Guest User

Output Log - Decal Undo Issue

a guest
Jan 11th, 2020
102
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 268.93 KB | None | 0 0
  1. Initialize engine version: 2018.4.12f1 (59ddc4c59b4f)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1060 with Max-Q Design (ID=0x1c60)
  6. Vendor:
  7. VRAM: 6052 MB
  8. Driver: 26.21.14.3039
  9. <RI> Initializing input.
  10.  
  11. <RI> Input initialized.
  12.  
  13. <RI> Initialized touch support.
  14.  
  15. UnloadTime: 0.339900 ms
  16. Setting up 4 worker threads for Enlighten.
  17. Thread -> id: 4320 -> priority: 1
  18. Thread -> id: 33ec -> priority: 1
  19. Thread -> id: 1fc -> priority: 1
  20. Thread -> id: 325c -> priority: 1
  21. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  22. UnloadTime: 0.806000 ms
  23.  
  24. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1868.
  25. Total: 0.517300 ms (FindLiveObjects: 0.196100 ms CreateObjectMapping: 0.049700 ms MarkObjects: 0.257600 ms DeleteObjects: 0.013400 ms)
  26.  
  27. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  28. UnloadTime: 0.414000 ms
  29.  
  30. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1843.
  31. Total: 0.529300 ms (FindLiveObjects: 0.256300 ms CreateObjectMapping: 0.048400 ms MarkObjects: 0.212500 ms DeleteObjects: 0.011700 ms)
  32.  
  33. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  34. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  35. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  36. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  37. main loaded
  38. UnityEngine.Logger:Log(LogType, Object)
  39. UnityEngine.Debug:Log(Object)
  40. YL2.LoadMain:SceneManager_sceneLoaded(Scene, LoadSceneMode)
  41. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  42. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  43.  
  44. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  45.  
  46. Trying to open asset bundle at path: E:/Yiffalicious 2 First Release Build/YL2_Data/StreamingAssets/CC
  47. UnityEngine.Logger:Log(LogType, Object)
  48. UnityEngine.Debug:Log(Object)
  49. YL2.Assets:GetAssetBundle(AssetBundle&)
  50. YL2.Assets:Load(String)
  51. YL2.Assets:Load(String)
  52. YL2.Preferences:Initialize()
  53. YL2.YL2Object:Initialize(YL2Object)
  54. YL2.YL2Object:Create()
  55. YL2.Preferences:get_Instance()
  56. YL2.YL2App:.ctor()
  57. YL2.YL2App:get_Instance()
  58. YL2.Main:Start()
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  61.  
  62. Couldn't find asset bundle at path: E:/Yiffalicious 2 First Release Build/YL2_Data/StreamingAssets/CC
  63. UnityEngine.Logger:Log(LogType, Object)
  64. UnityEngine.Debug:Log(Object)
  65. YL2.Assets:GetAssetBundle(AssetBundle&)
  66. YL2.Assets:Load(String)
  67. YL2.Assets:Load(String)
  68. YL2.Preferences:Initialize()
  69. YL2.YL2Object:Initialize(YL2Object)
  70. YL2.YL2Object:Create()
  71. YL2.Preferences:get_Instance()
  72. YL2.YL2App:.ctor()
  73. YL2.YL2App:get_Instance()
  74. YL2.Main:Start()
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  77.  
  78. Main started
  79. UnityEngine.Logger:Log(LogType, Object)
  80. UnityEngine.Debug:Log(Object)
  81.  
  82. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  83.  
  84. Unable to attach info events to CellView of type YL2.InspectorPropertyCellViewAction. Is info button missing?
  85. UnityEngine.Logger:Log(LogType, Object)
  86. UnityEngine.Debug:Log(Object)
  87. YL2.InspectorCellViewProperty:Awake()
  88.  
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  90.  
  91. Deprecation warning: Please use an AssetLoaderOptions instance when loading your model, and set it's UseOriginalPositionRotationAndScale field to true.
  92. This new field ensures your model will use the original model local position, rotation and scale, by adding a wrapper on top of the loaded GameObject.
  93. UnityEngine.Logger:Log(LogType, Object)
  94. UnityEngine.Debug:LogWarning(Object)
  95. TriLib.AssetLoaderBase:BuildGameObject(AssetLoaderOptions, String, GameObject)
  96. TriLib.AssetLoader:LoadFromMemory(Byte[], String, AssetLoaderOptions, GameObject, String, DataCallback, ExistsCallback, LoadTextureDataCallback, ProgressCallback)
  97. YL2.LocalAssetModel:ActuallyRefreshAsset(Object)
  98. YL2.LocalAssetLocalData:ActuallyLoadLocal(ES2Data)
  99. YL2.YL2Object:LoadLocal(ES2Data)
  100. YL2.YL2Object:Load(ES2Data)
  101. YL2.LocalAssetManager:ActuallyLoadLocal(ES2Data)
  102. YL2.YL2Object:LoadLocal(ES2Data)
  103. YL2.YL2Object:Load(ES2Data)
  104. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  105. YL2.YL2Object:LoadLocal(ES2Data)
  106. YL2.YL2Object:Load(ES2Data)
  107. YL2.CC.StateCharacterCreator:Enter()
  108. YL2.StateManager:set_Current(State)
  109. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  110. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  111. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  112. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  113. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  114. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  115. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  118.  
  119. Warning! Not using cache for MeshNormals!
  120. UnityEngine.Logger:Log(LogType, Object)
  121. UnityEngine.Debug:Log(Object)
  122. YL2.MeshNormals:GetCachedFlattenedVertexConnections(Vector3[], Int32[], Color[], String)
  123. YL2.MeshNormals:.ctor(Vector3[], Int32[], String, Color[], Int32, Int32)
  124. YL2.CC.MeshBuilder:MergeMeshes(SkeletonMergeResult, Mesh[], Int32[])
  125. YL2.CC.CharacterBuilder:BuildMesh()
  126. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  127. YL2.YL2Object:LoadLocal(ES2Data)
  128. YL2.YL2Object:Load(ES2Data)
  129. YL2.CC.StateCharacterCreator:Enter()
  130. YL2.StateManager:set_Current(State)
  131. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  132. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  133. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  134. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  135. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  136. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  137. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  140.  
  141. QuadMesh.Merge(): 24.746 ms
  142. Total time: 24.7478 ms
  143. UnityEngine.Logger:Log(LogType, Object)
  144. UnityEngine.Debug:Log(Object)
  145. YL2.QuadMesh:MergeAll(QuadMesh[])
  146. YL2.Utils.QuadMeshAssetLoader:LoadAndPrepareQuadMeshFromQMs(Vector3[], KDTree, Matrix4x4, QuadMesh[], QuadMesh[], String[])
  147. YL2.CC.CharacterBuilder:BuildMesh()
  148. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  149. YL2.YL2Object:LoadLocal(ES2Data)
  150. YL2.YL2Object:Load(ES2Data)
  151. YL2.CC.StateCharacterCreator:Enter()
  152. YL2.StateManager:set_Current(State)
  153. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  154. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  155. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  156. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  157. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  158. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  159. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  160.  
  161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  162.  
  163. MapTriangleVerticesToQuadVertices: 2.0752 ms
  164. Total time: 2.0775 ms
  165. UnityEngine.Logger:Log(LogType, Object)
  166. UnityEngine.Debug:Log(Object)
  167. YL2.QuadMesh:MapTriangleVerticesToQuadVertices(QuadMesh, Vector3[], KDTree)
  168. YL2.QuadMesh:Prepare(Vector3[], KDTree)
  169. YL2.Utils.QuadMeshAssetLoader:LoadAndPrepareQuadMeshFromQMs(Vector3[], KDTree, Matrix4x4, QuadMesh[], QuadMesh[], String[])
  170. YL2.CC.CharacterBuilder:BuildMesh()
  171. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  172. YL2.YL2Object:LoadLocal(ES2Data)
  173. YL2.YL2Object:Load(ES2Data)
  174. YL2.CC.StateCharacterCreator:Enter()
  175. YL2.StateManager:set_Current(State)
  176. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  177. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  178. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  179. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  180. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  181. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  182. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  183.  
  184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  185.  
  186. Took 9.4829 ms to rebuild shapes on GPU.
  187. UnityEngine.Logger:Log(LogType, Object)
  188. UnityEngine.Debug:Log(Object)
  189. YL2.CC.CharacterBuilder:RebuildShapesGPU()
  190. YL2.CC.CharacterBuilder:RebuildShapes()
  191. YL2.CC.CharacterBuilder:BuildMesh()
  192. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  193. YL2.YL2Object:LoadLocal(ES2Data)
  194. YL2.YL2Object:Load(ES2Data)
  195. YL2.CC.StateCharacterCreator:Enter()
  196. YL2.StateManager:set_Current(State)
  197. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  198. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  199. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  200. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  201. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  202. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  203. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  204.  
  205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  206.  
  207. Took 2.6705 ms to RefreshBakerMesh().
  208. UnityEngine.Logger:Log(LogType, Object)
  209. UnityEngine.Debug:Log(Object)
  210. YL2.CC.CharacterBuilder:RefreshBakerMesh()
  211. YL2.CC.CharacterBuilder:RebuildShapes()
  212. YL2.CC.CharacterBuilder:BuildMesh()
  213. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  214. YL2.YL2Object:LoadLocal(ES2Data)
  215. YL2.YL2Object:Load(ES2Data)
  216. YL2.CC.StateCharacterCreator:Enter()
  217. YL2.StateManager:set_Current(State)
  218. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  219. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  220. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  221. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  222. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  223. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  224. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  227.  
  228. Reset: 0.1648 ms
  229. CalculateRefitParallel: 2.0668 ms
  230. ApplyRefit: 12.9823 ms
  231. Total time: 15.2196 ms
  232. UnityEngine.Logger:Log(LogType, Object)
  233. UnityEngine.Debug:Log(Object)
  234. YL2.CC.CharacterBuilder:RebuildShapes()
  235. YL2.CC.CharacterBuilder:BuildMesh()
  236. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  237. YL2.YL2Object:LoadLocal(ES2Data)
  238. YL2.YL2Object:Load(ES2Data)
  239. YL2.CC.StateCharacterCreator:Enter()
  240. YL2.StateManager:set_Current(State)
  241. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  242. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  243. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  244. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  245. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  246. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  247. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  250.  
  251. Rebuilt mesh collider
  252. UnityEngine.Logger:Log(LogType, Object)
  253. UnityEngine.Debug:Log(Object)
  254. YL2.CC.CharacterBuilder:BuildMesh()
  255. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  256. YL2.YL2Object:LoadLocal(ES2Data)
  257. YL2.YL2Object:Load(ES2Data)
  258. YL2.CC.StateCharacterCreator:Enter()
  259. YL2.StateManager:set_Current(State)
  260. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  261. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  262. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  263. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  264. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  265. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  266. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  267.  
  268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  269.  
  270. Couldn't find TextureBuilder's child: Masks/d002a295-4507-40d1-b6c2-a8a126f85500.
  271. UnityEngine.Logger:Log(LogType, Object)
  272. UnityEngine.Debug:LogWarning(Object)
  273. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  274. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  275. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  276. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  277. YL2.PropertyBase:Load(ES2Data)
  278. YL2.YL2Object:ActuallyLoadLocal(ES2Data)
  279. YL2.YL2Object:LoadLocal(ES2Data)
  280. YL2.YL2Object:Load(ES2Data)
  281. YL2.CC.TextureBuilder.TextureBuilder:ActuallyLoadLocal(ES2Data)
  282. YL2.YL2Object:LoadLocal(ES2Data)
  283. YL2.YL2Object:Load(ES2Data)
  284. YL2.YL2Object:LoadLocal(ES2Data)
  285. YL2.YL2Object:Load(ES2Data)
  286. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  287. YL2.YL2Object:LoadLocal(ES2Data)
  288. YL2.YL2Object:Load(ES2Data)
  289. YL2.CC.StateCharacterCreator:Enter()
  290. YL2.StateManager:set_Current(State)
  291. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  292. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  293. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  294. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  295. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  296. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  297. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  298.  
  299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  300.  
  301. No YL2Object for this scopedID
  302. UnityEngine.Logger:Log(LogType, Object)
  303. UnityEngine.Debug:Log(Object)
  304. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  305. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  306. YL2.PropertyBase:Load(ES2Data)
  307. YL2.YL2Object:ActuallyLoadLocal(ES2Data)
  308. YL2.YL2Object:LoadLocal(ES2Data)
  309. YL2.YL2Object:Load(ES2Data)
  310. YL2.CC.TextureBuilder.TextureBuilder:ActuallyLoadLocal(ES2Data)
  311. YL2.YL2Object:LoadLocal(ES2Data)
  312. YL2.YL2Object:Load(ES2Data)
  313. YL2.YL2Object:LoadLocal(ES2Data)
  314. YL2.YL2Object:Load(ES2Data)
  315. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  316. YL2.YL2Object:LoadLocal(ES2Data)
  317. YL2.YL2Object:Load(ES2Data)
  318. YL2.CC.StateCharacterCreator:Enter()
  319. YL2.StateManager:set_Current(State)
  320. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  321. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  322. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  323. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  324. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  325. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  326. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  327.  
  328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  329.  
  330. Couldn't find TextureBuilder's child: Masks/d002a295-4507-40d1-b6c2-a8a126f85500.
  331. UnityEngine.Logger:Log(LogType, Object)
  332. UnityEngine.Debug:LogWarning(Object)
  333. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  334. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  335. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  336. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObjectGeneric()
  337. YL2.CC.TextureBuilder.LayerFillMask:Refresh()
  338. YL2.YL2Object:Load(ES2Data)
  339. YL2.CC.TextureBuilder.TextureBuilder:ActuallyLoadLocal(ES2Data)
  340. YL2.YL2Object:LoadLocal(ES2Data)
  341. YL2.YL2Object:Load(ES2Data)
  342. YL2.YL2Object:LoadLocal(ES2Data)
  343. YL2.YL2Object:Load(ES2Data)
  344. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  345. YL2.YL2Object:LoadLocal(ES2Data)
  346. YL2.YL2Object:Load(ES2Data)
  347. YL2.CC.StateCharacterCreator:Enter()
  348. YL2.StateManager:set_Current(State)
  349. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  350. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  351. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  352. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  353. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  354. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  355. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  356.  
  357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  358.  
  359. No YL2Object for this scopedID
  360. UnityEngine.Logger:Log(LogType, Object)
  361. UnityEngine.Debug:Log(Object)
  362. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  363. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObjectGeneric()
  364. YL2.CC.TextureBuilder.LayerFillMask:Refresh()
  365. YL2.YL2Object:Load(ES2Data)
  366. YL2.CC.TextureBuilder.TextureBuilder:ActuallyLoadLocal(ES2Data)
  367. YL2.YL2Object:LoadLocal(ES2Data)
  368. YL2.YL2Object:Load(ES2Data)
  369. YL2.YL2Object:LoadLocal(ES2Data)
  370. YL2.YL2Object:Load(ES2Data)
  371. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  372. YL2.YL2Object:LoadLocal(ES2Data)
  373. YL2.YL2Object:Load(ES2Data)
  374. YL2.CC.StateCharacterCreator:Enter()
  375. YL2.StateManager:set_Current(State)
  376. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  377. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  378. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  379. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  380. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  381. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  382. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  385.  
  386. Couldn't find TextureBuilder's child: Masks/d8836d12-bc71-4833-b0d9-178b4af03c3d.
  387. UnityEngine.Logger:Log(LogType, Object)
  388. UnityEngine.Debug:LogWarning(Object)
  389. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  390. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  391. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  392. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  393. YL2.PropertyBase:Load(ES2Data)
  394. YL2.YL2Object:ActuallyLoadLocal(ES2Data)
  395. YL2.YL2Object:LoadLocal(ES2Data)
  396. YL2.YL2Object:Load(ES2Data)
  397. YL2.CC.TextureBuilder.TextureBuilder:ActuallyLoadLocal(ES2Data)
  398. YL2.YL2Object:LoadLocal(ES2Data)
  399. YL2.YL2Object:Load(ES2Data)
  400. YL2.YL2Object:LoadLocal(ES2Data)
  401. YL2.YL2Object:Load(ES2Data)
  402. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  403. YL2.YL2Object:LoadLocal(ES2Data)
  404. YL2.YL2Object:Load(ES2Data)
  405. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  406. YL2.YL2Object:LoadLocal(ES2Data)
  407. YL2.YL2Object:Load(ES2Data)
  408. YL2.YL2Object:LoadLocal(ES2Data)
  409. YL2.YL2Object:Load(ES2Data)
  410. YL2.CC.StateCharacterCreator:Enter()
  411. YL2.StateManager:set_Current(State)
  412. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  413. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  414. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  415. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  416. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  417. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  418. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  419.  
  420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  421.  
  422. No YL2Object for this scopedID
  423. UnityEngine.Logger:Log(LogType, Object)
  424. UnityEngine.Debug:Log(Object)
  425. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  426. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  427. YL2.PropertyBase:Load(ES2Data)
  428. YL2.YL2Object:ActuallyLoadLocal(ES2Data)
  429. YL2.YL2Object:LoadLocal(ES2Data)
  430. YL2.YL2Object:Load(ES2Data)
  431. YL2.CC.TextureBuilder.TextureBuilder:ActuallyLoadLocal(ES2Data)
  432. YL2.YL2Object:LoadLocal(ES2Data)
  433. YL2.YL2Object:Load(ES2Data)
  434. YL2.YL2Object:LoadLocal(ES2Data)
  435. YL2.YL2Object:Load(ES2Data)
  436. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  437. YL2.YL2Object:LoadLocal(ES2Data)
  438. YL2.YL2Object:Load(ES2Data)
  439. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  440. YL2.YL2Object:LoadLocal(ES2Data)
  441. YL2.YL2Object:Load(ES2Data)
  442. YL2.YL2Object:LoadLocal(ES2Data)
  443. YL2.YL2Object:Load(ES2Data)
  444. YL2.CC.StateCharacterCreator:Enter()
  445. YL2.StateManager:set_Current(State)
  446. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  447. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  448. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  449. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  450. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  451. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  452. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  453.  
  454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  455.  
  456. Couldn't find TextureBuilder's child: Masks/d8836d12-bc71-4833-b0d9-178b4af03c3d.
  457. UnityEngine.Logger:Log(LogType, Object)
  458. UnityEngine.Debug:LogWarning(Object)
  459. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  460. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  461. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  462. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObjectGeneric()
  463. YL2.CC.TextureBuilder.LayerFillMask:Refresh()
  464. YL2.YL2Object:Load(ES2Data)
  465. YL2.CC.TextureBuilder.TextureBuilder:ActuallyLoadLocal(ES2Data)
  466. YL2.YL2Object:LoadLocal(ES2Data)
  467. YL2.YL2Object:Load(ES2Data)
  468. YL2.YL2Object:LoadLocal(ES2Data)
  469. YL2.YL2Object:Load(ES2Data)
  470. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  471. YL2.YL2Object:LoadLocal(ES2Data)
  472. YL2.YL2Object:Load(ES2Data)
  473. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  474. YL2.YL2Object:LoadLocal(ES2Data)
  475. YL2.YL2Object:Load(ES2Data)
  476. YL2.YL2Object:LoadLocal(ES2Data)
  477. YL2.YL2Object:Load(ES2Data)
  478. YL2.CC.StateCharacterCreator:Enter()
  479. YL2.StateManager:set_Current(State)
  480. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  481. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  482. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  483. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  484. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  485. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  486. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  487.  
  488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  489.  
  490. No YL2Object for this scopedID
  491. UnityEngine.Logger:Log(LogType, Object)
  492. UnityEngine.Debug:Log(Object)
  493. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  494. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObjectGeneric()
  495. YL2.CC.TextureBuilder.LayerFillMask:Refresh()
  496. YL2.YL2Object:Load(ES2Data)
  497. YL2.CC.TextureBuilder.TextureBuilder:ActuallyLoadLocal(ES2Data)
  498. YL2.YL2Object:LoadLocal(ES2Data)
  499. YL2.YL2Object:Load(ES2Data)
  500. YL2.YL2Object:LoadLocal(ES2Data)
  501. YL2.YL2Object:Load(ES2Data)
  502. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  503. YL2.YL2Object:LoadLocal(ES2Data)
  504. YL2.YL2Object:Load(ES2Data)
  505. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  506. YL2.YL2Object:LoadLocal(ES2Data)
  507. YL2.YL2Object:Load(ES2Data)
  508. YL2.YL2Object:LoadLocal(ES2Data)
  509. YL2.YL2Object:Load(ES2Data)
  510. YL2.CC.StateCharacterCreator:Enter()
  511. YL2.StateManager:set_Current(State)
  512. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  513. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  514. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  515. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  516. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  517. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  518. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  519.  
  520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  521.  
  522. Missing nm or ao for part Resources/cc/models/ears/rabbitears/rabbitears at paths: Resources/cc/models/ears/rabbitears/rabbitears_nm, Resources/cc/models/ears/rabbitears/rabbitears_ao.
  523. UnityEngine.Logger:Log(LogType, Object)
  524. UnityEngine.Debug:Log(Object)
  525. YL2.CC.Part:GetBaseNormalAOTextures()
  526. System.Func`1:Invoke()
  527. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  528. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  529. YL2.YL2Object:LoadLocal(ES2Data)
  530. YL2.YL2Object:Load(ES2Data)
  531. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  532. YL2.YL2Object:LoadLocal(ES2Data)
  533. YL2.YL2Object:Load(ES2Data)
  534. YL2.YL2Object:LoadLocal(ES2Data)
  535. YL2.YL2Object:Load(ES2Data)
  536. YL2.CC.StateCharacterCreator:Enter()
  537. YL2.StateManager:set_Current(State)
  538. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  539. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  540. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  541. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  542. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  543. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  544. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  547.  
  548. Releasing render texture that is set to be RenderTexture.active!
  549. YL2.MaterialHair:SetupMaterial(Material)
  550. YL2.YL2Material:CreateDefaultMaterial()
  551. YL2.MaterialProxy:RefreshMaterial()
  552. YL2.MaterialProxy:ActuallyLoadLocal(ES2Data)
  553. YL2.YL2Object:LoadLocal(ES2Data)
  554. YL2.YL2Object:Load(ES2Data)
  555. YL2.MaterialHandler:ActuallyLoadLocal(ES2Data)
  556. YL2.YL2Object:LoadLocal(ES2Data)
  557. YL2.YL2Object:Load(ES2Data)
  558. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  559. YL2.YL2Object:LoadLocal(ES2Data)
  560. YL2.YL2Object:Load(ES2Data)
  561. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  562. YL2.YL2Object:LoadLocal(ES2Data)
  563. YL2.YL2Object:Load(ES2Data)
  564. YL2.YL2Object:LoadLocal(ES2Data)
  565. YL2.YL2Object:Load(ES2Data)
  566. YL2.CC.StateCharacterCreator:Enter()
  567. YL2.StateManager:set_Current(State)
  568. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  569. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  570. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  571. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  572. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  573. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  574. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  575.  
  576. [ line 823]
  577. (Filename: Line: 823)
  578.  
  579. Releasing render texture that is set to be RenderTexture.active!
  580. YL2.MaterialHair:SetupMaterial(Material)
  581. YL2.YL2Object:YL2Object_EventOnChanged(ISerializedProperty)
  582. YL2.PropertyBase:FireEventOnChanged()
  583. YL2.YL2Material:LoadValuesFromDict(Dictionary`2)
  584. YL2.MaterialProxy:ActuallyLoadLocal(ES2Data)
  585. YL2.YL2Object:LoadLocal(ES2Data)
  586. YL2.YL2Object:Load(ES2Data)
  587. YL2.MaterialHandler:ActuallyLoadLocal(ES2Data)
  588. YL2.YL2Object:LoadLocal(ES2Data)
  589. YL2.YL2Object:Load(ES2Data)
  590. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  591. YL2.YL2Object:LoadLocal(ES2Data)
  592. YL2.YL2Object:Load(ES2Data)
  593. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  594. YL2.YL2Object:LoadLocal(ES2Data)
  595. YL2.YL2Object:Load(ES2Data)
  596. YL2.YL2Object:LoadLocal(ES2Data)
  597. YL2.YL2Object:Load(ES2Data)
  598. YL2.CC.StateCharacterCreator:Enter()
  599. YL2.StateManager:set_Current(State)
  600. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  601. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  602. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  603. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  604. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  605. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  606. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  607.  
  608. [ line 823]
  609. (Filename: Line: 823)
  610.  
  611. Releasing render texture that is set to be RenderTexture.active!
  612. YL2.MaterialHair:SetupMaterial(Material)
  613. YL2.MaterialProxy:ActuallyLoadLocal(ES2Data)
  614. YL2.YL2Object:LoadLocal(ES2Data)
  615. YL2.YL2Object:Load(ES2Data)
  616. YL2.MaterialHandler:ActuallyLoadLocal(ES2Data)
  617. YL2.YL2Object:LoadLocal(ES2Data)
  618. YL2.YL2Object:Load(ES2Data)
  619. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  620. YL2.YL2Object:LoadLocal(ES2Data)
  621. YL2.YL2Object:Load(ES2Data)
  622. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  623. YL2.YL2Object:LoadLocal(ES2Data)
  624. YL2.YL2Object:Load(ES2Data)
  625. YL2.YL2Object:LoadLocal(ES2Data)
  626. YL2.YL2Object:Load(ES2Data)
  627. YL2.CC.StateCharacterCreator:Enter()
  628. YL2.StateManager:set_Current(State)
  629. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  630. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  631. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  632. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  633. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  634. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  635. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  636.  
  637. [ line 823]
  638. (Filename: Line: 823)
  639.  
  640. Missing nm or ao for part Resources/cc/models/ears/earfluff/earfluff at paths: Resources/cc/models/ears/earfluff/earfluff_nm, Resources/cc/models/ears/earfluff/earfluff_ao.
  641. UnityEngine.Logger:Log(LogType, Object)
  642. UnityEngine.Debug:Log(Object)
  643. YL2.CC.Part:GetBaseNormalAOTextures()
  644. System.Func`1:Invoke()
  645. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  646. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  647. YL2.YL2Object:LoadLocal(ES2Data)
  648. YL2.YL2Object:Load(ES2Data)
  649. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  650. YL2.YL2Object:LoadLocal(ES2Data)
  651. YL2.YL2Object:Load(ES2Data)
  652. YL2.YL2Object:LoadLocal(ES2Data)
  653. YL2.YL2Object:Load(ES2Data)
  654. YL2.CC.StateCharacterCreator:Enter()
  655. YL2.StateManager:set_Current(State)
  656. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  657. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  658. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  659. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  660. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  661. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  662. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  663.  
  664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  665.  
  666. Missing nm or ao for part Resources/cc/models/tails/bunny/bunny at paths: Resources/cc/models/tails/bunny/bunny_nm, Resources/cc/models/tails/bunny/bunny_ao.
  667. UnityEngine.Logger:Log(LogType, Object)
  668. UnityEngine.Debug:Log(Object)
  669. YL2.CC.Part:GetBaseNormalAOTextures()
  670. System.Func`1:Invoke()
  671. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  672. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  673. YL2.YL2Object:LoadLocal(ES2Data)
  674. YL2.YL2Object:Load(ES2Data)
  675. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  676. YL2.YL2Object:LoadLocal(ES2Data)
  677. YL2.YL2Object:Load(ES2Data)
  678. YL2.YL2Object:LoadLocal(ES2Data)
  679. YL2.YL2Object:Load(ES2Data)
  680. YL2.CC.StateCharacterCreator:Enter()
  681. YL2.StateManager:set_Current(State)
  682. YL2.StateCharacterCreatorBehaviour:OnEventReady()
  683. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  684. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  685. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  686. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  687. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  688. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  691.  
  692. The referenced script on this Behaviour (Game Object 'Main Camera (1)') is missing!
  693.  
  694. (Filename: Line: 294)
  695.  
  696. Mesh is null!
  697. UnityEngine.Logger:Log(LogType, Object)
  698. UnityEngine.Debug:LogWarning(Object)
  699. YL2.CC.TextureBuilder.Layer:Perform()
  700. YL2.CC.TextureBuilder.TextureBuilder:UpdateColorTextures()
  701. YL2.CC.TextureBuilder.<_ScheduleUpdateTexturesCoroutine>d__23:MoveNext()
  702. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  703.  
  704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  705.  
  706. Material UIGradient(Clone) doesn't have _Stencil property
  707. UnityEngine.Logger:Log(LogType, Object, Object)
  708. UnityEngine.Debug:LogWarning(Object, Object)
  709. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  710. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  711. UnityEngine.UI.Graphic:get_materialForRendering()
  712. UnityEngine.UI.Image:UpdateMaterial()
  713. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  714. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  715. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  716.  
  717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  718.  
  719. Material UIGradient(Clone) doesn't have _Stencil property
  720. UnityEngine.Logger:Log(LogType, Object, Object)
  721. UnityEngine.Debug:LogWarning(Object, Object)
  722. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  723. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  724. UnityEngine.UI.Graphic:get_materialForRendering()
  725. UnityEngine.UI.Image:UpdateMaterial()
  726. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  727. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  728. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  729.  
  730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  731.  
  732. Material UIGradient(Clone) doesn't have _Stencil property
  733. UnityEngine.Logger:Log(LogType, Object, Object)
  734. UnityEngine.Debug:LogWarning(Object, Object)
  735. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  736. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  737. UnityEngine.UI.Graphic:get_materialForRendering()
  738. UnityEngine.UI.Image:UpdateMaterial()
  739. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  740. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  741. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  742.  
  743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  744.  
  745. Reset: 0.458 ms
  746. CalculateRefitParallel: 0.7536 ms
  747. ApplyRefit: 11.3341 ms
  748. Total time: 12.5588 ms
  749. UnityEngine.Logger:Log(LogType, Object)
  750. UnityEngine.Debug:Log(Object)
  751. YL2.CC.SkeletonShapes:CalculateShapes(BlendShapeTarget[][])
  752. YL2.CC.BreastController:RefreshSkeletonShapes(Mesh, Vector3[], Matrix4x4, CharacterSkinner, Skeleton, String, Single)
  753. YL2.CC.<BreastControllerRefit>d__215:MoveNext()
  754. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  755.  
  756. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  757.  
  758. Reset: 0.5942 ms
  759. CalculateRefitParallel: 0.8295 ms
  760. ApplyRefit: 11.4775 ms
  761. Total time: 12.9156 ms
  762. UnityEngine.Logger:Log(LogType, Object)
  763. UnityEngine.Debug:Log(Object)
  764. YL2.CC.SkeletonShapes:CalculateShapes(BlendShapeTarget[][])
  765. YL2.CC.BreastController:RefreshSkeletonShapes(Mesh, Vector3[], Matrix4x4, CharacterSkinner, Skeleton, String, Single)
  766. YL2.CC.<BreastControllerRefit>d__215:MoveNext()
  767. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  768.  
  769. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  770.  
  771. CalculateCorrectiveShapes: 28.5783 ms
  772. Total time: 28.5813 ms
  773. UnityEngine.Logger:Log(LogType, Object)
  774. UnityEngine.Debug:Log(Object)
  775. YL2.CC.CharacterBuilder:CalculateCorrectiveShapes()
  776. YL2.CC.<ScheduleComputeCorrectiveShapesCoroutine>d__196:MoveNext()
  777. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  778.  
  779. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  780.  
  781. Error refreshing asset C:\Users\Dogson\Dropbox\Dogson area\export\BunnyHair6.obj. Error: System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\Dogson\Dropbox\Dogson area\export\BunnyHair6.obj".
  782. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00000] in <00000000000000000000000000000000>:0
  783. at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <00000000000000000000000000000000>:0
  784. at YL2.LocalAssetLocalData.GetAsset () [0x00000] in <00000000000000000000000000000000>:0
  785. at YL2.LocalAssetManager.RefreshAssets () [0x00000] in <00000000000000000000000000000000>:0
  786. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  787. at Crosstales.FB.Wrapper.FileBrowserWindows.OpenFiles (System.String title, System.String directory, Crosstales.FB.ExtensionFilter[] extensions, System.Boolean multiselect) [0x00000] in <00000000000000000000000000000000>:0
  788. at Crosstales.FB.Wrapper.FileBrowserBase.OpenSingleFile (System.String title, System.String directory, Crosstales.FB.ExtensionFilter[] extensions) [0x00000] in <00000000000000000000000000000000>:0
  789. at Crosstales.FB.FileBrowser.OpenSingleFile (System.String title, System.String directory, Crosstales.FB.ExtensionFilter[] extensions) [0x00000] in <00000000000000000000000000000000>:0
  790. at YL2.FileBrowser.OpenFile (System.String startingFolder, System.String[] extensions, System.Action`1[T] callback) [0x00000] in <00000000000000000000000000000000>:0
  791. at UnityEngine.Experimental.LowLevel.PlayerLoopSystem+UpdateFunction.Invoke () [0x00000] in <00000000000000000000000000000000>:0
  792. at YL2.MenuOptionUICommand.OnClick () [0x00000] in <00000000000000000000000000000000>:0
  793. at YL2.PointerEventHandler.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  794. at UnityEngine.Video.VideoPlayer+ErrorEventHandler.Invoke (UnityEngine.Video.VideoPlayer source, System.String message) [0x00000] in <00000000000000000000000000000000>:0
  795. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  796. at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0
  797. at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
  798. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  799. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  800. UnityEngine.Logger:Log(LogType, Object)
  801. UnityEngine.Debug:LogWarning(Object)
  802. YL2.LocalAssetManager:RefreshAssets()
  803. System.Action`1:Invoke(T)
  804. Crosstales.FB.Wrapper.FileBrowserWindows:OpenFiles(String, String, ExtensionFilter[], Boolean)
  805. Crosstales.FB.Wrapper.FileBrowserBase:OpenSingleFile(String, String, ExtensionFilter[])
  806. Crosstales.FB.FileBrowser:OpenSingleFile(String, String, ExtensionFilter[])
  807. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  808. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  809. YL2.MenuOptionUICommand:OnClick()
  810. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  811. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  812. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  813. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  814. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  815. UnityEngine.EventSystems.StandaloneInputModule:Process()
  816. UnityEngine.EventSystems.EventSystem:Update()
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  819.  
  820. Refreshed 0 assets.
  821. UnityEngine.Logger:Log(LogType, Object)
  822. UnityEngine.Debug:Log(Object)
  823. YL2.LocalAssetManager:RefreshAssets()
  824. System.Action`1:Invoke(T)
  825. Crosstales.FB.Wrapper.FileBrowserWindows:OpenFiles(String, String, ExtensionFilter[], Boolean)
  826. Crosstales.FB.Wrapper.FileBrowserBase:OpenSingleFile(String, String, ExtensionFilter[])
  827. Crosstales.FB.FileBrowser:OpenSingleFile(String, String, ExtensionFilter[])
  828. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  829. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  830. YL2.MenuOptionUICommand:OnClick()
  831. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  832. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  833. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  834. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  835. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  836. UnityEngine.EventSystems.StandaloneInputModule:Process()
  837. UnityEngine.EventSystems.EventSystem:Update()
  838.  
  839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  840.  
  841. Error refreshing asset C:\Users\Dogson\Dropbox\Dogson area\export\BunnyHair6.obj. Error: System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\Dogson\Dropbox\Dogson area\export\BunnyHair6.obj".
  842. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00000] in <00000000000000000000000000000000>:0
  843. at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <00000000000000000000000000000000>:0
  844. at YL2.LocalAssetLocalData.GetAsset () [0x00000] in <00000000000000000000000000000000>:0
  845. at YL2.LocalAssetManager.RefreshAssets () [0x00000] in <00000000000000000000000000000000>:0
  846. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  847. at Crosstales.FB.Wrapper.FileBrowserWindows.OpenFiles (System.String title, System.String directory, Crosstales.FB.ExtensionFilter[] extensions, System.Boolean multiselect) [0x00000] in <00000000000000000000000000000000>:0
  848. at Crosstales.FB.Wrapper.FileBrowserBase.OpenSingleFile (System.String title, System.String directory, Crosstales.FB.ExtensionFilter[] extensions) [0x00000] in <00000000000000000000000000000000>:0
  849. at Crosstales.FB.FileBrowser.OpenSingleFile (System.String title, System.String directory, Crosstales.FB.ExtensionFilter[] extensions) [0x00000] in <00000000000000000000000000000000>:0
  850. at YL2.FileBrowser.OpenFile (System.String startingFolder, System.String[] extensions, System.Action`1[T] callback) [0x00000] in <00000000000000000000000000000000>:0
  851. at UnityEngine.Experimental.LowLevel.PlayerLoopSystem+UpdateFunction.Invoke () [0x00000] in <00000000000000000000000000000000>:0
  852. at YL2.MenuOptionUICommand.OnClick () [0x00000] in <00000000000000000000000000000000>:0
  853. at YL2.PointerEventHandler.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  854. at UnityEngine.Video.VideoPlayer+ErrorEventHandler.Invoke (UnityEngine.Video.VideoPlayer source, System.String message) [0x00000] in <00000000000000000000000000000000>:0
  855. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  856. at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0
  857. at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
  858. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  859. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  860. UnityEngine.Logger:Log(LogType, Object)
  861. UnityEngine.Debug:LogWarning(Object)
  862. YL2.LocalAssetManager:RefreshAssets()
  863. System.Action`1:Invoke(T)
  864. Crosstales.FB.Wrapper.FileBrowserWindows:OpenFiles(String, String, ExtensionFilter[], Boolean)
  865. Crosstales.FB.Wrapper.FileBrowserBase:OpenSingleFile(String, String, ExtensionFilter[])
  866. Crosstales.FB.FileBrowser:OpenSingleFile(String, String, ExtensionFilter[])
  867. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  868. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  869. YL2.MenuOptionUICommand:OnClick()
  870. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  871. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  872. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  873. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  874. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  875. UnityEngine.EventSystems.StandaloneInputModule:Process()
  876. UnityEngine.EventSystems.EventSystem:Update()
  877.  
  878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  879.  
  880. Refreshed 0 assets.
  881. UnityEngine.Logger:Log(LogType, Object)
  882. UnityEngine.Debug:Log(Object)
  883. YL2.LocalAssetManager:RefreshAssets()
  884. System.Action`1:Invoke(T)
  885. Crosstales.FB.Wrapper.FileBrowserWindows:OpenFiles(String, String, ExtensionFilter[], Boolean)
  886. Crosstales.FB.Wrapper.FileBrowserBase:OpenSingleFile(String, String, ExtensionFilter[])
  887. Crosstales.FB.FileBrowser:OpenSingleFile(String, String, ExtensionFilter[])
  888. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  889. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  890. YL2.MenuOptionUICommand:OnClick()
  891. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  892. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  893. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  894. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  895. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  896. UnityEngine.EventSystems.StandaloneInputModule:Process()
  897. UnityEngine.EventSystems.EventSystem:Update()
  898.  
  899. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  900.  
  901. Couldn't find TextureBuilder's child: Masks/1e670b9b-6cd8-4946-b317-932c522a9340.
  902. UnityEngine.Logger:Log(LogType, Object)
  903. UnityEngine.Debug:LogWarning(Object)
  904. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  905. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  906. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  907. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  908. YL2.YL2Object:Deconstruct()
  909. YL2.YL2Object:Deconstruct()
  910. YL2.YL2Object:Deconstruct()
  911. YL2.YL2Object:Deconstruct()
  912. YL2.YL2Object:Deconstruct()
  913. YL2.CC.CharacterBuilder:Deconstruct()
  914. YL2.CC.StateCharacterCreator:Leave()
  915. YL2.StateManager:PopAllStates()
  916. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  917. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  918. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  919. YL2.MenuOptionUICommand:OnClick()
  920. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  921. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  922. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  923. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  924. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  925. UnityEngine.EventSystems.StandaloneInputModule:Process()
  926. UnityEngine.EventSystems.EventSystem:Update()
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  929.  
  930. No YL2Object for this scopedID
  931. UnityEngine.Logger:Log(LogType, Object)
  932. UnityEngine.Debug:Log(Object)
  933. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  934. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  935. YL2.YL2Object:Deconstruct()
  936. YL2.YL2Object:Deconstruct()
  937. YL2.YL2Object:Deconstruct()
  938. YL2.YL2Object:Deconstruct()
  939. YL2.YL2Object:Deconstruct()
  940. YL2.CC.CharacterBuilder:Deconstruct()
  941. YL2.CC.StateCharacterCreator:Leave()
  942. YL2.StateManager:PopAllStates()
  943. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  944. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  945. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  946. YL2.MenuOptionUICommand:OnClick()
  947. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  948. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  949. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  950. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  951. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  952. UnityEngine.EventSystems.StandaloneInputModule:Process()
  953. UnityEngine.EventSystems.EventSystem:Update()
  954.  
  955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  956.  
  957. Couldn't find TextureBuilder's child: Masks/5e8a3b18-a25f-46a2-a87b-3d5423552271.
  958. UnityEngine.Logger:Log(LogType, Object)
  959. UnityEngine.Debug:LogWarning(Object)
  960. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  961. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  962. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  963. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  964. YL2.YL2Object:Deconstruct()
  965. YL2.YL2Object:Deconstruct()
  966. YL2.YL2Object:Deconstruct()
  967. YL2.YL2Object:Deconstruct()
  968. YL2.YL2Object:Deconstruct()
  969. YL2.CC.Part:Deconstruct()
  970. YL2.YL2Object:Deconstruct()
  971. YL2.YL2Object:Deconstruct()
  972. YL2.CC.StateCharacterCreator:Leave()
  973. YL2.StateManager:PopAllStates()
  974. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  975. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  976. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  977. YL2.MenuOptionUICommand:OnClick()
  978. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  979. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  980. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  981. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  982. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  983. UnityEngine.EventSystems.StandaloneInputModule:Process()
  984. UnityEngine.EventSystems.EventSystem:Update()
  985.  
  986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  987.  
  988. No YL2Object for this scopedID
  989. UnityEngine.Logger:Log(LogType, Object)
  990. UnityEngine.Debug:Log(Object)
  991. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  992. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  993. YL2.YL2Object:Deconstruct()
  994. YL2.YL2Object:Deconstruct()
  995. YL2.YL2Object:Deconstruct()
  996. YL2.YL2Object:Deconstruct()
  997. YL2.YL2Object:Deconstruct()
  998. YL2.CC.Part:Deconstruct()
  999. YL2.YL2Object:Deconstruct()
  1000. YL2.YL2Object:Deconstruct()
  1001. YL2.CC.StateCharacterCreator:Leave()
  1002. YL2.StateManager:PopAllStates()
  1003. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1004. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1005. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1006. YL2.MenuOptionUICommand:OnClick()
  1007. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1008. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1009. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1010. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1011. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1012. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1013. UnityEngine.EventSystems.EventSystem:Update()
  1014.  
  1015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1016.  
  1017. Couldn't find TextureBuilder's child: Masks/cc28fc49-98fa-49ce-b82c-77bc82506327.
  1018. UnityEngine.Logger:Log(LogType, Object)
  1019. UnityEngine.Debug:LogWarning(Object)
  1020. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1021. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1022. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1023. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1024. YL2.YL2Object:Deconstruct()
  1025. YL2.YL2Object:Deconstruct()
  1026. YL2.YL2Object:Deconstruct()
  1027. YL2.YL2Object:Deconstruct()
  1028. YL2.YL2Object:Deconstruct()
  1029. YL2.CC.StateCharacterCreator:Leave()
  1030. YL2.StateManager:PopAllStates()
  1031. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1032. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1033. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1034. YL2.MenuOptionUICommand:OnClick()
  1035. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1036. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1037. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1038. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1039. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1040. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1041. UnityEngine.EventSystems.EventSystem:Update()
  1042.  
  1043. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1044.  
  1045. No YL2Object for this scopedID
  1046. UnityEngine.Logger:Log(LogType, Object)
  1047. UnityEngine.Debug:Log(Object)
  1048. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1049. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1050. YL2.YL2Object:Deconstruct()
  1051. YL2.YL2Object:Deconstruct()
  1052. YL2.YL2Object:Deconstruct()
  1053. YL2.YL2Object:Deconstruct()
  1054. YL2.YL2Object:Deconstruct()
  1055. YL2.CC.StateCharacterCreator:Leave()
  1056. YL2.StateManager:PopAllStates()
  1057. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1058. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1059. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1060. YL2.MenuOptionUICommand:OnClick()
  1061. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1062. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1063. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1064. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1065. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1066. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1067. UnityEngine.EventSystems.EventSystem:Update()
  1068.  
  1069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1070.  
  1071. Couldn't find TextureBuilder's child: Masks/e63fe72e-a81b-4fe7-8093-3112ae76c564.
  1072. UnityEngine.Logger:Log(LogType, Object)
  1073. UnityEngine.Debug:LogWarning(Object)
  1074. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1075. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1076. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1077. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1078. YL2.YL2Object:Deconstruct()
  1079. YL2.YL2Object:Deconstruct()
  1080. YL2.YL2Object:Deconstruct()
  1081. YL2.YL2Object:Deconstruct()
  1082. YL2.YL2Object:Deconstruct()
  1083. YL2.CC.StateCharacterCreator:Leave()
  1084. YL2.StateManager:PopAllStates()
  1085. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1086. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1087. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1088. YL2.MenuOptionUICommand:OnClick()
  1089. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1090. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1091. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1092. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1093. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1094. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1095. UnityEngine.EventSystems.EventSystem:Update()
  1096.  
  1097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1098.  
  1099. No YL2Object for this scopedID
  1100. UnityEngine.Logger:Log(LogType, Object)
  1101. UnityEngine.Debug:Log(Object)
  1102. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1103. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1104. YL2.YL2Object:Deconstruct()
  1105. YL2.YL2Object:Deconstruct()
  1106. YL2.YL2Object:Deconstruct()
  1107. YL2.YL2Object:Deconstruct()
  1108. YL2.YL2Object:Deconstruct()
  1109. YL2.CC.StateCharacterCreator:Leave()
  1110. YL2.StateManager:PopAllStates()
  1111. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1112. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1113. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1114. YL2.MenuOptionUICommand:OnClick()
  1115. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1116. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1117. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1118. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1119. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1120. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1121. UnityEngine.EventSystems.EventSystem:Update()
  1122.  
  1123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1124.  
  1125. Couldn't find TextureBuilder's child: Masks/645b0b2d-15f0-4599-b39f-b9a54b679ab3.
  1126. UnityEngine.Logger:Log(LogType, Object)
  1127. UnityEngine.Debug:LogWarning(Object)
  1128. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1129. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1130. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1131. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1132. YL2.YL2Object:Deconstruct()
  1133. YL2.YL2Object:Deconstruct()
  1134. YL2.YL2Object:Deconstruct()
  1135. YL2.YL2Object:Deconstruct()
  1136. YL2.YL2Object:Deconstruct()
  1137. YL2.CC.StateCharacterCreator:Leave()
  1138. YL2.StateManager:PopAllStates()
  1139. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1140. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1141. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1142. YL2.MenuOptionUICommand:OnClick()
  1143. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1144. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1145. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1146. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1147. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1148. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1149. UnityEngine.EventSystems.EventSystem:Update()
  1150.  
  1151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1152.  
  1153. No YL2Object for this scopedID
  1154. UnityEngine.Logger:Log(LogType, Object)
  1155. UnityEngine.Debug:Log(Object)
  1156. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1157. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1158. YL2.YL2Object:Deconstruct()
  1159. YL2.YL2Object:Deconstruct()
  1160. YL2.YL2Object:Deconstruct()
  1161. YL2.YL2Object:Deconstruct()
  1162. YL2.YL2Object:Deconstruct()
  1163. YL2.CC.StateCharacterCreator:Leave()
  1164. YL2.StateManager:PopAllStates()
  1165. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1166. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1167. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1168. YL2.MenuOptionUICommand:OnClick()
  1169. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1170. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1171. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1172. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1173. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1174. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1175. UnityEngine.EventSystems.EventSystem:Update()
  1176.  
  1177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1178.  
  1179. Couldn't find TextureBuilder's child: Masks/8c721e09-38ea-463e-9351-ea39c59e0303.
  1180. UnityEngine.Logger:Log(LogType, Object)
  1181. UnityEngine.Debug:LogWarning(Object)
  1182. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1183. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1184. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1185. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1186. YL2.YL2Object:Deconstruct()
  1187. YL2.YL2Object:Deconstruct()
  1188. YL2.YL2Object:Deconstruct()
  1189. YL2.YL2Object:Deconstruct()
  1190. YL2.YL2Object:Deconstruct()
  1191. YL2.CC.StateCharacterCreator:Leave()
  1192. YL2.StateManager:PopAllStates()
  1193. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1194. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1195. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1196. YL2.MenuOptionUICommand:OnClick()
  1197. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1198. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1199. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1200. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1201. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1202. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1203. UnityEngine.EventSystems.EventSystem:Update()
  1204.  
  1205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1206.  
  1207. No YL2Object for this scopedID
  1208. UnityEngine.Logger:Log(LogType, Object)
  1209. UnityEngine.Debug:Log(Object)
  1210. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1211. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1212. YL2.YL2Object:Deconstruct()
  1213. YL2.YL2Object:Deconstruct()
  1214. YL2.YL2Object:Deconstruct()
  1215. YL2.YL2Object:Deconstruct()
  1216. YL2.YL2Object:Deconstruct()
  1217. YL2.CC.StateCharacterCreator:Leave()
  1218. YL2.StateManager:PopAllStates()
  1219. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1220. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1221. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1222. YL2.MenuOptionUICommand:OnClick()
  1223. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1224. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1225. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1226. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1227. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1228. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1229. UnityEngine.EventSystems.EventSystem:Update()
  1230.  
  1231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1232.  
  1233. Couldn't find TextureBuilder's child: Masks/0f491f18-d8c7-48c3-8d78-74c4c92895e2.
  1234. UnityEngine.Logger:Log(LogType, Object)
  1235. UnityEngine.Debug:LogWarning(Object)
  1236. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1237. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1238. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1239. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1240. YL2.YL2Object:Deconstruct()
  1241. YL2.YL2Object:Deconstruct()
  1242. YL2.YL2Object:Deconstruct()
  1243. YL2.YL2Object:Deconstruct()
  1244. YL2.YL2Object:Deconstruct()
  1245. YL2.CC.StateCharacterCreator:Leave()
  1246. YL2.StateManager:PopAllStates()
  1247. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1248. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1249. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1250. YL2.MenuOptionUICommand:OnClick()
  1251. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1252. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1253. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1254. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1255. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1256. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1257. UnityEngine.EventSystems.EventSystem:Update()
  1258.  
  1259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1260.  
  1261. No YL2Object for this scopedID
  1262. UnityEngine.Logger:Log(LogType, Object)
  1263. UnityEngine.Debug:Log(Object)
  1264. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1265. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1266. YL2.YL2Object:Deconstruct()
  1267. YL2.YL2Object:Deconstruct()
  1268. YL2.YL2Object:Deconstruct()
  1269. YL2.YL2Object:Deconstruct()
  1270. YL2.YL2Object:Deconstruct()
  1271. YL2.CC.StateCharacterCreator:Leave()
  1272. YL2.StateManager:PopAllStates()
  1273. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1274. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1275. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1276. YL2.MenuOptionUICommand:OnClick()
  1277. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1278. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1279. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1280. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1281. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1282. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1283. UnityEngine.EventSystems.EventSystem:Update()
  1284.  
  1285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1286.  
  1287. Couldn't find TextureBuilder's child: Masks/e74520c0-c647-4363-bf58-7d30f0fc9234.
  1288. UnityEngine.Logger:Log(LogType, Object)
  1289. UnityEngine.Debug:LogWarning(Object)
  1290. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1291. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1292. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1293. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1294. YL2.YL2Object:Deconstruct()
  1295. YL2.YL2Object:Deconstruct()
  1296. YL2.YL2Object:Deconstruct()
  1297. YL2.YL2Object:Deconstruct()
  1298. YL2.YL2Object:Deconstruct()
  1299. YL2.CC.StateCharacterCreator:Leave()
  1300. YL2.StateManager:PopAllStates()
  1301. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1302. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1303. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1304. YL2.MenuOptionUICommand:OnClick()
  1305. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1306. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1307. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1308. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1309. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1310. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1311. UnityEngine.EventSystems.EventSystem:Update()
  1312.  
  1313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1314.  
  1315. No YL2Object for this scopedID
  1316. UnityEngine.Logger:Log(LogType, Object)
  1317. UnityEngine.Debug:Log(Object)
  1318. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1319. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1320. YL2.YL2Object:Deconstruct()
  1321. YL2.YL2Object:Deconstruct()
  1322. YL2.YL2Object:Deconstruct()
  1323. YL2.YL2Object:Deconstruct()
  1324. YL2.YL2Object:Deconstruct()
  1325. YL2.CC.StateCharacterCreator:Leave()
  1326. YL2.StateManager:PopAllStates()
  1327. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1328. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1329. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1330. YL2.MenuOptionUICommand:OnClick()
  1331. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1332. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1333. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1334. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1335. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1336. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1337. UnityEngine.EventSystems.EventSystem:Update()
  1338.  
  1339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1340.  
  1341. Couldn't find TextureBuilder's child: Masks/6957e084-16ca-4880-8ef1-eeba308447d7.
  1342. UnityEngine.Logger:Log(LogType, Object)
  1343. UnityEngine.Debug:LogWarning(Object)
  1344. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1345. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1346. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1347. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1348. YL2.YL2Object:Deconstruct()
  1349. YL2.YL2Object:Deconstruct()
  1350. YL2.YL2Object:Deconstruct()
  1351. YL2.YL2Object:Deconstruct()
  1352. YL2.YL2Object:Deconstruct()
  1353. YL2.CC.StateCharacterCreator:Leave()
  1354. YL2.StateManager:PopAllStates()
  1355. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1356. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1357. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1358. YL2.MenuOptionUICommand:OnClick()
  1359. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1360. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1361. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1362. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1363. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1364. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1365. UnityEngine.EventSystems.EventSystem:Update()
  1366.  
  1367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1368.  
  1369. No YL2Object for this scopedID
  1370. UnityEngine.Logger:Log(LogType, Object)
  1371. UnityEngine.Debug:Log(Object)
  1372. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1373. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1374. YL2.YL2Object:Deconstruct()
  1375. YL2.YL2Object:Deconstruct()
  1376. YL2.YL2Object:Deconstruct()
  1377. YL2.YL2Object:Deconstruct()
  1378. YL2.YL2Object:Deconstruct()
  1379. YL2.CC.StateCharacterCreator:Leave()
  1380. YL2.StateManager:PopAllStates()
  1381. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1382. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1383. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1384. YL2.MenuOptionUICommand:OnClick()
  1385. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1386. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1387. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1388. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1389. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1390. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1391. UnityEngine.EventSystems.EventSystem:Update()
  1392.  
  1393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1394.  
  1395. Couldn't find TextureBuilder's child: Masks/0d4d411f-476d-49d3-a817-c990d87e8a72.
  1396. UnityEngine.Logger:Log(LogType, Object)
  1397. UnityEngine.Debug:LogWarning(Object)
  1398. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1399. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1400. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1401. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1402. YL2.YL2Object:Deconstruct()
  1403. YL2.YL2Object:Deconstruct()
  1404. YL2.YL2Object:Deconstruct()
  1405. YL2.YL2Object:Deconstruct()
  1406. YL2.YL2Object:Deconstruct()
  1407. YL2.CC.StateCharacterCreator:Leave()
  1408. YL2.StateManager:PopAllStates()
  1409. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1410. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1411. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1412. YL2.MenuOptionUICommand:OnClick()
  1413. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1414. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1415. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1416. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1417. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1418. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1419. UnityEngine.EventSystems.EventSystem:Update()
  1420.  
  1421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1422.  
  1423. No YL2Object for this scopedID
  1424. UnityEngine.Logger:Log(LogType, Object)
  1425. UnityEngine.Debug:Log(Object)
  1426. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1427. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1428. YL2.YL2Object:Deconstruct()
  1429. YL2.YL2Object:Deconstruct()
  1430. YL2.YL2Object:Deconstruct()
  1431. YL2.YL2Object:Deconstruct()
  1432. YL2.YL2Object:Deconstruct()
  1433. YL2.CC.StateCharacterCreator:Leave()
  1434. YL2.StateManager:PopAllStates()
  1435. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1436. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1437. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1438. YL2.MenuOptionUICommand:OnClick()
  1439. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1440. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1441. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1442. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1443. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1444. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1445. UnityEngine.EventSystems.EventSystem:Update()
  1446.  
  1447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1448.  
  1449. Couldn't find TextureBuilder's child: Masks/3ca93350-a9e2-4533-9f0b-47bf872dbef1.
  1450. UnityEngine.Logger:Log(LogType, Object)
  1451. UnityEngine.Debug:LogWarning(Object)
  1452. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1453. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1454. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1455. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1456. YL2.YL2Object:Deconstruct()
  1457. YL2.YL2Object:Deconstruct()
  1458. YL2.YL2Object:Deconstruct()
  1459. YL2.YL2Object:Deconstruct()
  1460. YL2.YL2Object:Deconstruct()
  1461. YL2.CC.StateCharacterCreator:Leave()
  1462. YL2.StateManager:PopAllStates()
  1463. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1464. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1465. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1466. YL2.MenuOptionUICommand:OnClick()
  1467. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1468. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1469. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1470. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1471. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1472. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1473. UnityEngine.EventSystems.EventSystem:Update()
  1474.  
  1475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1476.  
  1477. No YL2Object for this scopedID
  1478. UnityEngine.Logger:Log(LogType, Object)
  1479. UnityEngine.Debug:Log(Object)
  1480. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1481. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1482. YL2.YL2Object:Deconstruct()
  1483. YL2.YL2Object:Deconstruct()
  1484. YL2.YL2Object:Deconstruct()
  1485. YL2.YL2Object:Deconstruct()
  1486. YL2.YL2Object:Deconstruct()
  1487. YL2.CC.StateCharacterCreator:Leave()
  1488. YL2.StateManager:PopAllStates()
  1489. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1490. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1491. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1492. YL2.MenuOptionUICommand:OnClick()
  1493. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1494. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1495. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1496. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1497. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1498. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1499. UnityEngine.EventSystems.EventSystem:Update()
  1500.  
  1501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1502.  
  1503. Couldn't find TextureBuilder's child: Masks/e1cc95fe-e6cb-41b2-a384-6f66d325bfd8.
  1504. UnityEngine.Logger:Log(LogType, Object)
  1505. UnityEngine.Debug:LogWarning(Object)
  1506. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1507. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1508. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1509. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1510. YL2.YL2Object:Deconstruct()
  1511. YL2.YL2Object:Deconstruct()
  1512. YL2.YL2Object:Deconstruct()
  1513. YL2.YL2Object:Deconstruct()
  1514. YL2.YL2Object:Deconstruct()
  1515. YL2.CC.StateCharacterCreator:Leave()
  1516. YL2.StateManager:PopAllStates()
  1517. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1518. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1519. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1520. YL2.MenuOptionUICommand:OnClick()
  1521. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1522. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1523. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1524. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1525. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1526. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1527. UnityEngine.EventSystems.EventSystem:Update()
  1528.  
  1529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1530.  
  1531. No YL2Object for this scopedID
  1532. UnityEngine.Logger:Log(LogType, Object)
  1533. UnityEngine.Debug:Log(Object)
  1534. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1535. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1536. YL2.YL2Object:Deconstruct()
  1537. YL2.YL2Object:Deconstruct()
  1538. YL2.YL2Object:Deconstruct()
  1539. YL2.YL2Object:Deconstruct()
  1540. YL2.YL2Object:Deconstruct()
  1541. YL2.CC.StateCharacterCreator:Leave()
  1542. YL2.StateManager:PopAllStates()
  1543. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1544. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1545. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1546. YL2.MenuOptionUICommand:OnClick()
  1547. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1548. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1549. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1550. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1551. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1552. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1553. UnityEngine.EventSystems.EventSystem:Update()
  1554.  
  1555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1556.  
  1557. Couldn't find TextureBuilder's child: Masks/ebda4a70-8ae0-4004-83ea-2f10ca761131.
  1558. UnityEngine.Logger:Log(LogType, Object)
  1559. UnityEngine.Debug:LogWarning(Object)
  1560. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1561. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1562. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1563. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1564. YL2.YL2Object:Deconstruct()
  1565. YL2.YL2Object:Deconstruct()
  1566. YL2.YL2Object:Deconstruct()
  1567. YL2.YL2Object:Deconstruct()
  1568. YL2.YL2Object:Deconstruct()
  1569. YL2.CC.StateCharacterCreator:Leave()
  1570. YL2.StateManager:PopAllStates()
  1571. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1572. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1573. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1574. YL2.MenuOptionUICommand:OnClick()
  1575. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1576. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1577. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1578. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1579. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1580. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1581. UnityEngine.EventSystems.EventSystem:Update()
  1582.  
  1583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1584.  
