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- owner = workspace.TheFrostCold
- owner.Torso.Transparency = 1
- owner.Head.Transparency = 1
- owner["Right Leg"].Transparency = 1
- owner["Left Leg"].Transparency = 1
- owner["Right Arm"].Transparency = 1
- owner["Left Arm"].Transparency = 1
- owner.Head.face:Remove()
- script.Parent = workspace.TheFrostCold
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(2,2,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really black")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = h
- m.Scale = Vector3.new(1, 1, 1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner.Torso
- w1.Part0 = h
- w1.Part1 = owner.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,1,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really black")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("SpecialMesh")
- m.Parent = h
- m.Scale = Vector3.new(1.25, 1, 1.25)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner.Head
- w1.Part0 = h
- w1.Part1 = owner.Head
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,1,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really red")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("SpecialMesh")
- m.Parent = h
- m.Scale = Vector3.new(0.25, 0.25, 0.25)
- m.MeshType = "Sphere"
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner.Head
- w1.Part0 = h
- w1.Part1 = owner.Head
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0.3, -0.2, 0.55)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,1,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really red")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("SpecialMesh")
- m.Parent = h
- m.Scale = Vector3.new(0.25, 0.25, 0.25)
- m.MeshType = "Sphere"
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner.Head
- w1.Part0 = h
- w1.Part1 = owner.Head
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(-0.3, -0.2, 0.55)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,1,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Bright blue")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("SpecialMesh")
- m.Parent = h
- m.Scale = Vector3.new(1, 0.25, 0.35)
- m.MeshType = "Sphere"
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner.Head
- w1.Part0 = h
- w1.Part1 = owner.Head
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0.2, 0.55)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,2,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really black")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = h
- m.Scale = Vector3.new(1, 1, 1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner["Right Arm"]
- w1.Part0 = h
- w1.Part1 = owner["Right Arm"]
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,2,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really black")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = h
- m.Scale = Vector3.new(1, 1, 1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner["Right Leg"]
- w1.Part0 = h
- w1.Part1 = owner["Right Leg"]
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,2,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really black")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = h
- m.Scale = Vector3.new(1, 1, 1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner["Left Arm"]
- w1.Part0 = h
- w1.Part1 = owner["Left Arm"]
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,2,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really black")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = h
- m.Scale = Vector3.new(1, 1, 1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner["Left Leg"]
- w1.Part0 = h
- w1.Part1 = owner["Left Leg"]
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
- --.--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = owner
- h.Size = Vector3.new(1,2,1)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Really black")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = h
- m.Scale = Vector3.new(1, 1, 1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner["Right Arm"]
- w1.Part0 = h
- w1.Part1 = owner["Right Arm"]
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
- --belt--
- local a = Instance.new("Part")
- a.Name = "Handle"
- a.Parent = owner
- a.Size = Vector3.new(1,1,1)
- a.formFactor = "Brick"
- a.BrickColor = BrickColor.new("Mid grey")
- a.TopSurface = "Smooth"
- a.BottomSurface = "Smooth"
- a.Transparency = 0
- a.Reflectance = 0.2
- ---------------------mesh
- m = Instance.new("SpecialMesh")
- m.Parent = a
- m.Scale = Vector3.new(0.9, 0.7, 1.2)
- m.MeshType = "Sphere"
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner.Torso
- w1.Part0 = a
- w1.Part1 = owner.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0.7, 0.75, 0)
- --.--
- local b = Instance.new("Part")
- b.Name = "Handle"
- b.Parent = owner
- b.Size = Vector3.new(1,1,1)
- b.formFactor = "Brick"
- b.BrickColor = BrickColor.new("Mid grey")
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.Transparency = 0
- b.Reflectance = 0.2
- ---------------------mesh
- m = Instance.new("SpecialMesh")
- m.Parent = b
- m.Scale = Vector3.new(0.95, 0.75, 1.2)
- m.MeshType = "Sphere"
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner.Torso
- w1.Part0 = b
- w1.Part1 = owner.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0.75, 0)
- --.--
- local c = Instance.new("Part")
- c.Name = "Handle"
- c.Parent = owner
- c.Size = Vector3.new(1,1,1)
- c.formFactor = "Brick"
- c.BrickColor = BrickColor.new("Mid grey")
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Transparency = 0
- c.Reflectance = 0.2
- ---------------------mesh
- m = Instance.new("SpecialMesh")
- m.Parent = c
- m.Scale = Vector3.new(0.95, 0.75, 1.2)
- m.MeshType = "Sphere"
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = owner.Torso
- w1.Part0 = c
- w1.Part1 = owner.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(-0.7, 0.75, 0)
- while true do
- wait()
- a.Reflectance = 1
- wait()
- a.Reflectance = 0
- wait()
- b.Reflectance = 1
- wait()
- b.Reflectance = 0
- wait()
- c.Reflectance = 1
- wait()
- c.Reflectance = 0
- wait()
- end
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