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- Helmet:
- Glowing I
- Allows the user to see in the dark.
- Mermaid I-III
- Allows the user to breath underwater.
- Implants I-V
- Slowly feeds the player as they walk.
- Boots:
- Springs I-III
- Gives the player a small jump boost.
- Gears I-III
- Gives the player a speed boost.
- Rocket I-III
- When the player is low on HP there is a chance they will fly backwards to escape battle.
- Armor:
- Burn-Shield I
- Gives the player fire resistance.
- Overload I-V
- Gives the player health boost.
- Self-Destruct I-V
- When the player dies it will cause an explosion.
- Enlightened I-V
- Has a chance to heal you when being attacked.
- Freeze I-II
- Has a chance to give your attacker slowness.
- Fortify I-III
- Has a chance to give your attacker weakness.
- Molten I-V
- Has a chance to set your attacker on fire.
- Pain-Giver I-IV
- Has a chance to give your attacker poison.
- Savior I-V
- Has a cut incoming damage in half.
- Nursery I-V
- Has a chance to heal you while walking.
- Valor I-II
- Gives the player resistance.
- Smoke-Bomb I-III
- Has a chance to give the attacker slowness and blindness so you can get away.
- Recover I
- After killing a player you gain regeneration and absorption hearts.
- Cactus I-III
- Has a chance to damage the player that damaged you.
- StormCaller I-V
- Has a chance to strike the player attacking you.
- Bow:
- Piercing I-III
- Has a chance to deal double damage.
- Doctor I-III
- Has a chance to heal a player when hit.
- Venom I-V
- Has a chance to give poison to the player shot.
- Ice-Freeze I
- Has a chance to give the player shot slowness.
- Lightning I
- Has a chance to strike lightning where the arrow lands.
- Multi-Arrow I-V
- Has a chance to shoot multiple arrows.
- Pull I-III
- Has a chance to send the player you hit flying at you.
- Sword:
- Life-Steal I-V
- Has a chance to steal your enemies's health.
- SlowMo I-III
- Has a chance to give the enemy slowness.
- Blindness I-II
- Has a chance to give the enemy blindness.
- Viper I-III
- Has a chance to give the enemy poison.
- Fast-Turn I-II
- Has a chance to deal more damage.
- Light-Weight I-III
- Has a chance to give the user haste.
- Confusion I-IIII
- Has the chance to give the enemy confusion.
- Execute I-V
- Has a chance to get strength when the enemy is low HP.
- Inquisitive I-V
- Has a chance to give a lot more XP.
- Nutrition I-III
- Has a chance to feed you while fighting.
- Obliterate I-III
- Has a chance to send your enemy flying backwards.
- Snare I-III
- Has a chance to give your enemy slowness and mining fatigue.
- Trap I-II
- Has a chance to give your enemy a high dose of slowness.
- Wither I-III
- Has a chance to give your enemy wither.
- Rage I-III
- Does more damage the longer you fight an enemy.
- Axes:
- Blessed I-III
- Has a chance to remove all negative effects from the user.
- FeedMe I-V
- Has a chance to feed the player while fighting.
- Dizzy I-III
- Has a chance to give the player you attack confusion.
- Berserk I-III
- Has a chance to give you strength and mining fatigue when fighting.
- Cursed I-III
- Has a chance to give the player you attack mining fatigue.
- Rekt I-III
- Has a chance to deal double damage.
- Tools:
- Telepathy I
- When you break a block it will automatically go into your inventory.
- Haste I-III
- When placed in your hand it will give you haste.
- Oxygenate I
- When placed in your hand it will let you breath under water.
- Pickaxe:
- Experience I-III
- Has a chance to give you a lot more XP from block breaking.
- Furnace I
- Always smelts your ores into ingots.
- Other:
- HellForged I-IV
- Place on any item that takes damage and while walking will slowly fix that item.
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