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Unids

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  1.  
  2. //   ####Unids####
  3. //[Quality] == Unique
  4. //UNIQUE
  5.  
  6. //[Name] == VampireboneGloves && [Quality] == Unique                                                                //DRACUL'S GRASP
  7. [Name] == OgreGauntlets && [Quality] == Unique                                                                          //STEELREND
  8. //[Name] == HeavyGloves && [Quality] == Unique                                                                          //BLOOD FIST
  9. //[Name] == ChainGloves && [Quality] == Unique                                                                          //CHANCE GUARDS
  10. //[Name] == LightGauntlets && [Quality] == Unique                                                                       //MAGEFIST
  11. //[Name] == VampireboneGloves && [Quality] == Unique                                                                        //DRACUL'S GRASP
  12. [Name] == OgreGauntlets && [Quality] == Unique                                                                          //STEELREND
  13.  
  14. [Name] == SpiderwebSash && [Quality] == Unique                                                                          //ARACHNID MESH
  15. //[Name] == MithrilCoil && [Quality] == Unique                                                                          //VERDUNGO'S HEARTY CORD
  16. //[Name] == HeavyBelt && [Quality] == Unique                                                                                //GOLD WRAP
  17. //[Name] == DemonhideSash && [Quality] == Unique                                                                            //STRING OF EARS
  18. //[Name] == SharkskinBelt && [Quality] == Unique                                                                            //RAZORTAIL
  19. //[Name] == BattleBelt && [Quality] == Unique                                                                           //SNOWCLASH
  20. //[Name] == WarBelt && [Quality] == Unique                                                                              //THUNDERGOD'S VIGOR
  21. //[Name] == VampirefangBelt && [Quality] == Unique                                                                      //NOSFERATU'S COIL
  22.  
  23.  
  24. //[Name] == Boots && [Quality] == Unique                                                                                    //HOTSPUR
  25. //[Name] == SharkskinBoots && [Quality] == Unique                                                                       //WATERWALK
  26. //[Name] == BattleBoots && [Quality] == Unique                                                                          //WAR TRAVELER
  27. //[Name] == WarBoots && [Quality] == Unique                                                                             //GORE RIDER
  28. //[Name] == ScarabshellBoots && [Quality] == Unique                                                                     //SANDSTORM TREK
  29. //[Name] == BoneweaveBoots && [Quality] == Unique                                                                           //MARROWWALK
  30. //[Name] == MyrmidonGreaves && [Quality] == Unique                                                                      //SHADOW DANCER
  31.  
  32.  
  33. //[Name] == GrimHelm && [Quality] == Unique                                                                                 //VAMPIRE GAZE
  34. [Name] == Shako && [Quality] == Unique                                                                                  //HARLEQUIN CREST
  35. //[Name] == Demonhead && [Quality] == Unique                                                                                //ANDARIEL's VISAGE
  36. //[Name] == BoneVisage && [Quality] == Unique                                                                               //GIANT SKULL
  37. //[Name] == Tiara && [Quality] == Unique                                                                                    //KIRA'S GUARDIAN
  38. [Name] == Diadem && [Quality] == Unique                                                                                 //GRIFFON'S EYE
  39. [Name] == Corona && [Quality] == Unique                                                                                 //CROWN OF AGES
  40. //[Name] == SkullCap && [Quality] == Unique                                                                                 //TARNHELM
  41. //[Name] == GrandCrown && [Quality] == Unique                                                                           //CROWN OF THIEVES
  42. //[Name] == SpiredHelm && [Quality] == Unique                                                                           //NIGHTWING'S VEIL
  43. //[Name] == SlayerGuard && [Quality] == Unique                                                                          //ARREAT'S FACE
  44. //[Name] == TotemicMask && [Quality] == Unique                                                                          //JALAL'S MANE
  45.  
  46. //[Name] == Cuirass && [Quality] == Unique                                                                              //DURIEL'S SHELL
  47. //[Name] == MeshArmor && [Quality] == Unique                                                                                //SHAFTSTOP
  48. //[Name] == MeshArmor && [Quality] == Unique                                                                                //SHAFTSTOP
  49. //[Name] == RussetArmor && [Quality] == Unique                                                                          //SKULLDER'S IRE
  50. //[Name] == RussetArmor && [Quality] == Unique                                                                          //SKULLDER'S IRE
  51. //[Name] == SerpentskinArmor && [Quality] == Unique                                                                         //SKIN OF THE VIPERMAGI
  52. //[Name] == TemplarCoat && [Quality] == Unique                                                                          //GUARDIAN ANGEL
  53. //[Name] == TemplarCoat && [Quality] == Unique                                                                          //GUARDIAN ANGEL
  54. //[Name] == SharktoothArmor && [Quality] == Unique                                                                      //TOOTHROW
  55. //[Name] == KrakenShell && [Quality] == Unique                                                                          //LEVIATHAN
  56. //[Name] == DuskShroud && [Quality] == Unique                                                                           //ORMUS' ROBES
  57. //[Name] == ShadowPlate && [Quality] == Unique                                                                          //STEEL CARAPACE
  58. //[Name] == SacredArmor && [Quality] == Unique                                                                          //TEMPLAR'S/TYREAL'S MIGHT
  59.  
  60. //[Name] == ColossusBlade && [Quality] == Unique                                                                            //THE GRANDFATHER
  61. //[Name] == BerserkerAxe && [Quality] == Unique                                                                             //DEATH CLEAVER
  62. //[Name] == HydraBow && [Quality] == Unique                                                                             //WINDFORCE
  63. //[Name] == Thresher && [Quality] == Unique                                                                                 //THE REAPER'S TOLL
  64. //[Name] == CrypticAxe && [Quality] == Unique                                                                           //TOMB REAVER
  65. //[Name] == BoneKnife && [Quality] == Unique                                                                                //WIZARD SPIKE
  66. //[Name] == GreaterTalons && [Quality] == Unique                                                                            //BARTUC'S CUT-THROAT
  67. //[Name] == TyrantClub && [Quality] == Unique                                                                           //DEMON LIMB
  68. //[Name] == Tulwar && [Quality] == Unique                                                                               //BLADE OF ALI BABA
  69. //[Name] == Quarterstaff && [Quality] == Unique                                                                             //RIBCRACKER
  70. //[Name] == ElderStaff && [Quality] == Unique                                                                           //ONDAL'S WISDOM
  71. //[Name] == BurntWand && [Quality] == Unique                                                                                //SUICIDE BRANCH
  72. [Name] == UnearthedWand && [Quality] == Unique                                                                          //DEATH'S WEB
  73. //[Name] == CeremonialJavelin && [Quality] == Unique                                                                        //TITAN'S REVENGE
  74. //[Name] == MatriarchalJavelin && [Quality] == Unique                                                                       //THUNDERSTROKE
  75.  
  76.  
  77.  
  78. //[Name] == SacredRondache && [Quality] == Unique                                                                       //ALMA NEGRA
  79. [Name] == GildedShield && [Quality] == Unique                                                                           //HERALD OF ZAKARUM
  80. //[Name] == RoundShield && [Quality] == Unique                                                                          //MOSER'S BLESSED CIRCLE
  81. //[Name] == GrimShield && [Quality] == Unique                                                                           //LIDLESS WALL
  82. //[Name] == HierophantTrophy && [Quality] == Unique                                                                         //HOMUNCULUS
  83. //[Name] == Monarch && [Quality] == Unique                                                                              //STORMSHIELD
  84.  
  85.  
  86. [Name] == SwirlingCrystal && [Quality] == Unique                                                                        //THE OCULUS
  87. //[Name] == EldritchOrb && [Quality] == Unique                                                                          //ESCHUTA'S TEMPER
  88. [Name] == DimensionalShard && [Quality] == Unique                                                                       //DEATH'S FATHOM
  89.  
  90. [Name] == GrandCharm && [Quality] == Unique                                                                             //GHEED'S FORTUNE
  91. [Name] == LargeCharm && [Quality] == Unique                                                                             //HELLFIRE TORCH
  92. [Name] == SmallCharm && [Quality] == Unique                                                                             //ANNIHILUS
  93.  
  94. //[Type] == Ring && [Quality] == Unique # [ItemMagicBonus] >= 20 && [ToHit] >= 1                                            //NAGELRING
  95. [Type] == Ring && [Quality] == Unique # [ItemMaxManaPercent] >= 25                                                      //STONE OF JORDAN
  96. [Type] == Ring && [Quality] == Unique # [MaxHP] >= 40 && [MagicDamageReduction] == 15                                   //DWARF STAR
  97. [Type] == Ring && [Quality] == Unique # [Dexterity] >= 20 && [ToHit] >= 150                                             //RAVEN FROST
  98. [Type] == Ring && [Quality] == Unique # [LifeLeech] >= 3 && [ItemAllSkills] == 1                                        //BUL-KATHOS' WEDDING BAND
  99. [Type] == Ring && [Quality] == Unique # [ItemAbsorbLightPercent] >= 10                                                  //WISP PROTECTOR
  100. [Type] == Amulet && [Quality] == Unique # [LightResist] >= 35                                                           //HIGHLORD'S WRATH
  101. [Name] == Amulet && [quality] == unique # [strength] == 5 && [fireresist] >= 20                                     //MARA'S KALEIDOSCOPE
  102. [Type] == Amulet && [Quality] == Unique # [DefensiveAurasSkillTab] == 2                                                 //SERAPH'S HYMN
  103. //[Type] == Jewel && [Quality] == Unique                                                                                    //FACET
  104.  
  105. //RARE
  106. //[Type] == Ring && [Quality] == Rare                                                                                       //RARE RING
  107. //[Type] == Amulet && [Quality] == Rare                                                                                 //RARE AMULET
  108. //[Type] == Jewel && [Quality] == Rare                                                                                  //RARE JEWEL
  109. //[Type] == Pelt && [Quality] == Rare                                                                                       //RARE PELT
  110. //[Type] == Circlet && [Quality] == Rare                                                                                    //RARE CIRCLET/TIARA/CORONET/DIADEM
  111.  
  112. //SET
  113.  
  114. //[Type] == ring && [Quality] == set # [MaxHP] == 20    # [MaxQuantity] == 1                                                                    // Angelic Halo
  115. //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 # [MaxQuantity] == 1                                    // Angelic Wings
  116.  
  117.  
  118. //[Name] == GreatHelm && [Quality] == set                                                                               // Sigon's Visor
  119. //[Name] == GothicPlate && [Quality] == set                                                                                 // Sigon's Shelter
  120. //[Name] == Greaves && [Quality] == set                                                                                     // Sigon's Sabot
  121. //[Name] == TowerShield && [Quality] == set                                                                             // Sigon's Guard
  122. //[Name] == PlatedBelt && [Quality] == set                                                                              // Sigon's Warp
  123. //[Name] == Gauntlets && [Quality] == set                                                                               // Sigon's Gage
  124.  
  125.  
  126.  
  127. //[Name] == BattleBoots && [Quality] == set                                                                                 // Aldur's Advance
  128. //[Name] == BrambleMitts && [Quality] == set # # [MaxQuantity] == 1                                                                                 // Laying of Hands
  129. //[Name] == WingedHelm && [Quality] == set # # [MaxQuantity] == 1                                                                               // Guillaume's Face
  130. //[Name] == HeavyBracers && [Quality] == set                                                                                // Trang-Oul's Claws
  131.  
  132.  
  133. //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 800                                                          // Griswold's Heart
  134. [Name] == Corona && [Quality] == set # [EnhancedDefense] >= 55                                                          // Griswold's Valor
  135. [Name] == Caduceus && [Quality] == set # [Sockets] >= 3 && [EnhancedDamage] >= 200                                      // Griswold's Redemption
  136. [Name] == VortexShield && [Quality] == set # [Defense] >= 290                                                           // Griswold's Honor
  137.  
  138.  
  139. //[Name] == WarBelt && [Quality] == set                                                                                     // Immortal King's Detail
  140. //[Name] == AvengerGuard && [Quality] == set                                                                                // Immortal King's Will
  141. //[Name] == OgreMaul && [Quality] == set                                                                                    // Immortal King's Stone Crusher
  142. [Name] == SacredArmor && [Quality] == set                                                                               // Immortal King's Soul Cage
  143. //[Name] == WarGauntlets && [Quality] == set                                                                                // Immortal King's Forge
  144. //[Name] == WarBoots && [Quality] == set                                                                                    // Immortal King's Pillar
  145.  
  146.  
  147. //[Name] == SwirlingCrystal && [Quality] == Set # [SkillColdMastery] >= 1                                               // Tal Rasha's Lidless Eye
  148. //[Name] == DeathMask && [Quality] == set                                                                               // Tal Rasha's Horadric Crest
  149. [Name] == LacqueredPlate && [Quality] == set                                                                        // Tal Rasha's Guardianship
  150. [Type] == amulet && [Quality] == set # [SorceressSkills] == 2                                                           // Tal Rasha's Adjucation
  151. //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 10                                                       // Tal Rasha's Fine-Spun Cloth
  152.  
  153. //MAGIC
  154. //[Name] == GrandCharm && [Quality] == Magic && [Flag] != Identified && [Level] >= 94 //BAAL GC
  155. //[Name] == SmallCharm && [Quality] == Magic && [Flag] != Identified && [Level] >= 94 //BAAL SC
  156.  
  157.  
  158.  
  159.  
  160. //Gold Potions Runes Gems Essences Keys Organs
  161. //##########GOLD##########
  162. //[Type] == Gold # [Gold] >= 4000
  163.  
  164. //##########KEYS##########
  165. [Name] == KeyOfTerror # # [MaxQuantity] == 6
  166. [Name] == KeyOfHate # # [MaxQuantity] == 6
  167. [Name] == KeyOfDestruction # # [MaxQuantity] == 6
  168.  
  169. //##########ORGANS##########
  170. [Name] == Mephisto'sBrain
  171. [Name] == Baal'sEye
  172. [Name] == Diablo'sHorn
  173.  
  174.  
  175. //##########ESSENCES##########
  176. //[Name] == TwistedEssenceOfSuffering # # [MaxQuantity] == 2
  177. //[Name] == ChargedEssenceOfHatred # # [MaxQuantity] == 2
  178. //[Name] == BurningEssenceOfTerror # # [MaxQuantity] == 2
  179. //[Name] == FesteringEssenceOfDestruction # # [MaxQuantity] == 2
  180. [Name] == TokenOfAbsolution # # [MaxQuantity] == 2
  181.  
  182. //##########RUNES##########
  183. //[Name] == ElRune # # [MaxQuantity] == 1
  184. //[Name] == EldRune # # [MaxQuantity] == 3
  185. //[Name] == TirRune # # [MaxQuantity] == 3
  186. //[Name] == NefRune # # [MaxQuantity] == 3
  187. //[Name] == EthRune # # [MaxQuantity] == 1
  188. //[Name] == IthRune # # [MaxQuantity] == 3
  189. [Name] == TalRune # # [MaxQuantity] == 1
  190. //[Name] == RalRune # # [MaxQuantity] == 3
  191. //[Name] == OrtRune # # [MaxQuantity] == 1
  192. [Name] == ThulRune # # [MaxQuantity] == 1
  193. //[Name] == AmnRune # # [MaxQuantity] == 1
  194. //[Name] == SolRune # # [MaxQuantity] == 1
  195. //[Name] == ShaelRune # # [MaxQuantity] == 1
  196. //[Name] == DolRune # # [MaxQuantity] == 1
  197. //[Name] == HelRune # # [MaxQuantity] == 1
  198. //[Name] == IoRune # # [MaxQuantity] == 1
  199. //[Name] == LumRune # # [MaxQuantity] == 1
  200. //[Name] == KoRune # # [MaxQuantity] == 1
  201. //[Name] == FalRune # # [MaxQuantity] == 1
  202. //[Name] == LemRune # # [MaxQuantity] == 3
  203. [Name] == PulRune # # [MaxQuantity] == 30
  204. [Name] == UmRune # # [MaxQuantity] == 30
  205. [Name] == MalRune # # [MaxQuantity] == 30
  206. [Name] >= IstRune && [Name] <= ZodRune
  207.  
  208. //##########GEMS##########
  209. //[Name] == ChippedAmethyst # # [MaxQuantity] == 1
  210. //[Name] == ChippedDiamond # # [MaxQuantity] == 1
  211. //[Name] == ChippedEmerald # # [MaxQuantity] == 1
  212. //[Name] == ChippedRuby # # [MaxQuantity] == 1
  213. //[Name] == ChippedSapphire # # [MaxQuantity] == 1
  214. //[Name] == ChippedSkull # # [MaxQuantity] == 1
  215. //[Name] == ChippedTopaz # # [MaxQuantity] == 1
  216. //[Name] == FlawedAmethyst # # [MaxQuantity] == 1
  217. //[Name] == FlawedDiamond # # [MaxQuantity] == 1
  218. //[Name] == FlawedEmerald # # [MaxQuantity] == 1
  219. //[Name] == FlawedRuby # # [MaxQuantity] == 1
  220. //[Name] == FlawedSapphire # # [MaxQuantity] == 1
  221. //[Name] == FlawedSkull # # [MaxQuantity] == 1
  222. //[Name] == FlawedTopaz # # [MaxQuantity] == 1
  223. //[Name] == Amethyst # # [MaxQuantity] == 1
  224. //[Name] == Diamond # # [MaxQuantity] == 1
  225. //[Name] == Emerald # # [MaxQuantity] == 1
  226. //[Name] == Ruby # # [MaxQuantity] == 1
  227. //[Name] == Skull # # [MaxQuantity] == 1
  228. //[Name] == Sapphire # # [MaxQuantity] == 1
  229. //[Name] == Topaz # # [MaxQuantity] == 1
  230. //[Name] == FlawlessAmethyst # # [MaxQuantity] == 3
  231. //[Name] == FlawlessDiamond # # [MaxQuantity] == 1
  232. //[Name] == FlawlessEmerald # # [MaxQuantity] == 1
  233. //[Name] == FlawlessRuby # # [MaxQuantity] == 1
  234. //[Name] == FlawlessSapphire # # [MaxQuantity] == 1
  235. //[Name] == FlawlessSkull # # [MaxQuantity] == 1
  236. //[Name] == FlawlessTopaz # # [MaxQuantity] == 1
  237. //[Name] == PerfectAmethyst # # [MaxQuantity] == 12
  238. //[Name] == PerfectDiamond # # [MaxQuantity] == 12
  239. //[Name] == PerfectEmerald # # [MaxQuantity] == 12
  240. //[Name] == PerfectRuby # # [MaxQuantity] == 12
  241. //[Name] == PerfectSapphire # # [MaxQuantity] == 12
  242. //[Name] == PerfectSkull # # [MaxQuantity] == 12
  243. //[Name] == PerfectTopaz # # [MaxQuantity] == 12
  244.  
  245. //##########POTIONS##########
  246. [Name] == SuperHealingPotion
  247. [Name] == SuperManaPotion
  248. [Name] == FullRejuvenationPotion
  249.  
  250. //Crafted Items
  251. //HITPOWER & BLOOD GLOVES
  252. [Type] == Gloves && [Quality] == Crafted # [IAS] == 20 && [Dexterity] >= 1 && [Strength] >= 1 && ([ItemCrushingBlow] >= 5 || [ItemKnockBack] >= 1)
  253.  
  254. //BLOOD RINGS
  255. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength] >= 15 && [ItemMagicBonus] >= 25
  256. [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength] >= 15 && [MaxHP] >= 35
  257. [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength] >= 15 && [Dexterity] >= 10 && [MaxHP] >= 25
  258. [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 25
  259. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7
  260. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  261. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
  262. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50
  263. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && [Strength]+[Dexterity] >= 20
  264. [Type] == Ring && [Quality] == Crafted # [Strength] >= 15 && [FCR] >= 10 && [MaxHP] >= 35 && [HPRegen] >= 7
  265. [Type] == Ring && [Quality] == Crafted # [Strength] >= 15 && [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  266. [Type] == Ring && [Quality] == Crafted # [Strength] >= 15 && [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  267. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
  268. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  269. [Type] == Ring && [Quality] == Crafted # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15
  270. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && [Mana] >= 50
  271. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6
  272. [Type] == Ring && [Quality] == Crafted # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35
  273. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7
  274. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10
  275. [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength] >= 5 && [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  276. [Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35
  277.  
  278. //BLOOD BELTS
  279. [Type] == Belt && [Quality] == Crafted # [ItemOpenWounds] >= 5 && [MaxHP] >= 10 && ([FHR] >= 24 || [Strength] >= 15)
  280.  
  281. //CASTER BELTS
  282. [Type] == Belt && [Quality] == Crafted # [FCR] >= 10 && (([FHR] >= 24 && [MaxHP] >= 20) || ([FHR] >= 24 && [Strength] >= 10) || ([MaxHP] >= 20 && [Strength] >= 10))
  283. [Type] == Belt && [Quality] == Crafted # [FCR] >= 10 && ([FHR] >= 24 || [MaxHP] >= 30 || [Strength] >= 20)
  284. [Type] == Belt && [Quality] == Crafted # [FCR] >= 5 && (([FHR] >= 24 && [MaxHP] >= 30) || ([FHR] >= 24 && [Strength] >= 20) || ([MaxHP] >= 30 && [Strength] >= 20))
  285.  
  286. //CASTER AMULETS +2 CLASS
  287. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
  288. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  289. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  290. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
  291. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  292. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  293. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] > 10
  294. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [Dexterity]+[Strength] >= 20
  295. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
  296. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  297. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  298. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  299. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  300. [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 40
  301.  
  302. //CASTER AMULETS +2 TREE
  303. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
  304. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  305. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  306. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
  307. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  308. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  309. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] > 10
  310. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [Dexterity]+[Strength] >= 20
  311. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
  312. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  313. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  314. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  315. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  316. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 40
  317. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && [ItemGoldBonus] >= 75
  318. //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && [ItemMagicBonus] >= 25
  319.  
  320. //BLOOD BOOTS
  321. [Type] == Boots && [Quality] == Crafted # (([HPRegen] >= 5 && [MaxHP] >= 20) || ([HPRegen] >= 10 && [MaxHP] >= 10)) && ([FRW] >= 20 || [FHR] >= 10) && (([ColdResist]+[FireResist] >= 50) || ([ColdResist]+[LightResist] >= 50) || ([FireResist]+[LightResist] >= 50) || [Dexterity] >= 7)
  322. [Type] == Boots && [Quality] == Crafted # (([HPRegen] >= 5 && [MaxHP] >= 20) || ([HPRegen] >= 10 && [MaxHP] >= 10)) && ([FRW] >= 20 || [FHR] >= 10) && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[LightResist]+[PoisonResist] >= 70) || ([FireResist]+[LightResist]+[PoisonResist] >= 70))
  323.  
