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Jan 19th, 2022
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  1. Initialize engine version: 2019.4.30f1 (e8c891080a1f)
  2. [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
  7. Vendor:
  8. VRAM: 6052 MB
  9. Driver: 30.0.14.7196
  10. <RI> Initializing input.
  11.  
  12. New input system (experimental) initialized
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 2.081200 ms
  18. Setting up 6 worker threads for Enlighten.
  19. Thread -> id: 4c90 -> priority: 1
  20. Thread -> id: 4fd4 -> priority: 1
  21. Thread -> id: 5924 -> priority: 1
  22. Thread -> id: 13a4 -> priority: 1
  23. Thread -> id: 442c -> priority: 1
  24. Thread -> id: 533c -> priority: 1
  25. Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
  26.  
  27. Unloading 430 unused Assets to reduce memory usage. Loaded Objects now: 70596.
  28. Total: 394.437600 ms (FindLiveObjects: 7.862000 ms CreateObjectMapping: 3.360600 ms MarkObjects: 382.690900 ms DeleteObjects: 0.522900 ms)
  29.  
  30. Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/sharedassets0.resource
  31. (Filename: Line: 0)
  32.  
  33. Init Time: 1/19/2022 8:07:52 AM
  34. UnityEngine.Logger:Log(LogType, Object)
  35. UnityEngine.Debug:Log(Object)
  36. Temtem.Core.GameLogic:Awake()
  37.  
  38. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  39.  
  40. TemtemVersion: v0.8.3
  41. UnityEngine.Logger:Log(LogType, Object)
  42. UnityEngine.Debug:Log(Object)
  43. Temtem.Core.GameLogic:Awake()
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  48.  
  49. Unloading 1045 unused Assets to reduce memory usage. Loaded Objects now: 110964.
  50. Total: 429.548500 ms (FindLiveObjects: 11.858100 ms CreateObjectMapping: 6.057600 ms MarkObjects: 410.491500 ms DeleteObjects: 1.140500 ms)
  51.  
  52. Tamer ID: 1067756
  53. UnityEngine.Logger:Log(LogType, Object)
  54. UnityEngine.Debug:Log(Object)
  55. Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
  56. Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
  57. VIDE_Data.ccncojhmppq:Invoke(preeekjkjgn)
  58. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  59. Sfs2X.SmartFox:ProcessEvents()
  60. Temtem.Network.NetworkLogic:Update()
  61.  
  62. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  63.  
  64. Unloading 3 Unused Serialized files (Serialized files now loaded: 36)
  65.  
  66. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 111474.
  67. Total: 486.701400 ms (FindLiveObjects: 6.107900 ms CreateObjectMapping: 10.731300 ms MarkObjects: 469.609800 ms DeleteObjects: 0.251800 ms)
  68.  
  69.  
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