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PilotPirx

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Dec 14th, 2019
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  1. 16:12:21.5481 [ERROR] Torch: Frozen thread dump Main thread
  2. Common prefix:
  3. at MS.Win32.UnsafeNativeMethods.IntMsgWaitForMultipleObjectsEx(Int32 nCount, IntPtr[] pHandles, Int32 dwMilliseconds, Int32 dwWakeMask, Int32 dwFlags)
  4. at System.Windows.Threading.Dispatcher.RequestBackgroundProcessing()
  5. at System.Windows.Threading.Dispatcher.CriticalRequestProcessing(Boolean force)
  6. at System.Windows.Threading.Dispatcher.InvokeAsyncImpl(DispatcherOperation operation, CancellationToken cancellationToken)
  7. at System.Windows.Threading.Dispatcher.LegacyBeginInvokeImpl(DispatcherPriority priority, Delegate method, Object args, Int32 numArgs)
  8. at MS.Internal.Data.DataBindEngine.Marshal(DispatcherOperationCallback method, Object arg, Int32 cost)
  9. at MS.Internal.Data.ClrBindingWorker.OnSourcePropertyChanged(Object o, String propName)
  10. at System.Windows.WeakEventManager.ListenerList`1.DeliverEvent(Object sender, EventArgs e, Type managerType)
  11. at System.ComponentModel.PropertyChangedEventManager.OnPropertyChanged(Object sender, PropertyChangedEventArgs args)
  12. at Torch.Server.TorchServer.Update() in C:\jenkins\workspace\Torch_Torch_master\Torch.Server\TorchServer.cs:line 222
  13. at Sandbox.MySandboxGame.Update()
  14. at Sandbox.Engine.Platform.Game.UpdateInternal()
  15. at Patched_Sandbox.Engine.Platform.GameRunSingleFrame_0(Object )
  16. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  17. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  18. at Sandbox.Engine.Platform.Game.RunLoop()
  19. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  20. at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_master\Torch\VRageGame.cs:line 245
  21. at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_master\Torch\VRageGame.cs:line 118
  22. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  23. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  24. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  25. at System.Threading.ThreadHelper.ThreadStart()
  26.  
  27. Suffix 0
  28. at MS.Win32.UnsafeNativeMethods.IntMsgWaitForMultipleObjectsEx(Int32 nCount, IntPtr[] pHandles, Int32 dwMilliseconds, Int32 dwWakeMask, Int32 dwFlags)
  29.  
  30. Suffix 1
  31. at MS.Win32.UnsafeNativeMethods.IntMsgWaitForMultipleObjectsEx(Int32 nCount, IntPtr[] pHandles, Int32 dwMilliseconds, Int32 dwWakeMask, Int32 dwFlags)
  32.  
  33. Suffix 2
  34. at MS.Win32.UnsafeNativeMethods.IntMsgWaitForMultipleObjectsEx(Int32 nCount, IntPtr[] pHandles, Int32 dwMilliseconds, Int32 dwWakeMask, Int32 dwFlags)
  35.  
  36.  
  37. 16:12:21.5481 [FATAL] Initializer: System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  38. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_master\Torch.Server\TorchServer.cs:line 254
  39. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  40. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  41. at System.Threading.TimerQueueTimer.CallCallback()
  42. at System.Threading.TimerQueueTimer.Fire()
  43. at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  44. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  45. System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  46. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_master\Torch.Server\TorchServer.cs:line 254
  47. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  48. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  49. at System.Threading.TimerQueueTimer.CallCallback()
  50. at System.Threading.TimerQueueTimer.Fire()
  51. at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  52. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  53. 16:12:21.5481 [INFO] Initializer: Generating minidump at C:\Users\Administrator\Desktop\Server 1\Instance\Minidump.dmp
  54. 16:12:21.5481 [ERROR] Initializer: Keen broke the minidump, sorry.
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