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player log

a guest Feb 21st, 2020 89 Never
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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182)
  8.     Vendor:  
  9.     VRAM:     5991 MB
  10.     Driver:   26.21.14.4112
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.157 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.436400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 2/21/2020 1:40:28 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.13
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. [ACTk] DLLInjectionDetector: self-destroying, other instance already exists & only one instance allowed!
  31.  
  32. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  33.  
  34. Warning/GameAnalytics: Could not add error event: Datastore not initialized
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  37.  
  38. Setting up 6 worker threads for Enlighten.
  39.   Thread -> id: 2d54 -> priority: 1
  40.   Thread -> id: 35ac -> priority: 1
  41.   Thread -> id: ee0 -> priority: 1
  42.   Thread -> id: 30f4 -> priority: 1
  43.   Thread -> id: 3184 -> priority: 1
  44.   Thread -> id: 20a8 -> priority: 1
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  47. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  48. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  49.  
  50. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179106.
  51. Total: 467.472400 ms (FindLiveObjects: 11.087400 ms CreateObjectMapping: 12.009900 ms MarkObjects: 443.609100 ms  DeleteObjects: 0.765400 ms)
  52.  
  53. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  54.  
  55. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  56. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  57.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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