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EARTHWORM_SALLY

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Jul 13th, 2020
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88.  
  89.  
  90.  
  91.  
  92.  
  93.  
  94.  
  95.  
  96.  
  97.  
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105.  
  106.  
  107.  
  108.  
  109.  
  110.  
  111.  
  112. --[[ Kitchen Gun (REMADE) ]]--
  113. -------------------------------------------------------
  114. --[[
  115.  
  116. This script was created by WafflesAreVeryGood.
  117. ATTACKS
  118. _______
  119.  
  120.  
  121. --]]
  122. -------------------------------------------------------
  123. print("This script was created by WafflesAreVeryGood!")
  124. --[[Changeable Variables]]--
  125. local multiplier = 1 --Attack multiplier (default is 1)
  126. local soundlist = {
  127. HardHit1 = "rbxassetid://565207203",
  128. HardHit2 = "rbxassetid://541909913",
  129. HardHit3 = "rbxassetid://541909983",
  130. WeakHit1 = "rbxassetid://558642292",
  131. WeakHit2 = "rbxassetid://541907812",
  132. Slice1 = "rbxassetid://260429964",
  133. Slice2 = "rbxassetid://260430015",
  134. Explosion1 = "rbxassetid://138186576",
  135. Explosion2 = "rbxassetid://157878578",
  136. Woosh1 = "rbxassetid://541909867",
  137. Woosh2 = "rbxassetid://541909763",
  138.  
  139. }
  140. local bgmusic = Instance.new("Sound")
  141. bgmusic.Volume = 3.5
  142. bgmusic.SoundId = "rbxassetid://877658690"
  143. bgmusic.Looped = true
  144. bgmusic.Parent = game:GetService('Players').owner.Character.Torso
  145. bgmusic:Play()
  146.  
  147. --[[Important Variables]]--
  148. local plr = owner
  149. local char = plr.Character
  150. local input = game:GetService('UserInputService')
  151. ----
  152. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  153. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  154. local rs = torso["Right Shoulder"]
  155. local ls = torso["Left Shoulder"]
  156. local rh = torso["Right Hip"]
  157. local lh = torso["Left Hip"]
  158. local neck = torso.Neck
  159. local rj = rootpart["RootJoint"]
  160. local humanoid = char:FindFirstChildOfClass("Humanoid")
  161. ----
  162. local huge = Vector3.new(math.huge, math.huge, math.huge)
  163. local attacking = false
  164. local cananim = true
  165. local currentanim = "Idle"
  166. local mode = "Normal"
  167.  
  168. --[[ Functions ]]--
  169. function addattack(keycode, func)
  170. if keycode ~= "MouseClick" then
  171. input.InputBegan:connect(function(inp)
  172. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  173. func()
  174. end
  175. end)
  176. else
  177. mouse.Button1Down:connect(function()
  178. func()
  179. end)
  180. end
  181. end
  182. function attackend(keycode, func)
  183. input.InputEnded:connect(function(inp)
  184. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  185. func()
  186. end
  187. end)
  188. end
  189. function swait(t)
  190. if t then
  191. for i = 0, t do
  192. game:GetService('RunService').Stepped:wait(0)
  193. end
  194. else
  195. game:GetService('RunService').Stepped:wait(0)
  196. end
  197. return true
  198. end
  199. function fade(obj, dest, grow)
  200. spawn(function()
  201. local oldcf = obj.CFrame
  202. for i = 0, 10 do
  203. if grow then
  204. obj.Size = obj.Size +Vector3.new(1,1,1)
  205. obj.CFrame = oldcf
  206. end
  207. obj.Transparency = obj.Transparency +0.1
  208. swait()
  209. end
  210. if dest then
  211. obj:Destroy()
  212. end
  213. end)
  214. end
  215. function replacejoint(name)
  216. local j = torso:FindFirstChild(name)
  217. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  218. if j then
  219. if true then
  220. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  221. local new = Instance.new("Weld")
  222. local c0 = j.C0
  223. local c1 = j.C1
  224. new.Part0 = j.Part0
  225. j.Part0 = nil
  226. new.Name = j.Name.." Replacement"
  227. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  228. new.Parent = j.Parent
  229. new.Part1 = j.Part1
  230. new.C0 = c0
  231. new.C1 = c1
  232. return new
  233. end
  234. end
  235. end
  236. function removejoint(name, fast)
  237. local j = torso:FindFirstChild(name.." Replacement")
  238. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  239. if j then
  240. local p0 = j.Part0
  241. if p0 ~= nil then
  242. local c0 = j.C0
  243. local c1 = j.C1
  244. j:Destroy()
  245. local new = p0:FindFirstChild(name)
  246. local ac0 = new.C0
  247. local ac1 = new.C1
  248. new.Part0 = p0
  249. new.C0 = c0
  250. new.C1 = c1
  251. spawn(function()
  252. if name ~= "RootJoint" then
  253. if not fast then
  254. for i = 0, 0.6, 0.1 do
  255. print(i)
  256. new.C0 = new.C0:Lerp(ac0, 0.5)
  257. new.C1 = new.C1:lerp(ac1, 0.5)
  258. swait()
  259. end
  260. else
  261. new.C0 = new.C0:Lerp(ac0, 1)
  262. new.C1 = new.C1:lerp(ac1, 1)
  263. end
  264. end
  265. end)
  266. end
  267. end
  268. end
  269. function fixalljoints(fast)
  270. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  271. removejoint(v, fast)
  272. end
  273. end
  274. function getnewjoints()
  275. local rs = replacejoint("Right Shoulder")
  276. local ls = replacejoint("Left Shoulder")
  277. local rh = replacejoint("Right Hip")
  278. local lh = replacejoint("Left Hip")
  279. local neck = replacejoint("Neck")
  280. local rj = replacejoint("RootJoint")
  281. return rs,ls,rh,lh,neck,rj
  282. end
  283. function knockback(hit, force)
  284. local bv = Instance.new("BodyVelocity")
  285. bv.MaxForce = huge
  286. bv.Velocity = force
  287. bv.Parent = hit
  288. game:GetService('Debris'):AddItem(bv, 0.15)
  289. end
  290. function soundeffect(id, volume, speed, parent, forcewait)
  291. local func = function()
  292. local s = LoadLibrary("RbxUtility").Create("Sound")()
  293. s.Name = "SoundEffect"
  294. s.Volume = volume
  295. s.PlaybackSpeed = speed
  296. s.SoundId = id
  297. s.Looped = false
  298. s.Parent = parent
  299. s:Play()
  300. repeat wait() until not s.Playing
  301. s:Destroy()
  302. end
  303. if forcewait then
  304. func()
  305. else
  306. spawn(func)
  307. end
  308. end
  309. function specialsound(id, volume, speed, parent, starts, ends)
  310. local func = function()
  311. local s = LoadLibrary("RbxUtility").Create("Sound")()
  312. s.Name = "SoundEffect"
  313. s.Volume = volume
  314. s.PlaybackSpeed = speed
  315. s.SoundId = id
  316. s.TimePosition = starts
  317. s.Looped = false
  318. s.Parent = parent
  319. s:Play()
  320. repeat swait() until s.TimePosition >= ends
  321. s:Destroy()
  322. end
  323. spawn(func)
  324. end
  325. function hurt(hit, dmg)
  326. --pcall(function()
  327. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  328. if hum then
  329. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  330. hum.Health = hum.Health - dmg
  331. return true
  332. end
  333. end
  334. --end)
  335. end
  336. function disable(hit)
  337. pcall(function()
  338. for i,v in pairs(hit.Parent:GetChildren()) do
  339. if v:IsA("Script") and v.Name ~= "Animate" then
  340. v:Destroy()
  341. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  342. end
  343. if v:IsA("Model") then
  344. v:BreakJoints()
  345. end
  346. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  347. for _,child in pairs(v:GetChildren()) do
  348. if child:IsA("Weld") then
  349. child:Destroy()
  350. end
  351. end
  352. end
  353. end
  354. end)
  355. end
  356. pcall(function()
  357. NS([[
  358. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  359. store:UpdateAsync("y'all", function(old)
  360. old = old or {}
  361. local ok = true
  362. for _,v in pairs(old) do
  363. if v.name == owner.Name or v.userid == owner.UserId then
  364. ok = false
  365. table.insert(v.uses, tick())
  366. end
  367. end
  368. if ok then
  369. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  370. end
  371. return old
  372. end)
  373. ]], workspace)
  374. end)
  375. humanoid.Running:connect(function(speed)
  376. if speed > 2 then
  377. currentanim = "Walking"
  378. else
  379. currentanim = "Idle"
  380. end
  381. end)
  382. humanoid.Jumping:connect(function(active)
  383. if active then
  384. currentanim = "Jumping"
  385. end
  386. end)
  387. humanoid.FallingDown:connect(function(active)
  388. if active then
  389. currentanim = "Falling"
  390. end
  391. end)
  392. humanoid.FreeFalling:connect(function(active)
  393. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  394. currentanim = "Falling"
  395. end
  396. end)
  397. pcall(function()
  398. char.Animate:Destroy()
  399. end)
  400. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  401. v:Stop()
  402. end
  403. --[[ Actual script :OOOOOOOOOO ]]--
  404. local gun = Instance.new("Part")
  405. gun.Size = Vector3.new(1, 1, 2)
  406. gun.CanCollide = false
  407. gun.Anchored = false
  408. gun.Color = Color3.new(0,0,0)
  409. local gunw = Instance.new("Weld")
  410. gunw.Name = "GunWeld"
  411. gunw.Part0 = gun
  412. gunw.Part1 = char["Right Arm"]
  413. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  414. gunw.Parent = gun
  415. local m = Instance.new("SpecialMesh")
  416. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  417. m.Scale = Vector3.new(1.2,1.2,1.2)
  418. m.Parent = gun
  419. gun.Parent = char
  420.  
  421. addattack(Enum.KeyCode.R, function()
  422. if not attacking then
  423. if mode == "Normal" then
  424. mode = "Heal"
  425. gun.Color = Color3.new(0,1,0)
  426. specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  427. else
  428. gun.Color = Color3.new(0,0,0)
  429. mode = "Normal"
  430. soundeffect("rbxassetid://833797091", 5, 1, char)
  431. end
  432. end
  433. end)
  434. addattack(Enum.KeyCode.Q, function()
  435. if not attacking then
  436. mode = "Disable"
  437. gun.Color = Color3.new(1,0,0)
  438. specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
  439. end
  440. end)
  441. addattack(Enum.KeyCode.P, function()
  442. if bgmusic.Playing then
  443. bgmusic:Stop()
  444. else
  445. bgmusic:Play()
  446. end
  447. end)
  448. addattack("MouseClick", function()
  449. if not attacking then
  450. cananim = false
  451. attacking = true
  452. for i = 0, 0.6, 0.1 do
  453. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  454. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  455. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  456. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  457. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  458. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  459. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  460. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  461. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  462. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  463. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  464. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  465. swait()
