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- An exercise of Doormaker’s power let me experiment with the portals. They couldn’t move or drift, excepting the way they were anchored to the rotation of the planet as a whole. Instead, I opened and closed new portals, timing it so the opening of one was a fraction of a second before the prior one closed. I surrounded myself with them, a shifting, shuttering array of portals.
- ...
- I raised Doormaker’s portals as shields around me.
- ...
- I stepped through a portal, putting myself halfway on the other side of the world. I stood on the roof of the Byzantine Tower in Istanbul. Third tallest building in the world, surrounded by a shattered city and waterways that were now polluted with detritus and rubble.
- Then I opened fire. Every parahuman I controlled with a ranged attack or gun fired into the portals I was opening beside them. The exit-points were beside Dragon, and a cascade of bullets, lasers, energy shots, ice, lightning, metal and other effects obliterated her ship, tearing through the cliff face.
- Wildbow, Worm, 30.3
- It was the faerie girl. She had him as a shadow-puppet. A ghost.
- I could hear my friend swear. The others around her were tense.
- They turned to run, sprinting through the portal.
- Thousands of doorways. She turned and looked in my direction.
- But nothing appeared nearby.
- The faerie girl was opening doorways for everyone but us. Everyone but me. People were running, fleeing into other worlds, and we were being left on our own.
- Wildbow, Worm, 30.6
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