3;34:3), chance:(40)'
- - 'item:(diamond_pickaxe 1 &d[Ultra]_&fPickaxe &7 32:5;34:3;35:3), display:(diamond_pickaxe 1 &d[Ultra]_&fPickaxe &fPossible_Loot_Reward 32:5;34:3;35:3), chance:(40)'
- - 'cmd:(/lives give %player% 1), display:(paper 1 &d[Ultra]_&f1_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 3), display:(paper 1 &d[Ultra]_&f3_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 5), display:(paper 1 &d[Ultra]_&f5_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(289 16), display:(289 16 &aGunpowder &fPossible_Loot_Reward), chance:(50)'
- - 'item:(speckled_melon 16), display:(speckled_melon 16 &aGlistering_Melon &fPossible_Loot_Reward), chance:(50)'
- - 'item:(372 16), display:(372 16 &cNether_Wart &fPossible_Loot_Reward), chance:(50)'
- - 'item:(glowstone_dust 16), display:(glowstone_dust 16 &eGlowstone &fPossible_Loot_Reward), chance:(50)'
- - 'item:(slime_ball 8), display:(slime_ball 8 &aSlime_Balls &fPossible_Loot_Reward), chance:(50)'
- - 'cmd:(/crowbar %player%), display:(diamond_hoe 1 &dCrowbar &fPossible_Loot_Reward), chance:(10)'
- - 'item:(120 2), display:(120 2 &6Portal &fPossible_Loot_Reward), chance:(20)'
- - 'item:(web 16), display:(web 16 &fCobweb &fPossible_Loot_Reward), chance:(20)'
- - 'item:(383:92 4), display:(383:92 4 &7Cow_Eggs &fPossible_Loot_Reward), chance:(20)'
- Fire:
- type: KEYCRATE
- displayName: '&8[&b&lFire &7&lCrate&8]'
- holographic:
- - ''
- preview:
- enabled: true
- rows: 3
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&b&lFire &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'happyVillager, BAT_TAKEOFF'
- dormantEffects: 'happyVillager'
- reward:
- minimumRewards: 3
- maximumRewards: 3
- rewards:
- - 'item:(351:10 1 &7Lifetime_&a&lEmerald_&7Rank), chance:(1), noduplicate:(5)'
- - 'item:(351:12 1 &7Lifetime_&b&lDiamond_&7Rank), chance:(1), noduplicate:(5)'
- - 'item:(beacon 1), display:(beacon 1 &b[Fire]_&fBeacon &fPossible_Loot_Reward), chance:(10)'
- - 'item:(iron_block 6), display:(iron_block 6 &b[Fire]_&fIron_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(gold_block 6), display:(gold_block 6 &b[Fire]_&fGold_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(emerald_block 6), display:(emerald_block 6 &b[Fire]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_block 6), display:(diamond_block 6 &b[Fire]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(322:1 1), display:(322:1 1 &b[Fire]_&fGopple &fPossible_Loot_Reward), chance:(30)'
- - 'item:(ender_pearl 16), display:(ender_pearl 16 &b[Fire]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_helmet 1 &b[Fire]_&fHelmet &7 0:1;34:3), display:(diamond_helmet 1 &b[Fire]_&fHelmet &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_chestplate 1 &b[Fire]_&fChestplate &7 0:1;34:3), display:(diamond_chestplate 1 &b[Fire]_&fChestplate &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_leggings 1 &b[Fire]_&fLeggings &7 0:1;34:3), display:(diamond_leggings 1 &b[Fire]_&fLeggings &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_boots 1 &b[Fire]_&fBoots &7 0:1;34:3), display:(diamond_boots 1 &b[Fire]_&fBoots &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_sword 1 &b[Fire]_&fSword &7 16:1;21:3;34:3), display:(diamond_sword 1 &b[Fire]_&fSword &fPossible_Loot_Reward 16:1;21:3;34:3), chance:(40)'
- - 'item:(diamond_pickaxe 1 &b[Fire]_&fPickaxe &7 32:5;34:3;35:3), display:(diamond_pickaxe 1 &b[Fire]_&fPickaxe &fPossible_Loot_Reward 32:5;34:3;35:3), chance:(40)'
- - 'cmd:(/lives give %player% 1), display:(paper 1 &b[Fire]_&f1_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 3), display:(paper 1 &b[Fire]_&f3_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 5), display:(paper 1 &b[Fire]_&f5_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(289 32), display:(289 32 &aGunpowder &fPossible_Loot_Reward), chance:(50)'
- - 'item:(speckled_melon 32), display:(speckled_melon 32 &aGlistering_Melon &fPossible_Loot_Reward), chance:(50)'
- - 'item:(372 32), display:(372 32 &cNether_Wart &fPossible_Loot_Reward), chance:(50)'
- - 'item:(glowstone_dust 32), display:(glowstone_dust 32 &eGlowstone &fPossible_Loot_Reward), chance:(50)'
- - 'item:(slime_ball 16), display:(slime_ball 16 &aSlime_Balls &fPossible_Loot_Reward), chance:(50)'
- - 'cmd:(/crowbar %player%), display:(diamond_hoe 1 &dCrowbar &fPossible_Loot_Reward), chance:(10)'
- - 'item:(120 3), display:(120 3 &6Portal &fPossible_Loot_Reward), chance:(20)'
- - 'item:(web 32), display:(web 32 &fCobweb &fPossible_Loot_Reward), chance:(20)'
- - 'item:(383:92 6), display:(383:92 6 &7Cow_Eggs &fPossible_Loot_Reward), chance:(20)'
- OP:
- type: KEYCRATE
- displayName: '&8[&c&lOP &7&lCrate&8]'
- holographic:
- - ''
- preview:
- enabled: true
- rows: 3
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&c&lOP &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'happyVillager, BAT_TAKEOFF'
- dormantEffects: 'happyVillager'
- reward:
- minimumRewards: 3
- maximumRewards: 3
- rewards:
- - 'item:(351:6 1 &7Lifetime_&9&lSapphire_&7Rank), chance:(5), noduplicate:()'
- - 'item:(351:1 1 &7Lifetime_&c&lRuby_&7Rank), chance:(5), noduplicate:()'
- - 'item:(beacon 2), display:(beacon 2 &c[OP]_&fBeacon &fPossible_Loot_Reward), chance:(20)'
- - 'item:(iron_block 12), display:(iron_block 12 &c[OP]_&fIron_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(gold_block 12), display:(gold_block 12 &c[OP]_&fGold_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(emerald_block 12), display:(emerald_block 12 &c[OP]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_block 12), display:(diamond_block 12 &c[OP]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(322:1 1), display:(322:1 1 &c[OP]_&fGopple &fPossible_Loot_Reward), chance:(30)'
- - 'item:(ender_pearl 32), display:(ender_pearl 32 &c[OP]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_helmet 1 &c[OP]_&fHelmet &7 0:1;34:3), display:(diamond_helmet 1 &c[OP]_&fHelmet &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_chestplate 1 &c[OP]_&fChestplate &7 0:1;34:3), display:(diamond_chestplate 1 &c[OP]_&fChestplate &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_leggings 1 &c[OP]_&fLeggings &7 0:1;34:3), display:(diamond_leggings 1 &c[OP]_&fLeggings &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_boots 1 &c[OP]_&fBoots &7 0:1;34:3), display:(diamond_boots 1 &c[OP]_&fBoots &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_sword 1 &c[OP]_&fSword &7 16:1;21:3;34:3), display:(diamond_sword 1 &c[OP]_&fSword &fPossible_Loot_Reward 16:1;21:3;34:3), chance:(40)'
- - 'item:(diamond_pickaxe 1 &c[OP]_&fPickaxe &7 32:5;34:3;35:3), display:(diamond_pickaxe 1 &c[OP]_&fPickaxe &fPossible_Loot_Reward 32:5;34:3;35:3), chance:(40)'
- - 'cmd:(/lives give %player% 5), display:(paper 1 &c[OP]_&f5_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 10), display:(paper 1 &c[OP]_&f10_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 15), display:(paper 1 &c[OP]_&f15_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(289 48), display:(289 48 &aGunpowder &fPossible_Loot_Reward), chance:(50)'
- - 'item:(speckled_melon 48), display:(speckled_melon 48 &aGlistering_Melon &fPossible_Loot_Reward), chance:(50)'
- - 'item:(372 48), display:(372 48 &cNether_Wart &fPossible_Loot_Reward), chance:(50)'
- - 'item:(glowstone_dust 48), display:(glowstone_dust 48 &eGlowstone &fPossible_Loot_Reward), chance:(50)'
- - 'item:(slime_ball 24), display:(slime_ball 24 &aSlime_Balls &fPossible_Loot_Reward), chance:(50)'
- - 'cmd:(/crowbar %player%), display:(diamond_hoe 1 &dCrowbar &fPossible_Loot_Reward), chance:(10)'
- - 'item:(120 4), display:(120 4 &6Portal &fPossible_Loot_Reward), chance:(20)'
- - 'item:(web 48), display:(web 48 &fCobweb &fPossible_Loot_Reward), chance:(20)'
- - 'item:(383:92 8), display:(383:92 8 &7Cow_Eggs &fPossible_Loot_Reward), chance:(20)'
- badatmc:
- type: KEYCRATE
- displayName: '&8[&4&lbadatmc &7&lCrate&8]'
- holographic:
- - ''
- preview:
- enabled: true
- rows: 3
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&4&lbadatmc &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'happyVillager, BAT_TAKEOFF'
- dormantEffects: 'happyVillager'
- reward:
- minimumRewards: 3
- maximumRewards: 3
- rewards:
- - 'item:(351:7 1 &7Lifetime_&f&lPlatinum_&7Rank), chance:(5), noduplicate:()'
- - 'item:(351:6 1 &7Lifetime_&9&lSapphire_&7Rank), chance:(5), noduplicate:()'
- - 'item:(beacon 2), display:(beacon 2 &4[badatmc]_&fBeacon &fPossible_Loot_Reward), chance:(20)'
- - 'item:(iron_block 18), display:(iron_block 18 &4[badatmc]_&fIron_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(gold_block 18), display:(gold_block 18 &4[badatmc]_&fGold_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(emerald_block 18), display:(emerald_block 18 &4[badatmc]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_block 18), display:(diamond_block 18 &4[badatmc]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(322:1 2), display:(322:1 2 &4[badatmc]_&fGopple &fPossible_Loot_Reward), chance:(30)'
- - 'item:(ender_pearl 48), display:(ender_pearl 48 &4[badatmc]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_helmet 1 &4[badatmc]_&fHelmet &7 0:1;34:3), display:(diamond_helmet 1 &4[badatmc]_&fHelmet &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_chestplate 1 &4[badatmc]_&fChestplate &7 0:1;34:3), display:(diamond_chestplate 1 &4[badatmc]_&fChestplate &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_leggings 1 &4[badatmc]_&fLeggings &7 0:1;34:3), display:(diamond_leggings 1 &4[badatmc]_&fLeggings &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_boots 1 &4[badatmc]_&fBoots &7 0:1;34:3), display:(diamond_boots 1 &4[badatmc]_&fBoots &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_sword 1 &4[badatmc]_&fSword &7 16:1;21:3;34:3), display:(diamond_sword 1 &4[badatmc]_&fSword &fPossible_Loot_Reward 16:1;21:3;34:3), chance:(40)'
- - 'item:(diamond_pickaxe 1 &4[badatmc]_&fPickaxe &7 32:5;34:3;35:3), display:(diamond_pickaxe 1 &4[badatmc]_&fPickaxe &fPossible_Loot_Reward 32:5;34:3;35:3), chance:(40)'
- - 'cmd:(/lives give %player% 10), display:(paper 1 &4[badatmc]_&f10_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 15), display:(paper 1 &4[badatmc]_&f15_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 20), display:(paper 1 &4[badatmc]_&f20_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(289 64), display:(289 64 &aGunpowder &fPossible_Loot_Reward), chance:(50)'
- - 'item:(speckled_melon 64), display:(speckled_melon 64 &aGlistering_Melon &fPossible_Loot_Reward), chance:(50)'
- - 'item:(372 64), display:(372 64 &cNether_Wart &fPossible_Loot_Reward), chance:(50)'
- - 'item:(glowstone_dust 64), display:(glowstone_dust 64 &eGlowstone &fPossible_Loot_Reward), chance:(50)'
- - 'item:(slime_ball 32), display:(slime_ball 32 &aSlime_Balls &fPossible_Loot_Reward), chance:(50)'
- - 'cmd:(/crowbar %player%), display:(diamond_hoe 1 &dCrowbar &fPossible_Loot_Reward), chance:(10)'
- - 'item:(120 5), display:(120 5 &6Portal &fPossible_Loot_Reward), chance:(20)'
- - 'item:(web 64), display:(web 64 &fCobweb &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/give %player% skull 1 3 {SkullOwner:"badatmc"}), display:(397:3 1 &fbadatmcs_Head &fPossible_Loot_Reward), chance:(10)'
- Fire:
- type: KEYCRATE
- displayName: '&8[&7&lFire &7&lCrate&8]'
- holographic:
- - ''
- preview:
- enabled: true
- rows: 3
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&7&lFire &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'happyVillager, BAT_TAKEOFF'
- dormantEffects: 'happyVillager'
- reward:
- minimumRewards: 3
- maximumRewards: 3
- rewards:
- - 'item:(351:7 1 &7Lifetime_&f&lPlatinum_&7Rank), chance:(5), noduplicate:()'
- - 'item:(351:6 1 &7Lifetime_&9&lSapphire_&7Rank), chance:(5), noduplicate:()'
- - 'item:(beacon 2), display:(beacon 2 &7[Fire]_&fBeacon &fPossible_Loot_Reward), chance:(20)'
- - 'item:(iron_block 16), display:(iron_block 16 &7[Fire]_&fIron_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(gold_block 16), display:(gold_block 16 &7[Fire]_&fGold_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(emerald_block 16), display:(emerald_block 16 &7[Fire]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_block 16), display:(diamond_block 16 &7[Fire]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(322:1 2), display:(322:1 2 &7[Fire]_&fGopple &fPossible_Loot_Reward), chance:(30)'
- - 'item:(ender_pearl 48), display:(ender_pearl 48 &7[Fire]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_helmet 1 &7[Fire]_&fHelmet &7 0:1;34:3), display:(diamond_helmet 1 &7[Fire]_&fHelmet &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_chestplate 1 &7[Fire]_&fChestplate &7 0:1;34:3), display:(diamond_chestplate 1 &7[Fire]_&fChestplate &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_leggings 1 &7[Fire]_&fLeggings &7 0:1;34:3), display:(diamond_leggings 1 &7[Fire]_&fLeggings &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_boots 1 &7[Fire]_&fBoots &7 0:1;34:3), display:(diamond_boots 1 &7[Fire]_&fBoots &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_sword 1 &7[Fire]_&fSword &7 16:1;21:3;34:3), display:(diamond_sword 1 &7[Fire]_&fSword &fPossible_Loot_Reward 16:1;21:3;34:3), chance:(40)'
- - 'item:(diamond_pickaxe 1 &7[Fire]_&fPickaxe &7 32:5;34:3;35:3), display:(diamond_pickaxe 1 &7[Fire]_&fPickaxe &fPossible_Loot_Reward 32:5;34:3;35:3), chance:(40)'
- - 'cmd:(/lives give %player% 10), display:(paper 1 &7[Fire]_&f10_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 15), display:(paper 1 &7[Fire]_&f15_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 20), display:(paper 1 &7[Fire]_&f20_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(289 64), display:(289 64 &aGunpowder &fPossible_Loot_Reward), chance:(50)'
- - 'item:(speckled_melon 64), display:(speckled_melon 64 &aGlistering_Melon &fPossible_Loot_Reward), chance:(50)'
- - 'item:(372 64), display:(372 64 &cNether_Wart &fPossible_Loot_Reward), chance:(50)'
- - 'item:(glowstone_dust 64), display:(glowstone_dust 64 &eGlowstone &fPossible_Loot_Reward), chance:(50)'
- - 'item:(slime_ball 32), display:(slime_ball 32 &aSlime_Balls &fPossible_Loot_Reward), chance:(50)'
- - 'cmd:(/crowbar %player%), display:(diamond_hoe 1 &dCrowbar &fPossible_Loot_Reward), chance:(10)'
- - 'item:(120 5), display:(120 5 &6Portal &fPossible_Loot_Reward), chance:(20)'
- - 'item:(web 64), display:(web 64 &fCobweb &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/give %player% skull 1 3 {SkullOwner:"Fire"}), display:(397:3 1 &fFire_Head &fPossible_Loot_Reward), chance:(10)'
- Gf9:
- type: KEYCRATE
- displayName: '&8[&9&lGf9 &7&lCrate&8]'
- holographic:
- - ''
- preview:
- enabled: true
- rows: 3
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&9&lGf9 &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'happyVillager, BAT_TAKEOFF'
- dormantEffects: 'happyVillager'
- reward:
- minimumRewards: 3
- maximumRewards: 3
- rewards:
- - 'item:(351:7 1 &7Lifetime_&f&lPlatinum_&7Rank), chance:(5), noduplicate:()'
- - 'item:(351:6 1 &7Lifetime_&9&lSapphire_&7Rank), chance:(5), noduplicate:()'
- - 'item:(beacon 2), display:(beacon 2 &9[Gf9]_&fBeacon &fPossible_Loot_Reward), chance:(20)'
- - 'item:(iron_block 16), display:(iron_block 16 &9[Gf9]_&fIron_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(gold_block 16), display:(gold_block 16 &9[Gf9]_&fGold_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(emerald_block 16), display:(emerald_block 16 &9[Gf9]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_block 16), display:(diamond_block 16 &9[Gf9]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(50)'
- - 'item:(322:1 2), display:(322:1 2 &9[Gf9]]_&fGopple &fPossible_Loot_Reward), chance:(30)'
- - 'item:(ender_pearl 48), display:(ender_pearl 48 &9[Gf9]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
- - 'item:(diamond_helmet 1 &9[Gf9]_&fHelmet &7 0:1;34:3), display:(diamond_helmet 1 &9[Gf9]_&fHelmet &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_chestplate 1 &9[Gf9]_&fChestplate &7 0:1;34:3), display:(diamond_chestplate 1 &9[Gf9]_&fChestplate &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_leggings 1 &9[Gf9]_&fLeggings &7 0:1;34:3), display:(diamond_leggings 1 &9[Gf9]_&fLeggings &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_boots 1 &9[Gf9]_&fBoots &7 0:1;34:3), display:(diamond_boots 1 &9[Gf9]_&fBoots &fPossible_Loot_Reward 0:1;34:3), chance:(40)'
- - 'item:(diamond_sword 1 &9[Gf9]_&fSword &7 16:1;21:3;34:3), display:(diamond_sword 1 &9[Gf9]_&fSword &fPossible_Loot_Reward 16:1;21:3;34:3), chance:(40)'
- - 'item:(diamond_pickaxe 1 &9[Gf9]_&fPickaxe &7 32:5;34:3;35:3), display:(diamond_pickaxe 1 &9[Gf9]_&fPickaxe &fPossible_Loot_Reward 32:5;34:3;35:3), chance:(40)'
- - 'cmd:(/lives give %player% 10), display:(paper 1 &9[Gf9]_&f10_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 15), display:(paper 1 &9[Gf9]_&f15_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 20), display:(paper 1 &9[Gf9]_&f20_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(289 64), display:(289 64 &aGunpowder &fPossible_Loot_Reward), chance:(50)'
- - 'item:(speckled_melon 64), display:(speckled_melon 64 &aGlistering_Melon &fPossible_Loot_Reward), chance:(50)'
- - 'item:(372 64), display:(372 64 &cNether_Wart &fPossible_Loot_Reward), chance:(50)'
- - 'item:(glowstone_dust 64), display:(glowstone_dust 64 &eGlowstone &fPossible_Loot_Reward), chance:(50)'
- - 'item:(slime_ball 32), display:(slime_ball 32 &aSlime_Balls &fPossible_Loot_Reward), chance:(50)'
- - 'cmd:(/crowbar %player%), display:(diamond_hoe 1 &dCrowbar &fPossible_Loot_Reward), chance:(10)'
- - 'item:(120 5), display:(120 5 &6Portal &fPossible_Loot_Reward), chance:(20)'
- - 'item:(web 64), display:(web 64 &fCobweb &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/give %player% skull 1 3 {SkullOwner:"Gf9"}), display:(397:3 1 &fGf9s_Head &fPossible_Loot_Reward), chance:(10)'
- God:
- type: KEYCRATE
- displayName: '&8[&5&lGod &7&lCrate&8]'
- displayItem: ''
- holographic:
- - ''
- preview:
- enabled: true
- rows: 2
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&5&lGod &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'firework'
- dormantEffects: 'angryVillager'
- dormantRoulette: 'WOOD_CLICK'
- onRouletteEnd: 'BAT_TAKEOFF'
- reward:
- minimumRewards: 1
- maximumRewards: 1
- rewards:
- - 'item:(diamond_helmet 1 &b&l&nGod_Diamond_Helmet &7 0:2;1:4;34:3;3:4;4:4), display:(diamond_helmet 1 &b&l&nGod_Diamond_Helmet &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(diamond_chestplate 1 &b&l&nGod_Diamond_Chestplate &7 0:2;1:4;34:3;3:4;4:4), display:(diamond_chestplate 1 &b&l&nGod_Diamond_Chestplate &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(diamond_leggings 1 &b&l&nGod_Diamond_Leggings &7 0:2;1:4;34:3;3:4;4:4), display:(diamond_leggings 1 &b&l&nGod_Diamond_Leggings &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(diamond_boots 1 &b&l&nGod_Diamond_Boots &7 0:2;1:4;34:3;3:4;4:4), display:(diamond_boots 1 &b&l&nGod_Diamond_Boots &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(diamond_sword 1 &b&l&nGod_Sword &7 16:2;17:4;18:4;34:4;21:4), display:(diamond_sword 1 &b&l&nGod_Sword &fPossible_Loot_Reward 16:2;17:4;18:4;34:4;21:4), chance:(50)'
- - 'item:(gold_helmet 1 &e&l&nGod_Bard_Helmet &7 0:2;1:4;34:3;3:4;4:4), display:(gold_helmet 1 &e&l&nGod_Bard_Helmet &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(gold_chestplate 1 &e&l&nGod_Bard_Chestplate &7 0:2;1:4;34:3;3:4;4:4), display:(gold_chestplate 1 &e&l&nGod_Bard_Chestplate &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(gold_leggings 1 &e&l&nGod_Bard_Leggings &7 0:2;1:4;34:3;3:4;4:4), display:(gold_leggings 1 &e&l&nGod_Bard_Leggings &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(gold_boots 1 &e&l&nGod_Bard_Boots &7 0:2;1:4;34:3;3:4;4:4), display:(gold_boots 1 &e&l&nGod_Bard_Boots &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(iron_helmet 1 &f&l&nGod_Miner_Helmet &7 0:2;1:4;34:3;3:4;4:4), display:(iron_helmet 1 &f&l&nGod_Miner_Helmet &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(iron_chestplate 1 &f&l&nGod_Miner_Chestplate &7 0:2;1:4;34:3;3:4;4:4), display:(iron_chestplate 1 &f&l&nGod_Miner_Chestplate &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(iron_leggings 1 &f&l&nGod_Miner_Leggings &7 0:2;1:4;34:3;3:4;4:4), display:(iron_leggings 1 &f&l&nGod_Miner_Leggings &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(iron_boots 1 &f&l&nGod_Miner_Boots &7 0:2;1:4;34:3;3:4;4:4), display:(iron_boots 1 &f&l&nGod_Miner_Boots &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(bow 1 &d&l&nGod_Bow &7 48:4;50:2;34:4;51:1), display:(bow 1 &d&l&nGod_Bow &fPossible_Loot_Reward 48:4;50:2;34:4;51:1), chance:(50)'
- - 'item:(leather_helmet 1 &d&l&nGod_Archer_Helmet &7 0:2;1:4;34:3;3:4;4:4), display:(leather_helmet 1 &d&l&nGod_Archer_Helmet &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(leather_chestplate 1 &d&l&nGod_Archer_Chestplate &7 0:2;1:4;34:3;3:4;4:4), display:(leather_chestplate 1 &d&l&nGod_Archer_Chestplate &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(leather_leggings 1 &d&l&nGod_Archer_Leggings &7 0:2;1:4;34:3;3:4;4:4), display:(leather_leggings 1 &d&l&nGod_Archer_Leggings &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- - 'item:(leather_boots 1 &d&l&nGod_Archer_Boots &7 0:2;1:4;34:3;3:4;4:4), display:(leather_boots 1 &d&l&nGod_Archer_Boots &fPossible_Loot_Reward 0:2;1:4;34:3;3:4;4:4), chance:(50)'
- Koth:
- type: ROULETTEKEYCRATE
- displayName: '&8[&6&lKoth &7&lCrate&8]'
- displayItem: ''
- holographic:
- - ''
- preview:
- enabled: true
- rows: 2
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&6&lKoth &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'firework'
- dormantEffects: 'happyVillager'
- dormantRoulette: 'WOOD_CLICK'
- onRouletteEnd: 'BAT_TAKEOFF'
- reward:
- minimumRewards: 1
- maximumRewards: 1
- rewards:
- - 'item:(beacon 2), display:(beacon 2 &6[Koth]_&fBeacon &fPossible_Loot_Reward), chance:(20)'
- - 'item:(iron_block 32), display:(iron_block 32 &6[Koth]_&fIron_Blocks &fPossible_Loot_Reward), chance:(40)'
- - 'item:(gold_block 32), display:(gold_block 32 &6[Koth]_&fGold_Blocks &fPossible_Loot_Reward), chance:(40)'
- - 'item:(emerald_block 32), display:(emerald_block 32 &6[Koth]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(40)'
- - 'item:(diamond_block 32), display:(diamond_block 32 &6[Koth]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(40)'
- - 'item:(diamond_helmet 1 &6[Koth]_&fHelmet &7 0:2;34:3), display:(diamond_helmet 1 &6[Koth]_&fHelmet &fPossible_Loot_Reward 0:2;34:3), chance:(30)'
- - 'item:(diamond_chestplate 1 &6[Koth]_&fChestplate &7 0:2;34:3), display:(diamond_chestplate 1 &6[Koth]_&fChestplate &fPossible_Loot_Reward 0:2;34:3), chance:(30)'
- - 'item:(diamond_leggings 1 &6[Koth]_&fLeggings &7 0:2;34:3), display:(diamond_leggings 1 &6[Koth]_&fLeggings &fPossible_Loot_Reward 0:2;34:3), chance:(30)'
- - 'item:(diamond_boots 1 &6[Koth]_&fBoots &7 0:2;34:3), display:(diamond_boots 1 &6[Koth]_&fBoots &fPossible_Loot_Reward 0:2;34:3), chance:(30)'
- - 'item:(diamond_sword 1 &6[Koth]_&fFire &7 16:2;20:2;34:3), display:(diamond_sword 1 &6[Koth]_&fFire &fPossible_Loot_Reward 16:2;20:2;34:3), chance:(20)'
- - 'item:(diamond_sword 1 &6[Koth]_&fLooting &7 16:1;21:4;34:3), display:(diamond_sword 1 &6[Koth]_&fLooting &fPossible_Loot_Reward 16:1;21:4;34:3), chance:(20)'
- - 'item:(diamond_pickaxe 1 &6[Koth]_&fFortune &7 35:4;34:3), display:(diamond_pickaxe 1 &6[Koth]_&fFortune &fPossible_Loot_Reward 35:4;34:3), chance:(20)'
- - 'item:(diamond_pickaxe 1 &6[Koth]_&fEfficiency &7 32:6;34:3), display:(diamond_pickaxe 1 &6[Koth]_&fEfficiency &fPossible_Loot_Reward 32:6;34:3), chance:(20)'
- - 'cmd:(/lives give %player% 10), display:(paper 1 &6[Koth]_&f10_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 15), display:(paper 1 &6[Koth]_&f15_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 20), display:(paper 1 &6[Koth]_&f20_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(322:1 3), display:(322:1 3 &6[Koth]_&fGopple &fPossible_Loot_Reward), chance:(40)'
- - 'item:(ender_pearl 64), display:(ender_pearl 64 &6[Koth]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
- Conquest:
- type: ROULETTEKEYCRATE
- displayName: '&8[&6&lConquest &7&lCrate&8]'
- displayItem: ''
- holographic:
- - ''
- preview:
- enabled: true
- rows: 2
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: ''
- broadcast: ''
- key:
- item: 'Tripwire_Hook'
- enchantment: '34:10'
- name: '&6&lConquest &7&lKey'
- lore:
- - ''
- effect:
- onOpenEffects: 'firework, BAT_TAKEOFF'
- dormantEffects: 'happyVillager'
- dormantRoulette: 'WOOD_CLICK'
- onRouletteEnd: 'BAT_TAKEOFF'
- reward:
- minimumRewards: 1
- maximumRewards: 1
- rewards:
- - 'item:(beacon 3), display:(beacon 3 &6[Conquest]_&fBeacon &fPossible_Loot_Reward), chance:(20)'
- - 'item:(iron_block 64), display:(iron_block 64 &6[Conquest]_&fIron_Blocks &fPossible_Loot_Reward), chance:(40)'
- - 'item:(gold_block 64), display:(gold_block 64 &6[Conquest]_&fGold_Blocks &fPossible_Loot_Reward), chance:(40)'
- - 'item:(emerald_block 64), display:(emerald_block 64 &6[Conquest]_&fEmerald_Blocks &fPossible_Loot_Reward), chance:(40)'
- - 'item:(diamond_block 64), display:(diamond_block 64 &6[Conquest]_&fDiamond_Blocks &fPossible_Loot_Reward), chance:(40)'
- - 'item:(diamond_helmet 1 &6[Conquest]_&fHelmet &7 0:3;34:3), display:(diamond_helmet 1 &6[Conquest]_&fHelmet &fPossible_Loot_Reward 0:3;34:3), chance:(30)'
- - 'item:(diamond_chestplate 1 &6[Conquest]_&fChestplate &7 0:3;34:3), display:(diamond_chestplate 1 &6[Conquest]_&fChestplate &fPossible_Loot_Reward 0:3;34:3), chance:(30)'
- - 'item:(diamond_leggings 1 &6[Conquest]_&fLeggings &7 0:3;34:3), display:(diamond_leggings 1 &6[Conquest]_&fLeggings &fPossible_Loot_Reward 0:3;34:3), chance:(30)'
- - 'item:(diamond_boots 1 &6[Conquest]_&fBoots &7 0:3;34:3), display:(diamond_boots 1 &6[Conquest]_&fBoots &fPossible_Loot_Reward 0:3;34:3), chance:(30)'
- - 'item:(diamond_sword 1 &6[Conquest]_&fFire &7 16:3;20:2;34:3), display:(diamond_sword 1 &6[Conquest]_&fFire &fPossible_Loot_Reward 16:3;20:2;34:3), chance:(20)'
- - 'item:(diamond_sword 1 &6[Conquest]_&fLooting &7 16:1;21:3;34:3), display:(diamond_sword 1 &6[Conquest]_&fLooting &fPossible_Loot_Reward 16:1;21:3;34:3), chance:(20)'
- - 'item:(diamond_pickaxe 1 &6[Conquest]_&fFortune &7 35:5;34:3), display:(diamond_pickaxe 1 &6[Conquest]_&fFortune &fPossible_Loot_Reward 35:5;34:3), chance:(20)'
- - 'item:(diamond_pickaxe 1 &6[Conquest]_&fEfficiency &7 32:7;34:3), display:(diamond_pickaxe 1 &6[Conquest]_&fEfficiency &fPossible_Loot_Reward 32:7;34:3), chance:(20)'
- - 'cmd:(/lives give %player% 20), display:(paper 1 &6[Conquest]_&f20_Life &fPossible_Loot_Reward), chance:(20)'
- - 'cmd:(/lives give %player% 25), display:(paper 1 &6[Conquest]_&f25_Life &fPossible_Loot_Reward), chance:(15)'
- - 'cmd:(/lives give %player% 30), display:(paper 1 &6[Conquest]_&f30_Life &fPossible_Loot_Reward), chance:(10)'
- - 'item:(322:1 5), display:(322:1 5 &6[Conquest]_&fGopple &fPossible_Loot_Reward), chance:(40)'
- - 'item:(ender_pearl 64), display:(ender_pearl 64 &6[Conquest]_&fEnderpearls &fPossible_Loot_Reward), chance:(50)'
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