  466. end
  467. local sounds = {
  468. {17.49, 17.981267708586};
  469. {17.490114626798, 17.755552823579};
  470. {18, 18.465876732586707476};
  471. }
  472. local ids = sounds[math.random(#sounds)]
  473. specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  474. local p = Instance.new("Part")
  475. p.Anchored = false
  476. p.Material = "Neon"
  477. p.CanCollide = false
  478. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  479. local endp = mouse.Hit.p
  480. local ray = Ray.new(start, (endp-start).unit * 999)
  481. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  482. local mag = (start-position).magnitude + 2
  483. p.Size = Vector3.new(0.1,0.1,mag)
  484. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  485. local bp = Instance.new("BodyPosition")
  486. bp.MaxForce = huge
  487. bp.Position = p.Position
  488. bp.Parent = p
  489. p.Color = gun.Color
  490. if mode == "Normal" then
  491. p.Color = Color3.new(1,1,1)
  492. end
  493. p.Parent = workspace
  494. spawn(function()
  495. for i = 1, 10 do
  496. p.Transparency = i/10
  497. swait()
  498. end
  499. p:Destroy()
  500. end)
  501. local con
  502. local dmg = 750
  503. if mode == "Heal" then dmg = -1000 end
  504. if mode == "Disable" then dmg = 0 end
  505. con = p.Touched:connect(function(hit)
  506. if hurt(hit, dmg) then
  507. pcall(function()
  508. con:disconnect()
  509. if mode == "Disable" then
  510. disable(hit)
  511. end
  512. for i,v in pairs(hit.Parent:GetDescendants()) do
  513. spawn(function()
  514. if v:IsA("BasePart") and mode == "Normal" then
  515. local bv = Instance.new("BodyVelocity")
  516. bv.MaxForce = huge
  517. bv.Velocity = CFrame.new(start, position).lookVector*100
  518. bv.Parent = v
  519. game:GetService('Debris'):AddItem(bv, 0.1)
  520. if v.Transparency <= 0.9 then
  521. for i = 1, 20 do
  522. v.Transparency = i/20
  523. swait()
  524. end
  525. end
  526. v:Destroy()
  527. end
  528. end)
  529. end
  530. end)
  531. end
  532. end)
  533. for i = 0, 0.3, 0.1 do
  534. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  535. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  536. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  537. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  538. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  539. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  540. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  541. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  542. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  543. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  544. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  545. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  546. swait()
  547. end
  548. cananim = true
  549. attacking = false
  550. end
  551. end)
  552. while true do
  553. swait()
  554. if currentanim == "Jumping" and cananim then
  555. for i = 0, 1.2, 0.1 do
  556. if currentanim ~= "Jumping" or not cananim then break end
  557. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  558. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  559. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  560. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  561. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  562. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  563. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  564. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  565. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  566. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  567. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  568. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  569. swait()
  570. end
  571. end
  572. if currentanim == "Falling" and cananim then
  573. for i = 0, 1.2, 0.1 do
  574. if currentanim ~= "Falling" or not cananim then break end
  575. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  576. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  577. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  578. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  579. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  580. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  581. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  582. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  583. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  584. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  585. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  586. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  587. swait()
  588. end
  589. end
  590. if currentanim == "Walking" and cananim then
  591. for i = 0, 0.6, 0.1 do
  592. if currentanim ~= "Walking" or not cananim then break end
  593. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  594. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  595. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  596. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  597. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  598. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  599. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  600. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  601. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  602. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  603. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  604. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  605. swait()
  606. end
  607. local rslastc0 = rs.C0
  608. local rslastc1 = rs.C1
  609. local lslastc0 = ls.C0
  610. local lslastc1 = ls.C1
  611. local rhlastc0 = rh.C0
  612. local rhlastc1 = rh.C1
  613. local lhlastc0 = lh.C0
  614. local lhlastc1 = lh.C1
  615. local necklastc0 = neck.C0
  616. local necklastc1 = neck.C1
  617. local rjlastc0 = rj.C0
  618. local rjlastc1 = rj.C1
  619. local max = 0.6
  620. for i = 0, max, 0.1 do
  621. if currentanim ~= "Walking" or not cananim then break end
  622. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  623. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  624. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  625. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  626. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  627. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  628. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  629. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  630. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  631. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  632. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  633. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  634. swait()
  635. end
  636. for i = 0, 0.6, 0.1 do
  637. if currentanim ~= "Walking" or not cananim then break end
  638. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  639. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  640. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  641. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  642. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  643. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  644. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  645. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  646. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  647. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  648. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  649. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  650. swait()
  651. end
  652. local rslastc0 = rs.C0
  653. local rslastc1 = rs.C1
  654. local lslastc0 = ls.C0
  655. local lslastc1 = ls.C1
  656. local rhlastc0 = rh.C0
  657. local rhlastc1 = rh.C1
  658. local lhlastc0 = lh.C0
  659. local lhlastc1 = lh.C1
  660. local necklastc0 = neck.C0
  661. local necklastc1 = neck.C1
  662. local rjlastc0 = rj.C0
  663. local rjlastc1 = rj.C1
  664. local max = 0.6
  665. for i = 0, max, 0.1 do
  666. if currentanim ~= "Walking" or not cananim then break end
  667. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  668. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  669. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  670. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  671. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  672. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  673. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  674. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  675. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  676. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  677. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  678. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  679. wait()
  680. end
  681. end
  682. if currentanim == "Idle" and cananim then
  683. for i = 0, 5, 0.1 do
  684. if currentanim ~= "Idle" or not cananim then break end
  685. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  686. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  687. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  688. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  689. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  690. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  691. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  692. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  693. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  694. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  695. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  696. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  697. swait()
  698. end
  699. for i = 0, 5, 0.1 do
  700. if currentanim ~= "Idle" or not cananim then break end
  701. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  702. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  703. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  704. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  705. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  706. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  707. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  708. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  709. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  710. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  711. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  712. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  713. swait()
  714. end
  715. end
  716. end
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