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- <?xml version="1.0" encoding="utf-8"?>
- <CheatTable CheatEngineTableVersion="26">
- <CheatEntries/>
- <UserdefinedSymbols/>
- <LuaScript>function kingsFieldEnemyAddresses(baseAddress, baseName, length)
- local num = 256
- local step = 1104
- local al = getAddressList()
- local base = al.createMemoryRecord()
- base.setAddress(baseAddress)
- base.setDescription(baseName)
- base.Type = vtString
- base.String.Size = 0
- for i=0, num-1 do
- local offset = i*step
- local rec = al.createMemoryRecord()
- local str = string.format("+%X", offset)
- rec.setAddress(str)
- if offset==0x0 then str = str .. " : ManEater" end
- if offset==0x450 then str = str .. " : !RemovedReaper(1)" end
- if offset==0x8A0 then str = str .. " : GreenSlime" end
- if offset==0xCF0 then str = str .. " : PoisonSlime" end
- if offset==0x1140 then str = str .. " : !RemovedManEater(4)" end
- if offset==0x1590 then str = str .. " : Scorpion" end
- if offset==0x19E0 then str = str .. " : Spider" end
- if offset==0x1E30 then str = str .. " : GiantSpider" end
- if offset==0x2280 then str = str .. " : AcidCrawlerMansionEdge" end
- if offset==0x26D0 then str = str .. " : DragonFly" end
- if offset==0x2B20 then str = str .. " : BloodBat" end
- if offset==0x2F70 then str = str .. " : Beetle" end
- if offset==0x33C0 then str = str .. " : Critter" end
- if offset==0x3810 then str = str .. " : Snake" end
- if offset==0x3C60 then str = str .. " : LavaLizard" end
- if offset==0x40B0 then str = str .. " : FireLord" end
- if offset==0x4500 then str = str .. " : Salamander" end
- if offset==0x4950 then str = str .. " : Widdaconda" end
- if offset==0x4DA0 then str = str .. " : !Phagos" end
- if offset==0x51F0 then str = str .. " : EarthBeetle" end
- if offset==0x5640 then str = str .. " : GiantBeetle" end
- if offset==0x5A90 then str = str .. " : LivingStatue" end
- if offset==0x5EE0 then str = str .. " : StoneGuardian" end
- if offset==0x6330 then str = str .. " : Sentinel" end
- if offset==0x6780 then str = str .. " : LivingArmor" end
- if offset==0x6BD0 then str = str .. " : GoldenStatue" end
- if offset==0x7470 then str = str .. " : Sol" end
- if offset==0x78C0 then str = str .. " : !ArrowLauncher" end
- if offset==0x7D10 then str = str .. " : WindyFace" end
- if offset==0x8160 then str = str .. " : Watcher" end
- if offset==0x85B0 then str = str .. " : Slasher" end
- if offset==0x8A00 then str = str .. " : GiantClub" end
- if offset==0x8E50 then str = str .. " : GiantArm" end
- if offset==0x92A0 then str = str .. " : EarthKing" end
- if offset==0x96F0 then str = str .. " : Genean" end
- if offset==0x9B40 then str = str .. " : Fadin" end
- if offset==0x9F90 then str = str .. " : MasterFadin" end
- if offset==0xA3E0 then str = str .. " : LavaFace" end
- if offset==0xA830 then str = str .. " : FrostBeetle" end
- if offset==0xAC80 then str = str .. " : Makara" end
- if offset==0xB0D0 then str = str .. " : AquaLizard" end
- if offset==0xB520 then str = str .. " : BeetleRed" end
- if offset==0xB970 then str = str .. " : SeaFang" end
- if offset==0xBDC0 then str = str .. " : Widda" end
- if offset==0xC210 then str = str .. " : WiddaQueen" end
- if offset==0xC660 then str = str .. " : WiddaArcher" end
- if offset==0xCAB0 then str = str .. " : Skull" end
- if offset==0xD350 then str = str .. " : DarkFlower" end
- if offset==0xD7A0 then str = str .. " : SkeletonSwordShield" end
- if offset==0xDBF0 then str = str .. " : SkeletonVest" end
- if offset==0xE040 then str = str .. " : SkeletonAxeShield" end
- if offset==0xE490 then str = str .. " : SkeletonArcher" end
- if offset==0xE8E0 then str = str .. " : Skeleton" end
- if offset==0xED30 then str = str .. " : FortZombie" end
- if offset==0xF180 then str = str .. " : LivingDeadMiner" end
- if offset==0xF5D0 then str = str .. " : AncientKing" end
- if offset==0xFA20 then str = str .. " : HighSkeleton" end
- if offset==0xFE70 then str = str .. " : MinionHellHound" end
- if offset==0x102C0 then str = str .. " : !Bell" end
- if offset==0x10710 then str = str .. " : Mummy" end
- if offset==0x10B60 then str = str .. " : AdeptMummy" end
- if offset==0x10FB0 then str = str .. " : !RemovedSpinalKnight(63)" end
- if offset==0x11400 then str = str .. " : GiantLeader" end
- if offset==0x11CA0 then str = str .. " : Malice" end
- if offset==0x120F0 then str = str .. " : FireElemental" end
- if offset==0x12540 then str = str .. " : EarthElemental" end
- if offset==0x12990 then str = str .. " : WindElemental" end
- if offset==0x12DE0 then str = str .. " : WaterElemental" end
- if offset==0x13230 then str = str .. " : DarkSuccubus" end
- if offset==0x13680 then str = str .. " : DarkKnight" end
- if offset==0x13AD0 then str = str .. " : DarkSoldier" end
- if offset==0x13F20 then str = str .. " : FireGenie" end
- if offset==0x14370 then str = str .. " : GreaterDemon" end
- if offset==0x147C0 then str = str .. " : DarkArcher" end
- if offset==0x15060 then str = str .. " : DarkSorcerer" end
- if offset==0x15900 then str = str .. " : IceGolem" end
- if offset==0x15D50 then str = str .. " : Larva" end
- if offset==0x161A0 then str = str .. " : DarkPuppet" end
- if offset==0x165F0 then str = str .. " : DarkBird" end
- if offset==0x16A40 then str = str .. " : ParaStool" end
- if offset==0x16E90 then str = str .. " : ReaperTree" end
- if offset==0x172E0 then str = str .. " : Crow" end
- if offset==0x17730 then str = str .. " : Stool" end
- if offset==0x17B80 then str = str .. " : !AtlasStatue" end
- if offset==0x17FD0 then str = str .. " : !FigureHead" end
- if offset==0x18420 then str = str .. " : !FishStatue" end
- if offset==0x18870 then str = str .. " : !EyeSecurity" end
- if offset==0x18CC0 then str = str .. " : ExpeditionArcher" end
- if offset==0x19110 then str = str .. " : ExpeditionSoldier" end
- if offset==0x19560 then str = str .. " : !RemovedJouster(94)" end
- if offset==0x199B0 then str = str .. " : !RemovedRedKnight(95)" end
- if offset==0x19E00 then str = str .. " : !RemovedLeatherMan(96)" end
- if offset==0x1A250 then str = str .. " : ZombieLeeMaynor" end
- if offset==0x1A6A0 then str = str .. " : !FatWidda" end
- if offset==0x1B390 then str = str .. " : !UnknownGirl" end
- if offset==0x1B7E0 then str = str .. " : !ShaneLloyd" end
- if offset==0x1BC30 then str = str .. " : !DavidBunch" end
- if offset==0x1C080 then str = str .. " : !LynnGenne" end
- if offset==0x1C4D0 then str = str .. " : !SharylGenne" end
- if offset==0x1C920 then str = str .. " : !SharylGenneBed" end
- if offset==0x1CD70 then str = str .. " : !DuhrinPathwarden" end
- if offset==0x1D1C0 then str = str .. " : !CecileYeala" end
- if offset==0x1D610 then str = str .. " : !HarmurahForgefistFreed" end
- if offset==0x1E300 then str = str .. " : !JemarcNeely" end
- if offset==0x1E750 then str = str .. " : !ChadBreshers" end
- if offset==0x1EBA0 then str = str .. " : !UnknownMan" end
- if offset==0x1EFF0 then str = str .. " : !MarcusZan" end
- if offset==0x1F440 then str = str .. " : !UnknownWoman" end
- if offset==0x1F890 then str = str .. " : !UnknownGuy" end
- if offset==0x1FCE0 then str = str .. " : !OaghBurleigh" end
- if offset==0x20130 then str = str .. " : !HarmurahForgefistWorking" end
- if offset==0x20580 then str = str .. " : !MistaFopa" end
- if offset==0x209D0 then str = str .. " : !BelrixPsytar" end
- if offset==0x20E20 then str = str .. " : !LeeMaynor" end
- if offset==0x21270 then str = str .. " : !Dog" end
- if offset==0x216C0 then str = str .. " : !Akryal" end
- if offset==0x21F60 then str = str .. " : !RamirezMartin" end
- if offset==0x22800 then str = str .. " : !PaulHutchinson" end
- if offset==0x230A0 then str = str .. " : !AeineVigil" end
- if offset==0x23940 then str = str .. " : !JoshuaGriffin" end
- if offset==0x23D90 then str = str .. " : !JohnPark" end
- if offset==0x241E0 then str = str .. " : !LyleKagata" end
- if offset==0x24630 then str = str .. " : !LyleKagataDark" end
- if offset==0x24A80 then str = str .. " : !KyleCampbell" end
- if offset==0x286E0 then str = str .. " : SkeletonSwordShieldSpecial" end
- if offset==0x28B30 then str = str .. " : GiantSpiderFinal" end
- if offset==0x29820 then str = str .. " : !SkeletonSmith" end
- if offset==0x28F80 then str = str .. " : MiniBeetle" end
- if offset==0x29C70 then str = str .. " : MutantWall" end
- if offset==0x2A0C0 then str = str .. " : MutantFloor" end
- if offset==0x2A510 then str = str .. " : MutantCeiling" end
- if offset==0x2A960 then str = str .. " : LavaBird" end
- if offset==0x2ADB0 then str = str .. " : Onyx" end
- if offset==0x2B200 then str = str .. " : FirstWidda" end
- if offset==0x2B650 then str = str .. " : FirstWiddaArcher" end
- if offset==0x2BAA0 then str = str .. " : !LynnGenneMourn" end
- if offset==0x2C340 then str = str .. " : HighSkeletonFinal" end
- if offset==0x2C790 then str = str .. " : AcidCrawler" end
- if offset==0x2D480 then str = str .. " : SkeletonArcherBell" end
- rec.setType(vtByteArray)
- rec.Aob.Size = length
- rec.setDescription(str)
- rec.appendToEntry(base)
- end
- end
- kingsFieldEnemyAddresses("2047EB90", "Address", 1104)
- </LuaScript>
- </CheatTable>
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