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Apr 1st, 2018
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  1. VAL:
  2. Item_Information:
  3. Item_Name: "&5AS-VAL"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 9
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87. Particle_Player_Shoot: SMOKE
  88.  
  89. KNIFE:
  90. Item_Information:
  91. Item_Name: "&8Survival Knife"
  92. Item_Type: 267
  93. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  94. Melee_Mode: false
  95. Skip_Name_Check: false
  96. Remove_Unused_Tag: false
  97. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  98. Hidden_From_List: false
  99. Shooting:
  100. Disable: false
  101. Dual_Wield: false
  102. Right_Click_To_Shoot: false
  103. Cancel_Left_Click_Block_Damage: true
  104. Cancel_Right_Click_Interactions: true
  105. Delay_Between_Shots: 30
  106. Recoil_Amount: 0
  107. Projectile_Amount: 1
  108. Projectile_Type: snowball
  109. Remove_Arrows_On_Impact: false
  110. Remove_Bullet_Drop: false
  111. Removal_Or_Drag_Delay: 3-true
  112. Projectile_Speed: 30
  113. Projectile_Damage: 5
  114. Projectile_Flames: false
  115. Projectile_Incendiary:
  116. Enable: false
  117. Duration: 0
  118. Bullet_Spread: 0
  119. Reset_Fall_Distance: true
  120. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  121. Sneak:
  122. Enable: true
  123. No_Recoil: true
  124. Bullet_Spread: 0
  125. Sneak_Before_Shooting: false
  126. Burstfire:
  127. Enable: false
  128. Shots_Per_Burst: 1
  129. Delay_Between_Shots_In_Burst: 10
  130. Ammo:
  131. Enable: false
  132. Ammo_Item_ID: 371
  133. Take_Ammo_Per_Shot: true
  134. Ammo_Name_Check: "&eAmmo"
  135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  136. Reload:
  137. Enable: true
  138. Reload_Amount: 1
  139. Reload_With_Mouse: false
  140. Starting_Amount: 1
  141. Reload_Bullets_Individually: false
  142. Take_Ammo_On_Reload: false
  143. Take_Ammo_As_Magazine: false
  144. Reload_Duration: 20
  145. Reload_Shoot_Delay: 0
  146. Destroy_When_Empty: false
  147. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  148. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  149. Scope:
  150. Enable: false
  151. Night_Vision: true
  152. Zoom_Amount: 8
  153. Zoom_Bullet_Spread: 0
  154. Zoom_Before_Shooting: false
  155. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  156. Custom_Death_Message:
  157. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  158. Headshot:
  159. Enable: false
  160. Bonus_Damage: 2
  161. Message_Shooter: "&3HeadShot!"
  162. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  163. Extras:
  164. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  165.  
  166. BARRET:
  167. Item_Information:
  168. Item_Name: "&7Barret-M82A1"
  169. Item_Type: 278
  170. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  171. Melee_Mode: false
  172. Skip_Name_Check: false
  173. Remove_Unused_Tag: false
  174. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  175. Hidden_From_List: false
  176. Shooting:
  177. Disable: false
  178. Dual_Wield: falsef
  179. Right_Click_To_Shoot: true
  180. Cancel_Left_Click_Block_Damage: true
  181. Cancel_Right_Click_Interactions: true
  182. Delay_Between_Shots: 25
  183. Recoil_Amount: 5
  184. Projectile_Amount: 1
  185. Projectile_Type: egg
  186. Remove_Arrows_On_Impact: false
  187. Remove_Bullet_Drop: false
  188. Removal_Or_Drag_Delay: false
  189. Projectile_Speed: 90
  190. Projectile_Damage: 12
  191. Projectile_Flames: false
  192. Projectile_Incendiary:
  193. Enable: false
  194. Duration: 0
  195. Bullet_Spread: 3
  196. Reset_Fall_Distance: true
  197. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  198. Sneak:
  199. Enable: true
  200. No_Recoil: false
  201. Bullet_Spread: 2
  202. Sneak_Before_Shooting: false
  203. Burstfire:
  204. Enable: false
  205. Shots_Per_Burst: 1
  206. Delay_Between_Shots_In_Burst: 10
  207. Ammo:
  208. Enable: true
  209. Ammo_Item_ID: 371
  210. Take_Ammo_Per_Shot: true
  211. Ammo_Name_Check: "&eAmmo"
  212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  214. Reload:
  215. Enable: true
  216. Reload_Amount: 5
  217. Reload_With_Mouse: false
  218. Starting_Amount: 5
  219. Reload_Bullets_Individually: false
  220. Take_Ammo_On_Reload: false
  221. Take_Ammo_As_Magazine: false
  222. Reload_Duration: 220
  223. Reload_Shoot_Delay: 30
  224. Destroy_When_Empty: false
  225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  226. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  227. Scope:
  228. Enable: true
  229. Night_Vision: true
  230. Zoom_Amount: 8
  231. Zoom_Bullet_Spread: 0.22
  232. Zoom_Before_Shooting: false
  233. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  234. Custom_Death_Message:
  235. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  236. Headshot:
  237. Enable: true
  238. Bonus_Damage: 4
  239. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  240. Abilities:
  241. Reset_Hit_Cooldown: true
  242. No_Vertical_Recoil: true
  243. Knockback: 4
  244. Hit_Events:
  245. Enable: true
  246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  247. Extras:
  248. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  249. Particles:
  250. Enable: true
  251. Particle_Terrain: true
  252. Particle_Player_Shoot: SMOKE
  253.  
  254.  
  255. M1911:
  256. Item_Information:
  257. Item_Name: "&6M1911"
  258. Item_Type: 292
  259. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  260. Melee_Mode: false
  261. Skip_Name_Check: false
  262. Remove_Unused_Tag: false
  263. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  264. Hidden_From_List: false
  265. Shooting:
  266. Disable: false
  267. Dual_Wield: false
  268. Right_Click_To_Shoot: true
  269. Cancel_Left_Click_Block_Damage: true
  270. Cancel_Right_Click_Interactions: true
  271. Delay_Between_Shots: 5
  272. Recoil_Amount: 0
  273. Projectile_Amount: 1
  274. Projectile_Type: snowball
  275. Remove_Arrows_On_Impact: false
  276. Remove_Bullet_Drop: false
  277. Removal_Or_Drag_Delay: false
  278. Projectile_Speed: 40
  279. Projectile_Damage: 3
  280. Projectile_Flames: false
  281. Projectile_Incendiary:
  282. Enable: false
  283. Duration: 0
  284. Bullet_Spread: 0.4
  285. Reset_Fall_Distance: true
  286. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  287. Sneak:
  288. Enable: true
  289. No_Recoil: true
  290. Bullet_Spread: 0.1
  291. Sneak_Before_Shooting: false
  292. Burstfire:
  293. Enable:
  294. Shots_Per_Burst: 1
  295. Delay_Between_Shots_In_Burst: 10
  296. Ammo:
  297. Enable: true
  298. Ammo_Item_ID: 371
  299. Take_Ammo_Per_Shot: true
  300. Ammo_Name_Check: "&eAmmo"
  301. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  302. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  303. Firearm_Action:
  304. Type: slide
  305. Reload:
  306. Enable: true
  307. Reload_Amount: 8
  308. Reload_With_Mouse: false
  309. Starting_Amount: 8
  310. Reload_Bullets_Individually: false
  311. Take_Ammo_On_Reload: false
  312. Take_Ammo_As_Magazine: false
  313. Reload_Duration: 60
  314. Reload_Shoot_Delay: 10
  315. Destroy_When_Empty: false
  316. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  317. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  318. Scope:
  319. Enable: false
  320. Night_Vision: true
  321. Zoom_Amount: 8
  322. Zoom_Bullet_Spread: 0
  323. Zoom_Before_Shooting: false
  324. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  325. Custom_Death_Message:
  326. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  327. Headshot:
  328. Enable: false
  329. Bonus_Damage: 1
  330. Message_Shooter: "&3HeadShot!"
  331. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  332. Abilities:
  333. Reset_Hit_Cooldown: true
  334. No_Vertical_Recoil: true
  335. Knockback: 0
  336. Backstab:
  337. Enable: true
  338. Bonus_Damage: 2
  339. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  340. Hit_Events:
  341. Enable: true
  342. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  343. Extras:
  344. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  345. Particles:
  346. Enable: true
  347. Particle_Terrain: true
  348.  
  349. MAC:
  350. Item_Information:
  351. Item_Name: "&3MAC-10"
  352. Item_Type: 405
  353. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  354. Melee_Mode: false
  355. Skip_Name_Check: false
  356. Remove_Unused_Tag: false
  357. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  358. Hidden_From_List: false
  359. Shooting:
  360. Disable: false
  361. Dual_Wield: false
  362. Right_Click_To_Shoot: true
  363. Cancel_Left_Click_Block_Damage: true
  364. Cancel_Right_Click_Interactions: true
  365. Recoil_Amount: 1
  366. Projectile_Amount: 1
  367. Projectile_Type: snowball
  368. Remove_Arrows_On_Impact: false
  369. Remove_Bullet_Drop: false
  370. Removal_Or_Drag_Delay: false
  371. Projectile_Speed: 70
  372. Projectile_Damage: 3
  373. Projectile_Flames: false
  374. Projectile_Incendiary:
  375. Enable: false
  376. Duration: 0
  377. Bullet_Spread: 1.1
  378. Reset_Fall_Distance: true
  379. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  380. Fully_Automatic:
  381. Enable: true
  382. Fire_Rate: 9
  383. Sneak:
  384. Enable: true
  385. No_Recoil: true
  386. Bullet_Spread: 0.45
  387. Sneak_Before_Shooting: false
  388. Burstfire:
  389. Enable: false
  390. Shots_Per_Burst: 1
  391. Delay_Between_Shots_In_Burst: 10
  392. Ammo:
  393. Enable: true
  394. Ammo_Item_ID: 371
  395. Take_Ammo_Per_Shot: true
  396. Ammo_Name_Check: "&eAmmo"
  397. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  398. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  399. Reload:
  400. Enable: true
  401. Reload_Amount: 32
  402. Reload_With_Mouse: false
  403. Starting_Amount: 32
  404. Reload_Bullets_Individually: false
  405. Take_Ammo_On_Reload: false
  406. Take_Ammo_As_Magazine: false
  407. Reload_Duration: 100
  408. Reload_Shoot_Delay: 10
  409. Destroy_When_Empty: false
  410. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  411. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  412. Scope:
  413. Enable: false
  414. Night_Vision: true
  415. Zoom_Amount: 8
  416. Zoom_Bullet_Spread: 0
  417. Zoom_Before_Shooting: false
  418. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  419. Custom_Death_Message:
  420. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  421. Headshot:
  422. Enable: true
  423. Bonus_Damage: 1
  424. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  425. Abilities:
  426. Reset_Hit_Cooldown: true
  427. No_Vertical_Recoil: true
  428. Knockback: 0
  429. Hit_Events:
  430. Enable: true
  431. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  432. Extras:
  433. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  434. Particles:
  435. Enable: true
  436. Particle_Terrain: true
  437.  
  438. M16:
  439. Item_Information:
  440. Item_Name: "&9M16"
  441. Item_Type: 271
  442. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  443. Melee_Mode: false
  444. Skip_Name_Check: false
  445. Remove_Unused_Tag: false
  446. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  447. Hidden_From_List: false
  448. Shooting:
  449. Disable: false
  450. Dual_Wield: false
  451. Right_Click_To_Shoot: true
  452. Cancel_Left_Click_Block_Damage: true
  453. Cancel_Right_Click_Interactions: true
  454. Delay_Between_Shots: 20
  455. Recoil_Amount: 1
  456. Projectile_Amount: 1
  457. Projectile_Type: snowball
  458. Remove_Arrows_On_Impact: false
  459. Remove_Bullet_Drop: false
  460. Removal_Or_Drag_Delay: false
  461. Projectile_Speed: 52
  462. Projectile_Damage: 3
  463. Projectile_Flames: false
  464. Projectile_Incendiary:
  465. Enable: false
  466. Duration: 0
  467. Bullet_Spread: 0.7
  468. Reset_Fall_Distance: true
  469. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  470. Fully_Automatic:
  471. Enable: false
  472. Fire_Rate: 6
  473. Sneak:
  474. Enable: true
  475. No_Recoil: true
  476. Bullet_Spread: 0.2
  477. Sneak_Before_Shooting: false
  478. Burstfire:
  479. Enable: true
  480. Shots_Per_Burst: 3
  481. Delay_Between_Shots_In_Burst: 2
  482. Ammo:
  483. Enable: true
  484. Ammo_Item_ID: 371
  485. Take_Ammo_Per_Shot: true
  486. Ammo_Name_Check: "&eAmmo"
  487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  488. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  489. Reload:
  490. Enable: true
  491. Reload_Amount: 30
  492. Reload_With_Mouse: false
  493. Starting_Amount: 30
  494. Reload_Bullets_Individually: false
  495. Take_Ammo_On_Reload: false
  496. Take_Ammo_As_Magazine: false
  497. Reload_Duration: 120
  498. Reload_Shoot_Delay: 10
  499. Destroy_When_Empty: false
  500. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  501. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  502. Scope:
  503. Enable: false
  504. Night_Vision: true
  505. Zoom_Amount: 8
  506. Zoom_Bullet_Spread: 0
  507. Zoom_Before_Shooting: false
  508. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  509. Custom_Death_Message:
  510. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  511. Headshot:
  512. Enable: true
  513. Bonus_Damage: 1
  514. Message_Shooter: "&3HeadShot!"
  515. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  516. Abilities:
  517. Reset_Hit_Cooldown: true
  518. No_Vertical_Recoil: true
  519. Knockback: 0
  520. Hit_Events:
  521. Enable: true
  522. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  523. Extras:
  524. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  525. Particles:
  526. Enable: true
  527. Particle_Terrain: true
  528.  
  529. MP5:
  530. Item_Information:
  531. Item_Name: "&3MP5"
  532. Item_Type: 406
  533. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  534. Melee_Mode: false
  535. Skip_Name_Check: false
  536. Remove_Unused_Tag: false
  537. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  538. Hidden_From_List: false
  539. Shooting:
  540. Disable: false
  541. Dual_Wield: false
  542. Right_Click_To_Shoot: true
  543. Cancel_Left_Click_Block_Damage: true
  544. Cancel_Right_Click_Interactions: true
  545. Recoil_Amount: 1
  546. Projectile_Amount: 1
  547. Projectile_Type: snowball
  548. Remove_Arrows_On_Impact: false
  549. Remove_Bullet_Drop: false
  550. Removal_Or_Drag_Delay: false
  551. Projectile_Speed: 60
  552. Projectile_Damage: 3
  553. Projectile_Flames: false
  554. Projectile_Incendiary:
  555. Enable: false
  556. Duration: 0
  557. Bullet_Spread: 0.8
  558. Reset_Fall_Distance: true
  559. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  560. Fully_Automatic:
  561. Enable: true
  562. Fire_Rate: 4
  563. Sneak:
  564. Enable: true
  565. No_Recoil: true
  566. Bullet_Spread: 0.35
  567. Sneak_Before_Shooting: false
  568. Burstfire:
  569. Enable: false
  570. Shots_Per_Burst: 1
  571. Delay_Between_Shots_In_Burst: 10
  572. Ammo:
  573. Enable: true
  574. Ammo_Item_ID: 371
  575. Take_Ammo_Per_Shot: true
  576. Ammo_Name_Check: "&eAmmo"
  577. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  578. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  579. Reload:
  580. Enable: true
  581. Reload_Amount: 30
  582. Reload_With_Mouse: false
  583. Starting_Amount: 30
  584. Reload_Bullets_Individually: false
  585. Take_Ammo_On_Reload: false
  586. Take_Ammo_As_Magazine: false
  587. Reload_Duration: 100
  588. Reload_Shoot_Delay: 10
  589. Destroy_When_Empty: false
  590. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  591. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  592. Scope:
  593. Enable: false
  594. Night_Vision: true
  595. Zoom_Amount: 8
  596. Zoom_Bullet_Spread: 0
  597. Zoom_Before_Shooting: false
  598. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  599. Custom_Death_Message:
  600. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  601. Headshot:
  602. Enable: false
  603. Bonus_Damage: 2
  604. Message_Shooter: "&3HeadShot!"
  605. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  606. Abilities:
  607. Reset_Hit_Cooldown: true
  608. No_Vertical_Recoil: true
  609. Knockback: 0
  610. Hit_Events:
  611. Enable: true
  612. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  613. Extras:
  614. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  615. Particles:
  616. Enable: true
  617. Particle_Terrain: true
  618.  
  619. DESERT:
  620. Item_Information:
  621. Item_Name: "&6Desert Eagle"
  622. Item_Type: 294
  623. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  624. Melee_Mode: false
  625. Skip_Name_Check: false
  626. Remove_Unused_Tag: false
  627. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  628. Hidden_From_List: false
  629. Shooting:
  630. Disable: false
  631. Dual_Wield: false
  632. Right_Click_To_Shoot: true
  633. Cancel_Left_Click_Block_Damage: true
  634. Cancel_Right_Click_Interactions: true
  635. Delay_Between_Shots: 8
  636. Recoil_Amount: 2
  637. Projectile_Amount: 1
  638. Projectile_Type: snowball
  639. Remove_Arrows_On_Impact: false
  640. Remove_Bullet_Drop: false
  641. Removal_Or_Drag_Delay: false
  642. Projectile_Speed: 30
  643. Projectile_Damage: 5
  644. Projectile_Flames: false
  645. Projectile_Incendiary:
  646. Enable: false
  647. Duration: 0
  648. Bullet_Spread: 1.0
  649. Reset_Fall_Distance: true
  650. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  651. Sneak:
  652. Enable: true
  653. No_Recoil: false
  654. Bullet_Spread: 0.45
  655. Sneak_Before_Shooting: false
  656. Burstfire:
  657. Enable: false
  658. Shots_Per_Burst: 1
  659. Delay_Between_Shots_In_Burst: 10
  660. Ammo:
  661. Enable: true
  662. Ammo_Item_ID: 371
  663. Take_Ammo_Per_Shot: true
  664. Ammo_Name_Check: "&eAmmo"
  665. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  666. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  667. Firearm_Action:
  668. Type: slide
  669. Reload:
  670. Enable: true
  671. Reload_Amount: 7
  672. Reload_With_Mouse: false
  673. Starting_Amount: 7
  674. Reload_Bullets_Individually: false
  675. Take_Ammo_On_Reload: false
  676. Take_Ammo_As_Magazine: false
  677. Reload_Duration: 80
  678. Reload_Shoot_Delay: 10
  679. Destroy_When_Empty: false
  680. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  681. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  682. Scope:
  683. Enable: false
  684. Night_Vision: true
  685. Zoom_Amount: 8
  686. Zoom_Bullet_Spread: 0
  687. Zoom_Before_Shooting: false
  688. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  689. Custom_Death_Message:
  690. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  691. Headshot:
  692. Enable: false
  693. Bonus_Damage: 1
  694. Message_Shooter: "&3HeadShot!"
  695. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  696. Abilities:
  697. Reset_Hit_Cooldown: true
  698. No_Vertical_Recoil: true
  699. Knockback: 1
  700. Hit_Events:
  701. Enable: true
  702. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  703. Extras:
  704. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  705. Particles:
  706. Enable: true
  707. Particle_Terrain: true
  708.  
  709. SPAS:
  710. Item_Information:
  711. Item_Name: "&cSPAS-15"
  712. Item_Type: 280
  713. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  714. Melee_Mode: false
  715. Skip_Name_Check: false
  716. Remove_Unused_Tag: false
  717. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  718. Hidden_From_List: false
  719. Shooting:
  720. Disable: false
  721. Dual_Wield: false
  722. Right_Click_To_Shoot: true
  723. Cancel_Left_Click_Block_Damage: true
  724. Cancel_Right_Click_Interactions: true
  725. Delay_Between_Shots: 10
  726. Recoil_Amount: 2
  727. Projectile_Amount: 7
  728. Projectile_Type: snowball
  729. Remove_Arrows_On_Impact: false
  730. Remove_Bullet_Drop: false
  731. Removal_Or_Drag_Delay: 7-true
  732. Projectile_Speed: 35
  733. Projectile_Damage: 3
  734. Projectile_Flames: false
  735. Projectile_Incendiary:
  736. Enable: false
  737. Duration: 0
  738. Bullet_Spread: 1.5
  739. Reset_Fall_Distance: true
  740. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  741. Sneak:
  742. Enable: true
  743. No_Recoil: false
  744. Bullet_Spread: 1.1
  745. Sneak_Before_Shooting: false
  746. Burstfire:
  747. Enable: false
  748. Shots_Per_Burst: 1
  749. Delay_Between_Shots_In_Burst: 10
  750. Ammo:
  751. Enable: true
  752. Ammo_Item_ID: 371
  753. Take_Ammo_Per_Shot: true
  754. Ammo_Name_Check: "&eAmmo"
  755. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  756. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  757. Firearm_Action:
  758. Type: slide
  759. Reload:
  760. Enable: true
  761. Reload_Amount: 6
  762. Reload_With_Mouse: false
  763. Starting_Amount: 6
  764. Reload_Bullets_Individually: false
  765. Take_Ammo_On_Reload: false
  766. Take_Ammo_As_Magazine: false
  767. Reload_Duration: 120
  768. Reload_Shoot_Delay: 10
  769. Destroy_When_Empty: false
  770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  771. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  772. Scope:
  773. Enable: false
  774. Night_Vision: true
  775. Zoom_Amount: 8
  776. Zoom_Bullet_Spread: 0
  777. Zoom_Before_Shooting: false
  778. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  779. Custom_Death_Message:
  780. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  781. Headshot:
  782. Enable: false
  783. Bonus_Damage: 1
  784. Message_Shooter: "&3HeadShot!"
  785. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  786. Abilities:
  787. Reset_Hit_Cooldown: true
  788. No_Vertical_Recoil: true
  789. Knockback: 0
  790. Hit_Events:
  791. Enable: true
  792. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  793. Extras:
  794. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  795. Run_Command:
  796. "@clear <shooter> minecraft:gold_nugget 0 3"
  797. Particles:
  798. Enable: true
  799. Particle_Terrain: true
  800.  
  801. STRIKER:
  802. Item_Information:
  803. Item_Name: "&cStriker-12"
  804. Item_Type: 256
  805. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  806. Melee_Mode: false
  807. Skip_Name_Check: false
  808. Remove_Unused_Tag: false
  809. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  810. Hidden_From_List: false
  811. Shooting:
  812. Disable: false
  813. Dual_Wield: false
  814. Right_Click_To_Shoot: true
  815. Cancel_Left_Click_Block_Damage: true
  816. Cancel_Right_Click_Interactions: true
  817. Delay_Between_Shots: 5
  818. Recoil_Amount: 1
  819. Projectile_Amount: 6
  820. Projectile_Type: snowball
  821. Remove_Arrows_On_Impact: false
  822. Remove_Bullet_Drop: false
  823. Removal_Or_Drag_Delay: 4-true
  824. Projectile_Speed: 30
  825. Projectile_Damage: 2
  826. Projectile_Flames: false
  827. Projectile_Incendiary:
  828. Enable: false
  829. Duration: 0
  830. Bullet_Spread: 1.6
  831. Reset_Fall_Distance: true
  832. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  833. Sneak:
  834. Enable: true
  835. No_Recoil: false
  836. Bullet_Spread: 1.4
  837. Sneak_Before_Shooting: false
  838. Burstfire:
  839. Enable: false
  840. Shots_Per_Burst: 1
  841. Delay_Between_Shots_In_Burst: 10
  842. Ammo:
  843. Enable: true
  844. Ammo_Item_ID: 371
  845. Take_Ammo_Per_Shot: true
  846. Ammo_Name_Check: "&eAmmo"
  847. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  848. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  849. Firearm_Action:
  850. Type: slide
  851. Reload:
  852. Enable: true
  853. Reload_Amount: 12
  854. Reload_With_Mouse: false
  855. Starting_Amount: 12
  856. Reload_Bullets_Individually: true
  857. Take_Ammo_On_Reload: false
  858. Take_Ammo_As_Magazine: false
  859. Reload_Duration: 25
  860. Reload_Shoot_Delay: 10
  861. Destroy_When_Empty: false
  862. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  863. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  864. Scope:
  865. Enable: false
  866. Night_Vision: true
  867. Zoom_Amount: 8
  868. Zoom_Bullet_Spread: 0
  869. Zoom_Before_Shooting: false
  870. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  871. Custom_Death_Message:
  872. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  873. Headshot:
  874. Enable: false
  875. Bonus_Damage: 1
  876. Message_Shooter: "&3HeadShot!"
  877. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  878. Abilities:
  879. Reset_Hit_Cooldown: true
  880. No_Vertical_Recoil: true
  881. Knockback: 0
  882. Hit_Events:
  883. Enable: true
  884. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  885. Extras:
  886. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  887. Run_Command:
  888. "@clear <shooter> minecraft:gold_nugget 0 3"
  889. Particles:
  890. Enable: true
  891. Particle_Terrain: true
  892.  
  893. MG3:
  894. Item_Information:
  895. Item_Name: "&aMG3"
  896. Item_Type: 293
  897. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  898. Melee_Mode: false
  899. Skip_Name_Check: false
  900. Remove_Unused_Tag: false
  901. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  902. Skip_Name_Check: true
  903. Hidden_From_List: false
  904. Shooting:
  905. Disable: false
  906. Dual_Wield: false
  907. Right_Click_To_Shoot: true
  908. Cancel_Left_Click_Block_Damage: true
  909. Cancel_Right_Click_Interactions: true
  910. Recoil_Amount: 1
  911. Projectile_Amount: 1
  912. Projectile_Type: snowball
  913. Remove_Arrows_On_Impact: false
  914. Remove_Bullet_Drop: false
  915. Removal_Or_Drag_Delay: false
  916. Projectile_Speed: 40
  917. Projectile_Damage: 3
  918. Projectile_Flames: false
  919. Projectile_Incendiary:
  920. Enable: false
  921. Duration: 0
  922. Bullet_Spread: 1.2
  923. Reset_Fall_Distance: true
  924. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  925. Sneak:
  926. Enable: true
  927. No_Recoil: false
  928. Bullet_Spread: 0.4
  929. Sneak_Before_Shooting: false
  930. Fully_Automatic:
  931. Enable: true
  932. Fire_Rate: 1
  933. Burstfire:
  934. Enable: false
  935. Shots_Per_Burst: 1
  936. Delay_Between_Shots_In_Burst: 10
  937. Ammo:
  938. Enable: true
  939. Ammo_Item_ID: 371
  940. Take_Ammo_Per_Shot: true
  941. Ammo_Name_Check: "&eAmmo"
  942. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  943. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  944. Firearm_Action:
  945. Type: slide
  946. Reload:
  947. Enable: true
  948. Reload_Amount: 120
  949. Reload_With_Mouse: false
  950. Starting_Amount: 120
  951. Reload_Bullets_Individually: false
  952. Take_Ammo_On_Reload: false
  953. Take_Ammo_As_Magazine: false
  954. Reload_Duration: 260
  955. Reload_Shoot_Delay: 10
  956. Destroy_When_Empty: false
  957. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  958. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  959. Scope:
  960. Enable: false
  961. Night_Vision: true
  962. Zoom_Amount: 8
  963. Zoom_Bullet_Spread: 0
  964. Zoom_Before_Shooting: false
  965. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  966. Custom_Death_Message:
  967. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  968. Headshot:
  969. Enable: false
  970. Bonus_Damage: 1
  971. Message_Shooter: "&3HeadShot!"
  972. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  973. Abilities:
  974. Reset_Hit_Cooldown: true
  975. No_Vertical_Recoil: true
  976. Knockback: 0
  977. Hit_Events:
  978. Enable: true
  979. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  980. Extras:
  981. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  982. Particles:
  983. Enable: true
  984. Particle_Terrain: true
  985.  
  986. WA2000:
  987. Item_Information:
  988. Item_Name: "&6WA2000"
  989. Item_Type: 285
  990. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  991. Melee_Mode: false
  992. Skip_Name_Check: false
  993. Remove_Unused_Tag: false
  994. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  995. Hidden_From_List: false
  996. Shooting:
  997. Disable: false
  998. Dual_Wield: false
  999. Right_Click_To_Shoot: true
  1000. Cancel_Left_Click_Block_Damage: true
  1001. Cancel_Right_Click_Interactions: true
  1002. Delay_Between_Shots: 40
  1003. Recoil_Amount: 4
  1004. Projectile_Amount: 1
  1005. Projectile_Type: egg
  1006. Remove_Arrows_On_Impact: false
  1007. Remove_Bullet_Drop: false
  1008. Removal_Or_Drag_Delay: false
  1009. Projectile_Speed: 80
  1010. Projectile_Damage: 12
  1011. Projectile_Flames: false
  1012. Projectile_Incendiary:
  1013. Enable: false
  1014. Duration: 0
  1015. Bullet_Spread: 3
  1016. Reset_Fall_Distance: true
  1017. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1018. Sneak:
  1019. Enable: true
  1020. No_Recoil: false
  1021. Bullet_Spread: 2
  1022. Sneak_Before_Shooting: false
  1023. Burstfire:
  1024. Enable: false
  1025. Shots_Per_Burst: 1
  1026. Delay_Between_Shots_In_Burst: 10
  1027. Ammo:
  1028. Enable: true
  1029. Ammo_Item_ID: 371
  1030. Take_Ammo_Per_Shot: true
  1031. Ammo_Name_Check: "&eAmmo"
  1032. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1033. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1034. Reload:
  1035. Enable: true
  1036. Reload_Amount: 6
  1037. Reload_With_Mouse: false
  1038. Starting_Amount: 6
  1039. Reload_Bullets_Individually: false
  1040. Take_Ammo_On_Reload: false
  1041. Take_Ammo_As_Magazine: false
  1042. Reload_Duration: 160
  1043. Reload_Shoot_Delay: 30
  1044. Destroy_When_Empty: false
  1045. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1046. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1047. Scope:
  1048. Enable: true
  1049. Night_Vision: true
  1050. Zoom_Amount: 10
  1051. Zoom_Bullet_Spread: 0.2
  1052. Zoom_Before_Shooting: false
  1053. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1054. Custom_Death_Message:
  1055. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1056. Headshot:
  1057. Enable: true
  1058. Bonus_Damage: 5
  1059. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1060. Abilities:
  1061. Reset_Hit_Cooldown: true
  1062. No_Vertical_Recoil: true
  1063. Knockback: 4
  1064. Hit_Events:
  1065. Enable: true
  1066. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1067. Extras:
  1068. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1069. Particles:
  1070. Enable: true
  1071. Particle_Terrain: true
  1072. Particle_Player_Shoot: SMOKE
  1073.  
  1074. MK5:
  1075. Item_Information:
  1076. Item_Name: "&9MK5"
  1077. Item_Type: 291
  1078. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1079. Melee_Mode: false
  1080. Skip_Name_Check: false
  1081. Remove_Unused_Tag: false
  1082. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1083. Hidden_From_List: false
  1084. Shooting:
  1085. Disable: false
  1086. Dual_Wield: false
  1087. Right_Click_To_Shoot: true
  1088. Cancel_Left_Click_Block_Damage: true
  1089. Cancel_Right_Click_Interactions: true
  1090. Delay_Between_Shots: 10
  1091. Recoil_Amount: 1
  1092. Projectile_Amount: 1
  1093. Projectile_Type: snowball
  1094. Remove_Arrows_On_Impact: false
  1095. Remove_Bullet_Drop: false
  1096. Removal_Or_Drag_Delay: false
  1097. Projectile_Speed: 40
  1098. Projectile_Damage: 2
  1099. Projectile_Flames: false
  1100. Projectile_Incendiary:
  1101. Enable: false
  1102. Duration: 0
  1103. Bullet_Spread: 0.8
  1104. Reset_Fall_Distance: true
  1105. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1106. Fully_Automatic:
  1107. Enable: false
  1108. Fire_Rate: 6
  1109. Sneak:
  1110. Enable: true
  1111. No_Recoil: false
  1112. Bullet_Spread: 0.2
  1113. Sneak_Before_Shooting: false
  1114. Burstfire:
  1115. Enable: true
  1116. Shots_Per_Burst: 3
  1117. Delay_Between_Shots_In_Burst: 2
  1118. Ammo:
  1119. Enable: true
  1120. Ammo_Item_ID: 371
  1121. Take_Ammo_Per_Shot: true
  1122. Ammo_Name_Check: "&eAmmo"
  1123. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1124. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1125. Reload:
  1126. Enable: true
  1127. Reload_Amount: 15
  1128. Reload_With_Mouse: false
  1129. Starting_Amount: 15
  1130. Reload_Bullets_Individually: false
  1131. Take_Ammo_On_Reload: false
  1132. Take_Ammo_As_Magazine: false
  1133. Reload_Duration: 80
  1134. Reload_Shoot_Delay: 10
  1135. Destroy_When_Empty: false
  1136. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1137. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1138. Scope:
  1139. Enable: false
  1140. Night_Vision: true
  1141. Zoom_Amount: 8
  1142. Zoom_Bullet_Spread: 0
  1143. Zoom_Before_Shooting: false
  1144. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1145. Custom_Death_Message:
  1146. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1147. Headshot:
  1148. Enable: true
  1149. Bonus_Damage: 1
  1150. Message_Shooter: "&3HeadShot!"
  1151. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1152. Abilities:
  1153. Reset_Hit_Cooldown: true
  1154. No_Vertical_Recoil: true
  1155. Knockback: 0
  1156. Hit_Events:
  1157. Enable: true
  1158. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1159. Extras:
  1160. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1161. Particles:
  1162. Enable: true
  1163. Particle_Terrain: true
  1164.  
  1165. AK:
  1166. Item_Information:
  1167. Item_Name: "&6AK-47"
  1168. Item_Type: 284
  1169. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1170. Melee_Mode: false
  1171. Skip_Name_Check: false
  1172. Remove_Unused_Tag: false
  1173. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1174. Hidden_From_List: false
  1175. Shooting:
  1176. Disable: false
  1177. Dual_Wield: false
  1178. Right_Click_To_Shoot: true
  1179. Cancel_Left_Click_Block_Damage: true
  1180. Cancel_Right_Click_Interactions: true
  1181. Recoil_Amount: 1
  1182. Projectile_Amount: 1
  1183. Projectile_Type: snowball
  1184. Remove_Arrows_On_Impact: false
  1185. Remove_Bullet_Drop: false
  1186. Removal_Or_Drag_Delay: false
  1187. Projectile_Speed: 48
  1188. Projectile_Damage: 2
  1189. Projectile_Flames: false
  1190. Projectile_Incendiary:
  1191. Enable: false
  1192. Duration: 0
  1193. Bullet_Spread: 0.75
  1194. Reset_Fall_Distance: true
  1195. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1196. Fully_Automatic:
  1197. Enable: true
  1198. Fire_Rate: 2
  1199. Sneak:
  1200. Enable: true
  1201. No_Recoil: true
  1202. Bullet_Spread: 0.40
  1203. Sneak_Before_Shooting: false
  1204. Burstfire:
  1205. Enable: false
  1206. Shots_Per_Burst: 1
  1207. Delay_Between_Shots_In_Burst: 10
  1208. Ammo:
  1209. Enable: true
  1210. Ammo_Item_ID: 371
  1211. Take_Ammo_Per_Shot: true
  1212. Ammo_Name_Check: "&eAmmo"
  1213. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1214. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1215. Reload:
  1216. Enable: true
  1217. Reload_Amount: 30
  1218. Reload_With_Mouse: false
  1219. Starting_Amount: 30
  1220. Reload_Bullets_Individually: false
  1221. Take_Ammo_On_Reload: false
  1222. Take_Ammo_As_Magazine: false
  1223. Reload_Duration: 90
  1224. Reload_Shoot_Delay: 10
  1225. Destroy_When_Empty: false
  1226. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1227. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1228. Scope:
  1229. Enable: false
  1230. Night_Vision: true
  1231. Zoom_Amount: 8
  1232. Zoom_Bullet_Spread: 0
  1233. Zoom_Before_Shooting: false
  1234. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1235. Custom_Death_Message:
  1236. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1237. Headshot:
  1238. Enable: true
  1239. Bonus_Damage: 1
  1240. Message_Shooter: "&3HeadShot!"
  1241. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1242. Abilities:
  1243. Reset_Hit_Cooldown: true
  1244. No_Vertical_Recoil: true
  1245. Knockback: 0
  1246. Extras:
  1247. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1248. Hit_Events:
  1249. Enable: true
  1250. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1251. Particles:
  1252. Enable: true
  1253. Particle_Terrain: true
  1254.  
  1255. STRIKER2:
  1256. Item_Information:
  1257. Item_Name: "&cStriker-12 Dual"
  1258. Item_Type: 256
  1259. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1260. Melee_Mode: false
  1261. Skip_Name_Check: false
  1262. Remove_Unused_Tag: false
  1263. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1264. Hidden_From_List: false
  1265. Shooting:
  1266. Disable: false
  1267. Dual_Wield: true
  1268. Right_Click_To_Shoot: true
  1269. Cancel_Left_Click_Block_Damage: true
  1270. Cancel_Right_Click_Interactions: true
  1271. Delay_Between_Shots: 5
  1272. Recoil_Amount: 1
  1273. Projectile_Amount: 6
  1274. Projectile_Type: snowball
  1275. Remove_Arrows_On_Impact: false
  1276. Remove_Bullet_Drop: false
  1277. Removal_Or_Drag_Delay: 4-true
  1278. Projectile_Speed: 30
  1279. Projectile_Damage: 2
  1280. Projectile_Flames: false
  1281. Projectile_Incendiary:
  1282. Enable: false
  1283. Duration: 0
  1284. Bullet_Spread: 1.9
  1285. Reset_Fall_Distance: true
  1286. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1287. Sneak:
  1288. Enable: true
  1289. No_Recoil: false
  1290. Bullet_Spread: 1.7
  1291. Sneak_Before_Shooting: false
  1292. Burstfire:
  1293. Enable: false
  1294. Shots_Per_Burst: 1
  1295. Delay_Between_Shots_In_Burst: 10
  1296. Ammo:
  1297. Enable: true
  1298. Ammo_Item_ID: 371
  1299. Take_Ammo_Per_Shot: true
  1300. Ammo_Name_Check: "&eAmmo"
  1301. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1302. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1303. Firearm_Action:
  1304. Type: slide
  1305. Reload:
  1306. Enable: true
  1307. Reload_Amount: 12
  1308. Reload_With_Mouse: false
  1309. Starting_Amount: 12
  1310. Reload_Bullets_Individually: true
  1311. Take_Ammo_On_Reload: false
  1312. Take_Ammo_As_Magazine: false
  1313. Reload_Duration: 35
  1314. Reload_Shoot_Delay: 10
  1315. Destroy_When_Empty: false
  1316. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1317. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1318. Scope:
  1319. Enable: false
  1320. Night_Vision: true
  1321. Zoom_Amount: 8
  1322. Zoom_Bullet_Spread: 0
  1323. Zoom_Before_Shooting: false
  1324. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1325. Custom_Death_Message:
  1326. Normal: "&9<shooter>&r &6>>> &c[Striker-12 Dual] &6>>> &r&2<victim>"
  1327. Headshot:
  1328. Enable: false
  1329. Bonus_Damage: 1
  1330. Message_Shooter: "&3HeadShot!"
  1331. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1332. Abilities:
  1333. Reset_Hit_Cooldown: true
  1334. No_Vertical_Recoil: true
  1335. Knockback: 0
  1336. Hit_Events:
  1337. Enable: true
  1338. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1339. Extras:
  1340. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1341. Run_Command:
  1342. "@clear <shooter> minecraft:gold_nugget 0 3"
  1343. Particles:
  1344. Enable: true
  1345. Particle_Terrain: true
  1346.  
  1347. GALIL:
  1348. Item_Information:
  1349. Item_Name: "&9Galil"
  1350. Item_Type: 409
  1351. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1352. Melee_Mode: false
  1353. Skip_Name_Check: false
  1354. Remove_Unused_Tag: false
  1355. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1356. Hidden_From_List: false
  1357. Shooting:
  1358. Disable: false
  1359. Dual_Wield: false
  1360. Right_Click_To_Shoot: true
  1361. Cancel_Left_Click_Block_Damage: true
  1362. Cancel_Right_Click_Interactions: true
  1363. Recoil_Amount: 1
  1364. Projectile_Amount: 1
  1365. Projectile_Type: snowball
  1366. Remove_Arrows_On_Impact: false
  1367. Remove_Bullet_Drop: false
  1368. Removal_Or_Drag_Delay: false
  1369. Projectile_Speed: 50
  1370. Projectile_Damage: 5
  1371. Projectile_Flames: false
  1372. Projectile_Incendiary:
  1373. Enable: false
  1374. Duration: 0
  1375. Bullet_Spread: 1.7
  1376. Reset_Fall_Distance: true
  1377. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1378. Fully_Automatic:
  1379. Enable: true
  1380. Fire_Rate: 3
  1381. Sneak:
  1382. Enable: true
  1383. No_Recoil: false
  1384. Bullet_Spread: 0.8
  1385. Sneak_Before_Shooting: false
  1386. Burstfire:
  1387. Enable: false
  1388. Shots_Per_Burst: 1
  1389. Delay_Between_Shots_In_Burst: 10
  1390. Ammo:
  1391. Enable: true
  1392. Ammo_Item_ID: 371
  1393. Take_Ammo_Per_Shot: true
  1394. Ammo_Name_Check: "&eAmmo"
  1395. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1396. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1397. Reload:
  1398. Enable: true
  1399. Reload_Amount: 30
  1400. Reload_With_Mouse: false
  1401. Starting_Amount: 30
  1402. Reload_Bullets_Individually: false
  1403. Take_Ammo_On_Reload: false
  1404. Take_Ammo_As_Magazine: false
  1405. Reload_Duration: 100
  1406. Reload_Shoot_Delay: 10
  1407. Destroy_When_Empty: false
  1408. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1409. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1410. Scope:
  1411. Enable: false
  1412. Night_Vision: true
  1413. Zoom_Amount: 8
  1414. Zoom_Bullet_Spread: 0
  1415. Zoom_Before_Shooting: false
  1416. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1417. Custom_Death_Message:
  1418. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1419. Headshot:
  1420. Enable: false
  1421. Bonus_Damage: 2
  1422. Message_Shooter: "&3HeadShot!"
  1423. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1424. Abilities:
  1425. Reset_Hit_Cooldown: true
  1426. No_Vertical_Recoil: true
  1427. Knockback: 0
  1428. Hit_Events:
  1429. Enable: true
  1430. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1431. Extras:
  1432. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1433. Particles:
  1434. Enable: true
  1435. Particle_Terrain: true
  1436.  
  1437. F2000:
  1438. Item_Information:
  1439. Item_Name: "&9F2000"
  1440. Item_Type: 2266
  1441. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1442. Melee_Mode: false
  1443. Skip_Name_Check: false
  1444. Remove_Unused_Tag: false
  1445. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1446. Hidden_From_List: false
  1447. Shooting:
  1448. Disable: false
  1449. Dual_Wield: false
  1450. Right_Click_To_Shoot: true
  1451. Cancel_Left_Click_Block_Damage: true
  1452. Cancel_Right_Click_Interactions: true
  1453. Recoil_Amount: 0
  1454. Projectile_Amount: 1
  1455. Projectile_Type: snowball
  1456. Remove_Arrows_On_Impact: false
  1457. Remove_Bullet_Drop: false
  1458. Removal_Or_Drag_Delay: false
  1459. Projectile_Speed: 43
  1460. Projectile_Damage: 4
  1461. Projectile_Flames: false
  1462. Projectile_Incendiary:
  1463. Enable: false
  1464. Duration: 0
  1465. Bullet_Spread: 0.25
  1466. Reset_Fall_Distance: true
  1467. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1468. Fully_Automatic:
  1469. Enable: true
  1470. Fire_Rate: 3
  1471. Sneak:
  1472. Enable: false
  1473. No_Recoil: true
  1474. Bullet_Spread: 0.05
  1475. Sneak_Before_Shooting: false
  1476. Burstfire:
  1477. Enable: false
  1478. Shots_Per_Burst: 1
  1479. Delay_Between_Shots_In_Burst: 10
  1480. Ammo:
  1481. Enable: true
  1482. Ammo_Item_ID: 371
  1483. Take_Ammo_Per_Shot: true
  1484. Ammo_Name_Check: "&eAmmo"
  1485. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1486. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1487. Reload:
  1488. Enable: true
  1489. Reload_Amount: 20
  1490. Reload_With_Mouse: false
  1491. Starting_Amount: 20
  1492. Reload_Bullets_Individually: false
  1493. Take_Ammo_On_Reload: false
  1494. Take_Ammo_As_Magazine: false
  1495. Reload_Duration: 110
  1496. Reload_Shoot_Delay: 10
  1497. Destroy_When_Empty: false
  1498. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1499. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1500. Scope:
  1501. Enable: false
  1502. Night_Vision: true
  1503. Zoom_Amount: 8
  1504. Zoom_Bullet_Spread: 0
  1505. Zoom_Before_Shooting: false
  1506. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1507. Custom_Death_Message:
  1508. Normal: "&9<shooter>&r &6>>> &5[F2000] &6>>> &r&2<victim> "
  1509. Headshot:
  1510. Enable: false
  1511. Bonus_Damage: 2
  1512. Message_Shooter: "&3HeadShot!"
  1513. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1514. Abilities:
  1515. Reset_Hit_Cooldown: true
  1516. No_Vertical_Recoil: true
  1517. Knockback: 0
  1518. Hit_Events:
  1519. Enable: true
  1520. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1521. Extras:
  1522. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1523. Particles:
  1524. Enable: true
  1525. Particle_Terrain: true
  1526.  
  1527. M870:
  1528. Item_Information:
  1529. Item_Name: "&eM870"
  1530. Item_Type: 2256
  1531. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1532. Melee_Mode: false
  1533. Skip_Name_Check: false
  1534. Remove_Unused_Tag: false
  1535. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1536. Hidden_From_List: false
  1537. Shooting:
  1538. Disable: false
  1539. Dual_Wield: false
  1540. Right_Click_To_Shoot: true
  1541. Cancel_Left_Click_Block_Damage: true
  1542. Cancel_Right_Click_Interactions: true
  1543. Delay_Between_Shots: 30
  1544. Recoil_Amount: 2
  1545. Projectile_Amount: 8
  1546. Projectile_Type: snowball
  1547. Remove_Arrows_On_Impact: false
  1548. Remove_Bullet_Drop: false
  1549. Removal_Or_Drag_Delay: 5-true
  1550. Projectile_Speed: 50
  1551. Projectile_Damage: 3
  1552. Projectile_Flames: false
  1553. Projectile_Incendiary:
  1554. Enable: false
  1555. Duration: 0
  1556. Bullet_Spread: 1.7
  1557. Reset_Fall_Distance: true
  1558. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1559. Sneak:
  1560. Enable: true
  1561. No_Recoil: false
  1562. Bullet_Spread: 1.1
  1563. Sneak_Before_Shooting: false
  1564. Burstfire:
  1565. Enable:
  1566. Shots_Per_Burst: 1
  1567. Delay_Between_Shots_In_Burst: 10
  1568. Ammo:
  1569. Enable: true
  1570. Ammo_Item_ID: 371
  1571. Take_Ammo_Per_Shot: true
  1572. Ammo_Name_Check: "&eAmmo"
  1573. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1574. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1575. Firearm_Action:
  1576. Type: slide
  1577. Reload:
  1578. Enable: true
  1579. Reload_Amount: 8
  1580. Reload_With_Mouse: false
  1581. Starting_Amount: 8
  1582. Reload_Bullets_Individually: true
  1583. Take_Ammo_On_Reload: false
  1584. Take_Ammo_As_Magazine: false
  1585. Reload_Duration: 20
  1586. Reload_Shoot_Delay: 10
  1587. Destroy_When_Empty: false
  1588. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1589. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1590. Scope:
  1591. Enable: false
  1592. Night_Vision: true
  1593. Zoom_Amount: 8
  1594. Zoom_Bullet_Spread: 0
  1595. Zoom_Before_Shooting: false
  1596. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1597. Custom_Death_Message:
  1598. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1599. Headshot:
  1600. Enable: false
  1601. Bonus_Damage: 1
  1602. Message_Shooter: "&3HeadShot!"
  1603. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1604. Abilities:
  1605. Reset_Hit_Cooldown: true
  1606. No_Vertical_Recoil: true
  1607. Knockback: 0
  1608. Extras:
  1609. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1610. Run_Command:
  1611. "@clear <shooter> minecraft:gold_nugget 0 4"
  1612. Particles:
  1613. Enable: true
  1614. Particle_Terrain: true
  1615.  
  1616. APS:
  1617. Item_Information:
  1618. Item_Name: "&6StechkinAPS"
  1619. Item_Type: 338
  1620. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1621. Melee_Mode: false
  1622. Skip_Name_Check: false
  1623. Remove_Unused_Tag: false
  1624. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1625. Hidden_From_List: false
  1626. Shooting:
  1627. Disable: false
  1628. Dual_Wield: false
  1629. Right_Click_To_Shoot: true
  1630. Cancel_Left_Click_Block_Damage: true
  1631. Cancel_Right_Click_Interactions: true
  1632. Recoil_Amount: 1
  1633. Projectile_Amount: 1
  1634. Projectile_Type: snowball
  1635. Remove_Arrows_On_Impact: false
  1636. Remove_Bullet_Drop: false
  1637. Removal_Or_Drag_Delay: false
  1638. Projectile_Speed: 55
  1639. Projectile_Damage: 3
  1640. Projectile_Flames: false
  1641. Projectile_Incendiary:
  1642. Enable: false
  1643. Duration: 0
  1644. Bullet_Spread: 1.35
  1645. Reset_Fall_Distance: true
  1646. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1647. Fully_Automatic:
  1648. Enable: true
  1649. Fire_Rate: 9
  1650. Sneak:
  1651. Enable: true
  1652. No_Recoil: false
  1653. Bullet_Spread: 1.25
  1654. Sneak_Before_Shooting: false
  1655. Burstfire:
  1656. Enable: false
  1657. Shots_Per_Burst: 0
  1658. Delay_Between_Shots_In_Burst: 10
  1659. Ammo:
  1660. Enable: true
  1661. Ammo_Item_ID: 371
  1662. Take_Ammo_Per_Shot: true
  1663. Ammo_Name_Check: "&eAmmo"
  1664. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1665. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1666. Firearm_Action:
  1667. Type: slide
  1668. Reload:
  1669. Enable: true
  1670. Reload_Amount: 22
  1671. Reload_With_Mouse: false
  1672. Starting_Amount: 22
  1673. Reload_Bullets_Individually: false
  1674. Take_Ammo_On_Reload: false
  1675. Take_Ammo_As_Magazine: false
  1676. Reload_Duration: 90
  1677. Reload_Shoot_Delay: 10
  1678. Destroy_When_Empty: false
  1679. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1680. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1681. Scope:
  1682. Enable: false
  1683. Night_Vision: true
  1684. Zoom_Amount: 8
  1685. Zoom_Bullet_Spread: 0
  1686. Zoom_Before_Shooting: false
  1687. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1688. Custom_Death_Message:
  1689. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1690. Headshot:
  1691. Enable: false
  1692. Bonus_Damage: 1
  1693. Message_Shooter: "&3HeadShot!"
  1694. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1695. Abilities:
  1696. Reset_Hit_Cooldown: true
  1697. No_Vertical_Recoil: true
  1698. Knockback: 1
  1699. Hit_Events:
  1700. Enable: true
  1701. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1702. Extras:
  1703. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1704. Particles:
  1705. Enable: true
  1706. Particle_Terrain: true
  1707.  
  1708. M40A3:
  1709. Item_Information:
  1710. Item_Name: "&7M40A3"
  1711. Item_Type: 269
  1712. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1713. Melee_Mode: false
  1714. Skip_Name_Check: false
  1715. Remove_Unused_Tag: false
  1716. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1717. Hidden_From_List: false
  1718. Shooting:
  1719. Disable: false
  1720. Dual_Wield: false
  1721. Right_Click_To_Shoot: true
  1722. Cancel_Left_Click_Block_Damage: true
  1723. Cancel_Right_Click_Interactions: true
  1724. Delay_Between_Shots: 40
  1725. Recoil_Amount: 4
  1726. Projectile_Amount: 1
  1727. Projectile_Type: egg
  1728. Remove_Arrows_On_Impact: false
  1729. Remove_Bullet_Drop: false
  1730. Removal_Or_Drag_Delay: false
  1731. Projectile_Speed: 90
  1732. Projectile_Damage: 10
  1733. Projectile_Flames: false
  1734. Projectile_Incendiary:
  1735. Enable: false
  1736. Duration: 0
  1737. Bullet_Spread: 3
  1738. Reset_Fall_Distance: true
  1739. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1740. Fully_Automatic:
  1741. Enable: false
  1742. Fire_Rate: 8
  1743. Sneak:
  1744. Enable: true
  1745. No_Recoil: false
  1746. Bullet_Spread: 2
  1747. Sneak_Before_Shooting: false
  1748. Burstfire:
  1749. Enable: false
  1750. Shots_Per_Burst: 0
  1751. Delay_Between_Shots_In_Burst: 10
  1752. Ammo:
  1753. Enable: true
  1754. Ammo_Item_ID: 371
  1755. Take_Ammo_Per_Shot: true
  1756. Ammo_Name_Check: "&eAmmo"
  1757. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1758. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1759. Firearm_Action:
  1760. Type: slide
  1761. Reload:
  1762. Enable: true
  1763. Reload_Amount: 8
  1764. Reload_With_Mouse: false
  1765. Starting_Amount: 8
  1766. Reload_Bullets_Individually: false
  1767. Take_Ammo_On_Reload: false
  1768. Take_Ammo_As_Magazine: false
  1769. Reload_Duration: 180
  1770. Reload_Shoot_Delay: 20
  1771. Destroy_When_Empty: false
  1772. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1773. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1774. Scope:
  1775. Enable: true
  1776. Night_Vision: true
  1777. Zoom_Amount: 8
  1778. Zoom_Bullet_Spread: 0.3
  1779. Zoom_Before_Shooting: false
  1780. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1781. Custom_Death_Message:
  1782. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1783. Headshot:
  1784. Enable: true
  1785. Bonus_Damage: 3
  1786. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1787. Abilities:
  1788. Reset_Hit_Cooldown: true
  1789. No_Vertical_Recoil: true
  1790. Knockback: 3
  1791. Hit_Events:
  1792. Enable: true
  1793. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1794. Run_Console_Command:
  1795. -"scoreboard players add <shooter> hoge <damage>"
  1796. Particles:
  1797. Enable: true
  1798. Particle_Terrain: true
  1799. Particle_Player_Shoot: SMOKE
  1800.  
  1801. PYTHON:
  1802. Item_Information:
  1803. Item_Name: "&5Python"
  1804. Item_Type: 2257
  1805. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2) Critical(+3)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1806. Melee_Mode: false
  1807. Skip_Name_Check: false
  1808. Remove_Unused_Tag: false
  1809. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1810. Hidden_From_List: false
  1811. Shooting:
  1812. Disable: false
  1813. Dual_Wield: false
  1814. Right_Click_To_Shoot: true
  1815. Cancel_Left_Click_Block_Damage: true
  1816. Cancel_Right_Click_Interactions: true
  1817. Delay_Between_Shots: 25
  1818. Recoil_Amount: 3
  1819. Projectile_Amount: 1
  1820. Projectile_Type: snowball
  1821. Remove_Arrows_On_Impact: false
  1822. Remove_Bullet_Drop: false
  1823. Removal_Or_Drag_Delay: false
  1824. Projectile_Speed: 35
  1825. Projectile_Damage: 7
  1826. Projectile_Flames: false
  1827. Projectile_Incendiary:
  1828. Enable: false
  1829. Duration: 0
  1830. Bullet_Spread: 0.8
  1831. Reset_Fall_Distance: true
  1832. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1833. Sneak:
  1834. Enable: true
  1835. No_Recoil: true
  1836. Bullet_Spread: 0.3
  1837. Sneak_Before_Shooting: false
  1838. Burstfire:
  1839. Enable:
  1840. Shots_Per_Burst: 1
  1841. Delay_Between_Shots_In_Burst: 10
  1842. Ammo:
  1843. Enable: true
  1844. Ammo_Item_ID: 371
  1845. Take_Ammo_Per_Shot: true
  1846. Ammo_Name_Check: "&eAmmo"
  1847. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1848. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1849. Firearm_Action:
  1850. Type: slide
  1851. Reload:
  1852. Enable: true
  1853. Reload_Amount: 6
  1854. Reload_With_Mouse: false
  1855. Starting_Amount: 6
  1856. Reload_Bullets_Individually: true
  1857. Take_Ammo_On_Reload: false
  1858. Take_Ammo_As_Magazine: false
  1859. Reload_Duration: 25
  1860. Reload_Shoot_Delay: 10
  1861. Destroy_When_Empty: false
  1862. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1863. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1864. Scope:
  1865. Enable: false
  1866. Night_Vision: true
  1867. Zoom_Amount: 8
  1868. Zoom_Bullet_Spread: 0
  1869. Zoom_Before_Shooting: false
  1870. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1871. Custom_Death_Message:
  1872. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1873. Headshot:
  1874. Enable: true
  1875. Bonus_Damage: 2
  1876. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1877. Abilities:
  1878. Reset_Hit_Cooldown: true
  1879. No_Vertical_Recoil: true
  1880. Knockback: 3
  1881. Hit_Events:
  1882. Enable: true
  1883. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1884. Extras:
  1885. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1886. Particles:
  1887. Enable: true
  1888. Particle_Terrain: true
  1889. Critical_Hits:
  1890. Enable: true
  1891. Bonus_Damage: 3
  1892. Chance: 20
  1893. Message_Shooter: "&6Critical!"
  1894.  
  1895. DSR:
  1896. Item_Information:
  1897. Item_Name: "&aDSR-1"
  1898. Item_Type: 2258
  1899. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1900. Melee_Mode: false
  1901. Skip_Name_Check: false
  1902. Remove_Unused_Tag: false
  1903. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1904. Hidden_From_List: false
  1905. Shooting:
  1906. Disable: false
  1907. Dual_Wield: false
  1908. Right_Click_To_Shoot: true
  1909. Cancel_Left_Click_Block_Damage: true
  1910. Cancel_Right_Click_Interactions: true
  1911. Delay_Between_Shots: 60
  1912. Recoil_Amount: 6
  1913. Projectile_Amount: 1
  1914. Projectile_Type: egg
  1915. Remove_Arrows_On_Impact: false
  1916. Remove_Bullet_Drop: false
  1917. Removal_Or_Drag_Delay: false
  1918. Projectile_Speed: 90
  1919. Projectile_Damage: 15
  1920. Projectile_Flames: false
  1921. Projectile_Incendiary:
  1922. Enable: false
  1923. Duration: 0
  1924. Bullet_Spread: 3
  1925. Reset_Fall_Distance: true
  1926. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1927. Fully_Automatic:
  1928. Enable: false
  1929. Fire_Rate: 8
  1930. Sneak:
  1931. Enable: true
  1932. No_Recoil: false
  1933. Bullet_Spread: 2
  1934. Sneak_Before_Shooting: false
  1935. Burstfire:
  1936. Enable: false
  1937. Shots_Per_Burst: 0
  1938. Delay_Between_Shots_In_Burst: 10
  1939. Ammo:
  1940. Enable: true
  1941. Ammo_Item_ID: 371
  1942. Take_Ammo_Per_Shot: true
  1943. Ammo_Name_Check: "&eAmmo"
  1944. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1945. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1946. Firearm_Action:
  1947. Type: slide
  1948. Reload:
  1949. Enable: true
  1950. Reload_Amount: 4
  1951. Reload_With_Mouse: false
  1952. Starting_Amount: 4
  1953. Reload_Bullets_Individually: false
  1954. Take_Ammo_On_Reload: false
  1955. Take_Ammo_As_Magazine: false
  1956. Reload_Duration: 210
  1957. Reload_Shoot_Delay: 20
  1958. Destroy_When_Empty: false
  1959. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1960. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1961. Scope:
  1962. Enable: true
  1963. Night_Vision: true
  1964. Zoom_Amount: 10
  1965. Zoom_Bullet_Spread: 0.25
  1966. Zoom_Before_Shooting: false
  1967. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1968. Custom_Death_Message:
  1969. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1970. Headshot:
  1971. Enable: true
  1972. Bonus_Damage: 4
  1973. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1974. Abilities:
  1975. Reset_Hit_Cooldown: true
  1976. No_Vertical_Recoil: true
  1977. Knockback: 6
  1978. Hit_Events:
  1979. Enable: true
  1980. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1981. Extras:
  1982. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1983. Particles:
  1984. Enable: true
  1985. Particle_Terrain: true
  1986. Particle_Player_Shoot: SMOKE
  1987.  
  1988. SVD:
  1989. Item_Information:
  1990. Item_Name: "&aSVD"
  1991. Item_Type: 2259
  1992. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1993. Melee_Mode: false
  1994. Skip_Name_Check: false
  1995. Remove_Unused_Tag: false
  1996. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1997. Hidden_From_List: false
  1998. Shooting:
  1999. Disable: false
  2000. Dual_Wield: false
  2001. Right_Click_To_Shoot: true
  2002. Cancel_Left_Click_Block_Damage: true
  2003. Cancel_Right_Click_Interactions: true
  2004. Delay_Between_Shots: 8
  2005. Recoil_Amount: 2
  2006. Projectile_Amount: 1
  2007. Projectile_Type: egg
  2008. Remove_Arrows_On_Impact: false
  2009. Remove_Bullet_Drop: false
  2010. Removal_Or_Drag_Delay: false
  2011. Projectile_Speed: 90
  2012. Projectile_Damage: 7
  2013. Projectile_Flames: false
  2014. Projectile_Incendiary:
  2015. Enable: false
  2016. Duration: 0
  2017. Bullet_Spread: 3
  2018. Reset_Fall_Distance: true
  2019. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2020. Fully_Automatic:
  2021. Enable: false
  2022. Fire_Rate: 8
  2023. Sneak:
  2024. Enable: true
  2025. No_Recoil: false
  2026. Bullet_Spread: 3
  2027. Sneak_Before_Shooting: false
  2028. Burstfire:
  2029. Enable: false
  2030. Shots_Per_Burst: 0
  2031. Delay_Between_Shots_In_Burst: 10
  2032. Ammo:
  2033. Enable: true
  2034. Ammo_Item_ID: 371
  2035. Take_Ammo_Per_Shot: true
  2036. Ammo_Name_Check: "&eAmmo"
  2037. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2038. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2039. Firearm_Action:
  2040. Type: slide
  2041. Reload:
  2042. Enable: true
  2043. Reload_Amount: 10
  2044. Reload_With_Mouse: false
  2045. Starting_Amount: 10
  2046. Reload_Bullets_Individually: false
  2047. Take_Ammo_On_Reload: false
  2048. Take_Ammo_As_Magazine: false
  2049. Reload_Duration: 160
  2050. Reload_Shoot_Delay: 20
  2051. Destroy_When_Empty: false
  2052. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2053. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2054. Scope:
  2055. Enable: true
  2056. Night_Vision: true
  2057. Zoom_Amount: 10
  2058. Zoom_Bullet_Spread: 0.15
  2059. Zoom_Before_Shooting: false
  2060. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2061. Custom_Death_Message:
  2062. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  2063. Headshot:
  2064. Enable: true
  2065. Bonus_Damage: 3
  2066. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2067. Abilities:
  2068. Reset_Hit_Cooldown: true
  2069. No_Vertical_Recoil: true
  2070. Knockback: 3
  2071. Hit_Events:
  2072. Enable: true
  2073. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2074. Extras:
  2075. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2076. Particles:
  2077. Enable: true
  2078. Particle_Terrain: true
  2079. Particle_Player_Shoot: SMOKE
  2080.  
  2081. AUG:
  2082. Item_Information:
  2083. Item_Name: "&3Aug"
  2084. Item_Type: 415
  2085. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2086. Melee_Mode: false
  2087. Skip_Name_Check: false
  2088. Remove_Unused_Tag: false
  2089. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2090. Hidden_From_List: false
  2091. Shooting:
  2092. Disable: false
  2093. Dual_Wield: false
  2094. Right_Click_To_Shoot: true
  2095. Cancel_Left_Click_Block_Damage: true
  2096. Cancel_Right_Click_Interactions: true
  2097. Recoil_Amount: 1
  2098. Projectile_Amount: 1
  2099. Projectile_Type: snowball
  2100. Remove_Arrows_On_Impact: false
  2101. Remove_Bullet_Drop: false
  2102. Removal_Or_Drag_Delay: false
  2103. Projectile_Speed: 55
  2104. Projectile_Damage: 3
  2105. Projectile_Flames: false
  2106. Projectile_Incendiary:
  2107. Enable: false
  2108. Duration: 0
  2109. Bullet_Spread: 1
  2110. Reset_Fall_Distance: true
  2111. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2112. Fully_Automatic:
  2113. Enable: true
  2114. Fire_Rate: 4
  2115. Sneak:
  2116. Enable: true
  2117. No_Recoil: false
  2118. Bullet_Spread: 0.55
  2119. Sneak_Before_Shooting: false
  2120. Burstfire:
  2121. Enable: false
  2122. Shots_Per_Burst: 1
  2123. Delay_Between_Shots_In_Burst: 10
  2124. Ammo:
  2125. Enable: true
  2126. Ammo_Item_ID: 371
  2127. Take_Ammo_Per_Shot: true
  2128. Ammo_Name_Check: "&eAmmo"
  2129. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2130. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2131. Reload:
  2132. Enable: true
  2133. Reload_Amount: 30
  2134. Reload_With_Mouse: false
  2135. Starting_Amount: 30
  2136. Reload_Bullets_Individually: false
  2137. Take_Ammo_On_Reload: false
  2138. Take_Ammo_As_Magazine: false
  2139. Reload_Duration: 120
  2140. Reload_Shoot_Delay: 10
  2141. Destroy_When_Empty: false
  2142. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2143. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2144. Scope:
  2145. Enable: false
  2146. Night_Vision: true
  2147. Zoom_Amount: 8
  2148. Zoom_Bullet_Spread: 0
  2149. Zoom_Before_Shooting: false
  2150. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2151. Custom_Death_Message:
  2152. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2153. Headshot:
  2154. Enable: false
  2155. Bonus_Damage: 2
  2156. Message_Shooter: "&3HeadShot!"
  2157. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2158. Abilities:
  2159. Reset_Hit_Cooldown: true
  2160. No_Vertical_Recoil: true
  2161. Knockback: 0
  2162. Hit_Events:
  2163. Enable: true
  2164. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2165. Extras:
  2166. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2167. Critical_Hits:
  2168. Enable: true
  2169. Bonus_Damage: 2
  2170. Chance: 15
  2171. Message_Shooter: "&6Critical!"
  2172. Particles:
  2173. Enable: true
  2174. Particle_Terrain: true
  2175.  
  2176.  
  2177. BUMBLEBEE:
  2178. Item_Information:
  2179. Item_Name: "&3Bumblebee"
  2180. Item_Type: 2261
  2181. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2182. Melee_Mode: false
  2183. Skip_Name_Check: false
  2184. Remove_Unused_Tag: false
  2185. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2186. Hidden_From_List: false
  2187. Shooting:
  2188. Disable: false
  2189. Dual_Wield: false
  2190. Right_Click_To_Shoot: true
  2191. Cancel_Left_Click_Block_Damage: true
  2192. Cancel_Right_Click_Interactions: true
  2193. Recoil_Amount: 2
  2194. Projectile_Amount: 2
  2195. Projectile_Type: snowball
  2196. Remove_Arrows_On_Impact: false
  2197. Remove_Bullet_Drop: false
  2198. Removal_Or_Drag_Delay: false
  2199. Projectile_Speed: 45
  2200. Projectile_Damage: 2
  2201. Projectile_Flames: false
  2202. Projectile_Incendiary:
  2203. Enable: false
  2204. Duration: 0
  2205. Bullet_Spread: 1
  2206. Reset_Fall_Distance: true
  2207. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2208. Fully_Automatic:
  2209. Enable: true
  2210. Fire_Rate: 2
  2211. Sneak:
  2212. Enable: true
  2213. No_Recoil: false
  2214. Bullet_Spread: 0.35
  2215. Sneak_Before_Shooting: false
  2216. Burstfire:
  2217. Enable: false
  2218. Shots_Per_Burst: 1
  2219. Delay_Between_Shots_In_Burst: 10
  2220. Ammo:
  2221. Enable: true
  2222. Ammo_Item_ID: 371
  2223. Take_Ammo_Per_Shot: true
  2224. Ammo_Name_Check: "&eAmmo"
  2225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2226. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2227. Reload:
  2228. Enable: true
  2229. Reload_Amount: 20
  2230. Reload_With_Mouse: false
  2231. Starting_Amount: 20
  2232. Reload_Bullets_Individually: false
  2233. Take_Ammo_On_Reload: false
  2234. Take_Ammo_As_Magazine: false
  2235. Reload_Duration: 120
  2236. Reload_Shoot_Delay: 10
  2237. Destroy_When_Empty: false
  2238. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2239. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2240. Scope:
  2241. Enable: false
  2242. Night_Vision: true
  2243. Zoom_Amount: 8
  2244. Zoom_Bullet_Spread: 0
  2245. Zoom_Before_Shooting: false
  2246. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2247. Custom_Death_Message:
  2248. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2249. Headshot:
  2250. Enable: false
  2251. Bonus_Damage: 2
  2252. Message_Shooter: "&3HeadShot!"
  2253. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2254. Abilities:
  2255. Reset_Hit_Cooldown: true
  2256. No_Vertical_Recoil: true
  2257. Knockback: 0
  2258. Extras:
  2259. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2260. Particles:
  2261. Enable: true
  2262. Particle_Terrain: true
  2263.  
  2264. M1:
  2265. Item_Information:
  2266. Item_Name: "&6M1 Garand"
  2267. Item_Type: 2262
  2268. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2269. Melee_Mode: false
  2270. Skip_Name_Check: false
  2271. Remove_Unused_Tag: false
  2272. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2273. Hidden_From_List: false
  2274. Shooting:
  2275. Disable: false
  2276. Dual_Wield: false
  2277. Right_Click_To_Shoot: true
  2278. Cancel_Left_Click_Block_Damage: true
  2279. Cancel_Right_Click_Interactions: true
  2280. Delay_Between_Shots: 6
  2281. Recoil_Amount: 1
  2282. Projectile_Amount: 1
  2283. Projectile_Type: egg
  2284. Remove_Arrows_On_Impact: false
  2285. Remove_Bullet_Drop: false
  2286. Removal_Or_Drag_Delay: false
  2287. Projectile_Speed: 90
  2288. Projectile_Damage: 6
  2289. Projectile_Flames: false
  2290. Projectile_Incendiary:
  2291. Enable: false
  2292. Duration: 0
  2293. Bullet_Spread: 1.2
  2294. Reset_Fall_Distance: true
  2295. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2296. Fully_Automatic:
  2297. Enable: false
  2298. Fire_Rate: 2
  2299. Sneak:
  2300. Enable: true
  2301. No_Recoil: true
  2302. Bullet_Spread: 0.15
  2303. Sneak_Before_Shooting: false
  2304. Burstfire:
  2305. Enable: false
  2306. Shots_Per_Burst: 1
  2307. Delay_Between_Shots_In_Burst: 10
  2308. Ammo:
  2309. Enable: true
  2310. Ammo_Item_ID: 371
  2311. Take_Ammo_Per_Shot: true
  2312. Ammo_Name_Check: "&eAmmo"
  2313. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2314. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2315. Reload:
  2316. Enable: true
  2317. Reload_Amount: 8
  2318. Reload_With_Mouse: false
  2319. Starting_Amount: 8
  2320. Reload_Bullets_Individually: false
  2321. Take_Ammo_On_Reload: false
  2322. Take_Ammo_As_Magazine: false
  2323. Reload_Duration: 180
  2324. Reload_Shoot_Delay: 10
  2325. Destroy_When_Empty: false
  2326. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2327. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2328. Scope:
  2329. Enable: true
  2330. Night_Vision: true
  2331. Zoom_Amount: 8
  2332. Zoom_Bullet_Spread: 0.12
  2333. Zoom_Before_Shooting: false
  2334. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2335. Custom_Death_Message:
  2336. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2337. Headshot:
  2338. Enable: true
  2339. Bonus_Damage: 3
  2340. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2341. Abilities:
  2342. Reset_Hit_Cooldown: true
  2343. No_Vertical_Recoil: true
  2344. Knockback: 2
  2345. Hit_Events:
  2346. Enable: true
  2347. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2348. Extras:
  2349. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2350. Critical_Hits:
  2351. Enable: true
  2352. Bonus_Damage: 3
  2353. Chance: 25
  2354. Message_Shooter: "&6Critical!"
  2355. Particles:
  2356. Enable: true
  2357. Particle_Terrain: true
  2358.  
  2359. VECTOR:
  2360. Item_Information:
  2361. Item_Name: "&6Kriss-Vector"
  2362. Item_Type: 336
  2363. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2364. Melee_Mode: false
  2365. Skip_Name_Check: false
  2366. Remove_Unused_Tag: false
  2367. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2368. Hidden_From_List: false
  2369. Shooting:
  2370. Disable: false
  2371. Dual_Wield: false
  2372. Right_Click_To_Shoot: true
  2373. Cancel_Left_Click_Block_Damage: true
  2374. Cancel_Right_Click_Interactions: true
  2375. Recoil_Amount: 2
  2376. Projectile_Amount: 1
  2377. Projectile_Type: snowball
  2378. Remove_Arrows_On_Impact: false
  2379. Remove_Bullet_Drop: false
  2380. Removal_Or_Drag_Delay: false
  2381. Projectile_Speed: 55
  2382. Projectile_Damage: 4
  2383. Projectile_Flames: false
  2384. Projectile_Incendiary:
  2385. Enable: false
  2386. Duration: 0
  2387. Bullet_Spread: 1.3
  2388. Reset_Fall_Distance: true
  2389. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2390. Fully_Automatic:
  2391. Enable: true
  2392. Fire_Rate: 12
  2393. Sneak:
  2394. Enable: true
  2395. No_Recoil: true
  2396. Bullet_Spread: 0.45
  2397. Sneak_Before_Shooting: false
  2398. Burstfire:
  2399. Enable: false
  2400. Shots_Per_Burst: 1
  2401. Delay_Between_Shots_In_Burst: 10
  2402. Ammo:
  2403. Enable: true
  2404. Ammo_Item_ID: 371
  2405. Take_Ammo_Per_Shot: true
  2406. Ammo_Name_Check: "&eAmmo"
  2407. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2408. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2409. Reload:
  2410. Enable: true
  2411. Reload_Amount: 30
  2412. Reload_With_Mouse: false
  2413. Starting_Amount: 30
  2414. Reload_Bullets_Individually: false
  2415. Take_Ammo_On_Reload: false
  2416. Take_Ammo_As_Magazine: false
  2417. Reload_Duration: 80
  2418. Reload_Shoot_Delay: 10
  2419. Destroy_When_Empty: false
  2420. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2421. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2422. Scope:
  2423. Enable: false
  2424. Night_Vision: true
  2425. Zoom_Amount: 8
  2426. Zoom_Bullet_Spread: 0
  2427. Zoom_Before_Shooting: false
  2428. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2429. Custom_Death_Message:
  2430. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2431. Headshot:
  2432. Enable: false
  2433. Bonus_Damage: 2
  2434. Message_Shooter: "&3HeadShot!"
  2435. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2436. Abilities:
  2437. Reset_Hit_Cooldown: true
  2438. No_Vertical_Recoil: true
  2439. Knockback: 0
  2440. Hit_Events:
  2441. Enable: true
  2442. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2443. Extras:
  2444. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2445. Particles:
  2446. Enable: true
  2447. Particle_Terrain: true
  2448.  
  2449. WINCHESTER:
  2450. Item_Information:
  2451. Item_Name: "&9Winchester ShotGun"
  2452. Item_Type: 337
  2453. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2454. Melee_Mode: false
  2455. Skip_Name_Check: false
  2456. Remove_Unused_Tag: false
  2457. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2458. Hidden_From_List: false
  2459. Shooting:
  2460. Disable: false
  2461. Dual_Wield: false
  2462. Right_Click_To_Shoot: true
  2463. Cancel_Left_Click_Block_Damage: true
  2464. Cancel_Right_Click_Interactions: true
  2465. Delay_Between_Shots: 15
  2466. Recoil_Amount: 3
  2467. Projectile_Amount: 10
  2468. Projectile_Type: snowball
  2469. Remove_Arrows_On_Impact: false
  2470. Remove_Bullet_Drop: false
  2471. Removal_Or_Drag_Delay: 3-true
  2472. Projectile_Speed: 50
  2473. Projectile_Damage: 4
  2474. Projectile_Flames: false
  2475. Projectile_Incendiary:
  2476. Enable: false
  2477. Duration: 0
  2478. Bullet_Spread: 1.6
  2479. Reset_Fall_Distance: true
  2480. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2481. Fully_Automatic:
  2482. Enable: false
  2483. Fire_Rate: 12
  2484. Sneak:
  2485. Enable: true
  2486. No_Recoil: false
  2487. Bullet_Spread: 1.2
  2488. Sneak_Before_Shooting: false
  2489. Burstfire:
  2490. Enable: false
  2491. Shots_Per_Burst: 1
  2492. Delay_Between_Shots_In_Burst: 10
  2493. Ammo:
  2494. Enable: true
  2495. Ammo_Item_ID: 371
  2496. Take_Ammo_Per_Shot: true
  2497. Ammo_Name_Check: "&eAmmo"
  2498. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2499. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2500. Reload:
  2501. Enable: true
  2502. Reload_Amount: 2
  2503. Reload_With_Mouse: false
  2504. Starting_Amount: 2
  2505. Reload_Bullets_Individually: true
  2506. Take_Ammo_On_Reload: false
  2507. Take_Ammo_As_Magazine: false
  2508. Reload_Duration: 45
  2509. Reload_Shoot_Delay: 10
  2510. Destroy_When_Empty: false
  2511. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2512. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2513. Scope:
  2514. Enable: false
  2515. Night_Vision: true
  2516. Zoom_Amount: 8
  2517. Zoom_Bullet_Spread: 0
  2518. Zoom_Before_Shooting: false
  2519. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2520. Custom_Death_Message:
  2521. Normal: "&9<shooter>&r &6>>> &9[Winchester ShotGun] &6>>> &r&2<victim> "
  2522. Headshot:
  2523. Enable: false
  2524. Bonus_Damage: 2
  2525. Message_Shooter: "&3HeadShot!"
  2526. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2527. Abilities:
  2528. Reset_Hit_Cooldown: true
  2529. No_Vertical_Recoil: true
  2530. Knockback: 1
  2531. Hit_Events:
  2532. Enable: true
  2533. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2534. Extras:
  2535. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2536. Run_Command:
  2537. "@clear <shooter> minecraft:gold_nugget 0 7"
  2538. Particles:
  2539. Enable: true
  2540. Particle_Terrain: true
  2541. Particle_Player_Shoot: SMOKE
  2542.  
  2543. RAIL:
  2544. Item_Information:
  2545. Item_Name: "&3RailGun"
  2546. Item_Type: 277
  2547. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2548. Melee_Mode: false
  2549. Skip_Name_Check: false
  2550. Remove_Unused_Tag: false
  2551. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2552. Hidden_From_List: false
  2553. Shooting:
  2554. Disable: false
  2555. Dual_Wield: false
  2556. Right_Click_To_Shoot: true
  2557. Cancel_Left_Click_Block_Damage: true
  2558. Cancel_Right_Click_Interactions: true
  2559. Delay_Between_Shots: 15
  2560. Recoil_Amount: 1
  2561. Projectile_Amount: 1
  2562. Projectile_Type: egg
  2563. Remove_Arrows_On_Impact: false
  2564. Remove_Bullet_Drop: false
  2565. Removal_Or_Drag_Delay: false
  2566. Projectile_Speed: 80
  2567. Projectile_Damage: 4
  2568. Projectile_Flames: false
  2569. Projectile_Incendiary:
  2570. Enable: false
  2571. Duration: 0
  2572. Bullet_Spread: 0
  2573. Reset_Fall_Distance: true
  2574. Sounds_Shoot: BLOCK_ANVIL_PLACE-1-2-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2575. Fully_Automatic:
  2576. Enable: false
  2577. Fire_Rate: 12
  2578. Sneak:
  2579. Enable: true
  2580. No_Recoil: false
  2581. Bullet_Spread: 0
  2582. Sneak_Before_Shooting: false
  2583. Burstfire:
  2584. Enable: true
  2585. Shots_Per_Burst: 30
  2586. Delay_Between_Shots_In_Burst: 1
  2587. Ammo:
  2588. Enable: true
  2589. Ammo_Item_ID: 371
  2590. Take_Ammo_Per_Shot: true
  2591. Ammo_Name_Check: "&eAmmo"
  2592. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2593. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2594. Reload:
  2595. Enable: true
  2596. Reload_Amount: 30
  2597. Reload_With_Mouse: false
  2598. Starting_Amount: 1
  2599. Reload_Bullets_Individually: true
  2600. Take_Ammo_On_Reload: false
  2601. Take_Ammo_As_Magazine: false
  2602. Reload_Duration: 5
  2603. Reload_Shoot_Delay: 20
  2604. Destroy_When_Empty: false
  2605. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2606. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2607. Scope:
  2608. Enable: true
  2609. Night_Vision: true
  2610. Zoom_Amount: 8
  2611. Zoom_Bullet_Spread: 0
  2612. Zoom_Before_Shooting: false
  2613. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2614. Custom_Death_Message:
  2615. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2616. Headshot:
  2617. Enable: false
  2618. Bonus_Damage: 2
  2619. Message_Shooter: "&3HeadShot!"
  2620. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2621. Abilities:
  2622. Reset_Hit_Cooldown: true
  2623. No_Vertical_Recoil: true
  2624. Knockback: 2
  2625. Hit_Events:
  2626. Enable: true
  2627. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2628. Extras:
  2629. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  2630. Particles:
  2631. Enable: true
  2632. Particle_Terrain: true
  2633.  
  2634. M19112:
  2635. Item_Information:
  2636. Item_Name: "&6M1911-Dual"
  2637. Item_Type: 292
  2638. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7威力を引き換えに精度が少し低下した。|&7----------------------------------"
  2639. Melee_Mode: false
  2640. Skip_Name_Check: false
  2641. Remove_Unused_Tag: false
  2642. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2643. Hidden_From_List: false
  2644. Shooting:
  2645. Disable: false
  2646. Dual_Wield: true
  2647. Right_Click_To_Shoot: true
  2648. Cancel_Left_Click_Block_Damage: true
  2649. Cancel_Right_Click_Interactions: true
  2650. Delay_Between_Shots: 7
  2651. Recoil_Amount: 0
  2652. Projectile_Amount: 1
  2653. Projectile_Type: snowball
  2654. Remove_Arrows_On_Impact: false
  2655. Remove_Bullet_Drop: false
  2656. Removal_Or_Drag_Delay: false
  2657. Projectile_Speed: 40
  2658. Projectile_Damage: 3
  2659. Projectile_Flames: false
  2660. Projectile_Incendiary:
  2661. Enable: false
  2662. Duration: 0
  2663. Bullet_Spread: 1
  2664. Reset_Fall_Distance: true
  2665. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2666. Sneak:
  2667. Enable: true
  2668. No_Recoil: true
  2669. Bullet_Spread: 0
  2670. Sneak_Before_Shooting: false
  2671. Burstfire:
  2672. Enable:
  2673. Shots_Per_Burst: 1
  2674. Delay_Between_Shots_In_Burst: 10
  2675. Ammo:
  2676. Enable: true
  2677. Ammo_Item_ID: 371
  2678. Take_Ammo_Per_Shot: true
  2679. Ammo_Name_Check: "&eAmmo"
  2680. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2681. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2682. Firearm_Action:
  2683. Type: slide
  2684. Reload:
  2685. Enable: true
  2686. Reload_Amount: 8
  2687. Reload_With_Mouse: false
  2688. Starting_Amount: 8
  2689. Reload_Bullets_Individually: false
  2690. Take_Ammo_On_Reload: false
  2691. Take_Ammo_As_Magazine: false
  2692. Reload_Duration: 60
  2693. Reload_Shoot_Delay: 10
  2694. Destroy_When_Empty: false
  2695. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2696. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2697. Scope:
  2698. Enable: false
  2699. Night_Vision: true
  2700. Zoom_Amount: 8
  2701. Zoom_Bullet_Spread: 0
  2702. Zoom_Before_Shooting: false
  2703. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2704. Custom_Death_Message:
  2705. Normal: "&9<shooter>&r &6>>> &6[M1911-Dual] &6>>> &r&2<victim>"
  2706. Headshot:
  2707. Enable: false
  2708. Bonus_Damage: 1
  2709. Message_Shooter: "&3HeadShot!"
  2710. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2711. Abilities:
  2712. Reset_Hit_Cooldown: true
  2713. No_Vertical_Recoil: true
  2714. Knockback: 0
  2715. Hit_Events:
  2716. Enable: true
  2717. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2718. Backstab:
  2719. Enable: true
  2720. Bonus_Damage: 2
  2721. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2722. Extras:
  2723. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2724. Particles:
  2725. Enable: true
  2726. Particle_Terrain: true
  2727.  
  2728. MP7:
  2729. Item_Information:
  2730. Item_Name: "&3MP7"
  2731. Item_Type: 410
  2732. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2733. Melee_Mode: false
  2734. Skip_Name_Check: false
  2735. Remove_Unused_Tag: false
  2736. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2737. Hidden_From_List: false
  2738. Shooting:
  2739. Disable: false
  2740. Dual_Wield: false
  2741. Right_Click_To_Shoot: true
  2742. Cancel_Left_Click_Block_Damage: true
  2743. Cancel_Right_Click_Interactions: true
  2744. Recoil_Amount: 0
  2745. Projectile_Amount: 1
  2746. Projectile_Type: snowball
  2747. Remove_Arrows_On_Impact: false
  2748. Remove_Bullet_Drop: false
  2749. Removal_Or_Drag_Delay: false
  2750. Projectile_Speed: 60
  2751. Projectile_Damage: 3
  2752. Projectile_Flames: false
  2753. Projectile_Incendiary:
  2754. Enable: false
  2755. Duration: 0
  2756. Bullet_Spread: 0.7
  2757. Reset_Fall_Distance: true
  2758. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2759. Fully_Automatic:
  2760. Enable: true
  2761. Fire_Rate: 4
  2762. Sneak:
  2763. Enable: true
  2764. No_Recoil: true
  2765. Bullet_Spread: 0.30
  2766. Sneak_Before_Shooting: false
  2767. Burstfire:
  2768. Enable: false
  2769. Shots_Per_Burst: 1
  2770. Delay_Between_Shots_In_Burst: 10
  2771. Ammo:
  2772. Enable: true
  2773. Ammo_Item_ID: 371
  2774. Take_Ammo_Per_Shot: true
  2775. Ammo_Name_Check: "&eAmmo"
  2776. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2777. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2778. Reload:
  2779. Enable: true
  2780. Reload_Amount: 20
  2781. Reload_With_Mouse: false
  2782. Starting_Amount: 30
  2783. Reload_Bullets_Individually: false
  2784. Take_Ammo_On_Reload: false
  2785. Take_Ammo_As_Magazine: false
  2786. Reload_Duration: 70
  2787. Reload_Shoot_Delay: 10
  2788. Destroy_When_Empty: false
  2789. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2790. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2791. Scope:
  2792. Enable: false
  2793. Night_Vision: true
  2794. Zoom_Amount: 8
  2795. Zoom_Bullet_Spread: 0
  2796. Zoom_Before_Shooting: false
  2797. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2798. Custom_Death_Message:
  2799. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2800. Headshot:
  2801. Enable: false
  2802. Bonus_Damage: 2
  2803. Message_Shooter: "&3HeadShot!"
  2804. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2805. Abilities:
  2806. Knockback: 0
  2807. Abilities:
  2808. Reset_Hit_Cooldown: true
  2809. No_Vertical_Recoil: true
  2810. Knockback: 0
  2811. Hit_Events:
  2812. Enable: true
  2813. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2814. Extras:
  2815. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2816. Particles:
  2817. Enable: true
  2818. Particle_Terrain: true
  2819.  
  2820. AKS:
  2821. Item_Information:
  2822. Item_Name: "&6AKS-74U"
  2823. Item_Type: 2267
  2824. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2825. Melee_Mode: false
  2826. Skip_Name_Check: false
  2827. Remove_Unused_Tag: false
  2828. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2829. Hidden_From_List: false
  2830. Shooting:
  2831. Disable: false
  2832. Dual_Wield: false
  2833. Right_Click_To_Shoot: true
  2834. Cancel_Left_Click_Block_Damage: true
  2835. Cancel_Right_Click_Interactions: true
  2836. Recoil_Amount: 1
  2837. Projectile_Amount: 1
  2838. Projectile_Type: snowball
  2839. Remove_Arrows_On_Impact: false
  2840. Remove_Bullet_Drop: false
  2841. Removal_Or_Drag_Delay: false
  2842. Projectile_Speed: 45
  2843. Projectile_Damage: 3
  2844. Projectile_Flames: false
  2845. Projectile_Incendiary:
  2846. Enable: false
  2847. Duration: 0
  2848. Bullet_Spread: 1.3
  2849. Reset_Fall_Distance: true
  2850. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2851. Fully_Automatic:
  2852. Enable: true
  2853. Fire_Rate: 3
  2854. Sneak:
  2855. Enable: true
  2856. No_Recoil: true
  2857. Bullet_Spread: 0.35
  2858. Sneak_Before_Shooting: false
  2859. Burstfire:
  2860. Enable: false
  2861. Shots_Per_Burst: 1
  2862. Delay_Between_Shots_In_Burst: 10
  2863. Ammo:
  2864. Enable: true
  2865. Ammo_Item_ID: 371
  2866. Take_Ammo_Per_Shot: true
  2867. Ammo_Name_Check: "&eAmmo"
  2868. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2869. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2870. Reload:
  2871. Enable: true
  2872. Reload_Amount: 30
  2873. Reload_With_Mouse: false
  2874. Starting_Amount: 30
  2875. Reload_Bullets_Individually: false
  2876. Take_Ammo_On_Reload: false
  2877. Take_Ammo_As_Magazine: false
  2878. Reload_Duration: 100
  2879. Reload_Shoot_Delay: 10
  2880. Destroy_When_Empty: false
  2881. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2882. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2883. Scope:
  2884. Enable: false
  2885. Night_Vision: true
  2886. Zoom_Amount: 8
  2887. Zoom_Bullet_Spread: 0
  2888. Zoom_Before_Shooting: false
  2889. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2890. Custom_Death_Message:
  2891. Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> "
  2892. Headshot:
  2893. Enable: false
  2894. Bonus_Damage: 2
  2895. Message_Shooter: "&3HeadShot!"
  2896. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2897. Abilities:
  2898. Reset_Hit_Cooldown: true
  2899. No_Vertical_Recoil: true
  2900. Knockback: 0
  2901. Extras:
  2902. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2903. Hit_Events:
  2904. Enable: true
  2905. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2906. Particles:
  2907. Enable: true
  2908. Particle_Terrain: true
  2909.  
  2910. GLOCK:
  2911. Item_Information:
  2912. Item_Name: "&7Glock17"
  2913. Item_Type: 290
  2914. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2915. Melee_Mode: false
  2916. Skip_Name_Check: false
  2917. Remove_Unused_Tag: false
  2918. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2919. Hidden_From_List: false
  2920. Shooting:
  2921. Disable: false
  2922. Dual_Wield: false
  2923. Right_Click_To_Shoot: true
  2924. Cancel_Left_Click_Block_Damage: true
  2925. Cancel_Right_Click_Interactions: true
  2926. Delay_Between_Shots: 5
  2927. Recoil_Amount: 0
  2928. Projectile_Amount: 1
  2929. Projectile_Type: snowball
  2930. Remove_Arrows_On_Impact: false
  2931. Remove_Bullet_Drop: false
  2932. Removal_Or_Drag_Delay: false
  2933. Projectile_Speed: 50
  2934. Projectile_Damage: 2
  2935. Projectile_Flames: false
  2936. Projectile_Incendiary:
  2937. Enable: false
  2938. Duration: 0
  2939. Bullet_Spread: 0.4
  2940. Reset_Fall_Distance: true
  2941. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2942. Sneak:
  2943. Enable: true
  2944. No_Recoil: true
  2945. Bullet_Spread: 0.1
  2946. Sneak_Before_Shooting: false
  2947. Burstfire:
  2948. Enable:
  2949. Shots_Per_Burst: 1
  2950. Delay_Between_Shots_In_Burst: 10
  2951. Ammo:
  2952. Enable: true
  2953. Ammo_Item_ID: 371
  2954. Take_Ammo_Per_Shot: true
  2955. Ammo_Name_Check: "&eAmmo"
  2956. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2957. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2958. Firearm_Action:
  2959. Type: slide
  2960. Reload:
  2961. Enable: true
  2962. Reload_Amount: 10
  2963. Reload_With_Mouse: false
  2964. Starting_Amount: 10
  2965. Reload_Bullets_Individually: false
  2966. Take_Ammo_On_Reload: false
  2967. Take_Ammo_As_Magazine: false
  2968. Reload_Duration: 40
  2969. Reload_Shoot_Delay: 5
  2970. Destroy_When_Empty: false
  2971. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2972. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2973. Scope:
  2974. Enable: false
  2975. Night_Vision: true
  2976. Zoom_Amount: 8
  2977. Zoom_Bullet_Spread: 0
  2978. Zoom_Before_Shooting: false
  2979. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2980. Custom_Death_Message:
  2981. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2982. Headshot:
  2983. Enable: true
  2984. Bonus_Damage: 1
  2985. Message_Shooter: "&3HeadShot!"
  2986. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2987. Abilities:
  2988. Reset_Hit_Cooldown: true
  2989. No_Vertical_Recoil: true
  2990. Knockback: 0
  2991. Hit_Events:
  2992. Enable: true
  2993. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2994. Extras:
  2995. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2996. Particles:
  2997. Enable: true
  2998. Particle_Terrain: true
  2999.  
  3000. PPSH:
  3001. Item_Information:
  3002. Item_Name: "&6PPSh-41"
  3003. Item_Type: 2263
  3004. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  3005. Melee_Mode: false
  3006. Skip_Name_Check: false
  3007. Remove_Unused_Tag: false
  3008. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3009. Hidden_From_List: false
  3010. Shooting:
  3011. Disable: false
  3012. Dual_Wield: false
  3013. Right_Click_To_Shoot: true
  3014. Cancel_Left_Click_Block_Damage: true
  3015. Cancel_Right_Click_Interactions: true
  3016. Recoil_Amount: 1
  3017. Projectile_Amount: 1
  3018. Projectile_Type: snowball
  3019. Remove_Arrows_On_Impact: false
  3020. Remove_Bullet_Drop: false
  3021. Removal_Or_Drag_Delay: false
  3022. Projectile_Speed: 45
  3023. Projectile_Damage: 2
  3024. Projectile_Flames: false
  3025. Projectile_Incendiary:
  3026. Enable: false
  3027. Duration: 0
  3028. Bullet_Spread: 1.5
  3029. Reset_Fall_Distance: true
  3030. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3031. Fully_Automatic:
  3032. Enable: true
  3033. Fire_Rate: 6
  3034. Sneak:
  3035. Enable: true
  3036. No_Recoil: true
  3037. Bullet_Spread: 0.45
  3038. Sneak_Before_Shooting: false
  3039. Burstfire:
  3040. Enable: false
  3041. Shots_Per_Burst: 1
  3042. Delay_Between_Shots_In_Burst: 10
  3043. Ammo:
  3044. Enable: true
  3045. Ammo_Item_ID: 371
  3046. Take_Ammo_Per_Shot: true
  3047. Ammo_Name_Check: "&eAmmo"
  3048. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3049. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3050. Reload:
  3051. Enable: true
  3052. Reload_Amount: 71
  3053. Reload_With_Mouse: false
  3054. Starting_Amount: 71
  3055. Reload_Bullets_Individually: false
  3056. Take_Ammo_On_Reload: false
  3057. Take_Ammo_As_Magazine: false
  3058. Reload_Duration: 90
  3059. Reload_Shoot_Delay: 10
  3060. Destroy_When_Empty: false
  3061. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3062. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3063. Scope:
  3064. Enable: false
  3065. Night_Vision: true
  3066. Zoom_Amount: 8
  3067. Zoom_Bullet_Spread: 0
  3068. Zoom_Before_Shooting: false
  3069. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3070. Custom_Death_Message:
  3071. Normal: "&9<shooter>&r &6>>> &6[PPSh-41] &6>>> &r&2<victim> "
  3072. Headshot:
  3073. Enable: false
  3074. Bonus_Damage: 2
  3075. Message_Shooter: "&3HeadShot!"
  3076. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3077. Abilities:
  3078. Reset_Hit_Cooldown: true
  3079. No_Vertical_Recoil: true
  3080. Knockback: 0
  3081. Extras:
  3082. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3083. Hit_Events:
  3084. Enable: true
  3085. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3086. Particles:
  3087. Enable: true
  3088. Particle_Terrain: true
  3089.  
  3090. MG34:
  3091. Item_Information:
  3092. Item_Name: "&cMG34"
  3093. Item_Type: 288
  3094. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  3095. Melee_Mode: false
  3096. Skip_Name_Check: false
  3097. Remove_Unused_Tag: false
  3098. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3099. Skip_Name_Check: true
  3100. Hidden_From_List: false
  3101. Shooting:
  3102. Disable: false
  3103. Dual_Wield: false
  3104. Right_Click_To_Shoot: true
  3105. Cancel_Left_Click_Block_Damage: true
  3106. Cancel_Right_Click_Interactions: true
  3107. Recoil_Amount: 2
  3108. Projectile_Amount: 1
  3109. Projectile_Type: snowball
  3110. Remove_Arrows_On_Impact: false
  3111. Remove_Bullet_Drop: false
  3112. Removal_Or_Drag_Delay: false
  3113. Projectile_Speed: 45
  3114. Projectile_Damage: 3
  3115. Projectile_Flames: false
  3116. Projectile_Incendiary:
  3117. Enable: false
  3118. Duration: 0
  3119. Bullet_Spread: 1.2
  3120. Reset_Fall_Distance: true
  3121. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3122. Fully_Automatic:
  3123. Enable: true
  3124. Fire_Rate: 5
  3125. Sneak:
  3126. Enable: true
  3127. No_Recoil: false
  3128. Bullet_Spread: 0.25
  3129. Sneak_Before_Shooting: false
  3130. Burstfire:
  3131. Enable: false
  3132. Shots_Per_Burst: 1
  3133. Delay_Between_Shots_In_Burst: 10
  3134. Ammo:
  3135. Enable: true
  3136. Ammo_Item_ID: 371
  3137. Take_Ammo_Per_Shot: true
  3138. Ammo_Name_Check: "&eAmmo"
  3139. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3140. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3141. Reload:
  3142. Enable: true
  3143. Reload_Amount: 50
  3144. Reload_With_Mouse: false
  3145. Starting_Amount: 50
  3146. Reload_Bullets_Individually: false
  3147. Take_Ammo_On_Reload: false
  3148. Take_Ammo_As_Magazine: false
  3149. Reload_Duration: 200
  3150. Reload_Shoot_Delay: 10
  3151. Destroy_When_Empty: false
  3152. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3153. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3154. Scope:
  3155. Enable: false
  3156. Night_Vision: true
  3157. Zoom_Amount: 8
  3158. Zoom_Bullet_Spread: 0
  3159. Zoom_Before_Shooting: false
  3160. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3161. Custom_Death_Message:
  3162. Normal: "&9<shooter>&r &6>>> &6[MG34] &6>>> &r&2<victim> "
  3163. Headshot:
  3164. Enable: false
  3165. Bonus_Damage: 2
  3166. Message_Shooter: "&3HeadShot!"
  3167. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3168. Abilities:
  3169. Reset_Hit_Cooldown: true
  3170. No_Vertical_Recoil: true
  3171. Knockback: 1
  3172. Extras:
  3173. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3174. Hit_Events:
  3175. Enable: true
  3176. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3177. Particles:
  3178. Enable: true
  3179. Particle_Terrain: true
  3180.  
  3181. HINAWA:
  3182. Item_Information:
  3183. Item_Name: "&6火縄銃"
  3184. Item_Type: 348
  3185. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+10)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3186. Melee_Mode: false
  3187. Skip_Name_Check: false
  3188. Remove_Unused_Tag: false
  3189. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3190. Hidden_From_List: false
  3191. Shooting:
  3192. Disable: false
  3193. Dual_Wield: false
  3194. Right_Click_To_Shoot: true
  3195. Cancel_Left_Click_Block_Damage: true
  3196. Cancel_Right_Click_Interactions: true
  3197. Delay_Between_Shots: 10
  3198. Recoil_Amount: 3
  3199. Projectile_Amount: 1
  3200. Projectile_Type: egg
  3201. Remove_Arrows_On_Impact: false
  3202. Remove_Bullet_Drop: false
  3203. Removal_Or_Drag_Delay: false
  3204. Projectile_Speed: 75
  3205. Projectile_Damage: 18
  3206. Projectile_Flames: false
  3207. Projectile_Incendiary:
  3208. Enable: false
  3209. Duration: 0
  3210. Bullet_Spread: 1.1
  3211. Reset_Fall_Distance: true
  3212. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3213. Fully_Automatic:
  3214. Enable: false
  3215. Fire_Rate: 5
  3216. Sneak:
  3217. Enable: true
  3218. No_Recoil: false
  3219. Bullet_Spread: 0.8
  3220. Sneak_Before_Shooting: false
  3221. Burstfire:
  3222. Enable: false
  3223. Shots_Per_Burst: 1
  3224. Delay_Between_Shots_In_Burst: 10
  3225. Ammo:
  3226. Enable: true
  3227. Ammo_Item_ID: 371
  3228. Take_Ammo_Per_Shot: true
  3229. Ammo_Name_Check: "&eAmmo"
  3230. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3231. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3232. Reload:
  3233. Enable: true
  3234. Reload_Amount: 1
  3235. Reload_With_Mouse: false
  3236. Starting_Amount: 1
  3237. Reload_Bullets_Individually: false
  3238. Take_Ammo_On_Reload: false
  3239. Take_Ammo_As_Magazine: false
  3240. Reload_Duration: 140
  3241. Reload_Shoot_Delay: 10
  3242. Destroy_When_Empty: false
  3243. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3244. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3245. Scope:
  3246. Enable: true
  3247. Night_Vision: true
  3248. Zoom_Amount: 8
  3249. Zoom_Bullet_Spread: 0.15
  3250. Zoom_Before_Shooting: false
  3251. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3252. Custom_Death_Message:
  3253. Normal: "&9<shooter>&r &6>>> &6[火縄銃] &6>>> &r&2<victim> "
  3254. Headshot:
  3255. Enable: true
  3256. Bonus_Damage: 10
  3257. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3258. Abilities:
  3259. Reset_Hit_Cooldown: true
  3260. No_Vertical_Recoil: true
  3261. Knockback: 3
  3262. Extras:
  3263. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3264. Hit_Events:
  3265. Enable: true
  3266. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3267. Particles:
  3268. Enable: true
  3269. Particle_Terrain: true
  3270.  
  3271. BOW:
  3272. Item_Information:
  3273. Item_Name: "&9X-Bow"
  3274. Item_Type: 279
  3275. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3276. Melee_Mode: false
  3277. Skip_Name_Check: false
  3278. Remove_Unused_Tag: false
  3279. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3280. Hidden_From_List: false
  3281. Shooting:
  3282. Disable: false
  3283. Dual_Wield: false
  3284. Right_Click_To_Shoot: true
  3285. Cancel_Left_Click_Block_Damage: true
  3286. Cancel_Right_Click_Interactions: true
  3287. Delay_Between_Shots: 10
  3288. Recoil_Amount: 0
  3289. Projectile_Amount: 1
  3290. Projectile_Type: arrow
  3291. Remove_Arrows_On_Impact: true
  3292. Remove_Bullet_Drop: true
  3293. Removal_Or_Drag_Delay: false
  3294. Projectile_Speed: 20
  3295. Projectile_Damage: 8
  3296. Projectile_Flames: false
  3297. Projectile_Incendiary:
  3298. Enable: false
  3299. Duration: 0
  3300. Bullet_Spread: 0
  3301. Reset_Fall_Distance: true
  3302. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3303. Fully_Automatic:
  3304. Enable: false
  3305. Fire_Rate: 5
  3306. Sneak:
  3307. Enable: true
  3308. No_Recoil: false
  3309. Bullet_Spread: 0
  3310. Sneak_Before_Shooting: false
  3311. Burstfire:
  3312. Enable: false
  3313. Shots_Per_Burst: 1
  3314. Delay_Between_Shots_In_Burst: 10
  3315. Ammo:
  3316. Enable: true
  3317. Ammo_Item_ID: 371
  3318. Take_Ammo_Per_Shot: true
  3319. Ammo_Name_Check: "&eAmmo"
  3320. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3321. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3322. Reload:
  3323. Enable: true
  3324. Reload_Amount: 1
  3325. Reload_With_Mouse: false
  3326. Starting_Amount: 1
  3327. Reload_Bullets_Individually: false
  3328. Take_Ammo_On_Reload: false
  3329. Take_Ammo_As_Magazine: false
  3330. Reload_Duration: 25
  3331. Reload_Shoot_Delay: 10
  3332. Destroy_When_Empty: false
  3333. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3334. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3335. Scope:
  3336. Enable: false
  3337. Night_Vision: true
  3338. Zoom_Amount: 8
  3339. Zoom_Bullet_Spread: 0
  3340. Zoom_Before_Shooting: false
  3341. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3342. Custom_Death_Message:
  3343. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3344. Headshot:
  3345. Enable: true
  3346. Bonus_Damage: 6
  3347. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3348. Abilities:
  3349. Reset_Hit_Cooldown: true
  3350. No_Vertical_Recoil: true
  3351. Knockback: 3
  3352. Extras:
  3353. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3354. Run_Command:
  3355. "@clear <shooter> minecraft:gold_nugget 0 5"
  3356. Hit_Events:
  3357. Enable: true
  3358. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3359. Critical_Hits:
  3360. Enable: true
  3361. Bonus_Damage: 6
  3362. Chance: 35
  3363. Message_Shooter: "&6Critical!"
  3364. Particles:
  3365. Enable: true
  3366. Particle_Terrain: true
  3367.  
  3368.  
  3369. SHORTY:
  3370. Item_Information:
  3371. Item_Name: "&5Super-Shorty"
  3372. Item_Type: 2264
  3373. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3374. Melee_Mode: false
  3375. Skip_Name_Check: false
  3376. Remove_Unused_Tag: false
  3377. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3378. Hidden_From_List: false
  3379. Shooting:
  3380. Disable: false
  3381. Dual_Wield: false
  3382. Right_Click_To_Shoot: true
  3383. Cancel_Left_Click_Block_Damage: true
  3384. Cancel_Right_Click_Interactions: true
  3385. Delay_Between_Shots: 15
  3386. Recoil_Amount: 2
  3387. Projectile_Amount: 6
  3388. Projectile_Type: snowball
  3389. Remove_Arrows_On_Impact: false
  3390. Remove_Bullet_Drop: false
  3391. Removal_Or_Drag_Delay: 3-true
  3392. Projectile_Speed: 45
  3393. Projectile_Damage: 2
  3394. Projectile_Flames: false
  3395. Projectile_Incendiary:
  3396. Enable: false
  3397. Duration: 0
  3398. Bullet_Spread: 1.5
  3399. Reset_Fall_Distance: true
  3400. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3401. Fully_Automatic:
  3402. Enable: false
  3403. Fire_Rate: 12
  3404. Sneak:
  3405. Enable: true
  3406. No_Recoil: false
  3407. Bullet_Spread: 1.1
  3408. Sneak_Before_Shooting: false
  3409. Burstfire:
  3410. Enable: false
  3411. Shots_Per_Burst: 1
  3412. Delay_Between_Shots_In_Burst: 10
  3413. Ammo:
  3414. Enable: true
  3415. Ammo_Item_ID: 371
  3416. Take_Ammo_Per_Shot: true
  3417. Ammo_Name_Check: "&eAmmo"
  3418. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3419. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3420. Reload:
  3421. Enable: true
  3422. Reload_Amount: 3
  3423. Reload_With_Mouse: false
  3424. Starting_Amount: 3
  3425. Reload_Bullets_Individually: true
  3426. Take_Ammo_On_Reload: false
  3427. Take_Ammo_As_Magazine: false
  3428. Reload_Duration: 50
  3429. Reload_Shoot_Delay: 10
  3430. Destroy_When_Empty: false
  3431. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3432. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3433. Scope:
  3434. Enable: false
  3435. Night_Vision: true
  3436. Zoom_Amount: 8
  3437. Zoom_Bullet_Spread: 0
  3438. Zoom_Before_Shooting: false
  3439. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3440. Custom_Death_Message:
  3441. Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> "
  3442. Headshot:
  3443. Enable: false
  3444. Bonus_Damage: 2
  3445. Message_Shooter: "&3HeadShot!"
  3446. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3447. Abilities:
  3448. Reset_Hit_Cooldown: true
  3449. No_Vertical_Recoil: true
  3450. Knockback: 1
  3451. Hit_Events:
  3452. Enable: true
  3453. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3454. Extras:
  3455. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3456. Run_Command:
  3457. "@clear <shooter> minecraft:gold_nugget 0 3"
  3458. Particles:
  3459. Enable: true
  3460. Particle_Terrain: true
  3461. Particle_Player_Shoot: SMOKE
  3462.  
  3463. scar:
  3464. Item_Information:
  3465. Item_Name: "&9SCAR-L"
  3466. Item_Type: 296
  3467. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3468. Melee_Mode: false
  3469. Skip_Name_Check: false
  3470. Remove_Unused_Tag: false
  3471. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3472. Hidden_From_List: false
  3473. Shooting:
  3474. Disable: false
  3475. Dual_Wield: false
  3476. Right_Click_To_Shoot: true
  3477. Cancel_Left_Click_Block_Damage: true
  3478. Cancel_Right_Click_Interactions: true
  3479. Recoil_Amount: 1
  3480. Projectile_Amount: 1
  3481. Projectile_Type: snowball
  3482. Remove_Arrows_On_Impact: false
  3483. Remove_Bullet_Drop: false
  3484. Removal_Or_Drag_Delay: false
  3485. Projectile_Speed: 43
  3486. Projectile_Damage: 5
  3487. Projectile_Flames: false
  3488. Projectile_Incendiary:
  3489. Enable: false
  3490. Duration: 0
  3491. Bullet_Spread: 0.35
  3492. Reset_Fall_Distance: true
  3493. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3494. Fully_Automatic:
  3495. Enable: true
  3496. Fire_Rate: 1
  3497. Sneak:
  3498. Enable: false
  3499. No_Recoil: false
  3500. Bullet_Spread: 0.2
  3501. Sneak_Before_Shooting: false
  3502. Burstfire:
  3503. Enable: false
  3504. Shots_Per_Burst: 1
  3505. Delay_Between_Shots_In_Burst: 10
  3506. Ammo:
  3507. Enable: true
  3508. Ammo_Item_ID: 371
  3509. Take_Ammo_Per_Shot: true
  3510. Ammo_Name_Check: "&eAmmo"
  3511. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3512. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3513. Reload:
  3514. Enable: true
  3515. Reload_Amount: 20
  3516. Reload_With_Mouse: false
  3517. Starting_Amount: 20
  3518. Reload_Bullets_Individually: false
  3519. Take_Ammo_On_Reload: false
  3520. Take_Ammo_As_Magazine: false
  3521. Reload_Duration: 120
  3522. Reload_Shoot_Delay: 10
  3523. Destroy_When_Empty: false
  3524. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3525. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3526. Scope:
  3527. Enable: false
  3528. Night_Vision: true
  3529. Zoom_Amount: 8
  3530. Zoom_Bullet_Spread: 0
  3531. Zoom_Before_Shooting: false
  3532. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3533. Custom_Death_Message:
  3534. Normal: "&9<shooter>&r &6>>> &9[SCAR-L] &6>>> &r&2<victim> "
  3535. Headshot:
  3536. Enable: false
  3537. Bonus_Damage: 2
  3538. Message_Shooter: "&3HeadShot!"
  3539. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3540. Abilities:
  3541. Reset_Hit_Cooldown: true
  3542. Knockback: 0
  3543. Hit_Events:
  3544. Enable: true
  3545. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3546. Extras:
  3547. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  3548. Particles:
  3549. Enable: true
  3550. Particle_Terrain: true
  3551.  
  3552. M79:
  3553. Item_Information:
  3554. Item_Name: "&9M79 Granado-Launcher"
  3555. Item_Type: 258
  3556. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3557. Melee_Mode: false
  3558. Skip_Name_Check: false
  3559. Remove_Unused_Tag: false
  3560. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3561. Hidden_From_List: false
  3562. Shooting:
  3563. Disable: false
  3564. Dual_Wield: false
  3565. Right_Click_To_Shoot: true
  3566. Cancel_Left_Click_Block_Damage: true
  3567. Cancel_Right_Click_Interactions: true
  3568. Recoil_Amount: 2
  3569. Projectile_Amount: 1
  3570. Projectile_Type: snowball
  3571. Remove_Arrows_On_Impact: false
  3572. Remove_Bullet_Drop: false
  3573. Removal_Or_Drag_Delay: false
  3574. Projectile_Speed: 15
  3575. Projectile_Damage: 8
  3576. Projectile_Flames: false
  3577. Projectile_Incendiary:
  3578. Enable: false
  3579. Duration: 0
  3580. Bullet_Spread: 0.05
  3581. Reset_Fall_Distance: true
  3582. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3583. Fully_Automatic:
  3584. Enable: false
  3585. Fire_Rate: 1
  3586. Sneak:
  3587. Enable: false
  3588. No_Recoil: false
  3589. Bullet_Spread: 0.05
  3590. Sneak_Before_Shooting: false
  3591. Burstfire:
  3592. Enable: false
  3593. Shots_Per_Burst: 1
  3594. Delay_Between_Shots_In_Burst: 10
  3595. Ammo:
  3596. Enable: true
  3597. Ammo_Item_ID: 371
  3598. Take_Ammo_Per_Shot: true
  3599. Ammo_Name_Check: "&eAmmo"
  3600. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3601. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3602. Reload:
  3603. Enable: true
  3604. Reload_Amount: 1
  3605. Reload_With_Mouse: false
  3606. Starting_Amount: 1
  3607. Reload_Bullets_Individually: false
  3608. Take_Ammo_On_Reload: false
  3609. Take_Ammo_As_Magazine: false
  3610. Reload_Duration: 90
  3611. Reload_Shoot_Delay: 10
  3612. Destroy_When_Empty: false
  3613. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3614. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3615. Scope:
  3616. Enable: false
  3617. Night_Vision: true
  3618. Zoom_Amount: 8
  3619. Zoom_Bullet_Spread: 0
  3620. Zoom_Before_Shooting: false
  3621. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3622. Custom_Death_Message:
  3623. Normal: "&9<shooter>&r &6>>> &9[M79-GranadoLauncher] &6>>> &r&2<victim> "
  3624. Headshot:
  3625. Enable: false
  3626. Bonus_Damage: 2
  3627. Message_Shooter: "&3HeadShot!"
  3628. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3629. Abilities:
  3630. Reset_Hit_Cooldown: true
  3631. Knockback: 0
  3632. Hit_Events:
  3633. Enable: true
  3634. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3635. Extras:
  3636. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3637. Run_Command:
  3638. "@clear <shooter> minecraft:gold_nugget 0 6"
  3639. Explosions:
  3640. Enable: true
  3641. Knockback: 1
  3642. Ignite_Victims: 0
  3643. Damage_Multiplier: 65
  3644. Enable_Friendly_Fire: false
  3645. Enable_Owner_Immunity: true
  3646. Explosion_No_Damage: false
  3647. Explosion_No_Grief: true
  3648. Explosion_Radius: 3
  3649. Explosion_Incendiary: false
  3650. On_Impact_With_Anything: true
  3651. Projectile_Activation_Time: 10
  3652. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3653. Particles:
  3654. Enable: true
  3655. Particle_Terrain: true
  3656.  
  3657. UZI:
  3658. Item_Information:
  3659. Item_Name: "&7UZI-Dual"
  3660. Item_Type: 289
  3661. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3662. Melee_Mode: false
  3663. Skip_Name_Check: false
  3664. Remove_Unused_Tag: false
  3665. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3666. Hidden_From_List: false
  3667. Shooting:
  3668. Disable: false
  3669. Dual_Wield: true
  3670. Right_Click_To_Shoot: true
  3671. Cancel_Left_Click_Block_Damage: true
  3672. Cancel_Right_Click_Interactions: true
  3673. Recoil_Amount: 1
  3674. Projectile_Amount: 1
  3675. Projectile_Type: snowball
  3676. Remove_Arrows_On_Impact: false
  3677. Remove_Bullet_Drop: false
  3678. Removal_Or_Drag_Delay: false
  3679. Projectile_Speed: 60
  3680. Projectile_Damage: 3
  3681. Projectile_Flames: false
  3682. Projectile_Incendiary:
  3683. Enable: false
  3684. Duration: 0
  3685. Bullet_Spread: 0.9
  3686. Reset_Fall_Distance: true
  3687. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3688. Fully_Automatic:
  3689. Enable: true
  3690. Fire_Rate: 8
  3691. Sneak:
  3692. Enable: true
  3693. No_Recoil: false
  3694. Bullet_Spread: 0.65
  3695. Sneak_Before_Shooting: false
  3696. Burstfire:
  3697. Enable: false
  3698. Shots_Per_Burst: 0
  3699. Delay_Between_Shots_In_Burst: 10
  3700. Ammo:
  3701. Enable: true
  3702. Ammo_Item_ID: 371
  3703. Take_Ammo_Per_Shot: true
  3704. Ammo_Name_Check: "&eAmmo"
  3705. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3706. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3707. Firearm_Action:
  3708. Type: slide
  3709. Reload:
  3710. Enable: true
  3711. Reload_Amount: 32
  3712. Reload_With_Mouse: false
  3713. Starting_Amount: 32
  3714. Reload_Bullets_Individually: false
  3715. Take_Ammo_On_Reload: false
  3716. Take_Ammo_As_Magazine: false
  3717. Reload_Duration: 70
  3718. Reload_Shoot_Delay: 10
  3719. Destroy_When_Empty: false
  3720. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3721. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3722. Scope:
  3723. Enable: false
  3724. Night_Vision: true
  3725. Zoom_Amount: 8
  3726. Zoom_Bullet_Spread: 0
  3727. Zoom_Before_Shooting: false
  3728. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3729. Custom_Death_Message:
  3730. Normal: "&9<shooter>&r &6>>> &7[UZI-Dual] &6>>> &r&2<victim>"
  3731. Headshot:
  3732. Enable: false
  3733. Bonus_Damage: 1
  3734. Message_Shooter: "&3HeadShot!"
  3735. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3736. Abilities:
  3737. Reset_Hit_Cooldown: true
  3738. No_Vertical_Recoil: true
  3739. Knockback: 1
  3740. Hit_Events:
  3741. Enable: true
  3742. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3743. Extras:
  3744. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3745. Particles:
  3746. Enable: true
  3747. Particle_Terrain: true
  3748.  
  3749. BARRET2:
  3750. Item_Information:
  3751. Item_Name: "&8Barret-M82"
  3752. Item_Type: 257
  3753. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3754. Melee_Mode: false
  3755. Skip_Name_Check: false
  3756. Remove_Unused_Tag: false
  3757. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3758. Hidden_From_List: false
  3759. Shooting:
  3760. Disable: false
  3761. Dual_Wield: false
  3762. Right_Click_To_Shoot: true
  3763. Cancel_Left_Click_Block_Damage: true
  3764. Cancel_Right_Click_Interactions: true
  3765. Delay_Between_Shots: 50
  3766. Recoil_Amount: 6
  3767. Projectile_Amount: 1
  3768. Projectile_Type: egg
  3769. Remove_Arrows_On_Impact: false
  3770. Remove_Bullet_Drop: false
  3771. Removal_Or_Drag_Delay: false
  3772. Projectile_Speed: 85
  3773. Projectile_Damage: 16
  3774. Projectile_Flames: false
  3775. Projectile_Incendiary:
  3776. Enable: false
  3777. Duration: 0
  3778. Bullet_Spread: 3
  3779. Reset_Fall_Distance: true
  3780. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3781. Sneak:
  3782. Enable: true
  3783. No_Recoil: false
  3784. Bullet_Spread: 2
  3785. Sneak_Before_Shooting: false
  3786. Burstfire:
  3787. Enable: false
  3788. Shots_Per_Burst: 1
  3789. Delay_Between_Shots_In_Burst: 10
  3790. Ammo:
  3791. Enable: true
  3792. Ammo_Item_ID: 371
  3793. Take_Ammo_Per_Shot: true
  3794. Ammo_Name_Check: "&eAmmo"
  3795. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3796. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3797. Reload:
  3798. Enable: true
  3799. Reload_Amount: 5
  3800. Reload_With_Mouse: false
  3801. Starting_Amount: 5
  3802. Reload_Bullets_Individually: false
  3803. Take_Ammo_On_Reload: false
  3804. Take_Ammo_As_Magazine: false
  3805. Reload_Duration: 220
  3806. Reload_Shoot_Delay: 20
  3807. Destroy_When_Empty: false
  3808. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3809. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3810. Scope:
  3811. Enable: true
  3812. Night_Vision: true
  3813. Zoom_Amount: 8
  3814. Zoom_Bullet_Spread: 0.05
  3815. Zoom_Before_Shooting: false
  3816. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3817. Custom_Death_Message:
  3818. Normal: "&9<shooter>&r &6>>> &8[Barret-M82] &6>>> &r&2<victim>"
  3819. Headshot:
  3820. Enable: true
  3821. Bonus_Damage: 5
  3822. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3823. Abilities:
  3824. Reset_Hit_Cooldown: true
  3825. No_Vertical_Recoil: true
  3826. Knockback: 7
  3827. Hit_Events:
  3828. Enable: true
  3829. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3830. Extras:
  3831. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3832. Critical_Hits:
  3833. Enable: true
  3834. Bonus_Damage: 5
  3835. Chance: 10
  3836. Message_Shooter: "&6Critical!"
  3837. Particles:
  3838. Enable: true
  3839. Particle_Terrain: true
  3840. Particle_Player_Shoot: SMOKE
  3841.  
  3842. P90:
  3843. Item_Information:
  3844. Item_Name: "&3P90"
  3845. Item_Type: 2260
  3846. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3847. Melee_Mode: false
  3848. Skip_Name_Check: false
  3849. Remove_Unused_Tag: false
  3850. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3851. Hidden_From_List: false
  3852. Shooting:
  3853. Disable: false
  3854. Dual_Wield: false
  3855. Right_Click_To_Shoot: true
  3856. Cancel_Left_Click_Block_Damage: true
  3857. Cancel_Right_Click_Interactions: true
  3858. Recoil_Amount: 1
  3859. Projectile_Amount: 1
  3860. Projectile_Type: snowball
  3861. Remove_Arrows_On_Impact: false
  3862. Remove_Bullet_Drop: false
  3863. Removal_Or_Drag_Delay: false
  3864. Projectile_Speed: 75
  3865. Projectile_Damage: 2
  3866. Projectile_Flames: false
  3867. Projectile_Incendiary:
  3868. Enable: false
  3869. Duration: 0
  3870. Bullet_Spread: 0.55
  3871. Reset_Fall_Distance: true
  3872. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3873. Fully_Automatic:
  3874. Enable: true
  3875. Fire_Rate: 6
  3876. Sneak:
  3877. Enable: true
  3878. No_Recoil: true
  3879. Bullet_Spread: 0.35
  3880. Sneak_Before_Shooting: false
  3881. Burstfire:
  3882. Enable: false
  3883. Shots_Per_Burst: 1
  3884. Delay_Between_Shots_In_Burst: 10
  3885. Ammo:
  3886. Enable: true
  3887. Ammo_Item_ID: 371
  3888. Take_Ammo_Per_Shot: true
  3889. Ammo_Name_Check: "&eAmmo"
  3890. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3891. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3892. Reload:
  3893. Enable: true
  3894. Reload_Amount: 50
  3895. Reload_With_Mouse: false
  3896. Starting_Amount: 50
  3897. Reload_Bullets_Individually: false
  3898. Take_Ammo_On_Reload: false
  3899. Take_Ammo_As_Magazine: false
  3900. Reload_Duration: 105
  3901. Reload_Shoot_Delay: 10
  3902. Destroy_When_Empty: false
  3903. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3904. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3905. Scope:
  3906. Enable: false
  3907. Night_Vision: true
  3908. Zoom_Amount: 8
  3909. Zoom_Bullet_Spread: 0
  3910. Zoom_Before_Shooting: false
  3911. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3912. Custom_Death_Message:
  3913. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3914. Headshot:
  3915. Enable: false
  3916. Bonus_Damage: 2
  3917. Message_Shooter: "&3HeadShot!"
  3918. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3919. Abilities:
  3920. Reset_Hit_Cooldown: true
  3921. No_Vertical_Recoil: true
  3922. Knockback: 0
  3923. Hit_Events:
  3924. Enable: true
  3925. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3926. Extras:
  3927. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3928. Critical_Hits:
  3929. Enable: true
  3930. Bonus_Damage: 2
  3931. Chance: 5
  3932. Message_Shooter: "&6Critical!"
  3933. Particles:
  3934. Enable: true
  3935. Particle_Terrain: true
  3936.  
  3937. CAMRS:
  3938. Item_Information:
  3939. Item_Name: "&7CAMRS"
  3940. Item_Type: 275
  3941. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3942. Melee_Mode: false
  3943. Skip_Name_Check: false
  3944. Remove_Unused_Tag: false
  3945. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3946. Hidden_From_List: false
  3947. Shooting:
  3948. Disable: false
  3949. Dual_Wield: false
  3950. Right_Click_To_Shoot: true
  3951. Cancel_Left_Click_Block_Damage: true
  3952. Cancel_Right_Click_Interactions: true
  3953. Delay_Between_Shots: 5
  3954. Recoil_Amount: 1
  3955. Projectile_Amount: 1
  3956. Projectile_Type: egg
  3957. Remove_Arrows_On_Impact: true
  3958. Remove_Bullet_Drop: false
  3959. Removal_Or_Drag_Delay: false
  3960. Projectile_Speed: 100
  3961. Projectile_Damage: 4
  3962. Projectile_Flames: false
  3963. Projectile_Incendiary:
  3964. Enable: false
  3965. Duration: 0
  3966. Bullet_Spread: 0.35
  3967. Reset_Fall_Distance: true
  3968. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3969. Fully_Automatic:
  3970. Enable: false
  3971. Fire_Rate: 6
  3972. Sneak:
  3973. Enable: true
  3974. No_Recoil: true
  3975. Bullet_Spread: 0.15
  3976. Sneak_Before_Shooting: false
  3977. Burstfire:
  3978. Enable: false
  3979. Shots_Per_Burst: 1
  3980. Delay_Between_Shots_In_Burst: 10
  3981. Ammo:
  3982. Enable: true
  3983. Ammo_Item_ID: 371
  3984. Take_Ammo_Per_Shot: true
  3985. Ammo_Name_Check: "&eAmmo"
  3986. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3987. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3988. Reload:
  3989. Enable: true
  3990. Reload_Amount: 20
  3991. Reload_With_Mouse: false
  3992. Starting_Amount: 20
  3993. Reload_Bullets_Individually: false
  3994. Take_Ammo_On_Reload: false
  3995. Take_Ammo_As_Magazine: false
  3996. Reload_Duration: 140
  3997. Reload_Shoot_Delay: 10
  3998. Destroy_When_Empty: false
  3999. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4000. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4001. Scope:
  4002. Enable: true
  4003. Night_Vision: true
  4004. Zoom_Amount: 8
  4005. Zoom_Bullet_Spread: 0.15
  4006. Zoom_Before_Shooting: false
  4007. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4008. Custom_Death_Message:
  4009. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  4010. Headshot:
  4011. Enable: false
  4012. Bonus_Damage: 2
  4013. Message_Shooter: "&3HeadShot!"
  4014. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4015. Abilities:
  4016. Reset_Hit_Cooldown: true
  4017. No_Vertical_Recoil: true
  4018. Knockback: 0
  4019. Hit_Events:
  4020. Enable: true
  4021. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4022. Extras:
  4023. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  4024. Critical_Hits:
  4025. Enable: true
  4026. Bonus_Damage: 3
  4027. Chance: 8
  4028. Message_Shooter: "&6Critical!"
  4029. Particles:
  4030. Enable: true
  4031. Particle_Terrain: true
  4032.  
  4033. BOW2:
  4034. Item_Information:
  4035. Item_Name: "&9X-Bow.Mk2"
  4036. Item_Type: 279
  4037. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(鈍化:5秒)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------"
  4038. Melee_Mode: false
  4039. Skip_Name_Check: false
  4040. Remove_Unused_Tag: false
  4041. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4042. Hidden_From_List: false
  4043. Shooting:
  4044. Disable: false
  4045. Dual_Wield: false
  4046. Right_Click_To_Shoot: true
  4047. Cancel_Left_Click_Block_Damage: true
  4048. Cancel_Right_Click_Interactions: true
  4049. Delay_Between_Shots: 15
  4050. Recoil_Amount: 0
  4051. Projectile_Amount: 1
  4052. Projectile_Type: arrow
  4053. Remove_Arrows_On_Impact: false
  4054. Remove_Bullet_Drop: true
  4055. Removal_Or_Drag_Delay: false
  4056. Projectile_Speed: 20
  4057. Projectile_Damage: 6
  4058. Projectile_Flames: false
  4059. Projectile_Incendiary:
  4060. Enable: false
  4061. Duration: 0
  4062. Bullet_Spread: 0
  4063. Reset_Fall_Distance: true
  4064. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4065. Fully_Automatic:
  4066. Enable: false
  4067. Fire_Rate: 5
  4068. Sneak:
  4069. Enable: true
  4070. No_Recoil: false
  4071. Bullet_Spread: 0
  4072. Sneak_Before_Shooting: false
  4073. Burstfire:
  4074. Enable: false
  4075. Shots_Per_Burst: 1
  4076. Delay_Between_Shots_In_Burst: 10
  4077. Ammo:
  4078. Enable: true
  4079. Ammo_Item_ID: 371
  4080. Take_Ammo_Per_Shot: true
  4081. Ammo_Name_Check: "&eAmmo"
  4082. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4083. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4084. Reload:
  4085. Enable: true
  4086. Reload_Amount: 2
  4087. Reload_With_Mouse: false
  4088. Starting_Amount: 2
  4089. Reload_Bullets_Individually: true
  4090. Take_Ammo_On_Reload: false
  4091. Take_Ammo_As_Magazine: false
  4092. Reload_Duration: 40
  4093. Reload_Shoot_Delay: 10
  4094. Destroy_When_Empty: false
  4095. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4096. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4097. Scope:
  4098. Enable: false
  4099. Night_Vision: true
  4100. Zoom_Amount: 8
  4101. Zoom_Bullet_Spread: 0
  4102. Zoom_Before_Shooting: false
  4103. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4104. Custom_Death_Message:
  4105. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  4106. Headshot:
  4107. Enable: true
  4108. Bonus_Damage: 5
  4109. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4110. Abilities:
  4111. Reset_Hit_Cooldown: true
  4112. No_Vertical_Recoil: true
  4113. Knockback: 2
  4114. Extras:
  4115. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4116. Run_Command:
  4117. "@clear <shooter> minecraft:gold_nugget 0 5"
  4118. Hit_Events:
  4119. Enable: true
  4120. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4121. Critical_Hits:
  4122. Enable: true
  4123. Bonus_Damage: 4
  4124. Chance: 30
  4125. Message_Shooter: "&6Critical!"
  4126. Particles:
  4127. Enable: true
  4128. Particle_Terrain: true
  4129. Potion_Effects:
  4130. Activation: hit
  4131. Potion_Effect_Victim: SLOW-100-1
  4132.  
  4133. BOW3:
  4134. Item_Information:
  4135. Item_Name: "&9X-Bow.Mk3"
  4136. Item_Type: 279
  4137. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(毒Ⅱ:6秒)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------"
  4138. Melee_Mode: false
  4139. Skip_Name_Check: false
  4140. Remove_Unused_Tag: false
  4141. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4142. Hidden_From_List: false
  4143. Shooting:
  4144. Disable: false
  4145. Dual_Wield: false
  4146. Right_Click_To_Shoot: true
  4147. Cancel_Left_Click_Block_Damage: true
  4148. Cancel_Right_Click_Interactions: true
  4149. Delay_Between_Shots: 10
  4150. Recoil_Amount: 0
  4151. Projectile_Amount: 1
  4152. Projectile_Type: arrow
  4153. Remove_Arrows_On_Impact: true
  4154. Remove_Bullet_Drop: true
  4155. Removal_Or_Drag_Delay: false
  4156. Projectile_Speed: 20
  4157. Projectile_Damage: 5
  4158. Projectile_Flames: false
  4159. Projectile_Incendiary:
  4160. Enable: false
  4161. Duration: 0
  4162. Bullet_Spread: 0
  4163. Reset_Fall_Distance: true
  4164. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4165. Fully_Automatic:
  4166. Enable: false
  4167. Fire_Rate: 5
  4168. Sneak:
  4169. Enable: true
  4170. No_Recoil: false
  4171. Bullet_Spread: 0
  4172. Sneak_Before_Shooting: false
  4173. Burstfire:
  4174. Enable: false
  4175. Shots_Per_Burst: 1
  4176. Delay_Between_Shots_In_Burst: 10
  4177. Ammo:
  4178. Enable: true
  4179. Ammo_Item_ID: 371
  4180. Take_Ammo_Per_Shot: true
  4181. Ammo_Name_Check: "&eAmmo"
  4182. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4183. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4184. Reload:
  4185. Enable: true
  4186. Reload_Amount: 2
  4187. Reload_With_Mouse: false
  4188. Starting_Amount: 2
  4189. Reload_Bullets_Individually: true
  4190. Take_Ammo_On_Reload: false
  4191. Take_Ammo_As_Magazine: false
  4192. Reload_Duration: 40
  4193. Reload_Shoot_Delay: 10
  4194. Destroy_When_Empty: false
  4195. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4196. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4197. Scope:
  4198. Enable: false
  4199. Night_Vision: true
  4200. Zoom_Amount: 8
  4201. Zoom_Bullet_Spread: 0
  4202. Zoom_Before_Shooting: false
  4203. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4204. Custom_Death_Message:
  4205. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4206. Headshot:
  4207. Enable: true
  4208. Bonus_Damage: 5
  4209. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4210. Abilities:
  4211. Reset_Hit_Cooldown: true
  4212. No_Vertical_Recoil: true
  4213. Knockback: 2
  4214. Extras:
  4215. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4216. Run_Command:
  4217. "@clear <shooter> minecraft:gold_nugget 0 5"
  4218. Hit_Events:
  4219. Enable: true
  4220. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4221. Critical_Hits:
  4222. Enable: true
  4223. Bonus_Damage: 4
  4224. Chance: 30
  4225. Message_Shooter: "&6Critical!"
  4226. Particles:
  4227. Enable: true
  4228. Particle_Terrain: true
  4229. Potion_Effects:
  4230. Activation: hit
  4231. Potion_Effect_Victim: POISON-120-2
  4232.  
  4233. war:
  4234. Item_Information:
  4235. Item_Name: "&9War-Machine"
  4236. Item_Type: 263
  4237. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■■■ |&7*装填時間 装填不可|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4238. Melee_Mode: false
  4239. Skip_Name_Check: false
  4240. Remove_Unused_Tag: false
  4241. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4242. Hidden_From_List: false
  4243. Shooting:
  4244. Disable: false
  4245. Dual_Wield: false
  4246. Right_Click_To_Shoot: true
  4247. Cancel_Left_Click_Block_Damage: true
  4248. Cancel_Right_Click_Interactions: true
  4249. Delay_Between_Shots: 20
  4250. Recoil_Amount: 1
  4251. Projectile_Amount: 1
  4252. Projectile_Type: snowball
  4253. Remove_Arrows_On_Impact: false
  4254. Remove_Bullet_Drop: false
  4255. Removal_Or_Drag_Delay: false
  4256. Projectile_Speed: 12
  4257. Projectile_Damage: 30
  4258. Projectile_Flames: false
  4259. Projectile_Incendiary:
  4260. Enable: false
  4261. Duration: 0
  4262. Bullet_Spread: 0.05
  4263. Reset_Fall_Distance: true
  4264. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4265. Fully_Automatic:
  4266. Enable: false
  4267. Fire_Rate: 1
  4268. Sneak:
  4269. Enable: false
  4270. No_Recoil: false
  4271. Bullet_Spread: 0.05
  4272. Sneak_Before_Shooting: false
  4273. Burstfire:
  4274. Enable: false
  4275. Shots_Per_Burst: 1
  4276. Delay_Between_Shots_In_Burst: 10
  4277. Ammo:
  4278. Enable: false
  4279. Ammo_Item_ID: 371
  4280. Take_Ammo_Per_Shot: true
  4281. Ammo_Name_Check: "&eAmmo"
  4282. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4283. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4284. Reload:
  4285. Enable: true
  4286. Reload_Amount: 6
  4287. Reload_With_Mouse: false
  4288. Starting_Amount: 6
  4289. Reload_Bullets_Individually: false
  4290. Take_Ammo_On_Reload: false
  4291. Take_Ammo_As_Magazine: false
  4292. Reload_Duration: 170
  4293. Reload_Shoot_Delay: 10
  4294. Destroy_When_Empty: true
  4295. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4296. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4297. Scope:
  4298. Enable: false
  4299. Night_Vision: true
  4300. Zoom_Amount: 8
  4301. Zoom_Bullet_Spread: 0
  4302. Zoom_Before_Shooting: false
  4303. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4304. Custom_Death_Message:
  4305. Normal: "&9<shooter>&r &6>>> &9[War-Machine] &6>>> &r&2<victim> "
  4306. Headshot:
  4307. Enable: false
  4308. Bonus_Damage: 2
  4309. Message_Shooter: "&3HeadShot!"
  4310. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4311. Abilities:
  4312. Reset_Hit_Cooldown: true
  4313. Knockback: 0
  4314. Hit_Events:
  4315. Enable: true
  4316. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4317. Extras:
  4318. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4319. Explosions:
  4320. Enable: true
  4321. Knockback: 1
  4322. Ignite_Victims: 0
  4323. Damage_Multiplier: 350
  4324. Enable_Friendly_Fire: false
  4325. Enable_Owner_Immunity: true
  4326. Explosion_No_Damage: false
  4327. Explosion_No_Grief: true
  4328. Explosion_Radius: 6
  4329. Explosion_Incendiary: false
  4330. On_Impact_With_Anything: true
  4331. Projectile_Activation_Time: 10
  4332. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4333. Cluster_Bombs:
  4334. Enable: true
  4335. Bomblet_Type: 46
  4336. Particles:
  4337. Enable: true
  4338. Particle_Terrain: true
  4339. Particle_Player_Shoot: explosion
  4340. Particle_Player_Shoot: SMOKE
  4341.  
  4342. M134:
  4343. Item_Information:
  4344. Item_Name: "&5M134"
  4345. Item_Type: 419
  4346. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4347. Melee_Mode: false
  4348. Skip_Name_Check: false
  4349. Remove_Unused_Tag: false
  4350. Skip_Name_Check: true
  4351. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4352. Hidden_From_List: false
  4353. Shooting:
  4354. Disable: false
  4355. Dual_Wield: false
  4356. Right_Click_To_Shoot: true
  4357. Cancel_Left_Click_Block_Damage: true
  4358. Cancel_Right_Click_Interactions: true
  4359. Recoil_Amount: 1
  4360. Projectile_Amount: 1
  4361. Projectile_Type: egg
  4362. Remove_Arrows_On_Impact: false
  4363. Remove_Bullet_Drop: false
  4364. Removal_Or_Drag_Delay: false
  4365. Projectile_Speed: 90
  4366. Projectile_Damage: 2
  4367. Projectile_Flames: false
  4368. Projectile_Incendiary:
  4369. Enable: false
  4370. Duration: 0
  4371. Bullet_Spread: 1.4
  4372. Reset_Fall_Distance: true
  4373. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4374. Fully_Automatic:
  4375. Enable: true
  4376. Fire_Rate: 14
  4377. Sneak:
  4378. Enable: true
  4379. No_Recoil: true
  4380. Bullet_Spread: 0.2
  4381. Sneak_Before_Shooting: false
  4382. Burstfire:
  4383. Enable: false
  4384. Shots_Per_Burst: 1
  4385. Delay_Between_Shots_In_Burst: 10
  4386. Ammo:
  4387. Enable: true
  4388. Ammo_Item_ID: 371
  4389. Take_Ammo_Per_Shot: true
  4390. Ammo_Name_Check: "&eAmmo"
  4391. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4392. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4393. Reload:
  4394. Enable: true
  4395. Reload_Amount: 500
  4396. Reload_With_Mouse: false
  4397. Starting_Amount: 500
  4398. Reload_Bullets_Individually: false
  4399. Take_Ammo_On_Reload: false
  4400. Take_Ammo_As_Magazine: false
  4401. Reload_Duration: 280
  4402. Reload_Shoot_Delay: 10
  4403. Destroy_When_Empty: false
  4404. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4405. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4406. Scope:
  4407. Enable: false
  4408. Night_Vision: true
  4409. Zoom_Amount: 8
  4410. Zoom_Bullet_Spread: 0
  4411. Zoom_Before_Shooting: false
  4412. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4413. Custom_Death_Message:
  4414. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4415. Headshot:
  4416. Enable: false
  4417. Bonus_Damage: 2
  4418. Message_Shooter: "&3HeadShot!"
  4419. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4420. Abilities:
  4421. Reset_Hit_Cooldown: true
  4422. No_Vertical_Recoil: true
  4423. Knockback: 1
  4424. Extras:
  4425. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4426. Hit_Events:
  4427. Enable: true
  4428. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4429. Particles:
  4430. Enable: true
  4431. Particle_Terrain: true
  4432. Particle_Player_Shoot: SMOKE
  4433.  
  4434. RPG:
  4435. Item_Information:
  4436. Item_Name: "&6RPG-7"
  4437. Item_Type: 418
  4438. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4439. Melee_Mode: false
  4440. Skip_Name_Check: false
  4441. Remove_Unused_Tag: false
  4442. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4443. Hidden_From_List: false
  4444. Shooting:
  4445. Disable: false
  4446. Dual_Wield: false
  4447. Right_Click_To_Shoot: true
  4448. Cancel_Left_Click_Block_Damage: true
  4449. Cancel_Right_Click_Interactions: true
  4450. Delay_Between_Shots: 10
  4451. Recoil_Amount: 3
  4452. Projectile_Amount: 1
  4453. Projectile_Type: fireball
  4454. Remove_Arrows_On_Impact: false
  4455. Remove_Bullet_Drop: true
  4456. Removal_Or_Drag_Delay: false
  4457. Projectile_Speed: 20
  4458. Projectile_Damage: 10
  4459. Projectile_Flames: false
  4460. Projectile_Incendiary:
  4461. Enable: false
  4462. Duration: 0
  4463. Bullet_Spread: 0
  4464. Reset_Fall_Distance: true
  4465. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4466. Fully_Automatic:
  4467. Enable: false
  4468. Fire_Rate: 5
  4469. Sneak:
  4470. Enable: true
  4471. No_Recoil: false
  4472. Bullet_Spread: 0
  4473. Sneak_Before_Shooting: false
  4474. Burstfire:
  4475. Enable: false
  4476. Shots_Per_Burst: 1
  4477. Delay_Between_Shots_In_Burst: 10
  4478. Ammo:
  4479. Enable: true
  4480. Ammo_Item_ID: 371
  4481. Take_Ammo_Per_Shot: true
  4482. Ammo_Name_Check: "&eAmmo"
  4483. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4484. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4485. Reload:
  4486. Enable: true
  4487. Reload_Amount: 1
  4488. Reload_With_Mouse: false
  4489. Starting_Amount: 1
  4490. Reload_Bullets_Individually: false
  4491. Take_Ammo_On_Reload: false
  4492. Take_Ammo_As_Magazine: false
  4493. Reload_Duration: 110
  4494. Reload_Shoot_Delay: 10
  4495. Destroy_When_Empty: false
  4496. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4497. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4498. Scope:
  4499. Enable: true
  4500. Night_Vision: true
  4501. Zoom_Amount: 8
  4502. Zoom_Bullet_Spread: 0
  4503. Zoom_Before_Shooting: false
  4504. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4505. Custom_Death_Message:
  4506. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4507. Headshot:
  4508. Enable: true
  4509. Bonus_Damage: 6
  4510. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4511. Abilities:
  4512. Reset_Hit_Cooldown: true
  4513. No_Vertical_Recoil: true
  4514. Knockback: 3
  4515. Extras:
  4516. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4517. Run_Command:
  4518. "@clear <shooter> minecraft:gold_nugget 0 5"
  4519. Hit_Events:
  4520. Enable: true
  4521. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4522. Critical_Hits:
  4523. Enable: true
  4524. Bonus_Damage: 6
  4525. Chance: 35
  4526. Message_Shooter: "&6Critical!"
  4527. Explosions:
  4528. Enable: true
  4529. Knockback: 3
  4530. Ignite_Victims: 0
  4531. Damage_Multiplier: 110
  4532. Enable_Friendly_Fire: false
  4533. Enable_Owner_Immunity: true
  4534. Explosion_No_Damage: false
  4535. Explosion_No_Grief: true
  4536. Explosion_Radius: 3
  4537. Explosion_Incendiary: false
  4538. On_Impact_With_Anything: true
  4539. Projectile_Activation_Time: 0
  4540. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4541. Particles:
  4542. Enable: true
  4543. Particle_Terrain: true
  4544.  
  4545. katana:
  4546. Item_Information:
  4547. Item_Name: "&8日本刀"
  4548. Item_Type: 283
  4549. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4550. Melee_Mode: false
  4551. Skip_Name_Check: false
  4552. Remove_Unused_Tag: false
  4553. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4554. Hidden_From_List: false
  4555. Shooting:
  4556. Disable: false
  4557. Dual_Wield: false
  4558. Right_Click_To_Shoot: false
  4559. Cancel_Left_Click_Block_Damage: true
  4560. Cancel_Right_Click_Interactions: true
  4561. Delay_Between_Shots: 10
  4562. Recoil_Amount: 0
  4563. Projectile_Amount: 1
  4564. Projectile_Type: snowball
  4565. Remove_Arrows_On_Impact: false
  4566. Remove_Bullet_Drop: false
  4567. Removal_Or_Drag_Delay: 5-true
  4568. Projectile_Speed: 30
  4569. Projectile_Damage: 8
  4570. Projectile_Flames: false
  4571. Projectile_Incendiary:
  4572. Enable: false
  4573. Duration: 0
  4574. Bullet_Spread: 0
  4575. Reset_Fall_Distance: true
  4576. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4577. Sneak:
  4578. Enable: true
  4579. No_Recoil: true
  4580. Bullet_Spread: 0
  4581. Sneak_Before_Shooting: false
  4582. Burstfire:
  4583. Enable: false
  4584. Shots_Per_Burst: 1
  4585. Delay_Between_Shots_In_Burst: 10
  4586. Ammo:
  4587. Enable: false
  4588. Ammo_Item_ID: 371
  4589. Take_Ammo_Per_Shot: true
  4590. Ammo_Name_Check: "&eAmmo"
  4591. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4592. Reload:
  4593. Enable: true
  4594. Reload_Amount: 1
  4595. Reload_With_Mouse: false
  4596. Starting_Amount: 1
  4597. Reload_Bullets_Individually: false
  4598. Take_Ammo_On_Reload: false
  4599. Take_Ammo_As_Magazine: falsee
  4600. Reload_Duration: 20
  4601. Reload_Shoot_Delay: 0
  4602. Destroy_When_Empty: false
  4603. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4604. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4605. Scope:
  4606. Enable: false
  4607. Night_Vision: true
  4608. Zoom_Amount: 8
  4609. Zoom_Bullet_Spread: 0
  4610. Zoom_Before_Shooting: false
  4611. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4612. Custom_Death_Message:
  4613. Normal: "&9<shooter> &6>>> &8[日本刀] &6>>> &r&2<victim> "
  4614. Headshot:
  4615. Enable: false
  4616. Bonus_Damage: 2
  4617. Message_Shooter: "&3HeadShot!"
  4618. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4619. Extras:
  4620. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4621. Critical_Hits:
  4622. Enable: true
  4623. Bonus_Damage: 12
  4624. Chance: 20
  4625. Message_Shooter: "&6Critical!"
  4626.  
  4627. flame:
  4628. Item_Information:
  4629. Item_Name: "&4火&c炎&4放&c射&4器"
  4630. Item_Type: 417
  4631. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4632. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4633. Shooting:
  4634. Cancel_Left_Click_Block_Damage: false
  4635. Right_Click_To_Shoot: true
  4636. Cancel_Right_Click_Interactions: false
  4637. Recoil_Amount: 0
  4638. Projectile_Amount: 1
  4639. Projectile_Type: egg
  4640. Removal_Or_Drag_Delay: 20-true
  4641. Projectile_Speed: 10
  4642. Projectile_Damage: 4
  4643. Projectile_Flames: true
  4644. Projectile_Incendiary:
  4645. Enable: true
  4646. Duration: 60
  4647. Bullet_Spread: 2.1
  4648. Reset_Fall_Distance: true
  4649. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4650. Sneak:
  4651. Enable: true
  4652. No_Recoil: true
  4653. Bullet_Spread: 1.5
  4654. Reload:
  4655. Enable: true
  4656. Reload_Amount: 100
  4657. Reload_Bullets_Individually: true
  4658. Reload_Duration: 2
  4659. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4660. Firearm_Action:
  4661. Type: break
  4662. Open_Duration: 10
  4663. Close_Duration: 15
  4664. Sound_Open: DOOR_OPEN-1-2-0
  4665. Sound_Close: DOOR_CLOSE-1-2-0
  4666. Abilities:
  4667. Reset_Hit_Cooldown: true
  4668. No_Fall_Damage: true
  4669. Hit_Events:
  4670. Enable: true
  4671. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4672. Particles:
  4673. Enable: true
  4674. Particle_Player_Shoot: FLAMES-1
  4675. Extras:
  4676. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4677. Fully_Automatic:
  4678. Enable: true
  4679. Fire_Rate: 10
  4680. Ammo:
  4681. Enable: true
  4682. Ammo_Item_ID: 371
  4683. Take_Ammo_Per_Shot: true
  4684. Ammo_Name_Check: "&eAmmo"
  4685. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4686. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4687. Custom_Death_Message:
  4688. Normal: "&9<shooter>&r &6>>> &7[&4火&c炎&4放&c射&4器&7] &6>>> &r&2<victim> "
  4689. Particles:
  4690. Enable: true
  4691. Particle_Terrain: true
  4692.  
  4693. Bizon:
  4694. Item_Information:
  4695. Item_Name: "&5PP-19 Bizon"
  4696. Item_Type: 2265
  4697. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4698. Melee_Mode: false
  4699. Skip_Name_Check: false
  4700. Remove_Unused_Tag: false
  4701. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4702. Hidden_From_List: false
  4703. Shooting:
  4704. Disable: false
  4705. Dual_Wield: false
  4706. Right_Click_To_Shoot: true
  4707. Cancel_Left_Click_Block_Damage: true
  4708. Cancel_Right_Click_Interactions: true
  4709. Recoil_Amount: 1
  4710. Projectile_Amount: 1
  4711. Projectile_Type: snowball
  4712. Remove_Arrows_On_Impact: false
  4713. Remove_Bullet_Drop: false
  4714. Removal_Or_Drag_Delay: false
  4715. Projectile_Speed: 55
  4716. Projectile_Damage: 1
  4717. Projectile_Flames: false
  4718. Projectile_Incendiary:
  4719. Enable: false
  4720. Duration: 0
  4721. Bullet_Spread: 0.55
  4722. Reset_Fall_Distance: true
  4723. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4724. Fully_Automatic:
  4725. Enable: true
  4726. Fire_Rate: 5
  4727. Sneak:
  4728. Enable: true
  4729. No_Recoil: true
  4730. Bullet_Spread: 0.40
  4731. Sneak_Before_Shooting: false
  4732. Burstfire:
  4733. Enable: false
  4734. Shots_Per_Burst: 1
  4735. Delay_Between_Shots_In_Burst: 10
  4736. Ammo:
  4737. Enable: true
  4738. Ammo_Item_ID: 371
  4739. Take_Ammo_Per_Shot: true
  4740. Ammo_Name_Check: "&eAmmo"
  4741. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4742. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4743. Reload:
  4744. Enable: true
  4745. Reload_Amount: 64
  4746. Reload_With_Mouse: false
  4747. Starting_Amount: 64
  4748. Reload_Bullets_Individually: false
  4749. Take_Ammo_On_Reload: false
  4750. Take_Ammo_As_Magazine: false
  4751. Reload_Duration: 85
  4752. Reload_Shoot_Delay: 10
  4753. Destroy_When_Empty: false
  4754. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4755. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4756. Scope:
  4757. Enable: false
  4758. Night_Vision: true
  4759. Zoom_Amount: 8
  4760. Zoom_Bullet_Spread: 0
  4761. Zoom_Before_Shooting: false
  4762. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4763. Custom_Death_Message:
  4764. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4765. Headshot:
  4766. Enable: true
  4767. Bonus_Damage: 1
  4768. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4769. Abilities:
  4770. Reset_Hit_Cooldown: true
  4771. No_Vertical_Recoil: true
  4772. Knockback: 0
  4773. Hit_Events:
  4774. Enable: true
  4775. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4776. Extras:
  4777. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4778. Critical_Hits:
  4779. Enable: true
  4780. Bonus_Damage: 1
  4781. Chance: 5
  4782. Message_Shooter: "&6Critical!"
  4783. Particles:
  4784. Enable: true
  4785. Particle_Terrain: true
  4786.  
  4787. SFW:
  4788. Item_Information:
  4789. Item_Name: "&6C8-SFW"
  4790. Item_Type: 270
  4791. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4792. Attachments:
  4793. Type: main
  4794. Info: "under"
  4795. Toggle_Delay: 5
  4796. Sounds_Toggle: NOTE_STICKS-1-2-0
  4797. Melee_Mode: false
  4798. Skip_Name_Check: false
  4799. Remove_Unused_Tag: false
  4800. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4801. Hidden_From_List: false
  4802. Shooting:
  4803. Disable: false
  4804. Dual_Wield: false
  4805. Right_Click_To_Shoot: true
  4806. Cancel_Left_Click_Block_Damage: true
  4807. Cancel_Right_Click_Interactions: true
  4808. Recoil_Amount: 1
  4809. Projectile_Amount: 1
  4810. Projectile_Type: snowball
  4811. Remove_Arrows_On_Impact: false
  4812. Remove_Bullet_Drop: false
  4813. Removal_Or_Drag_Delay: false
  4814. Projectile_Speed: 50
  4815. Projectile_Damage: 3
  4816. Projectile_Flames: false
  4817. Projectile_Incendiary:
  4818. Enable: false
  4819. Duration: 0
  4820. Bullet_Spread: 0.45
  4821. Reset_Fall_Distance: true
  4822. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4823. Fully_Automatic:
  4824. Enable: true
  4825. Fire_Rate: 4
  4826. Sneak:
  4827. Enable: true
  4828. No_Recoil: true
  4829. Bullet_Spread: 0.20
  4830. Sneak_Before_Shooting: false
  4831. Burstfire:
  4832. Enable: false
  4833. Shots_Per_Burst: 1
  4834. Delay_Between_Shots_In_Burst: 10
  4835. Ammo:
  4836. Enable: true
  4837. Ammo_Item_ID: 371
  4838. Take_Ammo_Per_Shot: true
  4839. Ammo_Name_Check: "&eAmmo"
  4840. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4841. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4842. Reload:
  4843. Enable: true
  4844. Reload_Amount: 30
  4845. Reload_With_Mouse: false
  4846. Starting_Amount: 30
  4847. Reload_Bullets_Individually: false
  4848. Take_Ammo_On_Reload: false
  4849. Take_Ammo_As_Magazine: false
  4850. Reload_Duration: 95
  4851. Reload_Shoot_Delay: 10
  4852. Destroy_When_Empty: false
  4853. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4854. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4855. Scope:
  4856. Enable: true
  4857. Night_Vision: true
  4858. Zoom_Amount: 8
  4859. Zoom_Bullet_Spread: 0.20
  4860. Zoom_Before_Shooting: false
  4861. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4862. Custom_Death_Message:
  4863. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4864. Headshot:
  4865. Enable: false
  4866. Bonus_Damage: 1
  4867. Message_Shooter: "&3HeadShot!"
  4868. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4869. Abilities:
  4870. Reset_Hit_Cooldown: true
  4871. No_Vertical_Recoil: true
  4872. Knockback: 0
  4873. Hit_Events:
  4874. Enable: true
  4875. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4876. Extras:
  4877. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4878. Critical_Hits:
  4879. Enable: false
  4880. Bonus_Damage: 2
  4881. Chance: 5
  4882. Message_Shooter: "&6Critical!"
  4883. Particles:
  4884. Enable: true
  4885. Particle_Terrain: true
  4886.  
  4887. under:
  4888. Item_Information:
  4889. Attachments:
  4890. Type: accessory
  4891. Toggle_Delay: 5
  4892. Sounds_Toggle: NOTE_STICKS-1-2-0
  4893. Shooting:
  4894. Disable: false
  4895. Dual_Wield: false
  4896. Right_Click_To_Shoot: true
  4897. Cancel_Left_Click_Block_Damage: true
  4898. Cancel_Right_Click_Interactions: true
  4899. Delay_Between_Shots: 8
  4900. Recoil_Amount: 2
  4901. Projectile_Amount: 5
  4902. Projectile_Type: snowball
  4903. Remove_Arrows_On_Impact: false
  4904. Remove_Bullet_Drop: false
  4905. Removal_Or_Drag_Delay: 4-true
  4906. Projectile_Speed: 45
  4907. Projectile_Damage: 2
  4908. Projectile_Flames: false
  4909. Projectile_Incendiary:
  4910. Enable: false
  4911. Duration: 0
  4912. Bullet_Spread: 1.6
  4913. Reset_Fall_Distance: true
  4914. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4915. Fully_Automatic:
  4916. Enable: false
  4917. Fire_Rate: 12
  4918. Sneak:
  4919. Enable: true
  4920. No_Recoil: false
  4921. Bullet_Spread: 1.2
  4922. Sneak_Before_Shooting: false
  4923. Burstfire:
  4924. Enable: false
  4925. Shots_Per_Burst: 1
  4926. Delay_Between_Shots_In_Burst: 10
  4927. Ammo:
  4928. Enable: true
  4929. Ammo_Item_ID: 371
  4930. Take_Ammo_Per_Shot: true
  4931. Ammo_Name_Check: "&eAmmo"
  4932. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4933. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4934. Reload:
  4935. Enable: true
  4936. Reload_Amount: 5
  4937. Reload_With_Mouse: false
  4938. Starting_Amount: 5
  4939. Reload_Bullets_Individually: false
  4940. Take_Ammo_On_Reload: false
  4941. Take_Ammo_As_Magazine: false
  4942. Reload_Duration: 90
  4943. Reload_Shoot_Delay: 10
  4944. Destroy_When_Empty: false
  4945. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4946. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4947. Scope:
  4948. Enable: false
  4949. Night_Vision: true
  4950. Zoom_Amount: 8
  4951. Zoom_Bullet_Spread: 0
  4952. Zoom_Before_Shooting: false
  4953. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4954. Custom_Death_Message:
  4955. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4956. Headshot:
  4957. Enable: false
  4958. Bonus_Damage: 2
  4959. Message_Shooter: "&3HeadShot!"
  4960. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4961. Abilities:
  4962. Reset_Hit_Cooldown: true
  4963. No_Vertical_Recoil: true
  4964. Knockback: 1
  4965. Hit_Events:
  4966. Enable: true
  4967. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4968. Extras:
  4969. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4970. Particle_Player_Shoot: SMOKE
  4971. Run_Command:
  4972. "@clear <shooter> minecraft:gold_nugget 0 3"
  4973.  
  4974. mosin:
  4975. Item_Information:
  4976. Item_Name: "&6Mosin-Nagant"
  4977. Item_Type: 433
  4978. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4979. Melee_Mode: false
  4980. Skip_Name_Check: false
  4981. Remove_Unused_Tag: false
  4982. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4983. Hidden_From_List: false
  4984. Shooting:
  4985. Disable: false
  4986. Dual_Wield: false
  4987. Right_Click_To_Shoot: true
  4988. Cancel_Left_Click_Block_Damage: true
  4989. Cancel_Right_Click_Interactions: true
  4990. Delay_Between_Shots: 30
  4991. Recoil_Amount: 4
  4992. Projectile_Amount: 1
  4993. Projectile_Type: egg
  4994. Remove_Arrows_On_Impact: false
  4995. Remove_Bullet_Drop: false
  4996. Removal_Or_Drag_Delay: false
  4997. Projectile_Speed: 80
  4998. Projectile_Damage: 10
  4999. Projectile_Flames: false
  5000. Projectile_Incendiary:
  5001. Enable: false
  5002. Duration: 0
  5003. Bullet_Spread: 3
  5004. Reset_Fall_Distance: true
  5005. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5006. Sneak:
  5007. Enable: true
  5008. No_Recoil: false
  5009. Bullet_Spread: 2
  5010. Sneak_Before_Shooting: false
  5011. Burstfire:
  5012. Enable: false
  5013. Shots_Per_Burst: 1
  5014. Delay_Between_Shots_In_Burst: 10
  5015. Ammo:
  5016. Enable: true
  5017. Ammo_Item_ID: 371
  5018. Take_Ammo_Per_Shot: true
  5019. Ammo_Name_Check: "&eAmmo"
  5020. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5021. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5022. Reload:
  5023. Enable: true
  5024. Reload_Amount: 5
  5025. Reload_With_Mouse: false
  5026. Starting_Amount: 5
  5027. Reload_Bullets_Individually: false
  5028. Take_Ammo_On_Reload: false
  5029. Take_Ammo_As_Magazine: false
  5030. Reload_Duration: 220
  5031. Reload_Shoot_Delay: 30
  5032. Destroy_When_Empty: false
  5033. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5034. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5035. Scope:
  5036. Enable: true
  5037. Night_Vision: true
  5038. Zoom_Amount: 8
  5039. Zoom_Bullet_Spread: 0.05
  5040. Zoom_Before_Shooting: false
  5041. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5042. Custom_Death_Message:
  5043. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  5044. Headshot:
  5045. Enable: true
  5046. Bonus_Damage: 4
  5047. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5048. Abilities:
  5049. Reset_Hit_Cooldown: true
  5050. No_Vertical_Recoil: true
  5051. Knockback: 4
  5052. Hit_Events:
  5053. Enable: true
  5054. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5055. Extras:
  5056. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  5057. Backstab:
  5058. Enable: true
  5059. Bonus_Damage: 10
  5060. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5061. Particles:
  5062. Enable: true
  5063. Particle_Terrain: true
  5064. Particle_Player_Shoot: SMOKE
  5065.  
  5066. 64:
  5067. Item_Information:
  5068. Item_Name: "&d64式小銃"
  5069. Item_Type: 334
  5070. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5071. Melee_Mode: false
  5072. Skip_Name_Check: false
  5073. Remove_Unused_Tag: false
  5074. Skip_Name_Check: true
  5075. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5076. Hidden_From_List: false
  5077. Shooting:
  5078. Disable: false
  5079. Dual_Wield: false
  5080. Right_Click_To_Shoot: true
  5081. Cancel_Left_Click_Block_Damage: true
  5082. Cancel_Right_Click_Interactions: true
  5083. Recoil_Amount: 1
  5084. Projectile_Amount: 1
  5085. Projectile_Type: snowball
  5086. Remove_Arrows_On_Impact: false
  5087. Remove_Bullet_Drop: false
  5088. Removal_Or_Drag_Delay: false
  5089. Projectile_Speed: 45
  5090. Projectile_Damage: 4
  5091. Projectile_Flames: false
  5092. Projectile_Incendiary:
  5093. Enable: false
  5094. Duration: 0
  5095. Bullet_Spread: 0.7
  5096. Reset_Fall_Distance: true
  5097. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5098. Fully_Automatic:
  5099. Enable: true
  5100. Fire_Rate: 5
  5101. Sneak:
  5102. Enable: true
  5103. No_Recoil: false
  5104. Bullet_Spread: 0.15
  5105. Sneak_Before_Shooting: false
  5106. Burstfire:
  5107. Enable: false
  5108. Shots_Per_Burst: 1
  5109. Delay_Between_Shots_In_Burst: 10
  5110. Ammo:
  5111. Enable: true
  5112. Ammo_Item_ID: 371
  5113. Take_Ammo_Per_Shot: true
  5114. Ammo_Name_Check: "&eAmmo"
  5115. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5116. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5117. Reload:
  5118. Enable: true
  5119. Reload_Amount: 20
  5120. Reload_With_Mouse: false
  5121. Starting_Amount: 20
  5122. Reload_Bullets_Individually: false
  5123. Take_Ammo_On_Reload: false
  5124. Take_Ammo_As_Magazine: false
  5125. Reload_Duration: 110
  5126. Reload_Shoot_Delay: 10
  5127. Destroy_When_Empty: false
  5128. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5129. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5130. Scope:
  5131. Enable: false
  5132. Night_Vision: true
  5133. Zoom_Amount: 8
  5134. Zoom_Bullet_Spread: 0
  5135. Zoom_Before_Shooting: false
  5136. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5137. Custom_Death_Message:
  5138. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  5139. Headshot:
  5140. Enable: false
  5141. Bonus_Damage: 2
  5142. Message_Shooter: "&3HeadShot!"
  5143. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5144. Abilities:
  5145. Reset_Hit_Cooldown: true
  5146. No_Vertical_Recoil: true
  5147. Knockback: 2
  5148. Extras:
  5149. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5150. Hit_Events:
  5151. Enable: true
  5152. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5153. Backstab:
  5154. Enable: true
  5155. Bonus_Damage: 4
  5156. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5157. Particles:
  5158. Enable: true
  5159. Particle_Terrain: true
  5160.  
  5161. X95:
  5162. Item_Information:
  5163. Item_Name: "&9X95"
  5164. Item_Type: 287
  5165. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5166. Melee_Mode: false
  5167. Skip_Name_Check: false
  5168. Remove_Unused_Tag: false
  5169. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5170. Hidden_From_List: false
  5171. Shooting:
  5172. Disable: false
  5173. Dual_Wield: false
  5174. Right_Click_To_Shoot: true
  5175. Cancel_Left_Click_Block_Damage: true
  5176. Cancel_Right_Click_Interactions: true
  5177. Recoil_Amount: 0
  5178. Projectile_Amount: 1
  5179. Projectile_Type: snowball
  5180. Remove_Arrows_On_Impact: false
  5181. Remove_Bullet_Drop: false
  5182. Removal_Or_Drag_Delay: false
  5183. Projectile_Speed: 55
  5184. Projectile_Damage: 0
  5185. Projectile_Flames: false
  5186. Projectile_Incendiary:
  5187. Enable: false
  5188. Duration: 0
  5189. Bullet_Spread: 0.8
  5190. Reset_Fall_Distance: true
  5191. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5192. Fully_Automatic:
  5193. Enable: true
  5194. Fire_Rate: 6
  5195. Sneak:
  5196. Enable: true
  5197. No_Recoil: false
  5198. Bullet_Spread: 0.45
  5199. Sneak_Before_Shooting: false
  5200. Burstfire:
  5201. Enable: false
  5202. Shots_Per_Burst: 1
  5203. Delay_Between_Shots_In_Burst: 10
  5204. Ammo:
  5205. Enable: true
  5206. Ammo_Item_ID: 371
  5207. Take_Ammo_Per_Shot: true
  5208. Ammo_Name_Check: "&eAmmo"
  5209. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5210. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5211. Reload:
  5212. Enable: true
  5213. Reload_Amount: 30
  5214. Reload_With_Mouse: false
  5215. Starting_Amount: 30
  5216. Reload_Bullets_Individually: false
  5217. Take_Ammo_On_Reload: false
  5218. Take_Ammo_As_Magazine: false
  5219. Reload_Duration: 75
  5220. Reload_Shoot_Delay: 10
  5221. Destroy_When_Empty: false
  5222. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5223. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5224. Scope:
  5225. Enable: false
  5226. Night_Vision: true
  5227. Zoom_Amount: 8
  5228. Zoom_Bullet_Spread: 0
  5229. Zoom_Before_Shooting: false
  5230. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5231. Custom_Death_Message:
  5232. Normal: "&9<shooter>&r &6>>> &9[X95] &6>>> &r&2<victim> "
  5233. Headshot:
  5234. Enable: false
  5235. Bonus_Damage: 2
  5236. Message_Shooter: "&3HeadShot!"
  5237. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5238. Abilities:
  5239. Reset_Hit_Cooldown: true
  5240. No_Vertical_Recoil: true
  5241. Knockback: 1
  5242. Extras:
  5243. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5244. Backstab:
  5245. Enable: true
  5246. Bonus_Damage: 8
  5247. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5248. Particles:
  5249. Enable: true
  5250. Particle_Terrain: true
  5251.  
  5252. M249:
  5253. Item_Information:
  5254. Item_Name: "&8M249"
  5255. Item_Type: 281
  5256. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 装填不可|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7救助部隊から配布された支援武器 |&7弾は装填されているため消費されない。|&7----------------------------------"
  5257. Melee_Mode: false
  5258. Skip_Name_Check: false
  5259. Remove_Unused_Tag: false
  5260. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5261. Hidden_From_List: false
  5262. Shooting:
  5263. Disable: false
  5264. Dual_Wield: false
  5265. Right_Click_To_Shoot: true
  5266. Cancel_Left_Click_Block_Damage: true
  5267. Cancel_Right_Click_Interactions: true
  5268. Recoil_Amount: 0
  5269. Projectile_Amount: 1
  5270. Projectile_Type: snowball
  5271. Remove_Arrows_On_Impact: false
  5272. Remove_Bullet_Drop: false
  5273. Removal_Or_Drag_Delay: false
  5274. Projectile_Speed: 50
  5275. Projectile_Damage: 4
  5276. Projectile_Flames: false
  5277. Projectile_Incendiary:
  5278. Enable: false
  5279. Duration: 0
  5280. Bullet_Spread: 0.7
  5281. Reset_Fall_Distance: true
  5282. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5283. Sneak:
  5284. Enable: true
  5285. No_Recoil: false
  5286. Bullet_Spread: 0.3
  5287. Sneak_Before_Shooting: false
  5288. Fully_Automatic:
  5289. Enable: true
  5290. Fire_Rate: 2
  5291. Burstfire:
  5292. Enable: false
  5293. Shots_Per_Burst: 1
  5294. Delay_Between_Shots_In_Burst: 10
  5295. Ammo:
  5296. Enable: false
  5297. Ammo_Item_ID: 371
  5298. Take_Ammo_Per_Shot: true
  5299. Ammo_Name_Check: "&eAmmo"
  5300. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5301. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5302. Firearm_Action:
  5303. Type: slide
  5304. Reload:
  5305. Enable: true
  5306. Reload_Amount: 100
  5307. Reload_With_Mouse: false
  5308. Starting_Amount: 100
  5309. Reload_Bullets_Individually: false
  5310. Take_Ammo_On_Reload: false
  5311. Take_Ammo_As_Magazine: false
  5312. Reload_Duration: 1000
  5313. Reload_Shoot_Delay: 10
  5314. Destroy_When_Empty: true
  5315. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5316. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5317. Scope:
  5318. Enable: false
  5319. Night_Vision: true
  5320. Zoom_Amount: 8
  5321. Zoom_Bullet_Spread: 0
  5322. Zoom_Before_Shooting: false
  5323. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5324. Custom_Death_Message:
  5325. Normal: "&9<shooter>&r &6>>> &a[M249] &6>>> &r&2<victim>"
  5326. Headshot:
  5327. Enable: true
  5328. Bonus_Damage: 3
  5329. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5330. Abilities:
  5331. Reset_Hit_Cooldown: true
  5332. No_Vertical_Recoil: true
  5333. Knockback: 1
  5334. Hit_Events:
  5335. Enable: true
  5336. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5337. Extras:
  5338. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  5339.  
  5340. Particles:
  5341. Enable: true
  5342. Particle_Terrain: true
  5343.  
  5344. BOW4:
  5345. Item_Information:
  5346. Item_Name: "&9X-Bow.Mk4"
  5347. Item_Type: 279
  5348. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4)|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------"
  5349. Melee_Mode: false
  5350. Skip_Name_Check: false
  5351. Remove_Unused_Tag: false
  5352. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5353. Hidden_From_List: false
  5354. Shooting:
  5355. Disable: false
  5356. Dual_Wield: false
  5357. Right_Click_To_Shoot: true
  5358. Cancel_Left_Click_Block_Damage: true
  5359. Cancel_Right_Click_Interactions: true
  5360. Delay_Between_Shots: 10
  5361. Recoil_Amount: 0
  5362. Projectile_Amount: 1
  5363. Projectile_Type: arrow
  5364. Remove_Arrows_On_Impact: true
  5365. Remove_Bullet_Drop: true
  5366. Removal_Or_Drag_Delay: false
  5367. Projectile_Speed: 20
  5368. Projectile_Damage: 5
  5369. Projectile_Flames: false
  5370. Projectile_Incendiary:
  5371. Enable: false
  5372. Duration: 0
  5373. Bullet_Spread: 0
  5374. Reset_Fall_Distance: true
  5375. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5376. Fully_Automatic:
  5377. Enable: false
  5378. Fire_Rate: 5
  5379. Sneak:
  5380. Enable: true
  5381. No_Recoil: false
  5382. Bullet_Spread: 0
  5383. Sneak_Before_Shooting: false
  5384. Burstfire:
  5385. Enable: false
  5386. Shots_Per_Burst: 1
  5387. Delay_Between_Shots_In_Burst: 10
  5388. Ammo:
  5389. Enable: true
  5390. Ammo_Item_ID: 371
  5391. Take_Ammo_Per_Shot: true
  5392. Ammo_Name_Check: "&eAmmo"
  5393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5394. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5395. Reload:
  5396. Enable: true
  5397. Reload_Amount: 2
  5398. Reload_With_Mouse: false
  5399. Starting_Amount: 2
  5400. Reload_Bullets_Individually: true
  5401. Take_Ammo_On_Reload: false
  5402. Take_Ammo_As_Magazine: false
  5403. Reload_Duration: 45
  5404. Reload_Shoot_Delay: 10
  5405. Destroy_When_Empty: false
  5406. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5407. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5408. Scope:
  5409. Enable: false
  5410. Night_Vision: true
  5411. Zoom_Amount: 8
  5412. Zoom_Bullet_Spread: 0
  5413. Zoom_Before_Shooting: false
  5414. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5415. Custom_Death_Message:
  5416. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.4] &6>>> &r&2<victim> "
  5417. Headshot:
  5418. Enable: true
  5419. Bonus_Damage: 5
  5420. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5421. Abilities:
  5422. Reset_Hit_Cooldown: true
  5423. No_Vertical_Recoil: true
  5424. Knockback: 2
  5425. Extras:
  5426. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  5427. Hit_Events:
  5428. Enable: true
  5429. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5430. Critical_Hits:
  5431. Enable: true
  5432. Bonus_Damage: 4
  5433. Chance: 30
  5434. Message_Shooter: "&6Critical!"
  5435. Particles:
  5436. Enable: true
  5437. Particle_Terrain: true
  5438. Explosions:
  5439. Enable: true
  5440. Knockback: 1
  5441. Ignite_Victims: 0
  5442. Damage_Multiplier: 45
  5443. Enable_Friendly_Fire: false
  5444. Enable_Owner_Immunity: true
  5445. Explosion_No_Damage: false
  5446. Explosion_No_Grief: true
  5447. Explosion_Radius: 3
  5448. Explosion_Incendiary: false
  5449. On_Impact_With_Anything: true
  5450. Projectile_Activation_Time: 0
  5451. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5452.  
  5453. Excutionner:
  5454. Item_Information:
  5455. Item_Name: "&7Excutionner"
  5456. Item_Type: 359
  5457. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5458. Melee_Mode: false
  5459. Skip_Name_Check: false
  5460. Remove_Unused_Tag: false
  5461. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5462. Hidden_From_List: false
  5463. Shooting:
  5464. Disable: false
  5465. Dual_Wield: false
  5466. Right_Click_To_Shoot: true
  5467. Cancel_Left_Click_Block_Damage: true
  5468. Cancel_Right_Click_Interactions: true
  5469. Delay_Between_Shots: 15
  5470. Recoil_Amount: 1
  5471. Projectile_Amount: 8
  5472. Projectile_Type: snowball
  5473. Remove_Arrows_On_Impact: false
  5474. Remove_Bullet_Drop: false
  5475. Removal_Or_Drag_Delay: 2-true
  5476. Projectile_Speed: 45
  5477. Projectile_Damage: 2
  5478. Projectile_Flames: false
  5479. Projectile_Incendiary:
  5480. Enable: false
  5481. Duration: 0
  5482. Bullet_Spread: 1.3
  5483. Reset_Fall_Distance: true
  5484. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5485. Fully_Automatic:
  5486. Enable: false
  5487. Fire_Rate: 12
  5488. Sneak:
  5489. Enable: true
  5490. No_Recoil: false
  5491. Bullet_Spread: 0.9
  5492. Sneak_Before_Shooting: false
  5493. Burstfire:
  5494. Enable: false
  5495. Shots_Per_Burst: 1
  5496. Delay_Between_Shots_In_Burst: 10
  5497. Ammo:
  5498. Enable: true
  5499. Ammo_Item_ID: 371
  5500. Take_Ammo_Per_Shot: true
  5501. Ammo_Name_Check: "&eAmmo"
  5502. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5503. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5504. Reload:
  5505. Enable: true
  5506. Reload_Amount: 6
  5507. Reload_With_Mouse: false
  5508. Starting_Amount: 6
  5509. Reload_Bullets_Individually: true
  5510. Take_Ammo_On_Reload: false
  5511. Take_Ammo_As_Magazine: false
  5512. Reload_Duration: 35
  5513. Reload_Shoot_Delay: 10
  5514. Destroy_When_Empty: false
  5515. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5516. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5517. Scope:
  5518. Enable: false
  5519. Night_Vision: true
  5520. Zoom_Amount: 8
  5521. Zoom_Bullet_Spread: 0
  5522. Zoom_Before_Shooting: false
  5523. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5524. Custom_Death_Message:
  5525. Normal: "&9<shooter>&r &6>>> &7[&7Excutionner] &6>>> &r&2<victim> "
  5526. Headshot:
  5527. Enable: false
  5528. Bonus_Damage: 2
  5529. Message_Shooter: "&3HeadShot!"
  5530. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5531. Abilities:
  5532. Reset_Hit_Cooldown: true
  5533. No_Vertical_Recoil: true
  5534. Knockback: 1
  5535. Hit_Events:
  5536. Enable: true
  5537. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5538. Extras:
  5539. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5540. Run_Command:
  5541. "@clear <shooter> minecraft:gold_nugget 0 3"
  5542. Particles:
  5543. Enable: true
  5544. Particle_Terrain: true
  5545.  
  5546. Riotshield:
  5547. Item_Information:
  5548. Item_Name: "&8&lRiot Shield"
  5549. Item_Type: 274
  5550. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5551. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5552. Remove_Unused_Tag: true
  5553. Riot_Shield:
  5554. Enable: true
  5555. Do_Not_Block_Projectiles: true
  5556. Do_Not_Block_Melee_Attacks: true
  5557. Durability_Based_On_Damage: true
  5558. Durability_Loss_Per_Hit: 30
  5559. Forcefield_Mode: false
  5560. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5561. Sounds_Break: ENTITY.ITEM.BREAK
  5562.  
  5563. Riotshield:
  5564. Item_Information:
  5565. Item_Name: "&8&lRiot Shield"
  5566. Item_Type: 276
  5567. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5568. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5569. Remove_Unused_Tag: true
  5570. Riot_Shield:
  5571. Enable: true
  5572. Do_Not_Block_Projectiles: true
  5573. Do_Not_Block_Melee_Attacks: true
  5574. Durability_Based_On_Damage: true
  5575. Durability_Loss_Per_Hit: 30
  5576. Forcefield_Mode: false
  5577. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5578. Sounds_Break: ENTITY.ITEM.BREAK
  5579.  
  5580. rod:
  5581. Item_Information:
  5582. Item_Name: "&5Curse Rod"
  5583. Item_Type: 369
  5584. Item_Lore: "&7Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5585. Melee_Mode: false
  5586. Skip_Name_Check: false
  5587. Remove_Unused_Tag: false
  5588. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5589. Hidden_From_List: false
  5590. Shooting:
  5591. Disable: false
  5592. Dual_Wield: false
  5593. Right_Click_To_Shoot: true
  5594. Cancel_Left_Click_Block_Damage: true
  5595. Cancel_Right_Click_Interactions: true
  5596. Delay_Between_Shots: 10
  5597. Recoil_Amount: 1
  5598. Projectile_Amount: 1
  5599. Projectile_Type: witherskull
  5600. Remove_Arrows_On_Impact: false
  5601. Remove_Bullet_Drop: false
  5602. Removal_Or_Drag_Delay: false
  5603. Projectile_Speed: 6
  5604. Projectile_Damage: 8
  5605. Projectile_Flames: false
  5606. Projectile_Incendiary:
  5607. Enable: false
  5608. Duration: 0
  5609. Bullet_Spread: 0
  5610. Reset_Fall_Distance: true
  5611. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5612. Fully_Automatic:
  5613. Enable: false
  5614. Fire_Rate: 1
  5615. Sneak:
  5616. Enable: true
  5617. No_Recoil: false
  5618. Bullet_Spread: 0
  5619. Sneak_Before_Shooting: false
  5620. Burstfire:
  5621. Enable: false
  5622. Shots_Per_Burst: 1
  5623. Delay_Between_Shots_In_Burst: 10
  5624. Ammo:
  5625. Enable: true
  5626. Ammo_Item_ID: 371
  5627. Take_Ammo_Per_Shot: true
  5628. Ammo_Name_Check: "&eAmmo"
  5629. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5630. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5631. Reload:
  5632. Enable: true
  5633. Reload_Amount: 10
  5634. Reload_With_Mouse: false
  5635. Starting_Amount: 10
  5636. Reload_Bullets_Individually: false
  5637. Take_Ammo_On_Reload: false
  5638. Take_Ammo_As_Magazine: false
  5639. Reload_Duration: 100
  5640. Reload_Shoot_Delay: 10
  5641. Destroy_When_Empty: false
  5642. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5643. Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5644. Scope:
  5645. Enable: false
  5646. Night_Vision: true
  5647. Zoom_Amount: 8
  5648. Zoom_Bullet_Spread: 0
  5649. Zoom_Before_Shooting: false
  5650. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5651. Custom_Death_Message:
  5652. Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> "
  5653. Headshot:
  5654. Enable: false
  5655. Bonus_Damage: 2
  5656. Message_Shooter: "&3HeadShot!"
  5657. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5658. Abilities:
  5659. Reset_Hit_Cooldown: true
  5660. No_Vertical_Recoil: true
  5661. Knockback: 2
  5662. Hit_Events:
  5663. Enable: true
  5664. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5665. Extras:
  5666. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  5667. Particles:
  5668. Enable: true
  5669. Particle_Terrain: true
  5670. Potion_Effects:
  5671. Activation: hit
  5672. Potion_Effect_Victim: SLOW-120-2,WITHER-120-2
  5673.  
  5674. M9:
  5675. Item_Information:
  5676. Item_Name: "&79mm機関拳銃"
  5677. Item_Type: 329
  5678. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------"
  5679. Melee_Mode: false
  5680. Skip_Name_Check: false
  5681. Remove_Unused_Tag: false
  5682. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5683. Hidden_From_List: false
  5684. Shooting:
  5685. Disable: false
  5686. Dual_Wield: false
  5687. Right_Click_To_Shoot: true
  5688. Cancel_Left_Click_Block_Damage: true
  5689. Cancel_Right_Click_Interactions: true
  5690. Recoil_Amount: 1
  5691. Projectile_Amount: 1
  5692. Projectile_Type: egg
  5693. Remove_Arrows_On_Impact: false
  5694. Remove_Bullet_Drop: false
  5695. Removal_Or_Drag_Delay: false
  5696. Projectile_Speed: 90
  5697. Projectile_Damage: 1
  5698. Projectile_Flames: false
  5699. Projectile_Incendiary:
  5700. Enable: false
  5701. Duration: 0
  5702. Bullet_Spread: 1.2
  5703. Reset_Fall_Distance: true
  5704. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5705. Fully_Automatic:
  5706. Enable: true
  5707. Fire_Rate: 10
  5708. Sneak:
  5709. Enable: true
  5710. No_Recoil: true
  5711. Bullet_Spread: 0.85
  5712. Sneak_Before_Shooting: false
  5713. Burstfire:
  5714. Enable: false
  5715. Shots_Per_Burst: 1
  5716. Delay_Between_Shots_In_Burst: 10
  5717. Ammo:
  5718. Enable: true
  5719. Ammo_Item_ID: 371
  5720. Take_Ammo_Per_Shot: true
  5721. Ammo_Name_Check: "&eAmmo"
  5722. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5723. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5724. Reload:
  5725. Enable: true
  5726. Reload_Amount: 25
  5727. Reload_With_Mouse: false
  5728. Starting_Amount: 25
  5729. Reload_Bullets_Individually: false
  5730. Take_Ammo_On_Reload: false
  5731. Take_Ammo_As_Magazine: false
  5732. Reload_Duration: 80
  5733. Reload_Shoot_Delay: 10
  5734. Destroy_When_Empty: false
  5735. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5736. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5737. Scope:
  5738. Enable: false
  5739. Night_Vision: true
  5740. Zoom_Amount: 8
  5741. Zoom_Bullet_Spread: 0
  5742. Zoom_Before_Shooting: false
  5743. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5744. Custom_Death_Message:
  5745. Normal: "&9<shooter>&r &6>>> &7[9mm機関拳銃] &6>>> &r&2<victim> "
  5746. Headshot:
  5747. Enable: true
  5748. Bonus_Damage: 1
  5749. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5750. Abilities:
  5751. Reset_Hit_Cooldown: true
  5752. No_Vertical_Recoil: true
  5753. Knockback: 0
  5754. Hit_Events:
  5755. Enable: true
  5756. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5757. Extras:
  5758. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5759. Particles:
  5760. Enable: true
  5761. Particle_Terrain: true
  5762.  
  5763. RPK:
  5764. Item_Information:
  5765. Item_Name: "&6RPK"
  5766. Item_Type: 286
  5767. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+2)|&7---------------&c説明&7---------------|&775発ドラムマガジン搭載 |&7AK-47から派生した機関銃。|&7----------------------------------"
  5768. Melee_Mode: false
  5769. Skip_Name_Check: false
  5770. Remove_Unused_Tag: false
  5771. Skip_Name_Check: true
  5772. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5773. Hidden_From_List: false
  5774. Shooting:
  5775. Disable: false
  5776. Dual_Wield: false
  5777. Right_Click_To_Shoot: true
  5778. Cancel_Left_Click_Block_Damage: true
  5779. Cancel_Right_Click_Interactions: true
  5780. Recoil_Amount: 2
  5781. Projectile_Amount: 1
  5782. Projectile_Type: egg
  5783. Remove_Arrows_On_Impact: false
  5784. Remove_Bullet_Drop: false
  5785. Removal_Or_Drag_Delay: false
  5786. Projectile_Speed: 90
  5787. Projectile_Damage: 2
  5788. Projectile_Flames: false
  5789. Projectile_Incendiary:
  5790. Enable: false
  5791. Duration: 0
  5792. Bullet_Spread: 1.2
  5793. Reset_Fall_Distance: true
  5794. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5795. Fully_Automatic:
  5796. Enable: true
  5797. Fire_Rate: 3
  5798. Sneak:
  5799. Enable: true
  5800. No_Recoil: true
  5801. Bullet_Spread: 0.25
  5802. Sneak_Before_Shooting: false
  5803. Burstfire:
  5804. Enable: false
  5805. Shots_Per_Burst: 1
  5806. Delay_Between_Shots_In_Burst: 10
  5807. Ammo:
  5808. Enable: true
  5809. Ammo_Item_ID: 371
  5810. Take_Ammo_Per_Shot: true
  5811. Ammo_Name_Check: "&eAmmo"
  5812. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5813. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5814. Reload:
  5815. Enable: true
  5816. Reload_Amount: 75
  5817. Reload_With_Mouse: false
  5818. Starting_Amount: 75
  5819. Reload_Bullets_Individually: false
  5820. Take_Ammo_On_Reload: false
  5821. Take_Ammo_As_Magazine: false
  5822. Reload_Duration: 180
  5823. Reload_Shoot_Delay: 10
  5824. Destroy_When_Empty: false
  5825. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5826. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5827. Scope:
  5828. Enable: false
  5829. Night_Vision: true
  5830. Zoom_Amount: 8
  5831. Zoom_Bullet_Spread: 0
  5832. Zoom_Before_Shooting: false
  5833. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5834. Custom_Death_Message:
  5835. Normal: "&9<shooter>&r &6>>> &6[RPK] &6>>> &r&2<victim> "
  5836. Headshot:
  5837. Enable: true
  5838. Bonus_Damage: 2
  5839. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5840. Abilities:
  5841. Reset_Hit_Cooldown: true
  5842. No_Vertical_Recoil: true
  5843. Knockback: 0
  5844. Extras:
  5845. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5846. Hit_Events:
  5847. Enable: true
  5848. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5849. Particles:
  5850. Enable: true
  5851. Particle_Terrain: true
  5852.  
  5853. hahen:
  5854. Item_Information:
  5855. Item_Name: "&6星の破片"
  5856. Item_Type: 426
  5857. Item_Lore: "&7|&7投票限定特典アイテム|&7様々な投票限定品と交換できます。|"
  5858. Melee_Mode: false
  5859. Skip_Name_Check: false
  5860. Remove_Unused_Tag: false
  5861. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5862. Hidden_From_List: false
  5863. Enchantment_To_Check: KNOCKBACK-1
  5864.  
  5865. Ballista:
  5866. Item_Information:
  5867. Item_Name: "&6FN Ballista"
  5868. Item_Type: 318
  5869. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7HeadShot(+16)|&7Particle(Headshot 移動不可5秒)|&7---------------&c説明&7---------------|&7特殊弾を使用したスナイパーライフル |&7HeadShotで高ダメージが期待できる。|&7----------------------------------"
  5870. Melee_Mode: false
  5871. Skip_Name_Check: false
  5872. Remove_Unused_Tag: false
  5873. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5874. Hidden_From_List: false
  5875. Shooting:
  5876. Disable: false
  5877. Dual_Wield: false
  5878. Right_Click_To_Shoot: true
  5879. Cancel_Left_Click_Block_Damage: true
  5880. Cancel_Right_Click_Interactions: true
  5881. Delay_Between_Shots: 25
  5882. Recoil_Amount: 3
  5883. Projectile_Amount: 1
  5884. Projectile_Type: snowball
  5885. Remove_Arrows_On_Impact: false
  5886. Remove_Bullet_Drop: false
  5887. Removal_Or_Drag_Delay: false
  5888. Projectile_Speed: 100
  5889. Projectile_Damage: 6
  5890. Projectile_Flames: false
  5891. Projectile_Incendiary:
  5892. Enable: false
  5893. Duration: 0
  5894. Bullet_Spread: 3
  5895. Reset_Fall_Distance: true
  5896. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5897. Sneak:
  5898. Enable: true
  5899. No_Recoil: false
  5900. Bullet_Spread: 0.8
  5901. Sneak_Before_Shooting: false
  5902. Burstfire:
  5903. Enable: false
  5904. Shots_Per_Burst: 1
  5905. Delay_Between_Shots_In_Burst: 10
  5906. Ammo:
  5907. Enable: true
  5908. Ammo_Item_ID: 371
  5909. Take_Ammo_Per_Shot: true
  5910. Ammo_Name_Check: "&eAmmo"
  5911. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5912. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5913. Reload:
  5914. Enable: true
  5915. Reload_Amount: 3
  5916. Reload_With_Mouse: false
  5917. Starting_Amount: 3
  5918. Reload_Bullets_Individually: true
  5919. Take_Ammo_On_Reload: false
  5920. Take_Ammo_As_Magazine: false
  5921. Reload_Duration: 75
  5922. Reload_Shoot_Delay: 20
  5923. Destroy_When_Empty: false
  5924. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5925. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5926. Scope:
  5927. Enable: true
  5928. Night_Vision: true
  5929. Zoom_Amount: 8
  5930. Zoom_Bullet_Spread: 0
  5931. Zoom_Before_Shooting: false
  5932. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5933. Custom_Death_Message:
  5934. Normal: "&9<shooter>&r &6>>> &6[FN Ballista] &6>>> &r&2<victim> "
  5935. Headshot:
  5936. Enable: true
  5937. Bonus_Damage: 12
  5938. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5939. Abilities:
  5940. Reset_Hit_Cooldown: true
  5941. No_Vertical_Recoil: true
  5942. Knockback: 3
  5943. Hit_Events:
  5944. Enable: true
  5945. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5946. Extras:
  5947. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  5948. Particles:
  5949. Enable: false
  5950. Particle_Terrain: true
  5951. Particle_Player_Shoot: SMOKE
  5952. Potion_Effects:
  5953. Activation: head
  5954. Potion_Effect_Victim: SLOW-100-5
  5955.  
  5956. Five-seveN:
  5957. Item_Information:
  5958. Item_Name: "&9Five-seveN"
  5959. Item_Type: 420
  5960. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  5961. Melee_Mode: false
  5962. Skip_Name_Check: false
  5963. Remove_Unused_Tag: false
  5964. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5965. Hidden_From_List: false
  5966. Shooting:
  5967. Disable: false
  5968. Dual_Wield: false
  5969. Right_Click_To_Shoot: true
  5970. Cancel_Left_Click_Block_Damage: true
  5971. Cancel_Right_Click_Interactions: true
  5972. Delay_Between_Shots: 3
  5973. Recoil_Amount: 0
  5974. Projectile_Amount: 1
  5975. Projectile_Type: snowball
  5976. Remove_Arrows_On_Impact: false
  5977. Remove_Bullet_Drop: false
  5978. Removal_Or_Drag_Delay: false
  5979. Projectile_Speed: 60
  5980. Projectile_Damage: 3
  5981. Projectile_Flames: false
  5982. Projectile_Incendiary:
  5983. Enable: false
  5984. Duration: 0
  5985. Bullet_Spread: 0.5
  5986. Reset_Fall_Distance: true
  5987. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5988. Sneak:
  5989. Enable: true
  5990. No_Recoil: true
  5991. Bullet_Spread: 0.15
  5992. Sneak_Before_Shooting: false
  5993. Burstfire:
  5994. Enable:
  5995. Shots_Per_Burst: 1
  5996. Delay_Between_Shots_In_Burst: 10
  5997. Ammo:
  5998. Enable: true
  5999. Ammo_Item_ID: 371
  6000. Take_Ammo_Per_Shot: true
  6001. Ammo_Name_Check: "&eAmmo"
  6002. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6003. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6004. Firearm_Action:
  6005. Type: slide
  6006. Reload:
  6007. Enable: true
  6008. Reload_Amount: 20
  6009. Reload_With_Mouse: false
  6010. Starting_Amount: 20
  6011. Reload_Bullets_Individually: false
  6012. Take_Ammo_On_Reload: false
  6013. Take_Ammo_As_Magazine: false
  6014. Reload_Duration: 80
  6015. Reload_Shoot_Delay: 10
  6016. Destroy_When_Empty: false
  6017. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6018. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6019. Scope:
  6020. Enable: false
  6021. Night_Vision: true
  6022. Zoom_Amount: 8
  6023. Zoom_Bullet_Spread: 0
  6024. Zoom_Before_Shooting: false
  6025. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6026. Custom_Death_Message:
  6027. Normal: "&9<shooter>&r &6>>> &6[Five-Seven] &6>>> &r&2<victim>"
  6028. Headshot:
  6029. Enable: false
  6030. Bonus_Damage: 1
  6031. Message_Shooter: "&3HeadShot!"
  6032. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6033. Abilities:
  6034. Reset_Hit_Cooldown: true
  6035. No_Vertical_Recoil: true
  6036. Knockback: 0
  6037. Hit_Events:
  6038. Enable: true
  6039. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6040. Extras:
  6041. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  6042. Particles:
  6043. Enable: true
  6044. Particle_Terrain: true
  6045.  
  6046. SCAR2:
  6047. Item_Information:
  6048. Item_Name: "&9SCAR-L &6+Custom&9"
  6049. Item_Type: 402
  6050. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7Special(グレネードランチャー搭載)|&7---------------&c説明&7---------------|&7グレネードランチャーが付属した。 |&7反動が大きいが威力が高い。|&7----------------------------------"
  6051. Attachments:
  6052. Type: main
  6053. Info: "granado"
  6054. Toggle_Delay: 5
  6055. Sounds_Toggle: NOTE_STICKS-1-2-0
  6056. Melee_Mode: false
  6057. Skip_Name_Check: false
  6058. Remove_Unused_Tag: false
  6059. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6060. Hidden_From_List: false
  6061. Shooting:
  6062. Disable: false
  6063. Dual_Wield: false
  6064. Right_Click_To_Shoot: true
  6065. Cancel_Left_Click_Block_Damage: true
  6066. Cancel_Right_Click_Interactions: true
  6067. Recoil_Amount: 1
  6068. Projectile_Amount: 1
  6069. Projectile_Type: snowball
  6070. Remove_Arrows_On_Impact: false
  6071. Remove_Bullet_Drop: false
  6072. Removal_Or_Drag_Delay: false
  6073. Projectile_Speed: 43
  6074. Projectile_Damage: 5
  6075. Projectile_Flames: false
  6076. Projectile_Incendiary:
  6077. Enable: false
  6078. Duration: 0
  6079. Bullet_Spread: 0.35
  6080. Reset_Fall_Distance: true
  6081. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6082. Fully_Automatic:
  6083. Enable: true
  6084. Fire_Rate: 1
  6085. Sneak:
  6086. Enable: false
  6087. No_Recoil: false
  6088. Bullet_Spread: 0.2
  6089. Sneak_Before_Shooting: false
  6090. Burstfire:
  6091. Enable: false
  6092. Shots_Per_Burst: 1
  6093. Delay_Between_Shots_In_Burst: 10
  6094. Ammo:
  6095. Enable: true
  6096. Ammo_Item_ID: 371
  6097. Take_Ammo_Per_Shot: true
  6098. Ammo_Name_Check: "&eAmmo"
  6099. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6100. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6101. Reload:
  6102. Enable: true
  6103. Reload_Amount: 20
  6104. Reload_With_Mouse: false
  6105. Starting_Amount: 20
  6106. Reload_Bullets_Individually: false
  6107. Take_Ammo_On_Reload: false
  6108. Take_Ammo_As_Magazine: false
  6109. Reload_Duration: 120
  6110. Reload_Shoot_Delay: 10
  6111. Destroy_When_Empty: false
  6112. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6113. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6114. Scope:
  6115. Enable: false
  6116. Night_Vision: true
  6117. Zoom_Amount: 8
  6118. Zoom_Bullet_Spread: 0
  6119. Zoom_Before_Shooting: false
  6120. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6121. Custom_Death_Message:
  6122. Normal: "&9<shooter>&r &6>>> &9[SCAR-L &6+Custom&9] &6>>> &r&2<victim> "
  6123. Headshot:
  6124. Enable: false
  6125. Bonus_Damage: 2
  6126. Message_Shooter: "&3HeadShot!"
  6127. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6128. Abilities:
  6129. Reset_Hit_Cooldown: true
  6130. Knockback: 0
  6131. Hit_Events:
  6132. Enable: true
  6133. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6134. Extras:
  6135. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  6136. Particles:
  6137. Enable: true
  6138. Particle_Terrain: true
  6139.  
  6140. granado:
  6141. Item_Information:
  6142. Attachments:
  6143. Type: accessory
  6144. Toggle_Delay: 5
  6145. Sounds_Toggle: NOTE_STICKS-1-2-0
  6146. Shooting:
  6147. Disable: false
  6148. Dual_Wield: false
  6149. Right_Click_To_Shoot: true
  6150. Cancel_Left_Click_Block_Damage: true
  6151. Cancel_Right_Click_Interactions: true
  6152. Recoil_Amount: 2
  6153. Projectile_Amount: 1
  6154. Projectile_Type: snowball
  6155. Remove_Arrows_On_Impact: false
  6156. Remove_Bullet_Drop: false
  6157. Removal_Or_Drag_Delay: false
  6158. Projectile_Speed: 15
  6159. Projectile_Damage: 6
  6160. Projectile_Flames: false
  6161. Projectile_Incendiary:
  6162. Enable: false
  6163. Duration: 0
  6164. Bullet_Spread: 0.05
  6165. Reset_Fall_Distance: true
  6166. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6167. Fully_Automatic:
  6168. Enable: false
  6169. Fire_Rate: 1
  6170. Sneak:
  6171. Enable: false
  6172. No_Recoil: false
  6173. Bullet_Spread: 0.05
  6174. Sneak_Before_Shooting: false
  6175. Burstfire:
  6176. Enable: false
  6177. Shots_Per_Burst: 1
  6178. Delay_Between_Shots_In_Burst: 10
  6179. Ammo:
  6180. Enable: true
  6181. Ammo_Item_ID: 371
  6182. Take_Ammo_Per_Shot: true
  6183. Ammo_Name_Check: "&eAmmo"
  6184. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6185. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6186. Reload:
  6187. Enable: true
  6188. Reload_Amount: 1
  6189. Reload_With_Mouse: false
  6190. Starting_Amount: 1
  6191. Reload_Bullets_Individually: false
  6192. Take_Ammo_On_Reload: false
  6193. Take_Ammo_As_Magazine: false
  6194. Reload_Duration: 130
  6195. Reload_Shoot_Delay: 10
  6196. Destroy_When_Empty: false
  6197. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6198. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6199. Scope:
  6200. Enable: false
  6201. Night_Vision: true
  6202. Zoom_Amount: 8
  6203. Zoom_Bullet_Spread: 0
  6204. Zoom_Before_Shooting: false
  6205. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6206. Custom_Death_Message:
  6207. Normal: "&9<shooter>&r &6>>> &9[Under Granado-Launcher] &6>>> &r&2<victim> "
  6208. Headshot:
  6209. Enable: false
  6210. Bonus_Damage: 2
  6211. Message_Shooter: "&3HeadShot!"
  6212. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6213. Abilities:
  6214. Reset_Hit_Cooldown: true
  6215. Knockback: 0
  6216. Hit_Events:
  6217. Enable: true
  6218. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6219. Extras:
  6220. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  6221. Run_Command:
  6222. "@clear <shooter> minecraft:gold_nugget 0 6"
  6223. Explosions:
  6224. Enable: true
  6225. Knockback: 1
  6226. Ignite_Victims: 0
  6227. Damage_Multiplier: 55
  6228. Enable_Friendly_Fire: false
  6229. Enable_Owner_Immunity: true
  6230. Explosion_No_Damage: false
  6231. Explosion_No_Grief: true
  6232. Explosion_Radius: 3
  6233. Explosion_Incendiary: false
  6234. On_Impact_With_Anything: true
  6235. Projectile_Activation_Time: 10
  6236. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6237. Particles:
  6238. Enable: true
  6239. Particle_Terrain: true
  6240.  
  6241. M162:
  6242. Item_Information:
  6243. Item_Name: "&9M16 &6+Custom&9"
  6244. Item_Type: 266
  6245. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7Special(グレネードランチャー搭載)|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7グレネードランチャー搭載。|&7----------------------------------"
  6246. Attachments:
  6247. Type: main
  6248. Info: "granado"
  6249. Toggle_Delay: 5
  6250. Sounds_Toggle: NOTE_STICKS-1-2-0
  6251. Melee_Mode: false
  6252. Skip_Name_Check: false
  6253. Remove_Unused_Tag: false
  6254. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6255. Hidden_From_List: false
  6256. Shooting:
  6257. Disable: false
  6258. Dual_Wield: false
  6259. Right_Click_To_Shoot: true
  6260. Cancel_Left_Click_Block_Damage: true
  6261. Cancel_Right_Click_Interactions: true
  6262. Delay_Between_Shots: 20
  6263. Recoil_Amount: 1
  6264. Projectile_Amount: 1
  6265. Projectile_Type: snowball
  6266. Remove_Arrows_On_Impact: false
  6267. Remove_Bullet_Drop: false
  6268. Removal_Or_Drag_Delay: false
  6269. Projectile_Speed: 52
  6270. Projectile_Damage: 3
  6271. Projectile_Flames: false
  6272. Projectile_Incendiary:
  6273. Enable: false
  6274. Duration: 0
  6275. Bullet_Spread: 0.7
  6276. Reset_Fall_Distance: true
  6277. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6278. Fully_Automatic:
  6279. Enable: false
  6280. Fire_Rate: 6
  6281. Sneak:
  6282. Enable: true
  6283. No_Recoil: true
  6284. Bullet_Spread: 0.2
  6285. Sneak_Before_Shooting: false
  6286. Burstfire:
  6287. Enable: true
  6288. Shots_Per_Burst: 3
  6289. Delay_Between_Shots_In_Burst: 2
  6290. Ammo:
  6291. Enable: true
  6292. Ammo_Item_ID: 371
  6293. Take_Ammo_Per_Shot: true
  6294. Ammo_Name_Check: "&eAmmo"
  6295. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6296. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6297. Reload:
  6298. Enable: true
  6299. Reload_Amount: 30
  6300. Reload_With_Mouse: false
  6301. Starting_Amount: 30
  6302. Reload_Bullets_Individually: false
  6303. Take_Ammo_On_Reload: false
  6304. Take_Ammo_As_Magazine: false
  6305. Reload_Duration: 120
  6306. Reload_Shoot_Delay: 10
  6307. Destroy_When_Empty: false
  6308. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6309. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6310. Scope:
  6311. Enable: false
  6312. Night_Vision: true
  6313. Zoom_Amount: 8
  6314. Zoom_Bullet_Spread: 0
  6315. Zoom_Before_Shooting: false
  6316. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6317. Custom_Death_Message:
  6318. Normal: "&9<shooter>&r &6>>> &3[M16 &6+Custom&3] &6>>> &r&2<victim> "
  6319. Headshot:
  6320. Enable: false
  6321. Bonus_Damage: 2
  6322. Message_Shooter: "&3HeadShot!"
  6323. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6324. Abilities:
  6325. Reset_Hit_Cooldown: true
  6326. No_Vertical_Recoil: true
  6327. Knockback: 0
  6328. Hit_Events:
  6329. Enable: true
  6330. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6331. Extras:
  6332. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  6333. Particles:
  6334. Enable: true
  6335. Particle_Terrain: true
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