Advertisement
jadenquinn

E-12

Nov 14th, 2017
250
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Video Game Designers design core features of video games. They create gameplay test plans for internal and external test groups.
  2. It is also Called
  3. World Designer - ????
  4. Videogame Designer
  5. Video Game Programmer
  6. Video Game Maker
  7. Video Game Engineer
  8. Video Game Developer
  9.  
  10. Video Game Developers keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  11.  
  12. Outlook
  13. 2.00%
  14. avg. annual growth
  15. During 2014, this occupation employed approximately 25,000 people in California. It is projected that there will be 30,000 employed in 2024.
  16.  
  17. This occupation will have about 500 openings due to growth and about 320 replacement openings for approximately 820 total annual openings.
  18. Preparation Required
  19. Most of these occupations require a four-year bachelor's degree, but some do not.
  20.  
  21. Wages
  22. In 2016, the average annual wage in California was $95,970 with most people making between $42,680 and $154,940.
  23. Education & Training
  24. Human Computer Interaction
  25. Industries that Employ this Occupation
  26. Industry breakdown is not available for this occupation.
  27. Interests
  28. People who work in this occupation generally have the interest code: AE.
  29.  
  30. This means people who work in this occupation generally have Artistic interests, but also prefer Enterprising environments.
  31. Things They Need to Know
  32. Computers and Electronics - Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
  33. Design - Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
  34. English Language - Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
  35. Communications and Media - Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
  36. Psychology - Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
  37. Things They Need to Be Able to Do
  38. Programming - Writing computer programs for various purposes.
  39. Active Listening - Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  40. Reading Comprehension - Understanding written sentences and paragraphs in work related documents.
  41. Critical Thinking - Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  42. Complex Problem Solving - Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
  43. Judgment and Decision Making - Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  44. Active Learning - Understanding the implications of new information for both current and future problem-solving and decision-making.
  45. Work Values
  46. People who work in this occupation generally prize Achievement, but also value Independence and Working Conditions in their jobs.
  47. About the Job
  48. Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
  49. What They Do
  50. Create gameplay test plans for internal and external test groups.
  51. Provide test specifications to quality assurance staff.
  52. Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
  53. Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
  54. Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
  55. Collaborate with artists to achieve appropriate visual style.
  56. Write or supervise the writing of game text and dialogue.
  57. Create gameplay prototypes for presentation to creative and technical staff and management.
  58. Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  59. Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
  60.  
  61.  
  62.  
  63.  
  64.  
  65.  
  66.  
  67.  
  68.  
  69.  
  70. Hi Jaden
  71. Explore
  72. Decide
  73. Grow
  74. Search
  75. Video Game Designers
  76.  
  77. BookmarkPrintShareHistoryJournal
  78. This occupation is part of the Computer and Mathematical cluster
  79. Your Rating
  80.  
  81. Compatibility
  82. not enough data
  83. why?
  84.  
  85. Create a Budget
  86. Create a Plan
  87. Find Training
  88. Find Job Openings
  89.  
  90. About the Job
  91. Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
  92.  
  93. It is also Called
  94. World Designer
  95. Videogame Designer
  96. Video Game Programmer
  97. Video Game Maker
  98. Video Game Engineer
  99. Video Game Developer
  100. Video Game Designer
  101. Video Game Creator
  102. Senior Gamemaster
  103. Senior Game Designer/Senior Environmental Artist
  104. Senior Game Designer
  105. Mobile Game Engineer
  106. Mid Level Game Designer
  107. Lead Level Designer
  108. Lead Game Designer
  109. Lead Designer
  110. Interactive Multimedia Designer
  111. Gameplay Engineer
  112. Game Engineer
  113. Game Designer/Creative Director
  114. Game Designer
  115. Designer/Writer
  116. Design Director
  117. Computer Video Game Designer
  118. Computer Game Designer
  119.  
  120.  
  121. Previous Next
  122. What They Do
  123. Create gameplay test plans for internal and external test groups.
  124. Provide test specifications to quality assurance staff.
  125. Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
  126. Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
  127. Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
  128. Collaborate with artists to achieve appropriate visual style.
  129. Write or supervise the writing of game text and dialogue.
  130. Create gameplay prototypes for presentation to creative and technical staff and management.
  131. Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  132. Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
  133. Interests
  134. People who work in this occupation generally have the interest code: AE.
  135.  
  136. This means people who work in this occupation generally have Artistic interests, but also prefer Enterprising environments.
  137.  
  138. Work Values
  139. People who work in this occupation generally prize Achievement, but also value Independence and Working Conditions in their jobs.
  140.  
  141. Things They Need to Know
  142. Computers and Electronics - Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
  143. Design - Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
  144. English Language - Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
  145. Communications and Media - Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
  146. Psychology - Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
  147.  
  148. Things They Need to Be Able to Do
  149. Programming - Writing computer programs for various purposes.
  150. Active Listening - Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  151. Reading Comprehension - Understanding written sentences and paragraphs in work related documents.
  152. Critical Thinking - Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  153. Complex Problem Solving - Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
  154. Judgment and Decision Making - Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  155. Active Learning - Understanding the implications of new information for both current and future problem-solving and decision-making.
  156.  
  157. Preparation Required
  158. Most of these occupations require a four-year bachelor's degree, but some do not.
  159.  
  160. Wages
  161. In 2016, the average annual wage in California was $95,970 with most people making between $42,680 and $154,940
  162.  
  163. Outlook
  164. 2.00%
  165. avg. annual growth
  166. During 2014, this occupation employed approximately 25,000 people in California. It is projected that there will be 30,000 employed in 2024.
  167.  
  168. This occupation will have about 500 openings due to growth and about 320 replacement openings for approximately 820 total annual openings.
  169.  
  170. Education & Training
  171. Human Computer Interaction
  172. Industries that Employ this Occupation
  173. Industry breakdown is not available for this occupation
  174.  
  175.  
  176.  
  177. About Privacy Policy Latest News Info for Parents Help / Contact
  178. California Career Resource Network
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement