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- ; ================================================================
- ; NAME: C&C Yuri's Revenge Rebalance
- ; VERSION: 1.16b (RC 1)
- ; UPDATED: 16/04/2021
- ; AUTHOR: Martin (RaVaGe)
- ;================================================================
- ;=== ALLIED =======================================================
- ; Reduced the cost of the Allied power plant from 800 to 600.
- ; Reduced the selling refund value of the Allied power plant from 400 to 300.
- [GAPOWR]
- Cost=600 ;800
- Soylent=300 ;400
- ; Reduced Harrier Jet cost from 1200 to 1000.
- [ORCA]
- Cost=1000 ;1200
- ; Increased Robot Tank build time by 10%.
- [ROBO]
- BuildTimeMultiplier=1.4 ;1.3
- ; Reduced deployed GI damage from 25 to 20.
- [Para]
- Damage=20 ;25
- ; Seal, Tanya, Chrono Commando anti-infantry weapons and their IFV combinations now prioritize infantry targets over vehicles and structures.
- [HollowPoint3]
- Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
- ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
- ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
- [HoverMissileE]
- Burst=2 ;4
- ; Gap Generator no longer extends the base' build radius.
- [GAGAP]
- BaseNormal=no ;yes
- ;=== SOVIET =======================================================
- ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
- [CombatDamage]
- IronCurtainDuration=495 ;750
- ; Increased the cost of the Terror Drone from 500 to 600.
- [DRON]
- Cost=600 ;500
- Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
- ; Increased the cost of the Flak Track from 500 to 600.
- ; Grinding values of all vehicles reduced by 50%.
- [HTK]
- Cost=600 ;500
- Soylent=300 ;500
- ; Increased Rhino Tank build time by 5%.
- [HTNK]
- BuildTimeMultiplier=1.35 ;1.3
- ; Apcalypse tank is now able to shoot while moving.
- ; Increased Apocalypse tank's movement speed from 4 to 5.
- ; Increased Apolcalypse tank's anti-air weapon shots from 2 to 4.
- [APOC]
- OpportunityFire=yes ;no
- Speed=5 ;4
- Soylent=875 ;1750
- [MammothTusk]
- Burst=4 ;2
- ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
- [FlakGuyGun]
- Range=6 ;5
- ; Reduced the price of Tesla Trooper from 500 to 400.
- ; Increased the Tesla Trooper's firing range from 3 to 4.
- [SHK]
- Cost=400 ;500
- Soylent=200 ;250
- [ElectricBolt]
- Range=4 ;3
- ; Kirov Airship can now drop bombs automatically at targets below it while moving.
- [ZEP]
- CanPassiveAquire=yes ;no
- OpportunityFire=yes ;not set
- ;=== YURI ========================================================
- ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
- [UCPsychicJab]
- Damage=30
- ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
- [UCElitePsychicJab]
- Damage=40
- ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
- ; Reduced Brute's cost from 500 to 400.
- [BRUTE]
- Cost=400 ;500
- Soylent=100 ;250
- ; Reduced Virus' firing delay from every 100 frames to 150 frames.
- [Virusgun]
- ROF=150 ;100
- ; Yuri Prime can now be attacked by dogs.
- ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
- [YURIPR]
- Unnatural=no ;yes
- Size=3 ;not set
- ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 40.
- [AAGattling]
- Damage=16 ;25
- [AAGattling2]
- Damage=20 ;30
- ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
- [AAGattCann]
- Damage=16 ;30
- [AAGattCann2]
- Damage=20 ;30
- ; Grinding values of all vehicles reduced by 50%.
- ; Reduced Chaos Drone's cost from 1000 to 800.
- [CAOS]
- Cost=800 ;1000
- Soylent=400 ;800
- ; Reduced Chaos Drone's Berserk effect duration on infantry by 70%.
- ; Reduced Chaos Drone's Berserk effect duration on vehicles by 25%.
- [PsychGasCreate]
- Verses=30%,30%,30%,25%,25%,25%,0%,0%,0%,0%,0%
- ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
- ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 75%.
- [CombatDamage]
- FallingDamageMultiplier=0.25 ;1.0
- ; Increased Magnetron's firing delay from every 20 frames to 40 frames.
- ; Magnetron can no longer pick up units from on top of cliffs.
- ; Magnetron can no longer attack structures that are on top of cliffs.
- ; Increased Magnetron's damage vs structures from 80 to 120;
- [MagneticBeam]
- ROF=40 ;20
- Projectile=InvisibleMedium ;InvisibleHigh
- [MagneticBeamE]
- ROF=40 ;20
- Projectile=InvisibleMedium ;InvisibleHigh
- [MagneShake]
- Damage=120 ;80
- Projectile=InvisibleMedium ;InvisibleHigh
- ; Reduced the mind control rate of the Mastermind's mind control by 10 frames, from 10 to 35.
