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DrFetus

EOX Final Boss Data

Aug 16th, 2018
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  1. Sealed Jormungandr and Jormungandr's Tail
  2. =========================================
  3. Level: 90
  4. EXP: 232200 (Only the main body gives exp. Tail gives 0.)
  5. Stats:
  6. -HP: 76487 (Shared between both body and tail.)
  7. -STR: 140
  8. -VIT: 100
  9. -AGI: 70
  10. -LUC: 97
  11. -INT: 127
  12. -WIS: 105
  13. Attack type: Bash
  14. Damage types:
  15. -Cut: 125%
  16. -Bash: 125%
  17. -Stab: 125%
  18. -Fire: 175%
  19. -Ice: 175%
  20. -Volt: 175%
  21. -Almighty: 100%
  22. Disables:
  23. -Instant Death: 0%
  24. -Petrification: 25%
  25. -Sleep: 50%
  26. -Panic: 50%
  27. -Poison: 50%
  28. -Blind: 25%
  29. -Paralysis: 50%
  30. -Curse: 50%
  31. -Stun: 10%
  32. -Head Bind: 25%
  33. -Arm Bind: 50%
  34. -Leg Bind: 50%
  35. Other notes: Prevents Mercy Kill from ever activating on both of them. Starts off the battle in the Body state. Flags are cleared upon shifting states. However, permanent flags remain set for the entire battle once they are active.
  36.  
  37. Body's Skills:
  38. -Sealed Light: Does not use a body part. Does nothing. (Signifies that Jormugandr is too weak from being sealed.)
  39. -Sealing Flame: Uses the head. Hits random, seperate targets 4 to 6 times, dealing ranged 90% INT-based Fire damage per hit, and has a 25% chance to inflict head bind, arm bind, and leg bind. Has an accuracy modifier of 99%. Has a speed modifier of +130.
  40. -Weakening Flash: Uses the head. Deals ranged 95% INT-based Volt damage to the entire party, and reduces their physical and elemental attack by 50% for 4 turns. Has an accuracy of 99. Has a speed modifier of +100.
  41. -Clean Sweep: Uses the arms. Deals melee 150% STR-based Cut damage to one row. Has an accuracy of 120%. Has a speed modifier of +70.
  42. -Power Press: Uses the legs. Deals melee 130% STR-based Bash damage to the entire party, and has a 35% chance to inflict Paralysis. Has an accuracy of 99%. Has a speed modifier of +60.
  43. -Eye of Resentment: Uses the head. Attempts to inflict Petrification on the entire party, with a 20% success rate. Places a debuff on the entire party that reduces their healing by 50% for 4 turns. Has a speed modifier of 50%.
  44. -Megalo Dive: Uses the legs. Deals melee 160% STR-based Bash damage to one party member and pierces through to the back row, and has a 65% chance to inflict Stun. Has an accuracy of 99. Has a speed modifier of +150.
  45. -Mode Change: Does not use a body part. Dive into the ground and shift to the Tail state for 1 turn.
  46.  
  47. Tail's Skills:
  48. -Pendulum Slam: Uses the legs. Deals melee 280% STR-based Bash damge to the entire party. Has an accuracy of 150%. Has a speed modifier of +10. Casts Mode Change immediately after use.
  49. -Mode Change: Does not use a body part. Dive out of the ground and shift to the Body state for 4 turns.
  50.  
  51. Body AI Script:
  52.  
  53. Start of turn parameters:
  54. Set counter 1 to 1 when this routine is first run. Add 1 to counter 1 any time this routine is run again.
  55.  
  56. End of turn parameters:
  57. If self is petrified, asleep, or panicking, do nothing.
  58.  
  59. If counter 1 is greater than or equal to 4:
  60. Cast Mode Change. (Targets self.)
  61. Else, do nothing.
  62.  
  63. If permanent flag 3 is active:
  64. If counter 1 is equal to 1, cast Sealed Light (Targets self.) Display message ID: 775.
  65.  
  66. If counter 1 is equal to 2:
  67. If permanent flag 13 is not active, cast Sealing Flame. (Standard targeting.) Activate flag 5. Activate permanent flag 13.
  68.  
  69. Else:
  70. 30% chance to cast Sealing Flame. (Standard targeting.) Activate flag 5. Activate permanent flag 13.
  71. 40% chance to cast Power Press. (Standard targeting.) Activate flag 4.
  72. 30% chance to cast Weakening Flash. (Standard targeting.) Activate flag 1.
  73.  
  74. If counter 1 is equal to 3:
  75. If flag 5 is active:
  76. 70% chance to cast Clean Sweep. (Standard targeting.)
  77. 30% chance to cast Megalo Dive. (Targets the front row.)
  78.  
  79. If flag 1 is active, cast Power Press. (Standard targeting.)
  80.  
  81. Else, cast Weakening Flash. (Standard targeting.)
  82.  
  83. Else:
  84. If flag 5 is not active:
  85. 20% chance to cast Sealing Flame. (Standard targeting.)
  86. 10% chance to cast Megalo Dive. (Standard targeting.)
  87. 30% chance to cast Clean Sweep. (Standard targeting.)
  88. 40% chance to cast Eye of Resentment. (Standard targeting.)
  89.  
  90. Else:
  91. 30% chance to cast Megalo Dive. (Standard targeting.)
  92. 30% chance to cast Clean Sweep. (Standard targeting.)
  93. 40% chance to cast Eye of Resentment. (Standard targeting.)
  94.  
  95. If permanent flag 2 is active:
  96. If counter 1 is equal to 1, cast Sealed Light (Targets self.) Display message ID: 775.
  97.  
  98. If counter 1 is equal to 2:
  99. If permanent flag 12 is not active, cast Power Press. (Standard targeting.) Activate flag 4. Activate permanent flag 12.
  100.  
  101. Else:
  102. 30% chance to cast Power Press. (Standard targeting.) Activate flag 4. Activate permanent flag 12.
  103. 50% chance to cast Weakening Flash. (Standard targeting.) Activate flag 1.
  104. 10% chance to cast Clean Sweep. (Standard targeting.) Activate flag 2.
  105. 10% chance to cast Megalo Dive. (Targets the front row.) Activate flag 3.
  106.  
  107. If counter 1 is equal to 3:
  108. If flag 4 is active:
  109. 70% chance to cast Clean Sweep. (Standard targeting.)
  110. 30% chance to cast Megalo Dive. (Targets the front row.)
  111.  
  112. If flag 1 is active, cast Power Press. (Standard targeting.)
  113.  
  114. Else, cast Weakening Flash. (Standard targeting.)
  115.  
  116. Else:
  117. 30% chance to cast Megalo Dive. (Standard targeting.)
  118. 70% chance to cast Eye of Resentment. (Standard targeting.)
  119.  
  120. If permanent flag 1 is active:
  121. If counter 1 is equal to 1, cast Sealed Light (Targets self.) Display message ID: 775.
  122.  
  123. If counter 1 is equal to 2:
  124. If permanent flag 11 is not active, cast Clean Sweep. (Standard targeting.) Activate flag 2. Activate permanent flag 11.
  125.  
  126. Else:
  127. 30% chance to cast Clean Sweep. (Standard targeting.) Activate flag 2. Activate permanent flag 11.
  128. 50% chance to cast Weakening Flash. (Standard targeting.) Activate flag 1.
  129. 20% chance to cast Megalo Dive. (Targets the front row.) Activate flag 3.
  130.  
  131. If counter 1 is equal to 3:
  132. If flag 1 is active:
  133. 60% chance to cast Clean Sweep. (Standard targeting.) Activate flag 2.
  134. 40% chance to cast Megalo Dive. (Standard targeting.) Activate flag 3.
  135.  
  136. Else, cast Weakening Flash. (Standard targeting.)
  137.  
  138. Else, cast Eye of Resentment. (Standard targeting.)
  139.  
  140. Else:
  141. If counter 1 is equal to 1:
  142. If the turn counter is equal to 1:
  143. Cast Weakening Flash (Standard targeting.) Activate flag 1.
  144. Else, cast Sealed Light (Targets self.) Display message ID: 775.
  145.  
  146. If counter 1 is equal to 2:
  147. If flag 1 is not active:
  148. 40% chance to cast Weakening Flash. (Standard targeting.) Activate flag 1.
  149. 60% chance to cast Megalo Dive. (Targets the front row.) Activate flag 3.
  150.  
  151. Else, cast Megalo Dive. (Targets the front row.) Activate flag 3.
  152.  
  153. If counter 1 is equal to 3:
  154. If flag 1 is not active:
  155. 60% chance to cast Weakening Flash. (Standard targeting.) Activate flag 1.
  156. If flag 3 is not active:
  157. 30% chance to cast Megalo Dive. (Targets the front row.) Activate flag 3.
  158. 10% chance to use a regular attack. (Standard targeting.)
  159. Else:
  160. 40% chance to use a regular attack. (Standard targeting.)
  161.  
  162. Else:
  163. If flag 3 is not active:
  164. 90% chance to cast Megalo Dive. (Targets the front row.) Activate flag 3.
  165. 10% chance to use a regular attack. (Standard targeting.)
  166. Else:
  167. Use a regular attack. (Standard targeting.)
  168.  
  169. Else, cast Eye of Resentment. (Standard targeting.)
  170.  
  171. Tail AI Script:
  172.  
  173. If HP is less than 30%, turn on permanent flag 3.
  174.  
  175. If HP is less than 50%, turn on permanent flag 2.
  176.  
  177. If HP is less than 80%, turn on permanent flag 1.
  178.  
  179. Cast Pendulum Slam. (Standard targeting.)
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