Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 16:12:21.5481 [ERROR] Torch: Frozen thread dump Main thread
- Common prefix:
- at MS.Win32.UnsafeNativeMethods.IntMsgWaitForMultipleObjectsEx(Int32 nCount, IntPtr[] pHandles, Int32 dwMilliseconds, Int32 dwWakeMask, Int32 dwFlags)
- at System.Windows.Threading.Dispatcher.RequestBackgroundProcessing()
- at System.Windows.Threading.Dispatcher.CriticalRequestProcessing(Boolean force)
- at System.Windows.Threading.Dispatcher.InvokeAsyncImpl(DispatcherOperation operation, CancellationToken cancellationToken)
- at System.Windows.Threading.Dispatcher.LegacyBeginInvokeImpl(DispatcherPriority priority, Delegate method, Object args, Int32 numArgs)
- at MS.Internal.Data.DataBindEngine.Marshal(DispatcherOperationCallback method, Object arg, Int32 cost)
- at MS.Internal.Data.ClrBindingWorker.OnSourcePropertyChanged(Object o, String propName)
- at System.Windows.WeakEventManager.ListenerList`1.DeliverEvent(Object sender, EventArgs e, Type managerType)
- at System.ComponentModel.PropertyChangedEventManager.OnPropertyChanged(Object sender, PropertyChangedEventArgs args)
- at Torch.Server.TorchServer.Update() in C:\jenkins\workspace\Torch_Torch_master\Torch.Server\TorchServer.cs:line 222
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Patched_Sandbox.Engine.Platform.GameRunSingleFrame_0(Object )
- at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_master\Torch\VRageGame.cs:line 245
- at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_master\Torch\VRageGame.cs:line 118
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart()
- Suffix 0
- at MS.Win32.UnsafeNativeMethods.IntMsgWaitForMultipleObjectsEx(Int32 nCount, IntPtr[] pHandles, Int32 dwMilliseconds, Int32 dwWakeMask, Int32 dwFlags)
- Suffix 1
- at MS.Win32.UnsafeNativeMethods.IntMsgWaitForMultipleObjectsEx(Int32 nCount, IntPtr[] pHandles, Int32 dwMilliseconds, Int32 dwWakeMask, Int32 dwFlags)
- Suffix 2
- at MS.Win32.UnsafeNativeMethods.IntMsgWaitForMultipleObjectsEx(Int32 nCount, IntPtr[] pHandles, Int32 dwMilliseconds, Int32 dwWakeMask, Int32 dwFlags)
- 16:12:21.5481 [FATAL] Initializer: System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
- at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_master\Torch.Server\TorchServer.cs:line 254
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.TimerQueueTimer.CallCallback()
- at System.Threading.TimerQueueTimer.Fire()
- at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- at System.Threading.ThreadPoolWorkQueue.Dispatch()
- System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
- at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_master\Torch.Server\TorchServer.cs:line 254
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.TimerQueueTimer.CallCallback()
- at System.Threading.TimerQueueTimer.Fire()
- at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- at System.Threading.ThreadPoolWorkQueue.Dispatch()
- 16:12:21.5481 [INFO] Initializer: Generating minidump at C:\Users\Administrator\Desktop\Server 1\Instance\Minidump.dmp
- 16:12:21.5481 [ERROR] Initializer: Keen broke the minidump, sorry.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement