Advertisement
iravage

YRR v1.16b

Apr 17th, 2021
783
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
INI file 13.23 KB | None | 0 0
  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge Rebalance
  3. ; VERSION:     1.16b (RC 1)
  4. ; UPDATED:    16/04/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ;================================================================
  7.  
  8. ;===  ALLIED  =======================================================
  9.  
  10. ; Reduced the cost of the Allied power plant from 800 to 600.
  11. ; Reduced the selling refund value of the Allied power plant from 400 to 300.
  12. [GAPOWR]
  13. Cost=600 ;800
  14. Soylent=300 ;400
  15.  
  16. ; Reduced Harrier Jet cost from 1200 to 1000.
  17. [ORCA]
  18. Cost=1000 ;1200
  19.  
  20. ; Increased Robot Tank build time by 10%.
  21. [ROBO]
  22. BuildTimeMultiplier=1.4 ;1.3
  23.  
  24. ; Reduced deployed GI damage from 25 to 20.
  25. [Para]
  26. Damage=20 ;25
  27.  
  28. ; Seal, Tanya, Chrono Commando anti-infantry weapons and their IFV combinations now prioritize infantry targets over vehicles and structures.
  29. [HollowPoint3]
  30. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  31.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  32.  
  33. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  34. [HoverMissileE]
  35. Burst=2 ;4
  36.  
  37. ; Gap Generator no longer extends the base' build radius.
  38. [GAGAP]
  39. BaseNormal=no ;yes
  40.  
  41.  
  42.  
  43. ;===  SOVIET  =======================================================
  44.  
  45. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  46. [CombatDamage]
  47. IronCurtainDuration=495 ;750
  48.  
  49. ; Increased the cost of the Terror Drone from 500 to 600.
  50. [DRON]
  51. Cost=600 ;500
  52. Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
  53.  
  54. ; Increased the cost of the Flak Track from 500 to 600.
  55. ; Grinding values of all vehicles reduced by 50%.
  56. [HTK]
  57. Cost=600 ;500
  58. Soylent=300 ;500
  59.  
  60. ; Increased Rhino Tank build time by 5%.
  61. [HTNK]
  62. BuildTimeMultiplier=1.35 ;1.3
  63.  
  64. ; Apcalypse tank is now able to shoot while moving.
  65. ; Increased Apocalypse tank's movement speed from 4 to 5.
  66. ; Increased Apolcalypse tank's  anti-air weapon shots from 2 to 4.
  67. [APOC]
  68. OpportunityFire=yes ;no
  69. Speed=5 ;4
  70. Soylent=875 ;1750
  71.  
  72. [MammothTusk]
  73. Burst=4 ;2
  74.  
  75. ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
  76. [FlakGuyGun]
  77. Range=6 ;5
  78.  
  79. ; Reduced the price of Tesla Trooper from 500 to 400.
  80. ; Increased the Tesla Trooper's firing range from 3 to 4.
  81. [SHK]
  82. Cost=400 ;500
  83. Soylent=200 ;250
  84.  
  85. [ElectricBolt]
  86. Range=4 ;3
  87.  
  88. ; Kirov Airship can now drop bombs automatically at targets below it while moving.
  89. [ZEP]
  90. CanPassiveAquire=yes ;no
  91. OpportunityFire=yes ;not set
  92.  
  93.  
  94.  
  95. ;===  YURI  ========================================================
  96.  
  97. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  98. [UCPsychicJab]
  99. Damage=30
  100.  
  101. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  102. [UCElitePsychicJab]
  103. Damage=40
  104.  
  105. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  106. ; Reduced Brute's cost from 500 to 400.
  107. [BRUTE]
  108. Cost=400 ;500
  109. Soylent=100 ;250
  110.  
  111. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  112. [Virusgun]
  113. ROF=150 ;100
  114.  
  115. ; Yuri Prime can now be attacked by dogs.
  116. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  117. [YURIPR]
  118. Unnatural=no ;yes
  119. Size=3 ;not set
  120.  
  121. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 40.
  122. [AAGattling]
  123. Damage=16 ;25
  124. [AAGattling2]
  125. Damage=20 ;30
  126.  
  127. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  128. [AAGattCann]
  129. Damage=16 ;30
  130. [AAGattCann2]
  131. Damage=20 ;30
  132.  
  133. ; Grinding values of all vehicles reduced by 50%.
  134. ; Reduced Chaos Drone's cost from 1000 to 800.
  135. [CAOS]
  136. Cost=800 ;1000
  137. Soylent=400 ;800
  138.  
  139. ; Reduced Chaos Drone's Berserk effect duration on infantry by 70%.
  140. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 25%.
  141. [PsychGasCreate]
  142. Verses=30%,30%,30%,25%,25%,25%,0%,0%,0%,0%,0%
  143.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  144.  
  145. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 75%.
  146. [CombatDamage]
  147. FallingDamageMultiplier=0.25 ;1.0
  148.  
  149. ; Increased Magnetron's firing delay from every 20 frames to 40 frames.
  150. ; Magnetron can no longer pick up units from on top of cliffs.
  151. ; Magnetron can no longer attack structures that are on top of cliffs.
  152. ; Increased Magnetron's damage vs structures from 80 to 120;
  153. [MagneticBeam]
  154. ROF=40 ;20
  155. Projectile=InvisibleMedium ;InvisibleHigh
  156.  
  157. [MagneticBeamE]
  158. ROF=40 ;20
  159. Projectile=InvisibleMedium ;InvisibleHigh
  160.  
  161. [MagneShake]
  162. Damage=120 ;80
  163. Projectile=InvisibleMedium ;InvisibleHigh
  164.  
  165. ; Reduced the mind control rate of the Mastermind's mind control by 10 frames, from 10 to 35.
  166. [MultipleMindControlTank]
  167. ROF=60 ;10
  168.  
  169. ; Grinding values of all vehicles reduced by 50%.
  170. ; Mastermind no longer self heals.
  171. [MIND]
  172. SelfHealing=no
  173. Soylent=875 ;1750
  174.  
  175. ; Units that get mind controlled no longer keep firing on their targets.
  176. [Controller]
  177. Verses=5%,5%,5%,5%,5%,5%,0%,0%,0%,0%,0%
  178.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  179. Psychedelic=yes
  180.  
  181. ; Floating Disk no longer self heals.
  182. ; Reduced Floating Disk movement speed from 16 to 12.
  183. ; Reduced Floating Disk's weapon damage to structures by 30%.
  184. [DISK]
  185. SelfHealing=no
  186. JumpjetSpeed=12 ;16
  187.  
  188. [DiskWH]
  189. Verses=100%,100%,100%,50%,50%,50%,70%,70%,70%,100%,100%
  190.             ;100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100%
  191.  
  192. ; Reduced Boomer Submarine price from $2000 to $1750.
  193. [BSUB]
  194. Cost=1750 ;2000
  195. Soylent=875 ;2000
  196.  
  197. [General]
  198. ; Reduced Boomer Submarine missile damage from 200 to 80.
  199. ; Reduced Elite Boomer Submarine missile damage from 250 to 150.
  200. CMislDamage=80 ;200      
  201. CMislEliteDamage=1450 ;250
  202.  
  203. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  204. [CMISLWH]
  205. CellSpread=1.1 ;1.5
  206. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  207.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  208.  
  209. ; Reduced Tank Bunker health from 1000 to 600.
  210. [NATBNK]
  211. Strength=600
  212.  
  213. ; Psychic Tower no longer extends the base' build radius.
  214. [YAPSYT]
  215. BaseNormal=no ;yes
  216.  
  217. ; Increased Psychic Tower's mind control delay on multiple targets from 100 to 125.
  218. [MultipleMindControlTower]
  219. ROF=125 ;100
  220.  
  221. ; Grinding values of all vehicles reduced by 50%.
  222. [CMIN] ;Allied Vehicles
  223. Soylent=700 ;1400
  224. [MTNK]
  225. Soylent=350 ;700
  226. [MGTK]
  227. Soylent=500 ;1000
  228. [SREF]
  229. Soylent=600 ;1200
  230. [BFRT]
  231. Soylent=1000 ;2000
  232. [AMCV]
  233. Soylent=1500 ;3000
  234. [LCRF]
  235. Soylent=450 ;900
  236. [TNKD]
  237. Soylent=450 ;900
  238. [HARV] ;Soviet Vehicles
  239. Soylent=700 ;1400
  240. [HTNK]
  241. Soylent=450 ;900
  242. [V3]
  243. Soylent=400 ;800
  244. [SMCV]
  245. Soylent=1500 ;3000
  246. [SAPC]
  247. Soylent=450 ;900
  248. [DTRUCK]
  249. Soylent=750 ;1500
  250. [SMIN]  ;Yuri Vehicles
  251. Soylent=750 ;1500
  252. [LTNK]
  253. Soylent=350 ;700
  254. [YTNK]
  255. Soylent=300 ;600
  256. [TELE]
  257. Soylent=500 ;1000
  258. [PCV]
  259. Soylent=1500 ;3000
  260. [YHVR]
  261. Soylent=450 ;900
  262.  
  263. ;===  COUNTRY SPECIFIC CHANGES  ========================================================
  264.  
  265. ;===  GREAT BRITAIN  ========================================================
  266.  
  267. ; Sniper IFV will now be able to 1 shot Terror Drones.
  268. ; Increased Sniper IFV firing delay from 100 frames to 150 frames.
  269. ; BUGIFX created a copy of CRAWP as it caused an internal error when the GB Sniper entered the IFV.
  270. [CRAWP2]
  271. Damage=250;
  272. ROF=100 ;100
  273. Range=14
  274. Projectile=InvisibleLow
  275. Speed=100
  276. Report=SniperAttack
  277. Warhead=HollowPoint3
  278. RevealOnFire=no
  279.  
  280. ;===  FRANCE  ========================================================
  281.  
  282. ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
  283. [GTGCAN]
  284. Strength=600 ;900
  285.  
  286. ; Reduced Grand Cannon weapon range from 15 to 12.
  287. ; Increased minimum firing range restriction from 3 to 4.
  288. [GrandCannonWeapon]
  289. Range=12 ;15
  290. MinimumRange=4 ;3
  291.  
  292. ;===  CUBA  ========================================================
  293.  
  294. ; Increased Cuban Terrorist health from 75 to 125.
  295. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  296. [TERROR]
  297. Strength=125 ;75
  298. CanPassiveAquire=yes ;no
  299. DefaultToGuardArea=yes ;not set
  300.  
  301. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  302. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  303. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
  304. [TerrorBombWH]
  305. Verses=150%,100%,100%,130%,100%,90%,100%,150%,30%,100%,0%
  306.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  307.  
  308. ;===  RUSSIA  ========================================================
  309.  
  310. ; Tesla Tank is now able to shoot while moving.
  311. [TTNK]
  312. OpportunityFire=yes ;no
  313. Soylent=600 ;1200
  314.  
  315. ; Increased Tesla Tank's firing range from 4 to 7.
  316. ; Tesla Tank's weapon now deals splash damage to two other targets.
  317. ; Reduced Tesla Tank weapon damage from 135 to 50.
  318. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  319. [TankBolt]
  320. Damage=50 ;135
  321. Range=7 ;4
  322. ROF=90 ;75
  323. Projectile=Electricbounce ;InvisibleHigh
  324.  
  325. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  326. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  327. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  328. [TankBoltE]
  329. Damage=70 ;150
  330. Range=7 ;6
  331. ROF=90 ;60
  332.  
  333. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  334. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  335. [Electric]
  336. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  337.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  338.  
  339. ;===  LYBIA  ========================================================
  340.  
  341. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  342. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  343. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  344. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  345. [DemobombWH]
  346. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  347.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  348.  
  349. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  350. [Demobomb]
  351. RadLevel=500 ;100
  352.  
  353. ;===  IRAQ  ========================================================
  354.  
  355. [DESO]
  356. SelfHealing=no ;yes
  357.  
  358.  ; Reduced radiation damage to all infantry and light vehicles.
  359. [RadSite]
  360. Verses=22%,22%,20%,21%,10%,10%,0%,0%,0%,0%,0%
  361.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  362.  
  363. ;===  DOG LUCK & ANTI-ENGI-EATING  =======================================================
  364.  
  365. ; Reduced health of All Attack dogs from 100 to 75.
  366. ; All dogs can now be mind controlled.
  367. [ADOG]
  368. Strength=75 ;100
  369. ImmuneToPsionics=no ;yes
  370.  
  371. ; Health bugfix for Allied Attack dog health when playing as Yuri.
  372. ; All dogs can now be mind controlled.
  373. [YADOG]
  374. Strength=75 ;100
  375. ImmuneToPsionics=no ;yes
  376.  
  377. ; Reduced rate of attacking of all Attack dogs to reduce dog luck.
  378. [GoodTeeth]
  379. ROF=60 ;30
  380.  
  381. ; Reduced health of All Attack dogs from 100 to 75.
  382. ; All dogs can now be mind controlled.
  383. [DOG]
  384. Strength=75 ;100
  385. ImmuneToPsionics=no ;yes
  386.  
  387. ; Bugfix for Soviet Attack dog health when playing as Yuri.
  388. ; All dogs can now be mind controlled.
  389. [YDOG]
  390. Strength=75 ;100
  391. ImmuneToPsionics=no ;yes
  392.  
  393. ; Reduced rate of attacking of all Attack dogs to eliminate dog luck.
  394. [BadTeeth]
  395. ROF=60 ;30
  396.  
  397. ;===  ANTI-LAMING  =======================================================
  398.  
  399. ; Reduced the health of all Engineers from 75 to 50 to reduce the effectiveness of engineer rushes.
  400. [ENGINEER]
  401. Strength=50; 75
  402.  
  403. [SENGINEER]
  404. Strength=50; 75
  405.  
  406. [YENGINEER]
  407. Strength=50; 75
  408.  
  409. ; Reduced the health of Allied Seal from 125 to 75 to reduce the effectiveness of seal rushing.
  410. [GHOST]
  411. Strength=75 ;125
  412.  
  413. ; Increased the fuse time of the Ivan bomb from 8 seconds to 12 seconds to allow players more time to defuse the bombs.
  414. [CombatDamage]
  415. IvanTimedDelay=660 ;450
  416.  
  417. ; Reduced the distance at which Naval Yards can be placed from the player's base from 12 to 5 to reduce opportunities to naval stretch.
  418. [GAYARD]
  419. Adjacent=5 ;12
  420.  
  421. [NAYARD]
  422. Adjacent=5 ;12
  423.  
  424. [YAYARD]
  425. Adjacent=5 ;12
  426.  
  427. ;===  QUALITY OF LIFE  =======================================================
  428.  
  429. ; Reduced the health of trees to make it faster to clear out obstructions.
  430. [General]
  431. TreeStrength=25 ;200
  432.  
  433. ; Reduced Polar bear's health from 200 to 25.
  434. ; Removed Polar bear's ability to attack units.
  435. [POLARB]
  436. Strength=25 ;200
  437. Primary=None ;BearBite
  438.  
  439. ; Reduced monkey's health from 200 to 25.
  440. ; Removed monkey's ability to attack units.
  441. ; The monkey will now run away from threats in some cases.
  442. [JOSH]
  443. Strength=25 ;200
  444. Primary=None ;ChimpBite
  445. Fraidycat=yes
  446.  
  447. ; Reduced Alligator's health from 200 to 25.
  448. ; Removed Alligator's ability to attack units.
  449. [ALL]
  450. Strength=25 ;200
  451. Primary=None ;AlligatorBite
  452.  
  453. ; Reduced Camel's health from 200 to 25.
  454. ; Gave Camel he ability to follow units, for comic effect. ;)
  455. ; The Camel will now run away from threats in some cases.
  456. [CAML]
  457. Strength=25 ;200
  458. Primary=VirtualScanner ;not set
  459. Fraidycat=yes
  460.  
  461. ; Reduced Cow's health from 200 to 25.
  462. ; Gave Cow the ability to follow units, for comic effect. ;)
  463. ; The Cow will now run away from threats in some cases.
  464. [COW]
  465. Strength=25 ;150
  466. Primary=VirtualScanner ;not set
  467. Fraidycat=yes
  468.  
  469. ;===============================================================
  470. ;======================   END OF MODIFICATIONS    ======================
  471. ;===============================================================
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement