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imbuedslate

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Jan 8th, 2015
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Lua 0.43 KB | None | 0 0
  1. itemin = "Reinforced Slate"
  2. outitem = "Imbued Slate"
  3. lifeamount = 5000
  4.  
  5. if altar.getInfo().amount > lifeamount then
  6.   print(altar.getInfo().amount)
  7.   --if getTotalItemCount(item) < 10 then
  8.     chest.pushItem("UP",getSlotWithItem(itemin),1,1)  
  9.     altar.pullItem("DOWN",1,1,1)
  10.   while not(altar.getStackInSlot(1).display_name==outitem) do
  11.     sleep(.1)
  12.   end
  13.     altar.pushItem("DOWN",1,1,1)
  14.     chest.pullItem("UP",1,1)
  15. end
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