daily pastebin goal
5%
SHARE
TWEET

FO3Edit Load

a guest Oct 16th, 2018 93 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. FO3Edit 3.2.1 starting session 2018-10-16 11:29:09
  2. Using Fallout3 Data Path: s:\fast game directories\fallout 3/\Data\
  3. Using ini: C:\Users\WarMachine\Documents\My Games\Fallout3\Fallout.ini
  4. Using save path: C:\Users\WarMachine\Documents\My Games\Fallout3\Saves\
  5. Using plugin list: C:\Users\WarMachine\AppData\Local\Fallout3\Plugins.txt
  6. Using settings file: C:\Users\WarMachine\AppData\Local\Fallout3\Plugins.fo3viewsettings
  7. Loading active plugin list: C:\Users\WarMachine\AppData\Local\Fallout3\Plugins.txt
  8. [Fallout3.esm] Loading file
  9. [Fallout3.esm] File loaded
  10. [Fallout3.esm] Start processing
  11. [Anchorage.esm] Loading file
  12. [Anchorage.esm] File loaded
  13. [Anchorage.esm] Start processing
  14. [ThePitt.esm] Loading file
  15. [ThePitt.esm] File loaded
  16. [ThePitt.esm] Start processing
  17. [BrokenSteel.esm] Loading file
  18. [BrokenSteel.esm] File loaded
  19. [BrokenSteel.esm] Start processing
  20. [PointLookout.esm] Loading file
  21. [PointLookout.esm] File loaded
  22. [PointLookout.esm] Start processing
  23. [Zeta.esm] Loading file
  24. [Zeta.esm] File loaded
  25. [Zeta.esm] Start processing
  26. [CRAFT.esm] Loading file
  27. [CRAFT.esm] File loaded
  28. [CRAFT.esm] Start processing
  29. [CALIBR.esm] Loading file
  30. [CALIBR.esm] File loaded
  31. [CALIBR.esm] Start processing
  32. [FO3 Wanderers Edition - Main File.esm] Loading file
  33. [FO3 Wanderers Edition - Main File.esm] File loaded
  34. [FO3 Wanderers Edition - Main File.esm] Start processing
  35. [Mart's Mutant Mod.esm] Loading file
  36. [Mart's Mutant Mod.esm] File loaded
  37. [Mart's Mutant Mod.esm] Start processing
  38. [Enhanced Weather - Rain and Snow.esm] Loading file
  39. [Enhanced Weather - Rain and Snow.esm] File loaded
  40. [Enhanced Weather - Rain and Snow.esm] Start processing
  41. [Project Beauty.esm] Loading file
  42. [Project Beauty.esm] File loaded
  43. [Project Beauty.esm] Start processing
  44. [aHUD.esm] Loading file
  45. [aHUD.esm] File loaded
  46. [aHUD.esm] Start processing
  47. [iHUD.esm] Loading file
  48. [iHUD.esm] File loaded
  49. [iHUD.esm] Start processing
  50. [EVE.esm] Loading file
  51. [EVE.esm] File loaded
  52. [EVE.esm] Start processing
  53. [Mart's Mutant Mod - DLC Point Lookout.esp] Loading file
  54. [Mart's Mutant Mod - DLC Point Lookout.esp] File loaded
  55. [Mart's Mutant Mod - DLC Point Lookout.esp] Start processing
  56. [FO3 Wanderers Edition - Main File.esp] Loading file
  57. [FO3 Wanderers Edition - Main File.esp] File loaded
  58. [FO3 Wanderers Edition - Main File.esp] Start processing
  59. [Mart's Mutant Mod.esp] Loading file
  60. [Mart's Mutant Mod.esp] File loaded
  61. [Mart's Mutant Mod.esp] Start processing
  62. [Mart's Mutant Mod - FWE Master Release.esp] Loading file
  63. [Mart's Mutant Mod - FWE Master Release.esp] File loaded
  64. [Mart's Mutant Mod - FWE Master Release.esp] Start processing
  65. [Mart's Mutant Mod - Master Menu Module.esp] Loading file
  66. [Mart's Mutant Mod - Master Menu Module.esp] File loaded
  67. [Mart's Mutant Mod - Master Menu Module.esp] Start processing
  68. [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Loading file
  69. [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] File loaded
  70. [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Start processing
  71. [Fellout-pipboylight.esp] Loading file
  72. [Fellout-pipboylight.esp] File loaded
  73. [Fellout-pipboylight.esp] Start processing
  74. [Fellout-BrokenSteel.esp] Loading file
  75. [Fellout-BrokenSteel.esp] File loaded
  76. [Fellout-BrokenSteel.esp] Start processing
  77. [Fellout-Anchorage.esp] Loading file
  78. [Fellout-Anchorage.esp] File loaded
  79. [Fellout-Anchorage.esp] Start processing
  80. [Fellout-Full.esp] Loading file
  81. [Fellout-Full.esp] File loaded
  82. [Fellout-Full.esp] Start processing
  83. [WeaponModKits.esp] Loading file
  84. [WeaponModKits.esp] File loaded
  85. [WeaponModKits.esp] Start processing
  86. [WeaponModKits - FWE Master Release.esp] Loading file
  87. [WeaponModKits - FWE Master Release.esp] File loaded
  88. [WeaponModKits - FWE Master Release.esp] Start processing
  89. [FO3 Wanderers Edition - DLC Broken Steel.esp] Loading file
  90. [FO3 Wanderers Edition - DLC Broken Steel.esp] File loaded
  91. [FO3 Wanderers Edition - DLC Broken Steel.esp] Start processing
  92. [FO3 Wanderers Edition - DLC Point Lookout.esp] Loading file
  93. [FO3 Wanderers Edition - DLC Point Lookout.esp] File loaded
  94. [FO3 Wanderers Edition - DLC Point Lookout.esp] Start processing
  95. [Mart's Mutant Mod - DLC Broken Steel.esp] Loading file
  96. [Mart's Mutant Mod - DLC Broken Steel.esp] File loaded
  97. [Mart's Mutant Mod - DLC Broken Steel.esp] Start processing
  98. [Enhanced Weather - Rain and Snow in Fallout.esp] Loading file
  99. [Enhanced Weather - Rain and Snow in Fallout.esp] File loaded
  100. [Enhanced Weather - Rain and Snow in Fallout.esp] Start processing
  101. [Enhanced Weather - REBOOT.esp] Loading file
  102. [Enhanced Weather - REBOOT.esp] File loaded
  103. [Enhanced Weather - REBOOT.esp] Start processing
  104. [Enhanced Weather - Sneak Bonus during Storms.esp] Loading file
  105. [Enhanced Weather - Sneak Bonus during Storms.esp] File loaded
  106. [Enhanced Weather - Sneak Bonus during Storms.esp] Start processing
  107. [Enhanced Weather - Weather Sounds in Interiors.esp] Loading file
  108. [Enhanced Weather - Weather Sounds in Interiors.esp] File loaded
  109. [Enhanced Weather - Weather Sounds in Interiors.esp] Start processing
  110. [FO3 Wanderers Edition - DLC Anchorage.esp] Loading file
  111. [FO3 Wanderers Edition - DLC Anchorage.esp] File loaded
  112. [FO3 Wanderers Edition - DLC Anchorage.esp] Start processing
  113. [Mart's Mutant Mod - DLC Anchorage.esp] Loading file
  114. [Mart's Mutant Mod - DLC Anchorage.esp] File loaded
  115. [Mart's Mutant Mod - DLC Anchorage.esp] Start processing
  116. [FO3 Wanderers Edition - DLC The Pitt.esp] Loading file
  117. [FO3 Wanderers Edition - DLC The Pitt.esp] File loaded
  118. [FO3 Wanderers Edition - DLC The Pitt.esp] Start processing
  119. [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Loading file
  120. [FO3 Wanderers Edition - DLC Mothership Zeta.esp] File loaded
  121. [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Start processing
  122. [Mart's Mutant Mod - DLC The Pitt.esp] Loading file
  123. [Mart's Mutant Mod - DLC The Pitt.esp] File loaded
  124. [Mart's Mutant Mod - DLC The Pitt.esp] Start processing
  125. [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Loading file
  126. [Mart's Mutant Mod - FWE Master Release + DLCs.esp] File loaded
  127. [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Start processing
  128. [Fellout-Zeta.esp] Loading file
  129. [Fellout-Zeta.esp] File loaded
  130. [Fellout-Zeta.esp] Start processing
  131. [Mart's Mutant Mod - DLC Zeta.esp] Loading file
  132. [Mart's Mutant Mod - DLC Zeta.esp] File loaded
  133. [Mart's Mutant Mod - DLC Zeta.esp] Start processing
  134. [Fellout-PointLookout.esp] Loading file
  135. [Fellout-PointLookout.esp] File loaded
  136. [Fellout-PointLookout.esp] Start processing
  137. [WeaponModKits - BrokenSteel.esp] Loading file
  138. [WeaponModKits - BrokenSteel.esp] File loaded
  139. [WeaponModKits - BrokenSteel.esp] Start processing
  140. [WeaponModKits - OperationAnchorage.esp] Loading file
  141. [WeaponModKits - OperationAnchorage.esp] File loaded
  142. [WeaponModKits - OperationAnchorage.esp] Start processing
  143. [WeaponModKits - ThePitt.esp] Loading file
  144. [WeaponModKits - ThePitt.esp] File loaded
  145. [WeaponModKits - ThePitt.esp] Start processing
  146. [WeaponModKits - Zeta.esp] Loading file
  147. [WeaponModKits - Zeta.esp] File loaded
  148. [WeaponModKits - Zeta.esp] Start processing
  149. [WeaponModKits - PointLookout.esp] Loading file
  150. [WeaponModKits - PointLookout.esp] File loaded
  151. [WeaponModKits - PointLookout.esp] Start processing
  152. [Project Beauty- Broken Steel.esp] Loading file
  153. [Project Beauty- Broken Steel.esp] File loaded
  154. [Project Beauty- Broken Steel.esp] Start processing
  155. [Project Beauty- Point Lookout.esp] Loading file
  156. [Project Beauty- Point Lookout.esp] File loaded
  157. [Project Beauty- Point Lookout.esp] Start processing
  158. [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Loading file
  159. [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] File loaded
  160. [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Start processing
  161. [FO3 Wanderers Edition - Project Beauty.esp] Loading file
  162. [FO3 Wanderers Edition - Project Beauty.esp] File loaded
  163. [FO3 Wanderers Edition - Project Beauty.esp] Start processing
  164. [DarNifiedUIF3.esp] Loading file
  165. [DarNifiedUIF3.esp] File loaded
  166. [DarNifiedUIF3.esp] Start processing
  167. [Merged Patch.esp] Loading file
  168. [Merged Patch.esp] File loaded
  169. [Merged Patch.esp] Start processing
  170. [00:00] Background Loader: starting...
  171. [00:00] Background Loader: [ArchiveInvalidationInvalidated!.bsa] Skipped.
  172. [00:00] Background Loader: [Fallout - Textures.bsa] Skipped.
  173. [00:00] Background Loader: [Fallout - Meshes.bsa] Skipped.
  174. [00:00] Background Loader: [Fallout - Voices.bsa] Skipped.
  175. [00:00] Background Loader: [Fallout - Sound.bsa] Skipped.
  176. [00:00] Background Loader: [Fallout - MenuVoices.bsa] Skipped.
  177. [00:00] Background Loader: [Fallout - Misc.bsa] Skipped.
  178. [00:00] Background Loader: [Anchorage - Main.bsa] Skipped.
  179. [00:00] Background Loader: [Anchorage - Sounds.bsa] Skipped.
  180. [00:00] Background Loader: [ThePitt - Main.bsa] Skipped.
  181. [00:00] Background Loader: [ThePitt - Sounds.bsa] Skipped.
  182. [00:00] Background Loader: [BrokenSteel - Main.bsa] Skipped.
  183. [00:00] Background Loader: [BrokenSteel - Sounds.bsa] Skipped.
  184. [00:00] Background Loader: [PointLookout - Main.bsa] Skipped.
  185. [00:00] Background Loader: [PointLookout - Sounds.bsa] Skipped.
  186. [00:00] Background Loader: [Zeta - Main.bsa] Skipped.
  187. [00:00] Background Loader: [Zeta - Sounds.bsa] Skipped.
  188. [00:00] Background Loader: [s:\fast game directories\fallout 3/\Data\] Setting Resource Path.
  189. [00:00] Background Loader: loading "Fallout3.esm"...
  190. [00:00] Background Loader: [Fallout3.esm] Loading file
  191. [00:00] Background Loader: [Fallout3.esm] File loaded
  192. [00:00] Background Loader: [Fallout3.esm] Start processing
  193. [00:00] Background Loader: [Fallout3.esm] Header processed. Expecting 808699 records
  194. [00:00] Background Loader: [Fallout3.esm] GRUP Top "GMST" processed
  195. [00:00] Background Loader: [Fallout3.esm] GRUP Top "TXST" processed
  196. [00:00] Background Loader: [Fallout3.esm] GRUP Top "MICN" processed
  197. [00:00] Background Loader: [Fallout3.esm] GRUP Top "GLOB" processed
  198. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CLAS" processed
  199. [00:00] Background Loader: [Fallout3.esm] GRUP Top "FACT" processed
  200. [00:00] Background Loader: [Fallout3.esm] GRUP Top "HDPT" processed
  201. [00:00] Background Loader: [Fallout3.esm] GRUP Top "HAIR" processed
  202. [00:00] Background Loader: [Fallout3.esm] GRUP Top "EYES" processed
  203. [00:00] Background Loader: [Fallout3.esm] GRUP Top "RACE" processed
  204. [00:00] Background Loader: [Fallout3.esm] GRUP Top "SOUN" processed
  205. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ASPC" processed
  206. [00:00] Background Loader: [Fallout3.esm] GRUP Top "MGEF" processed
  207. [00:00] Background Loader: [Fallout3.esm] GRUP Top "SCPT" processed
  208. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LTEX" processed
  209. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ENCH" processed
  210. [00:00] Background Loader: [Fallout3.esm] GRUP Top "SPEL" processed
  211. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ACTI" processed
  212. [00:00] Background Loader: [Fallout3.esm] GRUP Top "TACT" processed
  213. [00:00] Background Loader: [Fallout3.esm] GRUP Top "TERM" processed
  214. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ARMO" processed
  215. [00:00] Background Loader: [Fallout3.esm] GRUP Top "BOOK" processed
  216. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CONT" processed
  217. [00:00] Background Loader: [Fallout3.esm] GRUP Top "DOOR" processed
  218. [00:00] Background Loader: [Fallout3.esm] GRUP Top "INGR" processed
  219. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LIGH" processed
  220. [00:00] Background Loader: [Fallout3.esm] GRUP Top "MISC" processed
  221. [00:00] Background Loader: [Fallout3.esm] GRUP Top "STAT" processed
  222. [00:00] Background Loader: [Fallout3.esm] GRUP Top "SCOL" processed
  223. [00:00] Background Loader: [Fallout3.esm] GRUP Top "MSTT" processed
  224. [00:00] Background Loader: [Fallout3.esm] GRUP Top "PWAT" processed
  225. [00:00] Background Loader: [Fallout3.esm] GRUP Top "GRAS" processed
  226. [00:00] Background Loader: [Fallout3.esm] GRUP Top "TREE" processed
  227. [00:00] Background Loader: [Fallout3.esm] GRUP Top "FURN" processed
  228. [00:00] Background Loader: [Fallout3.esm] GRUP Top "WEAP" processed
  229. [00:00] Background Loader: [Fallout3.esm] GRUP Top "AMMO" processed
  230. [00:00] Background Loader: [Fallout3.esm] GRUP Top "NPC_" processed
  231. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CREA" processed
  232. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLC" processed
  233. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLN" processed
  234. [00:00] Background Loader: [Fallout3.esm] GRUP Top "KEYM" processed
  235. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ALCH" processed
  236. [00:00] Background Loader: [Fallout3.esm] GRUP Top "IDLM" processed
  237. [00:00] Background Loader: [Fallout3.esm] GRUP Top "NOTE" processed
  238. [00:00] Background Loader: [Fallout3.esm] GRUP Top "COBJ" processed
  239. [00:00] Background Loader: [Fallout3.esm] GRUP Top "PROJ" processed
  240. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLI" processed
  241. [00:00] Background Loader: [Fallout3.esm] GRUP Top "WTHR" processed
  242. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CLMT" processed
  243. [00:00] Background Loader: [Fallout3.esm] GRUP Top "REGN" processed
  244. [00:00] Background Loader: [Fallout3.esm] GRUP Top "NAVI" processed
  245. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CELL" processed
  246. [00:03] Background Loader: [Fallout3.esm] GRUP Top "WRLD" processed
  247. [00:03] Background Loader: [Fallout3.esm] GRUP Top "DIAL" processed
  248. [00:03] Background Loader: [Fallout3.esm] GRUP Top "QUST" processed
  249. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IDLE" processed
  250. [00:03] Background Loader: [Fallout3.esm] GRUP Top "PACK" processed
  251. [00:03] Background Loader: [Fallout3.esm] GRUP Top "CSTY" processed
  252. [00:03] Background Loader: [Fallout3.esm] GRUP Top "LSCR" processed
  253. [00:03] Background Loader: [Fallout3.esm] GRUP Top "ANIO" processed
  254. [00:03] Background Loader: [Fallout3.esm] GRUP Top "WATR" processed
  255. [00:03] Background Loader: [Fallout3.esm] GRUP Top "EFSH" processed
  256. [00:03] Background Loader: [Fallout3.esm] GRUP Top "EXPL" processed
  257. [00:03] Background Loader: [Fallout3.esm] GRUP Top "DEBR" processed
  258. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IMGS" processed
  259. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IMAD" processed
  260. [00:03] Background Loader: [Fallout3.esm] GRUP Top "FLST" processed
  261. [00:03] Background Loader: [Fallout3.esm] GRUP Top "PERK" processed
  262. [00:03] Background Loader: [Fallout3.esm] GRUP Top "BPTD" processed
  263. [00:03] Background Loader: [Fallout3.esm] GRUP Top "ADDN" processed
  264. [00:03] Background Loader: [Fallout3.esm] GRUP Top "AVIF" processed
  265. [00:03] Background Loader: [Fallout3.esm] GRUP Top "RADS" processed
  266. [00:03] Background Loader: [Fallout3.esm] GRUP Top "CAMS" processed
  267. [00:03] Background Loader: [Fallout3.esm] GRUP Top "CPTH" processed
  268. [00:03] Background Loader: [Fallout3.esm] GRUP Top "VTYP" processed
  269. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IPCT" processed
  270. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IPDS" processed
  271. [00:03] Background Loader: [Fallout3.esm] GRUP Top "ARMA" processed
  272. [00:03] Background Loader: [Fallout3.esm] GRUP Top "ECZN" processed
  273. [00:03] Background Loader: [Fallout3.esm] GRUP Top "MESG" processed
  274. [00:03] Background Loader: [Fallout3.esm] GRUP Top "RGDL" processed
  275. [00:03] Background Loader: [Fallout3.esm] GRUP Top "DOBJ" processed
  276. [00:03] Background Loader: [Fallout3.esm] GRUP Top "LGTM" processed
  277. [00:03] Background Loader: [Fallout3.esm] GRUP Top "MUSC" processed
  278. [00:03] Background Loader: [Fallout3.esm] Building FormID index
  279. [00:03] Background Loader: [Fallout3.esm] FormID index built
  280. [00:03] Background Loader: [Fallout3.esm] Building EditorID index
  281. [00:03] Background Loader: [Fallout3.esm] EditorID index built
  282. [00:03] Background Loader: [Fallout3.esm] Processing completed
  283. [00:03] Background Loader: loading "Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat"...
  284. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Loading file
  285. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] File loaded
  286. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Start processing
  287. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Adding master "Fallout3.esm"
  288. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Header processed. Expecting 43 records
  289. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MICN" processed
  290. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "GLOB" processed
  291. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MGEF" processed
  292. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "STAT" processed
  293. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "ECZN" processed
  294. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building FormID index
  295. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] FormID index built
  296. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building EditorID index
  297. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] EditorID index built
  298. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Processing completed
  299. [00:03] Background Loader: loading "Anchorage.esm"...
  300. [00:03] Background Loader: [Anchorage.esm] Loading file
  301. [00:03] Background Loader: [Anchorage.esm] File loaded
  302. [00:03] Background Loader: [Anchorage.esm] Start processing
  303. [00:03] Background Loader: [Anchorage.esm] Adding master "Fallout3.esm"
  304. [00:03] Background Loader: [Anchorage.esm] Header processed. Expecting 46887 records
  305. [00:03] Background Loader: [Anchorage.esm] GRUP Top "TXST" processed
  306. [00:03] Background Loader: [Anchorage.esm] GRUP Top "GLOB" processed
  307. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CLAS" processed
  308. [00:03] Background Loader: [Anchorage.esm] GRUP Top "FACT" processed
  309. [00:03] Background Loader: [Anchorage.esm] GRUP Top "SOUN" processed
  310. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ASPC" processed
  311. [00:03] Background Loader: [Anchorage.esm] GRUP Top "MGEF" processed
  312. [00:03] Background Loader: [Anchorage.esm] GRUP Top "SCPT" processed
  313. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LTEX" processed
  314. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ENCH" processed
  315. [00:03] Background Loader: [Anchorage.esm] GRUP Top "SPEL" processed
  316. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ACTI" processed
  317. [00:03] Background Loader: [Anchorage.esm] GRUP Top "TACT" processed
  318. [00:03] Background Loader: [Anchorage.esm] GRUP Top "TERM" processed
  319. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ARMO" processed
  320. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CONT" processed
  321. [00:03] Background Loader: [Anchorage.esm] GRUP Top "DOOR" processed
  322. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LIGH" processed
  323. [00:03] Background Loader: [Anchorage.esm] GRUP Top "MISC" processed
  324. [00:03] Background Loader: [Anchorage.esm] GRUP Top "STAT" processed
  325. [00:03] Background Loader: [Anchorage.esm] GRUP Top "SCOL" processed
  326. [00:03] Background Loader: [Anchorage.esm] GRUP Top "MSTT" processed
  327. [00:03] Background Loader: [Anchorage.esm] GRUP Top "FURN" processed
  328. [00:03] Background Loader: [Anchorage.esm] GRUP Top "WEAP" processed
  329. [00:03] Background Loader: [Anchorage.esm] GRUP Top "NPC_" processed
  330. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CREA" processed
  331. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLC" processed
  332. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLN" processed
  333. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IDLM" processed
  334. [00:03] Background Loader: [Anchorage.esm] GRUP Top "NOTE" processed
  335. [00:03] Background Loader: [Anchorage.esm] GRUP Top "PROJ" processed
  336. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLI" processed
  337. [00:03] Background Loader: [Anchorage.esm] GRUP Top "WTHR" processed
  338. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CLMT" processed
  339. [00:03] Background Loader: [Anchorage.esm] GRUP Top "REGN" processed
  340. [00:03] Background Loader: [Anchorage.esm] GRUP Top "NAVI" processed
  341. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CELL" processed
  342. [00:03] Background Loader: [Anchorage.esm] GRUP Top "WRLD" processed
  343. [00:03] Background Loader: [Anchorage.esm] GRUP Top "DIAL" processed
  344. [00:03] Background Loader: [Anchorage.esm] GRUP Top "QUST" processed
  345. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IDLE" processed
  346. [00:03] Background Loader: [Anchorage.esm] GRUP Top "PACK" processed
  347. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CSTY" processed
  348. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LSCR" processed
  349. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ANIO" processed
  350. [00:03] Background Loader: [Anchorage.esm] GRUP Top "WATR" processed
  351. [00:03] Background Loader: [Anchorage.esm] GRUP Top "EFSH" processed
  352. [00:03] Background Loader: [Anchorage.esm] GRUP Top "EXPL" processed
  353. [00:03] Background Loader: [Anchorage.esm] GRUP Top "DEBR" processed
  354. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IMGS" processed
  355. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IMAD" processed
  356. [00:03] Background Loader: [Anchorage.esm] GRUP Top "FLST" processed
  357. [00:03] Background Loader: [Anchorage.esm] GRUP Top "PERK" processed
  358. [00:03] Background Loader: [Anchorage.esm] GRUP Top "BPTD" processed
  359. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ADDN" processed
  360. [00:03] Background Loader: [Anchorage.esm] GRUP Top "VTYP" processed
  361. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IPCT" processed
  362. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ARMA" processed
  363. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ECZN" processed
  364. [00:03] Background Loader: [Anchorage.esm] GRUP Top "MESG" processed
  365. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LGTM" processed
  366. [00:03] Background Loader: [Anchorage.esm] Building FormID index
  367. [00:03] Background Loader: [Anchorage.esm] FormID index built
  368. [00:03] Background Loader: [Anchorage.esm] Building EditorID index
  369. [00:03] Background Loader: [Anchorage.esm] EditorID index built
  370. [00:03] Background Loader: [Anchorage.esm] Processing completed
  371. [00:03] Background Loader: loading "ThePitt.esm"...
  372. [00:03] Background Loader: [ThePitt.esm] Loading file
  373. [00:03] Background Loader: [ThePitt.esm] File loaded
  374. [00:03] Background Loader: [ThePitt.esm] Start processing
  375. [00:03] Background Loader: [ThePitt.esm] Adding master "Fallout3.esm"
  376. [00:03] Background Loader: [ThePitt.esm] Header processed. Expecting 36013 records
  377. [00:03] Background Loader: [ThePitt.esm] GRUP Top "TXST" processed
  378. [00:03] Background Loader: [ThePitt.esm] GRUP Top "GLOB" processed
  379. [00:03] Background Loader: [ThePitt.esm] GRUP Top "FACT" processed
  380. [00:03] Background Loader: [ThePitt.esm] GRUP Top "EYES" processed
  381. [00:03] Background Loader: [ThePitt.esm] GRUP Top "RACE" processed
  382. [00:03] Background Loader: [ThePitt.esm] GRUP Top "SOUN" processed
  383. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ASPC" processed
  384. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MGEF" processed
  385. [00:03] Background Loader: [ThePitt.esm] GRUP Top "SCPT" processed
  386. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LTEX" processed
  387. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ENCH" processed
  388. [00:03] Background Loader: [ThePitt.esm] GRUP Top "SPEL" processed
  389. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ACTI" processed
  390. [00:03] Background Loader: [ThePitt.esm] GRUP Top "TACT" processed
  391. [00:03] Background Loader: [ThePitt.esm] GRUP Top "TERM" processed
  392. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ARMO" processed
  393. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CONT" processed
  394. [00:03] Background Loader: [ThePitt.esm] GRUP Top "DOOR" processed
  395. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LIGH" processed
  396. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MISC" processed
  397. [00:03] Background Loader: [ThePitt.esm] GRUP Top "STAT" processed
  398. [00:03] Background Loader: [ThePitt.esm] GRUP Top "SCOL" processed
  399. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MSTT" processed
  400. [00:03] Background Loader: [ThePitt.esm] GRUP Top "PWAT" processed
  401. [00:03] Background Loader: [ThePitt.esm] GRUP Top "FURN" processed
  402. [00:03] Background Loader: [ThePitt.esm] GRUP Top "WEAP" processed
  403. [00:03] Background Loader: [ThePitt.esm] GRUP Top "AMMO" processed
  404. [00:03] Background Loader: [ThePitt.esm] GRUP Top "NPC_" processed
  405. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CREA" processed
  406. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LVLC" processed
  407. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LVLN" processed
  408. [00:03] Background Loader: [ThePitt.esm] GRUP Top "KEYM" processed
  409. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ALCH" processed
  410. [00:03] Background Loader: [ThePitt.esm] GRUP Top "IDLM" processed
  411. [00:03] Background Loader: [ThePitt.esm] GRUP Top "NOTE" processed
  412. [00:03] Background Loader: [ThePitt.esm] GRUP Top "PROJ" processed
  413. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LVLI" processed
  414. [00:03] Background Loader: [ThePitt.esm] GRUP Top "WTHR" processed
  415. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CLMT" processed
  416. [00:03] Background Loader: [ThePitt.esm] GRUP Top "REGN" processed
  417. [00:03] Background Loader: [ThePitt.esm] GRUP Top "NAVI" processed
  418. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CELL" processed
  419. [00:03] Background Loader: [ThePitt.esm] GRUP Top "WRLD" processed
  420. [00:03] Background Loader: [ThePitt.esm] GRUP Top "DIAL" processed
  421. [00:03] Background Loader: [ThePitt.esm] GRUP Top "QUST" processed
  422. [00:03] Background Loader: [ThePitt.esm] GRUP Top "IDLE" processed
  423. [00:03] Background Loader: [ThePitt.esm] GRUP Top "PACK" processed
  424. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CSTY" processed
  425. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ANIO" processed
  426. [00:03] Background Loader: [ThePitt.esm] GRUP Top "WATR" processed
  427. [00:03] Background Loader: [ThePitt.esm] GRUP Top "IMGS" processed
  428. [00:03] Background Loader: [ThePitt.esm] GRUP Top "IMAD" processed
  429. [00:03] Background Loader: [ThePitt.esm] GRUP Top "FLST" processed
  430. [00:03] Background Loader: [ThePitt.esm] GRUP Top "PERK" processed
  431. [00:03] Background Loader: [ThePitt.esm] GRUP Top "BPTD" processed
  432. [00:03] Background Loader: [ThePitt.esm] GRUP Top "VTYP" processed
  433. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ARMA" processed
  434. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ECZN" processed
  435. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MESG" processed
  436. [00:03] Background Loader: [ThePitt.esm] GRUP Top "RGDL" processed
  437. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MUSC" processed
  438. [00:03] Background Loader: [ThePitt.esm] Building FormID index
  439. [00:03] Background Loader: [ThePitt.esm] FormID index built
  440. [00:03] Background Loader: [ThePitt.esm] Building EditorID index
  441. [00:03] Background Loader: [ThePitt.esm] EditorID index built
  442. [00:03] Background Loader: [ThePitt.esm] Processing completed
  443. [00:03] Background Loader: loading "BrokenSteel.esm"...
  444. [00:03] Background Loader: [BrokenSteel.esm] Loading file
  445. [00:03] Background Loader: [BrokenSteel.esm] File loaded
  446. [00:03] Background Loader: [BrokenSteel.esm] Start processing
  447. [00:03] Background Loader: [BrokenSteel.esm] Adding master "Fallout3.esm"
  448. [00:03] Background Loader: [BrokenSteel.esm] Header processed. Expecting 43505 records
  449. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "GMST" processed
  450. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "TXST" processed
  451. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "GLOB" processed
  452. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "FACT" processed
  453. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "SOUN" processed
  454. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ASPC" processed
  455. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "MGEF" processed
  456. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "SCPT" processed
  457. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LTEX" processed
  458. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ENCH" processed
  459. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "SPEL" processed
  460. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ACTI" processed
  461. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "TACT" processed
  462. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "TERM" processed
  463. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ARMO" processed
  464. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "CONT" processed
  465. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "DOOR" processed
  466. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LIGH" processed
  467. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "MISC" processed
  468. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "STAT" processed
  469. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "SCOL" processed
  470. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "MSTT" processed
  471. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "PWAT" processed
  472. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "FURN" processed
  473. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "WEAP" processed
  474. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "NPC_" processed
  475. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "CREA" processed
  476. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LVLC" processed
  477. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LVLN" processed
  478. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "KEYM" processed
  479. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ALCH" processed
  480. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "IDLM" processed
  481. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "NOTE" processed
  482. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "PROJ" processed
  483. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LVLI" processed
  484. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "WTHR" processed
  485. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "CLMT" processed
  486. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "REGN" processed
  487. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "NAVI" processed
  488. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "CELL" processed
  489. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WRLD" processed
  490. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DIAL" processed
  491. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "QUST" processed
  492. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IDLE" processed
  493. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PACK" processed
  494. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ANIO" processed
  495. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WATR" processed
  496. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "EFSH" processed
  497. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "EXPL" processed
  498. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DEBR" processed
  499. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IMGS" processed
  500. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IMAD" processed
  501. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "FLST" processed
  502. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PERK" processed
  503. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "BPTD" processed
  504. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ADDN" processed
  505. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "VTYP" processed
  506. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ARMA" processed
  507. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ECZN" processed
  508. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MESG" processed
  509. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "RGDL" processed
  510. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LGTM" processed
  511. [00:04] Background Loader: [BrokenSteel.esm] Building FormID index
  512. [00:04] Background Loader: [BrokenSteel.esm] FormID index built
  513. [00:04] Background Loader: [BrokenSteel.esm] Building EditorID index
  514. [00:04] Background Loader: [BrokenSteel.esm] EditorID index built
  515. [00:04] Background Loader: [BrokenSteel.esm] Processing completed
  516. [00:04] Background Loader: loading "PointLookout.esm"...
  517. [00:04] Background Loader: [PointLookout.esm] Loading file
  518. [00:04] Background Loader: [PointLookout.esm] File loaded
  519. [00:04] Background Loader: [PointLookout.esm] Start processing
  520. [00:04] Background Loader: [PointLookout.esm] Adding master "Fallout3.esm"
  521. [00:04] Background Loader: [PointLookout.esm] Header processed. Expecting 68565 records
  522. [00:04] Background Loader: [PointLookout.esm] GRUP Top "TXST" processed
  523. [00:04] Background Loader: [PointLookout.esm] GRUP Top "FACT" processed
  524. [00:04] Background Loader: [PointLookout.esm] GRUP Top "RACE" processed
  525. [00:04] Background Loader: [PointLookout.esm] GRUP Top "SOUN" processed
  526. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ASPC" processed
  527. [00:04] Background Loader: [PointLookout.esm] GRUP Top "MGEF" processed
  528. [00:04] Background Loader: [PointLookout.esm] GRUP Top "SCPT" processed
  529. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LTEX" processed
  530. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ENCH" processed
  531. [00:04] Background Loader: [PointLookout.esm] GRUP Top "SPEL" processed
  532. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ACTI" processed
  533. [00:04] Background Loader: [PointLookout.esm] GRUP Top "TACT" processed
  534. [00:04] Background Loader: [PointLookout.esm] GRUP Top "TERM" processed
  535. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ARMO" processed
  536. [00:04] Background Loader: [PointLookout.esm] GRUP Top "BOOK" processed
  537. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CONT" processed
  538. [00:04] Background Loader: [PointLookout.esm] GRUP Top "DOOR" processed
  539. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LIGH" processed
  540. [00:04] Background Loader: [PointLookout.esm] GRUP Top "MISC" processed
  541. [00:04] Background Loader: [PointLookout.esm] GRUP Top "STAT" processed
  542. [00:04] Background Loader: [PointLookout.esm] GRUP Top "SCOL" processed
  543. [00:04] Background Loader: [PointLookout.esm] GRUP Top "MSTT" processed
  544. [00:04] Background Loader: [PointLookout.esm] GRUP Top "PWAT" processed
  545. [00:04] Background Loader: [PointLookout.esm] GRUP Top "GRAS" processed
  546. [00:04] Background Loader: [PointLookout.esm] GRUP Top "FURN" processed
  547. [00:04] Background Loader: [PointLookout.esm] GRUP Top "WEAP" processed
  548. [00:04] Background Loader: [PointLookout.esm] GRUP Top "AMMO" processed
  549. [00:04] Background Loader: [PointLookout.esm] GRUP Top "NPC_" processed
  550. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CREA" processed
  551. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLC" processed
  552. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLN" processed
  553. [00:04] Background Loader: [PointLookout.esm] GRUP Top "KEYM" processed
  554. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ALCH" processed
  555. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IDLM" processed
  556. [00:04] Background Loader: [PointLookout.esm] GRUP Top "NOTE" processed
  557. [00:04] Background Loader: [PointLookout.esm] GRUP Top "PROJ" processed
  558. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLI" processed
  559. [00:04] Background Loader: [PointLookout.esm] GRUP Top "WTHR" processed
  560. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CLMT" processed
  561. [00:04] Background Loader: [PointLookout.esm] GRUP Top "REGN" processed
  562. [00:04] Background Loader: [PointLookout.esm] GRUP Top "NAVI" processed
  563. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CELL" processed
  564. [00:04] Background Loader: [PointLookout.esm] GRUP Top "WRLD" processed
  565. [00:04] Background Loader: [PointLookout.esm] GRUP Top "DIAL" processed
  566. [00:04] Background Loader: [PointLookout.esm] GRUP Top "QUST" processed
  567. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IDLE" processed
  568. [00:04] Background Loader: [PointLookout.esm] GRUP Top "PACK" processed
  569. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CSTY" processed
  570. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LSCR" processed
  571. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ANIO" processed
  572. [00:04] Background Loader: [PointLookout.esm] GRUP Top "WATR" processed
  573. [00:04] Background Loader: [PointLookout.esm] GRUP Top "EFSH" processed
  574. [00:04] Background Loader: [PointLookout.esm] GRUP Top "EXPL" processed
  575. [00:04] Background Loader: [PointLookout.esm] GRUP Top "DEBR" processed
  576. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IMGS" processed
  577. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IMAD" processed
  578. [00:04] Background Loader: [PointLookout.esm] GRUP Top "FLST" processed
  579. [00:04] Background Loader: [PointLookout.esm] GRUP Top "PERK" processed
  580. [00:04] Background Loader: [PointLookout.esm] GRUP Top "BPTD" processed
  581. [00:04] Background Loader: [PointLookout.esm] GRUP Top "VTYP" processed
  582. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IPCT" processed
  583. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IPDS" processed
  584. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ARMA" processed
  585. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ECZN" processed
  586. [00:04] Background Loader: [PointLookout.esm] GRUP Top "MESG" processed
  587. [00:04] Background Loader: [PointLookout.esm] GRUP Top "RGDL" processed
  588. [00:04] Background Loader: [PointLookout.esm] Building FormID index
  589. [00:04] Background Loader: [PointLookout.esm] FormID index built
  590. [00:04] Background Loader: [PointLookout.esm] Building EditorID index
  591. [00:04] Background Loader: [PointLookout.esm] EditorID index built
  592. [00:04] Background Loader: [PointLookout.esm] Processing completed
  593. [00:04] Background Loader: loading "Zeta.esm"...
  594. [00:04] Background Loader: [Zeta.esm] Loading file
  595. [00:04] Background Loader: [Zeta.esm] File loaded
  596. [00:04] Background Loader: [Zeta.esm] Start processing
  597. [00:04] Background Loader: [Zeta.esm] Adding master "Fallout3.esm"
  598. [00:04] Background Loader: [Zeta.esm] Header processed. Expecting 37109 records
  599. [00:04] Background Loader: [Zeta.esm] GRUP Top "TXST" processed
  600. [00:04] Background Loader: [Zeta.esm] GRUP Top "GLOB" processed
  601. [00:04] Background Loader: [Zeta.esm] GRUP Top "CLAS" processed
  602. [00:04] Background Loader: [Zeta.esm] GRUP Top "FACT" processed
  603. [00:04] Background Loader: [Zeta.esm] GRUP Top "SOUN" processed
  604. [00:04] Background Loader: [Zeta.esm] GRUP Top "ASPC" processed
  605. [00:04] Background Loader: [Zeta.esm] GRUP Top "MGEF" processed
  606. [00:04] Background Loader: [Zeta.esm] GRUP Top "SCPT" processed
  607. [00:04] Background Loader: [Zeta.esm] GRUP Top "ENCH" processed
  608. [00:04] Background Loader: [Zeta.esm] GRUP Top "SPEL" processed
  609. [00:04] Background Loader: [Zeta.esm] GRUP Top "ACTI" processed
  610. [00:04] Background Loader: [Zeta.esm] GRUP Top "TACT" processed
  611. [00:04] Background Loader: [Zeta.esm] GRUP Top "TERM" processed
  612. [00:04] Background Loader: [Zeta.esm] GRUP Top "ARMO" processed
  613. [00:04] Background Loader: [Zeta.esm] GRUP Top "CONT" processed
  614. [00:04] Background Loader: [Zeta.esm] GRUP Top "DOOR" processed
  615. [00:04] Background Loader: [Zeta.esm] GRUP Top "LIGH" processed
  616. [00:04] Background Loader: [Zeta.esm] GRUP Top "MISC" processed
  617. [00:04] Background Loader: [Zeta.esm] GRUP Top "STAT" processed
  618. [00:04] Background Loader: [Zeta.esm] GRUP Top "SCOL" processed
  619. [00:04] Background Loader: [Zeta.esm] GRUP Top "MSTT" processed
  620. [00:04] Background Loader: [Zeta.esm] GRUP Top "PWAT" processed
  621. [00:04] Background Loader: [Zeta.esm] GRUP Top "FURN" processed
  622. [00:04] Background Loader: [Zeta.esm] GRUP Top "WEAP" processed
  623. [00:04] Background Loader: [Zeta.esm] GRUP Top "AMMO" processed
  624. [00:04] Background Loader: [Zeta.esm] GRUP Top "NPC_" processed
  625. [00:04] Background Loader: [Zeta.esm] GRUP Top "CREA" processed
  626. [00:04] Background Loader: [Zeta.esm] GRUP Top "LVLC" processed
  627. [00:04] Background Loader: [Zeta.esm] GRUP Top "ALCH" processed
  628. [00:04] Background Loader: [Zeta.esm] GRUP Top "IDLM" processed
  629. [00:04] Background Loader: [Zeta.esm] GRUP Top "NOTE" processed
  630. [00:04] Background Loader: [Zeta.esm] GRUP Top "PROJ" processed
  631. [00:04] Background Loader: [Zeta.esm] GRUP Top "LVLI" processed
  632. [00:04] Background Loader: [Zeta.esm] GRUP Top "REGN" processed
  633. [00:04] Background Loader: [Zeta.esm] GRUP Top "NAVI" processed
  634. [00:04] Background Loader: [Zeta.esm] GRUP Top "CELL" processed
  635. [00:04] Background Loader: [Zeta.esm] GRUP Top "WRLD" processed
  636. [00:04] Background Loader: [Zeta.esm] GRUP Top "DIAL" processed
  637. [00:04] Background Loader: [Zeta.esm] GRUP Top "QUST" processed
  638. [00:04] Background Loader: [Zeta.esm] GRUP Top "IDLE" processed
  639. [00:04] Background Loader: [Zeta.esm] GRUP Top "PACK" processed
  640. [00:04] Background Loader: [Zeta.esm] GRUP Top "CSTY" processed
  641. [00:04] Background Loader: [Zeta.esm] GRUP Top "ANIO" processed
  642. [00:04] Background Loader: [Zeta.esm] GRUP Top "WATR" processed
  643. [00:04] Background Loader: [Zeta.esm] GRUP Top "EFSH" processed
  644. [00:04] Background Loader: [Zeta.esm] GRUP Top "EXPL" processed
  645. [00:04] Background Loader: [Zeta.esm] GRUP Top "DEBR" processed
  646. [00:04] Background Loader: [Zeta.esm] GRUP Top "IMGS" processed
  647. [00:04] Background Loader: [Zeta.esm] GRUP Top "IMAD" processed
  648. [00:04] Background Loader: [Zeta.esm] GRUP Top "FLST" processed
  649. [00:04] Background Loader: [Zeta.esm] GRUP Top "PERK" processed
  650. [00:04] Background Loader: [Zeta.esm] GRUP Top "BPTD" processed
  651. [00:04] Background Loader: [Zeta.esm] GRUP Top "ADDN" processed
  652. [00:04] Background Loader: [Zeta.esm] GRUP Top "CAMS" processed
  653. [00:04] Background Loader: [Zeta.esm] GRUP Top "CPTH" processed
  654. [00:04] Background Loader: [Zeta.esm] GRUP Top "VTYP" processed
  655. [00:04] Background Loader: [Zeta.esm] GRUP Top "IPCT" processed
  656. [00:04] Background Loader: [Zeta.esm] GRUP Top "IPDS" processed
  657. [00:04] Background Loader: [Zeta.esm] GRUP Top "ARMA" processed
  658. [00:04] Background Loader: [Zeta.esm] GRUP Top "ECZN" processed
  659. [00:04] Background Loader: [Zeta.esm] GRUP Top "MESG" processed
  660. [00:04] Background Loader: [Zeta.esm] GRUP Top "RGDL" processed
  661. [00:04] Background Loader: [Zeta.esm] Building FormID index
  662. [00:04] Background Loader: [Zeta.esm] FormID index built
  663. [00:04] Background Loader: [Zeta.esm] Building EditorID index
  664. [00:04] Background Loader: [Zeta.esm] EditorID index built
  665. [00:04] Background Loader: [Zeta.esm] Processing completed
  666. [00:04] Background Loader: loading "CRAFT.esm"...
  667. [00:04] Background Loader: [CRAFT.esm] Loading file
  668. [00:04] Background Loader: [CRAFT.esm] File loaded
  669. [00:04] Background Loader: [CRAFT.esm] Start processing
  670. [00:04] Background Loader: [CRAFT.esm] Adding master "Fallout3.esm"
  671. [00:04] Background Loader: [CRAFT.esm] Header processed. Expecting 20 records
  672. [00:04] Background Loader: [CRAFT.esm] GRUP Top "SCPT" processed
  673. [00:04] Background Loader: [CRAFT.esm] GRUP Top "TACT" processed
  674. [00:04] Background Loader: [CRAFT.esm] GRUP Top "CELL" processed
  675. [00:04] Background Loader: [CRAFT.esm] GRUP Top "DIAL" processed
  676. [00:04] Background Loader: [CRAFT.esm] GRUP Top "QUST" processed
  677. [00:04] Background Loader: [CRAFT.esm] Building FormID index
  678. [00:04] Background Loader: [CRAFT.esm] FormID index built
  679. [00:04] Background Loader: [CRAFT.esm] Building EditorID index
  680. [00:04] Background Loader: [CRAFT.esm] EditorID index built
  681. [00:04] Background Loader: [CRAFT.esm] Processing completed
  682. [00:04] Background Loader: loading "CALIBR.esm"...
  683. [00:04] Background Loader: [CALIBR.esm] Loading file
  684. [00:04] Background Loader: [CALIBR.esm] File loaded
  685. [00:04] Background Loader: [CALIBR.esm] Start processing
  686. [00:04] Background Loader: [CALIBR.esm] Adding master "Fallout3.esm"
  687. [00:04] Background Loader: [CALIBR.esm] Header processed. Expecting 73 records
  688. [00:04] Background Loader: [CALIBR.esm] GRUP Top "TXST" processed
  689. [00:04] Background Loader: [CALIBR.esm] GRUP Top "AMMO" processed
  690. [00:04] Background Loader: [CALIBR.esm] GRUP Top "FLST" processed
  691. [00:04] Background Loader: [CALIBR.esm] Building FormID index
  692. [00:04] Background Loader: [CALIBR.esm] FormID index built
  693. [00:04] Background Loader: [CALIBR.esm] Building EditorID index
  694. [00:04] Background Loader: [CALIBR.esm] EditorID index built
  695. [00:04] Background Loader: [CALIBR.esm] Processing completed
  696. [00:04] Background Loader: loading "FO3 Wanderers Edition - Main File.esm"...
  697. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Loading file
  698. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] File loaded
  699. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Start processing
  700. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Adding master "Fallout3.esm"
  701. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Adding master "CRAFT.esm"
  702. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Adding master "CALIBR.esm"
  703. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Header processed. Expecting 7968 records
  704. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "GMST" processed
  705. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "TXST" processed
  706. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "GLOB" processed
  707. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CLAS" processed
  708. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "FACT" processed
  709. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "RACE" processed
  710. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "SOUN" processed
  711. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MGEF" processed
  712. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "SCPT" processed
  713. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ENCH" processed
  714. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "SPEL" processed
  715. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ACTI" processed
  716. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "TERM" processed
  717. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ARMO" processed
  718. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "BOOK" processed
  719. [00:04] Background Loader: <Note: LootAmmoBox10mmLockRespawns "Ammunition Box" [CONT:07F00EA7] was injected into CALIBR.esm>
  720. [00:04] Background Loader: <Note: LootAmmoBox308CalliberRespawns "Ammunition Box" [CONT:07F00EA8] was injected into CALIBR.esm>
  721. [00:04] Background Loader: <Note: LootAmmoBox308CalliberLockRespawns "Ammunition Box" [CONT:07F00EA9] was injected into CALIBR.esm>
  722. [00:04] Background Loader: <Note: LootAmmoBox32CalliberRespawns "Ammunition Box" [CONT:07F00EAA] was injected into CALIBR.esm>
  723. [00:04] Background Loader: <Note: LootAmmoBox32CalliberLockRespawns "Ammunition Box" [CONT:07F00EAB] was injected into CALIBR.esm>
  724. [00:04] Background Loader: <Note: LootAmmoBox44MagnumRespawns "Ammunition Box" [CONT:07F00EAC] was injected into CALIBR.esm>
  725. [00:04] Background Loader: <Note: LootAmmoBox44MagnumLockRespawns "Ammunition Box" [CONT:07F00EAD] was injected into CALIBR.esm>
  726. [00:04] Background Loader: <Note: LootAmmoBox556mmRespawns "Ammunition Box" [CONT:07F00EAE] was injected into CALIBR.esm>
  727. [00:04] Background Loader: <Note: LootAmmoBox556mmLockRespawns "Ammunition Box" [CONT:07F00EAF] was injected into CALIBR.esm>
  728. [00:04] Background Loader: <Note: LootAmmoBox5mmRespawns "Ammunition Box" [CONT:07F00EB0] was injected into CALIBR.esm>
  729. [00:04] Background Loader: <Note: LootAmmoBox5mmBigRespawns "Ammunition Box" [CONT:07F00EB1] was injected into CALIBR.esm>
  730. [00:04] Background Loader: <Note: LootAmmoBox5mmBigLockRespawns "Ammunition Box" [CONT:07F00EB2] was injected into CALIBR.esm>
  731. [00:04] Background Loader: <Note: LootAmmoBox5mmLockRespawns "Ammunition Box" [CONT:07F00EB3] was injected into CALIBR.esm>
  732. [00:04] Background Loader: <Note: LootAmmoBoxAlienPowerCellsRespawns "Ammunition Box" [CONT:07F00EB4] was injected into CALIBR.esm>
  733. [00:04] Background Loader: <Note: LootAmmoBoxBulletsRNDRespawns "Ammunition Box" [CONT:07F00EB5] was injected into CALIBR.esm>
  734. [00:04] Background Loader: <Note: LootAmmoBoxBulletsRNDLockRespawns "Ammunition Box" [CONT:07F00EB6] was injected into CALIBR.esm>
  735. [00:04] Background Loader: <Note: LootAmmoBoxElectronChargePacksRespawns "Ammunition Box" [CONT:07F00EB7] was injected into CALIBR.esm>
  736. [00:04] Background Loader: <Note: LootAmmoBoxElectronChargePacksEnclaveRespawns "Ammunition Box" [CONT:07F00EB8] was injected into CALIBR.esm>
  737. [00:04] Background Loader: <Note: LootAmmoBoxElectronChargePacksLockRespawns "Ammunition Box" [CONT:07F00EB9] was injected into CALIBR.esm>
  738. [00:04] Background Loader: <Note: LootAmmoBoxFlamerFuelRespawns "Ammunition Box" [CONT:07F00EBA] was injected into CALIBR.esm>
  739. [00:04] Background Loader: <Note: LootAmmoBoxFlamerFuelLockRespawns "Ammunition Box" [CONT:07F00EBB] was injected into CALIBR.esm>
  740. [00:04] Background Loader: <Note: LootAmmoBoxGenericRespawns "Ammunition Box" [CONT:07F00EBC] was injected into CALIBR.esm>
  741. [00:04] Background Loader: <Note: LootAmmoBoxGenericLockRespawns "Ammunition Box" [CONT:07F00EBD] was injected into CALIBR.esm>
  742. [00:04] Background Loader: <Note: LootAmmoBox10mmRespawns "Ammunition Box" [CONT:07F01563] was injected into CALIBR.esm>
  743. [00:04] Background Loader: <Note: LootAmmoBox10mmEnclaveRespawns "Ammunition Box" [CONT:07F01564] was injected into CALIBR.esm>
  744. [00:04] Background Loader: <Note: LootAmmoBoxMicroFusionCellsRespawns "Ammunition Box" [CONT:07F01565] was injected into CALIBR.esm>
  745. [00:04] Background Loader: <Note: LootAmmoBoxMicroFusionCellsEnclaveRespawns "Ammunition Box" [CONT:07F01566] was injected into CALIBR.esm>
  746. [00:04] Background Loader: <Note: LootAmmoBoxMicroFusionCellsLockRespawns "Ammunition Box" [CONT:07F01C0D] was injected into CALIBR.esm>
  747. [00:04] Background Loader: <Note: LootAmmoBoxMissilesRespawns "Ammunition Box" [CONT:07F01C0E] was injected into CALIBR.esm>
  748. [00:04] Background Loader: <Note: LootAmmoBoxMissilesEnclaveRespawns "Ammunition Box" [CONT:07F01C0F] was injected into CALIBR.esm>
  749. [00:04] Background Loader: <Note: LootAmmoBoxMissilesLockRespawns "Ammunition Box" [CONT:07F01C10] was injected into CALIBR.esm>
  750. [00:04] Background Loader: <Note: LootAmmoBoxPowerCellsRndRespawns "Ammunition Box" [CONT:07F01C11] was injected into CALIBR.esm>
  751. [00:04] Background Loader: <Note: LootAmmoBoxPowerCellsRndLockRespawns "Ammunition Box" [CONT:07F01C12] was injected into CALIBR.esm>
  752. [00:04] Background Loader: <Note: LootAmmoBoxShotgunShellsRespawns "Ammunition Box" [CONT:07F01C13] was injected into CALIBR.esm>
  753. [00:04] Background Loader: <Note: LootAmmoBoxShotgunShellsLockRespawns "Ammunition Box" [CONT:07F01C14] was injected into CALIBR.esm>
  754. [00:04] Background Loader: <Note: LootAmmoBoxSmallEnergyCellsRespawns "Ammunition Box" [CONT:07F01C15] was injected into CALIBR.esm>
  755. [00:04] Background Loader: <Note: LootAmmoBoxSmallEnergyCellsEnclaveRespawns "Ammunition Box" [CONT:07F01C16] was injected into CALIBR.esm>
  756. [00:04] Background Loader: <Note: LootAmmoBoxSmallEnergyCellsLockRespawns "Ammunition Box" [CONT:07F01C17] was injected into CALIBR.esm>
  757. [00:04] Background Loader: <Note: LootArmorCombatArmorRespawns "Armor Case" [CONT:07F01C18] was injected into CALIBR.esm>
  758. [00:04] Background Loader: <Note: LootArmorEnclaveArmorRespawns "Armor Case" [CONT:07F01C19] was injected into CALIBR.esm>
  759. [00:04] Background Loader: <Note: LootArmorEnclaveArmorEnclaveRespawns "Armor Case" [CONT:07F01C1A] was injected into CALIBR.esm>
  760. [00:04] Background Loader: <Note: LootArmorLeatherArmorRespawns "Armor Case" [CONT:07F01C1B] was injected into CALIBR.esm>
  761. [00:04] Background Loader: <Note: LootArmorMetalArmorRespawns "Armor Case" [CONT:07F01C1C] was injected into CALIBR.esm>
  762. [00:04] Background Loader: <Note: LootArmorMilitaryRndRespawns "Armor Case" [CONT:07F01C1D] was injected into CALIBR.esm>
  763. [00:04] Background Loader: <Note: LootArmorPowerArmorRespawns "Armor Case" [CONT:07F01C1E] was injected into CALIBR.esm>
  764. [00:04] Background Loader: <Note: LootArmorRadiationSuitRespawns "Radiation Suit Case" [CONT:07F01C1F] was injected into CALIBR.esm>
  765. [00:04] Background Loader: <Note: LootArmorRadiationSuitAdvRespawns "Radiation Suit Case" [CONT:07F01C20] was injected into CALIBR.esm>
  766. [00:04] Background Loader: <Note: LootArmorRadiationSuitRndRespawns "Radiation Suit Case" [CONT:07F01C21] was injected into CALIBR.esm>
  767. [00:04] Background Loader: <Note: LootArmorRaiderRespawns "Armor Case" [CONT:07F01C22] was injected into CALIBR.esm>
  768. [00:04] Background Loader: <Note: LootArmorReconArmorRespawns "Armor Case" [CONT:07F01C23] was injected into CALIBR.esm>
  769. [00:04] Background Loader: <Note: LootDrugKitRespawns "First Aid Box" [CONT:07F01C24] was injected into CALIBR.esm>
  770. [00:04] Background Loader: <Note: LootDrugKitLockRespawns "First Aid Box" [CONT:07F01C25] was injected into CALIBR.esm>
  771. [00:04] Background Loader: <Note: LootFirstAidKitRespawns "First Aid Box" [CONT:07F01C26] was injected into CALIBR.esm>
  772. [00:04] Background Loader: <Note: LootFirstAidKitEnclaveRespawns "First Aid Box" [CONT:07F01C27] was injected into CALIBR.esm>
  773. [00:04] Background Loader: <Note: LootFirstAidKitLockRespawns "First Aid Box" [CONT:07F01C28] was injected into CALIBR.esm>
  774. [00:04] Background Loader: <Note: LootFootlocker01HouseholdLockRespawns "Footlocker" [CONT:07F01C29] was injected into CALIBR.esm>
  775. [00:04] Background Loader: <Note: LootFootlockerFactoryLockRespawns "Personal Footlocker" [CONT:07F01C2A] was injected into CALIBR.esm>
  776. [00:04] Background Loader: <Note: LootFootlockerHouseholdLockRespawns "Personal Footlocker" [CONT:07F01C2B] was injected into CALIBR.esm>
  777. [00:04] Background Loader: <Note: LootFootlockerMilitaryLockRespawns "Personal Footlocker" [CONT:07F01C2C] was injected into CALIBR.esm>
  778. [00:04] Background Loader: <Note: LootFootlockerOfficeLockRespawns "Personal Footlocker" [CONT:07F01C2D] was injected into CALIBR.esm>
  779. [00:04] Background Loader: <Note: LootGrenadeFragRespawns "Grenade Box" [CONT:07F01C2E] was injected into CALIBR.esm>
  780. [00:04] Background Loader: <Note: LootGrenadePlasmaRespawns "Grenade Box" [CONT:07F022D5] was injected into CALIBR.esm>
  781. [00:04] Background Loader: <Note: LootGrenadePlasmaEnclaveRespawns "Grenade Box" [CONT:07F022D6] was injected into CALIBR.esm>
  782. [00:04] Background Loader: <Note: LootGrenadePulseRespawns "Grenade Box" [CONT:07F022D7] was injected into CALIBR.esm>
  783. [00:04] Background Loader: <Note: LootGrenadePulseEnclaveRespawns "Grenade Box" [CONT:07F022D8] was injected into CALIBR.esm>
  784. [00:04] Background Loader: <Note: LootGrenadeRndRespawns "Grenade Box" [CONT:07F022D9] was injected into CALIBR.esm>
  785. [00:04] Background Loader: <Note: LootGun10mmPistolRespawns "Gun Case" [CONT:07F022DA] was injected into CALIBR.esm>
  786. [00:04] Background Loader: <Note: LootGun10mmSubmachineGunRespawns "Gun Case" [CONT:07F022DB] was injected into CALIBR.esm>
  787. [00:04] Background Loader: <Note: LootGun32CaliberPistolRespawns "Gun Case" [CONT:07F022DC] was injected into CALIBR.esm>
  788. [00:04] Background Loader: <Note: LootGunAssaultRifleRespawns "Gun Case" [CONT:07F022DD] was injected into CALIBR.esm>
  789. [00:04] Background Loader: <Note: LootGunCabinetMetalAPistolLaserRespawns "Gun Cabinet" [CONT:07F022DE] was injected into CALIBR.esm>
  790. [00:04] Background Loader: <Note: LootGunCabinetMetalAPistolsAllRespawns "Gun Cabinet" [CONT:07F022DF] was injected into CALIBR.esm>
  791. [00:04] Background Loader: <Note: LootGunCabinetMetalAPistolsGunpowderRespawns "Gun Cabinet" [CONT:07F022E0] was injected into CALIBR.esm>
  792. [00:04] Background Loader: <Note: LootGunCabinetMetalARiflesAllRespawns "Gun Cabinet" [CONT:07F022E1] was injected into CALIBR.esm>
  793. [00:04] Background Loader: <Note: LootGunCabinetMetalARiflesGunpowderRespawns "Gun Cabinet" [CONT:07F022E2] was injected into CALIBR.esm>
  794. [00:04] Background Loader: <Note: LootGunCabinetMetalBPistolLaserRespawns "Gun Cabinet" [CONT:07F022E3] was injected into CALIBR.esm>
  795. [00:04] Background Loader: <Note: LootGunCabinetMetalBPistolsAllRespawns "Gun Cabinet" [CONT:07F022E4] was injected into CALIBR.esm>
  796. [00:04] Background Loader: <Note: LootGunCabinetMetalBPistolsGunpowderRespawns "Gun Cabinet" [CONT:07F022E5] was injected into CALIBR.esm>
  797. [00:04] Background Loader: <Note: LootGunCabinetMetalBRiflesAllRespawns "Gun Cabinet" [CONT:07F022E6] was injected into CALIBR.esm>
  798. [00:04] Background Loader: <Note: LootGunCabinetMetalBRiflesGunpowderRespawns "Gun Cabinet" [CONT:07F022E7] was injected into CALIBR.esm>
  799. [00:04] Background Loader: <Note: LootGunCabinetMetalPistolLaserRespawns "Cabinet" [CONT:07F022E8] was injected into CALIBR.esm>
  800. [00:04] Background Loader: <Note: LootGunCabinetMetalRifleLaserRespawns "Cabinet" [CONT:07F022E9] was injected into CALIBR.esm>
  801. [00:04] Background Loader: <Note: LootGunCabinetWoodPistolLaserRespawns "Cabinet" [CONT:07F022EA] was injected into CALIBR.esm>
  802. [00:04] Background Loader: <Note: LootGunCabinetWoodPistolsAllRespawns "Cabinet" [CONT:07F022EB] was injected into CALIBR.esm>
  803. [00:04] Background Loader: <Note: LootGunCabinetWoodPistolsGunpowderRespawns "Cabinet" [CONT:07F022EC] was injected into CALIBR.esm>
  804. [00:04] Background Loader: <Note: LootGunCabinetWoodRifleLaserRespawns "Cabinet" [CONT:07F022ED] was injected into CALIBR.esm>
  805. [00:04] Background Loader: <Note: LootGunCabinetWoodRiflesAllRespawns "Cabinet" [CONT:07F022EE] was injected into CALIBR.esm>
  806. [00:04] Background Loader: <Note: LootGunCabinetWoodRiflesGunpowderRespawns "Cabinet" [CONT:07F022EF] was injected into CALIBR.esm>
  807. [00:04] Background Loader: <Note: LootGunCaseChineseAssaultRifleRespawns "Gun Case" [CONT:07F022F0] was injected into CALIBR.esm>
  808. [00:04] Background Loader: <Note: LootGunCaseChinesePistolRespawns "Gun Case" [CONT:07F022F1] was injected into CALIBR.esm>
  809. [00:04] Background Loader: <Note: LootGunCaseFlamerRespawns "Gun Case" [CONT:07F022F2] was injected into CALIBR.esm>
  810. [00:04] Background Loader: <Note: LootGunCaseGatlingLaserRespawns "Gun Case" [CONT:07F022F3] was injected into CALIBR.esm>
  811. [00:04] Background Loader: <Note: LootGunCaseGatlingLaserEnclaveRespawns "Gun Case" [CONT:07F022F4] was injected into CALIBR.esm>
  812. [00:04] Background Loader: <Note: LootGunCaseHuntingRifleRespawns "Gun Case" [CONT:07F022F5] was injected into CALIBR.esm>
  813. [00:04] Background Loader: <Note: LootGunCaseLaserPistolRespawns "Gun Case" [CONT:07F022F6] was injected into CALIBR.esm>
  814. [00:04] Background Loader: <Note: LootGunCaseLaserRifleRespawns "Gun Case" [CONT:07F022F7] was injected into CALIBR.esm>
  815. [00:04] Background Loader: <Note: LootGunCaseMiniGunRespawns "Gun Case" [CONT:07F022F8] was injected into CALIBR.esm>
  816. [00:04] Background Loader: <Note: LootGunCaseMissileLauncherRespawns "Gun Case" [CONT:07F022F9] was injected into CALIBR.esm>
  817. [00:04] Background Loader: <Note: LootGunCasePlasmaPistolEnclaveRespawns "Gun Case" [CONT:07F022FA] was injected into CALIBR.esm>
  818. [00:04] Background Loader: <Note: LootGunCasePlasmaRifleEnclaveRespawns "Gun Case" [CONT:07F022FB] was injected into CALIBR.esm>
  819. [00:04] Background Loader: <Note: LootGunCaseRiflesGunpowderRespawns "Gun Case" [CONT:07F022FC] was injected into CALIBR.esm>
  820. [00:04] Background Loader: <Note: LootGunCaseScoped44MagnumRespawns "Gun Case" [CONT:07F022FD] was injected into CALIBR.esm>
  821. [00:04] Background Loader: <Note: LootGunCaseShotgunCombatRespawns "Gun Case" [CONT:07F022FE] was injected into CALIBR.esm>
  822. [00:04] Background Loader: <Note: LootGunCaseSniperRifleRespawns "Gun Case" [CONT:07F022FF] was injected into CALIBR.esm>
  823. [00:04] Background Loader: <Note: LootMineFragRespawns "Mine Box" [CONT:07F02300] was injected into CALIBR.esm>
  824. [00:04] Background Loader: <Note: LootMineFragLockRespawns "Mine Box" [CONT:07F02301] was injected into CALIBR.esm>
  825. [00:04] Background Loader: <Note: LootMinePlasmaRespawns "Mine Box" [CONT:07F029A8] was injected into CALIBR.esm>
  826. [00:04] Background Loader: <Note: LootMinePlasmaEnclaveRespawns "Mine Box" [CONT:07F029A9] was injected into CALIBR.esm>
  827. [00:04] Background Loader: <Note: LootMinePulseRespawns "Mine Box" [CONT:07F029AA] was injected into CALIBR.esm>
  828. [00:04] Background Loader: <Note: LootMineRNDRespawns "Mine Box" [CONT:07F029AB] was injected into CALIBR.esm>
  829. [00:04] Background Loader: <Note: LootSafeDrugDealerRespawns "Safe" [CONT:07F029AC] was injected into CALIBR.esm>
  830. [00:04] Background Loader: <Note: LootSafeFactoryRespawns "Safe" [CONT:07F029AD] was injected into CALIBR.esm>
  831. [00:04] Background Loader: <Note: LootSafeFloorFactoryRespawns "Safe" [CONT:07F029AE] was injected into CALIBR.esm>
  832. [00:04] Background Loader: <Note: LootSafeFloorHospitalRespawns "Safe" [CONT:07F029AF] was injected into CALIBR.esm>
  833. [00:04] Background Loader: <Note: LootSafeFloorHouseholdRespawns "Safe" [CONT:07F029B0] was injected into CALIBR.esm>
  834. [00:04] Background Loader: <Note: LootSafeFloorMilitaryRespawns "Safe" [CONT:07F029B1] was injected into CALIBR.esm>
  835. [00:04] Background Loader: <Note: LootSafeFloorOfficeRespawns "Safe" [CONT:07F029B2] was injected into CALIBR.esm>
  836. [00:04] Background Loader: <Note: LootSafeHospitalRespawns "Safe" [CONT:07F029B3] was injected into CALIBR.esm>
  837. [00:04] Background Loader: <Note: LootSafeHouseholdRespawns "Safe" [CONT:07F029B4] was injected into CALIBR.esm>
  838. [00:04] Background Loader: <Note: LootSafeMilitaryRespawns "Safe" [CONT:07F029B5] was injected into CALIBR.esm>
  839. [00:04] Background Loader: <Note: LootSafeOfficeRespawns "Safe" [CONT:07F029B6] was injected into CALIBR.esm>
  840. [00:04] Background Loader: <Note: MirelurkEggClutchCont01Respawns "Mirelurk Egg Clutch" [CONT:07F0305D] was injected into CALIBR.esm>
  841. [00:04] Background Loader: <Note: LootSafeNukaQuantumRespawns "Safe" [CONT:07F03704] was injected into CALIBR.esm>
  842. [00:04] Background Loader: <Note: LootSafeSpringvaleHouseRespawns "Safe" [CONT:07F03705] was injected into CALIBR.esm>
  843. [00:04] Background Loader: <Note: LootSafeWallEmptyRespawns "Safe" [CONT:07F03706] was injected into CALIBR.esm>
  844. [00:04] Background Loader: <Note: LootSafeWallFactoryRespawns "Safe" [CONT:07F03707] was injected into CALIBR.esm>
  845. [00:04] Background Loader: <Note: LootSafeWallHospitalRespawns "Safe" [CONT:07F03708] was injected into CALIBR.esm>
  846. [00:04] Background Loader: <Note: LootSafeWallHouseholdRespawns "Safe" [CONT:07F03709] was injected into CALIBR.esm>
  847. [00:04] Background Loader: <Note: LootSafeWallMilitaryRespawns "Safe" [CONT:07F0370A] was injected into CALIBR.esm>
  848. [00:04] Background Loader: <Note: LootSafeWallOfficeRespawns "Safe" [CONT:07F0370B] was injected into CALIBR.esm>
  849. [00:04] Background Loader: <Note: lootUrbanGarbageCanRespawns "Garbage Can" [CONT:07F0370C] was injected into CALIBR.esm>
  850. [00:04] Background Loader: <Note: MetalBin01Respawns "Bin" [CONT:07F03715] was injected into CALIBR.esm>
  851. [00:04] Background Loader: <Note: MetalBox01CommercialRespawns "Metal Box" [CONT:07F03DBE] was injected into CALIBR.esm>
  852. [00:04] Background Loader: <Note: MetalBox01EmptyRespawns "Metal Box" [CONT:07F03DBF] was injected into CALIBR.esm>
  853. [00:04] Background Loader: <Note: MetalBox01FactoryRespawns "Metal Box" [CONT:07F03DC0] was injected into CALIBR.esm>
  854. [00:04] Background Loader: <Note: MetalBox01HospitalRespawns "Metal Box" [CONT:07F03DC3] was injected into CALIBR.esm>
  855. [00:04] Background Loader: <Note: MetalBox01HouseholdRespawns "Metal Box" [CONT:07F03DC4] was injected into CALIBR.esm>
  856. [00:04] Background Loader: <Note: MetalBox01LibraryRespawns "Metal Box" [CONT:07F03DC5] was injected into CALIBR.esm>
  857. [00:04] Background Loader: <Note: MetalBox01MetroRespawns "Metal Box" [CONT:07F03DC6] was injected into CALIBR.esm>
  858. [00:04] Background Loader: <Note: MetalBox01MilitaryRespawns "Metal Box" [CONT:07F03DC7] was injected into CALIBR.esm>
  859. [00:04] Background Loader: <Note: MetalBox01OfficeRespawns "Metal Box" [CONT:07F03DC8] was injected into CALIBR.esm>
  860. [00:04] Background Loader: <Note: MetalBox01OfficeVaultRespawns "Metal Box" [CONT:07F03DC9] was injected into CALIBR.esm>
  861. [00:04] Background Loader: <Note: MetalBox01SchoolRespawns "Metal Box" [CONT:07F03DCA] was injected into CALIBR.esm>
  862. [00:04] Background Loader: <Note: MetalBox02EmptyRespawns "Box" [CONT:07F03DCB] was injected into CALIBR.esm>
  863. [00:04] Background Loader: <Note: MirelurkEggClutchCont01aRespawns "Mirelurk Egg Clutch" [CONT:07F03DCC] was injected into CALIBR.esm>
  864. [00:04] Background Loader: <Note: MirelurkEggClutchCont02Respawns "Mirelurk Egg Clutch" [CONT:07F03DCD] was injected into CALIBR.esm>
  865. [00:04] Background Loader: <Note: MirelurkEggClutchCont02aRespawns "Mirelurk Egg Clutch" [CONT:07F03DCE] was injected into CALIBR.esm>
  866. [00:04] Background Loader: <Note: MirelurkEggClutchCont03Respawns "Mirelurk Egg Clutch" [CONT:07F03DCF] was injected into CALIBR.esm>
  867. [00:04] Background Loader: <Note: MirelurkEggClutchCont03aRespawns "Mirelurk Egg Clutch" [CONT:07F03DD0] was injected into CALIBR.esm>
  868. [00:04] Background Loader: <Note: AndaleFridgeRespawns "Refrigerator" [CONT:07F03DD1] was injected into CALIBR.esm>
  869. [00:04] Background Loader: <Note: AntEggClutchCont01Respawns "Ant Egg Clutch" [CONT:07F03DD2] was injected into CALIBR.esm>
  870. [00:04] Background Loader: <Note: AntEggClutchCont01aRespawns "Ant Egg Clutch" [CONT:07F03DD3] was injected into CALIBR.esm>
  871. [00:04] Background Loader: <Note: AntEggClutchCont02Respawns "Ant Egg Clutch" [CONT:07F03DD4] was injected into CALIBR.esm>
  872. [00:04] Background Loader: <Note: AntEggClutchCont02aRespawns "Ant Egg Clutch" [CONT:07F03DD5] was injected into CALIBR.esm>
  873. [00:04] Background Loader: <Note: AntEggClutchCont03Respawns "Ant Egg Clutch" [CONT:07F03DD6] was injected into CALIBR.esm>
  874. [00:04] Background Loader: <Note: AntEggClutchCont03aRespawns "Ant Egg Clutch" [CONT:07F03DD7] was injected into CALIBR.esm>
  875. [00:04] Background Loader: <Note: AntRefusePile01aContRespawns "Ant Refuse Pile" [CONT:07F03DD8] was injected into CALIBR.esm>
  876. [00:04] Background Loader: <Note: AntRefusePile01ContRespawns "Ant Refuse Pile" [CONT:07F03DD9] was injected into CALIBR.esm>
  877. [00:04] Background Loader: <Note: AntRefusePile02aContRespawns "Ant Refuse Pile" [CONT:07F03DDA] was injected into CALIBR.esm>
  878. [00:04] Background Loader: <Note: AntRefusePile02ContRespawns "Ant Refuse Pile" [CONT:07F03DDB] was injected into CALIBR.esm>
  879. [00:04] Background Loader: <Note: AntRefusePile04aContRespawns "Ant Refuse Pile" [CONT:07F03DDC] was injected into CALIBR.esm>
  880. [00:04] Background Loader: <Note: AntRefusePile04ContRespawns "Ant Refuse Pile" [CONT:07F03DDD] was injected into CALIBR.esm>
  881. [00:04] Background Loader: <Note: AntRefusePile05aContRespawns "Ant Refuse Pile" [CONT:07F03DDE] was injected into CALIBR.esm>
  882. [00:04] Background Loader: <Note: AntRefusePile05ContRespawns "Ant Refuse Pile" [CONT:07F03DDF] was injected into CALIBR.esm>
  883. [00:04] Background Loader: <Note: DukovsLiquorCabinetRespawns "Cabinet" [CONT:07F03DE0] was injected into CALIBR.esm>
  884. [00:04] Background Loader: <Note: EnclaveCrateContainer01Respawns "Enclave Crate" [CONT:07F03DE1] was injected into CALIBR.esm>
  885. [00:04] Background Loader: <Note: EnclaveCratePersonalsRespawns "Enclave Footlocker" [CONT:07F04488] was injected into CALIBR.esm>
  886. [00:04] Background Loader: <Note: EvergreenMillsBoss01CabinetRespawns "Cabinet" [CONT:07F04489] was injected into CALIBR.esm>
  887. [00:04] Background Loader: <Note: FFEC10EnclaveCrateContainer01Respawns "Enclave Storage Crate" [CONT:07F0448A] was injected into CALIBR.esm>
  888. [00:04] Background Loader: <Note: FFER04ContainerRespawns "Food Stash" [CONT:07F0448B] was injected into CALIBR.esm>
  889. [00:04] Background Loader: <Note: FFEU03ContainerRespawns "Refrigerator" [CONT:07F0448C] was injected into CALIBR.esm>
  890. [00:04] Background Loader: <Note: FFEU05RefrigeratorRespawns "Refrigerator" [CONT:07F0448D] was injected into CALIBR.esm>
  891. [00:04] Background Loader: <Note: FilingCabinetRespawns "Filing Cabinet" [CONT:07F0448E] was injected into CALIBR.esm>
  892. [00:04] Background Loader: <Note: FilingCabinetBunch01Respawns "Filing Cabinets" [CONT:07F0448F] was injected into CALIBR.esm>
  893. [00:04] Background Loader: <Note: FilingCabinetBunch01EmptyRespawns "Filing Cabinets" [CONT:07F04490] was injected into CALIBR.esm>
  894. [00:04] Background Loader: <Note: FilingCabinetBunch02Respawns "Filing Cabinets" [CONT:07F04491] was injected into CALIBR.esm>
  895. [00:04] Background Loader: <Note: FilingCabinetBunch02EmptyRespawns "Filing Cabinets" [CONT:07F04492] was injected into CALIBR.esm>
  896. [00:04] Background Loader: <Note: FilingCabinetBunch03Respawns "Filing Cabinets" [CONT:07F04493] was injected into CALIBR.esm>
  897. [00:04] Background Loader: <Note: FilingCabinetBunch03EmptyRespawns "Filing Cabinets" [CONT:07F04494] was injected into CALIBR.esm>
  898. [00:04] Background Loader: <Note: FilingCabinetBunch04Respawns "Filing Cabinets" [CONT:07F04495] was injected into CALIBR.esm>
  899. [00:04] Background Loader: <Note: FilingCabinetEmptyRespawns "Filing Cabinet" [CONT:07F04496] was injected into CALIBR.esm>
  900. [00:04] Background Loader: <Note: Footlocker01FactoryRespawns "Footlocker" [CONT:07F04497] was injected into CALIBR.esm>
  901. [00:04] Background Loader: <Note: Footlocker01HospitalRespawns "Footlocker" [CONT:07F04498] was injected into CALIBR.esm>
  902. [00:04] Background Loader: <Note: Footlocker01HouseholdRespawns "Footlocker" [CONT:07F04499] was injected into CALIBR.esm>
  903. [00:04] Background Loader: <Note: Footlocker01HouseholdAlcoholicRespawns "Footlocker" [CONT:07F0449A] was injected into CALIBR.esm>
  904. [00:04] Background Loader: <Note: Footlocker01LibraryRespawns "Footlocker" [CONT:07F0449B] was injected into CALIBR.esm>
  905. [00:04] Background Loader: <Note: Footlocker01LiquorRespawns "Footlocker" [CONT:07F0449C] was injected into CALIBR.esm>
  906. [00:04] Background Loader: <Note: Footlocker01MilitaryRespawns "Footlocker" [CONT:07F0449D] was injected into CALIBR.esm>
  907. [00:04] Background Loader: <Note: Footlocker01RavenRockRespawns "Footlocker" [CONT:07F0449E] was injected into CALIBR.esm>
  908. [00:04] Background Loader: <Note: GenericSafe01Respawns "Safe" [CONT:07F0449F] was injected into CALIBR.esm>
  909. [00:04] Background Loader: <Note: GenericSafeFloor01Respawns "Floor Safe" [CONT:07F044A0] was injected into CALIBR.esm>
  910. [00:04] Background Loader: <Note: GenericSafeWall01Respawns "Wall Safe" [CONT:07F044A1] was injected into CALIBR.esm>
  911. [00:04] Background Loader: <Note: GoreBagContainer01Respawns "Gore Bag" [CONT:07F044A2] was injected into CALIBR.esm>
  912. [00:04] Background Loader: <Note: GoreBagContainer02Respawns "Gore Bag" [CONT:07F044A3] was injected into CALIBR.esm>
  913. [00:04] Background Loader: <Note: IvStandEmptyPacket01Respawns "IV Stand" [CONT:07F044A4] was injected into CALIBR.esm>
  914. [00:04] Background Loader: <Note: LiquorCabinetRespawns "Cabinet" [CONT:07F044A5] was injected into CALIBR.esm>
  915. [00:04] Background Loader: <Note: Locker01EmptyRespawns "Locker" [CONT:07F044A6] was injected into CALIBR.esm>
  916. [00:04] Background Loader: <Note: Locker01FactoryRespawns "Locker" [CONT:07F044A7] was injected into CALIBR.esm>
  917. [00:04] Background Loader: <Note: Locker01HospitalRespawns "Locker" [CONT:07F044A8] was injected into CALIBR.esm>
  918. [00:04] Background Loader: <Note: Locker01KitchenRespawns "Locker" [CONT:07F044A9] was injected into CALIBR.esm>
  919. [00:04] Background Loader: <Note: Locker01LibraryRespawns "Locker" [CONT:07F044AA] was injected into CALIBR.esm>
  920. [00:04] Background Loader: <Note: LockerEnclave01Respawns "Locker" [CONT:07F044AB] was injected into CALIBR.esm>
  921. [00:04] Background Loader: <Note: LockerEnclave01EmptyRespawns "Locker" [CONT:07F044AC] was injected into CALIBR.esm>
  922. [00:04] Background Loader: <Note: LockerEnclave01RavenRockRespawns "Locker" [CONT:07F044AD] was injected into CALIBR.esm>
  923. [00:04] Background Loader: <Note: MirelurkEggContRespawns "Mirelurk Egg" [CONT:07F044AE] was injected into CALIBR.esm>
  924. [00:04] Background Loader: <Note: OasisSack01Respawns "Sack" [CONT:07F044AF] was injected into CALIBR.esm>
  925. [00:04] Background Loader: <Note: OasisSackEmpty "Sack" [CONT:07F044B0] was injected into CALIBR.esm>
  926. [00:04] Background Loader: <Note: OasisSackEmptyRespawns "Sack" [CONT:07F044B1] was injected into CALIBR.esm>
  927. [00:04] Background Loader: <Note: OvenRangeClean01Respawns "Oven" [CONT:07F044B2] was injected into CALIBR.esm>
  928. [00:04] Background Loader: <Note: OvenRangeDirty01Respawns "Oven" [CONT:07F044B3] was injected into CALIBR.esm>
  929. [00:04] Background Loader: <Note: RCFootlockerAddict100Respawns "Footlocker" [CONT:07F044B4] was injected into CALIBR.esm>
  930. [00:04] Background Loader: <Note: RCFootlockerFactory100Respawns "Footlocker" [CONT:07F044B5] was injected into CALIBR.esm>
  931. [00:04] Background Loader: <Note: RCFootlockerHousehold100Respawns "Footlocker" [CONT:07F044B6] was injected into CALIBR.esm>
  932. [00:04] Background Loader: <Note: RCFootlockerHouseholdAlcoholic100Respawns "Footlocker" [CONT:07F044B7] was injected into CALIBR.esm>
  933. [00:04] Background Loader: <Note: RCFootlockerLibrary100Respawns "Footlocker" [CONT:07F044B8] was injected into CALIBR.esm>
  934. [00:04] Background Loader: <Note: RCFootlockerMilitary100Respawns "Footlocker" [CONT:07F044B9] was injected into CALIBR.esm>
  935. [00:04] Background Loader: <Note: RCFootlockerSchool100Respawns "Footlocker" [CONT:07F044BA] was injected into CALIBR.esm>
  936. [00:04] Background Loader: <Note: RCPauliesFilingCabinetRespawns "Filing Cabinet" [CONT:07F044BB] was injected into CALIBR.esm>
  937. [00:04] Background Loader: <Note: RCSecurityFoodContainerRespawns "Cabinet" [CONT:07F044BC] was injected into CALIBR.esm>
  938. [00:04] Background Loader: <Note: RefrigeratorMirelurkRespawns "Refrigerator" [CONT:07F044BD] was injected into CALIBR.esm>
  939. [00:04] Background Loader: <Note: RefrigeratorWithFoodRespawns "Refrigerator" [CONT:07F044BE] was injected into CALIBR.esm>
  940. [00:04] Background Loader: <Note: RefrigeratorWithLiquorRespawns "Refrigerator" [CONT:07F04B65] was injected into CALIBR.esm>
  941. [00:04] Background Loader: <Note: SafeCitadelMedicalRespawns "Medical Storage" [CONT:07F04B66] was injected into CALIBR.esm>
  942. [00:04] Background Loader: <Note: SteamerTrunk01Respawns "Trunk" [CONT:07F04B67] was injected into CALIBR.esm>
  943. [00:04] Background Loader: <Note: SuitCase02Respawns "Suitcase" [CONT:07F04B68] was injected into CALIBR.esm>
  944. [00:04] Background Loader: <Note: ToolboxContainerRespawns "Toolbox" [CONT:07F04B69] was injected into CALIBR.esm>
  945. [00:04] Background Loader: <Note: CashRegisterFunctionalRespawns "Cash Register" [CONT:07F07AAC] was injected into CALIBR.esm>
  946. [00:04] Background Loader: <Note: CashRegisterEmptyRespawns "Cash Register" [CONT:07F07AAD] was injected into CALIBR.esm>
  947. [00:04] Background Loader: <Note: CrateShippingFactoryRespawns "Crate" [CONT:07F07AAE] was injected into CALIBR.esm>
  948. [00:04] Background Loader: <Note: AndaleStoveRespawns "Oven" [CONT:07F08155] was injected into CALIBR.esm>
  949. [00:04] Background Loader: <Note: AndaleSmithsHouseRefrigeratorRespawns "Refrigerator" [CONT:07F087FC] was injected into CALIBR.esm>
  950. [00:04] Background Loader: <Note: CrateShippingHospitalRespawns "Crate" [CONT:07F087FD] was injected into CALIBR.esm>
  951. [00:04] Background Loader: <Note: CrateShippingMilitaryRespawns "Crate" [CONT:07F08EA4] was injected into CALIBR.esm>
  952. [00:04] Background Loader: <Note: CrateShippingOfficeRespawns "Crate" [CONT:07F08EA5] was injected into CALIBR.esm>
  953. [00:04] Background Loader: <Note: CrateShippingSchoolRespawns "Crate" [CONT:07F08EA6] was injected into CALIBR.esm>
  954. [00:04] Background Loader: <Note: CurioCabinetRespawns "Cabinet" [CONT:07F08EA7] was injected into CALIBR.esm>
  955. [00:04] Background Loader: <Note: DClawFootlocker01Respawns "Footlocker" [CONT:07F08EA8] was injected into CALIBR.esm>
  956. [00:04] Background Loader: <Note: DeskFuturisticRespawns "Desk" [CONT:07F08EA9] was injected into CALIBR.esm>
  957. [00:04] Background Loader: <Note: DeskOfficeCornerMetalRespawns "Desk" [CONT:07F08EAA] was injected into CALIBR.esm>
  958. [00:04] Background Loader: <Note: DeskOfficeMetalRespawns "Desk" [CONT:07F08EAB] was injected into CALIBR.esm>
  959. [00:04] Background Loader: <Note: DeskOfficeWoodenRespawns "Desk" [CONT:07F08EAC] was injected into CALIBR.esm>
  960. [00:04] Background Loader: <Note: DeskWoodTop01ContainerRespawns "Desk" [CONT:07F08EAD] was injected into CALIBR.esm>
  961. [00:04] Background Loader: <Note: DeskWoodTopR01ContainerRespawns "Desk" [CONT:07F08EAE] was injected into CALIBR.esm>
  962. [00:04] Background Loader: <Note: DeskWoodTopR01EmptyRespawns "Desk" [CONT:07F08EAF] was injected into CALIBR.esm>
  963. [00:04] Background Loader: <Note: DonationBoxRespawns "Donation Box" [CONT:07F08EB0] was injected into CALIBR.esm>
  964. [00:04] Background Loader: <Note: Dumpster02Respawns "Trash Bin" [CONT:07F08EB1] was injected into CALIBR.esm>
  965. [00:04] Background Loader: <Note: FireHoseBoxRespawns "Fire Hose Box" [CONT:07F08EB2] was injected into CALIBR.esm>
  966. [00:04] Background Loader: <Note: GarbageCanUrban01Respawns "Garbage Can" [CONT:07F08EB3] was injected into CALIBR.esm>
  967. [00:04] Background Loader: <Note: GarbageCanUrban02Respawns "Garbage Can" [CONT:07F08EB4] was injected into CALIBR.esm>
  968. [00:04] Background Loader: <Note: GarbageCanUrban03Respawns "Garbage Can" [CONT:07F08EB5] was injected into CALIBR.esm>
  969. [00:04] Background Loader: <Note: GarbageCanUrban01Empty "Garbage Can" [CONT:07F08EB8] was injected into CALIBR.esm>
  970. [00:04] Background Loader: <Note: GarbageCanUrban01EmptyRespawns "Garbage Can" [CONT:07F08EBA] was injected into CALIBR.esm>
  971. [00:04] Background Loader: <Note: GarbageCanUrban02Empty "Garbage Can" [CONT:07F09561] was injected into CALIBR.esm>
  972. [00:04] Background Loader: <Note: GarbageCanUrban02EmptyRespawns "Garbage Can" [CONT:07F09562] was injected into CALIBR.esm>
  973. [00:04] Background Loader: <Note: GarbageCanUrban03Empty "Garbage Can" [CONT:07F09563] was injected into CALIBR.esm>
  974. [00:04] Background Loader: <Note: GarbageCanUrban03EmptyRespawns "Garbage Can" [CONT:07F09564] was injected into CALIBR.esm>
  975. [00:04] Background Loader: <Note: MailboxCleanEmpty "Mailbox" [CONT:07F09565] was injected into CALIBR.esm>
  976. [00:04] Background Loader: <Note: MailboxCleanEmptyRespawns "Mailbox" [CONT:07F09566] was injected into CALIBR.esm>
  977. [00:04] Background Loader: <Note: MailboxDestroyedEmpty "Mailbox" [CONT:07F09567] was injected into CALIBR.esm>
  978. [00:04] Background Loader: <Note: MailboxDestroyedEmptyRespawns "Mailbox" [CONT:07F09568] was injected into CALIBR.esm>
  979. [00:04] Background Loader: <Note: MegatonColinsCabinetRespawns "Cabinet" [CONT:07F09569] was injected into CALIBR.esm>
  980. [00:04] Background Loader: <Note: PFallsEulogySafeRespawns "Safe" [CONT:07F0956A] was injected into CALIBR.esm>
  981. [00:04] Background Loader: <Note: MS03MirelurkEggClutchCont01aRespawns "Mirelurk Spawning Pod" [CONT:07F09C11] was injected into CALIBR.esm>
  982. [00:04] Background Loader: <Note: MS03MirelurkEggClutchCont02aRespawns "Mirelurk Spawning Pod" [CONT:07F09C12] was injected into CALIBR.esm>
  983. [00:04] Background Loader: <Note: MS03MirelurkEggClutchCont03aRespawns "Mirelurk Spawning Pod" [CONT:07F09C13] was injected into CALIBR.esm>
  984. [00:04] Background Loader: <Note: DresserAbandonedRespawns "Dresser" [CONT:07F0FCC3] was injected into CALIBR.esm>
  985. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CONT" processed
  986. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "DOOR" processed
  987. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LIGH" processed
  988. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MISC" processed
  989. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "STAT" processed
  990. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MSTT" processed
  991. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "FURN" processed
  992. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "WEAP" processed
  993. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "AMMO" processed
  994. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "NPC_" processed
  995. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CREA" processed
  996. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LVLC" processed
  997. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LVLN" processed
  998. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "KEYM" processed
  999. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ALCH" processed
  1000. [00:04] Background Loader: <Note: ZALPostMQMessage01 "Note found on the dead Enclave scientist" [NOTE:00F19423] was injected into Fallout3.esm>
  1001. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "NOTE" processed
  1002. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "PROJ" processed
  1003. [00:04] Background Loader: <Note: ClutterHousehold15b [LVLI:07F0370D] was injected into CALIBR.esm>
  1004. [00:04] Background Loader: <Note: ClutterHouseholdJunkb [LVLI:07F0370E] was injected into CALIBR.esm>
  1005. [00:04] Background Loader: <Note: SublistClutterToysb [LVLI:07F0370F] was injected into CALIBR.esm>
  1006. [00:04] Background Loader: <Note: SublistWeaponsHome100b [LVLI:07F03710] was injected into CALIBR.esm>
  1007. [00:04] Background Loader: <Note: ClutterHouseholdValueb [LVLI:07F03711] was injected into CALIBR.esm>
  1008. [00:04] Background Loader: <Note: ClutterSchoolJunkb [LVLI:07F03712] was injected into CALIBR.esm>
  1009. [00:04] Background Loader: <Note: ClutterSchool15b [LVLI:07F03713] was injected into CALIBR.esm>
  1010. [00:04] Background Loader: <Note: ClutterSchoolValueb [LVLI:07F03714] was injected into CALIBR.esm>
  1011. [00:04] Background Loader: <Note: ClutterHouseholdSmall15b [LVLI:07F03DBC] was injected into CALIBR.esm>
  1012. [00:04] Background Loader: <Note: ClutterHouseholdJunkSmallb [LVLI:07F03DBD] was injected into CALIBR.esm>
  1013. [00:04] Background Loader: <Note: ClutterHospitalJunkb [LVLI:07F03DC1] was injected into CALIBR.esm>
  1014. [00:04] Background Loader: <Note: ClutterHospital15b [LVLI:07F03DC2] was injected into CALIBR.esm>
  1015. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LVLI" processed
  1016. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "NAVI" processed
  1017. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CELL" processed
  1018. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "WRLD" processed
  1019. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "DIAL" processed
  1020. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "QUST" processed
  1021. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "IDLE" processed
  1022. [00:04] Background Loader: <Note: ZALSarahLyonsSandboxCitadelpostMQ [PACK:00F30243] was injected into Fallout3.esm>
  1023. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "PACK" processed
  1024. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CSTY" processed
  1025. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LSCR" processed
  1026. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "EFSH" processed
  1027. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "EXPL" processed
  1028. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "IMAD" processed
  1029. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "FLST" processed
  1030. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "PERK" processed
  1031. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "BPTD" processed
  1032. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ADDN" processed
  1033. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "AVIF" processed
  1034. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "IPCT" processed
  1035. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "IPDS" processed
  1036. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ARMA" processed
  1037. [00:04] Background Loader: <Note: MrAutumnName "Mr. Autumn" [MESG:00FF1234] was injected into Fallout3.esm>
  1038. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MESG" processed
  1039. [00:04] Background Loader: <Note: ZALPostMQ [MUSC:00FBAD30] was injected into Fallout3.esm>
  1040. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MUSC" processed
  1041. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Building FormID index
  1042. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] FormID index built
  1043. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Building EditorID index
  1044. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] EditorID index built
  1045. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Processing completed
  1046. [00:04] Background Loader: loading "Mart's Mutant Mod.esm"...
  1047. [00:04] Background Loader: [Mart's Mutant Mod.esm] Loading file
  1048. [00:04] Background Loader: [Mart's Mutant Mod.esm] File loaded
  1049. [00:04] Background Loader: [Mart's Mutant Mod.esm] Start processing
  1050. [00:04] Background Loader: [Mart's Mutant Mod.esm] Adding master "Fallout3.esm"
  1051. [00:04] Background Loader: [Mart's Mutant Mod.esm] Header processed. Expecting 2633 records
  1052. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "GMST" processed
  1053. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "MICN" processed
  1054. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "GLOB" processed
  1055. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "FACT" processed
  1056. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "RACE" processed
  1057. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "SOUN" processed
  1058. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "MGEF" processed
  1059. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "SCPT" processed
  1060. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ENCH" processed
  1061. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "SPEL" processed
  1062. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ACTI" processed
  1063. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ARMO" processed
  1064. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "LIGH" processed
  1065. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "MISC" processed
  1066. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "WEAP" processed
  1067. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "AMMO" processed
  1068. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "NPC_" processed
  1069. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "CREA" processed
  1070. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "LVLC" processed
  1071. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "LVLN" processed
  1072. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ALCH" processed
  1073. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "PROJ" processed
  1074. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "LVLI" processed
  1075. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "QUST" processed
  1076. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "IDLE" processed
  1077. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "PACK" processed
  1078. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "CSTY" processed
  1079. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "EFSH" processed
  1080. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "EXPL" processed
  1081. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "IMAD" processed
  1082. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "FLST" processed
  1083. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "BPTD" processed
  1084. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "IPCT" processed
  1085. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "IPDS" processed
  1086. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ECZN" processed
  1087. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "MESG" processed
  1088. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "RGDL" processed
  1089. [00:04] Background Loader: [Mart's Mutant Mod.esm] Building FormID index
  1090. [00:04] Background Loader: [Mart's Mutant Mod.esm] FormID index built
  1091. [00:04] Background Loader: [Mart's Mutant Mod.esm] Building EditorID index
  1092. [00:04] Background Loader: [Mart's Mutant Mod.esm] EditorID index built
  1093. [00:04] Background Loader: [Mart's Mutant Mod.esm] Processing completed
  1094. [00:04] Background Loader: loading "Enhanced Weather - Rain and Snow.esm"...
  1095. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Loading file
  1096. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] File loaded
  1097. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Start processing
  1098. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Adding master "Fallout3.esm"
  1099. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Header processed. Expecting 63 records
  1100. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "GLOB" processed
  1101. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "SOUN" processed
  1102. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "SCPT" processed
  1103. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "ACTI" processed
  1104. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "MSTT" processed
  1105. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "CELL" processed
  1106. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "QUST" processed
  1107. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Building FormID index
  1108. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] FormID index built
  1109. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Building EditorID index
  1110. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] EditorID index built
  1111. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Processing completed
  1112. [00:04] Background Loader: loading "Project Beauty.esm"...
  1113. [00:04] Background Loader: [Project Beauty.esm] Loading file
  1114. [00:04] Background Loader: [Project Beauty.esm] File loaded
  1115. [00:04] Background Loader: [Project Beauty.esm] Start processing
  1116. [00:04] Background Loader: [Project Beauty.esm] Adding master "Fallout3.esm"
  1117. [00:04] Background Loader: [Project Beauty.esm] Header processed. Expecting 526 records
  1118. [00:04] Background Loader: [Project Beauty.esm] GRUP Top "HAIR" processed
  1119. [00:04] Background Loader: [Project Beauty.esm] GRUP Top "RACE" processed
  1120. [00:04] Background Loader: [Project Beauty.esm] GRUP Top "NPC_" processed
  1121. [00:04] Background Loader: [Project Beauty.esm] Building FormID index
  1122. [00:04] Background Loader: [Project Beauty.esm] FormID index built
  1123. [00:04] Background Loader: [Project Beauty.esm] Building EditorID index
  1124. [00:04] Background Loader: [Project Beauty.esm] EditorID index built
  1125. [00:04] Background Loader: [Project Beauty.esm] Processing completed
  1126. [00:04] Background Loader: loading "aHUD.esm"...
  1127. [00:04] Background Loader: [aHUD.esm] Loading file
  1128. [00:04] Background Loader: [aHUD.esm] File loaded
  1129. [00:04] Background Loader: [aHUD.esm] Start processing
  1130. [00:04] Background Loader: [aHUD.esm] Header processed. Expecting 16 records
  1131. [00:04] Background Loader: [aHUD.esm] GRUP Top "GLOB" processed
  1132. [00:04] Background Loader: [aHUD.esm] GRUP Top "SCPT" processed
  1133. [00:04] Background Loader: [aHUD.esm] GRUP Top "ARMO" processed
  1134. [00:04] Background Loader: [aHUD.esm] GRUP Top "QUST" processed
  1135. [00:04] Background Loader: [aHUD.esm] GRUP Top "MESG" processed
  1136. [00:04] Background Loader: [aHUD.esm] Building FormID index
  1137. [00:04] Background Loader: [aHUD.esm] FormID index built
  1138. [00:04] Background Loader: [aHUD.esm] Building EditorID index
  1139. [00:04] Background Loader: [aHUD.esm] EditorID index built
  1140. [00:04] Background Loader: [aHUD.esm] Processing completed
  1141. [00:04] Background Loader: loading "iHUD.esm"...
  1142. [00:04] Background Loader: [iHUD.esm] Loading file
  1143. [00:04] Background Loader: [iHUD.esm] File loaded
  1144. [00:04] Background Loader: [iHUD.esm] Start processing
  1145. [00:04] Background Loader: [iHUD.esm] Header processed. Expecting 34 records
  1146. [00:04] Background Loader: [iHUD.esm] GRUP Top "GLOB" processed
  1147. [00:04] Background Loader: [iHUD.esm] GRUP Top "SCPT" processed
  1148. [00:04] Background Loader: [iHUD.esm] GRUP Top "ARMO" processed
  1149. [00:04] Background Loader: [iHUD.esm] GRUP Top "QUST" processed
  1150. [00:04] Background Loader: [iHUD.esm] GRUP Top "MESG" processed
  1151. [00:04] Background Loader: [iHUD.esm] Building FormID index
  1152. [00:04] Background Loader: [iHUD.esm] FormID index built
  1153. [00:04] Background Loader: [iHUD.esm] Building EditorID index
  1154. [00:04] Background Loader: [iHUD.esm] EditorID index built
  1155. [00:04] Background Loader: [iHUD.esm] Processing completed
  1156. [00:04] Background Loader: loading "EVE.esm"...
  1157. [00:04] Background Loader: [EVE.esm] Loading file
  1158. [00:04] Background Loader: [EVE.esm] File loaded
  1159. [00:04] Background Loader: [EVE.esm] Start processing
  1160. [00:04] Background Loader: [EVE.esm] Adding master "Fallout3.esm"
  1161. [00:04] Background Loader: [EVE.esm] Adding master "Anchorage.esm"
  1162. [00:04] Background Loader: [EVE.esm] Adding master "BrokenSteel.esm"
  1163. [00:04] Background Loader: [EVE.esm] Header processed. Expecting 1350 records
  1164. [00:04] Background Loader: [EVE.esm] GRUP Top "TXST" processed
  1165. [00:04] Background Loader: [EVE.esm] GRUP Top "SOUN" processed
  1166. [00:04] Background Loader: [EVE.esm] GRUP Top "MGEF" processed
  1167. [00:04] Background Loader: [EVE.esm] GRUP Top "SCPT" processed
  1168. [00:04] Background Loader: [EVE.esm] GRUP Top "ENCH" processed
  1169. [00:04] Background Loader: [EVE.esm] GRUP Top "SPEL" processed
  1170. [00:04] Background Loader: [EVE.esm] GRUP Top "ACTI" processed
  1171. [00:04] Background Loader: [EVE.esm] GRUP Top "ARMO" processed
  1172. [00:04] Background Loader: [EVE.esm] GRUP Top "CONT" processed
  1173. [00:04] Background Loader: [EVE.esm] GRUP Top "MISC" processed
  1174. [00:04] Background Loader: [EVE.esm] GRUP Top "STAT" processed
  1175. [00:04] Background Loader: [EVE.esm] GRUP Top "MSTT" processed
  1176. [00:04] Background Loader: [EVE.esm] GRUP Top "WEAP" processed
  1177. [00:04] Background Loader: [EVE.esm] GRUP Top "NPC_" processed
  1178. [00:04] Background Loader: [EVE.esm] GRUP Top "CREA" processed
  1179. [00:04] Background Loader: [EVE.esm] GRUP Top "LVLC" processed
  1180. [00:04] Background Loader: [EVE.esm] GRUP Top "KEYM" processed
  1181. [00:04] Background Loader: [EVE.esm] GRUP Top "PROJ" processed
  1182. [00:04] Background Loader: [EVE.esm] GRUP Top "LVLI" processed
  1183. [00:04] Background Loader: [EVE.esm] GRUP Top "CELL" processed
  1184. [00:04] Background Loader: [EVE.esm] GRUP Top "WRLD" processed
  1185. [00:04] Background Loader: [EVE.esm] GRUP Top "DIAL" processed
  1186. [00:04] Background Loader: [EVE.esm] GRUP Top "QUST" processed
  1187. [00:04] Background Loader: [EVE.esm] GRUP Top "IDLE" processed
  1188. [00:04] Background Loader: [EVE.esm] GRUP Top "PACK" processed
  1189. [00:04] Background Loader: [EVE.esm] GRUP Top "CSTY" processed
  1190. [00:04] Background Loader: [EVE.esm] GRUP Top "EFSH" processed
  1191. [00:04] Background Loader: [EVE.esm] GRUP Top "EXPL" processed
  1192. [00:04] Background Loader: [EVE.esm] GRUP Top "DEBR" processed
  1193. [00:04] Background Loader: [EVE.esm] GRUP Top "IMAD" processed
  1194. [00:04] Background Loader: [EVE.esm] GRUP Top "FLST" processed
  1195. [00:04] Background Loader: [EVE.esm] GRUP Top "BPTD" processed
  1196. [00:04] Background Loader: [EVE.esm] GRUP Top "ADDN" processed
  1197. [00:04] Background Loader: [EVE.esm] GRUP Top "CPTH" processed
  1198. [00:04] Background Loader: [EVE.esm] GRUP Top "IPCT" processed
  1199. [00:04] Background Loader: [EVE.esm] GRUP Top "IPDS" processed
  1200. [00:04] Background Loader: [EVE.esm] GRUP Top "ARMA" processed
  1201. [00:04] Background Loader: [EVE.esm] GRUP Top "MESG" processed
  1202. [00:04] Background Loader: [EVE.esm] Building FormID index
  1203. [00:04] Background Loader: [EVE.esm] FormID index built
  1204. [00:04] Background Loader: [EVE.esm] Building EditorID index
  1205. [00:04] Background Loader: [EVE.esm] EditorID index built
  1206. [00:04] Background Loader: [EVE.esm] Processing completed
  1207. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC Point Lookout.esp"...
  1208. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Loading file
  1209. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] File loaded
  1210. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Start processing
  1211. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Adding master "Fallout3.esm"
  1212. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Adding master "PointLookout.esm"
  1213. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Adding master "Mart's Mutant Mod.esm"
  1214. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Header processed. Expecting 27 records
  1215. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] GRUP Top "SCPT" processed
  1216. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] GRUP Top "NPC_" processed
  1217. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] GRUP Top "CREA" processed
  1218. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] GRUP Top "LVLC" processed
  1219. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Building FormID index
  1220. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] FormID index built
  1221. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Building EditorID index
  1222. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] EditorID index built
  1223. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Processing completed
  1224. [00:04] Background Loader: loading "FO3 Wanderers Edition - Main File.esp"...
  1225. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Loading file
  1226. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] File loaded
  1227. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Start processing
  1228. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Adding master "Fallout3.esm"
  1229. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Adding master "CRAFT.esm"
  1230. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Adding master "CALIBR.esm"
  1231. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1232. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Header processed. Expecting 1817 records
  1233. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "GMST" processed
  1234. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "GLOB" processed
  1235. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "CLAS" processed
  1236. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "FACT" processed
  1237. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "RACE" processed
  1238. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "SOUN" processed
  1239. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MGEF" processed
  1240. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "SCPT" processed
  1241. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ENCH" processed
  1242. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "SPEL" processed
  1243. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ACTI" processed
  1244. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "TERM" processed
  1245. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ARMO" processed
  1246. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "BOOK" processed
  1247. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "CONT" processed
  1248. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "DOOR" processed
  1249. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MISC" processed
  1250. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "STAT" processed
  1251. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MSTT" processed
  1252. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "WEAP" processed
  1253. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "AMMO" processed
  1254. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "NPC_" processed
  1255. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "CREA" processed
  1256. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "LVLC" processed
  1257. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "LVLN" processed
  1258. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ALCH" processed
  1259. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "NOTE" processed
  1260. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "PROJ" processed
  1261. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "LVLI" processed
  1262. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "DIAL" processed
  1263. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "QUST" processed
  1264. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "PACK" processed
  1265. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "CSTY" processed
  1266. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "LSCR" processed
  1267. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "EXPL" processed
  1268. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "IMAD" processed
  1269. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "FLST" processed
  1270. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "PERK" processed
  1271. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "BPTD" processed
  1272. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ADDN" processed
  1273. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "AVIF" processed
  1274. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ECZN" processed
  1275. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MESG" processed
  1276. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MUSC" processed
  1277. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Building FormID index
  1278. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] FormID index built
  1279. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Building EditorID index
  1280. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] EditorID index built
  1281. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Processing completed
  1282. [00:04] Background Loader: loading "Mart's Mutant Mod.esp"...
  1283. [00:04] Background Loader: [Mart's Mutant Mod.esp] Loading file
  1284. [00:04] Background Loader: [Mart's Mutant Mod.esp] File loaded
  1285. [00:04] Background Loader: [Mart's Mutant Mod.esp] Start processing
  1286. [00:04] Background Loader: [Mart's Mutant Mod.esp] Adding master "Fallout3.esm"
  1287. [00:04] Background Loader: [Mart's Mutant Mod.esp] Adding master "Mart's Mutant Mod.esm"
  1288. [00:04] Background Loader: [Mart's Mutant Mod.esp] Header processed. Expecting 942 records
  1289. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "GMST" processed
  1290. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "GLOB" processed
  1291. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "FACT" processed
  1292. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "RACE" processed
  1293. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "SCPT" processed
  1294. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "SPEL" processed
  1295. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "ACTI" processed
  1296. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "MISC" processed
  1297. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "NPC_" processed
  1298. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "CREA" processed
  1299. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "LVLC" processed
  1300. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "LVLN" processed
  1301. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "ALCH" processed
  1302. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "LVLI" processed
  1303. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "FLST" processed
  1304. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "BPTD" processed
  1305. [00:04] Background Loader: [Mart's Mutant Mod.esp] Building FormID index
  1306. [00:04] Background Loader: [Mart's Mutant Mod.esp] FormID index built
  1307. [00:04] Background Loader: [Mart's Mutant Mod.esp] Building EditorID index
  1308. [00:04] Background Loader: [Mart's Mutant Mod.esp] EditorID index built
  1309. [00:04] Background Loader: [Mart's Mutant Mod.esp] Processing completed
  1310. [00:04] Background Loader: loading "Mart's Mutant Mod - FWE Master Release.esp"...
  1311. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Loading file
  1312. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] File loaded
  1313. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Start processing
  1314. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Adding master "Fallout3.esm"
  1315. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1316. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Adding master "Mart's Mutant Mod.esm"
  1317. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Header processed. Expecting 488 records
  1318. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "GMST" processed
  1319. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "GLOB" processed
  1320. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "FACT" processed
  1321. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "SCPT" processed
  1322. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "MISC" processed
  1323. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "NPC_" processed
  1324. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "CREA" processed
  1325. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "LVLN" processed
  1326. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "ALCH" processed
  1327. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "LVLI" processed
  1328. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "BPTD" processed
  1329. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "ECZN" processed
  1330. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "MESG" processed
  1331. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Building FormID index
  1332. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] FormID index built
  1333. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Building EditorID index
  1334. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] EditorID index built
  1335. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Processing completed
  1336. [00:04] Background Loader: loading "Mart's Mutant Mod - Master Menu Module.esp"...
  1337. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Loading file
  1338. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] File loaded
  1339. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Start processing
  1340. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Adding master "Mart's Mutant Mod.esm"
  1341. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Header processed. Expecting 24 records
  1342. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] GRUP Top "GLOB" processed
  1343. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Building FormID index
  1344. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] FormID index built
  1345. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Building EditorID index
  1346. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] EditorID index built
  1347. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Processing completed
  1348. [00:04] Background Loader: loading "Mart's Mutant Mod - FWE Master Release + Project Beauty.esp"...
  1349. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Loading file
  1350. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] File loaded
  1351. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Start processing
  1352. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Adding master "Fallout3.esm"
  1353. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Adding master "Project Beauty.esm"
  1354. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1355. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Adding master "Mart's Mutant Mod.esm"
  1356. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Header processed. Expecting 245 records
  1357. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] GRUP Top "RACE" processed
  1358. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] GRUP Top "NPC_" processed
  1359. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Building FormID index
  1360. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] FormID index built
  1361. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Building EditorID index
  1362. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] EditorID index built
  1363. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Processing completed
  1364. [00:04] Background Loader: loading "Fellout-pipboylight.esp"...
  1365. [00:04] Background Loader: [Fellout-pipboylight.esp] Loading file
  1366. [00:04] Background Loader: [Fellout-pipboylight.esp] File loaded
  1367. [00:04] Background Loader: [Fellout-pipboylight.esp] Start processing
  1368. [00:04] Background Loader: [Fellout-pipboylight.esp] Adding master "Fallout3.esm"
  1369. [00:04] Background Loader: [Fellout-pipboylight.esp] Header processed. Expecting 4 records
  1370. [00:04] Background Loader: [Fellout-pipboylight.esp] GRUP Top "SPEL" processed
  1371. [00:04] Background Loader: [Fellout-pipboylight.esp] GRUP Top "LIGH" processed
  1372. [00:04] Background Loader: [Fellout-pipboylight.esp] Building FormID index
  1373. [00:04] Background Loader: [Fellout-pipboylight.esp] FormID index built
  1374. [00:04] Background Loader: [Fellout-pipboylight.esp] Building EditorID index
  1375. [00:04] Background Loader: [Fellout-pipboylight.esp] EditorID index built
  1376. [00:04] Background Loader: [Fellout-pipboylight.esp] Processing completed
  1377. [00:04] Background Loader: loading "Fellout-BrokenSteel.esp"...
  1378. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Loading file
  1379. [00:04] Background Loader: [Fellout-BrokenSteel.esp] File loaded
  1380. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Start processing
  1381. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Adding master "Fallout3.esm"
  1382. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Adding master "BrokenSteel.esm"
  1383. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Header processed. Expecting 10 records
  1384. [00:04] Background Loader: [Fellout-BrokenSteel.esp] GRUP Top "LIGH" processed
  1385. [00:04] Background Loader: [Fellout-BrokenSteel.esp] GRUP Top "CLMT" processed
  1386. [00:04] Background Loader: [Fellout-BrokenSteel.esp] GRUP Top "WATR" processed
  1387. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Building FormID index
  1388. [00:04] Background Loader: [Fellout-BrokenSteel.esp] FormID index built
  1389. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Building EditorID index
  1390. [00:04] Background Loader: [Fellout-BrokenSteel.esp] EditorID index built
  1391. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Processing completed
  1392. [00:04] Background Loader: loading "Fellout-Anchorage.esp"...
  1393. [00:04] Background Loader: [Fellout-Anchorage.esp] Loading file
  1394. [00:04] Background Loader: [Fellout-Anchorage.esp] File loaded
  1395. [00:04] Background Loader: [Fellout-Anchorage.esp] Start processing
  1396. [00:04] Background Loader: [Fellout-Anchorage.esp] Adding master "Fallout3.esm"
  1397. [00:04] Background Loader: [Fellout-Anchorage.esp] Adding master "Anchorage.esm"
  1398. [00:04] Background Loader: [Fellout-Anchorage.esp] Header processed. Expecting 9 records
  1399. [00:04] Background Loader: [Fellout-Anchorage.esp] GRUP Top "WTHR" processed
  1400. [00:04] Background Loader: [Fellout-Anchorage.esp] GRUP Top "IMAD" processed
  1401. [00:04] Background Loader: [Fellout-Anchorage.esp] Building FormID index
  1402. [00:04] Background Loader: [Fellout-Anchorage.esp] FormID index built
  1403. [00:04] Background Loader: [Fellout-Anchorage.esp] Building EditorID index
  1404. [00:04] Background Loader: [Fellout-Anchorage.esp] EditorID index built
  1405. [00:04] Background Loader: [Fellout-Anchorage.esp] Processing completed
  1406. [00:04] Background Loader: loading "Fellout-Full.esp"...
  1407. [00:04] Background Loader: [Fellout-Full.esp] Loading file
  1408. [00:04] Background Loader: [Fellout-Full.esp] File loaded
  1409. [00:04] Background Loader: [Fellout-Full.esp] Start processing
  1410. [00:04] Background Loader: [Fellout-Full.esp] Adding master "Fallout3.esm"
  1411. [00:04] Background Loader: [Fellout-Full.esp] Header processed. Expecting 296 records
  1412. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "LIGH" processed
  1413. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "WTHR" processed
  1414. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "CLMT" processed
  1415. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "REGN" processed
  1416. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "CELL" processed
  1417. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "WATR" processed
  1418. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "IMGS" processed
  1419. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "IMAD" processed
  1420. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "LGTM" processed
  1421. [00:04] Background Loader: [Fellout-Full.esp] Building FormID index
  1422. [00:04] Background Loader: [Fellout-Full.esp] FormID index built
  1423. [00:04] Background Loader: [Fellout-Full.esp] Building EditorID index
  1424. [00:04] Background Loader: [Fellout-Full.esp] EditorID index built
  1425. [00:04] Background Loader: [Fellout-Full.esp] Processing completed
  1426. [00:04] Background Loader: loading "WeaponModKits.esp"...
  1427. [00:04] Background Loader: [WeaponModKits.esp] Loading file
  1428. [00:04] Background Loader: [WeaponModKits.esp] File loaded
  1429. [00:04] Background Loader: [WeaponModKits.esp] Start processing
  1430. [00:04] Background Loader: [WeaponModKits.esp] Adding master "Fallout3.esm"
  1431. [00:04] Background Loader: [WeaponModKits.esp] Header processed. Expecting 817 records
  1432. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "TXST" processed
  1433. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "SOUN" processed
  1434. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "MGEF" processed
  1435. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "SCPT" processed
  1436. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "SPEL" processed
  1437. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "ACTI" processed
  1438. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "CONT" processed
  1439. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "MISC" processed
  1440. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "STAT" processed
  1441. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "WEAP" processed
  1442. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "NPC_" processed
  1443. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "NOTE" processed
  1444. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "PROJ" processed
  1445. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "LVLI" processed
  1446. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "CELL" processed
  1447. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "WRLD" processed
  1448. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "QUST" processed
  1449. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "IDLE" processed
  1450. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "FLST" processed
  1451. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "PERK" processed
  1452. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "MESG" processed
  1453. [00:04] Background Loader: [WeaponModKits.esp] Building FormID index
  1454. [00:04] Background Loader: [WeaponModKits.esp] FormID index built
  1455. [00:04] Background Loader: [WeaponModKits.esp] Building EditorID index
  1456. [00:04] Background Loader: [WeaponModKits.esp] EditorID index built
  1457. [00:04] Background Loader: [WeaponModKits.esp] Processing completed
  1458. [00:04] Background Loader: loading "WeaponModKits - FWE Master Release.esp"...
  1459. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Loading file
  1460. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] File loaded
  1461. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Start processing
  1462. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "Fallout3.esm"
  1463. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "CRAFT.esm"
  1464. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "CALIBR.esm"
  1465. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1466. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "WeaponModKits.esp"
  1467. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Header processed. Expecting 548 records
  1468. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "TXST" processed
  1469. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "SCPT" processed
  1470. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "STAT" processed
  1471. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "WEAP" processed
  1472. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "PROJ" processed
  1473. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "LVLI" processed
  1474. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "CELL" processed
  1475. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "WRLD" processed
  1476. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "DIAL" processed
  1477. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "QUST" processed
  1478. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "FLST" processed
  1479. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "MESG" processed
  1480. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Building FormID index
  1481. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] FormID index built
  1482. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Building EditorID index
  1483. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] EditorID index built
  1484. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Processing completed
  1485. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC Broken Steel.esp"...
  1486. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Loading file
  1487. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] File loaded
  1488. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Start processing
  1489. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "Fallout3.esm"
  1490. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "BrokenSteel.esm"
  1491. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "CRAFT.esm"
  1492. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "CALIBR.esm"
  1493. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1494. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Header processed. Expecting 207 records
  1495. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "TXST" processed
  1496. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "SOUN" processed
  1497. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "MGEF" processed
  1498. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "SCPT" processed
  1499. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "ENCH" processed
  1500. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "SPEL" processed
  1501. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "ARMO" processed
  1502. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "STAT" processed
  1503. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "WEAP" processed
  1504. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "NPC_" processed
  1505. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "CREA" processed
  1506. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "LVLN" processed
  1507. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "ALCH" processed
  1508. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "PROJ" processed
  1509. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "LVLI" processed
  1510. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "CELL" processed
  1511. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "WRLD" processed
  1512. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "DIAL" processed
  1513. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "QUST" processed
  1514. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "EXPL" processed
  1515. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "FLST" processed
  1516. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "PERK" processed
  1517. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "MESG" processed
  1518. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Building FormID index
  1519. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] FormID index built
  1520. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Building EditorID index
  1521. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] EditorID index built
  1522. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Processing completed
  1523. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC Point Lookout.esp"...
  1524. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Loading file
  1525. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] File loaded
  1526. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Start processing
  1527. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Adding master "Fallout3.esm"
  1528. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Adding master "PointLookout.esm"
  1529. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Adding master "CALIBR.esm"
  1530. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1531. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Header processed. Expecting 104 records
  1532. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "SOUN" processed
  1533. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "SCPT" processed
  1534. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "ENCH" processed
  1535. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "ARMO" processed
  1536. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "CONT" processed
  1537. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "WEAP" processed
  1538. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "ALCH" processed
  1539. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "LVLI" processed
  1540. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "WRLD" processed
  1541. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "QUST" processed
  1542. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "EXPL" processed
  1543. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "FLST" processed
  1544. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "BPTD" processed
  1545. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "MESG" processed
  1546. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Building FormID index
  1547. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] FormID index built
  1548. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Building EditorID index
  1549. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] EditorID index built
  1550. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Processing completed
  1551. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC Broken Steel.esp"...
  1552. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Loading file
  1553. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] File loaded
  1554. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Start processing
  1555. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Adding master "Fallout3.esm"
  1556. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Adding master "BrokenSteel.esm"
  1557. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Adding master "Mart's Mutant Mod.esm"
  1558. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Header processed. Expecting 95 records
  1559. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "SCPT" processed
  1560. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "NPC_" processed
  1561. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "CREA" processed
  1562. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "LVLC" processed
  1563. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "ALCH" processed
  1564. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "LVLI" processed
  1565. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Building FormID index
  1566. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] FormID index built
  1567. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Building EditorID index
  1568. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] EditorID index built
  1569. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Processing completed
  1570. [00:04] Background Loader: loading "Enhanced Weather - Rain and Snow in Fallout.esp"...
  1571. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Loading file
  1572. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] File loaded
  1573. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Start processing
  1574. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Adding master "Fallout3.esm"
  1575. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Adding master "Enhanced Weather - Rain and Snow.esm"
  1576. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Header processed. Expecting 32 records
  1577. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "GLOB" processed
  1578. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "MGEF" processed
  1579. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "SCPT" processed
  1580. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "ALCH" processed
  1581. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "WTHR" processed
  1582. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "QUST" processed
  1583. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "MESG" processed
  1584. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Building FormID index
  1585. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] FormID index built
  1586. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Building EditorID index
  1587. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] EditorID index built
  1588. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Processing completed
  1589. [00:04] Background Loader: loading "Enhanced Weather - REBOOT.esp"...
  1590. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Loading file
  1591. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] File loaded
  1592. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Start processing
  1593. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Adding master "Fallout3.esm"
  1594. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Adding master "Enhanced Weather - Rain and Snow.esm"
  1595. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Adding master "Enhanced Weather - Rain and Snow in Fallout.esp"
  1596. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Header processed. Expecting 9 records
  1597. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] GRUP Top "MGEF" processed
  1598. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] GRUP Top "SCPT" processed
  1599. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] GRUP Top "ALCH" processed
  1600. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] GRUP Top "QUST" processed
  1601. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Building FormID index
  1602. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] FormID index built
  1603. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Building EditorID index
  1604. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] EditorID index built
  1605. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Processing completed
  1606. [00:04] Background Loader: loading "Enhanced Weather - Sneak Bonus during Storms.esp"...
  1607. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Loading file
  1608. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] File loaded
  1609. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Start processing
  1610. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Adding master "Fallout3.esm"
  1611. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Adding master "Enhanced Weather - Rain and Snow.esm"
  1612. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Adding master "Enhanced Weather - Rain and Snow in Fallout.esp"
  1613. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Header processed. Expecting 6 records
  1614. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] GRUP Top "SCPT" processed
  1615. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] GRUP Top "SPEL" processed
  1616. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] GRUP Top "QUST" processed
  1617. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Building FormID index
  1618. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] FormID index built
  1619. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Building EditorID index
  1620. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] EditorID index built
  1621. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Processing completed
  1622. [00:04] Background Loader: loading "Enhanced Weather - Weather Sounds in Interiors.esp"...
  1623. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Loading file
  1624. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] File loaded
  1625. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Start processing
  1626. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Adding master "Fallout3.esm"
  1627. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Adding master "Enhanced Weather - Rain and Snow.esm"
  1628. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Header processed. Expecting 16 records
  1629. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] GRUP Top "SOUN" processed
  1630. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] GRUP Top "SCPT" processed
  1631. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] GRUP Top "QUST" processed
  1632. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Building FormID index
  1633. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] FormID index built
  1634. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Building EditorID index
  1635. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] EditorID index built
  1636. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Processing completed
  1637. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC Anchorage.esp"...
  1638. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Loading file
  1639. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] File loaded
  1640. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Start processing
  1641. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Adding master "Fallout3.esm"
  1642. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Adding master "Anchorage.esm"
  1643. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1644. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Header processed. Expecting 181 records
  1645. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "MGEF" processed
  1646. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "SCPT" processed
  1647. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "ENCH" processed
  1648. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "SPEL" processed
  1649. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "TERM" processed
  1650. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "ARMO" processed
  1651. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "CONT" processed
  1652. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "STAT" processed
  1653. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "WEAP" processed
  1654. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "NPC_" processed
  1655. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "LVLN" processed
  1656. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "NOTE" processed
  1657. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "PROJ" processed
  1658. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "LVLI" processed
  1659. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "CELL" processed
  1660. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "WRLD" processed
  1661. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "DIAL" processed
  1662. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "QUST" processed
  1663. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "EXPL" processed
  1664. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "FLST" processed
  1665. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "ARMA" processed
  1666. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "MESG" processed
  1667. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Building FormID index
  1668. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] FormID index built
  1669. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Building EditorID index
  1670. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] EditorID index built
  1671. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Processing completed
  1672. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC Anchorage.esp"...
  1673. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Loading file
  1674. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] File loaded
  1675. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Start processing
  1676. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Adding master "Fallout3.esm"
  1677. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Adding master "Anchorage.esm"
  1678. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Adding master "Mart's Mutant Mod.esm"
  1679. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Header processed. Expecting 17 records
  1680. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] GRUP Top "MGEF" processed
  1681. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] GRUP Top "SCPT" processed
  1682. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] GRUP Top "SPEL" processed
  1683. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] GRUP Top "CREA" processed
  1684. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Building FormID index
  1685. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] FormID index built
  1686. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Building EditorID index
  1687. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] EditorID index built
  1688. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Processing completed
  1689. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC The Pitt.esp"...
  1690. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Loading file
  1691. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] File loaded
  1692. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Start processing
  1693. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Adding master "Fallout3.esm"
  1694. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Adding master "ThePitt.esm"
  1695. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1696. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Header processed. Expecting 93 records
  1697. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "TXST" processed
  1698. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "SCPT" processed
  1699. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "ENCH" processed
  1700. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "ARMO" processed
  1701. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "STAT" processed
  1702. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "WEAP" processed
  1703. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "CREA" processed
  1704. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "ALCH" processed
  1705. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "PROJ" processed
  1706. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "LVLI" processed
  1707. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "DIAL" processed
  1708. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "QUST" processed
  1709. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "FLST" processed
  1710. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "BPTD" processed
  1711. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "ARMA" processed
  1712. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "MESG" processed
  1713. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Building FormID index
  1714. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] FormID index built
  1715. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Building EditorID index
  1716. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] EditorID index built
  1717. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Processing completed
  1718. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC Mothership Zeta.esp"...
  1719. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Loading file
  1720. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] File loaded
  1721. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Start processing
  1722. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Adding master "Fallout3.esm"
  1723. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Adding master "Zeta.esm"
  1724. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Adding master "CALIBR.esm"
  1725. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1726. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Header processed. Expecting 97 records
  1727. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "SOUN" processed
  1728. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "SCPT" processed
  1729. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "SPEL" processed
  1730. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "ARMO" processed
  1731. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "STAT" processed
  1732. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "WEAP" processed
  1733. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "AMMO" processed
  1734. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "ALCH" processed
  1735. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "NOTE" processed
  1736. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "PROJ" processed
  1737. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "LVLI" processed
  1738. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "CELL" processed
  1739. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "QUST" processed
  1740. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "EXPL" processed
  1741. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "FLST" processed
  1742. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "BPTD" processed
  1743. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "MESG" processed
  1744. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Building FormID index
  1745. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] FormID index built
  1746. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Building EditorID index
  1747. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] EditorID index built
  1748. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Processing completed
  1749. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC The Pitt.esp"...
  1750. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Loading file
  1751. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] File loaded
  1752. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Start processing
  1753. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Adding master "Fallout3.esm"
  1754. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Adding master "ThePitt.esm"
  1755. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Adding master "Mart's Mutant Mod.esm"
  1756. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Header processed. Expecting 54 records
  1757. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "MGEF" processed
  1758. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "SCPT" processed
  1759. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "SPEL" processed
  1760. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "NPC_" processed
  1761. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "CREA" processed
  1762. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "LVLC" processed
  1763. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "BPTD" processed
  1764. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Building FormID index
  1765. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] FormID index built
  1766. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Building EditorID index
  1767. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] EditorID index built
  1768. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Processing completed
  1769. [00:04] Background Loader: loading "Mart's Mutant Mod - FWE Master Release + DLCs.esp"...
  1770. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Loading file
  1771. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] File loaded
  1772. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Start processing
  1773. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "Fallout3.esm"
  1774. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "ThePitt.esm"
  1775. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "BrokenSteel.esm"
  1776. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1777. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "Mart's Mutant Mod.esm"
  1778. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "FO3 Wanderers Edition - DLC The Pitt.esp"
  1779. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "Mart's Mutant Mod - DLC The Pitt.esp"
  1780. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "FO3 Wanderers Edition - DLC Broken Steel.esp"
  1781. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "Mart's Mutant Mod - DLC Broken Steel.esp"
  1782. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Header processed. Expecting 22 records
  1783. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] GRUP Top "NPC_" processed
  1784. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] GRUP Top "CREA" processed
  1785. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] GRUP Top "BPTD" processed
  1786. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Building FormID index
  1787. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] FormID index built
  1788. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Building EditorID index
  1789. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] EditorID index built
  1790. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Processing completed
  1791. [00:04] Background Loader: loading "Fellout-Zeta.esp"...
  1792. [00:04] Background Loader: [Fellout-Zeta.esp] Loading file
  1793. [00:04] Background Loader: [Fellout-Zeta.esp] File loaded
  1794. [00:04] Background Loader: [Fellout-Zeta.esp] Start processing
  1795. [00:04] Background Loader: [Fellout-Zeta.esp] Adding master "Fallout3.esm"
  1796. [00:04] Background Loader: [Fellout-Zeta.esp] Adding master "Zeta.esm"
  1797. [00:04] Background Loader: [Fellout-Zeta.esp] Header processed. Expecting 85 records
  1798. [00:04] Background Loader: [Fellout-Zeta.esp] GRUP Top "CELL" processed
  1799. [00:04] Background Loader: [Fellout-Zeta.esp] GRUP Top "IMGS" processed
  1800. [00:04] Background Loader: [Fellout-Zeta.esp] Building FormID index
  1801. [00:04] Background Loader: [Fellout-Zeta.esp] FormID index built
  1802. [00:04] Background Loader: [Fellout-Zeta.esp] Building EditorID index
  1803. [00:04] Background Loader: [Fellout-Zeta.esp] EditorID index built
  1804. [00:04] Background Loader: [Fellout-Zeta.esp] Processing completed
  1805. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC Zeta.esp"...
  1806. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Loading file
  1807. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] File loaded
  1808. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Start processing
  1809. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Adding master "Fallout3.esm"
  1810. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Adding master "Zeta.esm"
  1811. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Adding master "Mart's Mutant Mod.esm"
  1812. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Header processed. Expecting 50 records
  1813. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "MGEF" processed
  1814. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "SCPT" processed
  1815. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "SPEL" processed
  1816. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "CREA" processed
  1817. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "WRLD" processed
  1818. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Building FormID index
  1819. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] FormID index built
  1820. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Building EditorID index
  1821. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] EditorID index built
  1822. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Processing completed
  1823. [00:04] Background Loader: loading "Fellout-PointLookout.esp"...
  1824. [00:04] Background Loader: [Fellout-PointLookout.esp] Loading file
  1825. [00:04] Background Loader: [Fellout-PointLookout.esp] File loaded
  1826. [00:04] Background Loader: [Fellout-PointLookout.esp] Start processing
  1827. [00:04] Background Loader: [Fellout-PointLookout.esp] Adding master "Fallout3.esm"
  1828. [00:04] Background Loader: [Fellout-PointLookout.esp] Adding master "PointLookout.esm"
  1829. [00:04] Background Loader: [Fellout-PointLookout.esp] Header processed. Expecting 23 records
  1830. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "WTHR" processed
  1831. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "WRLD" processed
  1832. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "WATR" processed
  1833. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "IMGS" processed
  1834. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "IMAD" processed
  1835. [00:04] Background Loader: [Fellout-PointLookout.esp] Building FormID index
  1836. [00:04] Background Loader: [Fellout-PointLookout.esp] FormID index built
  1837. [00:04] Background Loader: [Fellout-PointLookout.esp] Building EditorID index
  1838. [00:04] Background Loader: [Fellout-PointLookout.esp] EditorID index built
  1839. [00:04] Background Loader: [Fellout-PointLookout.esp] Processing completed
  1840. [00:04] Background Loader: loading "WeaponModKits - BrokenSteel.esp"...
  1841. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Loading file
  1842. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] File loaded
  1843. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Start processing
  1844. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Adding master "Fallout3.esm"
  1845. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Adding master "BrokenSteel.esm"
  1846. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Adding master "WeaponModKits.esp"
  1847. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Header processed. Expecting 82 records
  1848. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "STAT" processed
  1849. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "WEAP" processed
  1850. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "PROJ" processed
  1851. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "CELL" processed
  1852. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "FLST" processed
  1853. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Building FormID index
  1854. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] FormID index built
  1855. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Building EditorID index
  1856. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] EditorID index built
  1857. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Processing completed
  1858. [00:04] Background Loader: loading "WeaponModKits - OperationAnchorage.esp"...
  1859. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Loading file
  1860. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] File loaded
  1861. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Start processing
  1862. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "Fallout3.esm"
  1863. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "Anchorage.esm"
  1864. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "CRAFT.esm"
  1865. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "CALIBR.esm"
  1866. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1867. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "WeaponModKits.esp"
  1868. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Header processed. Expecting 102 records
  1869. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "CONT" processed
  1870. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "STAT" processed
  1871. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "WEAP" processed
  1872. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "PROJ" processed
  1873. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "CELL" processed
  1874. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "FLST" processed
  1875. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Building FormID index
  1876. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] FormID index built
  1877. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Building EditorID index
  1878. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] EditorID index built
  1879. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Processing completed
  1880. [00:04] Background Loader: loading "WeaponModKits - ThePitt.esp"...
  1881. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Loading file
  1882. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] File loaded
  1883. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Start processing
  1884. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "Fallout3.esm"
  1885. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "ThePitt.esm"
  1886. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "WeaponModKits.esp"
  1887. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Header processed. Expecting 60 records
  1888. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "STAT" processed
  1889. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "WEAP" processed
  1890. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "PROJ" processed
  1891. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "CELL" processed
  1892. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "WRLD" processed
  1893. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "FLST" processed
  1894. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Building FormID index
  1895. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] FormID index built
  1896. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Building EditorID index
  1897. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] EditorID index built
  1898. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Processing completed
  1899. [00:04] Background Loader: loading "WeaponModKits - Zeta.esp"...
  1900. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Loading file
  1901. [00:04] Background Loader: [WeaponModKits - Zeta.esp] File loaded
  1902. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Start processing
  1903. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Adding master "Fallout3.esm"
  1904. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Adding master "Zeta.esm"
  1905. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Adding master "WeaponModKits.esp"
  1906. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Header processed. Expecting 84 records
  1907. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "WEAP" processed
  1908. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "PROJ" processed
  1909. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "CELL" processed
  1910. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "FLST" processed
  1911. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "PERK" processed
  1912. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Building FormID index
  1913. [00:04] Background Loader: [WeaponModKits - Zeta.esp] FormID index built
  1914. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Building EditorID index
  1915. [00:04] Background Loader: [WeaponModKits - Zeta.esp] EditorID index built
  1916. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Processing completed
  1917. [00:04] Background Loader: loading "WeaponModKits - PointLookout.esp"...
  1918. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Loading file
  1919. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] File loaded
  1920. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Start processing
  1921. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Adding master "Fallout3.esm"
  1922. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Adding master "PointLookout.esm"
  1923. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1924. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Adding master "WeaponModKits.esp"
  1925. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Header processed. Expecting 48 records
  1926. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "TXST" processed
  1927. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "STAT" processed
  1928. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "WEAP" processed
  1929. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "CELL" processed
  1930. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "FLST" processed
  1931. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Building FormID index
  1932. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] FormID index built
  1933. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Building EditorID index
  1934. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] EditorID index built
  1935. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Processing completed
  1936. [00:04] Background Loader: loading "Project Beauty- Broken Steel.esp"...
  1937. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Loading file
  1938. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] File loaded
  1939. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Start processing
  1940. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Adding master "Fallout3.esm"
  1941. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Adding master "BrokenSteel.esm"
  1942. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Header processed. Expecting 11 records
  1943. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] GRUP Top "NPC_" processed
  1944. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Building FormID index
  1945. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] FormID index built
  1946. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Building EditorID index
  1947. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] EditorID index built
  1948. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Processing completed
  1949. [00:04] Background Loader: loading "Project Beauty- Point Lookout.esp"...
  1950. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Loading file
  1951. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] File loaded
  1952. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Start processing
  1953. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Adding master "Fallout3.esm"
  1954. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Adding master "PointLookout.esm"
  1955. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Header processed. Expecting 6 records
  1956. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] GRUP Top "NPC_" processed
  1957. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Building FormID index
  1958. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] FormID index built
  1959. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Building EditorID index
  1960. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] EditorID index built
  1961. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Processing completed
  1962. [00:04] Background Loader: loading "FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp"...
  1963. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Loading file
  1964. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] File loaded
  1965. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Start processing
  1966. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Adding master "Fallout3.esm"
  1967. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1968. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Header processed. Expecting 4 records
  1969. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] GRUP Top "NPC_" processed
  1970. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Building FormID index
  1971. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] FormID index built
  1972. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Building EditorID index
  1973. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] EditorID index built
  1974. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Processing completed
  1975. [00:04] Background Loader: loading "FO3 Wanderers Edition - Project Beauty.esp"...
  1976. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Loading file
  1977. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] File loaded
  1978. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Start processing
  1979. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Adding master "Fallout3.esm"
  1980. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1981. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Header processed. Expecting 24 records
  1982. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] GRUP Top "NPC_" processed
  1983. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Building FormID index
  1984. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] FormID index built
  1985. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Building EditorID index
  1986. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] EditorID index built
  1987. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Processing completed
  1988. [00:04] Background Loader: loading "DarNifiedUIF3.esp"...
  1989. [00:04] Background Loader: [DarNifiedUIF3.esp] Loading file
  1990. [00:04] Background Loader: [DarNifiedUIF3.esp] File loaded
  1991. [00:04] Background Loader: [DarNifiedUIF3.esp] Start processing
  1992. [00:04] Background Loader: [DarNifiedUIF3.esp] Adding master "Fallout3.esm"
  1993. [00:04] Background Loader: [DarNifiedUIF3.esp] Header processed. Expecting 21 records
  1994. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "GMST" processed
  1995. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "SCPT" processed
  1996. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "QUST" processed
  1997. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "IMAD" processed
  1998. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "MESG" processed
  1999. [00:04] Background Loader: [DarNifiedUIF3.esp] Building FormID index
  2000. [00:04] Background Loader: [DarNifiedUIF3.esp] FormID index built
  2001. [00:04] Background Loader: [DarNifiedUIF3.esp] Building EditorID index
  2002. [00:04] Background Loader: [DarNifiedUIF3.esp] EditorID index built
  2003. [00:04] Background Loader: [DarNifiedUIF3.esp] Processing completed
  2004. [00:04] Background Loader: loading "Merged Patch.esp"...
  2005. [00:04] Background Loader: [Merged Patch.esp] Loading file
  2006. [00:04] Background Loader: [Merged Patch.esp] File loaded
  2007. [00:04] Background Loader: [Merged Patch.esp] Start processing
  2008. [00:04] Background Loader: [Merged Patch.esp] Adding master "Fallout3.esm"
  2009. [00:04] Background Loader: [Merged Patch.esp] Adding master "Anchorage.esm"
  2010. [00:04] Background Loader: [Merged Patch.esp] Adding master "ThePitt.esm"
  2011. [00:04] Background Loader: [Merged Patch.esp] Adding master "BrokenSteel.esm"
  2012. [00:04] Background Loader: [Merged Patch.esp] Adding master "PointLookout.esm"
  2013. [00:04] Background Loader: [Merged Patch.esp] Adding master "Zeta.esm"
  2014. [00:04] Background Loader: [Merged Patch.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  2015. [00:04] Background Loader: [Merged Patch.esp] Adding master "Mart's Mutant Mod.esm"
  2016. [00:04] Background Loader: [Merged Patch.esp] Adding master "Project Beauty.esm"
  2017. [00:04] Background Loader: [Merged Patch.esp] Adding master "EVE.esm"
  2018. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits.esp"
  2019. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - FWE Master Release.esp"
  2020. [00:04] Background Loader: [Merged Patch.esp] Adding master "FO3 Wanderers Edition - DLC Broken Steel.esp"
  2021. [00:04] Background Loader: [Merged Patch.esp] Adding master "Mart's Mutant Mod - DLC Broken Steel.esp"
  2022. [00:04] Background Loader: [Merged Patch.esp] Adding master "FO3 Wanderers Edition - DLC Anchorage.esp"
  2023. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - BrokenSteel.esp"
  2024. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - OperationAnchorage.esp"
  2025. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - ThePitt.esp"
  2026. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - Zeta.esp"
  2027. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - PointLookout.esp"
  2028. [00:04] Background Loader: [Merged Patch.esp] Header processed. Expecting 79 records
  2029. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "RACE" processed
  2030. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "NPC_" processed
  2031. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "CREA" processed
  2032. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "LVLC" processed
  2033. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "LVLN" processed
  2034. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "LVLI" processed
  2035. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "FLST" processed
  2036. [00:04] Background Loader: [Merged Patch.esp] Building FormID index
  2037. [00:04] Background Loader: [Merged Patch.esp] FormID index built
  2038. [00:04] Background Loader: [Merged Patch.esp] Building EditorID index
  2039. [00:04] Background Loader: [Merged Patch.esp] EditorID index built
  2040. [00:04] Background Loader: [Merged Patch.esp] Processing completed
  2041. [00:04] Background Loader: [Anchorage.esm] Building reference info.
  2042. [00:06] Background Loader: [ThePitt.esm] Building reference info.
  2043. [00:07] Background Loader: [BrokenSteel.esm] Building reference info.
  2044. [00:09] Background Loader: [PointLookout.esm] Building reference info.
  2045. [00:12] Background Loader: [Zeta.esm] Building reference info.
  2046. [00:13] Background Loader: [CRAFT.esm] Building reference info.
  2047. [00:13] Background Loader: [CALIBR.esm] Building reference info.
  2048. [00:13] Background Loader: [FO3 Wanderers Edition - Main File.esm] Building reference info.
  2049. [00:13] Background Loader: [Mart's Mutant Mod.esm] Building reference info.
  2050. [00:14] Background Loader: [Enhanced Weather - Rain and Snow.esm] Building reference info.
  2051. [00:14] Background Loader: [Project Beauty.esm] Building reference info.
  2052. [00:14] Background Loader: [aHUD.esm] Building reference info.
  2053. [00:14] Background Loader: [iHUD.esm] Building reference info.
  2054. [00:14] Background Loader: [EVE.esm] Building reference info.
  2055. [00:14] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Building reference info.
  2056. [00:14] Background Loader: [FO3 Wanderers Edition - Main File.esp] Building reference info.
  2057. [00:14] Background Loader: [Mart's Mutant Mod.esp] Building reference info.
  2058. [00:14] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Building reference info.
  2059. [00:15] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Building reference info.
  2060. [00:15] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Building reference info.
  2061. [00:15] Background Loader: [Fellout-pipboylight.esp] Building reference info.
  2062. [00:15] Background Loader: [Fellout-BrokenSteel.esp] Building reference info.
  2063. [00:15] Background Loader: [Fellout-Anchorage.esp] Building reference info.
  2064. [00:15] Background Loader: [Fellout-Full.esp] Building reference info.
  2065. [00:15] Background Loader: [WeaponModKits.esp] Building reference info.
  2066. [00:15] Background Loader: [WeaponModKits - FWE Master Release.esp] Building reference info.
  2067. [00:15] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Building reference info.
  2068. [00:15] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Building reference info.
  2069. [00:15] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Building reference info.
  2070. [00:15] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Building reference info.
  2071. [00:15] Background Loader: [Enhanced Weather - REBOOT.esp] Building reference info.
  2072. [00:15] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Building reference info.
  2073. [00:15] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Building reference info.
  2074. [00:15] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Building reference info.
  2075. [00:15] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Building reference info.
  2076. [00:15] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Building reference info.
  2077. [00:15] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Building reference info.
  2078. [00:15] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Building reference info.
  2079. [00:15] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Building reference info.
  2080. [00:15] Background Loader: [Fellout-Zeta.esp] Building reference info.
  2081. [00:15] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Building reference info.
  2082. [00:15] Background Loader: [Fellout-PointLookout.esp] Building reference info.
  2083. [00:15] Background Loader: [WeaponModKits - BrokenSteel.esp] Building reference info.
  2084. [00:15] Background Loader: [WeaponModKits - OperationAnchorage.esp] Building reference info.
  2085. [00:15] Background Loader: [WeaponModKits - ThePitt.esp] Building reference info.
  2086. [00:15] Background Loader: [WeaponModKits - Zeta.esp] Building reference info.
  2087. [00:15] Background Loader: [WeaponModKits - PointLookout.esp] Building reference info.
  2088. [00:15] Background Loader: [Project Beauty- Broken Steel.esp] Building reference info.
  2089. [00:15] Background Loader: [Project Beauty- Point Lookout.esp] Building reference info.
  2090. [00:15] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Building reference info.
  2091. [00:15] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Building reference info.
  2092. [00:15] Background Loader: [DarNifiedUIF3.esp] Building reference info.
  2093. [00:15] Background Loader: [Merged Patch.esp] Building reference info.
  2094. [00:15] Background Loader: finished
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top