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Feb 27th, 2017
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  1.  
  2. modules:
  3. #Enable alliances?
  4. alliances: false
  5. #Enable gang bank accounts?
  6. bank: true
  7. #Enable gang chat?
  8. chat: true
  9. #Enable fights?
  10. fights: true
  11. #Enable homes?
  12. homes: true
  13. broadcasts:
  14. #Choose how messages will be broadcasted. Valid values are message/title/subtitle
  15. type: message
  16. broadcast:
  17. #Choose if certain actions should be broadcasted
  18. gangCreate: true
  19. gangDisband: true
  20. gangDisbandByAdmin: false
  21. gangJoin: true
  22. gangKick: true
  23. gangLeaderChange: true
  24. gangLeave: true
  25. gangLevelUp: true
  26. fightStart: true
  27. fightEnd: true
  28. gangs:
  29. #Gang name regex, don't change it unless you know how it works
  30. allowedNameCharacters: '[^a-zA-Z0-9\\ ]'
  31. #Choose if spaces are allowed in gang name
  32. allowSpaces: false
  33. #Minimum gang name length
  34. minGangNameLength: 3
  35. #Maximum gang name length
  36. maxGangNameLength: 6
  37. #Maximal gang level
  38. maxGangLevel: 5
  39. #Player won't be able to create gangs with names containing following words/phrases
  40. bannedNames:
  41. - ass
  42. - noob
  43. - gangDisbandByAdmin
  44. - mod
  45. - vip
  46. #Choose if friendly fire is disabled or enabled
  47. friendlyFire: true
  48. #Choose if gang leaders are able to toggle on/off friendly fire (if value above set to false they still won't be able)
  49. friendlyFireTogglableByLeader: true
  50. #Show gang's bank balance to other players (even those who aren't members of that gang)? Players with gangsplus.checkbalance will be still able to see it.
  51. showBankBalanceToOthers: true
  52. #Choose if color codes in gang names should be parsed as colors (remember you have to add the ampersand (&) to allowedNameCharacters in order to allow using colors)
  53. parseColorCodesInNames: false
  54. #Choose if color codes in gang names should be ignored. For instance, when set to true &aExample will be the same as Example. It's recommended to set it to true
  55. ignoreColorCodesInNames: true
  56. gangNameFormat:
  57. #Default gang name format (used when useLevelBased is set to false)
  58. default: '&f[%gang%]'
  59. #Gang name for gangless players (set to '' to display none)
  60. noGang: ''
  61. #Choose if you want to use the level based gang name format
  62. useLevelBased: true
  63. #Custom gang name format amount depending on its level. Format is LEVEL:AMOUNT
  64. levelBased:
  65. 1: '&f%gang% &f'
  66. 2: '&e%gang% &f'
  67. 3: '&6%gang% &f'
  68. 4: '&4%gang% &f'
  69. 5: '&4&l%gang% &f'
  70. maxMembers:
  71. #Default amount of max members (used when useLevelBased is set to false)
  72. default: 5
  73. #Choose if you want to use the level based max members amount
  74. useLevelBased: true
  75. #Custom maximum members amount depending on its level. Format is LEVEL:AMOUNT
  76. levelBased:
  77. 1: 5
  78. 2: 7
  79. 3: 10
  80. 4: 15
  81. 5: 20
  82. maxHomes:
  83. #Default amount of max homes (used when useLevelBased is set to false)
  84. default: 5
  85. #Choose if you want to use the level based max homes amount
  86. useLevelBased: true
  87. #Custom maximum homes amount depending on its level. Format is LEVEL:AMOUNT
  88. levelBased:
  89. 1: 0
  90. 2: 0
  91. 3: 0
  92. 4: 0
  93. 5: 1
  94. #Rewards for upgrading the gang to higher level. Following commands will be executed for every online gang member.
  95. #Placeholders:
  96. #{PLAYER} - will be replaced with name of each of online gang members
  97. #{GANG} - will be replaced with gang name
  98. #{LEVEL} - will be replaced with new gang's level
  99. levelUpRewards:
  100. 1:
  101. commands:
  102. 2:
  103. commands:
  104. #All gang related commands will be disabled in these worlds
  105. disableGangsInWorlds:
  106. - flat
  107. #Players won't be able to set gang homes in these worlds
  108. disableHomesInWorlds:
  109. - world_nether
  110. #Friendly fire will be disabled in these worlds (regardless of per-gang settings)
  111. disableFriendlyFireInWorlds:
  112. - example
  113. fights:
  114. #If set to false players won't be able to move from the beginning location until fight starts
  115. freezeBeforeStart: true
  116. #Delay in seconds before fight starts, players can join then so recommended value is higher than 5
  117. delayBeforeStart: 30
  118. #Minimal players amount that can be chosen when challenging other gang for a fight
  119. minMembersAmount: 1
  120. #Maximal players amount that can be chosen when challenging other gang for a fight
  121. maxMembersAmount: 5
  122. #Minimal entry fee that can be chosen when challenging other gang for a fight
  123. minMoneyAmount: 10000.0
  124. #Maximal entry fee that can be chosen when challenging other gang for a fight
  125. maxMoneyAmount: 10000000.0
  126. #Enable fight time limit?
  127. enableFightTimeLimit: true
  128. #After that time (in seconds) fight will end with no winner and loser if enableFightTimeLimit set to true.
  129. fightTimeLimit: 300
  130. #Delay (in seconds) before players get teleported out of arena after winning a fight
  131. delayBeforeTeleport: 15
  132. #Players without gangsplus.fightcommands won't be able to use these commands during fights
  133. disableCommandsDuringFight:
  134. - /espawn
  135. - /spawn
  136. - /tpa
  137. - /etpa
  138. cooldowns:
  139. #Cooldowns before teleports, set to 0 to disable
  140. home: 5
  141. fightJoin: 0
  142. prices:
  143. #Gang's creation price
  144. create: 20000
  145. #Level up price from each level. Format is FROMLEVEL:PRICE
  146. levelup:
  147. 1: 50000
  148. 2: 75000
  149. 3: 100000
  150. 4: 150000
  151. 5: 200000
  152. settings:
  153. #Date format; more info: https://docs.oracle.com/javase/tutorial/i18n/format/simpleDateFormat.html
  154. dateFormat: "dd.MM.yyyy, HH:mm"
  155. #Format of online player's name, $name will be replaced with player's nickname
  156. onlinePlayerNameFormat: "&a%player%&b"
  157. #How many gangs should be shown on the gangs list per page
  158. gangsPerPage: 5
  159. #How many gangs should be shown in /g top
  160. gangsTopLimit: 10
  161. #Choose the default order criteria for /g top. Valid values: ALL, KILLS, DEATHS, KDR, WON, LOST, WLR, LEVEL, MEMBERS, MEMBERS_ONLINE, BANK, MONEY
  162. gangsTopDefaultOrder: LEVEL
  163. #Players who damaged the player within these X seconds before them getting killed will be given an assist
  164. assistDamageDelay: 60
  165. #Choose if all data should be saved instantly or periodically (every X minutes set in dataSaveInterval)
  166. saveDataPeriodically: false
  167. #Periodical save interval (in minutes), takes effect when saveDataPeriodically is set to true
  168. dataSaveInterval: 1
  169. #Choose if gang home locations should be checked if they're safe before teleporting the player/setting the home
  170. safeCheckHomes: true
  171. #Choose if online players only should be rewarded for having the gang level up
  172. levelUpRewardOnlinePlayersOnly: true
  173. messages:
  174. #Format of messages sent by the plugin to gang members. Placeholders: %gang%, %message%
  175. inGang: "&b%gang% > &7%message%"
  176. #Format of messages sent by the plugin to players present in certain fight arena. Placeholders: %arena%, %message%
  177. inArena: "&4LUTA > &7%message%"
  178. #Format of gang chat messages. Placeholders: %gang%, %rank%, %player%, %message%
  179. gangChatFormat: "&7[%gang%]&7 %rank% &F%player%:&7 %message%"
  180. #Format of ally chat messages. Placeholders: %gang%, %rank%, %player%, %message%
  181. allyChatFormat: "[%gang%]&7 %rank% &F%player%:&7 %message%"
  182. commands:
  183. #Format of /g info output
  184. #Placeholders: %date%, %level%, %kills%, %deaths%, %assists%, %kdr%, %fightswon%, %fightslost%, %wlr%, %leader%, %membersamount%, %members%, %onlinemembersamount%, %onlinemembers%, %bank%
  185. info:
  186. - "&7----------------[ &3%name% perfil &7]----------------"
  187. - "&7- Criada em: &b%date%"
  188. - "&7- Nivel: &b%level%"
  189. - "&7- Matou: &b%kills%&7, Morreu: &b%deaths%&7, Assistencias: &b%assists%&7, K/D: &b%kdr%"
  190. - "&7- Lutas ganhas: &b%fightswon%&7, Perdidas: &b%fightslost%&7, V/D : &b%wlr%"
  191. - "&7- Lider: &b%leader%"
  192. - "&7- Membros(%membersamount%): &b%members%"
  193. - "&7- Membros online (%onlinemembersamount%): &b%onlinemembers%"
  194. - "&7- Dinheiro: &b$%bank%"
  195. - "&7- Aliados: &b%allies%"
  196. #Format of /g player output
  197. #Placeholders: %date%, %kills%, %deaths%, %assists%, %kdr%, %gang%, %gangrank%
  198. #Use the {INGANG} tag to make particular line be displayed only when the player is in a gang
  199. playerinfo:
  200. - "&7----------------[ &3%name% profile &7]----------------"
  201. - "&7- Registrado em: &b%date%"
  202. - "&7- Matou: &b%kills%&7, Morreu: &b%deaths%&7, Assistencias: &b%assists%&7, K/D: &b%kdr%"
  203. - "{INGANG}&7- Gang: &b%gang%"
  204. - "{INGANG}&7- Patente na gang: &b%gangrank%"
  205. ranks:
  206. #Ranks numbers and their names, you can add as many as you want
  207. ranks:
  208. 1: "Novato"
  209. 2: "Membro"
  210. 3: "Veterano"
  211. 4: "Sub-Lider"
  212. 5: "Lider"
  213. #Numbers of required ranks to perform certain actions/commands
  214. requiredRanks:
  215. fightAccept: 4
  216. fightChallenge: 4
  217. fightJoin: 1
  218. fightLeave: 1
  219. ally: 4
  220. delhome: 4
  221. demote: 5
  222. deposit: 1
  223. disband: 5
  224. friendlyfire: 4
  225. home: 2
  226. invite: 3
  227. kick: 5
  228. leave: 1
  229. levelup: 4
  230. listhomes: 4
  231. neutral: 4
  232. promote: 5
  233. regroup: 4
  234. sethome: 5
  235. uninvite: 4
  236. withdraw: 4
  237. #Alliances settings
  238. alliances:
  239. #Enable pvp between allied factions?
  240. allowPvp: true
  241. #Allow fights between allied factions (allowPvp value doesn't matter, they will be always able hurt to each other during the fight)
  242. allowFights : true
  243. #Enable ally chat?
  244. enableAllyChat: false
  245. #Logging settings
  246. log:
  247. #Choose whether the gang chat will be logged in your server log
  248. gangChatLogEnable: false
  249. #Set the format of logged gang chat messages
  250. gangChatLogFormat: "%gang% %player%: %message%"
  251. #Choose whether the gang chat will be logged in your server log
  252. allyChatLogEnable: false
  253. #Set the format of logged gang chat messages
  254. allyChatLogFormat: "%gang% %player%: %message%"
  255. #Commands executed when particular events occur.
  256. eventCommands:
  257. #Executed when player joins a gang
  258. #Placeholders:
  259. #{GANG} - will be replaced with the gang's name
  260. #{PLAYER} - will be replaced with the player's name
  261. gangJoin: []
  262. #Executed when player leaves a gang
  263. #Placeholders:
  264. #{GANG} - will be replaced with the gang's name
  265. #{PLAYER} - will be replaced with the player's name
  266. gangLeave: []
  267. #Executed when player gets kicked from a gang.
  268. #Placeholders:
  269. #{GANG} - will be replaced with the gang's name
  270. #{KICKEDBY} - will be replaced with the player's who kicked name
  271. #{PLAYER} - will be replaced with the player's who was kicked name
  272. gangKick: []
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