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- for i,v in pairs(CrosshairPage.crossholder:GetChildren()) do
- v.BackgroundColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3 = Color3.new(redvalue.Text/255, greenvalue.Text/255, bluevalue.Text/255)
- end
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