  1585. No YL2Object for this scopedID
  1586. UnityEngine.Logger:Log(LogType, Object)
  1587. UnityEngine.Debug:Log(Object)
  1588. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1589. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1590. YL2.YL2Object:Deconstruct()
  1591. YL2.YL2Object:Deconstruct()
  1592. YL2.YL2Object:Deconstruct()
  1593. YL2.YL2Object:Deconstruct()
  1594. YL2.YL2Object:Deconstruct()
  1595. YL2.CC.StateCharacterCreator:Leave()
  1596. YL2.StateManager:PopAllStates()
  1597. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1598. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1599. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1600. YL2.MenuOptionUICommand:OnClick()
  1601. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1602. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1603. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1604. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1605. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1606. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1607. UnityEngine.EventSystems.EventSystem:Update()
  1608.  
  1609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1610.  
  1611. Couldn't find TextureBuilder's child: Masks/d11aeb3a-544d-4e41-a690-5f8d59c194ec.
  1612. UnityEngine.Logger:Log(LogType, Object)
  1613. UnityEngine.Debug:LogWarning(Object)
  1614. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1615. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1616. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1617. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1618. YL2.YL2Object:Deconstruct()
  1619. YL2.YL2Object:Deconstruct()
  1620. YL2.YL2Object:Deconstruct()
  1621. YL2.YL2Object:Deconstruct()
  1622. YL2.YL2Object:Deconstruct()
  1623. YL2.CC.StateCharacterCreator:Leave()
  1624. YL2.StateManager:PopAllStates()
  1625. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1626. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1627. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1628. YL2.MenuOptionUICommand:OnClick()
  1629. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1630. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1631. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1632. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1633. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1634. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1635. UnityEngine.EventSystems.EventSystem:Update()
  1636.  
  1637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1638.  
  1639. No YL2Object for this scopedID
  1640. UnityEngine.Logger:Log(LogType, Object)
  1641. UnityEngine.Debug:Log(Object)
  1642. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1643. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1644. YL2.YL2Object:Deconstruct()
  1645. YL2.YL2Object:Deconstruct()
  1646. YL2.YL2Object:Deconstruct()
  1647. YL2.YL2Object:Deconstruct()
  1648. YL2.YL2Object:Deconstruct()
  1649. YL2.CC.StateCharacterCreator:Leave()
  1650. YL2.StateManager:PopAllStates()
  1651. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1652. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1653. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1654. YL2.MenuOptionUICommand:OnClick()
  1655. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1656. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1657. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1658. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1659. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1660. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1661. UnityEngine.EventSystems.EventSystem:Update()
  1662.  
  1663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1664.  
  1665. Couldn't find TextureBuilder's child: Masks/44c56fcd-7e02-4aeb-8144-234b877b2a04.
  1666. UnityEngine.Logger:Log(LogType, Object)
  1667. UnityEngine.Debug:LogWarning(Object)
  1668. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1669. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1670. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1671. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1672. YL2.YL2Object:Deconstruct()
  1673. YL2.YL2Object:Deconstruct()
  1674. YL2.YL2Object:Deconstruct()
  1675. YL2.YL2Object:Deconstruct()
  1676. YL2.YL2Object:Deconstruct()
  1677. YL2.CC.StateCharacterCreator:Leave()
  1678. YL2.StateManager:PopAllStates()
  1679. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1680. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1681. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1682. YL2.MenuOptionUICommand:OnClick()
  1683. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1684. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1685. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1686. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1687. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1688. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1689. UnityEngine.EventSystems.EventSystem:Update()
  1690.  
  1691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1692.  
  1693. No YL2Object for this scopedID
  1694. UnityEngine.Logger:Log(LogType, Object)
  1695. UnityEngine.Debug:Log(Object)
  1696. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1697. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1698. YL2.YL2Object:Deconstruct()
  1699. YL2.YL2Object:Deconstruct()
  1700. YL2.YL2Object:Deconstruct()
  1701. YL2.YL2Object:Deconstruct()
  1702. YL2.YL2Object:Deconstruct()
  1703. YL2.CC.StateCharacterCreator:Leave()
  1704. YL2.StateManager:PopAllStates()
  1705. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1706. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1707. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1708. YL2.MenuOptionUICommand:OnClick()
  1709. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1710. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1711. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1712. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1713. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1714. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1715. UnityEngine.EventSystems.EventSystem:Update()
  1716.  
  1717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1718.  
  1719. Couldn't find TextureBuilder's child: Masks/71593f17-8229-451a-a227-a8a433eb68c4.
  1720. UnityEngine.Logger:Log(LogType, Object)
  1721. UnityEngine.Debug:LogWarning(Object)
  1722. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1723. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1724. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1725. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1726. YL2.YL2Object:Deconstruct()
  1727. YL2.YL2Object:Deconstruct()
  1728. YL2.YL2Object:Deconstruct()
  1729. YL2.YL2Object:Deconstruct()
  1730. YL2.YL2Object:Deconstruct()
  1731. YL2.CC.StateCharacterCreator:Leave()
  1732. YL2.StateManager:PopAllStates()
  1733. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1734. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1735. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1736. YL2.MenuOptionUICommand:OnClick()
  1737. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1738. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1739. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1740. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1741. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1742. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1743. UnityEngine.EventSystems.EventSystem:Update()
  1744.  
  1745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1746.  
  1747. No YL2Object for this scopedID
  1748. UnityEngine.Logger:Log(LogType, Object)
  1749. UnityEngine.Debug:Log(Object)
  1750. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1751. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1752. YL2.YL2Object:Deconstruct()
  1753. YL2.YL2Object:Deconstruct()
  1754. YL2.YL2Object:Deconstruct()
  1755. YL2.YL2Object:Deconstruct()
  1756. YL2.YL2Object:Deconstruct()
  1757. YL2.CC.StateCharacterCreator:Leave()
  1758. YL2.StateManager:PopAllStates()
  1759. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1760. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1761. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1762. YL2.MenuOptionUICommand:OnClick()
  1763. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1764. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1765. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1766. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1767. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1768. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1769. UnityEngine.EventSystems.EventSystem:Update()
  1770.  
  1771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1772.  
  1773. Couldn't find TextureBuilder's child: Masks/462b86a0-36dd-4711-a4ef-45a87e8d49f5.
  1774. UnityEngine.Logger:Log(LogType, Object)
  1775. UnityEngine.Debug:LogWarning(Object)
  1776. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1777. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1778. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1779. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1780. YL2.YL2Object:Deconstruct()
  1781. YL2.YL2Object:Deconstruct()
  1782. YL2.YL2Object:Deconstruct()
  1783. YL2.YL2Object:Deconstruct()
  1784. YL2.YL2Object:Deconstruct()
  1785. YL2.CC.StateCharacterCreator:Leave()
  1786. YL2.StateManager:PopAllStates()
  1787. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1788. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1789. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1790. YL2.MenuOptionUICommand:OnClick()
  1791. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1792. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1793. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1794. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1795. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1796. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1797. UnityEngine.EventSystems.EventSystem:Update()
  1798.  
  1799. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1800.  
  1801. No YL2Object for this scopedID
  1802. UnityEngine.Logger:Log(LogType, Object)
  1803. UnityEngine.Debug:Log(Object)
  1804. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1805. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1806. YL2.YL2Object:Deconstruct()
  1807. YL2.YL2Object:Deconstruct()
  1808. YL2.YL2Object:Deconstruct()
  1809. YL2.YL2Object:Deconstruct()
  1810. YL2.YL2Object:Deconstruct()
  1811. YL2.CC.StateCharacterCreator:Leave()
  1812. YL2.StateManager:PopAllStates()
  1813. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1814. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1815. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1816. YL2.MenuOptionUICommand:OnClick()
  1817. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1818. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1819. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1820. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1821. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1822. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1823. UnityEngine.EventSystems.EventSystem:Update()
  1824.  
  1825. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1826.  
  1827. Couldn't find TextureBuilder's child: Masks/45a88d62-6d26-4f8b-90bb-3e750d288f00.
  1828. UnityEngine.Logger:Log(LogType, Object)
  1829. UnityEngine.Debug:LogWarning(Object)
  1830. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1831. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1832. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1833. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1834. YL2.YL2Object:Deconstruct()
  1835. YL2.YL2Object:Deconstruct()
  1836. YL2.YL2Object:Deconstruct()
  1837. YL2.YL2Object:Deconstruct()
  1838. YL2.YL2Object:Deconstruct()
  1839. YL2.CC.StateCharacterCreator:Leave()
  1840. YL2.StateManager:PopAllStates()
  1841. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1842. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1843. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1844. YL2.MenuOptionUICommand:OnClick()
  1845. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1846. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1847. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1848. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1849. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1850. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1851. UnityEngine.EventSystems.EventSystem:Update()
  1852.  
  1853. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1854.  
  1855. No YL2Object for this scopedID
  1856. UnityEngine.Logger:Log(LogType, Object)
  1857. UnityEngine.Debug:Log(Object)
  1858. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1859. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1860. YL2.YL2Object:Deconstruct()
  1861. YL2.YL2Object:Deconstruct()
  1862. YL2.YL2Object:Deconstruct()
  1863. YL2.YL2Object:Deconstruct()
  1864. YL2.YL2Object:Deconstruct()
  1865. YL2.CC.StateCharacterCreator:Leave()
  1866. YL2.StateManager:PopAllStates()
  1867. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1868. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1869. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1870. YL2.MenuOptionUICommand:OnClick()
  1871. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1872. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1873. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1874. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1875. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1876. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1877. UnityEngine.EventSystems.EventSystem:Update()
  1878.  
  1879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1880.  
  1881. Couldn't find TextureBuilder's child: Masks/bf1e2f44-1dc9-4550-bca8-7a73b3597ffa.
  1882. UnityEngine.Logger:Log(LogType, Object)
  1883. UnityEngine.Debug:LogWarning(Object)
  1884. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1885. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1886. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1887. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1888. YL2.YL2Object:Deconstruct()
  1889. YL2.YL2Object:Deconstruct()
  1890. YL2.YL2Object:Deconstruct()
  1891. YL2.YL2Object:Deconstruct()
  1892. YL2.YL2Object:Deconstruct()
  1893. YL2.CC.StateCharacterCreator:Leave()
  1894. YL2.StateManager:PopAllStates()
  1895. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1896. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1897. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1898. YL2.MenuOptionUICommand:OnClick()
  1899. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1900. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1901. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1902. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1903. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1904. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1905. UnityEngine.EventSystems.EventSystem:Update()
  1906.  
  1907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1908.  
  1909. No YL2Object for this scopedID
  1910. UnityEngine.Logger:Log(LogType, Object)
  1911. UnityEngine.Debug:Log(Object)
  1912. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1913. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1914. YL2.YL2Object:Deconstruct()
  1915. YL2.YL2Object:Deconstruct()
  1916. YL2.YL2Object:Deconstruct()
  1917. YL2.YL2Object:Deconstruct()
  1918. YL2.YL2Object:Deconstruct()
  1919. YL2.CC.StateCharacterCreator:Leave()
  1920. YL2.StateManager:PopAllStates()
  1921. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1922. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1923. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1924. YL2.MenuOptionUICommand:OnClick()
  1925. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1926. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1927. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1928. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1929. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1930. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1931. UnityEngine.EventSystems.EventSystem:Update()
  1932.  
  1933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1934.  
  1935. Couldn't find TextureBuilder's child: Masks/2b8a0295-f839-4831-b67c-565ed3f23008.
  1936. UnityEngine.Logger:Log(LogType, Object)
  1937. UnityEngine.Debug:LogWarning(Object)
  1938. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1939. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1940. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1941. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1942. YL2.YL2Object:Deconstruct()
  1943. YL2.YL2Object:Deconstruct()
  1944. YL2.YL2Object:Deconstruct()
  1945. YL2.YL2Object:Deconstruct()
  1946. YL2.YL2Object:Deconstruct()
  1947. YL2.CC.StateCharacterCreator:Leave()
  1948. YL2.StateManager:PopAllStates()
  1949. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1950. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1951. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1952. YL2.MenuOptionUICommand:OnClick()
  1953. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1954. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1955. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1956. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1957. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1958. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1959. UnityEngine.EventSystems.EventSystem:Update()
  1960.  
  1961. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1962.  
  1963. No YL2Object for this scopedID
  1964. UnityEngine.Logger:Log(LogType, Object)
  1965. UnityEngine.Debug:Log(Object)
  1966. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1967. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1968. YL2.YL2Object:Deconstruct()
  1969. YL2.YL2Object:Deconstruct()
  1970. YL2.YL2Object:Deconstruct()
  1971. YL2.YL2Object:Deconstruct()
  1972. YL2.YL2Object:Deconstruct()
  1973. YL2.CC.StateCharacterCreator:Leave()
  1974. YL2.StateManager:PopAllStates()
  1975. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  1976. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  1977. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  1978. YL2.MenuOptionUICommand:OnClick()
  1979. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  1980. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  1981. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1982. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1983. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  1984. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1985. UnityEngine.EventSystems.EventSystem:Update()
  1986.  
  1987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1988.  
  1989. Couldn't find TextureBuilder's child: Masks/a1d2f60c-6c92-42c6-a844-734922c92feb.
  1990. UnityEngine.Logger:Log(LogType, Object)
  1991. UnityEngine.Debug:LogWarning(Object)
  1992. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1993. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  1994. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  1995. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  1996. YL2.YL2Object:Deconstruct()
  1997. YL2.YL2Object:Deconstruct()
  1998. YL2.YL2Object:Deconstruct()
  1999. YL2.YL2Object:Deconstruct()
  2000. YL2.YL2Object:Deconstruct()
  2001. YL2.CC.StateCharacterCreator:Leave()
  2002. YL2.StateManager:PopAllStates()
  2003. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  2004. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  2005. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2006. YL2.MenuOptionUICommand:OnClick()
  2007. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2008. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2009. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2010. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2011. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2012. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2013. UnityEngine.EventSystems.EventSystem:Update()
  2014.  
  2015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2016.  
  2017. No YL2Object for this scopedID
  2018. UnityEngine.Logger:Log(LogType, Object)
  2019. UnityEngine.Debug:Log(Object)
  2020. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  2021. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  2022. YL2.YL2Object:Deconstruct()
  2023. YL2.YL2Object:Deconstruct()
  2024. YL2.YL2Object:Deconstruct()
  2025. YL2.YL2Object:Deconstruct()
  2026. YL2.YL2Object:Deconstruct()
  2027. YL2.CC.StateCharacterCreator:Leave()
  2028. YL2.StateManager:PopAllStates()
  2029. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  2030. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  2031. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2032. YL2.MenuOptionUICommand:OnClick()
  2033. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2034. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2035. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2036. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2037. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2038. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2039. UnityEngine.EventSystems.EventSystem:Update()
  2040.  
  2041. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2042.  
  2043. Couldn't find TextureBuilder's child: Masks/d614ff8b-379f-4b5d-b2dc-1ef5714d7316.
  2044. UnityEngine.Logger:Log(LogType, Object)
  2045. UnityEngine.Debug:LogWarning(Object)
  2046. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  2047. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  2048. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  2049. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  2050. YL2.YL2Object:Deconstruct()
  2051. YL2.YL2Object:Deconstruct()
  2052. YL2.YL2Object:Deconstruct()
  2053. YL2.YL2Object:Deconstruct()
  2054. YL2.YL2Object:Deconstruct()
  2055. YL2.CC.StateCharacterCreator:Leave()
  2056. YL2.StateManager:PopAllStates()
  2057. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  2058. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  2059. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2060. YL2.MenuOptionUICommand:OnClick()
  2061. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2062. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2063. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2064. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2065. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2066. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2067. UnityEngine.EventSystems.EventSystem:Update()
  2068.  
  2069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2070.  
  2071. No YL2Object for this scopedID
  2072. UnityEngine.Logger:Log(LogType, Object)
  2073. UnityEngine.Debug:Log(Object)
  2074. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  2075. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  2076. YL2.YL2Object:Deconstruct()
  2077. YL2.YL2Object:Deconstruct()
  2078. YL2.YL2Object:Deconstruct()
  2079. YL2.YL2Object:Deconstruct()
  2080. YL2.YL2Object:Deconstruct()
  2081. YL2.CC.StateCharacterCreator:Leave()
  2082. YL2.StateManager:PopAllStates()
  2083. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  2084. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  2085. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2086. YL2.MenuOptionUICommand:OnClick()
  2087. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2088. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2089. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2090. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2091. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2092. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2093. UnityEngine.EventSystems.EventSystem:Update()
  2094.  
  2095. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2096.  
  2097. Couldn't find TextureBuilder's child: Masks/853fce07-e857-4734-9339-fc5e8008f601.
  2098. UnityEngine.Logger:Log(LogType, Object)
  2099. UnityEngine.Debug:LogWarning(Object)
  2100. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  2101. YL2.YL2Object:GetYL2ObjectByRelativePath(String)
  2102. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  2103. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  2104. YL2.YL2Object:Deconstruct()
  2105. YL2.YL2Object:Deconstruct()
  2106. YL2.YL2Object:Deconstruct()
  2107. YL2.YL2Object:Deconstruct()
  2108. YL2.YL2Object:Deconstruct()
  2109. YL2.CC.StateCharacterCreator:Leave()
  2110. YL2.StateManager:PopAllStates()
  2111. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  2112. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  2113. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2114. YL2.MenuOptionUICommand:OnClick()
  2115. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2116. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2117. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2118. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2119. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2120. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2121. UnityEngine.EventSystems.EventSystem:Update()
  2122.  
  2123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2124.  
  2125. No YL2Object for this scopedID
  2126. UnityEngine.Logger:Log(LogType, Object)
  2127. UnityEngine.Debug:Log(Object)
  2128. YL2.SerializedPropertyYL2ObjectRefScoped`1:GetObject()
  2129. YL2.SerializedPropertyYL2ObjectRefBase:FireEventOnChanged()
  2130. YL2.YL2Object:Deconstruct()
  2131. YL2.YL2Object:Deconstruct()
  2132. YL2.YL2Object:Deconstruct()
  2133. YL2.YL2Object:Deconstruct()
  2134. YL2.YL2Object:Deconstruct()
  2135. YL2.CC.StateCharacterCreator:Leave()
  2136. YL2.StateManager:PopAllStates()
  2137. YL2.CC.<>c:<SetupInterface>b__5_16(String)
  2138. YL2.FileBrowser:OpenFile(String, String[], Action`1)
  2139. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2140. YL2.MenuOptionUICommand:OnClick()
  2141. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2142. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2143. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2144. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2145. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2146. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2147. UnityEngine.EventSystems.EventSystem:Update()
  2148.  
  2149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2150.  
  2151. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  2152. UnityEngine.Logger:Log(LogType, Object)
  2153. UnityEngine.ComputeBuffer:Dispose(Boolean)
  2154. UnityEngine.ComputeBuffer:Finalize()
  2155.  
  2156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2157.  
  2158. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  2159. UnityEngine.Logger:Log(LogType, Object)
  2160. UnityEngine.ComputeBuffer:Dispose(Boolean)
  2161. UnityEngine.ComputeBuffer:Finalize()
  2162.  
  2163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2164.  
  2165. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  2166. UnityEngine.Logger:Log(LogType, Object)
  2167. UnityEngine.ComputeBuffer:Dispose(Boolean)
  2168. UnityEngine.ComputeBuffer:Finalize()
  2169.  
  2170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2171.  
  2172. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  2173. UnityEngine.Logger:Log(LogType, Object)
  2174. UnityEngine.ComputeBuffer:Dispose(Boolean)
  2175. UnityEngine.ComputeBuffer:Finalize()
  2176.  
  2177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2178.  
  2179. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  2180. UnityEngine.Logger:Log(LogType, Object)
  2181. UnityEngine.ComputeBuffer:Dispose(Boolean)
  2182. UnityEngine.ComputeBuffer:Finalize()
  2183.  
  2184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2185.  
  2186. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  2187. UnityEngine.Logger:Log(LogType, Object)
  2188. UnityEngine.ComputeBuffer:Dispose(Boolean)
  2189. UnityEngine.ComputeBuffer:Finalize()
  2190.  
  2191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2192.  
  2193. Warning! Not using cache for MeshNormals!
  2194. UnityEngine.Logger:Log(LogType, Object)
  2195. UnityEngine.Debug:Log(Object)
  2196. YL2.MeshNormals:GetCachedFlattenedVertexConnections(Vector3[], Int32[], Color[], String)
  2197. YL2.MeshNormals:.ctor(Vector3[], Int32[], String, Color[], Int32, Int32)
  2198. YL2.CC.MeshBuilder:MergeMeshes(SkeletonMergeResult, Mesh[], Int32[])
  2199. YL2.CC.CharacterBuilder:BuildMesh()
  2200. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2201. YL2.YL2Object:LoadLocal(ES2Data)
  2202. YL2.YL2Object:Load(ES2Data)
  2203. YL2.CC.StateCharacterCreator:Enter()
  2204. YL2.StateManager:set_Current(State)
  2205. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2206. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2207. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2208. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2209.  
  2210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2211.  
  2212. Took 0.2096 ms to apply blend shapes on cpu.
  2213. UnityEngine.Logger:Log(LogType, Object)
  2214. UnityEngine.Debug:Log(Object)
  2215. YL2.MeshSkinner:ApplyBlendShapesCPU(SkinnedMeshRenderer, Vector3[], Vector3[], Vector3[], String[], Single[])
  2216. YL2.CC.CharacterBuilder:BuildMesh()
  2217. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2218. YL2.YL2Object:LoadLocal(ES2Data)
  2219. YL2.YL2Object:Load(ES2Data)
  2220. YL2.CC.StateCharacterCreator:Enter()
  2221. YL2.StateManager:set_Current(State)
  2222. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2223. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2224. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2225. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2226.  
  2227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2228.  
  2229. MapTriangleVerticesToQuadVertices: 0.8239 ms
  2230. Total time: 0.8266 ms
  2231. UnityEngine.Logger:Log(LogType, Object)
  2232. UnityEngine.Debug:Log(Object)
  2233. YL2.QuadMesh:MapTriangleVerticesToQuadVertices(QuadMesh, Vector3[], KDTree)
  2234. YL2.CC.CharacterBuilder:BuildMesh()
  2235. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2236. YL2.YL2Object:LoadLocal(ES2Data)
  2237. YL2.YL2Object:Load(ES2Data)
  2238. YL2.CC.StateCharacterCreator:Enter()
  2239. YL2.StateManager:set_Current(State)
  2240. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2241. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2242. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2243. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2244.  
  2245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2246.  
  2247. QuadMesh.Merge(): 34.9748 ms
  2248. Total time: 34.9789 ms
  2249. UnityEngine.Logger:Log(LogType, Object)
  2250. UnityEngine.Debug:Log(Object)
  2251. YL2.QuadMesh:MergeAll(QuadMesh[])
  2252. YL2.Utils.QuadMeshAssetLoader:LoadAndPrepareQuadMeshFromQMs(Vector3[], KDTree, Matrix4x4, QuadMesh[], QuadMesh[], String[])
  2253. YL2.CC.CharacterBuilder:BuildMesh()
  2254. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2255. YL2.YL2Object:LoadLocal(ES2Data)
  2256. YL2.YL2Object:Load(ES2Data)
  2257. YL2.CC.StateCharacterCreator:Enter()
  2258. YL2.StateManager:set_Current(State)
  2259. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2260. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2261. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2262. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2263.  
  2264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2265.  
  2266. MapTriangleVerticesToQuadVertices: 1.8352 ms
  2267. Total time: 1.837 ms
  2268. UnityEngine.Logger:Log(LogType, Object)
  2269. UnityEngine.Debug:Log(Object)
  2270. YL2.QuadMesh:MapTriangleVerticesToQuadVertices(QuadMesh, Vector3[], KDTree)
  2271. YL2.QuadMesh:Prepare(Vector3[], KDTree)
  2272. YL2.Utils.QuadMeshAssetLoader:LoadAndPrepareQuadMeshFromQMs(Vector3[], KDTree, Matrix4x4, QuadMesh[], QuadMesh[], String[])
  2273. YL2.CC.CharacterBuilder:BuildMesh()
  2274. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2275. YL2.YL2Object:LoadLocal(ES2Data)
  2276. YL2.YL2Object:Load(ES2Data)
  2277. YL2.CC.StateCharacterCreator:Enter()
  2278. YL2.StateManager:set_Current(State)
  2279. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2280. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2281. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2282. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2283.  
  2284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2285.  
  2286. Took 9.4919 ms to rebuild shapes on GPU.
  2287. UnityEngine.Logger:Log(LogType, Object)
  2288. UnityEngine.Debug:Log(Object)
  2289. YL2.CC.CharacterBuilder:RebuildShapesGPU()
  2290. YL2.CC.CharacterBuilder:RebuildShapes()
  2291. YL2.CC.CharacterBuilder:BuildMesh()
  2292. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2293. YL2.YL2Object:LoadLocal(ES2Data)
  2294. YL2.YL2Object:Load(ES2Data)
  2295. YL2.CC.StateCharacterCreator:Enter()
  2296. YL2.StateManager:set_Current(State)
  2297. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2298. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2299. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2300. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2301.  
  2302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2303.  
  2304. Took 4.0377 ms to RefreshBakerMesh().
  2305. UnityEngine.Logger:Log(LogType, Object)
  2306. UnityEngine.Debug:Log(Object)
  2307. YL2.CC.CharacterBuilder:RefreshBakerMesh()
  2308. YL2.CC.CharacterBuilder:RebuildShapes()
  2309. YL2.CC.CharacterBuilder:BuildMesh()
  2310. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2311. YL2.YL2Object:LoadLocal(ES2Data)
  2312. YL2.YL2Object:Load(ES2Data)
  2313. YL2.CC.StateCharacterCreator:Enter()
  2314. YL2.StateManager:set_Current(State)
  2315. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2316. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2317. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2318. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2319.  
  2320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2321.  
  2322. Reset: 0.2272 ms
  2323. CalculateRefitParallel: 2.1566 ms
  2324. ApplyRefit: 6.3158 ms
  2325. Total time: 8.7063 ms
  2326. UnityEngine.Logger:Log(LogType, Object)
  2327. UnityEngine.Debug:Log(Object)
  2328. YL2.CC.CharacterBuilder:RebuildShapes()
  2329. YL2.CC.CharacterBuilder:BuildMesh()
  2330. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2331. YL2.YL2Object:LoadLocal(ES2Data)
  2332. YL2.YL2Object:Load(ES2Data)
  2333. YL2.CC.StateCharacterCreator:Enter()
  2334. YL2.StateManager:set_Current(State)
  2335. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2336. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2337. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2338. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2339.  
  2340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2341.  
  2342. MapTriangleVerticesToQuadVertices: 0.2809 ms
  2343. Total time: 0.2825 ms
  2344. UnityEngine.Logger:Log(LogType, Object)
  2345. UnityEngine.Debug:Log(Object)
  2346. YL2.QuadMesh:MapTriangleVerticesToQuadVertices(QuadMesh, Vector3[], KDTree)
  2347. YL2.QuadMesh:Prepare(Vector3[], KDTree)
  2348. YL2.CC.ShaftOptions:CreateModel()
  2349. YL2.CC.ShaftOptions:GetModel()
  2350. YL2.CC.CharacterBuilder:RefreshShaft()
  2351. YL2.CC.CharacterBuilder:RebuildShapes()
  2352. YL2.CC.CharacterBuilder:BuildMesh()
  2353. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2354. YL2.YL2Object:LoadLocal(ES2Data)
  2355. YL2.YL2Object:Load(ES2Data)
  2356. YL2.CC.StateCharacterCreator:Enter()
  2357. YL2.StateManager:set_Current(State)
  2358. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2359. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2360. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2361. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2362.  
  2363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2364.  
  2365. Rebuilt mesh collider
  2366. UnityEngine.Logger:Log(LogType, Object)
  2367. UnityEngine.Debug:Log(Object)
  2368. YL2.CC.CharacterBuilder:BuildMesh()
  2369. YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data)
  2370. YL2.YL2Object:LoadLocal(ES2Data)
  2371. YL2.YL2Object:Load(ES2Data)
  2372. YL2.CC.StateCharacterCreator:Enter()
  2373. YL2.StateManager:set_Current(State)
  2374. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2375. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2376. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2377. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2378.  
  2379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2380.  
  2381. Missing nm or ao for part Resources/cc/models/ears/rabbitears/rabbitears at paths: Resources/cc/models/ears/rabbitears/rabbitears_nm, Resources/cc/models/ears/rabbitears/rabbitears_ao.
  2382. UnityEngine.Logger:Log(LogType, Object)
  2383. UnityEngine.Debug:Log(Object)
  2384. YL2.CC.Part:GetBaseNormalAOTextures()
  2385. System.Func`1:Invoke()
  2386. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  2387. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  2388. YL2.YL2Object:LoadLocal(ES2Data)
  2389. YL2.YL2Object:Load(ES2Data)
  2390. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  2391. YL2.YL2Object:LoadLocal(ES2Data)
  2392. YL2.YL2Object:Load(ES2Data)
  2393. YL2.YL2Object:LoadLocal(ES2Data)
  2394. YL2.YL2Object:Load(ES2Data)
  2395. YL2.CC.StateCharacterCreator:Enter()
  2396. YL2.StateManager:set_Current(State)
  2397. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2398. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2399. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2400. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2401.  
  2402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2403.  
  2404. Missing nm or ao for part Resources/cc/models/tails/bunny/bunny at paths: Resources/cc/models/tails/bunny/bunny_nm, Resources/cc/models/tails/bunny/bunny_ao.
  2405. UnityEngine.Logger:Log(LogType, Object)
  2406. UnityEngine.Debug:Log(Object)
  2407. YL2.CC.Part:GetBaseNormalAOTextures()
  2408. System.Func`1:Invoke()
  2409. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  2410. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  2411. YL2.YL2Object:LoadLocal(ES2Data)
  2412. YL2.YL2Object:Load(ES2Data)
  2413. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  2414. YL2.YL2Object:LoadLocal(ES2Data)
  2415. YL2.YL2Object:Load(ES2Data)
  2416. YL2.YL2Object:LoadLocal(ES2Data)
  2417. YL2.YL2Object:Load(ES2Data)
  2418. YL2.CC.StateCharacterCreator:Enter()
  2419. YL2.StateManager:set_Current(State)
  2420. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2421. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2422. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2423. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2424.  
  2425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2426.  
  2427. Missing nm or ao for part Resources/cc/models/tails/bunny/bunny at paths: Resources/cc/models/tails/bunny/bunny_nm, Resources/cc/models/tails/bunny/bunny_ao.
  2428. UnityEngine.Logger:Log(LogType, Object)
  2429. UnityEngine.Debug:Log(Object)
  2430. YL2.CC.Part:GetBaseNormalAOTextures()
  2431. System.Func`1:Invoke()
  2432. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  2433. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  2434. YL2.YL2Object:LoadLocal(ES2Data)
  2435. YL2.YL2Object:Load(ES2Data)
  2436. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  2437. YL2.YL2Object:LoadLocal(ES2Data)
  2438. YL2.YL2Object:Load(ES2Data)
  2439. YL2.YL2Object:LoadLocal(ES2Data)
  2440. YL2.YL2Object:Load(ES2Data)
  2441. YL2.CC.StateCharacterCreator:Enter()
  2442. YL2.StateManager:set_Current(State)
  2443. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2444. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2445. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2446. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2447.  
  2448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2449.  
  2450. Missing nm or ao for part Resources/cc/models/tails/bunny/bunny at paths: Resources/cc/models/tails/bunny/bunny_nm, Resources/cc/models/tails/bunny/bunny_ao.
  2451. UnityEngine.Logger:Log(LogType, Object)
  2452. UnityEngine.Debug:Log(Object)
  2453. YL2.CC.Part:GetBaseNormalAOTextures()
  2454. System.Func`1:Invoke()
  2455. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  2456. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  2457. YL2.YL2Object:LoadLocal(ES2Data)
  2458. YL2.YL2Object:Load(ES2Data)
  2459. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  2460. YL2.YL2Object:LoadLocal(ES2Data)
  2461. YL2.YL2Object:Load(ES2Data)
  2462. YL2.YL2Object:LoadLocal(ES2Data)
  2463. YL2.YL2Object:Load(ES2Data)
  2464. YL2.CC.StateCharacterCreator:Enter()
  2465. YL2.StateManager:set_Current(State)
  2466. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2467. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2468. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2469. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2470.  
  2471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2472.  
  2473. Missing nm or ao for part Resources/cc/models/tails/bunny/bunny at paths: Resources/cc/models/tails/bunny/bunny_nm, Resources/cc/models/tails/bunny/bunny_ao.
  2474. UnityEngine.Logger:Log(LogType, Object)
  2475. UnityEngine.Debug:Log(Object)
  2476. YL2.CC.Part:GetBaseNormalAOTextures()
  2477. System.Func`1:Invoke()
  2478. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  2479. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  2480. YL2.YL2Object:LoadLocal(ES2Data)
  2481. YL2.YL2Object:Load(ES2Data)
  2482. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  2483. YL2.YL2Object:LoadLocal(ES2Data)
  2484. YL2.YL2Object:Load(ES2Data)
  2485. YL2.YL2Object:LoadLocal(ES2Data)
  2486. YL2.YL2Object:Load(ES2Data)
  2487. YL2.CC.StateCharacterCreator:Enter()
  2488. YL2.StateManager:set_Current(State)
  2489. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2490. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2491. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2492. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2493.  
  2494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2495.  
  2496. Missing nm or ao for part Resources/cc/models/tails/bunny/bunny at paths: Resources/cc/models/tails/bunny/bunny_nm, Resources/cc/models/tails/bunny/bunny_ao.
  2497. UnityEngine.Logger:Log(LogType, Object)
  2498. UnityEngine.Debug:Log(Object)
  2499. YL2.CC.Part:GetBaseNormalAOTextures()
  2500. System.Func`1:Invoke()
  2501. YL2.CC.TextureBuilder.TextureBuilderHandler:UpdateNormalAOTextures()
  2502. YL2.CC.Part:ActuallyLoadLocal(ES2Data)
  2503. YL2.YL2Object:LoadLocal(ES2Data)
  2504. YL2.YL2Object:Load(ES2Data)
  2505. YL2.CC.PartHandler:ActuallyLoadLocal(ES2Data)
  2506. YL2.YL2Object:LoadLocal(ES2Data)
  2507. YL2.YL2Object:Load(ES2Data)
  2508. YL2.YL2Object:LoadLocal(ES2Data)
  2509. YL2.YL2Object:Load(ES2Data)
  2510. YL2.CC.StateCharacterCreator:Enter()
  2511. YL2.StateManager:set_Current(State)
  2512. YL2.CC.<>c__DisplayClass5_0:<SetupInterface>b__17()
  2513. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2514. YL2.<_DelayedCallCoroutine>d__8:MoveNext()
  2515. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2516.  
  2517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2518.  
  2519. Reset: 0.2131 ms
  2520. CalculateRefitParallel: 0.2676 ms
  2521. ApplyRefit: 3.7293 ms
  2522. Total time: 4.2143 ms
  2523. UnityEngine.Logger:Log(LogType, Object)
  2524. UnityEngine.Debug:Log(Object)
  2525. YL2.CC.SkeletonShapes:CalculateShapes(BlendShapeTarget[][])
  2526. YL2.CC.BreastController:RefreshSkeletonShapes(Mesh, Vector3[], Matrix4x4, CharacterSkinner, Skeleton, String, Single)
  2527. YL2.CC.<BreastControllerRefit>d__215:MoveNext()
  2528. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2529.  
  2530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2531.  
  2532. Reset: 0.1928 ms
  2533. CalculateRefitParallel: 0.3067 ms
  2534. ApplyRefit: 3.1409 ms
  2535. Total time: 3.6437 ms
  2536. UnityEngine.Logger:Log(LogType, Object)
  2537. UnityEngine.Debug:Log(Object)
  2538. YL2.CC.SkeletonShapes:CalculateShapes(BlendShapeTarget[][])
  2539. YL2.CC.BreastController:RefreshSkeletonShapes(Mesh, Vector3[], Matrix4x4, CharacterSkinner, Skeleton, String, Single)
  2540. YL2.CC.<BreastControllerRefit>d__215:MoveNext()
  2541. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2542.  
  2543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2544.  
  2545. CalculateCorrectiveShapes: 24.9158 ms
  2546. Total time: 24.9183 ms
  2547. UnityEngine.Logger:Log(LogType, Object)
  2548. UnityEngine.Debug:Log(Object)
  2549. YL2.CC.CharacterBuilder:CalculateCorrectiveShapes()
  2550. YL2.CC.<ScheduleComputeCorrectiveShapesCoroutine>d__196:MoveNext()
  2551. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2552.  
  2553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2554.  
  2555. Unable to attach info events to CellView of type YL2.InspectorPropertyCellViewUICommands. Is info button missing?
  2556. UnityEngine.Logger:Log(LogType, Object)
  2557. UnityEngine.Debug:Log(Object)
  2558. YL2.InspectorCellViewProperty:Awake()
  2559. UnityEngine.Object:Instantiate(T)
  2560. EnhancedUI.EnhancedScroller.EnhancedScroller:GetCellView(EnhancedScrollerCellView)
  2561. YL2.PropertiesController:GetCellView(EnhancedScroller, Int32, Int32)
  2562. EnhancedUI.EnhancedScroller.EnhancedScroller:_AddCellView(Int32, ListPositionEnum)
  2563. EnhancedUI.EnhancedScroller.EnhancedScroller:_ResetVisibleCellViews()
  2564. EnhancedUI.EnhancedScroller.EnhancedScroller:_Resize(Boolean)
  2565. EnhancedUI.EnhancedScroller.EnhancedScroller:ReloadData(Single)
  2566. YL2.Extensions:ReloadDataKeepOffset(EnhancedScroller)
  2567. YL2.CC.StateBallsSheath:Enter()
  2568. YL2.StateManager:set_Current(State)
  2569. YL2.CC.StateCharacterCreatorEdit:ChangeState(YL2Object)
  2570. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2571. YL2.Selection:InvokeChangedEvent()
  2572. YL2.UICommandSelect:Execute()
  2573. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2574. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2575. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2576. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2577. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2578. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2579. UnityEngine.EventSystems.EventSystem:Update()
  2580.  
  2581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2582.  
  2583. Unable to attach info events to CellView of type YL2.InspectorPropertyCellViewAction. Is info button missing?
  2584. UnityEngine.Logger:Log(LogType, Object)
  2585. UnityEngine.Debug:Log(Object)
  2586. YL2.InspectorCellViewProperty:Awake()
  2587. UnityEngine.Object:Instantiate(T)
  2588. EnhancedUI.EnhancedScroller.EnhancedScroller:GetCellView(EnhancedScrollerCellView)
  2589. YL2.PropertiesController:GetCellView(EnhancedScroller, Int32, Int32)
  2590. EnhancedUI.EnhancedScroller.EnhancedScroller:_AddCellView(Int32, ListPositionEnum)
  2591. EnhancedUI.EnhancedScroller.EnhancedScroller:_ResetVisibleCellViews()
  2592. EnhancedUI.EnhancedScroller.EnhancedScroller:_Resize(Boolean)
  2593. EnhancedUI.EnhancedScroller.EnhancedScroller:ReloadData(Single)
  2594. YL2.Extensions:ReloadDataKeepOffset(EnhancedScroller)
  2595. YL2.PropertiesPanelDefault:OnSelectionChanged(SelectionData)
  2596. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2597. YL2.Selection:InvokeChangedEvent()
  2598. YL2.UICommandSelect:Execute()
  2599. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2600. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2601. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2602. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2603. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2604. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2605. UnityEngine.EventSystems.EventSystem:Update()
  2606.  
  2607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2608.  
  2609. Unable to attach info events to CellView of type YL2.InspectorPropertyCellViewAction. Is info button missing?
  2610. UnityEngine.Logger:Log(LogType, Object)
  2611. UnityEngine.Debug:Log(Object)
  2612. YL2.InspectorCellViewProperty:Awake()
  2613. UnityEngine.Object:Instantiate(T)
  2614. EnhancedUI.EnhancedScroller.EnhancedScroller:GetCellView(EnhancedScrollerCellView)
  2615. YL2.PropertiesController:GetCellView(EnhancedScroller, Int32, Int32)
  2616. EnhancedUI.EnhancedScroller.EnhancedScroller:_AddCellView(Int32, ListPositionEnum)
  2617. EnhancedUI.EnhancedScroller.EnhancedScroller:_ResetVisibleCellViews()
  2618. EnhancedUI.EnhancedScroller.EnhancedScroller:_Resize(Boolean)
  2619. EnhancedUI.EnhancedScroller.EnhancedScroller:ReloadData(Single)
  2620. YL2.Extensions:ReloadDataKeepOffset(EnhancedScroller)
  2621. YL2.PropertiesPanelDefault:OnSelectionChanged(SelectionData)
  2622. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2623. YL2.Selection:InvokeChangedEvent()
  2624. YL2.UICommandSelect:Execute()
  2625. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2626. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2627. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2628. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2629. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2630. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2631. UnityEngine.EventSystems.EventSystem:Update()
  2632.  
  2633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2634.  
  2635. Unable to attach info events to CellView of type YL2.InspectorPropertyCellViewAction. Is info button missing?
  2636. UnityEngine.Logger:Log(LogType, Object)
  2637. UnityEngine.Debug:Log(Object)
  2638. YL2.InspectorCellViewProperty:Awake()
  2639. UnityEngine.Object:Instantiate(T)
  2640. EnhancedUI.EnhancedScroller.EnhancedScroller:GetCellView(EnhancedScrollerCellView)
  2641. YL2.PropertiesController:GetCellView(EnhancedScroller, Int32, Int32)
  2642. EnhancedUI.EnhancedScroller.EnhancedScroller:_AddCellView(Int32, ListPositionEnum)
  2643. EnhancedUI.EnhancedScroller.EnhancedScroller:_ResetVisibleCellViews()
  2644. EnhancedUI.EnhancedScroller.EnhancedScroller:_Resize(Boolean)
  2645. EnhancedUI.EnhancedScroller.EnhancedScroller:ReloadData(Single)
  2646. YL2.Extensions:ReloadDataKeepOffset(EnhancedScroller)
  2647. YL2.PropertiesPanelDefault:OnSelectionChanged(SelectionData)
  2648. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2649. YL2.Selection:InvokeChangedEvent()
  2650. YL2.UICommandSelect:Execute()
  2651. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2652. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2653. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2654. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2655. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2656. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2657. UnityEngine.EventSystems.EventSystem:Update()
  2658.  
  2659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2660.  
  2661. FBIK chain length is 0, can't initiate solver.
  2662. UnityEngine.Logger:Log(LogType, Object, Object)
  2663. UnityEngine.Debug:LogWarning(Object, Object)
  2664. RootMotion.Warning:Log(String, Transform, Boolean)
  2665. RootMotion.FinalIK.IKSolver:Initiate(Transform)
  2666. RootMotion.FinalIK.IK:InitiateSolver()
  2667. RootMotion.SolverManager:OnDisable()
  2668. YL2.Character:CreateIK()
  2669. YL2.Character:ApplyConfiguration()
  2670. YL2.CC.StateCharacterCreatorPose:Enter()
  2671. YL2.StateManager:set_Current(State)
  2672. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2673. YL2.MenuOptionUICommand:OnClick()
  2674. YL2.PointerEventHandler:OnPointerClick(PointerEventData)
  2675. UnityEngine.Video.ErrorEventHandler:Invoke(VideoPlayer, String)
  2676. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2677. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  2678. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  2679. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2680. UnityEngine.EventSystems.EventSystem:Update()
  2681.  
  2682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2683.  
  2684. Material UIGradient(Clone) doesn't have _Stencil property
  2685. UnityEngine.Logger:Log(LogType, Object, Object)
  2686. UnityEngine.Debug:LogWarning(Object, Object)
  2687. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  2688. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  2689. UnityEngine.UI.Graphic:get_materialForRendering()
  2690. UnityEngine.UI.Image:UpdateMaterial()
  2691. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  2692. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  2693. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2694.  
  2695. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2696.  
  2697. Material UIGradient(Clone) doesn't have _Stencil property
  2698. UnityEngine.Logger:Log(LogType, Object, Object)
  2699. UnityEngine.Debug:LogWarning(Object, Object)
  2700. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  2701. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  2702. UnityEngine.UI.Graphic:get_materialForRendering()
  2703. UnityEngine.UI.Image:UpdateMaterial()
  2704. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  2705. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  2706. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2707.  
  2708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2709.  
  2710. Material UIGradient(Clone) doesn't have _Stencil property
  2711. UnityEngine.Logger:Log(LogType, Object, Object)
  2712. UnityEngine.Debug:LogWarning(Object, Object)
  2713. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  2714. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  2715. UnityEngine.UI.Graphic:get_materialForRendering()
  2716. UnityEngine.UI.Image:UpdateMaterial()
  2717. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  2718. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  2719. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2720.  
  2721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2722.  
  2723. Material UIGradient(Clone) doesn't have _Stencil property
  2724. UnityEngine.Logger:Log(LogType, Object, Object)
  2725. UnityEngine.Debug:LogWarning(Object, Object)
  2726. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  2727. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  2728. UnityEngine.UI.Graphic:get_materialForRendering()
  2729. UnityEngine.UI.Image:UpdateMaterial()
  2730. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  2731. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  2732. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2733.  
  2734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2735.  
  2736. Material UIGradient(Clone) doesn't have _Stencil property
  2737. UnityEngine.Logger:Log(LogType, Object, Object)
  2738. UnityEngine.Debug:LogWarning(Object, Object)
  2739. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  2740. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  2741. UnityEngine.UI.Graphic:get_materialForRendering()
  2742. UnityEngine.UI.Image:UpdateMaterial()
  2743. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  2744. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  2745. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  2746.  
  2747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2748.  
  2749. Instance_SelectionChanged
  2750. UnityEngine.Logger:Log(LogType, Object)
  2751. UnityEngine.Debug:Log(Object)
  2752. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2753. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2754. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2755. RTEditor.EditorObjectSelection:Update()
  2756.  
  2757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2758.  
  2759. SetRTSelection
  2760. UnityEngine.Logger:Log(LogType, Object)
  2761. UnityEngine.Debug:Log(Object)
  2762. YL2.Selection:SetRTSelection(IEnumerable`1)
  2763. YL2.UserCommandChangeSelection:Execute()
  2764. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  2765. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2766. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2767. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2768. RTEditor.EditorObjectSelection:Update()
  2769.  
  2770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2771.  
  2772. Apply
  2773. UnityEngine.Logger:Log(LogType, Object)
  2774. UnityEngine.Debug:Log(Object)
  2775. YL2.ToolTransformManipulation:Apply()
  2776. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  2777. RTEditor.Gizmo:Update()
  2778. RTEditor.RotationGizmo:Update()
  2779.  
  2780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2781.  
  2782. Couldn't fetch keyframe for property change. Not inside interaction?
  2783. UnityEngine.Logger:Log(LogType, Object)
  2784. UnityEngine.Debug:Log(Object)
  2785. YL2.UserCommandChangeProperty:Execute()
  2786. YL2.UserCommandBatch:Execute()
  2787. YL2.ToolTransformManipulation:Apply()
  2788. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  2789. RTEditor.Gizmo:Update()
  2790. RTEditor.RotationGizmo:Update()
  2791.  
  2792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2793.  
  2794. Instance_SelectionChanged
  2795. UnityEngine.Logger:Log(LogType, Object)
  2796. UnityEngine.Debug:Log(Object)
  2797. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2798. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2799. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  2800. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2801. RTEditor.EditorObjectSelection:Update()
  2802.  
  2803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2804.  
  2805. SetRTSelection
  2806. UnityEngine.Logger:Log(LogType, Object)
  2807. UnityEngine.Debug:Log(Object)
  2808. YL2.Selection:SetRTSelection(IEnumerable`1)
  2809. YL2.UserCommandChangeSelection:Execute()
  2810. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  2811. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2812. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2813. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  2814. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2815. RTEditor.EditorObjectSelection:Update()
  2816.  
  2817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2818.  
  2819. Instance_SelectionChanged
  2820. UnityEngine.Logger:Log(LogType, Object)
  2821. UnityEngine.Debug:Log(Object)
  2822. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2823. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2824. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2825. RTEditor.EditorObjectSelection:Update()
  2826.  
  2827. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2828.  
  2829. SetRTSelection
  2830. UnityEngine.Logger:Log(LogType, Object)
  2831. UnityEngine.Debug:Log(Object)
  2832. YL2.Selection:SetRTSelection(IEnumerable`1)
  2833. YL2.UserCommandChangeSelection:Execute()
  2834. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  2835. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2836. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2837. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2838. RTEditor.EditorObjectSelection:Update()
  2839.  
  2840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2841.  
  2842. Apply
  2843. UnityEngine.Logger:Log(LogType, Object)
  2844. UnityEngine.Debug:Log(Object)
  2845. YL2.ToolTransformManipulation:Apply()
  2846. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  2847. RTEditor.Gizmo:Update()
  2848. RTEditor.RotationGizmo:Update()
  2849.  
  2850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2851.  
  2852. Couldn't fetch keyframe for property change. Not inside interaction?
  2853. UnityEngine.Logger:Log(LogType, Object)
  2854. UnityEngine.Debug:Log(Object)
  2855. YL2.UserCommandChangeProperty:Execute()
  2856. YL2.UserCommandBatch:Execute()
  2857. YL2.ToolTransformManipulation:Apply()
  2858. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  2859. RTEditor.Gizmo:Update()
  2860. RTEditor.RotationGizmo:Update()
  2861.  
  2862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2863.  
  2864. Instance_SelectionChanged
  2865. UnityEngine.Logger:Log(LogType, Object)
  2866. UnityEngine.Debug:Log(Object)
  2867. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2868. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2869. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  2870. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2871. RTEditor.EditorObjectSelection:Update()
  2872.  
  2873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2874.  
  2875. SetRTSelection
  2876. UnityEngine.Logger:Log(LogType, Object)
  2877. UnityEngine.Debug:Log(Object)
  2878. YL2.Selection:SetRTSelection(IEnumerable`1)
  2879. YL2.UserCommandChangeSelection:Execute()
  2880. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  2881. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2882. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2883. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  2884. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2885. RTEditor.EditorObjectSelection:Update()
  2886.  
  2887. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2888.  
  2889. Instance_SelectionChanged
  2890. UnityEngine.Logger:Log(LogType, Object)
  2891. UnityEngine.Debug:Log(Object)
  2892. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2893. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2894. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2895. RTEditor.EditorObjectSelection:Update()
  2896.  
  2897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2898.  
  2899. SetRTSelection
  2900. UnityEngine.Logger:Log(LogType, Object)
  2901. UnityEngine.Debug:Log(Object)
  2902. YL2.Selection:SetRTSelection(IEnumerable`1)
  2903. YL2.UserCommandChangeSelection:Execute()
  2904. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  2905. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2906. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2907. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2908. RTEditor.EditorObjectSelection:Update()
  2909.  
  2910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2911.  
  2912. Apply
  2913. UnityEngine.Logger:Log(LogType, Object)
  2914. UnityEngine.Debug:Log(Object)
  2915. YL2.ToolTransformManipulation:Apply()
  2916. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  2917. RTEditor.Gizmo:Update()
  2918. RTEditor.RotationGizmo:Update()
  2919.  
  2920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2921.  
  2922. Couldn't fetch keyframe for property change. Not inside interaction?
  2923. UnityEngine.Logger:Log(LogType, Object)
  2924. UnityEngine.Debug:Log(Object)
  2925. YL2.UserCommandChangeProperty:Execute()
  2926. YL2.UserCommandBatch:Execute()
  2927. YL2.ToolTransformManipulation:Apply()
  2928. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  2929. RTEditor.Gizmo:Update()
  2930. RTEditor.RotationGizmo:Update()
  2931.  
  2932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2933.  
  2934. Instance_SelectionChanged
  2935. UnityEngine.Logger:Log(LogType, Object)
  2936. UnityEngine.Debug:Log(Object)
  2937. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2938. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2939. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  2940. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2941. RTEditor.EditorObjectSelection:Update()
  2942.  
  2943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2944.  
  2945. SetRTSelection
  2946. UnityEngine.Logger:Log(LogType, Object)
  2947. UnityEngine.Debug:Log(Object)
  2948. YL2.Selection:SetRTSelection(IEnumerable`1)
  2949. YL2.UserCommandChangeSelection:Execute()
  2950. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  2951. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2952. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2953. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  2954. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2955. RTEditor.EditorObjectSelection:Update()
  2956.  
  2957. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2958.  
  2959. Instance_SelectionChanged
  2960. UnityEngine.Logger:Log(LogType, Object)
  2961. UnityEngine.Debug:Log(Object)
  2962. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2963. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2964. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2965. RTEditor.EditorObjectSelection:Update()
  2966.  
  2967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2968.  
  2969. SetRTSelection
  2970. UnityEngine.Logger:Log(LogType, Object)
  2971. UnityEngine.Debug:Log(Object)
  2972. YL2.Selection:SetRTSelection(IEnumerable`1)
  2973. YL2.UserCommandChangeSelection:Execute()
  2974. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  2975. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  2976. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  2977. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  2978. RTEditor.EditorObjectSelection:Update()
  2979.  
  2980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2981.  
  2982. Apply
  2983. UnityEngine.Logger:Log(LogType, Object)
  2984. UnityEngine.Debug:Log(Object)
  2985. YL2.ToolTransformManipulation:Apply()
  2986. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  2987. RTEditor.Gizmo:Update()
  2988. RTEditor.RotationGizmo:Update()
  2989.  
  2990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2991.  
  2992. Couldn't fetch keyframe for property change. Not inside interaction?
  2993. UnityEngine.Logger:Log(LogType, Object)
  2994. UnityEngine.Debug:Log(Object)
  2995. YL2.UserCommandChangeProperty:Execute()
  2996. YL2.UserCommandBatch:Execute()
  2997. YL2.ToolTransformManipulation:Apply()
  2998. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  2999. RTEditor.Gizmo:Update()
  3000. RTEditor.RotationGizmo:Update()
  3001.  
  3002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3003.  
  3004. Apply
  3005. UnityEngine.Logger:Log(LogType, Object)
  3006. UnityEngine.Debug:Log(Object)
  3007. YL2.ToolTransformManipulation:Apply()
  3008. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3009. RTEditor.Gizmo:Update()
  3010. RTEditor.RotationGizmo:Update()
  3011.  
  3012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3013.  
  3014. Couldn't fetch keyframe for property change. Not inside interaction?
  3015. UnityEngine.Logger:Log(LogType, Object)
  3016. UnityEngine.Debug:Log(Object)
  3017. YL2.UserCommandChangeProperty:Execute()
  3018. YL2.UserCommandBatch:Execute()
  3019. YL2.ToolTransformManipulation:Apply()
  3020. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3021. RTEditor.Gizmo:Update()
  3022. RTEditor.RotationGizmo:Update()
  3023.  
  3024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3025.  
  3026. Instance_SelectionChanged
  3027. UnityEngine.Logger:Log(LogType, Object)
  3028. UnityEngine.Debug:Log(Object)
  3029. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3030. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3031. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3032. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3033. RTEditor.EditorObjectSelection:Update()
  3034.  
  3035. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3036.  
  3037. SetRTSelection
  3038. UnityEngine.Logger:Log(LogType, Object)
  3039. UnityEngine.Debug:Log(Object)
  3040. YL2.Selection:SetRTSelection(IEnumerable`1)
  3041. YL2.UserCommandChangeSelection:Execute()
  3042. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3043. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3044. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3045. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3046. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3047. RTEditor.EditorObjectSelection:Update()
  3048.  
  3049. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3050.  
  3051. Instance_SelectionChanged
  3052. UnityEngine.Logger:Log(LogType, Object)
  3053. UnityEngine.Debug:Log(Object)
  3054. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3055. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3056. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3057. RTEditor.EditorObjectSelection:Update()
  3058.  
  3059. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3060.  
  3061. SetRTSelection
  3062. UnityEngine.Logger:Log(LogType, Object)
  3063. UnityEngine.Debug:Log(Object)
  3064. YL2.Selection:SetRTSelection(IEnumerable`1)
  3065. YL2.UserCommandChangeSelection:Execute()
  3066. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3067. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3068. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3069. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3070. RTEditor.EditorObjectSelection:Update()
  3071.  
  3072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3073.  
  3074. Apply
  3075. UnityEngine.Logger:Log(LogType, Object)
  3076. UnityEngine.Debug:Log(Object)
  3077. YL2.ToolTransformManipulation:Apply()
  3078. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3079. RTEditor.Gizmo:Update()
  3080. RTEditor.RotationGizmo:Update()
  3081.  
  3082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3083.  
  3084. Couldn't fetch keyframe for property change. Not inside interaction?
  3085. UnityEngine.Logger:Log(LogType, Object)
  3086. UnityEngine.Debug:Log(Object)
  3087. YL2.UserCommandChangeProperty:Execute()
  3088. YL2.UserCommandBatch:Execute()
  3089. YL2.ToolTransformManipulation:Apply()
  3090. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3091. RTEditor.Gizmo:Update()
  3092. RTEditor.RotationGizmo:Update()
  3093.  
  3094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3095.  
  3096. Instance_SelectionChanged
  3097. UnityEngine.Logger:Log(LogType, Object)
  3098. UnityEngine.Debug:Log(Object)
  3099. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3100. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3101. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3102. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3103. RTEditor.EditorObjectSelection:Update()
  3104.  
  3105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3106.  
  3107. SetRTSelection
  3108. UnityEngine.Logger:Log(LogType, Object)
  3109. UnityEngine.Debug:Log(Object)
  3110. YL2.Selection:SetRTSelection(IEnumerable`1)
  3111. YL2.UserCommandChangeSelection:Execute()
  3112. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3113. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3114. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3115. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3116. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3117. RTEditor.EditorObjectSelection:Update()
  3118.  
  3119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3120.  
  3121. Refreshed 0 assets.
  3122. UnityEngine.Logger:Log(LogType, Object)
  3123. UnityEngine.Debug:Log(Object)
  3124. YL2.LocalAssetManager:RefreshAssets()
  3125. System.Action`1:Invoke(T)
  3126.  
  3127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3128.  
  3129. Refreshed 0 assets.
  3130. UnityEngine.Logger:Log(LogType, Object)
  3131. UnityEngine.Debug:Log(Object)
  3132. YL2.LocalAssetManager:RefreshAssets()
  3133. System.Action`1:Invoke(T)
  3134.  
  3135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3136.  
  3137. Instance_SelectionChanged
  3138. UnityEngine.Logger:Log(LogType, Object)
  3139. UnityEngine.Debug:Log(Object)
  3140. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3141. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3142. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3143. RTEditor.EditorObjectSelection:Update()
  3144.  
  3145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3146.  
  3147. SetRTSelection
  3148. UnityEngine.Logger:Log(LogType, Object)
  3149. UnityEngine.Debug:Log(Object)
  3150. YL2.Selection:SetRTSelection(IEnumerable`1)
  3151. YL2.UserCommandChangeSelection:Execute()
  3152. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3153. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3154. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3155. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3156. RTEditor.EditorObjectSelection:Update()
  3157.  
  3158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3159.  
  3160. Apply
  3161. UnityEngine.Logger:Log(LogType, Object)
  3162. UnityEngine.Debug:Log(Object)
  3163. YL2.ToolTransformManipulation:Apply()
  3164. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3165. RTEditor.Gizmo:Update()
  3166. RTEditor.RotationGizmo:Update()
  3167.  
  3168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3169.  
  3170. Couldn't fetch keyframe for property change. Not inside interaction?
  3171. UnityEngine.Logger:Log(LogType, Object)
  3172. UnityEngine.Debug:Log(Object)
  3173. YL2.UserCommandChangeProperty:Execute()
  3174. YL2.UserCommandBatch:Execute()
  3175. YL2.ToolTransformManipulation:Apply()
  3176. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3177. RTEditor.Gizmo:Update()
  3178. RTEditor.RotationGizmo:Update()
  3179.  
  3180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3181.  
  3182. Apply
  3183. UnityEngine.Logger:Log(LogType, Object)
  3184. UnityEngine.Debug:Log(Object)
  3185. YL2.ToolTransformManipulation:Apply()
  3186. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3187. RTEditor.Gizmo:Update()
  3188. RTEditor.RotationGizmo:Update()
  3189.  
  3190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3191.  
  3192. Couldn't fetch keyframe for property change. Not inside interaction?
  3193. UnityEngine.Logger:Log(LogType, Object)
  3194. UnityEngine.Debug:Log(Object)
  3195. YL2.UserCommandChangeProperty:Execute()
  3196. YL2.UserCommandBatch:Execute()
  3197. YL2.ToolTransformManipulation:Apply()
  3198. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3199. RTEditor.Gizmo:Update()
  3200. RTEditor.RotationGizmo:Update()
  3201.  
  3202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3203.  
  3204. Instance_SelectionChanged
  3205. UnityEngine.Logger:Log(LogType, Object)
  3206. UnityEngine.Debug:Log(Object)
  3207. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3208. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3209. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3210. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3211. RTEditor.EditorObjectSelection:Update()
  3212.  
  3213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3214.  
  3215. SetRTSelection
  3216. UnityEngine.Logger:Log(LogType, Object)
  3217. UnityEngine.Debug:Log(Object)
  3218. YL2.Selection:SetRTSelection(IEnumerable`1)
  3219. YL2.UserCommandChangeSelection:Execute()
  3220. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3221. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3222. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3223. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3224. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3225. RTEditor.EditorObjectSelection:Update()
  3226.  
  3227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3228.  
  3229. Instance_SelectionChanged
  3230. UnityEngine.Logger:Log(LogType, Object)
  3231. UnityEngine.Debug:Log(Object)
  3232. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3233. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3234. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3235. RTEditor.EditorObjectSelection:Update()
  3236.  
  3237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3238.  
  3239. SetRTSelection
  3240. UnityEngine.Logger:Log(LogType, Object)
  3241. UnityEngine.Debug:Log(Object)
  3242. YL2.Selection:SetRTSelection(IEnumerable`1)
  3243. YL2.UserCommandChangeSelection:Execute()
  3244. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3245. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3246. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3247. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3248. RTEditor.EditorObjectSelection:Update()
  3249.  
  3250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3251.  
  3252. Apply
  3253. UnityEngine.Logger:Log(LogType, Object)
  3254. UnityEngine.Debug:Log(Object)
  3255. YL2.ToolTransformManipulation:Apply()
  3256. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3257. RTEditor.Gizmo:Update()
  3258. RTEditor.RotationGizmo:Update()
  3259.  
  3260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3261.  
  3262. Couldn't fetch keyframe for property change. Not inside interaction?
  3263. UnityEngine.Logger:Log(LogType, Object)
  3264. UnityEngine.Debug:Log(Object)
  3265. YL2.UserCommandChangeProperty:Execute()
  3266. YL2.UserCommandBatch:Execute()
  3267. YL2.ToolTransformManipulation:Apply()
  3268. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3269. RTEditor.Gizmo:Update()
  3270. RTEditor.RotationGizmo:Update()
  3271.  
  3272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3273.  
  3274. Apply
  3275. UnityEngine.Logger:Log(LogType, Object)
  3276. UnityEngine.Debug:Log(Object)
  3277. YL2.ToolTransformManipulation:Apply()
  3278. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3279. RTEditor.Gizmo:Update()
  3280. RTEditor.RotationGizmo:Update()
  3281.  
  3282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3283.  
  3284. Couldn't fetch keyframe for property change. Not inside interaction?
  3285. UnityEngine.Logger:Log(LogType, Object)
  3286. UnityEngine.Debug:Log(Object)
  3287. YL2.UserCommandChangeProperty:Execute()
  3288. YL2.UserCommandBatch:Execute()
  3289. YL2.ToolTransformManipulation:Apply()
  3290. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3291. RTEditor.Gizmo:Update()
  3292. RTEditor.RotationGizmo:Update()
  3293.  
  3294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3295.  
  3296. Instance_SelectionChanged
  3297. UnityEngine.Logger:Log(LogType, Object)
  3298. UnityEngine.Debug:Log(Object)
  3299. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3300. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3301. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3302. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3303. RTEditor.EditorObjectSelection:Update()
  3304.  
  3305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3306.  
  3307. SetRTSelection
  3308. UnityEngine.Logger:Log(LogType, Object)
  3309. UnityEngine.Debug:Log(Object)
  3310. YL2.Selection:SetRTSelection(IEnumerable`1)
  3311. YL2.UserCommandChangeSelection:Execute()
  3312. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3313. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3314. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3315. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3316. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3317. RTEditor.EditorObjectSelection:Update()
  3318.  
  3319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3320.  
  3321. Instance_SelectionChanged
  3322. UnityEngine.Logger:Log(LogType, Object)
  3323. UnityEngine.Debug:Log(Object)
  3324. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3325. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3326. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3327. RTEditor.EditorObjectSelection:Update()
  3328.  
  3329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3330.  
  3331. SetRTSelection
  3332. UnityEngine.Logger:Log(LogType, Object)
  3333. UnityEngine.Debug:Log(Object)
  3334. YL2.Selection:SetRTSelection(IEnumerable`1)
  3335. YL2.UserCommandChangeSelection:Execute()
  3336. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3337. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3338. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3339. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3340. RTEditor.EditorObjectSelection:Update()
  3341.  
  3342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3343.  
  3344. Apply
  3345. UnityEngine.Logger:Log(LogType, Object)
  3346. UnityEngine.Debug:Log(Object)
  3347. YL2.ToolTransformManipulation:Apply()
  3348. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3349. RTEditor.Gizmo:Update()
  3350. RTEditor.RotationGizmo:Update()
  3351.  
  3352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3353.  
  3354. Couldn't fetch keyframe for property change. Not inside interaction?
  3355. UnityEngine.Logger:Log(LogType, Object)
  3356. UnityEngine.Debug:Log(Object)
  3357. YL2.UserCommandChangeProperty:Execute()
  3358. YL2.UserCommandBatch:Execute()
  3359. YL2.ToolTransformManipulation:Apply()
  3360. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3361. RTEditor.Gizmo:Update()
  3362. RTEditor.RotationGizmo:Update()
  3363.  
  3364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3365.  
  3366. Apply
  3367. UnityEngine.Logger:Log(LogType, Object)
  3368. UnityEngine.Debug:Log(Object)
  3369. YL2.ToolTransformManipulation:Apply()
  3370. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3371. RTEditor.Gizmo:Update()
  3372. RTEditor.RotationGizmo:Update()
  3373.  
  3374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3375.  
  3376. Couldn't fetch keyframe for property change. Not inside interaction?
  3377. UnityEngine.Logger:Log(LogType, Object)
  3378. UnityEngine.Debug:Log(Object)
  3379. YL2.UserCommandChangeProperty:Execute()
  3380. YL2.UserCommandBatch:Execute()
  3381. YL2.ToolTransformManipulation:Apply()
  3382. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3383. RTEditor.Gizmo:Update()
  3384. RTEditor.RotationGizmo:Update()
  3385.  
  3386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3387.  
  3388. Apply
  3389. UnityEngine.Logger:Log(LogType, Object)
  3390. UnityEngine.Debug:Log(Object)
  3391. YL2.ToolTransformManipulation:Apply()
  3392. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3393. RTEditor.Gizmo:Update()
  3394. RTEditor.RotationGizmo:Update()
  3395.  
  3396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3397.  
  3398. Couldn't fetch keyframe for property change. Not inside interaction?
  3399. UnityEngine.Logger:Log(LogType, Object)
  3400. UnityEngine.Debug:Log(Object)
  3401. YL2.UserCommandChangeProperty:Execute()
  3402. YL2.UserCommandBatch:Execute()
  3403. YL2.ToolTransformManipulation:Apply()
  3404. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3405. RTEditor.Gizmo:Update()
  3406. RTEditor.RotationGizmo:Update()
  3407.  
  3408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3409.  
  3410. Apply
  3411. UnityEngine.Logger:Log(LogType, Object)
  3412. UnityEngine.Debug:Log(Object)
  3413. YL2.ToolTransformManipulation:Apply()
  3414. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3415. RTEditor.Gizmo:Update()
  3416. RTEditor.RotationGizmo:Update()
  3417.  
  3418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3419.  
  3420. Couldn't fetch keyframe for property change. Not inside interaction?
  3421. UnityEngine.Logger:Log(LogType, Object)
  3422. UnityEngine.Debug:Log(Object)
  3423. YL2.UserCommandChangeProperty:Execute()
  3424. YL2.UserCommandBatch:Execute()
  3425. YL2.ToolTransformManipulation:Apply()
  3426. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3427. RTEditor.Gizmo:Update()
  3428. RTEditor.RotationGizmo:Update()
  3429.  
  3430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3431.  
  3432. Instance_SelectionChanged
  3433. UnityEngine.Logger:Log(LogType, Object)
  3434. UnityEngine.Debug:Log(Object)
  3435. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3436. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3437. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3438. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3439. RTEditor.EditorObjectSelection:Update()
  3440.  
  3441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3442.  
  3443. SetRTSelection
  3444. UnityEngine.Logger:Log(LogType, Object)
  3445. UnityEngine.Debug:Log(Object)
  3446. YL2.Selection:SetRTSelection(IEnumerable`1)
  3447. YL2.UserCommandChangeSelection:Execute()
  3448. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3449. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3450. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3451. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3452. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3453. RTEditor.EditorObjectSelection:Update()
  3454.  
  3455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3456.  
  3457. Instance_SelectionChanged
  3458. UnityEngine.Logger:Log(LogType, Object)
  3459. UnityEngine.Debug:Log(Object)
  3460. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3461. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3462. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3463. RTEditor.EditorObjectSelection:Update()
  3464.  
  3465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3466.  
  3467. SetRTSelection
  3468. UnityEngine.Logger:Log(LogType, Object)
  3469. UnityEngine.Debug:Log(Object)
  3470. YL2.Selection:SetRTSelection(IEnumerable`1)
  3471. YL2.UserCommandChangeSelection:Execute()
  3472. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3473. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3474. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3475. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3476. RTEditor.EditorObjectSelection:Update()
  3477.  
  3478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3479.  
  3480. Apply
  3481. UnityEngine.Logger:Log(LogType, Object)
  3482. UnityEngine.Debug:Log(Object)
  3483. YL2.ToolTransformManipulation:Apply()
  3484. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3485. RTEditor.Gizmo:Update()
  3486. RTEditor.RotationGizmo:Update()
  3487.  
  3488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3489.  
  3490. Couldn't fetch keyframe for property change. Not inside interaction?
  3491. UnityEngine.Logger:Log(LogType, Object)
  3492. UnityEngine.Debug:Log(Object)
  3493. YL2.UserCommandChangeProperty:Execute()
  3494. YL2.UserCommandBatch:Execute()
  3495. YL2.ToolTransformManipulation:Apply()
  3496. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3497. RTEditor.Gizmo:Update()
  3498. RTEditor.RotationGizmo:Update()
  3499.  
  3500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3501.  
  3502. Instance_SelectionChanged
  3503. UnityEngine.Logger:Log(LogType, Object)
  3504. UnityEngine.Debug:Log(Object)
  3505. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3506. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3507. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3508. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3509. RTEditor.EditorObjectSelection:Update()
  3510.  
  3511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3512.  
  3513. SetRTSelection
  3514. UnityEngine.Logger:Log(LogType, Object)
  3515. UnityEngine.Debug:Log(Object)
  3516. YL2.Selection:SetRTSelection(IEnumerable`1)
  3517. YL2.UserCommandChangeSelection:Execute()
  3518. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3519. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3520. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3521. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3522. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3523. RTEditor.EditorObjectSelection:Update()
  3524.  
  3525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3526.  
  3527. Instance_SelectionChanged
  3528. UnityEngine.Logger:Log(LogType, Object)
  3529. UnityEngine.Debug:Log(Object)
  3530. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3531. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3532. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3533. RTEditor.EditorObjectSelection:Update()
  3534.  
  3535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3536.  
  3537. SetRTSelection
  3538. UnityEngine.Logger:Log(LogType, Object)
  3539. UnityEngine.Debug:Log(Object)
  3540. YL2.Selection:SetRTSelection(IEnumerable`1)
  3541. YL2.UserCommandChangeSelection:Execute()
  3542. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3543. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3544. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3545. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3546. RTEditor.EditorObjectSelection:Update()
  3547.  
  3548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3549.  
  3550. Apply
  3551. UnityEngine.Logger:Log(LogType, Object)
  3552. UnityEngine.Debug:Log(Object)
  3553. YL2.ToolTransformManipulation:Apply()
  3554. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3555. RTEditor.Gizmo:Update()
  3556. RTEditor.RotationGizmo:Update()
  3557.  
  3558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3559.  
  3560. Couldn't fetch keyframe for property change. Not inside interaction?
  3561. UnityEngine.Logger:Log(LogType, Object)
  3562. UnityEngine.Debug:Log(Object)
  3563. YL2.UserCommandChangeProperty:Execute()
  3564. YL2.UserCommandBatch:Execute()
  3565. YL2.ToolTransformManipulation:Apply()
  3566. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3567. RTEditor.Gizmo:Update()
  3568. RTEditor.RotationGizmo:Update()
  3569.  
  3570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3571.  
  3572. Instance_SelectionChanged
  3573. UnityEngine.Logger:Log(LogType, Object)
  3574. UnityEngine.Debug:Log(Object)
  3575. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3576. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3577. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3578. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3579. RTEditor.EditorObjectSelection:Update()
  3580.  
  3581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3582.  
  3583. SetRTSelection
  3584. UnityEngine.Logger:Log(LogType, Object)
  3585. UnityEngine.Debug:Log(Object)
  3586. YL2.Selection:SetRTSelection(IEnumerable`1)
  3587. YL2.UserCommandChangeSelection:Execute()
  3588. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3589. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3590. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3591. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3592. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3593. RTEditor.EditorObjectSelection:Update()
  3594.  
  3595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3596.  
  3597. Instance_SelectionChanged
  3598. UnityEngine.Logger:Log(LogType, Object)
  3599. UnityEngine.Debug:Log(Object)
  3600. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3601. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3602. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3603. RTEditor.EditorObjectSelection:Update()
  3604.  
  3605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3606.  
  3607. SetRTSelection
  3608. UnityEngine.Logger:Log(LogType, Object)
  3609. UnityEngine.Debug:Log(Object)
  3610. YL2.Selection:SetRTSelection(IEnumerable`1)
  3611. YL2.UserCommandChangeSelection:Execute()
  3612. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3613. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3614. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3615. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3616. RTEditor.EditorObjectSelection:Update()
  3617.  
  3618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3619.  
  3620. Apply
  3621. UnityEngine.Logger:Log(LogType, Object)
  3622. UnityEngine.Debug:Log(Object)
  3623. YL2.ToolTransformManipulation:Apply()
  3624. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3625. RTEditor.Gizmo:Update()
  3626. RTEditor.RotationGizmo:Update()
  3627.  
  3628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3629.  
  3630. Couldn't fetch keyframe for property change. Not inside interaction?
  3631. UnityEngine.Logger:Log(LogType, Object)
  3632. UnityEngine.Debug:Log(Object)
  3633. YL2.UserCommandChangeProperty:Execute()
  3634. YL2.UserCommandBatch:Execute()
  3635. YL2.ToolTransformManipulation:Apply()
  3636. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3637. RTEditor.Gizmo:Update()
  3638. RTEditor.RotationGizmo:Update()
  3639.  
  3640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3641.  
  3642. Instance_SelectionChanged
  3643. UnityEngine.Logger:Log(LogType, Object)
  3644. UnityEngine.Debug:Log(Object)
  3645. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3646. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3647. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3648. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3649. RTEditor.EditorObjectSelection:Update()
  3650.  
  3651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3652.  
  3653. SetRTSelection
  3654. UnityEngine.Logger:Log(LogType, Object)
  3655. UnityEngine.Debug:Log(Object)
  3656. YL2.Selection:SetRTSelection(IEnumerable`1)
  3657. YL2.UserCommandChangeSelection:Execute()
  3658. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3659. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3660. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3661. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3662. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3663. RTEditor.EditorObjectSelection:Update()
  3664.  
  3665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3666.  
  3667. Refreshed 0 assets.
  3668. UnityEngine.Logger:Log(LogType, Object)
  3669. UnityEngine.Debug:Log(Object)
  3670. YL2.LocalAssetManager:RefreshAssets()
  3671. System.Action`1:Invoke(T)
  3672.  
  3673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3674.  
  3675. Refreshed 0 assets.
  3676. UnityEngine.Logger:Log(LogType, Object)
  3677. UnityEngine.Debug:Log(Object)
  3678. YL2.LocalAssetManager:RefreshAssets()
  3679. System.Action`1:Invoke(T)
  3680.  
  3681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3682.  
  3683. Refreshed 0 assets.
  3684. UnityEngine.Logger:Log(LogType, Object)
  3685. UnityEngine.Debug:Log(Object)
  3686. YL2.LocalAssetManager:RefreshAssets()
  3687. System.Action`1:Invoke(T)
  3688.  
  3689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3690.  
  3691. Refreshed 0 assets.
  3692. UnityEngine.Logger:Log(LogType, Object)
  3693. UnityEngine.Debug:Log(Object)
  3694. YL2.LocalAssetManager:RefreshAssets()
  3695. System.Action`1:Invoke(T)
  3696.  
  3697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3698.  
  3699. Instance_SelectionChanged
  3700. UnityEngine.Logger:Log(LogType, Object)
  3701. UnityEngine.Debug:Log(Object)
  3702. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3703. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3704. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3705. RTEditor.EditorObjectSelection:Update()
  3706.  
  3707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3708.  
  3709. SetRTSelection
  3710. UnityEngine.Logger:Log(LogType, Object)
  3711. UnityEngine.Debug:Log(Object)
  3712. YL2.Selection:SetRTSelection(IEnumerable`1)
  3713. YL2.UserCommandChangeSelection:Execute()
  3714. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3715. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3716. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3717. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3718. RTEditor.EditorObjectSelection:Update()
  3719.  
  3720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3721.  
  3722. Instance_SelectionChanged
  3723. UnityEngine.Logger:Log(LogType, Object)
  3724. UnityEngine.Debug:Log(Object)
  3725. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3726. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3727. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3728. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3729. RTEditor.EditorObjectSelection:Update()
  3730.  
  3731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3732.  
  3733. SetRTSelection
  3734. UnityEngine.Logger:Log(LogType, Object)
  3735. UnityEngine.Debug:Log(Object)
  3736. YL2.Selection:SetRTSelection(IEnumerable`1)
  3737. YL2.UserCommandChangeSelection:Execute()
  3738. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3739. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3740. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3741. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3742. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3743. RTEditor.EditorObjectSelection:Update()
  3744.  
  3745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3746.  
  3747. Instance_SelectionChanged
  3748. UnityEngine.Logger:Log(LogType, Object)
  3749. UnityEngine.Debug:Log(Object)
  3750. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3751. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3752. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3753. RTEditor.EditorObjectSelection:Update()
  3754.  
  3755. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3756.  
  3757. SetRTSelection
  3758. UnityEngine.Logger:Log(LogType, Object)
  3759. UnityEngine.Debug:Log(Object)
  3760. YL2.Selection:SetRTSelection(IEnumerable`1)
  3761. YL2.UserCommandChangeSelection:Execute()
  3762. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3763. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3764. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3765. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3766. RTEditor.EditorObjectSelection:Update()
  3767.  
  3768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3769.  
  3770. Apply
  3771. UnityEngine.Logger:Log(LogType, Object)
  3772. UnityEngine.Debug:Log(Object)
  3773. YL2.ToolTransformManipulation:Apply()
  3774. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3775. RTEditor.Gizmo:Update()
  3776. RTEditor.RotationGizmo:Update()
  3777.  
  3778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3779.  
  3780. Couldn't fetch keyframe for property change. Not inside interaction?
  3781. UnityEngine.Logger:Log(LogType, Object)
  3782. UnityEngine.Debug:Log(Object)
  3783. YL2.UserCommandChangeProperty:Execute()
  3784. YL2.UserCommandBatch:Execute()
  3785. YL2.ToolTransformManipulation:Apply()
  3786. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3787. RTEditor.Gizmo:Update()
  3788. RTEditor.RotationGizmo:Update()
  3789.  
  3790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3791.  
  3792. Couldn't create/remove keyframe for property change. Not inside interaction?
  3793. UnityEngine.Logger:Log(LogType, Object)
  3794. UnityEngine.Debug:Log(Object)
  3795. YL2.UserCommandChangeProperty:UnExecute()
  3796. YL2.UserCommandBatch:UnExecute()
  3797. YL2.History:Undo()
  3798. YL2.KeyboardShortcut:Process()
  3799. YL2.YL2App:HandleInput()
  3800. YL2.YL2App:Update()
  3801.  
  3802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3803.  
  3804. Apply
  3805. UnityEngine.Logger:Log(LogType, Object)
  3806. UnityEngine.Debug:Log(Object)
  3807. YL2.ToolTransformManipulation:Apply()
  3808. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3809. RTEditor.Gizmo:Update()
  3810. RTEditor.RotationGizmo:Update()
  3811.  
  3812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3813.  
  3814. Couldn't fetch keyframe for property change. Not inside interaction?
  3815. UnityEngine.Logger:Log(LogType, Object)
  3816. UnityEngine.Debug:Log(Object)
  3817. YL2.UserCommandChangeProperty:Execute()
  3818. YL2.UserCommandBatch:Execute()
  3819. YL2.ToolTransformManipulation:Apply()
  3820. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3821. RTEditor.Gizmo:Update()
  3822. RTEditor.RotationGizmo:Update()
  3823.  
  3824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3825.  
  3826. Apply
  3827. UnityEngine.Logger:Log(LogType, Object)
  3828. UnityEngine.Debug:Log(Object)
  3829. YL2.ToolTransformManipulation:Apply()
  3830. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3831. RTEditor.Gizmo:Update()
  3832. RTEditor.RotationGizmo:Update()
  3833.  
  3834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3835.  
  3836. Couldn't fetch keyframe for property change. Not inside interaction?
  3837. UnityEngine.Logger:Log(LogType, Object)
  3838. UnityEngine.Debug:Log(Object)
  3839. YL2.UserCommandChangeProperty:Execute()
  3840. YL2.UserCommandBatch:Execute()
  3841. YL2.ToolTransformManipulation:Apply()
  3842. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3843. RTEditor.Gizmo:Update()
  3844. RTEditor.RotationGizmo:Update()
  3845.  
  3846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3847.  
  3848. Apply
  3849. UnityEngine.Logger:Log(LogType, Object)
  3850. UnityEngine.Debug:Log(Object)
  3851. YL2.ToolTransformManipulation:Apply()
  3852. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3853. RTEditor.Gizmo:Update()
  3854. RTEditor.RotationGizmo:Update()
  3855.  
  3856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3857.  
  3858. Couldn't fetch keyframe for property change. Not inside interaction?
  3859. UnityEngine.Logger:Log(LogType, Object)
  3860. UnityEngine.Debug:Log(Object)
  3861. YL2.UserCommandChangeProperty:Execute()
  3862. YL2.UserCommandBatch:Execute()
  3863. YL2.ToolTransformManipulation:Apply()
  3864. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3865. RTEditor.Gizmo:Update()
  3866. RTEditor.RotationGizmo:Update()
  3867.  
  3868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3869.  
  3870. Apply
  3871. UnityEngine.Logger:Log(LogType, Object)
  3872. UnityEngine.Debug:Log(Object)
  3873. YL2.ToolTransformManipulation:Apply()
  3874. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3875. RTEditor.Gizmo:Update()
  3876. RTEditor.RotationGizmo:Update()
  3877.  
  3878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3879.  
  3880. Couldn't fetch keyframe for property change. Not inside interaction?
  3881. UnityEngine.Logger:Log(LogType, Object)
  3882. UnityEngine.Debug:Log(Object)
  3883. YL2.UserCommandChangeProperty:Execute()
  3884. YL2.UserCommandBatch:Execute()
  3885. YL2.ToolTransformManipulation:Apply()
  3886. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3887. RTEditor.Gizmo:Update()
  3888. RTEditor.RotationGizmo:Update()
  3889.  
  3890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3891.  
  3892. Instance_SelectionChanged
  3893. UnityEngine.Logger:Log(LogType, Object)
  3894. UnityEngine.Debug:Log(Object)
  3895. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3896. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3897. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3898. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3899. RTEditor.EditorObjectSelection:Update()
  3900.  
  3901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3902.  
  3903. SetRTSelection
  3904. UnityEngine.Logger:Log(LogType, Object)
  3905. UnityEngine.Debug:Log(Object)
  3906. YL2.Selection:SetRTSelection(IEnumerable`1)
  3907. YL2.UserCommandChangeSelection:Execute()
  3908. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3909. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3910. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3911. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  3912. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3913. RTEditor.EditorObjectSelection:Update()
  3914.  
  3915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3916.  
  3917. Instance_SelectionChanged
  3918. UnityEngine.Logger:Log(LogType, Object)
  3919. UnityEngine.Debug:Log(Object)
  3920. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3921. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3922. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3923. RTEditor.EditorObjectSelection:Update()
  3924.  
  3925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3926.  
  3927. SetRTSelection
  3928. UnityEngine.Logger:Log(LogType, Object)
  3929. UnityEngine.Debug:Log(Object)
  3930. YL2.Selection:SetRTSelection(IEnumerable`1)
  3931. YL2.UserCommandChangeSelection:Execute()
  3932. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  3933. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  3934. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  3935. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  3936. RTEditor.EditorObjectSelection:Update()
  3937.  
  3938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3939.  
  3940. Apply
  3941. UnityEngine.Logger:Log(LogType, Object)
  3942. UnityEngine.Debug:Log(Object)
  3943. YL2.ToolTransformManipulation:Apply()
  3944. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3945. RTEditor.Gizmo:Update()
  3946. RTEditor.RotationGizmo:Update()
  3947.  
  3948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3949.  
  3950. Couldn't fetch keyframe for property change. Not inside interaction?
  3951. UnityEngine.Logger:Log(LogType, Object)
  3952. UnityEngine.Debug:Log(Object)
  3953. YL2.UserCommandChangeProperty:Execute()
  3954. YL2.UserCommandBatch:Execute()
  3955. YL2.ToolTransformManipulation:Apply()
  3956. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3957. RTEditor.Gizmo:Update()
  3958. RTEditor.RotationGizmo:Update()
  3959.  
  3960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3961.  
  3962. Couldn't create/remove keyframe for property change. Not inside interaction?
  3963. UnityEngine.Logger:Log(LogType, Object)
  3964. UnityEngine.Debug:Log(Object)
  3965. YL2.UserCommandChangeProperty:UnExecute()
  3966. YL2.UserCommandBatch:UnExecute()
  3967. YL2.History:Undo()
  3968. YL2.KeyboardShortcut:Process()
  3969. YL2.YL2App:HandleInput()
  3970. YL2.YL2App:Update()
  3971.  
  3972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3973.  
  3974. Apply
  3975. UnityEngine.Logger:Log(LogType, Object)
  3976. UnityEngine.Debug:Log(Object)
  3977. YL2.ToolTransformManipulation:Apply()
  3978. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3979. RTEditor.Gizmo:Update()
  3980. RTEditor.RotationGizmo:Update()
  3981.  
  3982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3983.  
  3984. Couldn't fetch keyframe for property change. Not inside interaction?
  3985. UnityEngine.Logger:Log(LogType, Object)
  3986. UnityEngine.Debug:Log(Object)
  3987. YL2.UserCommandChangeProperty:Execute()
  3988. YL2.UserCommandBatch:Execute()
  3989. YL2.ToolTransformManipulation:Apply()
  3990. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  3991. RTEditor.Gizmo:Update()
  3992. RTEditor.RotationGizmo:Update()
  3993.  
  3994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  3995.  
  3996. Apply
  3997. UnityEngine.Logger:Log(LogType, Object)
  3998. UnityEngine.Debug:Log(Object)
  3999. YL2.ToolTransformManipulation:Apply()
  4000. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4001. RTEditor.Gizmo:Update()
  4002. RTEditor.RotationGizmo:Update()
  4003.  
  4004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4005.  
  4006. Couldn't fetch keyframe for property change. Not inside interaction?
  4007. UnityEngine.Logger:Log(LogType, Object)
  4008. UnityEngine.Debug:Log(Object)
  4009. YL2.UserCommandChangeProperty:Execute()
  4010. YL2.UserCommandBatch:Execute()
  4011. YL2.ToolTransformManipulation:Apply()
  4012. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4013. RTEditor.Gizmo:Update()
  4014. RTEditor.RotationGizmo:Update()
  4015.  
  4016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4017.  
  4018. Couldn't create/remove keyframe for property change. Not inside interaction?
  4019. UnityEngine.Logger:Log(LogType, Object)
  4020. UnityEngine.Debug:Log(Object)
  4021. YL2.UserCommandChangeProperty:UnExecute()
  4022. YL2.UserCommandBatch:UnExecute()
  4023. YL2.History:Undo()
  4024. YL2.KeyboardShortcut:Process()
  4025. YL2.YL2App:HandleInput()
  4026. YL2.YL2App:Update()
  4027.  
  4028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4029.  
  4030. Apply
  4031. UnityEngine.Logger:Log(LogType, Object)
  4032. UnityEngine.Debug:Log(Object)
  4033. YL2.ToolTransformManipulation:Apply()
  4034. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4035. RTEditor.Gizmo:Update()
  4036. RTEditor.RotationGizmo:Update()
  4037.  
  4038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4039.  
  4040. Couldn't fetch keyframe for property change. Not inside interaction?
  4041. UnityEngine.Logger:Log(LogType, Object)
  4042. UnityEngine.Debug:Log(Object)
  4043. YL2.UserCommandChangeProperty:Execute()
  4044. YL2.UserCommandBatch:Execute()
  4045. YL2.ToolTransformManipulation:Apply()
  4046. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4047. RTEditor.Gizmo:Update()
  4048. RTEditor.RotationGizmo:Update()
  4049.  
  4050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4051.  
  4052. Couldn't create/remove keyframe for property change. Not inside interaction?
  4053. UnityEngine.Logger:Log(LogType, Object)
  4054. UnityEngine.Debug:Log(Object)
  4055. YL2.UserCommandChangeProperty:UnExecute()
  4056. YL2.UserCommandBatch:UnExecute()
  4057. YL2.History:Undo()
  4058. YL2.KeyboardShortcut:Process()
  4059. YL2.YL2App:HandleInput()
  4060. YL2.YL2App:Update()
  4061.  
  4062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4063.  
  4064. Couldn't create/remove keyframe for property change. Not inside interaction?
  4065. UnityEngine.Logger:Log(LogType, Object)
  4066. UnityEngine.Debug:Log(Object)
  4067. YL2.UserCommandChangeProperty:UnExecute()
  4068. YL2.UserCommandBatch:UnExecute()
  4069. YL2.History:Undo()
  4070. YL2.KeyboardShortcut:Process()
  4071. YL2.YL2App:HandleInput()
  4072. YL2.YL2App:Update()
  4073.  
  4074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4075.  
  4076. Apply
  4077. UnityEngine.Logger:Log(LogType, Object)
  4078. UnityEngine.Debug:Log(Object)
  4079. YL2.ToolTransformManipulation:Apply()
  4080. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4081. RTEditor.Gizmo:Update()
  4082. RTEditor.RotationGizmo:Update()
  4083.  
  4084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4085.  
  4086. Couldn't fetch keyframe for property change. Not inside interaction?
  4087. UnityEngine.Logger:Log(LogType, Object)
  4088. UnityEngine.Debug:Log(Object)
  4089. YL2.UserCommandChangeProperty:Execute()
  4090. YL2.UserCommandBatch:Execute()
  4091. YL2.ToolTransformManipulation:Apply()
  4092. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4093. RTEditor.Gizmo:Update()
  4094. RTEditor.RotationGizmo:Update()
  4095.  
  4096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4097.  
  4098. Instance_SelectionChanged
  4099. UnityEngine.Logger:Log(LogType, Object)
  4100. UnityEngine.Debug:Log(Object)
  4101. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4102. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4103. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4104. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4105. RTEditor.EditorObjectSelection:Update()
  4106.  
  4107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4108.  
  4109. SetRTSelection
  4110. UnityEngine.Logger:Log(LogType, Object)
  4111. UnityEngine.Debug:Log(Object)
  4112. YL2.Selection:SetRTSelection(IEnumerable`1)
  4113. YL2.UserCommandChangeSelection:Execute()
  4114. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4115. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4116. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4117. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4118. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4119. RTEditor.EditorObjectSelection:Update()
  4120.  
  4121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4122.  
  4123. Instance_SelectionChanged
  4124. UnityEngine.Logger:Log(LogType, Object)
  4125. UnityEngine.Debug:Log(Object)
  4126. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4127. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4128. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4129. RTEditor.EditorObjectSelection:Update()
  4130.  
  4131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4132.  
  4133. SetRTSelection
  4134. UnityEngine.Logger:Log(LogType, Object)
  4135. UnityEngine.Debug:Log(Object)
  4136. YL2.Selection:SetRTSelection(IEnumerable`1)
  4137. YL2.UserCommandChangeSelection:Execute()
  4138. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4139. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4140. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4141. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4142. RTEditor.EditorObjectSelection:Update()
  4143.  
  4144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4145.  
  4146. Apply
  4147. UnityEngine.Logger:Log(LogType, Object)
  4148. UnityEngine.Debug:Log(Object)
  4149. YL2.ToolTransformManipulation:Apply()
  4150. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4151. RTEditor.Gizmo:Update()
  4152. RTEditor.RotationGizmo:Update()
  4153.  
  4154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4155.  
  4156. Couldn't fetch keyframe for property change. Not inside interaction?
  4157. UnityEngine.Logger:Log(LogType, Object)
  4158. UnityEngine.Debug:Log(Object)
  4159. YL2.UserCommandChangeProperty:Execute()
  4160. YL2.UserCommandBatch:Execute()
  4161. YL2.ToolTransformManipulation:Apply()
  4162. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4163. RTEditor.Gizmo:Update()
  4164. RTEditor.RotationGizmo:Update()
  4165.  
  4166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4167.  
  4168. Apply
  4169. UnityEngine.Logger:Log(LogType, Object)
  4170. UnityEngine.Debug:Log(Object)
  4171. YL2.ToolTransformManipulation:Apply()
  4172. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4173. RTEditor.Gizmo:Update()
  4174. RTEditor.RotationGizmo:Update()
  4175.  
  4176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4177.  
  4178. Couldn't fetch keyframe for property change. Not inside interaction?
  4179. UnityEngine.Logger:Log(LogType, Object)
  4180. UnityEngine.Debug:Log(Object)
  4181. YL2.UserCommandChangeProperty:Execute()
  4182. YL2.UserCommandBatch:Execute()
  4183. YL2.ToolTransformManipulation:Apply()
  4184. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4185. RTEditor.Gizmo:Update()
  4186. RTEditor.RotationGizmo:Update()
  4187.  
  4188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4189.  
  4190. Apply
  4191. UnityEngine.Logger:Log(LogType, Object)
  4192. UnityEngine.Debug:Log(Object)
  4193. YL2.ToolTransformManipulation:Apply()
  4194. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4195. RTEditor.Gizmo:Update()
  4196. RTEditor.RotationGizmo:Update()
  4197.  
  4198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4199.  
  4200. Couldn't fetch keyframe for property change. Not inside interaction?
  4201. UnityEngine.Logger:Log(LogType, Object)
  4202. UnityEngine.Debug:Log(Object)
  4203. YL2.UserCommandChangeProperty:Execute()
  4204. YL2.UserCommandBatch:Execute()
  4205. YL2.ToolTransformManipulation:Apply()
  4206. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4207. RTEditor.Gizmo:Update()
  4208. RTEditor.RotationGizmo:Update()
  4209.  
  4210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4211.  
  4212. Instance_SelectionChanged
  4213. UnityEngine.Logger:Log(LogType, Object)
  4214. UnityEngine.Debug:Log(Object)
  4215. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4216. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4217. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4218. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4219. RTEditor.EditorObjectSelection:Update()
  4220.  
  4221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4222.  
  4223. SetRTSelection
  4224. UnityEngine.Logger:Log(LogType, Object)
  4225. UnityEngine.Debug:Log(Object)
  4226. YL2.Selection:SetRTSelection(IEnumerable`1)
  4227. YL2.UserCommandChangeSelection:Execute()
  4228. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4229. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4230. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4231. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4232. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4233. RTEditor.EditorObjectSelection:Update()
  4234.  
  4235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4236.  
  4237. Refreshed 0 assets.
  4238. UnityEngine.Logger:Log(LogType, Object)
  4239. UnityEngine.Debug:Log(Object)
  4240. YL2.LocalAssetManager:RefreshAssets()
  4241. System.Action`1:Invoke(T)
  4242.  
  4243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4244.  
  4245. Refreshed 0 assets.
  4246. UnityEngine.Logger:Log(LogType, Object)
  4247. UnityEngine.Debug:Log(Object)
  4248. YL2.LocalAssetManager:RefreshAssets()
  4249. System.Action`1:Invoke(T)
  4250.  
  4251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4252.  
  4253. Instance_SelectionChanged
  4254. UnityEngine.Logger:Log(LogType, Object)
  4255. UnityEngine.Debug:Log(Object)
  4256. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4257. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4258. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4259. RTEditor.EditorObjectSelection:Update()
  4260.  
  4261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4262.  
  4263. SetRTSelection
  4264. UnityEngine.Logger:Log(LogType, Object)
  4265. UnityEngine.Debug:Log(Object)
  4266. YL2.Selection:SetRTSelection(IEnumerable`1)
  4267. YL2.UserCommandChangeSelection:Execute()
  4268. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4269. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4270. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4271. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4272. RTEditor.EditorObjectSelection:Update()
  4273.  
  4274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4275.  
  4276. Apply
  4277. UnityEngine.Logger:Log(LogType, Object)
  4278. UnityEngine.Debug:Log(Object)
  4279. YL2.ToolTransformManipulation:Apply()
  4280. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4281. RTEditor.Gizmo:Update()
  4282. RTEditor.RotationGizmo:Update()
  4283.  
  4284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4285.  
  4286. Couldn't fetch keyframe for property change. Not inside interaction?
  4287. UnityEngine.Logger:Log(LogType, Object)
  4288. UnityEngine.Debug:Log(Object)
  4289. YL2.UserCommandChangeProperty:Execute()
  4290. YL2.UserCommandBatch:Execute()
  4291. YL2.ToolTransformManipulation:Apply()
  4292. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4293. RTEditor.Gizmo:Update()
  4294. RTEditor.RotationGizmo:Update()
  4295.  
  4296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4297.  
  4298. Instance_SelectionChanged
  4299. UnityEngine.Logger:Log(LogType, Object)
  4300. UnityEngine.Debug:Log(Object)
  4301. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4302. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4303. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4304. RTEditor.EditorObjectSelection:Update()
  4305.  
  4306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4307.  
  4308. SetRTSelection
  4309. UnityEngine.Logger:Log(LogType, Object)
  4310. UnityEngine.Debug:Log(Object)
  4311. YL2.Selection:SetRTSelection(IEnumerable`1)
  4312. YL2.UserCommandChangeSelection:Execute()
  4313. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4314. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4315. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4316. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4317. RTEditor.EditorObjectSelection:Update()
  4318.  
  4319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4320.  
  4321. Apply
  4322. UnityEngine.Logger:Log(LogType, Object)
  4323. UnityEngine.Debug:Log(Object)
  4324. YL2.ToolTransformManipulation:Apply()
  4325. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4326. RTEditor.TranslationGizmo:OnInputDeviceFirstButtonUp()
  4327. RTEditor.Gizmo:Update()
  4328. RTEditor.TranslationGizmo:Update()
  4329.  
  4330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4331.  
  4332. Couldn't fetch keyframe for property change. Not inside interaction?
  4333. UnityEngine.Logger:Log(LogType, Object)
  4334. UnityEngine.Debug:Log(Object)
  4335. YL2.UserCommandChangeProperty:Execute()
  4336. YL2.UserCommandBatch:Execute()
  4337. YL2.ToolTransformManipulation:Apply()
  4338. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4339. RTEditor.TranslationGizmo:OnInputDeviceFirstButtonUp()
  4340. RTEditor.Gizmo:Update()
  4341. RTEditor.TranslationGizmo:Update()
  4342.  
  4343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4344.  
  4345. Couldn't create/remove keyframe for property change. Not inside interaction?
  4346. UnityEngine.Logger:Log(LogType, Object)
  4347. UnityEngine.Debug:Log(Object)
  4348. YL2.UserCommandChangeProperty:UnExecute()
  4349. YL2.UserCommandBatch:UnExecute()
  4350. YL2.History:Undo()
  4351. YL2.KeyboardShortcut:Process()
  4352. YL2.YL2App:HandleInput()
  4353. YL2.YL2App:Update()
  4354.  
  4355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4356.  
  4357. Instance_SelectionChanged
  4358. UnityEngine.Logger:Log(LogType, Object)
  4359. UnityEngine.Debug:Log(Object)
  4360. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4361. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4362. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4363. RTEditor.EditorObjectSelection:Update()
  4364.  
  4365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4366.  
  4367. SetRTSelection
  4368. UnityEngine.Logger:Log(LogType, Object)
  4369. UnityEngine.Debug:Log(Object)
  4370. YL2.Selection:SetRTSelection(IEnumerable`1)
  4371. YL2.UserCommandChangeSelection:Execute()
  4372. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4373. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4374. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4375. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4376. RTEditor.EditorObjectSelection:Update()
  4377.  
  4378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4379.  
  4380. Apply
  4381. UnityEngine.Logger:Log(LogType, Object)
  4382. UnityEngine.Debug:Log(Object)
  4383. YL2.ToolTransformManipulation:Apply()
  4384. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4385. RTEditor.TranslationGizmo:OnInputDeviceFirstButtonUp()
  4386. RTEditor.Gizmo:Update()
  4387. RTEditor.TranslationGizmo:Update()
  4388.  
  4389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4390.  
  4391. Couldn't fetch keyframe for property change. Not inside interaction?
  4392. UnityEngine.Logger:Log(LogType, Object)
  4393. UnityEngine.Debug:Log(Object)
  4394. YL2.UserCommandChangeProperty:Execute()
  4395. YL2.UserCommandBatch:Execute()
  4396. YL2.ToolTransformManipulation:Apply()
  4397. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4398. RTEditor.TranslationGizmo:OnInputDeviceFirstButtonUp()
  4399. RTEditor.Gizmo:Update()
  4400. RTEditor.TranslationGizmo:Update()
  4401.  
  4402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4403.  
  4404. Apply
  4405. UnityEngine.Logger:Log(LogType, Object)
  4406. UnityEngine.Debug:Log(Object)
  4407. YL2.ToolTransformManipulation:Apply()
  4408. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4409. RTEditor.TranslationGizmo:OnInputDeviceFirstButtonUp()
  4410. RTEditor.Gizmo:Update()
  4411. RTEditor.TranslationGizmo:Update()
  4412.  
  4413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4414.  
  4415. Couldn't fetch keyframe for property change. Not inside interaction?
  4416. UnityEngine.Logger:Log(LogType, Object)
  4417. UnityEngine.Debug:Log(Object)
  4418. YL2.UserCommandChangeProperty:Execute()
  4419. YL2.UserCommandBatch:Execute()
  4420. YL2.ToolTransformManipulation:Apply()
  4421. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4422. RTEditor.TranslationGizmo:OnInputDeviceFirstButtonUp()
  4423. RTEditor.Gizmo:Update()
  4424. RTEditor.TranslationGizmo:Update()
  4425.  
  4426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4427.  
  4428. Instance_SelectionChanged
  4429. UnityEngine.Logger:Log(LogType, Object)
  4430. UnityEngine.Debug:Log(Object)
  4431. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4432. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4433. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4434. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4435. RTEditor.EditorObjectSelection:Update()
  4436.  
  4437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4438.  
  4439. SetRTSelection
  4440. UnityEngine.Logger:Log(LogType, Object)
  4441. UnityEngine.Debug:Log(Object)
  4442. YL2.Selection:SetRTSelection(IEnumerable`1)
  4443. YL2.UserCommandChangeSelection:Execute()
  4444. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4445. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4446. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4447. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4448. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4449. RTEditor.EditorObjectSelection:Update()
  4450.  
  4451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4452.  
  4453. Instance_SelectionChanged
  4454. UnityEngine.Logger:Log(LogType, Object)
  4455. UnityEngine.Debug:Log(Object)
  4456. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4457. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4458. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4459. RTEditor.EditorObjectSelection:Update()
  4460.  
  4461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4462.  
  4463. SetRTSelection
  4464. UnityEngine.Logger:Log(LogType, Object)
  4465. UnityEngine.Debug:Log(Object)
  4466. YL2.Selection:SetRTSelection(IEnumerable`1)
  4467. YL2.UserCommandChangeSelection:Execute()
  4468. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4469. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4470. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4471. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4472. RTEditor.EditorObjectSelection:Update()
  4473.  
  4474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4475.  
  4476. Apply
  4477. UnityEngine.Logger:Log(LogType, Object)
  4478. UnityEngine.Debug:Log(Object)
  4479. YL2.ToolTransformManipulation:Apply()
  4480. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4481. RTEditor.Gizmo:Update()
  4482. RTEditor.RotationGizmo:Update()
  4483.  
  4484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4485.  
  4486. Couldn't fetch keyframe for property change. Not inside interaction?
  4487. UnityEngine.Logger:Log(LogType, Object)
  4488. UnityEngine.Debug:Log(Object)
  4489. YL2.UserCommandChangeProperty:Execute()
  4490. YL2.UserCommandBatch:Execute()
  4491. YL2.ToolTransformManipulation:Apply()
  4492. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4493. RTEditor.Gizmo:Update()
  4494. RTEditor.RotationGizmo:Update()
  4495.  
  4496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4497.  
  4498. Couldn't create/remove keyframe for property change. Not inside interaction?
  4499. UnityEngine.Logger:Log(LogType, Object)
  4500. UnityEngine.Debug:Log(Object)
  4501. YL2.UserCommandChangeProperty:UnExecute()
  4502. YL2.UserCommandBatch:UnExecute()
  4503. YL2.History:Undo()
  4504. YL2.KeyboardShortcut:Process()
  4505. YL2.YL2App:HandleInput()
  4506. YL2.YL2App:Update()
  4507.  
  4508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4509.  
  4510. Apply
  4511. UnityEngine.Logger:Log(LogType, Object)
  4512. UnityEngine.Debug:Log(Object)
  4513. YL2.ToolTransformManipulation:Apply()
  4514. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4515. RTEditor.Gizmo:Update()
  4516. RTEditor.RotationGizmo:Update()
  4517.  
  4518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4519.  
  4520. Couldn't fetch keyframe for property change. Not inside interaction?
  4521. UnityEngine.Logger:Log(LogType, Object)
  4522. UnityEngine.Debug:Log(Object)
  4523. YL2.UserCommandChangeProperty:Execute()
  4524. YL2.UserCommandBatch:Execute()
  4525. YL2.ToolTransformManipulation:Apply()
  4526. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4527. RTEditor.Gizmo:Update()
  4528. RTEditor.RotationGizmo:Update()
  4529.  
  4530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4531.  
  4532. Couldn't create/remove keyframe for property change. Not inside interaction?
  4533. UnityEngine.Logger:Log(LogType, Object)
  4534. UnityEngine.Debug:Log(Object)
  4535. YL2.UserCommandChangeProperty:UnExecute()
  4536. YL2.UserCommandBatch:UnExecute()
  4537. YL2.History:Undo()
  4538. YL2.KeyboardShortcut:Process()
  4539. YL2.YL2App:HandleInput()
  4540. YL2.YL2App:Update()
  4541.  
  4542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4543.  
  4544. Apply
  4545. UnityEngine.Logger:Log(LogType, Object)
  4546. UnityEngine.Debug:Log(Object)
  4547. YL2.ToolTransformManipulation:Apply()
  4548. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4549. RTEditor.Gizmo:Update()
  4550. RTEditor.RotationGizmo:Update()
  4551.  
  4552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4553.  
  4554. Couldn't fetch keyframe for property change. Not inside interaction?
  4555. UnityEngine.Logger:Log(LogType, Object)
  4556. UnityEngine.Debug:Log(Object)
  4557. YL2.UserCommandChangeProperty:Execute()
  4558. YL2.UserCommandBatch:Execute()
  4559. YL2.ToolTransformManipulation:Apply()
  4560. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4561. RTEditor.Gizmo:Update()
  4562. RTEditor.RotationGizmo:Update()
  4563.  
  4564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4565.  
  4566. Couldn't create/remove keyframe for property change. Not inside interaction?
  4567. UnityEngine.Logger:Log(LogType, Object)
  4568. UnityEngine.Debug:Log(Object)
  4569. YL2.UserCommandChangeProperty:UnExecute()
  4570. YL2.UserCommandBatch:UnExecute()
  4571. YL2.History:Undo()
  4572. YL2.KeyboardShortcut:Process()
  4573. YL2.YL2App:HandleInput()
  4574. YL2.YL2App:Update()
  4575.  
  4576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4577.  
  4578. Instance_SelectionChanged
  4579. UnityEngine.Logger:Log(LogType, Object)
  4580. UnityEngine.Debug:Log(Object)
  4581. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4582. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4583. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4584. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4585. RTEditor.EditorObjectSelection:Update()
  4586.  
  4587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4588.  
  4589. SetRTSelection
  4590. UnityEngine.Logger:Log(LogType, Object)
  4591. UnityEngine.Debug:Log(Object)
  4592. YL2.Selection:SetRTSelection(IEnumerable`1)
  4593. YL2.UserCommandChangeSelection:Execute()
  4594. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4595. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4596. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4597. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4598. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4599. RTEditor.EditorObjectSelection:Update()
  4600.  
  4601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4602.  
  4603. Instance_SelectionChanged
  4604. UnityEngine.Logger:Log(LogType, Object)
  4605. UnityEngine.Debug:Log(Object)
  4606. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4607. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4608. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4609. RTEditor.EditorObjectSelection:Update()
  4610.  
  4611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4612.  
  4613. SetRTSelection
  4614. UnityEngine.Logger:Log(LogType, Object)
  4615. UnityEngine.Debug:Log(Object)
  4616. YL2.Selection:SetRTSelection(IEnumerable`1)
  4617. YL2.UserCommandChangeSelection:Execute()
  4618. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4619. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4620. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4621. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4622. RTEditor.EditorObjectSelection:Update()
  4623.  
  4624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4625.  
  4626. Apply
  4627. UnityEngine.Logger:Log(LogType, Object)
  4628. UnityEngine.Debug:Log(Object)
  4629. YL2.ToolTransformManipulation:Apply()
  4630. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4631. RTEditor.Gizmo:Update()
  4632. RTEditor.RotationGizmo:Update()
  4633.  
  4634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4635.  
  4636. Couldn't fetch keyframe for property change. Not inside interaction?
  4637. UnityEngine.Logger:Log(LogType, Object)
  4638. UnityEngine.Debug:Log(Object)
  4639. YL2.UserCommandChangeProperty:Execute()
  4640. YL2.UserCommandBatch:Execute()
  4641. YL2.ToolTransformManipulation:Apply()
  4642. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4643. RTEditor.Gizmo:Update()
  4644. RTEditor.RotationGizmo:Update()
  4645.  
  4646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4647.  
  4648. Instance_SelectionChanged
  4649. UnityEngine.Logger:Log(LogType, Object)
  4650. UnityEngine.Debug:Log(Object)
  4651. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4652. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4653. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4654. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4655. RTEditor.EditorObjectSelection:Update()
  4656.  
  4657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4658.  
  4659. SetRTSelection
  4660. UnityEngine.Logger:Log(LogType, Object)
  4661. UnityEngine.Debug:Log(Object)
  4662. YL2.Selection:SetRTSelection(IEnumerable`1)
  4663. YL2.UserCommandChangeSelection:Execute()
  4664. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4665. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4666. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4667. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4668. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4669. RTEditor.EditorObjectSelection:Update()
  4670.  
  4671. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4672.  
  4673. Instance_SelectionChanged
  4674. UnityEngine.Logger:Log(LogType, Object)
  4675. UnityEngine.Debug:Log(Object)
  4676. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4677. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4678. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4679. RTEditor.EditorObjectSelection:Update()
  4680.  
  4681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4682.  
  4683. SetRTSelection
  4684. UnityEngine.Logger:Log(LogType, Object)
  4685. UnityEngine.Debug:Log(Object)
  4686. YL2.Selection:SetRTSelection(IEnumerable`1)
  4687. YL2.UserCommandChangeSelection:Execute()
  4688. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4689. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4690. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4691. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4692. RTEditor.EditorObjectSelection:Update()
  4693.  
  4694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4695.  
  4696. Apply
  4697. UnityEngine.Logger:Log(LogType, Object)
  4698. UnityEngine.Debug:Log(Object)
  4699. YL2.ToolTransformManipulation:Apply()
  4700. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4701. RTEditor.Gizmo:Update()
  4702. RTEditor.RotationGizmo:Update()
  4703.  
  4704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4705.  
  4706. Couldn't fetch keyframe for property change. Not inside interaction?
  4707. UnityEngine.Logger:Log(LogType, Object)
  4708. UnityEngine.Debug:Log(Object)
  4709. YL2.UserCommandChangeProperty:Execute()
  4710. YL2.UserCommandBatch:Execute()
  4711. YL2.ToolTransformManipulation:Apply()
  4712. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4713. RTEditor.Gizmo:Update()
  4714. RTEditor.RotationGizmo:Update()
  4715.  
  4716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4717.  
  4718. Apply
  4719. UnityEngine.Logger:Log(LogType, Object)
  4720. UnityEngine.Debug:Log(Object)
  4721. YL2.ToolTransformManipulation:Apply()
  4722. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4723. RTEditor.Gizmo:Update()
  4724. RTEditor.RotationGizmo:Update()
  4725.  
  4726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4727.  
  4728. Couldn't fetch keyframe for property change. Not inside interaction?
  4729. UnityEngine.Logger:Log(LogType, Object)
  4730. UnityEngine.Debug:Log(Object)
  4731. YL2.UserCommandChangeProperty:Execute()
  4732. YL2.UserCommandBatch:Execute()
  4733. YL2.ToolTransformManipulation:Apply()
  4734. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4735. RTEditor.Gizmo:Update()
  4736. RTEditor.RotationGizmo:Update()
  4737.  
  4738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4739.  
  4740. Apply
  4741. UnityEngine.Logger:Log(LogType, Object)
  4742. UnityEngine.Debug:Log(Object)
  4743. YL2.ToolTransformManipulation:Apply()
  4744. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4745. RTEditor.Gizmo:Update()
  4746. RTEditor.RotationGizmo:Update()
  4747.  
  4748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4749.  
  4750. Couldn't fetch keyframe for property change. Not inside interaction?
  4751. UnityEngine.Logger:Log(LogType, Object)
  4752. UnityEngine.Debug:Log(Object)
  4753. YL2.UserCommandChangeProperty:Execute()
  4754. YL2.UserCommandBatch:Execute()
  4755. YL2.ToolTransformManipulation:Apply()
  4756. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4757. RTEditor.Gizmo:Update()
  4758. RTEditor.RotationGizmo:Update()
  4759.  
  4760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4761.  
  4762. Couldn't create/remove keyframe for property change. Not inside interaction?
  4763. UnityEngine.Logger:Log(LogType, Object)
  4764. UnityEngine.Debug:Log(Object)
  4765. YL2.UserCommandChangeProperty:UnExecute()
  4766. YL2.UserCommandBatch:UnExecute()
  4767. YL2.History:Undo()
  4768. YL2.KeyboardShortcut:Process()
  4769. YL2.YL2App:HandleInput()
  4770. YL2.YL2App:Update()
  4771.  
  4772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4773.  
  4774. Couldn't create/remove keyframe for property change. Not inside interaction?
  4775. UnityEngine.Logger:Log(LogType, Object)
  4776. UnityEngine.Debug:Log(Object)
  4777. YL2.UserCommandChangeProperty:UnExecute()
  4778. YL2.UserCommandBatch:UnExecute()
  4779. YL2.History:Undo()
  4780. YL2.KeyboardShortcut:Process()
  4781. YL2.YL2App:HandleInput()
  4782. YL2.YL2App:Update()
  4783.  
  4784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4785.  
  4786. Couldn't create/remove keyframe for property change. Not inside interaction?
  4787. UnityEngine.Logger:Log(LogType, Object)
  4788. UnityEngine.Debug:Log(Object)
  4789. YL2.UserCommandChangeProperty:UnExecute()
  4790. YL2.UserCommandBatch:UnExecute()
  4791. YL2.History:Undo()
  4792. YL2.KeyboardShortcut:Process()
  4793. YL2.YL2App:HandleInput()
  4794. YL2.YL2App:Update()
  4795.  
  4796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4797.  
  4798. SetRTSelection
  4799. UnityEngine.Logger:Log(LogType, Object)
  4800. UnityEngine.Debug:Log(Object)
  4801. YL2.Selection:SetRTSelection(IEnumerable`1)
  4802. YL2.UserCommandChangeSelection:UnExecute()
  4803. YL2.History:Undo()
  4804. YL2.KeyboardShortcut:Process()
  4805. YL2.YL2App:HandleInput()
  4806. YL2.YL2App:Update()
  4807.  
  4808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4809.  
  4810. Instance_SelectionChanged
  4811. UnityEngine.Logger:Log(LogType, Object)
  4812. UnityEngine.Debug:Log(Object)
  4813. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4814. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4815. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4816. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  4817. YL2.Selection:SetRTSelection(IEnumerable`1)
  4818. YL2.UserCommandChangeSelection:UnExecute()
  4819. YL2.History:Undo()
  4820. YL2.KeyboardShortcut:Process()
  4821. YL2.YL2App:HandleInput()
  4822. YL2.YL2App:Update()
  4823.  
  4824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4825.  
  4826. Instance_SelectionChanged
  4827. UnityEngine.Logger:Log(LogType, Object)
  4828. UnityEngine.Debug:Log(Object)
  4829. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4830. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4831. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  4832. YL2.Selection:SetRTSelection(IEnumerable`1)
  4833. YL2.UserCommandChangeSelection:UnExecute()
  4834. YL2.History:Undo()
  4835. YL2.KeyboardShortcut:Process()
  4836. YL2.YL2App:HandleInput()
  4837. YL2.YL2App:Update()
  4838.  
  4839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4840.  
  4841. SetRTSelection
  4842. UnityEngine.Logger:Log(LogType, Object)
  4843. UnityEngine.Debug:Log(Object)
  4844. YL2.Selection:SetRTSelection(IEnumerable`1)
  4845. YL2.UserCommandChangeSelection:UnExecute()
  4846. YL2.History:Undo()
  4847. YL2.KeyboardShortcut:Process()
  4848. YL2.YL2App:HandleInput()
  4849. YL2.YL2App:Update()
  4850.  
  4851. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4852.  
  4853. Instance_SelectionChanged
  4854. UnityEngine.Logger:Log(LogType, Object)
  4855. UnityEngine.Debug:Log(Object)
  4856. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4857. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4858. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  4859. YL2.Selection:SetRTSelection(IEnumerable`1)
  4860. YL2.UserCommandChangeSelection:UnExecute()
  4861. YL2.History:Undo()
  4862. YL2.KeyboardShortcut:Process()
  4863. YL2.YL2App:HandleInput()
  4864. YL2.YL2App:Update()
  4865.  
  4866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4867.  
  4868. Couldn't create/remove keyframe for property change. Not inside interaction?
  4869. UnityEngine.Logger:Log(LogType, Object)
  4870. UnityEngine.Debug:Log(Object)
  4871. YL2.UserCommandChangeProperty:UnExecute()
  4872. YL2.UserCommandBatch:UnExecute()
  4873. YL2.History:Undo()
  4874. YL2.KeyboardShortcut:Process()
  4875. YL2.YL2App:HandleInput()
  4876. YL2.YL2App:Update()
  4877.  
  4878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4879.  
  4880. Instance_SelectionChanged
  4881. UnityEngine.Logger:Log(LogType, Object)
  4882. UnityEngine.Debug:Log(Object)
  4883. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4884. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4885. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4886. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4887. RTEditor.EditorObjectSelection:Update()
  4888.  
  4889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4890.  
  4891. SetRTSelection
  4892. UnityEngine.Logger:Log(LogType, Object)
  4893. UnityEngine.Debug:Log(Object)
  4894. YL2.Selection:SetRTSelection(IEnumerable`1)
  4895. YL2.UserCommandChangeSelection:Execute()
  4896. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4897. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4898. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4899. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4900. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4901. RTEditor.EditorObjectSelection:Update()
  4902.  
  4903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4904.  
  4905. Instance_SelectionChanged
  4906. UnityEngine.Logger:Log(LogType, Object)
  4907. UnityEngine.Debug:Log(Object)
  4908. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4909. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4910. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4911. RTEditor.EditorObjectSelection:Update()
  4912.  
  4913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4914.  
  4915. SetRTSelection
  4916. UnityEngine.Logger:Log(LogType, Object)
  4917. UnityEngine.Debug:Log(Object)
  4918. YL2.Selection:SetRTSelection(IEnumerable`1)
  4919. YL2.UserCommandChangeSelection:Execute()
  4920. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4921. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4922. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4923. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4924. RTEditor.EditorObjectSelection:Update()
  4925.  
  4926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4927.  
  4928. Apply
  4929. UnityEngine.Logger:Log(LogType, Object)
  4930. UnityEngine.Debug:Log(Object)
  4931. YL2.ToolTransformManipulation:Apply()
  4932. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4933. RTEditor.Gizmo:Update()
  4934. RTEditor.RotationGizmo:Update()
  4935.  
  4936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4937.  
  4938. Couldn't fetch keyframe for property change. Not inside interaction?
  4939. UnityEngine.Logger:Log(LogType, Object)
  4940. UnityEngine.Debug:Log(Object)
  4941. YL2.UserCommandChangeProperty:Execute()
  4942. YL2.UserCommandBatch:Execute()
  4943. YL2.ToolTransformManipulation:Apply()
  4944. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4945. RTEditor.Gizmo:Update()
  4946. RTEditor.RotationGizmo:Update()
  4947.  
  4948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4949.  
  4950. Apply
  4951. UnityEngine.Logger:Log(LogType, Object)
  4952. UnityEngine.Debug:Log(Object)
  4953. YL2.ToolTransformManipulation:Apply()
  4954. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4955. RTEditor.Gizmo:Update()
  4956. RTEditor.RotationGizmo:Update()
  4957.  
  4958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4959.  
  4960. Couldn't fetch keyframe for property change. Not inside interaction?
  4961. UnityEngine.Logger:Log(LogType, Object)
  4962. UnityEngine.Debug:Log(Object)
  4963. YL2.UserCommandChangeProperty:Execute()
  4964. YL2.UserCommandBatch:Execute()
  4965. YL2.ToolTransformManipulation:Apply()
  4966. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  4967. RTEditor.Gizmo:Update()
  4968. RTEditor.RotationGizmo:Update()
  4969.  
  4970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4971.  
  4972. Instance_SelectionChanged
  4973. UnityEngine.Logger:Log(LogType, Object)
  4974. UnityEngine.Debug:Log(Object)
  4975. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4976. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4977. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4978. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4979. RTEditor.EditorObjectSelection:Update()
  4980.  
  4981. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4982.  
  4983. SetRTSelection
  4984. UnityEngine.Logger:Log(LogType, Object)
  4985. UnityEngine.Debug:Log(Object)
  4986. YL2.Selection:SetRTSelection(IEnumerable`1)
  4987. YL2.UserCommandChangeSelection:Execute()
  4988. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  4989. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  4990. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  4991. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  4992. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  4993. RTEditor.EditorObjectSelection:Update()
  4994.  
  4995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4996.  
  4997. SetRTSelection
  4998. UnityEngine.Logger:Log(LogType, Object)
  4999. UnityEngine.Debug:Log(Object)
  5000. YL2.Selection:SetRTSelection(IEnumerable`1)
  5001. YL2.UserCommandChangeSelection:UnExecute()
  5002. YL2.History:Undo()
  5003. YL2.KeyboardShortcut:Process()
  5004. YL2.YL2App:HandleInput()
  5005. YL2.YL2App:Update()
  5006.  
  5007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5008.  
  5009. Instance_SelectionChanged
  5010. UnityEngine.Logger:Log(LogType, Object)
  5011. UnityEngine.Debug:Log(Object)
  5012. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5013. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5014. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5015. YL2.Selection:SetRTSelection(IEnumerable`1)
  5016. YL2.UserCommandChangeSelection:UnExecute()
  5017. YL2.History:Undo()
  5018. YL2.KeyboardShortcut:Process()
  5019. YL2.YL2App:HandleInput()
  5020. YL2.YL2App:Update()
  5021.  
  5022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5023.  
  5024. Couldn't create/remove keyframe for property change. Not inside interaction?
  5025. UnityEngine.Logger:Log(LogType, Object)
  5026. UnityEngine.Debug:Log(Object)
  5027. YL2.UserCommandChangeProperty:UnExecute()
  5028. YL2.UserCommandBatch:UnExecute()
  5029. YL2.History:Undo()
  5030. YL2.KeyboardShortcut:Process()
  5031. YL2.YL2App:HandleInput()
  5032. YL2.YL2App:Update()
  5033.  
  5034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5035.  
  5036. Couldn't create/remove keyframe for property change. Not inside interaction?
  5037. UnityEngine.Logger:Log(LogType, Object)
  5038. UnityEngine.Debug:Log(Object)
  5039. YL2.UserCommandChangeProperty:UnExecute()
  5040. YL2.UserCommandBatch:UnExecute()
  5041. YL2.History:Undo()
  5042. YL2.KeyboardShortcut:Process()
  5043. YL2.YL2App:HandleInput()
  5044. YL2.YL2App:Update()
  5045.  
  5046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5047.  
  5048. SetRTSelection
  5049. UnityEngine.Logger:Log(LogType, Object)
  5050. UnityEngine.Debug:Log(Object)
  5051. YL2.Selection:SetRTSelection(IEnumerable`1)
  5052. YL2.UserCommandChangeSelection:UnExecute()
  5053. YL2.History:Undo()
  5054. YL2.KeyboardShortcut:Process()
  5055. YL2.YL2App:HandleInput()
  5056. YL2.YL2App:Update()
  5057.  
  5058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5059.  
  5060. Instance_SelectionChanged
  5061. UnityEngine.Logger:Log(LogType, Object)
  5062. UnityEngine.Debug:Log(Object)
  5063. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5064. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5065. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5066. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5067. YL2.Selection:SetRTSelection(IEnumerable`1)
  5068. YL2.UserCommandChangeSelection:UnExecute()
  5069. YL2.History:Undo()
  5070. YL2.KeyboardShortcut:Process()
  5071. YL2.YL2App:HandleInput()
  5072. YL2.YL2App:Update()
  5073.  
  5074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5075.  
  5076. Instance_SelectionChanged
  5077. UnityEngine.Logger:Log(LogType, Object)
  5078. UnityEngine.Debug:Log(Object)
  5079. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5080. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5081. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5082. YL2.Selection:SetRTSelection(IEnumerable`1)
  5083. YL2.UserCommandChangeSelection:UnExecute()
  5084. YL2.History:Undo()
  5085. YL2.KeyboardShortcut:Process()
  5086. YL2.YL2App:HandleInput()
  5087. YL2.YL2App:Update()
  5088.  
  5089. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5090.  
  5091. Instance_SelectionChanged
  5092. UnityEngine.Logger:Log(LogType, Object)
  5093. UnityEngine.Debug:Log(Object)
  5094. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5095. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5096. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5097. RTEditor.EditorObjectSelection:Update()
  5098.  
  5099. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5100.  
  5101. SetRTSelection
  5102. UnityEngine.Logger:Log(LogType, Object)
  5103. UnityEngine.Debug:Log(Object)
  5104. YL2.Selection:SetRTSelection(IEnumerable`1)
  5105. YL2.UserCommandChangeSelection:Execute()
  5106. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  5107. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5108. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5109. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5110. RTEditor.EditorObjectSelection:Update()
  5111.  
  5112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5113.  
  5114. Apply
  5115. UnityEngine.Logger:Log(LogType, Object)
  5116. UnityEngine.Debug:Log(Object)
  5117. YL2.ToolTransformManipulation:Apply()
  5118. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5119. RTEditor.Gizmo:Update()
  5120. RTEditor.RotationGizmo:Update()
  5121.  
  5122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5123.  
  5124. Couldn't fetch keyframe for property change. Not inside interaction?
  5125. UnityEngine.Logger:Log(LogType, Object)
  5126. UnityEngine.Debug:Log(Object)
  5127. YL2.UserCommandChangeProperty:Execute()
  5128. YL2.UserCommandBatch:Execute()
  5129. YL2.ToolTransformManipulation:Apply()
  5130. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5131. RTEditor.Gizmo:Update()
  5132. RTEditor.RotationGizmo:Update()
  5133.  
  5134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5135.  
  5136. Instance_SelectionChanged
  5137. UnityEngine.Logger:Log(LogType, Object)
  5138. UnityEngine.Debug:Log(Object)
  5139. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5140. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5141. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5142. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5143. RTEditor.EditorObjectSelection:Update()
  5144.  
  5145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5146.  
  5147. SetRTSelection
  5148. UnityEngine.Logger:Log(LogType, Object)
  5149. UnityEngine.Debug:Log(Object)
  5150. YL2.Selection:SetRTSelection(IEnumerable`1)
  5151. YL2.UserCommandChangeSelection:Execute()
  5152. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  5153. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5154. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5155. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5156. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5157. RTEditor.EditorObjectSelection:Update()
  5158.  
  5159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5160.  
  5161. Refreshed 0 assets.
  5162. UnityEngine.Logger:Log(LogType, Object)
  5163. UnityEngine.Debug:Log(Object)
  5164. YL2.LocalAssetManager:RefreshAssets()
  5165. System.Action`1:Invoke(T)
  5166.  
  5167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5168.  
  5169. Refreshed 0 assets.
  5170. UnityEngine.Logger:Log(LogType, Object)
  5171. UnityEngine.Debug:Log(Object)
  5172. YL2.LocalAssetManager:RefreshAssets()
  5173. System.Action`1:Invoke(T)
  5174.  
  5175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5176.  
  5177. SetRTSelection
  5178. UnityEngine.Logger:Log(LogType, Object)
  5179. UnityEngine.Debug:Log(Object)
  5180. YL2.Selection:SetRTSelection(IEnumerable`1)
  5181. YL2.UserCommandChangeSelection:UnExecute()
  5182. YL2.History:Undo()
  5183. YL2.KeyboardShortcut:Process()
  5184. YL2.YL2App:HandleInput()
  5185. YL2.YL2App:Update()
  5186.  
  5187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5188.  
  5189. Instance_SelectionChanged
  5190. UnityEngine.Logger:Log(LogType, Object)
  5191. UnityEngine.Debug:Log(Object)
  5192. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5193. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5194. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5195. YL2.Selection:SetRTSelection(IEnumerable`1)
  5196. YL2.UserCommandChangeSelection:UnExecute()
  5197. YL2.History:Undo()
  5198. YL2.KeyboardShortcut:Process()
  5199. YL2.YL2App:HandleInput()
  5200. YL2.YL2App:Update()
  5201.  
  5202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5203.  
  5204. Couldn't create/remove keyframe for property change. Not inside interaction?
  5205. UnityEngine.Logger:Log(LogType, Object)
  5206. UnityEngine.Debug:Log(Object)
  5207. YL2.UserCommandChangeProperty:UnExecute()
  5208. YL2.UserCommandBatch:UnExecute()
  5209. YL2.History:Undo()
  5210. YL2.KeyboardShortcut:Process()
  5211. YL2.YL2App:HandleInput()
  5212. YL2.YL2App:Update()
  5213.  
  5214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5215.  
  5216. SetRTSelection
  5217. UnityEngine.Logger:Log(LogType, Object)
  5218. UnityEngine.Debug:Log(Object)
  5219. YL2.Selection:SetRTSelection(IEnumerable`1)
  5220. YL2.UserCommandChangeSelection:UnExecute()
  5221. YL2.History:Undo()
  5222. YL2.KeyboardShortcut:Process()
  5223. YL2.YL2App:HandleInput()
  5224. YL2.YL2App:Update()
  5225.  
  5226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5227.  
  5228. Instance_SelectionChanged
  5229. UnityEngine.Logger:Log(LogType, Object)
  5230. UnityEngine.Debug:Log(Object)
  5231. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5232. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5233. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5234. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5235. YL2.Selection:SetRTSelection(IEnumerable`1)
  5236. YL2.UserCommandChangeSelection:UnExecute()
  5237. YL2.History:Undo()
  5238. YL2.KeyboardShortcut:Process()
  5239. YL2.YL2App:HandleInput()
  5240. YL2.YL2App:Update()
  5241.  
  5242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5243.  
  5244. Instance_SelectionChanged
  5245. UnityEngine.Logger:Log(LogType, Object)
  5246. UnityEngine.Debug:Log(Object)
  5247. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5248. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5249. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5250. YL2.Selection:SetRTSelection(IEnumerable`1)
  5251. YL2.UserCommandChangeSelection:UnExecute()
  5252. YL2.History:Undo()
  5253. YL2.KeyboardShortcut:Process()
  5254. YL2.YL2App:HandleInput()
  5255. YL2.YL2App:Update()
  5256.  
  5257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5258.  
  5259. SetRTSelection
  5260. UnityEngine.Logger:Log(LogType, Object)
  5261. UnityEngine.Debug:Log(Object)
  5262. YL2.Selection:SetRTSelection(IEnumerable`1)
  5263. YL2.UserCommandChangeSelection:UnExecute()
  5264. YL2.History:Undo()
  5265. YL2.KeyboardShortcut:Process()
  5266. YL2.YL2App:HandleInput()
  5267. YL2.YL2App:Update()
  5268.  
  5269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5270.  
  5271. Instance_SelectionChanged
  5272. UnityEngine.Logger:Log(LogType, Object)
  5273. UnityEngine.Debug:Log(Object)
  5274. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5275. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5276. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5277. YL2.Selection:SetRTSelection(IEnumerable`1)
  5278. YL2.UserCommandChangeSelection:UnExecute()
  5279. YL2.History:Undo()
  5280. YL2.KeyboardShortcut:Process()
  5281. YL2.YL2App:HandleInput()
  5282. YL2.YL2App:Update()
  5283.  
  5284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5285.  
  5286. SetRTSelection
  5287. UnityEngine.Logger:Log(LogType, Object)
  5288. UnityEngine.Debug:Log(Object)
  5289. YL2.Selection:SetRTSelection(IEnumerable`1)
  5290. YL2.UserCommandChangeSelection:UnExecute()
  5291. YL2.History:Undo()
  5292. YL2.KeyboardShortcut:Process()
  5293. YL2.YL2App:HandleInput()
  5294. YL2.YL2App:Update()
  5295.  
  5296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5297.  
  5298. Instance_SelectionChanged
  5299. UnityEngine.Logger:Log(LogType, Object)
  5300. UnityEngine.Debug:Log(Object)
  5301. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5302. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5303. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5304. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5305. YL2.Selection:SetRTSelection(IEnumerable`1)
  5306. YL2.UserCommandChangeSelection:UnExecute()
  5307. YL2.History:Undo()
  5308. YL2.KeyboardShortcut:Process()
  5309. YL2.YL2App:HandleInput()
  5310. YL2.YL2App:Update()
  5311.  
  5312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5313.  
  5314. Instance_SelectionChanged
  5315. UnityEngine.Logger:Log(LogType, Object)
  5316. UnityEngine.Debug:Log(Object)
  5317. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5318. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5319. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5320. YL2.Selection:SetRTSelection(IEnumerable`1)
  5321. YL2.UserCommandChangeSelection:UnExecute()
  5322. YL2.History:Undo()
  5323. YL2.KeyboardShortcut:Process()
  5324. YL2.YL2App:HandleInput()
  5325. YL2.YL2App:Update()
  5326.  
  5327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5328.  
  5329. SetRTSelection
  5330. UnityEngine.Logger:Log(LogType, Object)
  5331. UnityEngine.Debug:Log(Object)
  5332. YL2.Selection:SetRTSelection(IEnumerable`1)
  5333. YL2.UserCommandChangeSelection:UnExecute()
  5334. YL2.History:Undo()
  5335. YL2.KeyboardShortcut:Process()
  5336. YL2.YL2App:HandleInput()
  5337. YL2.YL2App:Update()
  5338.  
  5339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5340.  
  5341. Instance_SelectionChanged
  5342. UnityEngine.Logger:Log(LogType, Object)
  5343. UnityEngine.Debug:Log(Object)
  5344. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5345. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5346. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5347. YL2.Selection:SetRTSelection(IEnumerable`1)
  5348. YL2.UserCommandChangeSelection:UnExecute()
  5349. YL2.History:Undo()
  5350. YL2.KeyboardShortcut:Process()
  5351. YL2.YL2App:HandleInput()
  5352. YL2.YL2App:Update()
  5353.  
  5354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5355.  
  5356. SetRTSelection
  5357. UnityEngine.Logger:Log(LogType, Object)
  5358. UnityEngine.Debug:Log(Object)
  5359. YL2.Selection:SetRTSelection(IEnumerable`1)
  5360. YL2.UserCommandChangeSelection:UnExecute()
  5361. YL2.History:Undo()
  5362. YL2.KeyboardShortcut:Process()
  5363. YL2.YL2App:HandleInput()
  5364. YL2.YL2App:Update()
  5365.  
  5366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5367.  
  5368. Instance_SelectionChanged
  5369. UnityEngine.Logger:Log(LogType, Object)
  5370. UnityEngine.Debug:Log(Object)
  5371. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5372. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5373. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5374. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5375. YL2.Selection:SetRTSelection(IEnumerable`1)
  5376. YL2.UserCommandChangeSelection:UnExecute()
  5377. YL2.History:Undo()
  5378. YL2.KeyboardShortcut:Process()
  5379. YL2.YL2App:HandleInput()
  5380. YL2.YL2App:Update()
  5381.  
  5382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5383.  
  5384. Instance_SelectionChanged
  5385. UnityEngine.Logger:Log(LogType, Object)
  5386. UnityEngine.Debug:Log(Object)
  5387. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5388. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5389. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5390. YL2.Selection:SetRTSelection(IEnumerable`1)
  5391. YL2.UserCommandChangeSelection:UnExecute()
  5392. YL2.History:Undo()
  5393. YL2.KeyboardShortcut:Process()
  5394. YL2.YL2App:HandleInput()
  5395. YL2.YL2App:Update()
  5396.  
  5397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5398.  
  5399. SetRTSelection
  5400. UnityEngine.Logger:Log(LogType, Object)
  5401. UnityEngine.Debug:Log(Object)
  5402. YL2.Selection:SetRTSelection(IEnumerable`1)
  5403. YL2.UserCommandChangeSelection:UnExecute()
  5404. YL2.History:Undo()
  5405. YL2.KeyboardShortcut:Process()
  5406. YL2.YL2App:HandleInput()
  5407. YL2.YL2App:Update()
  5408.  
  5409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5410.  
  5411. Instance_SelectionChanged
  5412. UnityEngine.Logger:Log(LogType, Object)
  5413. UnityEngine.Debug:Log(Object)
  5414. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5415. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5416. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5417. YL2.Selection:SetRTSelection(IEnumerable`1)
  5418. YL2.UserCommandChangeSelection:UnExecute()
  5419. YL2.History:Undo()
  5420. YL2.KeyboardShortcut:Process()
  5421. YL2.YL2App:HandleInput()
  5422. YL2.YL2App:Update()
  5423.  
  5424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5425.  
  5426. Couldn't create/remove keyframe for property change. Not inside interaction?
  5427. UnityEngine.Logger:Log(LogType, Object)
  5428. UnityEngine.Debug:Log(Object)
  5429. YL2.UserCommandChangeProperty:UnExecute()
  5430. YL2.UserCommandBatch:UnExecute()
  5431. YL2.History:Undo()
  5432. YL2.KeyboardShortcut:Process()
  5433. YL2.YL2App:HandleInput()
  5434. YL2.YL2App:Update()
  5435.  
  5436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5437.  
  5438. Couldn't create/remove keyframe for property change. Not inside interaction?
  5439. UnityEngine.Logger:Log(LogType, Object)
  5440. UnityEngine.Debug:Log(Object)
  5441. YL2.UserCommandChangeProperty:UnExecute()
  5442. YL2.UserCommandBatch:UnExecute()
  5443. YL2.History:Undo()
  5444. YL2.KeyboardShortcut:Process()
  5445. YL2.YL2App:HandleInput()
  5446. YL2.YL2App:Update()
  5447.  
  5448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5449.  
  5450. Instance_SelectionChanged
  5451. UnityEngine.Logger:Log(LogType, Object)
  5452. UnityEngine.Debug:Log(Object)
  5453. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5454. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5455. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5456. RTEditor.EditorObjectSelection:Update()
  5457.  
  5458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5459.  
  5460. SetRTSelection
  5461. UnityEngine.Logger:Log(LogType, Object)
  5462. UnityEngine.Debug:Log(Object)
  5463. YL2.Selection:SetRTSelection(IEnumerable`1)
  5464. YL2.UserCommandChangeSelection:Execute()
  5465. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  5466. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5467. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5468. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5469. RTEditor.EditorObjectSelection:Update()
  5470.  
  5471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5472.  
  5473. Apply
  5474. UnityEngine.Logger:Log(LogType, Object)
  5475. UnityEngine.Debug:Log(Object)
  5476. YL2.ToolTransformManipulation:Apply()
  5477. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5478. RTEditor.Gizmo:Update()
  5479. RTEditor.RotationGizmo:Update()
  5480.  
  5481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5482.  
  5483. Couldn't fetch keyframe for property change. Not inside interaction?
  5484. UnityEngine.Logger:Log(LogType, Object)
  5485. UnityEngine.Debug:Log(Object)
  5486. YL2.UserCommandChangeProperty:Execute()
  5487. YL2.UserCommandBatch:Execute()
  5488. YL2.ToolTransformManipulation:Apply()
  5489. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5490. RTEditor.Gizmo:Update()
  5491. RTEditor.RotationGizmo:Update()
  5492.  
  5493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5494.  
  5495. Apply
  5496. UnityEngine.Logger:Log(LogType, Object)
  5497. UnityEngine.Debug:Log(Object)
  5498. YL2.ToolTransformManipulation:Apply()
  5499. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5500. RTEditor.Gizmo:Update()
  5501. RTEditor.RotationGizmo:Update()
  5502.  
  5503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5504.  
  5505. Couldn't fetch keyframe for property change. Not inside interaction?
  5506. UnityEngine.Logger:Log(LogType, Object)
  5507. UnityEngine.Debug:Log(Object)
  5508. YL2.UserCommandChangeProperty:Execute()
  5509. YL2.UserCommandBatch:Execute()
  5510. YL2.ToolTransformManipulation:Apply()
  5511. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5512. RTEditor.Gizmo:Update()
  5513. RTEditor.RotationGizmo:Update()
  5514.  
  5515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5516.  
  5517. Apply
  5518. UnityEngine.Logger:Log(LogType, Object)
  5519. UnityEngine.Debug:Log(Object)
  5520. YL2.ToolTransformManipulation:Apply()
  5521. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5522. RTEditor.Gizmo:Update()
  5523. RTEditor.RotationGizmo:Update()
  5524.  
  5525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5526.  
  5527. Couldn't fetch keyframe for property change. Not inside interaction?
  5528. UnityEngine.Logger:Log(LogType, Object)
  5529. UnityEngine.Debug:Log(Object)
  5530. YL2.UserCommandChangeProperty:Execute()
  5531. YL2.UserCommandBatch:Execute()
  5532. YL2.ToolTransformManipulation:Apply()
  5533. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5534. RTEditor.Gizmo:Update()
  5535. RTEditor.RotationGizmo:Update()
  5536.  
  5537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5538.  
  5539. Instance_SelectionChanged
  5540. UnityEngine.Logger:Log(LogType, Object)
  5541. UnityEngine.Debug:Log(Object)
  5542. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5543. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5544. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5545. RTEditor.EditorObjectSelection:Update()
  5546.  
  5547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5548.  
  5549. SetRTSelection
  5550. UnityEngine.Logger:Log(LogType, Object)
  5551. UnityEngine.Debug:Log(Object)
  5552. YL2.Selection:SetRTSelection(IEnumerable`1)
  5553. YL2.UserCommandChangeSelection:Execute()
  5554. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  5555. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5556. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5557. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5558. RTEditor.EditorObjectSelection:Update()
  5559.  
  5560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5561.  
  5562. Apply
  5563. UnityEngine.Logger:Log(LogType, Object)
  5564. UnityEngine.Debug:Log(Object)
  5565. YL2.ToolTransformManipulation:Apply()
  5566. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5567. RTEditor.Gizmo:Update()
  5568. RTEditor.RotationGizmo:Update()
  5569.  
  5570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5571.  
  5572. Couldn't fetch keyframe for property change. Not inside interaction?
  5573. UnityEngine.Logger:Log(LogType, Object)
  5574. UnityEngine.Debug:Log(Object)
  5575. YL2.UserCommandChangeProperty:Execute()
  5576. YL2.UserCommandBatch:Execute()
  5577. YL2.ToolTransformManipulation:Apply()
  5578. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5579. RTEditor.Gizmo:Update()
  5580. RTEditor.RotationGizmo:Update()
  5581.  
  5582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5583.  
  5584. Apply
  5585. UnityEngine.Logger:Log(LogType, Object)
  5586. UnityEngine.Debug:Log(Object)
  5587. YL2.ToolTransformManipulation:Apply()
  5588. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5589. RTEditor.Gizmo:Update()
  5590. RTEditor.RotationGizmo:Update()
  5591.  
  5592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5593.  
  5594. Couldn't fetch keyframe for property change. Not inside interaction?
  5595. UnityEngine.Logger:Log(LogType, Object)
  5596. UnityEngine.Debug:Log(Object)
  5597. YL2.UserCommandChangeProperty:Execute()
  5598. YL2.UserCommandBatch:Execute()
  5599. YL2.ToolTransformManipulation:Apply()
  5600. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5601. RTEditor.Gizmo:Update()
  5602. RTEditor.RotationGizmo:Update()
  5603.  
  5604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5605.  
  5606. Couldn't create/remove keyframe for property change. Not inside interaction?
  5607. UnityEngine.Logger:Log(LogType, Object)
  5608. UnityEngine.Debug:Log(Object)
  5609. YL2.UserCommandChangeProperty:UnExecute()
  5610. YL2.UserCommandBatch:UnExecute()
  5611. YL2.History:Undo()
  5612. YL2.KeyboardShortcut:Process()
  5613. YL2.YL2App:HandleInput()
  5614. YL2.YL2App:Update()
  5615.  
  5616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5617.  
  5618. Apply
  5619. UnityEngine.Logger:Log(LogType, Object)
  5620. UnityEngine.Debug:Log(Object)
  5621. YL2.ToolTransformManipulation:Apply()
  5622. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5623. RTEditor.Gizmo:Update()
  5624. RTEditor.RotationGizmo:Update()
  5625.  
  5626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5627.  
  5628. Couldn't fetch keyframe for property change. Not inside interaction?
  5629. UnityEngine.Logger:Log(LogType, Object)
  5630. UnityEngine.Debug:Log(Object)
  5631. YL2.UserCommandChangeProperty:Execute()
  5632. YL2.UserCommandBatch:Execute()
  5633. YL2.ToolTransformManipulation:Apply()
  5634. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5635. RTEditor.Gizmo:Update()
  5636. RTEditor.RotationGizmo:Update()
  5637.  
  5638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5639.  
  5640. Instance_SelectionChanged
  5641. UnityEngine.Logger:Log(LogType, Object)
  5642. UnityEngine.Debug:Log(Object)
  5643. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5644. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5645. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5646. RTEditor.EditorObjectSelection:Update()
  5647.  
  5648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5649.  
  5650. SetRTSelection
  5651. UnityEngine.Logger:Log(LogType, Object)
  5652. UnityEngine.Debug:Log(Object)
  5653. YL2.Selection:SetRTSelection(IEnumerable`1)
  5654. YL2.UserCommandChangeSelection:Execute()
  5655. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  5656. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5657. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5658. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5659. RTEditor.EditorObjectSelection:Update()
  5660.  
  5661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5662.  
  5663. Apply
  5664. UnityEngine.Logger:Log(LogType, Object)
  5665. UnityEngine.Debug:Log(Object)
  5666. YL2.ToolTransformManipulation:Apply()
  5667. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5668. RTEditor.Gizmo:Update()
  5669. RTEditor.RotationGizmo:Update()
  5670.  
  5671. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5672.  
  5673. Couldn't fetch keyframe for property change. Not inside interaction?
  5674. UnityEngine.Logger:Log(LogType, Object)
  5675. UnityEngine.Debug:Log(Object)
  5676. YL2.UserCommandChangeProperty:Execute()
  5677. YL2.UserCommandBatch:Execute()
  5678. YL2.ToolTransformManipulation:Apply()
  5679. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5680. RTEditor.Gizmo:Update()
  5681. RTEditor.RotationGizmo:Update()
  5682.  
  5683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5684.  
  5685. Apply
  5686. UnityEngine.Logger:Log(LogType, Object)
  5687. UnityEngine.Debug:Log(Object)
  5688. YL2.ToolTransformManipulation:Apply()
  5689. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5690. RTEditor.Gizmo:Update()
  5691. RTEditor.RotationGizmo:Update()
  5692.  
  5693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5694.  
  5695. Couldn't fetch keyframe for property change. Not inside interaction?
  5696. UnityEngine.Logger:Log(LogType, Object)
  5697. UnityEngine.Debug:Log(Object)
  5698. YL2.UserCommandChangeProperty:Execute()
  5699. YL2.UserCommandBatch:Execute()
  5700. YL2.ToolTransformManipulation:Apply()
  5701. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5702. RTEditor.Gizmo:Update()
  5703. RTEditor.RotationGizmo:Update()
  5704.  
  5705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5706.  
  5707. Apply
  5708. UnityEngine.Logger:Log(LogType, Object)
  5709. UnityEngine.Debug:Log(Object)
  5710. YL2.ToolTransformManipulation:Apply()
  5711. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5712. RTEditor.Gizmo:Update()
  5713. RTEditor.RotationGizmo:Update()
  5714.  
  5715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5716.  
  5717. Couldn't fetch keyframe for property change. Not inside interaction?
  5718. UnityEngine.Logger:Log(LogType, Object)
  5719. UnityEngine.Debug:Log(Object)
  5720. YL2.UserCommandChangeProperty:Execute()
  5721. YL2.UserCommandBatch:Execute()
  5722. YL2.ToolTransformManipulation:Apply()
  5723. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5724. RTEditor.Gizmo:Update()
  5725. RTEditor.RotationGizmo:Update()
  5726.  
  5727. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5728.  
  5729. Instance_SelectionChanged
  5730. UnityEngine.Logger:Log(LogType, Object)
  5731. UnityEngine.Debug:Log(Object)
  5732. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5733. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5734. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5735. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5736. RTEditor.EditorObjectSelection:Update()
  5737.  
  5738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5739.  
  5740. SetRTSelection
  5741. UnityEngine.Logger:Log(LogType, Object)
  5742. UnityEngine.Debug:Log(Object)
  5743. YL2.Selection:SetRTSelection(IEnumerable`1)
  5744. YL2.UserCommandChangeSelection:Execute()
  5745. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  5746. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5747. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5748. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5749. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5750. RTEditor.EditorObjectSelection:Update()
  5751.  
  5752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5753.  
  5754. Instance_SelectionChanged
  5755. UnityEngine.Logger:Log(LogType, Object)
  5756. UnityEngine.Debug:Log(Object)
  5757. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5758. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5759. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5760. RTEditor.EditorObjectSelection:Update()
  5761.  
  5762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5763.  
  5764. SetRTSelection
  5765. UnityEngine.Logger:Log(LogType, Object)
  5766. UnityEngine.Debug:Log(Object)
  5767. YL2.Selection:SetRTSelection(IEnumerable`1)
  5768. YL2.UserCommandChangeSelection:Execute()
  5769. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  5770. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5771. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5772. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5773. RTEditor.EditorObjectSelection:Update()
  5774.  
  5775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5776.  
  5777. Apply
  5778. UnityEngine.Logger:Log(LogType, Object)
  5779. UnityEngine.Debug:Log(Object)
  5780. YL2.ToolTransformManipulation:Apply()
  5781. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5782. RTEditor.Gizmo:Update()
  5783. RTEditor.RotationGizmo:Update()
  5784.  
  5785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5786.  
  5787. Couldn't fetch keyframe for property change. Not inside interaction?
  5788. UnityEngine.Logger:Log(LogType, Object)
  5789. UnityEngine.Debug:Log(Object)
  5790. YL2.UserCommandChangeProperty:Execute()
  5791. YL2.UserCommandBatch:Execute()
  5792. YL2.ToolTransformManipulation:Apply()
  5793. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5794. RTEditor.Gizmo:Update()
  5795. RTEditor.RotationGizmo:Update()
  5796.  
  5797. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5798.  
  5799. Couldn't create/remove keyframe for property change. Not inside interaction?
  5800. UnityEngine.Logger:Log(LogType, Object)
  5801. UnityEngine.Debug:Log(Object)
  5802. YL2.UserCommandChangeProperty:UnExecute()
  5803. YL2.UserCommandBatch:UnExecute()
  5804. YL2.History:Undo()
  5805. YL2.KeyboardShortcut:Process()
  5806. YL2.YL2App:HandleInput()
  5807. YL2.YL2App:Update()
  5808.  
  5809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5810.  
  5811. Apply
  5812. UnityEngine.Logger:Log(LogType, Object)
  5813. UnityEngine.Debug:Log(Object)
  5814. YL2.ToolTransformManipulation:Apply()
  5815. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5816. RTEditor.Gizmo:Update()
  5817. RTEditor.RotationGizmo:Update()
  5818.  
  5819. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5820.  
  5821. Couldn't fetch keyframe for property change. Not inside interaction?
  5822. UnityEngine.Logger:Log(LogType, Object)
  5823. UnityEngine.Debug:Log(Object)
  5824. YL2.UserCommandChangeProperty:Execute()
  5825. YL2.UserCommandBatch:Execute()
  5826. YL2.ToolTransformManipulation:Apply()
  5827. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  5828. RTEditor.Gizmo:Update()
  5829. RTEditor.RotationGizmo:Update()
  5830.  
  5831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5832.  
  5833. Instance_SelectionChanged
  5834. UnityEngine.Logger:Log(LogType, Object)
  5835. UnityEngine.Debug:Log(Object)
  5836. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5837. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5838. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5839. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5840. RTEditor.EditorObjectSelection:Update()
  5841.  
  5842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5843.  
  5844. SetRTSelection
  5845. UnityEngine.Logger:Log(LogType, Object)
  5846. UnityEngine.Debug:Log(Object)
  5847. YL2.Selection:SetRTSelection(IEnumerable`1)
  5848. YL2.UserCommandChangeSelection:Execute()
  5849. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  5850. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5851. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5852. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5853. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  5854. RTEditor.EditorObjectSelection:Update()
  5855.  
  5856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5857.  
  5858. SetRTSelection
  5859. UnityEngine.Logger:Log(LogType, Object)
  5860. UnityEngine.Debug:Log(Object)
  5861. YL2.Selection:SetRTSelection(IEnumerable`1)
  5862. YL2.UserCommandChangeSelection:UnExecute()
  5863. YL2.History:Undo()
  5864. YL2.KeyboardShortcut:Process()
  5865. YL2.YL2App:HandleInput()
  5866. YL2.YL2App:Update()
  5867.  
  5868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5869.  
  5870. Instance_SelectionChanged
  5871. UnityEngine.Logger:Log(LogType, Object)
  5872. UnityEngine.Debug:Log(Object)
  5873. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5874. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5875. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5876. YL2.Selection:SetRTSelection(IEnumerable`1)
  5877. YL2.UserCommandChangeSelection:UnExecute()
  5878. YL2.History:Undo()
  5879. YL2.KeyboardShortcut:Process()
  5880. YL2.YL2App:HandleInput()
  5881. YL2.YL2App:Update()
  5882.  
  5883. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5884.  
  5885. Couldn't create/remove keyframe for property change. Not inside interaction?
  5886. UnityEngine.Logger:Log(LogType, Object)
  5887. UnityEngine.Debug:Log(Object)
  5888. YL2.UserCommandChangeProperty:UnExecute()
  5889. YL2.UserCommandBatch:UnExecute()
  5890. YL2.History:Undo()
  5891. YL2.KeyboardShortcut:Process()
  5892. YL2.YL2App:HandleInput()
  5893. YL2.YL2App:Update()
  5894.  
  5895. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5896.  
  5897. SetRTSelection
  5898. UnityEngine.Logger:Log(LogType, Object)
  5899. UnityEngine.Debug:Log(Object)
  5900. YL2.Selection:SetRTSelection(IEnumerable`1)
  5901. YL2.UserCommandChangeSelection:UnExecute()
  5902. YL2.History:Undo()
  5903. YL2.KeyboardShortcut:Process()
  5904. YL2.YL2App:HandleInput()
  5905. YL2.YL2App:Update()
  5906.  
  5907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5908.  
  5909. Instance_SelectionChanged
  5910. UnityEngine.Logger:Log(LogType, Object)
  5911. UnityEngine.Debug:Log(Object)
  5912. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5913. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5914. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  5915. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5916. YL2.Selection:SetRTSelection(IEnumerable`1)
  5917. YL2.UserCommandChangeSelection:UnExecute()
  5918. YL2.History:Undo()
  5919. YL2.KeyboardShortcut:Process()
  5920. YL2.YL2App:HandleInput()
  5921. YL2.YL2App:Update()
  5922.  
  5923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5924.  
  5925. Instance_SelectionChanged
  5926. UnityEngine.Logger:Log(LogType, Object)
  5927. UnityEngine.Debug:Log(Object)
  5928. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5929. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5930. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5931. YL2.Selection:SetRTSelection(IEnumerable`1)
  5932. YL2.UserCommandChangeSelection:UnExecute()
  5933. YL2.History:Undo()
  5934. YL2.KeyboardShortcut:Process()
  5935. YL2.YL2App:HandleInput()
  5936. YL2.YL2App:Update()
  5937.  
  5938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5939.  
  5940. SetRTSelection
  5941. UnityEngine.Logger:Log(LogType, Object)
  5942. UnityEngine.Debug:Log(Object)
  5943. YL2.Selection:SetRTSelection(IEnumerable`1)
  5944. YL2.UserCommandChangeSelection:UnExecute()
  5945. YL2.History:Undo()
  5946. YL2.KeyboardShortcut:Process()
  5947. YL2.YL2App:HandleInput()
  5948. YL2.YL2App:Update()
  5949.  
  5950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5951.  
  5952. Instance_SelectionChanged
  5953. UnityEngine.Logger:Log(LogType, Object)
  5954. UnityEngine.Debug:Log(Object)
  5955. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  5956. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  5957. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  5958. YL2.Selection:SetRTSelection(IEnumerable`1)
  5959. YL2.UserCommandChangeSelection:UnExecute()
  5960. YL2.History:Undo()
  5961. YL2.KeyboardShortcut:Process()
  5962. YL2.YL2App:HandleInput()
  5963. YL2.YL2App:Update()
  5964.  
  5965. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5966.  
  5967. Couldn't create/remove keyframe for property change. Not inside interaction?
  5968. UnityEngine.Logger:Log(LogType, Object)
  5969. UnityEngine.Debug:Log(Object)
  5970. YL2.UserCommandChangeProperty:UnExecute()
  5971. YL2.UserCommandBatch:UnExecute()
  5972. YL2.History:Undo()
  5973. YL2.KeyboardShortcut:Process()
  5974. YL2.YL2App:HandleInput()
  5975. YL2.YL2App:Update()
  5976.  
  5977. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5978.  
  5979. Couldn't create/remove keyframe for property change. Not inside interaction?
  5980. UnityEngine.Logger:Log(LogType, Object)
  5981. UnityEngine.Debug:Log(Object)
  5982. YL2.UserCommandChangeProperty:UnExecute()
  5983. YL2.UserCommandBatch:UnExecute()
  5984. YL2.History:Undo()
  5985. YL2.KeyboardShortcut:Process()
  5986. YL2.YL2App:HandleInput()
  5987. YL2.YL2App:Update()
  5988.  
  5989. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5990.  
  5991. Couldn't create/remove keyframe for property change. Not inside interaction?
  5992. UnityEngine.Logger:Log(LogType, Object)
  5993. UnityEngine.Debug:Log(Object)
  5994. YL2.UserCommandChangeProperty:UnExecute()
  5995. YL2.UserCommandBatch:UnExecute()
  5996. YL2.History:Undo()
  5997. YL2.KeyboardShortcut:Process()
  5998. YL2.YL2App:HandleInput()
  5999. YL2.YL2App:Update()
  6000.  
  6001. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6002.  
  6003. SetRTSelection
  6004. UnityEngine.Logger:Log(LogType, Object)
  6005. UnityEngine.Debug:Log(Object)
  6006. YL2.Selection:SetRTSelection(IEnumerable`1)
  6007. YL2.UserCommandChangeSelection:UnExecute()
  6008. YL2.History:Undo()
  6009. YL2.KeyboardShortcut:Process()
  6010. YL2.YL2App:HandleInput()
  6011. YL2.YL2App:Update()
  6012.  
  6013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6014.  
  6015. Instance_SelectionChanged
  6016. UnityEngine.Logger:Log(LogType, Object)
  6017. UnityEngine.Debug:Log(Object)
  6018. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6019. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6020. RTEditor.EditorObjectSelection:SetSelectedObjects(List`1, Boolean)
  6021. YL2.Selection:SetRTSelection(IEnumerable`1)
  6022. YL2.UserCommandChangeSelection:UnExecute()
  6023. YL2.History:Undo()
  6024. YL2.KeyboardShortcut:Process()
  6025. YL2.YL2App:HandleInput()
  6026. YL2.YL2App:Update()
  6027.  
  6028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6029.  
  6030. Couldn't create/remove keyframe for property change. Not inside interaction?
  6031. UnityEngine.Logger:Log(LogType, Object)
  6032. UnityEngine.Debug:Log(Object)
  6033. YL2.UserCommandChangeProperty:UnExecute()
  6034. YL2.UserCommandBatch:UnExecute()
  6035. YL2.History:Undo()
  6036. YL2.KeyboardShortcut:Process()
  6037. YL2.YL2App:HandleInput()
  6038. YL2.YL2App:Update()
  6039.  
  6040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6041.  
  6042. Couldn't fetch keyframe for property change. Not inside interaction?
  6043. UnityEngine.Logger:Log(LogType, Object)
  6044. UnityEngine.Debug:Log(Object)
  6045. YL2.UserCommandChangeProperty:Execute()
  6046. YL2.UserCommandBatch:Execute()
  6047. YL2.History:Redo()
  6048. YL2.KeyboardShortcut:Process()
  6049. YL2.YL2App:HandleInput()
  6050. YL2.YL2App:Update()
  6051.  
  6052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6053.  
  6054. Instance_SelectionChanged
  6055. UnityEngine.Logger:Log(LogType, Object)
  6056. UnityEngine.Debug:Log(Object)
  6057. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6058. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6059. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  6060. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6061. RTEditor.EditorObjectSelection:Update()
  6062.  
  6063. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6064.  
  6065. SetRTSelection
  6066. UnityEngine.Logger:Log(LogType, Object)
  6067. UnityEngine.Debug:Log(Object)
  6068. YL2.Selection:SetRTSelection(IEnumerable`1)
  6069. YL2.UserCommandChangeSelection:Execute()
  6070. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6071. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6072. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6073. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  6074. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6075. RTEditor.EditorObjectSelection:Update()
  6076.  
  6077. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6078.  
  6079. Instance_SelectionChanged
  6080. UnityEngine.Logger:Log(LogType, Object)
  6081. UnityEngine.Debug:Log(Object)
  6082. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6083. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6084. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6085. RTEditor.EditorObjectSelection:Update()
  6086.  
  6087. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6088.  
  6089. SetRTSelection
  6090. UnityEngine.Logger:Log(LogType, Object)
  6091. UnityEngine.Debug:Log(Object)
  6092. YL2.Selection:SetRTSelection(IEnumerable`1)
  6093. YL2.UserCommandChangeSelection:Execute()
  6094. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6095. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6096. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6097. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6098. RTEditor.EditorObjectSelection:Update()
  6099.  
  6100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6101.  
  6102. Apply
  6103. UnityEngine.Logger:Log(LogType, Object)
  6104. UnityEngine.Debug:Log(Object)
  6105. YL2.ToolTransformManipulation:Apply()
  6106. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6107. RTEditor.Gizmo:Update()
  6108. RTEditor.RotationGizmo:Update()
  6109.  
  6110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6111.  
  6112. Couldn't fetch keyframe for property change. Not inside interaction?
  6113. UnityEngine.Logger:Log(LogType, Object)
  6114. UnityEngine.Debug:Log(Object)
  6115. YL2.UserCommandChangeProperty:Execute()
  6116. YL2.UserCommandBatch:Execute()
  6117. YL2.ToolTransformManipulation:Apply()
  6118. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6119. RTEditor.Gizmo:Update()
  6120. RTEditor.RotationGizmo:Update()
  6121.  
  6122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6123.  
  6124. Instance_SelectionChanged
  6125. UnityEngine.Logger:Log(LogType, Object)
  6126. UnityEngine.Debug:Log(Object)
  6127. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6128. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6129. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6130. RTEditor.EditorObjectSelection:Update()
  6131.  
  6132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6133.  
  6134. SetRTSelection
  6135. UnityEngine.Logger:Log(LogType, Object)
  6136. UnityEngine.Debug:Log(Object)
  6137. YL2.Selection:SetRTSelection(IEnumerable`1)
  6138. YL2.UserCommandChangeSelection:Execute()
  6139. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6140. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6141. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6142. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6143. RTEditor.EditorObjectSelection:Update()
  6144.  
  6145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6146.  
  6147. Apply
  6148. UnityEngine.Logger:Log(LogType, Object)
  6149. UnityEngine.Debug:Log(Object)
  6150. YL2.ToolTransformManipulation:Apply()
  6151. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6152. RTEditor.Gizmo:Update()
  6153. RTEditor.RotationGizmo:Update()
  6154.  
  6155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6156.  
  6157. Couldn't fetch keyframe for property change. Not inside interaction?
  6158. UnityEngine.Logger:Log(LogType, Object)
  6159. UnityEngine.Debug:Log(Object)
  6160. YL2.UserCommandChangeProperty:Execute()
  6161. YL2.UserCommandBatch:Execute()
  6162. YL2.ToolTransformManipulation:Apply()
  6163. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6164. RTEditor.Gizmo:Update()
  6165. RTEditor.RotationGizmo:Update()
  6166.  
  6167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6168.  
  6169. Instance_SelectionChanged
  6170. UnityEngine.Logger:Log(LogType, Object)
  6171. UnityEngine.Debug:Log(Object)
  6172. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6173. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6174. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6175. RTEditor.EditorObjectSelection:Update()
  6176.  
  6177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6178.  
  6179. SetRTSelection
  6180. UnityEngine.Logger:Log(LogType, Object)
  6181. UnityEngine.Debug:Log(Object)
  6182. YL2.Selection:SetRTSelection(IEnumerable`1)
  6183. YL2.UserCommandChangeSelection:Execute()
  6184. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6185. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6186. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6187. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6188. RTEditor.EditorObjectSelection:Update()
  6189.  
  6190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6191.  
  6192. Apply
  6193. UnityEngine.Logger:Log(LogType, Object)
  6194. UnityEngine.Debug:Log(Object)
  6195. YL2.ToolTransformManipulation:Apply()
  6196. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6197. RTEditor.Gizmo:Update()
  6198. RTEditor.RotationGizmo:Update()
  6199.  
  6200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6201.  
  6202. Couldn't fetch keyframe for property change. Not inside interaction?
  6203. UnityEngine.Logger:Log(LogType, Object)
  6204. UnityEngine.Debug:Log(Object)
  6205. YL2.UserCommandChangeProperty:Execute()
  6206. YL2.UserCommandBatch:Execute()
  6207. YL2.ToolTransformManipulation:Apply()
  6208. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6209. RTEditor.Gizmo:Update()
  6210. RTEditor.RotationGizmo:Update()
  6211.  
  6212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6213.  
  6214. Apply
  6215. UnityEngine.Logger:Log(LogType, Object)
  6216. UnityEngine.Debug:Log(Object)
  6217. YL2.ToolTransformManipulation:Apply()
  6218. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6219. RTEditor.Gizmo:Update()
  6220. RTEditor.RotationGizmo:Update()
  6221.  
  6222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6223.  
  6224. Couldn't fetch keyframe for property change. Not inside interaction?
  6225. UnityEngine.Logger:Log(LogType, Object)
  6226. UnityEngine.Debug:Log(Object)
  6227. YL2.UserCommandChangeProperty:Execute()
  6228. YL2.UserCommandBatch:Execute()
  6229. YL2.ToolTransformManipulation:Apply()
  6230. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6231. RTEditor.Gizmo:Update()
  6232. RTEditor.RotationGizmo:Update()
  6233.  
  6234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6235.  
  6236. Instance_SelectionChanged
  6237. UnityEngine.Logger:Log(LogType, Object)
  6238. UnityEngine.Debug:Log(Object)
  6239. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6240. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6241. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  6242. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6243. RTEditor.EditorObjectSelection:Update()
  6244.  
  6245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6246.  
  6247. SetRTSelection
  6248. UnityEngine.Logger:Log(LogType, Object)
  6249. UnityEngine.Debug:Log(Object)
  6250. YL2.Selection:SetRTSelection(IEnumerable`1)
  6251. YL2.UserCommandChangeSelection:Execute()
  6252. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6253. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6254. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6255. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  6256. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6257. RTEditor.EditorObjectSelection:Update()
  6258.  
  6259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6260.  
  6261. Instance_SelectionChanged
  6262. UnityEngine.Logger:Log(LogType, Object)
  6263. UnityEngine.Debug:Log(Object)
  6264. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6265. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6266. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6267. RTEditor.EditorObjectSelection:Update()
  6268.  
  6269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6270.  
  6271. SetRTSelection
  6272. UnityEngine.Logger:Log(LogType, Object)
  6273. UnityEngine.Debug:Log(Object)
  6274. YL2.Selection:SetRTSelection(IEnumerable`1)
  6275. YL2.UserCommandChangeSelection:Execute()
  6276. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6277. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6278. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6279. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6280. RTEditor.EditorObjectSelection:Update()
  6281.  
  6282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6283.  
  6284. Apply
  6285. UnityEngine.Logger:Log(LogType, Object)
  6286. UnityEngine.Debug:Log(Object)
  6287. YL2.ToolTransformManipulation:Apply()
  6288. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6289. RTEditor.Gizmo:Update()
  6290. RTEditor.RotationGizmo:Update()
  6291.  
  6292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6293.  
  6294. Couldn't fetch keyframe for property change. Not inside interaction?
  6295. UnityEngine.Logger:Log(LogType, Object)
  6296. UnityEngine.Debug:Log(Object)
  6297. YL2.UserCommandChangeProperty:Execute()
  6298. YL2.UserCommandBatch:Execute()
  6299. YL2.ToolTransformManipulation:Apply()
  6300. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6301. RTEditor.Gizmo:Update()
  6302. RTEditor.RotationGizmo:Update()
  6303.  
  6304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6305.  
  6306. Apply
  6307. UnityEngine.Logger:Log(LogType, Object)
  6308. UnityEngine.Debug:Log(Object)
  6309. YL2.ToolTransformManipulation:Apply()
  6310. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6311. RTEditor.Gizmo:Update()
  6312. RTEditor.RotationGizmo:Update()
  6313.  
  6314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6315.  
  6316. Couldn't fetch keyframe for property change. Not inside interaction?
  6317. UnityEngine.Logger:Log(LogType, Object)
  6318. UnityEngine.Debug:Log(Object)
  6319. YL2.UserCommandChangeProperty:Execute()
  6320. YL2.UserCommandBatch:Execute()
  6321. YL2.ToolTransformManipulation:Apply()
  6322. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6323. RTEditor.Gizmo:Update()
  6324. RTEditor.RotationGizmo:Update()
  6325.  
  6326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6327.  
  6328. Couldn't create/remove keyframe for property change. Not inside interaction?
  6329. UnityEngine.Logger:Log(LogType, Object)
  6330. UnityEngine.Debug:Log(Object)
  6331. YL2.UserCommandChangeProperty:UnExecute()
  6332. YL2.UserCommandBatch:UnExecute()
  6333. YL2.History:Undo()
  6334. YL2.KeyboardShortcut:Process()
  6335. YL2.YL2App:HandleInput()
  6336. YL2.YL2App:Update()
  6337.  
  6338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6339.  
  6340. Couldn't create/remove keyframe for property change. Not inside interaction?
  6341. UnityEngine.Logger:Log(LogType, Object)
  6342. UnityEngine.Debug:Log(Object)
  6343. YL2.UserCommandChangeProperty:UnExecute()
  6344. YL2.UserCommandBatch:UnExecute()
  6345. YL2.History:Undo()
  6346. YL2.KeyboardShortcut:Process()
  6347. YL2.YL2App:HandleInput()
  6348. YL2.YL2App:Update()
  6349.  
  6350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6351.  
  6352. Apply
  6353. UnityEngine.Logger:Log(LogType, Object)
  6354. UnityEngine.Debug:Log(Object)
  6355. YL2.ToolTransformManipulation:Apply()
  6356. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6357. RTEditor.Gizmo:Update()
  6358. RTEditor.RotationGizmo:Update()
  6359.  
  6360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6361.  
  6362. Couldn't fetch keyframe for property change. Not inside interaction?
  6363. UnityEngine.Logger:Log(LogType, Object)
  6364. UnityEngine.Debug:Log(Object)
  6365. YL2.UserCommandChangeProperty:Execute()
  6366. YL2.UserCommandBatch:Execute()
  6367. YL2.ToolTransformManipulation:Apply()
  6368. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6369. RTEditor.Gizmo:Update()
  6370. RTEditor.RotationGizmo:Update()
  6371.  
  6372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6373.  
  6374. Apply
  6375. UnityEngine.Logger:Log(LogType, Object)
  6376. UnityEngine.Debug:Log(Object)
  6377. YL2.ToolTransformManipulation:Apply()
  6378. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6379. RTEditor.Gizmo:Update()
  6380. RTEditor.RotationGizmo:Update()
  6381.  
  6382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6383.  
  6384. Couldn't fetch keyframe for property change. Not inside interaction?
  6385. UnityEngine.Logger:Log(LogType, Object)
  6386. UnityEngine.Debug:Log(Object)
  6387. YL2.UserCommandChangeProperty:Execute()
  6388. YL2.UserCommandBatch:Execute()
  6389. YL2.ToolTransformManipulation:Apply()
  6390. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6391. RTEditor.Gizmo:Update()
  6392. RTEditor.RotationGizmo:Update()
  6393.  
  6394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6395.  
  6396. Instance_SelectionChanged
  6397. UnityEngine.Logger:Log(LogType, Object)
  6398. UnityEngine.Debug:Log(Object)
  6399. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6400. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6401. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  6402. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6403. RTEditor.EditorObjectSelection:Update()
  6404.  
  6405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6406.  
  6407. SetRTSelection
  6408. UnityEngine.Logger:Log(LogType, Object)
  6409. UnityEngine.Debug:Log(Object)
  6410. YL2.Selection:SetRTSelection(IEnumerable`1)
  6411. YL2.UserCommandChangeSelection:Execute()
  6412. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6413. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6414. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6415. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  6416. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6417. RTEditor.EditorObjectSelection:Update()
  6418.  
  6419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6420.  
  6421. Instance_SelectionChanged
  6422. UnityEngine.Logger:Log(LogType, Object)
  6423. UnityEngine.Debug:Log(Object)
  6424. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6425. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6426. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6427. RTEditor.EditorObjectSelection:Update()
  6428.  
  6429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6430.  
  6431. SetRTSelection
  6432. UnityEngine.Logger:Log(LogType, Object)
  6433. UnityEngine.Debug:Log(Object)
  6434. YL2.Selection:SetRTSelection(IEnumerable`1)
  6435. YL2.UserCommandChangeSelection:Execute()
  6436. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6437. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6438. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6439. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6440. RTEditor.EditorObjectSelection:Update()
  6441.  
  6442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6443.  
  6444. Apply
  6445. UnityEngine.Logger:Log(LogType, Object)
  6446. UnityEngine.Debug:Log(Object)
  6447. YL2.ToolTransformManipulation:Apply()
  6448. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6449. RTEditor.Gizmo:Update()
  6450. RTEditor.RotationGizmo:Update()
  6451.  
  6452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6453.  
  6454. Couldn't fetch keyframe for property change. Not inside interaction?
  6455. UnityEngine.Logger:Log(LogType, Object)
  6456. UnityEngine.Debug:Log(Object)
  6457. YL2.UserCommandChangeProperty:Execute()
  6458. YL2.UserCommandBatch:Execute()
  6459. YL2.ToolTransformManipulation:Apply()
  6460. RTEditor.Gizmo:OnInputDeviceFirstButtonUp()
  6461. RTEditor.Gizmo:Update()
  6462. RTEditor.RotationGizmo:Update()
  6463.  
  6464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6465.  
  6466. Instance_SelectionChanged
  6467. UnityEngine.Logger:Log(LogType, Object)
  6468. UnityEngine.Debug:Log(Object)
  6469. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6470. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6471. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  6472. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6473. RTEditor.EditorObjectSelection:Update()
  6474.  
  6475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6476.  
  6477. SetRTSelection
  6478. UnityEngine.Logger:Log(LogType, Object)
  6479. UnityEngine.Debug:Log(Object)
  6480. YL2.Selection:SetRTSelection(IEnumerable`1)
  6481. YL2.UserCommandChangeSelection:Execute()
  6482. YL2.Selection:UpdateSelection(IEnumerable`1, Boolean)
  6483. YL2.Selection:Instance_SelectionChanged(ObjectSelectionChangedEventArgs)
  6484. RTEditor.GizmoDragUpdateHandler:Invoke(Gizmo)
  6485. RTEditor.EditorObjectSelection:ClearSelection(Boolean, ObjectDeselectActionType)
  6486. RTEditor.EditorObjectSelection:OnInputDeviceFirstButtonDown()
  6487. RTEditor.EditorObjectSelection:Update()
  6488.  
  6489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6490.  
  6491. Refreshed 0 assets.
  6492. UnityEngine.Logger:Log(LogType, Object)
  6493. UnityEngine.Debug:Log(Object)
  6494. YL2.LocalAssetManager:RefreshAssets()
  6495. System.Action`1:Invoke(T)
  6496.  
  6497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6498.  
  6499. Refreshed 0 assets.
  6500. UnityEngine.Logger:Log(LogType, Object)
  6501. UnityEngine.Debug:Log(Object)
  6502. YL2.LocalAssetManager:RefreshAssets()
  6503. System.Action`1:Invoke(T)
  6504.  
  6505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6506.  
  6507. Refreshed 0 assets.
  6508. UnityEngine.Logger:Log(LogType, Object)
  6509. UnityEngine.Debug:Log(Object)
  6510. YL2.LocalAssetManager:RefreshAssets()
  6511. System.Action`1:Invoke(T)
  6512.  
  6513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6514.  
  6515. Refreshed 0 assets.
  6516. UnityEngine.Logger:Log(LogType, Object)
  6517. UnityEngine.Debug:Log(Object)
  6518. YL2.LocalAssetManager:RefreshAssets()
  6519. System.Action`1:Invoke(T)
  6520.  
  6521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6522.  
  6523. Material UIGradient(Clone) doesn't have _Stencil property
  6524. UnityEngine.Logger:Log(LogType, Object, Object)
  6525. UnityEngine.Debug:LogWarning(Object, Object)
  6526. UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
  6527. UnityEngine.UI.MaskableGraphic:GetModifiedMaterial(Material)
  6528. UnityEngine.UI.Graphic:get_materialForRendering()
  6529. UnityEngine.UI.Image:UpdateMaterial()
  6530. UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
  6531. UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
  6532. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  6533.  
  6534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6535.  
  6536. Refreshed 0 assets.
  6537. UnityEngine.Logger:Log(LogType, Object)
  6538. UnityEngine.Debug:Log(Object)
  6539. YL2.LocalAssetManager:RefreshAssets()
  6540. System.Action`1:Invoke(T)
  6541.  
  6542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6543.  
  6544. Refreshed 0 assets.
  6545. UnityEngine.Logger:Log(LogType, Object)
  6546. UnityEngine.Debug:Log(Object)
  6547. YL2.LocalAssetManager:RefreshAssets()
  6548. System.Action`1:Invoke(T)
  6549.  
  6550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6551.  
  6552. Refreshed 0 assets.
  6553. UnityEngine.Logger:Log(LogType, Object)
  6554. UnityEngine.Debug:Log(Object)
  6555. YL2.LocalAssetManager:RefreshAssets()
  6556. System.Action`1:Invoke(T)
  6557.  
  6558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6559.  
  6560. Refreshed 0 assets.
  6561. UnityEngine.Logger:Log(LogType, Object)
  6562. UnityEngine.Debug:Log(Object)
  6563. YL2.LocalAssetManager:RefreshAssets()
  6564. System.Action`1:Invoke(T)
  6565.  
  6566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6567.  
  6568. Refreshed 0 assets.
  6569. UnityEngine.Logger:Log(LogType, Object)
  6570. UnityEngine.Debug:Log(Object)
  6571. YL2.LocalAssetManager:RefreshAssets()
  6572. System.Action`1:Invoke(T)
  6573.  
  6574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6575.  
  6576. Refreshed 0 assets.
  6577. UnityEngine.Logger:Log(LogType, Object)
  6578. UnityEngine.Debug:Log(Object)
  6579. YL2.LocalAssetManager:RefreshAssets()
  6580. System.Action`1:Invoke(T)
  6581.  
  6582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  6583.  
  6584. Refreshed 0 assets.
  6585. UnityEngine.Logger:Log(LogType, Object)
  6586. UnityEngine.Debug:Log(Object)
  6587. YL2.LocalAssetManager:RefreshAssets()
  6588. System.Action`1:Invoke(T)
  6589.  
  6590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Add Comment
Please, Sign In to add comment