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- local grav = 20;
- local playerLeaderstats = {}
- for i, v in pairs(game.Players:GetChildren()) do
- table.insert(playerLeaderstats, v)
- end
- for i, v in pairs(playerLeaderstats) do
- pe = Instance.new("ParticleEmitter",v.Character.Torso)
- pe.Texture = "http://www.roblox.com/asset/?id=408774805"
- pe.VelocitySpread = 50
- se = Instance.new("ParticleEmitter",v.Character.Torso)
- se.Texture = "http://www.roblox.com/asset/?id=378919754"
- se.VelocitySpread = 50
- fe = Instance.new("ParticleEmitter",v.Character.Torso)
- fe.Texture = "http://www.roblox.com/asset/?id=409990921"
- fe.VelocitySpread = 50
- end
- print("Music executed!")
- s = Instance.new("Sound")
- s.Name = "Music"
- s.SoundId = "http://www.roblox.com/asset/?id=517931264" --Put the id into there.
- s.Looped = true
- s.Pitch = 1 --You can edit these settings.
- s.Volume = 4 --You can edit these settings.
- s.archivable = false
- s.Parent = game.Workspace
- wait(1)
- s:play()
- for i, v in pairs(game.Players:GetPlayers()) do
- if v.Character then
- noob = v
- noob.Data.Level.Value = 1 -- Max Level
- noob.Data.Agi.Value = 1 -- 400k Agility
- noob.Data.Hea.Value = 1 -- 1000 points on Health
- noob.Data.Str.Value = 1 -- 10 Million strength - Hey One Punch Man!
- noob.Data.Sta.Value = 1-- 1000 points to Stamina
- --noob.Data.Class.Value = 1 -- 1 for Superhuman, 2 for Robot, 3 for Esper, 4 for Ninja.---don't trust this shit.
- end
- wait()
- end
- game.Workspace.Gravity=grav;
- while true do
- a=Instance.new("Sky",game.Lighting)
- b={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(b) do
- a["Skybox"..v]="rbxassetid://518936297"
- end
- wait(0.1)
- end
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