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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local OpenGUI = Instance.new("TextButton")
- local Frame = Instance.new("Frame")
- local FUF = Instance.new("TextButton")
- local PSX = Instance.new("TextButton")
- local AGGV = Instance.new("TextButton")
- local BABFT = Instance.new("TextButton")
- local Zyrex = Instance.new("TextButton")
- local CLOSE = Instance.new("TextButton")
- local MMtwo = Instance.new("TextButton")
- local BB = Instance.new("TextButton")
- local Chat = Instance.new("TextButton")
- local FTF = Instance.new("TextButton")
- local LTwo = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- OpenGUI.Name = "Open GUI"
- OpenGUI.Parent = ScreenGui
- OpenGUI.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- OpenGUI.Position = UDim2.new(0.4843328, 0, 0.93865031, 0)
- OpenGUI.Size = UDim2.new(0, 50, 0, 50)
- OpenGUI.Font = Enum.Font.SourceSans
- OpenGUI.Text = "Open GUI"
- OpenGUI.TextColor3 = Color3.fromRGB(0, 0, 0)
- OpenGUI.TextSize = 25.000
- OpenGUI.TextWrapped = true
- OpenGUI.MouseButton1Down:connect(function()
- OpenGUI.Visible = false
- Frame.Visible = true
- end)
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BackgroundTransparency = 1.000
- Frame.Size = UDim2.new(0, 216, 0, 815)
- Frame.ZIndex = -5
- FUF.Name = "FUF"
- FUF.Parent = Frame
- FUF.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- FUF.Position = UDim2.new(0.000529786572, 0, 0.278240323, 0)
- FUF.Size = UDim2.new(0, 211, 0, 67)
- FUF.Font = Enum.Font.SourceSans
- FUF.Text = "Funky Friday"
- FUF.TextColor3 = Color3.fromRGB(255, 255, 255)
- FUF.TextSize = 48.000
- FUF.MouseButton1Down:connect(function()
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- loadstring(game:HttpGet("https://raw.githubusercontent.com/wally-rblx/funky-friday-autoplay/main/main.lua",true))()
- local message = Instance.new("Message", workspace)
- message.Text = "Loaded! If the script is not working, press 'F9' to check for any errors."
- wait(4.5)
- message:Destroy()
- end)
- PSX.Name = "PSX"
- PSX.Parent = Frame
- PSX.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- PSX.Position = UDim2.new(0.000529786572, 0, 0.114110433, 0)
- PSX.Size = UDim2.new(0, 211, 0, 67)
- PSX.Font = Enum.Font.SourceSans
- PSX.Text = "Pet Sim X"
- PSX.TextColor3 = Color3.fromRGB(255, 255, 255)
- PSX.TextSize = 67.000
- PSX.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/95HthyJq"))()
- end)
- AGGV.Name = "AGGV"
- AGGV.Parent = Frame
- AGGV.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- AGGV.Position = UDim2.new(0.000529786572, 0, 0.361134231, 0)
- AGGV.Size = UDim2.new(0, 211, 0, 67)
- AGGV.Font = Enum.Font.SourceSans
- AGGV.Text = "AGGV1 (basic hack)"
- AGGV.TextColor3 = Color3.fromRGB(255, 255, 255)
- AGGV.TextSize = 32.000
- AGGV.MouseButton1Down:connect(function()
- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local BuildTools = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local FreeCamera = Instance.new("TextButton")
- local Noclippresse = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local Teleporttocursorpressq = Instance.new("TextButton")
- local credit = Instance.new("TextBox")
- local fly = Instance.new("TextButton")
- local nothing = Instance.new("TextButton")
- local AGG = Instance.new("TextLabel")
- local REDTEXTCANGETUBANNED = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- BuildTools.Name = "Build Tools"
- BuildTools.Parent = ScreenGui
- BuildTools.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- BuildTools.Position = UDim2.new(0.0208900999, 0, 0.611042917, 0)
- BuildTools.Size = UDim2.new(0, 140, 0, 31)
- BuildTools.Font = Enum.Font.SourceSans
- BuildTools.Text = "BTOOLS"
- BuildTools.TextColor3 = Color3.fromRGB(255, 0, 0)
- BuildTools.TextSize = 37.000
- BuildTools.MouseButton1Down:connect(function()
- a = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- a.BinType = 2
- b = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- b.BinType = 3
- c = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- c.BinType = 4
- end)
- ESP.Name = "ESP"
- ESP.Parent = ScreenGui
- ESP.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- ESP.Position = UDim2.new(0.020890113, 0, 0.739877403, 0)
- ESP.Size = UDim2.new(0, 140, 0, 37)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = "Extrasensory Perception (ESP)"
- ESP.TextColor3 = Color3.fromRGB(255, 255, 255)
- ESP.TextSize = 13.000
- ESP.MouseButton1Down:connect(function()
- ALLYCOLOR = {0,255,255} --//Color of the ESP of people on the same team
- ENEMYCOLOR = {255,0,0} --//Color of the ESP of people on NOT the same team
- TRANSPARENCY = 0.5 --//Transparency of the ESP
- HEALTHBAR_ACTIVATED = true --//Renders the Healthbar
- --
- --
- -- !!!Don't Change Anything Below Here Unless You Know What You're Doing!!!
- function createFlex()
- -- -----------------------------------------------------------------------------------
- --[VARIABLES] //Changing may result in Errors!
- players = game:GetService("Players") --//Required for PF
- faces = {"Front","Back","Bottom","Left","Right","Top"} --//Every possible Enum face
- currentPlayer = nil --//Used for the Team-Check
- lplayer = players.LocalPlayer --//The LocalPlayer
- -- -----------------------------------------------------------------------------------
- players.PlayerAdded:Connect(function(p)
- currentPlayer = p
- p.CharacterAdded:Connect(function(character) --//For when a new Player joins the game
- createESP(character)
- end)
- end)
- -- -----------------------------------------------------------------------------------
- function checkPart(obj) if (obj:IsA("Part") or obj:IsA("MeshPart")) and obj.Name~="HumanoidRootPart" then return true end end --//Check if the Part is suitable
- -- -----------------------------------------------------------------------------------
- function actualESP(obj)
- for i=0,5 do
- surface = Instance.new("SurfaceGui",obj) --//Creates the SurfaceGui
- surface.Face = Enum.NormalId[faces[i+1]] --//Adjusts the Face and chooses from the face table
- surface.AlwaysOnTop = true
- frame = Instance.new("Frame",surface) --//Creates the viewable Frame
- frame.Size = UDim2.new(1,0,1,0)
- frame.BorderSizePixel = 0
- frame.BackgroundTransparency = TRANSPARENCY
- if currentPlayer.Team == players.LocalPlayer.Team then --//Checks the Players Team
- frame.BackgroundColor3 = Color3.new(ALLYCOLOR[1],ALLYCOLOR[2],ALLYCOLOR[3]) --//If in same Team
- else
- frame.BackgroundColor3 = Color3.new(ENEMYCOLOR[1],ENEMYCOLOR[2],ENEMYCOLOR[3]) --//If in another Team
- end
- end
- end
- -- -----------------------------------------------------------------------------------
- function createHealthbar(hrp)
- board =Instance.new("BillboardGui",hrp) --//Creates the BillboardGui with HumanoidRootPart as the Parent
- board.Name = "total"
- board.Size = UDim2.new(1,0,1,0)
- board.StudsOffset = Vector3.new(3,1,0)
- board.AlwaysOnTop = true
- bar = Instance.new("Frame",board) --//Creates the red background
- bar.BackgroundColor3 = Color3.new(255,0,0)
- bar.BorderSizePixel = 0
- bar.Size = UDim2.new(0.2,0,4,0)
- bar.Name = "total2"
- health = Instance.new("Frame",bar) --//Creates the changing green Frame
- health.BackgroundColor3 = Color3.new(0,255,0)
- health.BorderSizePixel = 0
- health.Size = UDim2.new(1,0,hrp.Parent.Humanoid.Health/100,0)
- hrp.Parent.Humanoid.Changed:Connect(function(property) --//Triggers when any Property changed
- hrp.total.total2.Frame.Size = UDim2.new(1,0,hrp.Parent.Humanoid.Health/100,0) --//Adjusts the size of the green Frame
- end)
- end
- -- -----------------------------------------------------------------------------------
- function createESP(c) --//Checks and calls the proper function
- bugfix = c:WaitForChild("Head") --// *Used so the children of the character arent nil.
- for i,v in pairs(c:GetChildren()) do
- if checkPart(v) then
- actualESP(v)
- end
- end
- if HEALTHBAR_ACTIVATED then --//If the user decided to
- createHealthbar(c:WaitForChild("HumanoidRootPart")) --//Calls the function of the creation
- end
- end
- -- -----------------------------------------------------------------------------------
- for i,people in pairs(players:GetChildren())do
- if people ~= players.LocalPlayer then
- currentPlayer = people
- --//Used for Players already in the Game
- createESP(people.Character)
- people.CharacterAdded:Connect(function(character)
- createESP(character)
- end)
- end
- end
- -- -----------------------------------------------------------------------------------
- end --//End of the entire function
- createFlex() --// Does exactly that :)
- end)
- FreeCamera.Name = "FreeCamera"
- FreeCamera.Parent = ScreenGui
- FreeCamera.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- FreeCamera.Position = UDim2.new(0.020890113, 0, 0.64907974, 0)
- FreeCamera.Size = UDim2.new(0, 141, 0, 36)
- FreeCamera.Font = Enum.Font.SourceSans
- FreeCamera.Text = "FreeCamera {shift+p}"
- FreeCamera.TextColor3 = Color3.fromRGB(255, 255, 255)
- FreeCamera.TextSize = 14.000
- FreeCamera.MouseButton1Down:connect(function()
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- LocalScript0 = Instance.new("LocalScript")
- LocalScript0.Name = "FreeCamera"
- LocalScript0.Parent = mas
- table.insert(cors,sandbox(LocalScript0,function()
- local pi = math.pi
- local abs = math.abs
- local clamp = math.clamp
- local exp = math.exp
- local rad = math.rad
- local sign = math.sign
- local sqrt = math.sqrt
- local tan = math.tan
- local ContextActionService = game:GetService("ContextActionService")
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local StarterGui = game:GetService("StarterGui")
- local UserInputService = game:GetService("UserInputService")
- local LocalPlayer = Players.LocalPlayer
- if not LocalPlayer then
- Players:GetPropertyChangedSignal("LocalPlayer"):Wait()
- LocalPlayer = Players.LocalPlayer
- end
- local Camera = workspace.CurrentCamera
- workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
- local newCamera = workspace.CurrentCamera
- if newCamera then
- Camera = newCamera
- end
- end)
- ------------------------------------------------------------------------
- local TOGGLE_INPUT_PRIORITY = Enum.ContextActionPriority.Low.Value
- local INPUT_PRIORITY = Enum.ContextActionPriority.High.Value
- local FREECAM_MACRO_KB = {Enum.KeyCode.LeftShift, Enum.KeyCode.P}
- local NAV_GAIN = Vector3.new(1, 1, 1)*64
- local PAN_GAIN = Vector2.new(0.75, 1)*8
- local FOV_GAIN = 300
- local PITCH_LIMIT = rad(90)
- local VEL_STIFFNESS = 1.5
- local PAN_STIFFNESS = 1.0
- local FOV_STIFFNESS = 4.0
- ------------------------------------------------------------------------
- local Spring = {} do
- Spring.__index = Spring
- function Spring.new(freq, pos)
- local self = setmetatable({}, Spring)
- self.f = freq
- self.p = pos
- self.v = pos*0
- return self
- end
- function Spring:Update(dt, goal)
- local f = self.f*2*pi
- local p0 = self.p
- local v0 = self.v
- local offset = goal - p0
- local decay = exp(-f*dt)
- local p1 = goal + (v0*dt - offset*(f*dt + 1))*decay
- local v1 = (f*dt*(offset*f - v0) + v0)*decay
- self.p = p1
- self.v = v1
- return p1
- end
- function Spring:Reset(pos)
- self.p = pos
- self.v = pos*0
- end
- end
- ------------------------------------------------------------------------
- local cameraPos = Vector3.new()
- local cameraRot = Vector2.new()
- local cameraFov = 0
- local velSpring = Spring.new(VEL_STIFFNESS, Vector3.new())
- local panSpring = Spring.new(PAN_STIFFNESS, Vector2.new())
- local fovSpring = Spring.new(FOV_STIFFNESS, 0)
- ------------------------------------------------------------------------
- local Input = {} do
- local thumbstickCurve do
- local K_CURVATURE = 2.0
- local K_DEADZONE = 0.15
- local function fCurve(x)
- return (exp(K_CURVATURE*x) - 1)/(exp(K_CURVATURE) - 1)
- end
- local function fDeadzone(x)
- return fCurve((x - K_DEADZONE)/(1 - K_DEADZONE))
- end
- function thumbstickCurve(x)
- return sign(x)*clamp(fDeadzone(abs(x)), 0, 1)
- end
- end
- local gamepad = {
- ButtonX = 0,
- ButtonY = 0,
- DPadDown = 0,
- DPadUp = 0,
- ButtonL2 = 0,
- ButtonR2 = 0,
- Thumbstick1 = Vector2.new(),
- Thumbstick2 = Vector2.new(),
- }
- local keyboard = {
- W = 0,
- A = 0,
- S = 0,
- D = 0,
- E = 0,
- Q = 0,
- U = 0,
- H = 0,
- J = 0,
- K = 0,
- I = 0,
- Y = 0,
- Up = 0,
- Down = 0,
- LeftShift = 0,
- RightShift = 0,
- }
- local mouse = {
- Delta = Vector2.new(),
- MouseWheel = 0,
- }
- local NAV_GAMEPAD_SPEED = Vector3.new(1, 1, 1)
- local NAV_KEYBOARD_SPEED = Vector3.new(1, 1, 1)
- local PAN_MOUSE_SPEED = Vector2.new(1, 1)*(pi/64)
- local PAN_GAMEPAD_SPEED = Vector2.new(1, 1)*(pi/8)
- local FOV_WHEEL_SPEED = 1.0
- local FOV_GAMEPAD_SPEED = 0.25
- local NAV_ADJ_SPEED = 0.75
- local NAV_SHIFT_MUL = 0.25
- local navSpeed = 1
- function Input.Vel(dt)
- navSpeed = clamp(navSpeed + dt*(keyboard.Up - keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4)
- local kGamepad = Vector3.new(
- thumbstickCurve(gamepad.Thumbstick1.x),
- thumbstickCurve(gamepad.ButtonR2) - thumbstickCurve(gamepad.ButtonL2),
- thumbstickCurve(-gamepad.Thumbstick1.y)
- )*NAV_GAMEPAD_SPEED
- local kKeyboard = Vector3.new(
- keyboard.D - keyboard.A + keyboard.K - keyboard.H,
- keyboard.E - keyboard.Q + keyboard.I - keyboard.Y,
- keyboard.S - keyboard.W + keyboard.J - keyboard.U
- )*NAV_KEYBOARD_SPEED
- local shift = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) or UserInputService:IsKeyDown(Enum.KeyCode.RightShift)
- return (kGamepad + kKeyboard)*(navSpeed*(shift and NAV_SHIFT_MUL or 1))
- end
- function Input.Pan(dt)
- local kGamepad = Vector2.new(
- thumbstickCurve(gamepad.Thumbstick2.y),
- thumbstickCurve(-gamepad.Thumbstick2.x)
- )*PAN_GAMEPAD_SPEED
- local kMouse = mouse.Delta*PAN_MOUSE_SPEED
- mouse.Delta = Vector2.new()
- return kGamepad + kMouse
- end
- function Input.Fov(dt)
- local kGamepad = (gamepad.ButtonX - gamepad.ButtonY)*FOV_GAMEPAD_SPEED
- local kMouse = mouse.MouseWheel*FOV_WHEEL_SPEED
- mouse.MouseWheel = 0
- return kGamepad + kMouse
- end
- do
- local function Keypress(action, state, input)
- keyboard[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0
- return Enum.ContextActionResult.Sink
- end
- local function GpButton(action, state, input)
- gamepad[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0
- return Enum.ContextActionResult.Sink
- end
- local function MousePan(action, state, input)
- local delta = input.Delta
- mouse.Delta = Vector2.new(-delta.y, -delta.x)
- return Enum.ContextActionResult.Sink
- end
- local function Thumb(action, state, input)
- gamepad[input.KeyCode.Name] = input.Position
- return Enum.ContextActionResult.Sink
- end
- local function Trigger(action, state, input)
- gamepad[input.KeyCode.Name] = input.Position.z
- return Enum.ContextActionResult.Sink
- end
- local function MouseWheel(action, state, input)
- mouse[input.UserInputType.Name] = -input.Position.z
- return Enum.ContextActionResult.Sink
- end
- local function Zero(t)
- for k, v in pairs(t) do
- t[k] = v*0
- end
- end
- function Input.StartCapture()
- ContextActionService:BindActionAtPriority("FreecamKeyboard", Keypress, false, INPUT_PRIORITY,
- Enum.KeyCode.W, Enum.KeyCode.U,
- Enum.KeyCode.A, Enum.KeyCode.H,
- Enum.KeyCode.S, Enum.KeyCode.J,
- Enum.KeyCode.D, Enum.KeyCode.K,
- Enum.KeyCode.E, Enum.KeyCode.I,
- Enum.KeyCode.Q, Enum.KeyCode.Y,
- Enum.KeyCode.Up, Enum.KeyCode.Down
- )
- ContextActionService:BindActionAtPriority("FreecamMousePan", MousePan, false, INPUT_PRIORITY, Enum.UserInputType.MouseMovement)
- ContextActionService:BindActionAtPriority("FreecamMouseWheel", MouseWheel, false, INPUT_PRIORITY, Enum.UserInputType.MouseWheel)
- ContextActionService:BindActionAtPriority("FreecamGamepadButton", GpButton, false, INPUT_PRIORITY, Enum.KeyCode.ButtonX, Enum.KeyCode.ButtonY)
- ContextActionService:BindActionAtPriority("FreecamGamepadTrigger", Trigger, false, INPUT_PRIORITY, Enum.KeyCode.ButtonR2, Enum.KeyCode.ButtonL2)
- ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", Thumb, false, INPUT_PRIORITY, Enum.KeyCode.Thumbstick1, Enum.KeyCode.Thumbstick2)
- end
- function Input.StopCapture()
- navSpeed = 1
- Zero(gamepad)
- Zero(keyboard)
- Zero(mouse)
- ContextActionService:UnbindAction("FreecamKeyboard")
- ContextActionService:UnbindAction("FreecamMousePan")
- ContextActionService:UnbindAction("FreecamMouseWheel")
- ContextActionService:UnbindAction("FreecamGamepadButton")
- ContextActionService:UnbindAction("FreecamGamepadTrigger")
- ContextActionService:UnbindAction("FreecamGamepadThumbstick")
- end
- end
- end
- local function GetFocusDistance(cameraFrame)
- local znear = 0.1
- local viewport = Camera.ViewportSize
- local projy = 2*tan(cameraFov/2)
- local projx = viewport.x/viewport.y*projy
- local fx = cameraFrame.rightVector
- local fy = cameraFrame.upVector
- local fz = cameraFrame.lookVector
- local minVect = Vector3.new()
- local minDist = 512
- for x = 0, 1, 0.5 do
- for y = 0, 1, 0.5 do
- local cx = (x - 0.5)*projx
- local cy = (y - 0.5)*projy
- local offset = fx*cx - fy*cy + fz
- local origin = cameraFrame.p + offset*znear
- local part, hit = workspace:FindPartOnRay(Ray.new(origin, offset.unit*minDist))
- local dist = (hit - origin).magnitude
- if minDist > dist then
- minDist = dist
- minVect = offset.unit
- end
- end
- end
- return fz:Dot(minVect)*minDist
- end
- ------------------------------------------------------------------------
- local function StepFreecam(dt)
- local vel = velSpring:Update(dt, Input.Vel(dt))
- local pan = panSpring:Update(dt, Input.Pan(dt))
- local fov = fovSpring:Update(dt, Input.Fov(dt))
- local zoomFactor = sqrt(tan(rad(70/2))/tan(rad(cameraFov/2)))
- cameraFov = clamp(cameraFov + fov*FOV_GAIN*(dt/zoomFactor), 1, 120)
- cameraRot = cameraRot + pan*PAN_GAIN*(dt/zoomFactor)
- cameraRot = Vector2.new(clamp(cameraRot.x, -PITCH_LIMIT, PITCH_LIMIT), cameraRot.y%(2*pi))
- local cameraCFrame = CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y, 0)*CFrame.new(vel*NAV_GAIN*dt)
- cameraPos = cameraCFrame.p
- Camera.CFrame = cameraCFrame
- Camera.Focus = cameraCFrame*CFrame.new(0, 0, -GetFocusDistance(cameraCFrame))
- Camera.FieldOfView = cameraFov
- end
- ------------------------------------------------------------------------
- local PlayerState = {} do
- local mouseIconEnabled
- local cameraSubject
- local cameraType
- local cameraFocus
- local cameraCFrame
- local cameraFieldOfView
- local screenGuis = {}
- local coreGuis = {
- Backpack = true,
- Chat = true,
- Health = true,
- PlayerList = true,
- }
- local setCores = {
- BadgesNotificationsActive = true,
- PointsNotificationsActive = true,
- }
- -- Save state and set up for freecam
- function PlayerState.Push()
- for name in pairs(coreGuis) do
- coreGuis[name] = StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType[name])
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], false)
- end
- for name in pairs(setCores) do
- setCores[name] = StarterGui:GetCore(name)
- StarterGui:SetCore(name, false)
- end
- local playergui = LocalPlayer:FindFirstChildOfClass("PlayerGui")
- if playergui then
- for _, gui in pairs(playergui:GetChildren()) do
- if gui:IsA("ScreenGui") and gui.Enabled then
- screenGuis[#screenGuis + 1] = gui
- gui.Enabled = false
- end
- end
- end
- cameraFieldOfView = Camera.FieldOfView
- Camera.FieldOfView = 70
- cameraType = Camera.CameraType
- Camera.CameraType = Enum.CameraType.Custom
- cameraSubject = Camera.CameraSubject
- Camera.CameraSubject = nil
- cameraCFrame = Camera.CFrame
- cameraFocus = Camera.Focus
- mouseIconEnabled = UserInputService.MouseIconEnabled
- UserInputService.MouseIconEnabled = false
- mouseBehavior = UserInputService.MouseBehavior
- UserInputService.MouseBehavior = Enum.MouseBehavior.Default
- end
- -- Restore state
- function PlayerState.Pop()
- for name, isEnabled in pairs(coreGuis) do
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], isEnabled)
- end
- for name, isEnabled in pairs(setCores) do
- StarterGui:SetCore(name, isEnabled)
- end
- for _, gui in pairs(screenGuis) do
- if gui.Parent then
- gui.Enabled = true
- end
- end
- Camera.FieldOfView = cameraFieldOfView
- cameraFieldOfView = nil
- Camera.CameraType = cameraType
- cameraType = nil
- Camera.CameraSubject = cameraSubject
- cameraSubject = nil
- Camera.CFrame = cameraCFrame
- cameraCFrame = nil
- Camera.Focus = cameraFocus
- cameraFocus = nil
- UserInputService.MouseIconEnabled = mouseIconEnabled
- mouseIconEnabled = nil
- UserInputService.MouseBehavior = mouseBehavior
- mouseBehavior = nil
- end
- end
- local function StartFreecam()
- local cameraCFrame = Camera.CFrame
- cameraRot = Vector2.new(cameraCFrame:toEulerAnglesYXZ())
- cameraPos = cameraCFrame.p
- cameraFov = Camera.FieldOfView
- velSpring:Reset(Vector3.new())
- panSpring:Reset(Vector2.new())
- fovSpring:Reset(0)
- PlayerState.Push()
- RunService:BindToRenderStep("Freecam", Enum.RenderPriority.Camera.Value, StepFreecam)
- Input.StartCapture()
- end
- local function StopFreecam()
- Input.StopCapture()
- RunService:UnbindFromRenderStep("Freecam")
- PlayerState.Pop()
- end
- ------------------------------------------------------------------------
- do
- local enabled = false
- local function ToggleFreecam()
- if enabled then
- StopFreecam()
- else
- StartFreecam()
- end
- enabled = not enabled
- end
- local function CheckMacro(macro)
- for i = 1, #macro - 1 do
- if not UserInputService:IsKeyDown(macro[i]) then
- return
- end
- end
- ToggleFreecam()
- end
- local function HandleActivationInput(action, state, input)
- if state == Enum.UserInputState.Begin then
- if input.KeyCode == FREECAM_MACRO_KB[#FREECAM_MACRO_KB] then
- CheckMacro(FREECAM_MACRO_KB)
- end
- end
- return Enum.ContextActionResult.Pass
- end
- ContextActionService:BindActionAtPriority("FreecamToggle", HandleActivationInput, false, TOGGLE_INPUT_PRIORITY, FREECAM_MACRO_KB[#FREECAM_MACRO_KB])
- end
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.PlayerGui
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end)
- Noclippresse.Name = "Noclip (press e)"
- Noclippresse.Parent = ScreenGui
- Noclippresse.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Noclippresse.Position = UDim2.new(0.0199818276, 0, 0.584049046, 0)
- Noclippresse.Size = UDim2.new(0, 141, 0, 23)
- Noclippresse.Font = Enum.Font.SourceSans
- Noclippresse.Text = "Noclip (press e)"
- Noclippresse.TextColor3 = Color3.fromRGB(255, 255, 255)
- Noclippresse.TextSize = 25.000
- Noclippresse.MouseButton1Down:connect(function()
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- print('Loaded')
- print('Press "E" to noclip')
- end)
- Speed.Name = "Speed"
- Speed.Parent = ScreenGui
- Speed.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Speed.Position = UDim2.new(0.019981835, 0, 0.546012282, 0)
- Speed.Size = UDim2.new(0, 142, 0, 31)
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = "Shift key, brackets to change speed"
- Speed.TextColor3 = Color3.fromRGB(255, 255, 255)
- Speed.TextSize = 11.000
- Speed.MouseButton1Down:connect(function()
- local Players = game:service('Players')
- local Player = Players.LocalPlayer
- local userInput = game:service('UserInputService')
- local runService = game:service('RunService')
- repeat wait() until Player.Character
- local Character = Player.Character
- local pHum = Character:WaitForChild('Humanoid')
- local humRoot = Character:WaitForChild('HumanoidRootPart')
- local Multiplier = 1
- userInput.InputBegan:connect(function(Key)
- if Key.KeyCode == Enum.KeyCode.LeftBracket then
- Multiplier = Multiplier + 0.1
- print(Multiplier)
- wait(0.2)
- while userInput:IsKeyDown(Enum.KeyCode.LeftBracket) do
- wait()
- Multiplier = Multiplier + 0.1
- print(Multiplier)
- end
- end
- if Key.KeyCode == Enum.KeyCode.RightBracket then
- Multiplier = Multiplier - 0.1
- print(Multiplier)
- wait(0.2)
- while userInput:IsKeyDown(Enum.KeyCode.RightBracket) do
- wait()
- Multiplier = Multiplier - 0.1
- print(Multiplier)
- end
- end
- end)
- runService.Stepped:connect(function()
- if userInput:IsKeyDown(Enum.KeyCode.LeftShift) then
- humRoot.CFrame = humRoot.CFrame + pHum.MoveDirection * Multiplier
- end
- end)
- end)
- Teleporttocursorpressq.Name = "Teleport to cursor (press q)"
- Teleporttocursorpressq.Parent = ScreenGui
- Teleporttocursorpressq.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Teleporttocursorpressq.Position = UDim2.new(0.020890113, 0, 0.69325155, 0)
- Teleporttocursorpressq.Size = UDim2.new(0, 140, 0, 38)
- Teleporttocursorpressq.Font = Enum.Font.SourceSans
- Teleporttocursorpressq.Text = "Teleport to cursor (press q)"
- Teleporttocursorpressq.TextColor3 = Color3.fromRGB(255, 0, 0)
- Teleporttocursorpressq.TextSize = 15.000
- Teleporttocursorpressq.MouseButton1Down:connect(function()
- plr = game.Players.LocalPlayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- if mouse.Target then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end
- end)
- end)
- credit.Name = "credit"
- credit.Parent = ScreenGui
- credit.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- credit.Position = UDim2.new(0.0208900999, 0, 0.487116486, 0)
- credit.Size = UDim2.new(0, 140, 0, 19)
- credit.Font = Enum.Font.SourceSans
- credit.Text = "Made by Cindawhite on reddit!"
- credit.TextColor3 = Color3.fromRGB(0, 255, 0)
- credit.TextSize = 13.000
- fly.Name = "fly"
- fly.Parent = ScreenGui
- fly.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- fly.LayoutOrder = 1
- fly.Position = UDim2.new(0.020890113, 0, 0.510429442, 0)
- fly.Size = UDim2.new(0, 141, 0, 29)
- fly.ZIndex = -1
- fly.Font = Enum.Font.SourceSans
- fly.Text = "Togglable Fly (press f)"
- fly.TextColor3 = Color3.fromRGB(255, 0, 0)
- fly.TextSize = 19.000
- fly.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "f" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- nothing.Name = "nothing"
- nothing.Parent = ScreenGui
- nothing.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- nothing.Position = UDim2.new(0.0208900999, 0, 0.785276055, 0)
- nothing.Size = UDim2.new(0, 141, 0, 107)
- nothing.Font = Enum.Font.SourceSans
- nothing.Text = "I do nothing!"
- nothing.TextColor3 = Color3.fromRGB(255, 255, 255)
- nothing.TextSize = 30.000
- nothing.MouseButton1Down:connect(function()
- end)
- AGG.Name = "AGG"
- AGG.Parent = ScreenGui
- AGG.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- AGG.Position = UDim2.new(0.0199818276, 0, 0.463803619, 0)
- AGG.Size = UDim2.new(0, 142, 0, 19)
- AGG.Font = Enum.Font.SourceSans
- AGG.Text = "All Games GUI"
- AGG.TextColor3 = Color3.fromRGB(255, 255, 255)
- AGG.TextSize = 28.000
- REDTEXTCANGETUBANNED.Name = "RED TEXT CAN GET U BANNED"
- REDTEXTCANGETUBANNED.Parent = ScreenGui
- REDTEXTCANGETUBANNED.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
- REDTEXTCANGETUBANNED.Position = UDim2.new(0.019981835, 0, 0.916564405, 0)
- REDTEXTCANGETUBANNED.Size = UDim2.new(0, 142, 0, 29)
- REDTEXTCANGETUBANNED.Font = Enum.Font.SourceSans
- REDTEXTCANGETUBANNED.Text = "RED TEXT CAN GET U BANNED!!"
- REDTEXTCANGETUBANNED.TextColor3 = Color3.fromRGB(255, 0, 0)
- REDTEXTCANGETUBANNED.TextSize = 13.000
- end)
- BABFT.Name = "BABFT"
- BABFT.Parent = Frame
- BABFT.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- BABFT.Position = UDim2.new(0.000529786572, 0, 0.526921988, 0)
- BABFT.Size = UDim2.new(0, 211, 0, 67)
- BABFT.Font = Enum.Font.SourceSans
- BABFT.Text = "Build A Boat"
- BABFT.TextColor3 = Color3.fromRGB(255, 255, 255)
- BABFT.TextSize = 51.000
- BABFT.TextWrapped = true
- BABFT.MouseButton1Down:connect(function()
- local TweenService = game:GetService('TweenService')
- spawn(function()
- local debounce = false
- game:GetService('RunService').RenderStepped:Connect(function()
- if debounce == true then
- return
- end
- debounce = true
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- char.HumanoidRootPart.CFrame = CFrame.new(-55.7047195, -9.92602158, -274.044922, -0.999055862, 2.2645871e-08, 0.0434471555, 2.07044444e-08, 1, -4.51347049e-08, -0.0434471555, -4.41925856e-08, -0.999055862) + Vector3.new(0, 50, 0)
- wait(1)
- TweenService:Create(char.HumanoidRootPart, TweenInfo.new(30), {CFrame = CFrame.new(-62.3435783, 37.1261864, 9309.92871, 0.966365039, -8.40041281e-09, 0.257176876, 2.07044444e-08, 1, -4.51347049e-08, -0.257176876, 4.89412777e-08, 0.966365039)}):Play()
- wait(29)
- TweenService:Create(char.HumanoidRootPart, TweenInfo.new(2), {CFrame = CFrame.new(-56.427002, -360.430267, 9483.74902, -0.999547422, 4.76316799e-08, 0.0300814454, 4.78301097e-08, 1, 5.87685989e-09, -0.0300814454, 7.31299954e-09, -0.999547422)}):Play()
- wait(20)
- debounce = false
- end)
- end)
- game:GetService('RunService').RenderStepped:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end)
- end)
- Zyrex.Name = "Zyrex"
- Zyrex.Parent = Frame
- Zyrex.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Zyrex.Position = UDim2.new(0.000529788435, 0, 0.195346445, 0)
- Zyrex.Size = UDim2.new(0, 211, 0, 67)
- Zyrex.Font = Enum.Font.SourceSans
- Zyrex.Text = "Most Shooter Games (Zyrex Hub)"
- Zyrex.TextColor3 = Color3.fromRGB(255, 255, 255)
- Zyrex.TextSize = 29.000
- Zyrex.TextWrapped = true
- Zyrex.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(("https://raw.githubusercontent.com/NotZyrex/Zyrex-Hub/master/Main.lua"), true))();
- end)
- CLOSE.Name = "CLOSE"
- CLOSE.Parent = Frame
- CLOSE.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- CLOSE.Position = UDim2.new(0.000529816374, 0, 0.0527607575, 0)
- CLOSE.Size = UDim2.new(0, 211, 0, 50)
- CLOSE.Font = Enum.Font.SourceSans
- CLOSE.Text = "Close"
- CLOSE.TextColor3 = Color3.fromRGB(255, 0, 0)
- CLOSE.TextSize = 80.000
- CLOSE.MouseButton1Down:connect(function()
- Frame.Visible = false
- OpenGUI.Visible = true
- end)
- MMtwo.Name = "MMtwo"
- MMtwo.Parent = Frame
- MMtwo.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- MMtwo.Position = UDim2.new(0.000529812649, 0, 0.444028109, 0)
- MMtwo.Size = UDim2.new(0, 211, 0, 67)
- MMtwo.Font = Enum.Font.SourceSans
- MMtwo.Text = "Murder Mystery 2"
- MMtwo.TextColor3 = Color3.fromRGB(255, 255, 255)
- MMtwo.TextSize = 36.000
- MMtwo.TextWrapped = true
- MMtwo.MouseButton1Down:connect(function()
- repeat wait() until game.Players.LocalPlayer.Character
- url = "https://raw.githubusercontent.com/xennyy/Xenny-Ware/main/loader.lua"
- loadstring(game:HttpGet(url))()
- end)
- BB.Name = "BB"
- BB.Parent = Frame
- BB.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- BB.Position = UDim2.new(0.000529818237, 0, 0.608588934, 0)
- BB.Size = UDim2.new(0, 211, 0, 67)
- BB.Font = Enum.Font.SourceSans
- BB.Text = "Broken Bones"
- BB.TextColor3 = Color3.fromRGB(255, 255, 255)
- BB.TextSize = 45.000
- BB.MouseButton1Down:connect(function()
- --- Credits to Ziegel#8171
- local GUI = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local TextOben = Instance.new("TextLabel")
- local TextUnten = Instance.new("TextLabel")
- local Start = Instance.new("TextButton")
- local Stop = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- GUI.Name = "GUI"
- GUI.Parent = game.CoreGui
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = GUI
- OpenFrame.Active = true
- OpenFrame.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- OpenFrame.Position = UDim2.new(0, 0, 0.539840639, 0)
- OpenFrame.Size = UDim2.new(0, 114, 0, 30)
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0.0370370373, 0, 0.13333334, 0)
- Open.Size = UDim2.new(0, 104, 0, 22)
- Open.Font = Enum.Font.SciFi
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 20
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- OpenFrame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = GUI
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- Main.BackgroundTransparency = 0.20000000298023
- Main.BorderColor3 = Color3.new(0, 0, 0)
- Main.Position = UDim2.new(0.393034846, 0, 0.288844645, 0)
- Main.Size = UDim2.new(0, 172, 0, 211)
- Main.Draggable = true
- TextOben.Name = "TextOben"
- TextOben.Parent = Main
- TextOben.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- TextOben.BorderColor3 = Color3.new(0, 0, 0)
- TextOben.Position = UDim2.new(-0.116279073, 0, -0.0900473967, 0)
- TextOben.Size = UDim2.new(0, 212, 0, 31)
- TextOben.Font = Enum.Font.SciFi
- TextOben.Text = "Broken Cash"
- TextOben.TextColor3 = Color3.new(0, 0, 0)
- TextOben.TextSize = 30
- TextUnten.Name = "TextUnten"
- TextUnten.Parent = Main
- TextUnten.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- TextUnten.Position = UDim2.new(-0.116279073, 0, 0.928909957, 0)
- TextUnten.Size = UDim2.new(0, 212, 0, 31)
- TextUnten.Font = Enum.Font.SciFi
- TextUnten.Text = "Credits Ziegel#8171"
- TextUnten.TextColor3 = Color3.new(0, 0, 0)
- TextUnten.TextSize = 24
- Start.Name = "Start"
- Start.Parent = Main
- Start.BackgroundColor3 = Color3.new(1, 1, 1)
- Start.BackgroundTransparency = 1
- Start.BorderSizePixel = 0
- Start.Position = UDim2.new(0.0755813941, 0, 0.113744073, 0)
- Start.Size = UDim2.new(0, 146, 0, 54)
- Start.Font = Enum.Font.Cartoon
- Start.Text = "Start"
- Start.TextColor3 = Color3.new(0, 0, 0)
- Start.TextSize = 40
- Start.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2207, 128, -374)
- end)
- Start.MouseButton1Down:connect(function()
- plr = game:GetService('Players').LocalPlayer
- torso = plr.Character.UpperTorso
- hum = plr.Character.Humanoid
- mouse = plr:GetMouse()
- stop = false
- while stop == false do
- local bp = Instance.new('BodyPosition')
- bp.MaxForce = Vector3.new(999999,999999,999999)
- bp.Position = torso.Position
- bp.Parent = torso
- local bav = Instance.new('BodyAngularVelocity')
- bav.MaxTorque = Vector3.new(999999,999999,999999)
- bav.AngularVelocity = Vector3.new(200,200,200)
- bav.Parent = torso
- wait()
- end
- end)
- Stop.Name = "Stop"
- Stop.Parent = Main
- Stop.BackgroundColor3 = Color3.new(1, 1, 1)
- Stop.BackgroundTransparency = 1
- Stop.BorderSizePixel = 0
- Stop.Position = UDim2.new(0.0755813941, 0, 0.369668275, 0)
- Stop.Size = UDim2.new(0, 146, 0, 54)
- Stop.Font = Enum.Font.Cartoon
- Stop.Text = "Stop"
- Stop.TextColor3 = Color3.new(0, 0, 0)
- Stop.TextSize = 40
- Stop.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer.Name
- game.workspace[player]:BreakJoints()
- end)
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.0755813941, 0, 0.654028475, 0)
- Close.Size = UDim2.new(0, 145, 0, 45)
- Close.Font = Enum.Font.SciFi
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 25
- Close.MouseButton1Down:connect(function()
- OpenFrame.Visible = true
- Main.Visible = false
- end)
- end)
- Chat.Name = "Chat"
- Chat.Parent = Frame
- Chat.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Chat.Position = UDim2.new(-0.00220539048, 0, 0.690797508, 0)
- Chat.Size = UDim2.new(0, 211, 0, 67)
- Chat.Font = Enum.Font.SourceSans
- Chat.Text = "Chat Bypass"
- Chat.TextColor3 = Color3.fromRGB(255, 255, 255)
- Chat.TextSize = 50.000
- Chat.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://the-shed.xyz/roblox/scripts/ChatBypass", true))()
- end)
- FTF.Name = "FTF"
- FTF.Parent = Frame
- FTF.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- FTF.Position = UDim2.new(-0.000606077665, 0, 0.771779239, 0)
- FTF.Size = UDim2.new(0, 211, 0, 67)
- FTF.Font = Enum.Font.SourceSans
- FTF.Text = "Flee The Facility"
- FTF.TextColor3 = Color3.fromRGB(255, 255, 255)
- FTF.TextSize = 39.000
- FTF.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/khoaScript/scripts/master/flee-the-facility.lua"))()
- end)
- LTwo.Name = "LTwo"
- LTwo.Parent = Frame
- LTwo.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- LTwo.Position = UDim2.new(-0.00287878956, 0, 0.852760911, 0)
- LTwo.Size = UDim2.new(0, 211, 0, 67)
- LTwo.Font = Enum.Font.SourceSans
- LTwo.Text = "Lumber Tycoon 2"
- LTwo.TextColor3 = Color3.fromRGB(255, 255, 255)
- LTwo.TextSize = 37.000
- Ltwo.MouseButton1Down:connect(function()
- loadstring(game:HttpGetAsync'https://cdn.applebee1558.com/bark/bark.lua')('bark > blood :)')
- end)
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