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- 0.001 2017-12-17 15:06:48; Factorio 0.16.5 (build 34419, win64, steam)
- 0.001 Operating system: Windows 10 (version 1709)
- 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.001 Write data path: C:/Users/astro/AppData/Roaming/Factorio [24073/476296MB]
- 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.007 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 32711MB]
- 0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.008 Available display adapters: 1
- 0.008 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.008 Create display on adapter 0. Size 1280x720 at position [310, 162].
- 0.936 Initialised OpenGL:[0] GeForce GTX 1080/PCIe/SSE2; driver: 4.6.0 NVIDIA 388.13
- 0.937 Video memory size (dedicated/total available/current available): 8192/8192/7760 MB
- 0.954 DSound: Starting _dsound_update thread
- 0.954 DSound: Enter _dsound_update; tid=11748
- 0.955 Desktop composition is active.
- 0.955 Graphics settings preset: extreme
- 0.955 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false] [Shader: 1]
- 0.955 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
- 1.226 Loading mod core 0.0.0 (data.lua)
- 1.292 Loading mod base 0.16.5 (data.lua)
- 1.533 Loading mod base 0.16.5 (data-updates.lua)
- 1.566 Checksum for core: 3081778054
- 1.566 Checksum of base: 1679652734
- 1.644 Loading sounds...
- 1.703 Info PlayerData.cpp:67: Local player-data.json unavailable
- 1.703 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513551644
- 1.765 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
- 1.766 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
- 1.766 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.glsl
- 1.777 Initial atlas bitmap size is 16384
- 1.783 Created atlas bitmap 16384x5943 [none]
- 1.786 Created atlas bitmap 16384x1002 [shadow]
- 1.786 Created atlas bitmap 16384x682 [decal]
- 1.787 Created atlas bitmap 8192x1496 [mipmap]
- 1.789 Created atlas bitmap 8192x800 [mipmap, smoke]
- 1.790 Created atlas bitmap 8192x2500 [linear-minification, mipmap, terrain]
- 1.791 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
- 1.791 Created atlas bitmap 8192x238 [alpha-mask]
- 9.021 Sprites loaded
- 9.021 Convert atlas 8192x1496 to: mipmap
- 9.131 Convert atlas 8192x800 to: mipmap
- 9.173 Convert atlas 8192x2500 to: min-linear
- 9.302 Convert atlas 8192x1036 to: trilinear-filtering
- 9.356 Convert atlas 8192x238 to: alpha-mask
- 9.365 Custom inputs active: 0
- 9.402 Factorio initialised
- 42.699 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-12-03_Factorio_0.16.0.json
- 42.700 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512347943; records:
- 42.806 Loading Level.dat: 749184 bytes.
- 42.806 Info Scenario.cpp:135: Map version 0.16.5-0
- 42.834 Info BlueprintLibrary.cpp:232: Loaded library shelves:
- 42.834 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 0; records:
- 42.835 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-12-03_Factorio_0.16.0.json
- 42.835 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1512347943; records:
- 42.839 Checksum for script C:/Users/astro/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2309010108
- 56.945 DSound: Stopping voice
- 56.945 DSound: Joining thread
- 56.949 DSound: Exit _dsound_update; tid=11748
- 56.949 DSound: Waiting for voice to stop ... signaled
- 56.949 DSound: Joined thread
- 56.949 DSound: Destroying thread
- 56.949 DSound: Thread destroyed
- 56.949 DSound: Releasing buffer
- 56.949 DSound: Voice stopped
- 56.949 DSound: Deallocating voice
- 56.949 DSound: Deallocated voice
- 56.976 Unable unset the current context! The handle is invalid.
- 56.978 Steam API shutdown.
- 56.978 Goodbye
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