  324. //CASTER BOOTS
  325. [Type] == Boots && [Quality] == Crafted # [ItemMaxManaPercent] >= 2 && [ManaRecovery] >= 4 && [Mana] >= 21 && ([FRW] >= 20 || [FHR] >= 10) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10 || [Dexterity] >= 5)
  326. [Type] == Boots && [Quality] == Crafted # [ItemMaxManaPercent] >= 2 && [ManaRecovery] >= 4 && [Mana] >= 41 && ([FRW] >= 20 || [FHR] >= 10)
  327.  
  328. //BLOOD HELMS
  329. [Type] == Helm && [Quality] == Crafted # [ItemDeadlyStrike] >= 5 && [MaxHP] >= 10 && [Sockets] >= 2 && ([ItemToHitPercentPerLevel] >= 1 || ([PaliCombatSkillTab] >= 1 || [BarbCombatSkillTab] >= 1))
  330.  
  331. //Cubed/Socketed items
  332.  
  333. //##########UPPED ITEMS##########
  334. //[Name] == Sallet && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50                                                                                                    //Ethereal TARNHELM Upped
  335. //[Name] == HydraSkull && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50                                                                                                //Ethereal TARNHELM 2X Upped
  336. //[Name] == SharkskinGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [MaxHP] == 40                                                                     //BLOODFIST Upped
  337. //[Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 85 && [MaxHP] == 40                                                    //BLOODFIST 2X Upped
  338. //[Name] == BattleGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [FCR] == 20                                                                           //MAGEFIST Upped
  339. //[Name] == CrusaderGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [Defense] >= 96                                                                 //MAGEFIST 2X Upped
  340. //[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [FireResist] == 45                                                                 //HOTSPUR Upped
  341. //[Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80                                                                     //HOTSPUR 2X Upped
  342. //[Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80                                                                     //INFERNOSTRIDE Upped
  343. //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [MaxHP] >= 65 && [Defense] >= 200                                                   //WATERWALK Upped
  344. //[Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 200                                                                 //GORE RIDER Upped
  345. //[Name] == Wyrmhide && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MagicDamageReduction] == 13 && [Defense] >= 1000  //SKIN OF THE VIPERMAGI Upped
  346. //[Name] == Boneweave && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 210 && [Defense] >= 2200                                                                      //Ethereal SHAFTSTOP Upped
  347. //[Name] == Diadem && [Quality] == Unique # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 280                                                                                   //KIRA'S GUARDIAN Upped
  348. //[Name] == GhostSpear && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200                                                                                               //Ethereal HONE SUNDAN Upped
  349. //[Name] == Stalagmite && [Quality] == Unique # [EnhancedDamage] >= 290                                                                                                                 //RIBCRACKER Upped
  350. //Name] == PolishedWand && [Quality] == Unique && [Flag] == Ethereal                                                                                                                        //Ethereal SUICIDE BRANCH Upped
  351. //[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 150 && [LifeLeech] >= 5                                                                   //Ethereal TITAN'S REVENGE Upped
  352. //[Name] == GuardianCrown && [Quality] == Unique # [EnhancedDefense] >= 190 && [LifeLeech] >= 3                                                                                         //ARREAT'S FACE Upped
  353. //[Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 400                                                                  //HOMUNCULUS Upped
  354. //[Name] == ZakarumShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 560                                                                       //HERALD OF ZAKARUM Upped
  355. //[Name] == ZakarumShield && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 800                                                                       //Ethreal HERALD OF ZAKARUM Upped
  356.  
  357. //##########CUBE SOCKETED##########
  358. [Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4                      //Fortitude, Stone
  359. [Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4                         //Fortitude, Stone
  360. [Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4                       //Fortitude, Stone
  361. [Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4                       //Fortitude, Stone
  362. [Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4                    //Fortitude, Stone
  363. [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1299 && ([Sockets] == 2 || [Sockets] == 4)   //Prudence, Fortitude, Stone
  364. [Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 320 && ([Sockets] == 3 || [Sockets] == 4)        //Dream, Sanctuary, Spirit, Phoenix
  365.  
  366. //White Items
  367.  
  368. //WHITE NON-ETH ARMOR
  369. //[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)                                                     //Enigma
  370. //[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3                                                                         //Enigma
  371. //[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)                                                  //Enigma
  372. //[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3                                                                      //Enigma
  373. //[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)                                                       //Enigma
  374. //[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3                                                                           //Enigma
  375. //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)                                    //Enigma, CoH
  376. [Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)                                                    //Enigma, CoH
  377. //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3                                                                      //Enigma
  378. //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)                              //Enigma, CoH
  379. //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)                                                    //Enigma, CoH
  380. //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3                                                                        //Enigma
  381. //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)                                   //Enigma, CoH
  382. //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)                                                 //Enigma, CoH
  383. //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3                                                                     //Enigma
  384. [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3)                                                      //Enigma
  385. [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3                                                                          //Enigma
  386. [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)                                   //Enigma, CoH, Fortitude
  387. [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 3 || [Sockets] == 4)                                                     //Enigma, CoH, Fortitude
  388. [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3                                                                         //Enigma
  389. [Name] == Wyrmhide && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)                                                       //Enigma, CoH, Fortitude
  390. [Name] == ScarabHusk && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)                                                     //Enigma, CoH, Fortitude
  391. //[Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)                                 //Enigma, CoH, Fortitude
  392. [Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)                                                     //Enigma, CoH, Fortitude
  393. [Name] == ArchonPlate && [Quality] <= Superior && [Flag] != Ethereal # (([EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4)) || ([EnhancedDefense] >= 10 && [Sockets] == 3)) //Enigma, CoH, Fortitude
  394. [Name] == SacredArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 4)                                                    //Fortitude                                             //Fortitude
  395.  
  396. //WHITE 0 SOCKET ETHEREAL ARMOR
  397. //[Name] == DuskShroud && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0       //Prudence, Duress, Fortitude, Stone
  398. //[Name] == Wyrmhide && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0     //Prudence, Duress, Fortitude, Stone
  399. //[Name] == ScarabHusk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0       //Prudence, Duress, Fortitude, Stone
  400. //[Name] == WireFleece && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0       //Prudence, Duress, Fortitude, Stone
  401. //[Name] == DiamondMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0  //Prudence, Duress, Fortitude, Stone
  402. //[Name] == LoricatedMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0    //Prudence, Duress, Fortitude, Stone
  403. //[Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
  404. [Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0      //Prudence, Duress, Fortitude, Stone
  405. //[Name] == BalrogSkin && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 720 && [Sockets] == 0       //Prudence, Duress, Fortitude, Stone
  406. [Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0    //Prudence, Duress, Fortitude, Stone
  407. //[Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 0  //Prudence, Duress, Fortitude, Stone
  408. [Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
  409. //[Name] == LacqueredPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 810 && [Sockets] == 0   //Prudence, Duress, Fortitude, Stone
  410. //[Name] == ShadowPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 835 && [Sockets] == 0  //Prudence, Duress, Fortitude, Stone
  411. [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 850 && [Sockets] == 0    //Prudence, Duress, Fortitude, Stone
  412.  
  413. //WHITE SHIELDS
  414. [Name] == CrownShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)     //Sanctuary, Spirit, Phoenix
  415. [Name] == RoyalShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)     //Sanctuary, Spirit, Phoenix
  416. [Name] == SacredTarge && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 40 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)     //Sanctuary, Spirit, Phoenix
  417. [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0                                                                      //Exile
  418. [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0                                                                  //Exile
  419. [Name] == SacredRondache && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)  //Sanctuary, Spirit, Phoenix
  420. [Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0                                                                   //Exile
  421. [Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0                                                               //Exile
  422. [Name] == KurastShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)    //Sanctuary. Spirit, Phoenix
  423. [Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0                                                                     //Exile
  424. [Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0                                                                 //Exile
  425. [Name] == ZakarumShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)   //Sanctuary, Spirit, Phoenix
  426. [Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0                                                                    //Exile
  427. [Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0                                                                //Exile
  428. [Name] == VortexShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)    //Sanctuary, Spirit, Phoenix
  429. [Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 35 && [Sockets] == 0                                                                     //Exile
  430. [Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0                                                                 //Exile
  431. //[Name] == TowerShield && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3)                                          //Dream, Sanctuary
  432. //[Name] == Pavise && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3                                                                       //Dream, Sanctuary
  433. //[Name] == TrollNest && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 250 && [Sockets] == 0                                                                            //Dream
  434. [Name] == TrollNest && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3                                                                  //Dream, Sanctuary
  435. [Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0                                                                            //Spirit, Phoenix
  436. [Name] == Monarch && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4)                                                //Spirit, Phoenix
  437. [Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 10 && ([Sockets] == 0 || [Sockets] == 4)                                                //Spirit, Phoenix
  438. //[Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal                                                                                          //Spirit, Phoenix
  439.  
  440. //WHITE HELMS
  441. //[Name] == GrandCrown && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 160 && [Sockets] == 0                               //Dream
  442. //[Name] == GrandCrown && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)   //Dream
  443. //[Name] == Demonhead && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 220 && [Sockets] == 0                                //Dream
  444. //[Name] == Demonhead && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)    //Dream
  445. //[Name] == BoneVisage && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0                               //Dream
  446. [Name] == BoneVisage && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream
  447. //[Name] == Diadem && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 85 && [Sockets] == 0                                    //Dream
  448. //([Name] == Diadem || [Name] == Circlet) && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0                               //Imbueable
  449. //[Name] == Diadem && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0                                                  //Imbueable
  450.  
  451. //WHITE GRIZZLY HELMS
  452. [Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillSummonGrizzly] == 3 && (([SkillOakSage] >= 2) || ([SkillSummonDireWolf] >= 2) || ([SkillSummonSpiritWolf] >= 2)) && ([Sockets] == 0 || [Sockets] == 3)    //Delirium
  453.  
  454. //WHITE TORNADO HELMS
  455. [Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillTornado] == 3 && (([SkillCycloneArmor] >= 2) || ([SkillHurricane] >= 2) || ([SkillOakSage] >= 2)) && ([Sockets] == 0 || [Sockets] == 3)                   //Delirium
  456.  
  457. //WHITE WEAPONS
  458. //[Name] == DoubleAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5)                                                                         //CtA
  459. //([Name] == MilitaryPick || [Name] == WarAxe) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5                                                                        //CtA
  460. //[Name] == WarSpike && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6)                                                            //Death, BotD
  461. //[Name] == WarSpike && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5                                                                                              //Grief
  462. [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5 || [Sockets] == 6)                                    //Oath, Death, BotD
  463. //[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6)                                                                              //Death, BotD
  464. [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)                                                                        //Last Wish
  465. [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5)                                                                            //HoJ, Grief
  466. //[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [Sockets] == 5                                                                                                                        //Grief
  467. //[Name] == GloriousAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5                                                                                               //Death
  468. //[Name] == Decapitator && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5)                                                                           //Death
  469. [Name] == ThunderMaul && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)                                                                         //BotD
  470. //[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5)                                                                      //Spirit, CtA
  471. //[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 5)                                                                                                    //CtA
  472. //[Name] == CrystalSword && [Quality] < Superior && [Flag] == Ethereal # [Sockets] == 0                                                                                                                     //Cubing for Sockets
  473. //([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)                                                   //Spirit
  474. //([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4                                                                                             //Spirit
  475. [Name] == PhaseBlade && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6)                                                        //Grief, Last Wish
  476. [Name] == BalrogBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 ||[Sockets] == 4)                                                                          //Oath
  477. [Name] == ColossusBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)                                                                       //BotD
  478. ([Name] == ColossusSword || [Name] == Zweihander) && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5)                                             //Grief
  479. //[Name] == ColossusSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5)                                                                     //Death
  480. //[Name] == Flail && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)                                                               //HotO, CtA
  481. //([Name] == ArchonStaff || [Name] == GhostSpear || [Name] == WarPike) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)                            //BotD
  482. //[Name] == Scythe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4                                                                                                    //Infinity
  483. [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)                                                                      //Infinity, Insight, Pride
  484. [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 4)                                                                                                //Infinity, Insight, Pride
  485. [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4                                                                                                                    //Infinity, Insight, Pride
  486. ([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)                          //Infinity, Insight, Pride, Obedience, Doom
  487. ([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 0)                                                                            //Infinity, Insight, Pride, Obedience, Doom
  488. //[Name] == GreatPoleaxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 6)                                                        //Infinity, Insight, Pride, BotD
  489. //[Name] == GiantThresher && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)                                                                     //Infinity, Insight, Pride
  490. //([Name] == MatriarchalPike || [Name] == MatriarchalSpear) && [Quality] <= Superior && [Flag] == Ethereal # [JavelinAndSpearSkillTab] >= 3 && [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
  491. ([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5)                             //Brand, Faith, Harmony, Ice, Wrath, CtA
  492. ([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && ([Sockets] == 4 || [Sockets] == 5)                                                       //Brand, Faith, Harmony, Ice, Wrath, CtA
  493. //[Name] == GreatBow && [Quality] <= Superior # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)                                                                                                    //Brand, Faith, Harmony, Ice, Wrath
  494. //([Name] == CrusaderBow || [Name] == DiamondBow || [Name] == HydraBow || [Name] == ShadowBow || [Name] == WardBow) && [Quality] <= Superior # [EnhancedDamage] >= 10 && [Sockets] == 4                     //Brand, Faith, Harmony, Ice, Wrath
  495. //([Name] == CrusaderBow || [Name] == HydraBow || [Name] == ShadowBow) && [Quality] <= Superior # [EnhancedDamage] >= 15 && [Sockets] == 6                                                                  //BotD
  496.  
  497. //WHITE ES STAVES
  498. //([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [Sockets] == 4                              //Memory
  499. ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && [Sockets] == 4   //Memory
  500. ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && [Sockets] == 4     //Memory
  501. ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && [Sockets] == 4    //Memory
  502. //([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && ([Sockets] == 4 || [Sockets] == 5)                                                                                            //Memory, CtA
  503. ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5)                                                             //Memory, CtA
  504. ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5)                                                               //Memory, CtA
  505. ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && ([Sockets] == 4 || [Sockets] == 5)                                                              //Memory, CtA
  506.  
  507. //WHITE WANDS
  508. //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1                                       //White
  509. //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1                             //White
  510. //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1                                                        //White
  511. //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1           //White
  512. //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White
  513. //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1                            //White
  514.  
  515. //WHITE PALADIN SCEPTORS
  516. ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillFistOfTheHeavens]+[SkillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)       //HoJ, CtA
  517. ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillHolyShield] >= 1 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)                               //Fortitude, HoJ, CtA
  518. ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillBlessedHammer]+[SkillConcentration] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)       //Fortitude, CtA
  519. //[Name] == Caduceus && [Quality] <= Superior # ([SkillFistOfTheHeavens] >= 1 || [SkillConviction] >= 1 || [SkillHolyShield] >= 1 || [SkillBlessedHammer] >= 1 || [SkillConcentration] >= 1) && [Sockets] == 4  //Fortitude
  520. [Name] == Caduceus && [Quality] <= Superior # ([SkillHolyShock] >= 3 || [SkillZeal] >= 3) && [SkillRedemption] >= 1 && ([Sockets] == 0 || [Sockets] == 5)                                                       //CtA
  521.  
  522. //WHITE CLAWS
  523. ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3)                    //Chaos, Fury
  524. ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3)                       //Chaos, Fury
  525. ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3)                           //Chaos, Fury
  526. ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3)                   //Chaos, Fury
  527. ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3)                          //Chaos, Fury
  528. ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3)   //Chaos, Fury
  529. ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3)                                        //Chaos, Fury
  530. ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3)                                           //Chaos, Fury
  531. ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3)                                               //Chaos, Fury
  532. ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3)                                       //Chaos, Fury
  533. ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3)                                              //Chaos, Fury
  534. ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3)                       //Chaos, Fury
  535.  
  536. //Sets
  537. //[Type] == Amulet && [Quality] == Set # [ItemLightRadius] == 3                                                                         //ANGELIC WINGS
  538. //[Type] == Ring && [Quality] == Set # [MaxHP] == 20                                                                                        //ANGELIC HALO
  539. //[Name] == Belt && [Quality] == Set                                                                                                        //HSARUS' IRON STAY
  540. //[Name] == ChainBoots && [Quality] == Set # [Defense] == 9                                                                             //HSARUS' IRON HEEL
  541. //[Name] == BattleBoots && [Quality] == Set # [FireResist] >= 50 && [Defense] >= 47                                                     //ALDUR'S ADVANCE
  542. //[Name] == OrnatePlate && [Quality] == Set # [Defense] == 950                                                                          //GRISWOLD'S HEART
  543. //[Name] == Corona && [Quality] == Set # [ItemMagicBonus] >= 1 && [EnhancedDefense] >= 1                                                    //GRISWOLD'S VALOR
  544. //[Name] == Caduceus && [Quality] == Set # [EnhancedDamage] >= 1 && [Sockets] >= 4                                                      //GRISWOLD'S REDEMPTION
  545. //[Name] == VortexShield && [Quality] == Set                                                                                                //GRISWOLD'S HONOR
  546. //[Name] == WingedHelm && [Quality] == Set                                                                                              //GUILLAUME'S FACE
  547. //[Name] == AvengerGuard && [Quality] == Set # [ItemMagicBonus] >= 40                                                                       //IMMORTAL KING'S WILL
  548. //[Name] == SacredArmor && [Quality] == Set                                                                                             //IMMORTAL KING'S SOUL CAGE
  549. //[Name] == LacqueredPlate && [Quality] == Set                                                                                          //TAL RASHA'S GUARDIANSHIP
  550. //[Name] == MeshBelt && [Quality] == Set # [ItemMagicBonus] == 15 && [Defense] >= 100                                                       //TAL RASHA'S FINE-SPUN CLOTH
  551. //[Type] == Amulet && [Quality] == Set # [SorceressSkills] == 2                                                                         //TAL RASHA'S ADJUDICATION
  552. //[Name] == SwirlingCrystal && [Quality] == Set # ([SkillLightningMastery] == 2 || [SkillFireMastery] == 2 || [SkillColdMastery] == 2)  //TAL RASHA'S LIDLESS EYE
  553. //[Name] == DeathMask && [Quality] == Set # [Defense] == 100                                                                                //TAL RASHA'S HORADRIC CREST
  554. //[Name] == HeavyBracers && [Quality] == Set # [Defense] == 74                                                                          //TRANG-OUL'S CLAWS
  555. //[Name] == TrollBelt && [Quality] == Set # [Defense] == 166 && [Mana] >= 50                                                                //TRANG-OUL'S GIRTH
  556. //[Name] == BoneVisage && [Quality] == Set # [Defense] >= 180                                                                               //TRANG-OUL'S GUISE
  557. //[Name] == ChaosArmor && [Quality] == Set # [Defense] == 857                                                                               //TRANG-OUL'S SCALES
  558. //[Name] == CantorTrophy && [Quality] == Set # [Defense] >= 175 && [FireResist] == 45                                                       //TRANG-OULS WING
  559.  
  560. //Rares
  561.  
  562. //RARE JEWELS
  563. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist] >= 20
  564. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [FireResist] >= 20
  565. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [LightResist] >= 20
  566. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 16
  567. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  568. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  569. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24
  570. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24
  571. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24
  572. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 24
  573. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [MaxHP] >= 15
  574. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Dexterity] >= 7
  575. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Strength] >= 7
  576. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && ([Dexterity] >= 6 || [Strength] >= 6)
  577. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7
  578. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25
  579. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  580. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25)
  581. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MAXDamage] >= 10
  582. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MINDamage] >= 9
  583. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 16
  584. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 8 || [Strength] >= 8)
  585. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  586. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
  587. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  588. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ToHit] >= 50
  589. [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 7 && [Strength] >= 7
  590. [Type] == Jewel && [Quality] == Rare # ([Dexterity] >= 8 || [Strength] >= 8) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
  591. [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 5 && [Strength] >= 5 && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
  592. //[Name] == Jewel && ([Quality] == Rare || [Quality] == Magic) # [PoisonMinDam] >= 20
  593.  
  594. //RARE RINGS
  595. //[Type] == Ring && [Quality] == Rare # [ItemMagicBonus] >= 25
  596. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 15
  597. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7
  598. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  599. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
  600. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50
  601. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Strength]+[Dexterity] >= 20
  602. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && [HPRegen] >= 7
  603. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  604. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  605. //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
  606. //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  607. //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15
  608. //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [Mana] >= 50
  609. //[Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6
  610. //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35
  611. //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7
  612. //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10
  613. //[Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  614. //[Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35
  615.  
  616. //RARE MF AMULET
  617. [Type] == Amulet && [Quality] == Rare # [ItemMagicBonus] >= 35
  618.  
  619. //RARE +2 CLASS AMULET
  620. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
  621. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  622. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  623. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
  624. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  625. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  626. //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
  627. //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
  628. //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  629. //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  630. //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  631. //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  632. //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 40
  633. //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25
  634.  
  635. //RARE +2 TREE AMULET
  636. //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
  637. //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  638. //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  639. //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
  640. //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  641. //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  642. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
  643. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
  644. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  645. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  646. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  647. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  648. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 5 && [MaxHP] >= 40
  649. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemGoldBonus] >= 75
  650. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25
  651.  
  652. //RARE +2 CLASS SKILL CIRCLET
  653. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [Sockets] == 2
  654. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 40
  655. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
  656. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  657. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  658. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  659. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  660. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [Sockets] == 2
  661. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] == 20 && [MaxHP] >= 40
  662. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
  663. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  664. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  665. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  666. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  667.  
  668. //RARE +2 TREE SKILLS CIRCLET
  669. [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [Sockets] == 2
  670. [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 40
  671. [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
  672. [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  673. [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  674. [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  675. [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  676.  
  677. //RARE VISIONARY CIRCLET
  678. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [Sockets] == 2 && ([FCR] == 20 || [FRW] >= 20)
  679. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) && ([Sockets] == 2 || [FCR] == 20 || [FRW] >= 20)
  680. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
  681. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
  682. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  683. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
  684. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  685.  
  686. //RARE VISIONARY BARB HELM
  687. [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [MaxHP] >= 20 && [Sockets] == 2
  688. [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
  689. [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  690.  
  691. //RARE VISIONARY HELM
  692. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2)
  693. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2
  694. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
  695. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
  696. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  697. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
  698. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  699.  
  700. //RARE BATTLE ORDER HELM
  701. [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [WarcriesSkillTab] >= 2 && [MaxHP] >= 20 && [FHR] >= 10 && [Sockets] == 2
  702. [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30)
  703.  
  704. //RARE PELT
  705. [Type] == Pelt && [Quality] == Rare # [DruidSkills]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
  706. [Type] == Pelt && [Quality] == Rare # [ElementalSkillTab]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
  707. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  708. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  709. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  710.  
  711. //RARE ARMOR
  712. [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
  713. [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)))
  714. [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [FHR] >= 17 && [ItemReplenishDurability] >= 1 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
  715. [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >=1
  716.  
  717. //RARE SHIELDS
  718. [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  719. [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  720. [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  721. [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  722. [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  723. [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  724.  
  725. //RARE GLOVES
  726. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45
  727. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35))
  728. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  729. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21
  730. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
  731. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16))
  732. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18
  733. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
  734. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [ItemReplenishDurability] >= 1
  735. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) && [ItemReplenishDurability] >= 1
  736. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
  737. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1
  738. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
  739. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1
  740. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1
  741. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
  742.  
  743. //RARE BOOTS
  744. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
  745. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
  746. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
  747. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
  748. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60))
  749. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75))
  750. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
  751. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
  752. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
  753. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
  754. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1
  755. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1
  756.  
  757. //RARE BELTS
  758. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50))
  759. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20)
  760. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  761. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1
  762. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1
  763. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
  764.  
  765. //RARE AXE
  766. [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  767. [Type] == Axe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
  768.  
  769. //RARE SWORD
  770. [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  771. [Type] == Sword && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
  772.  
  773. //RARE MACE
  774. [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  775. [Type] == Mace && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
  776.  
  777. //RARE HAMMER
  778. [Type] == Hammer && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  779. [Type] == Hammer && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
  780.  
  781. //RARE SCEPTER
  782. //[Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  783. //[Type] == Scepter && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
  784.  
  785. //RARE POLEARM
  786. [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  787. [Type] == Polearm && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
  788.  
  789. //RARE KNIFE
  790. //[Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  791. //[Type] == Knife && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
  792.  
  793. //RARE BOW
  794. [Type] == Bow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  795. [Type] == AmazonBow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
  796.  
  797. //RARE JAVELIN
  798. [Type] == Javelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
  799. [Type] == AmazonJavelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
  800.  
  801. //RARE THROWING WEAPONS
  802. //[Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
  803. //[Type] == ThrowingKnife && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
  804. //[Type] == ThrowingAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
  805.  
  806. //RARE CLAWS
  807. [Type] == AssassinClaw && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  808. [Type] == AssassinClaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  809. [Type] == HandToHand && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  810. [Type] == HandToHand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  811. [Name] == RunicTalons && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  812. [Name] == RunicTalons && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  813. //[Name] == FeralClaws && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  814. //[Name] == FeralClaws && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  815. //[Name] == WristSword && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  816. //[Name] == WristSword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  817. //[Name] == BattleCestus && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  818. //[Name] == BattleCestus && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  819.  
  820. //RARE SORCERESS ORBS
  821. [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
  822. [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5) || ([SorceressSkills]+[SkillEnchant] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
  823. [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5 && [SkillMeteor] >= 1) || ([SorceressSkills]+[SkillFireball] >= 5 && [SkillFirebolt] >= 1)) && [FCR] >= 20
  824. [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillBlizzard] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 1 && [FCR] >=20 && [Sockets] >= 2
  825. [Type] == Orb && [Quality] == Rare # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
  826. [Type] == Orb && [Quality] == Rare # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
  827. [Type] == Orb && [Quality] == Rare # [FireSkillTab]+[SkillEnchant] >= 6
  828. [Type] == Orb && [Quality] == Rare # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 && [Sockets] >= 2
  829.  
  830. //RARE NECRO WANDS
  831. [Type] == Wand && ([Quality] == Rare || [Quality] == Magic) # [FCR] == 20 && ([PoisonAndBoneSkillTab] >= 2 || [NecromancerSkills] == 2) && (([SkillBoneSpirit] == 3 && [SkillBoneSpear] == 3) || ([SkillPoisonNova] == 3))
  832.  
  833. //Charms
  834.  
  835. //SKILLER GC
  836. [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow and crossbow
  837. [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 40 // bow and crossbow
  838. //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow
  839. //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow
  840. //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow
  841. //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow
  842. //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic
  843. [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 40 // passive and magic
  844. //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic
  845. //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic
  846. //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic
  847. //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic
  848. [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
  849. [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 20 // javelin and spear
  850. [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear
  851. [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear
  852. [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear
  853. [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear
  854. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
  855. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 20 // fire
  856. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire
  857. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire
  858. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire
  859. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire
  860. [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning
  861. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
  862. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 30 // cold
  863. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold
  864. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold
  865. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold
  866. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold //
  867. //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses
  868. //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses
  869. //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses
  870. //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses
  871. //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses
  872. //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses
  873. [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
  874. [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 30 // poison and bone
  875. [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone
  876. [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone
  877. [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
  878. [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone
  879. //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
  880. [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning
  881. //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning
  882. //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning
  883. //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning
  884. //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning
  885. [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat
  886. //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
  887. [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura
  888. //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura
  889. //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura
  890. //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
  891. //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura
  892. //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
  893. //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura
  894. //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura
  895. //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura
  896. //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
  897. //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
  898. //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat
  899. [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 40 // barbarian combat
  900. [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
  901. [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat
  902. [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
  903. [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat
  904. //[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries
  905. [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries
  906. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
  907. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries
  908. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 35 // warcries
  909. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries
  910. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries
  911. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
  912. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries
  913. [Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning
  914. //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
  915. //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting
  916. [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting
  917. [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting
  918. [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting
  919. [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
  920. [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting
  921. [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
  922. [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 20 // elemental
  923. [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental
  924. [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental
  925. [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
  926. [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental
  927. [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
  928. [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 25 // trap
  929. [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap
  930. [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap
  931. [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap
  932. [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap
  933. //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
  934. [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 35 // shadow disciplines
  935. [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines
  936. [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines
  937. [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines
  938. [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines
  939. //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
  940. [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 40 // martial arts
  941. //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts
  942. //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts
  943. //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
  944. [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts
  945.  
  946. //LIFE SC
  947. [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 20
  948. [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && [Mana] >= 10
  949.  
  950. //MANA SC
  951. [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FHR] == 5
  952. //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FRW] == 3
  953. //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Strength] == 2
  954. //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Dexterity] == 2
  955.  
  956. //STAT SC
  957. //[Name] == SmallCharm && [Quality] == Magic # [Strength] == 2
  958. //[Name] == SmallCharm && [Quality] == Magic # [Dexterity] == 2
  959.  
  960. //MF & GF SC
  961. [Name] == SmallCharm && [Quality] == Magic # [ItemMagicBonus] >= 7
  962. //[Name] == Smallcharm && [Quality] == Magic # [ItemGoldBonus] >= 10
  963. [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10)
  964. [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10)
  965.  
  966. //RESIST SC
  967. [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
  968. [Name] == SmallCharm && [Quality] == Magic # ([FRW] >= 3 || [FHR] >= 5) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
  969. [Name] == SmallCharm && [Quality] == Magic # ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
  970. [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16
  971. [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 && ([MaxHP] >= 10 || [FRW] == 3 || [FHR] == 5 || [ItemMagicBonus] >= 7)
  972. //[Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16 && ([ItemGoldBonus] == 10 || [Strength] == 2 || [Dexterity] == 2)
  973.  
  974. //MAX DAMAGE SC
  975. [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 20
  976. //[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 18 && ([Strength] == 2 || [Dexterity] == 2)
  977. [Name] == Smallcharm && [Quality] == Magic # [MAXDamage] >= 3 && [ToHit] >= 10 && ([FHR] == 5 || [FRW] == 3)
  978. [Name] == Smallcharm && [Quality] == Magic # (([MAXDamage] >= 3 && [ToHit] >= 10 && [MaxHP] >= 10) || ([MAXDamage] >= 2 && [ToHit] >= 10 && [MaxHP] >= 18))
  979.  
  980. //AR SC
  981. [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 25 && [MaxHP] >= 15
  982. [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 35 && ([FHR] == 5 || [FRW] == 3)
  983. //[Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 34 && ([Strength] == 2 || [Dexterity] == 2)
  984.  
  985. //POISON SC
  986. //[Name] == SmallCharm && [Quality] == Magic # [PoisonMINDam] >= 175
  987. //[Name] == SmallCharm && [Quality] == Magic # [PoisonMAXDam] >= 175
  988. [Name] == SmallCharm && [Quality] == Magic # (([PoisonMinDam]*[PoisonLength])/256) > 101
  989.  
  990. //Magics
  991.  
  992. //MAGIC JEWELS
  993. [Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8))
  994. [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20
  995. [Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15
  996. [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  997. [Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  998. [Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10)
  999. [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  1000. [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60
  1001. [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  1002.  
  1003. //MAGIC JEWELS
  1004. [Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8))
  1005. [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20
  1006. [Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15
  1007. [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  1008. [Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  1009. [Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10)
  1010. [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  1011. [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60
  1012. [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  1013.  
  1014. //MAGIC RINGS
  1015. //[Type] == Ring && [Quality] == Magic # [ItemMagicBonus] >= 40
  1016. //[Type] == Ring && [Quality] == Magic # [FCR] >= 10 && [Mana] >= 120
  1017.  
  1018. //MAGIC MF AMULET
  1019. //[Type] == Amulet && [Quality] == Magic # [ItemMagicBonus] >= 50
  1020.  
  1021. //MAGIC +2 CLASS AMULET
  1022. //[Type] == Amulet && [Quality] == Magic # [ItemAddClassSkills] == 2 && [MaxHP] >= 100
  1023.  
  1024. //MAGIC +3 TREE AMULET
  1025. //[Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 10
  1026. [Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90
  1027. [Type] == Amulet && [Quality] == Magic # (([DruidSummoningSkillTab] == 3) || ([NecromancerSummoningSkillTab] == 3) || ([WarcriesSkillTab] == 3)) && [MaxHP] >= 100
  1028. [Type] == Amulet && [Quality] == Magic # [WarcriesSkillTab] == 3 && [ItemGoldBonus] >= 75
  1029.  
  1030. //MAGIC +2 CLASS SPECIFIC CIRCLETS
  1031. [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [AmazonSkills] == 2 && [FRW] >= 20
  1032. [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [ItemAddClassSkills] == 2 && [FCR] == 20
  1033.  
  1034. //MAGIC +3 TREE SPECIFIC CIRCLETS
  1035. [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 20
  1036. [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90
  1037.  
  1038. //MAGIC JEWELERS CIRCLETS
  1039. [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [Sockets] == 3 && ([FCR] == 20 || [FRW] == 30 || [MaxHP] >= 60 || [Dexterity] >= 20)
  1040.  
  1041. //MAGIC PELT
  1042. [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 6)) && ([SkillCycloneArmor] >= 1 || [SkillOakSage] >= 1 || [SkillPoisonCreeper] >= 1)
  1043. [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 5)) && [MaxHP] >= 20
  1044. [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillSummonGrizzly] >= 5) || ([DruidSummoningSkillTab]+[SkillSummonGrizzly] >= 5)) && [MaxHP] >= 20
  1045. [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFireClaws] >= 5) || ([ShapeShiftingSkillTab]+[SkillFireClaws] >= 5)) && [MaxHP] >= 20
  1046. [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFury] >= 5) || ([ShapeShiftingSkillTab]+[SkillFury] >= 5)) && [MaxHP] >= 20
  1047.  
  1048. //MAGIC BATTLE ORDER HELMS
  1049. [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] == 6
  1050. [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] >= 5 && [MaxHP] >= 80
  1051. [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[BarbarianSkills] >= 5 && [MaxHP] >= 50
  1052.  
  1053. //****MAGIC SHIELDS****
  1054. //[Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 3 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)
  1055. [Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)
  1056. [Type] == AuricShields && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)
  1057.  
  1058. //MAGIC/RARE NECRO SHIELDS
  1059. [Type] == VoodooHeads && [Quality] == Rare # [NecromancerSkills] == 2 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
  1060. [Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 3 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)
  1061. [Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 2 && [Sockets] == 2 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)
  1062. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
  1063. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
  1064. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
  1065. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)
  1066. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)
  1067. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)
  1068. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)
  1069. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)
  1070. [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)
  1071.  
  1072. //MAGIC SOCKET/LIFE ARMOR
  1073. //[Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [MaxHP] >= 75
  1074. [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [MaxHP] >= 90
  1075.  
  1076. //MAGIC SOCKET/FHR ARMOR
  1077. //[Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [FHR] >= 17
  1078. [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [FHR] >= 24
  1079.  
  1080. //MAGIC SKILL/IAS GLOVES
  1081. [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [JavelinAndSpearSkillTab] == 3
  1082. [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [BowAndCrossbowSkillTab] == 3
  1083. [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [PassiveAndMagicSkillTab] == 3
  1084. [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [MartialArtsSkillTab] == 3
  1085.  
  1086. //MAGIC SORCERESS ORBS
  1087. [Type] == Orb && [Quality] == Magic # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
  1088. [Type] == Orb && [Quality] == Magic # [LightningSkillTab]+[SkillEnergyShield] >= 6 && ([SkillChillingArmor] >= 1 || [SkillShiverArmor] >= 1 || [SkillThunderstorm] >= 1)
  1089. [Type] == Orb && [Quality] == Magic # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
  1090. [Type] == Orb && [Quality] == Magic # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20
  1091.  
  1092. //MAGIC/RARE +5/+6 LS CLAWS
  1093. [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
  1094. [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
  1095. [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
  1096. [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
  1097.  
  1098. //MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS
  1099. ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
  1100. ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
  1101.  
  1102. //MAGIC WARCRY WEAPONS
  1103. //([Type] == Knife || [Type] == Sword) && [Quality] == Magic # [WarcriesSkillTab] == 3
  1104.  
  1105. //MAGIC SCEPTORS
  1106. [Type] == Scepter && [Quality] == Magic # (([PaladinSkills]+[SkillBlessedHammer] >= 4) || ([PaladinSkills]+[SkillConcentration] >= 4) || ([PaladinSkills]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20
  1107. [Type] == Scepter && [Quality] == Magic # (([PaliCombatSkillTab]+[SkillBlessedHammer] >= 4) || ([PaliCombatSkillTab]+[SkillConcentration] >= 4) || ([PaliCombatSkillTab]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20
  1108.  
  1109. //MAGIC MISC WEAPONS
  1110. [Name] == PhaseBlade && [Quality] == Magic # [Sockets] == 4 && [IAS] >= 40
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