- [MultipleMindControlTank]
- ROF=60 ;10
- ; Grinding values of all vehicles reduced by 50%.
- ; Mastermind no longer self heals.
- [MIND]
- SelfHealing=no
- Soylent=875 ;1750
- ; Units that get mind controlled no longer keep firing on their targets.
- [Controller]
- Verses=5%,5%,5%,5%,5%,5%,0%,0%,0%,0%,0%
- ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
- Psychedelic=yes
- ; Floating Disk no longer self heals.
- ; Reduced Floating Disk movement speed from 16 to 12.
- ; Reduced Floating Disk's weapon damage to structures by 30%.
- [DISK]
- SelfHealing=no
- JumpjetSpeed=12 ;16
- [DiskWH]
- Verses=100%,100%,100%,50%,50%,50%,70%,70%,70%,100%,100%
- ;100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100%
- ; Reduced Boomer Submarine price from $2000 to $1750.
- [BSUB]
- Cost=1750 ;2000
- Soylent=875 ;2000
- [General]
- ; Reduced Boomer Submarine missile damage from 200 to 80.
- ; Reduced Elite Boomer Submarine missile damage from 250 to 150.
- CMislDamage=80 ;200
- CMislEliteDamage=1450 ;250
- ; Adjusted Boomer Submarine missile splash damage to not affect structures.
- [CMISLWH]
- CellSpread=1.1 ;1.5
- Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
- ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
- ; Reduced Tank Bunker health from 1000 to 600.
- [NATBNK]
- Strength=600
- ; Psychic Tower no longer extends the base' build radius.
- [YAPSYT]
- BaseNormal=no ;yes
- ; Increased Psychic Tower's mind control delay on multiple targets from 100 to 125.
- [MultipleMindControlTower]
- ROF=125 ;100
- ; Grinding values of all vehicles reduced by 50%.
- [CMIN] ;Allied Vehicles
- Soylent=700 ;1400
- [MTNK]
- Soylent=350 ;700
- [MGTK]
- Soylent=500 ;1000
- [SREF]
- Soylent=600 ;1200
- [BFRT]
- Soylent=1000 ;2000
- [AMCV]
- Soylent=1500 ;3000
- [LCRF]
- Soylent=450 ;900
- [TNKD]
- Soylent=450 ;900
- [HARV] ;Soviet Vehicles
- Soylent=700 ;1400
- [HTNK]
- Soylent=450 ;900
- [V3]
- Soylent=400 ;800
- [SMCV]
- Soylent=1500 ;3000
- [SAPC]
- Soylent=450 ;900
- [DTRUCK]
- Soylent=750 ;1500
- [SMIN] ;Yuri Vehicles
- Soylent=750 ;1500
- [LTNK]
- Soylent=350 ;700
- [YTNK]
- Soylent=300 ;600
- [TELE]
- Soylent=500 ;1000
- [PCV]
- Soylent=1500 ;3000
- [YHVR]
- Soylent=450 ;900
- ;=== COUNTRY SPECIFIC CHANGES ========================================================
- ;=== GREAT BRITAIN ========================================================
- ; Sniper IFV will now be able to 1 shot Terror Drones.
- ; Increased Sniper IFV firing delay from 100 frames to 150 frames.
- ; BUGIFX created a copy of CRAWP as it caused an internal error when the GB Sniper entered the IFV.
- [CRAWP2]
- Damage=250;
- ROF=100 ;100
- Range=14
- Projectile=InvisibleLow
- Speed=100
- Report=SniperAttack
- Warhead=HollowPoint3
- RevealOnFire=no
- ;=== FRANCE ========================================================
- ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
- [GTGCAN]
- Strength=600 ;900
- ; Reduced Grand Cannon weapon range from 15 to 12.
- ; Increased minimum firing range restriction from 3 to 4.
- [GrandCannonWeapon]
- Range=12 ;15
- MinimumRange=4 ;3
- ;=== CUBA ========================================================
- ; Increased Cuban Terrorist health from 75 to 125.
- ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
- [TERROR]
- Strength=125 ;75
- CanPassiveAquire=yes ;no
- DefaultToGuardArea=yes ;not set
- ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
- ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
- ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
- [TerrorBombWH]
- Verses=150%,100%,100%,130%,100%,90%,100%,150%,30%,100%,0%
- ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
- ;=== RUSSIA ========================================================
- ; Tesla Tank is now able to shoot while moving.
- [TTNK]
- OpportunityFire=yes ;no
- Soylent=600 ;1200
- ; Increased Tesla Tank's firing range from 4 to 7.
- ; Tesla Tank's weapon now deals splash damage to two other targets.
- ; Reduced Tesla Tank weapon damage from 135 to 50.
- ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
- [TankBolt]
- Damage=50 ;135
- Range=7 ;4
- ROF=90 ;75
- Projectile=Electricbounce ;InvisibleHigh
- ; Increased Elite Tesla Tank's firing range from 6 to 8.
- ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
- ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
- [TankBoltE]
- Damage=70 ;150
- Range=7 ;6
- ROF=90 ;60
- ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
- ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
- [Electric]
- Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
- ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
- ;=== LYBIA ========================================================
- ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
- ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
- ; Decreased Demolition Truck damge vs light structure armor by 50%.
- ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
- [DemobombWH]
- Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
- ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
- ; Increased the radiation released by the Demolition Truck from 100 to 500.
- [Demobomb]
- RadLevel=500 ;100
- ;=== IRAQ ========================================================
- [DESO]
- SelfHealing=no ;yes
- ; Reduced radiation damage to all infantry and light vehicles.
- [RadSite]
- Verses=22%,22%,20%,21%,10%,10%,0%,0%,0%,0%,0%
- ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
- ;=== DOG LUCK & ANTI-ENGI-EATING =======================================================
- ; Reduced health of All Attack dogs from 100 to 75.
- ; All dogs can now be mind controlled.
- [ADOG]
- Strength=75 ;100
- ImmuneToPsionics=no ;yes
- ; Health bugfix for Allied Attack dog health when playing as Yuri.
- ; All dogs can now be mind controlled.
- [YADOG]
- Strength=75 ;100
- ImmuneToPsionics=no ;yes
- ; Reduced rate of attacking of all Attack dogs to reduce dog luck.
- [GoodTeeth]
- ROF=60 ;30
- ; Reduced health of All Attack dogs from 100 to 75.
- ; All dogs can now be mind controlled.
- [DOG]
- Strength=75 ;100
- ImmuneToPsionics=no ;yes
- ; Bugfix for Soviet Attack dog health when playing as Yuri.
- ; All dogs can now be mind controlled.
- [YDOG]
- Strength=75 ;100
- ImmuneToPsionics=no ;yes
- ; Reduced rate of attacking of all Attack dogs to eliminate dog luck.
- [BadTeeth]
- ROF=60 ;30
- ;=== ANTI-LAMING =======================================================
- ; Reduced the health of all Engineers from 75 to 50 to reduce the effectiveness of engineer rushes.
- [ENGINEER]
- Strength=50; 75
- [SENGINEER]
- Strength=50; 75
- [YENGINEER]
- Strength=50; 75
- ; Reduced the health of Allied Seal from 125 to 75 to reduce the effectiveness of seal rushing.
- [GHOST]
- Strength=75 ;125
- ; Increased the fuse time of the Ivan bomb from 8 seconds to 12 seconds to allow players more time to defuse the bombs.
- [CombatDamage]
- IvanTimedDelay=660 ;450
- ; Reduced the distance at which Naval Yards can be placed from the player's base from 12 to 5 to reduce opportunities to naval stretch.
- [GAYARD]
- Adjacent=5 ;12
- [NAYARD]
- Adjacent=5 ;12
- [YAYARD]
- Adjacent=5 ;12
- ;=== QUALITY OF LIFE =======================================================
- ; Reduced the health of trees to make it faster to clear out obstructions.
- [General]
- TreeStrength=25 ;200
- ; Reduced Polar bear's health from 200 to 25.
- ; Removed Polar bear's ability to attack units.
- [POLARB]
- Strength=25 ;200
- Primary=None ;BearBite
- ; Reduced monkey's health from 200 to 25.
- ; Removed monkey's ability to attack units.
- ; The monkey will now run away from threats in some cases.
- [JOSH]
- Strength=25 ;200
- Primary=None ;ChimpBite
- Fraidycat=yes
- ; Reduced Alligator's health from 200 to 25.
- ; Removed Alligator's ability to attack units.
- [ALL]
- Strength=25 ;200
- Primary=None ;AlligatorBite
- ; Reduced Camel's health from 200 to 25.
- ; Gave Camel he ability to follow units, for comic effect. ;)
- ; The Camel will now run away from threats in some cases.
- [CAML]
- Strength=25 ;200
- Primary=VirtualScanner ;not set
- Fraidycat=yes
- ; Reduced Cow's health from 200 to 25.
- ; Gave Cow the ability to follow units, for comic effect. ;)
- ; The Cow will now run away from threats in some cases.
- [COW]
- Strength=25 ;150
- Primary=VirtualScanner ;not set
- Fraidycat=yes
- ;===============================================================
- ;====================== END OF MODIFICATIONS ======================
- ;===============================================================
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