Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- _pos = position player;
- _fireplaces = nearestObjects [_pos, ["Land_Fire_barrel_burning","Land_Fire_burning","Land_Campfire_burning","MetalBarrel_burning_F","Campfire_burning_F","FirePlace_burning_F"], 8];
- if(({inflamed _x} count _fireplaces) > 0 && !_isinvehicle ) then
- {
- _regenTemp = true;
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement