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- Exception C0000005 caught!
- Thread: [FNV] Main
- Memory:
- Physical Usage: 644.68 MB
- Virtual Usage: 702.89 MB
- Calltrace:
- 0x0019EFE8 ==> -\(°_o)/- (0xBAA4F4B8) : (Corrupt stack or heap?)
- 0x0019F038 ==> FalloutNV (0x00A5DD96) : EntryPoint+0xFFFFFFFF
- 0x00000000 ==> FalloutNV (0x00452115) : EntryPoint+0xFFFFFFFF
- Registry:
- REG | VALUE | DEREFERENCE INFO
- eax | 0x13773E40 | 0x776F6C67 ==> String: "glowfly_g.dds"
- ebp | 0x0019F028 |
- ebx | 0x00000001 |
- ecx | 0x13773E40 | 0x776F6C67 ==> String: "glowfly_g.dds"
- edi | 0x37028E00 | 0x010A8F90 ==> Class: BSFadeNode: Name: "Scene Root", 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- edx | 0xAAA4F4B8 |
- eip | 0xAAA4F4B8 |
- esi | 0x37028E00 | 0x010A8F90 ==> Class: BSFadeNode: Name: "Scene Root", 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- esp | 0x0019EFEC |
- Stack:
- # | VALUE | DEREFERENCE INFO
- 0 | 0x00A5DD96 |
- 1 | 0x0019F028 |
- 2 | 0x2D3396D0 | 0x0102F55C ==> Class: TESObjectREFR: 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- 3 | 0x37028E00 | 0x010A8F90 ==> Class: BSFadeNode: Name: "Scene Root", 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- 4 | 0x0019F040 |
- 5 | 0x00000001 |
- 6 | 0x37028E00 | 0x010A8F90 ==> Class: BSFadeNode: Name: "Scene Root", 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- 7 | 0x00A59C76 |
- 8 | 0x0019F028 |
- A | 0x1C2F1980 | 0x01016BA4 ==> Class: QueuedReference: failed to format
- D | 0x2D3396D0 | 0x0102F55C ==> Class: TESObjectREFR: 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- E | 0x335D3E40 | 0x0109B5AC ==> Class: NiNode: failed to format
- 17 | 0x1C0EF480 | 0x010C1760 ==> Unhandled: LockFreeQueue<class NiPointer<class IOTask> >
- 23 | 0x114835D0 | 0x010C1854 ==> Class: BSXFlags: Name: "BSX"
- 26 | 0x37028E00 | 0x010A8F90 ==> Class: BSFadeNode: Name: "Scene Root", 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- 27 | 0x37028E00 | 0x010A8F90 ==> Class: BSFadeNode: Name: "Scene Root", 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- 2D | 0x2D3396D0 | 0x0102F55C ==> Class: TESObjectREFR: 3E003141 - Name: "" - Plugin: Vurt's WFO.esp, Baseform 3E002ADF - Name: "VurtdeadtreeA" - Plugin: Vurt's WFO.esp
- 2E | 0x3536D300 | 0x0102E9B4 ==> Class: TESObjectCELL: 000DEC0D - Name: "Wilderness" -
- 2F | 0x1C2F1980 | 0x01016BA4 ==> Class: QueuedReference: failed to format
- 35 | 0x1C2F1980 | 0x01016BA4 ==> Class: QueuedReference: failed to format
- 3C | 0x1C2F1980 | 0x01016BA4 ==> Class: QueuedReference: failed to format
- 41 | 0x310EBFA0 | 0x010C1604 ==> Class: IOManager
- 45 | 0x1C0EB7C0 | 0x0108DB54 ==> Unhandled: NiTPrimitiveArray<class CombatGroup *>
- 61 | 0x1C2F1980 | 0x01016BA4 ==> Class: QueuedReference: failed to format
- 6D | 0x1C0EF140 | 0x01016E50 ==> Class: BackgroundCloneThread
- 6E | 0x310EBFA0 | 0x010C1604 ==> Class: IOManager
- 74 | 0x010F13E0 | 0x7272450A ==> String: " Error: %s "
- 79 | 0x310EBFA0 | 0x010C1604 ==> Class: IOManager
- 7D | 0x0019F1F8 | 0x01082048 ==> Class: BGSLoadGameBuffer
- 8B | 0x1A3CECA0 | 0x01082028 ==> Class: BGSLoadFormBuffer
- 95 | 0x1A3CECA0 | 0x01082028 ==> Class: BGSLoadFormBuffer
- 96 | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- 97 | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- 98 | 0x110F8390 | 0x0107B84C ==> Unhandled: BSSimpleArray<char *,1024>
- 99 | 0x19368198 | 0x0106CF68 ==> Unhandled: NiTMap<unsigned int,unsigned int>
- 9A | 0x110F8390 | 0x0107B84C ==> Unhandled: BSSimpleArray<char *,1024>
- 9C | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- A1 | 0x3A20DD80 | 0x010A4764 ==> Class: BSFile: Path: "C:\Users\*****\Documents\My Games\FalloutNV\Saves\systemsave.fos"
- AD | 0x1A3CECA0 | 0x01082028 ==> Class: BGSLoadFormBuffer
- AE | 0x1A3CECA0 | 0x01082028 ==> Class: BGSLoadFormBuffer
- AF | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- B0 | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- B1 | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- B2 | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- B3 | 0x110F8390 | 0x0107B84C ==> Unhandled: BSSimpleArray<char *,1024>
- B4 | 0x110F8390 | 0x0107B84C ==> Unhandled: BSSimpleArray<char *,1024>
- B5 | 0x19368198 | 0x0106CF68 ==> Unhandled: NiTMap<unsigned int,unsigned int>
- B6 | 0x19368198 | 0x0106CF68 ==> Unhandled: NiTMap<unsigned int,unsigned int>
- B7 | 0x110F8390 | 0x0107B84C ==> Unhandled: BSSimpleArray<char *,1024>
- B8 | 0x110F8390 | 0x0107B84C ==> Unhandled: BSSimpleArray<char *,1024>
- BB | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- BC | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- BE | 0x3C866C00 | 0x010870AC ==> Class: Creature: 33010372 - Name: "DreeDTEyebot01REF" - Plugin: DesertersFortress.esm, Baseform 3300E63C - Name: "DreeDTEyebotNPC" - Plugin: DesertersFortress.esm
- C2 | 0x1A3CECA0 | 0x01082028 ==> Class: BGSLoadFormBuffer
- C6 | 0x3C866C00 | 0x010870AC ==> Class: Creature: 33010372 - Name: "DreeDTEyebot01REF" - Plugin: DesertersFortress.esm, Baseform 3300E63C - Name: "DreeDTEyebotNPC" - Plugin: DesertersFortress.esm
- CF | 0x1A3CECA0 | 0x01082028 ==> Class: BGSLoadFormBuffer
- D2 | 0x11560F90 | 0x0107ED68 ==> Class: BGSSaveLoadChangesMap
- D9 | 0x3A20DD80 | 0x010A4764 ==> Class: BSFile: Path: "C:\Users\*****\Documents\My Games\FalloutNV\Saves\systemsave.fos"
- E1 | 0x3A20DD80 | 0x010A4764 ==> Class: BSFile: Path: "C:\Users\*****\Documents\My Games\FalloutNV\Saves\systemsave.fos"
- E6 | 0x3A20DD80 | 0x010A4764 ==> Class: BSFile: Path: "C:\Users\*****\Documents\My Games\FalloutNV\Saves\systemsave.fos"
- EE | 0x3A20DD80 | 0x010A4764 ==> Class: BSFile: Path: "C:\Users\*****\Documents\My Games\FalloutNV\Saves\systemsave.fos"
- Mods:
- 00 - FalloutNV.esm by ipely
- 01 - DeadMoney.esm by jfader
- 02 - HonestHearts.esm by jfader
- 03 - OldWorldBlues.esm by jfader
- 04 - LonesomeRoad.esm by jfader
- 05 - GunRunnersArsenal.esm by jfader
- 06 - ClassicPack.esm by jfader
- 07 - MercenaryPack.esm by jfader
- 08 - TribalPack.esm by jfader
- 09 - CaravanPack.esm by jfader
- 0A - YUP - Base Game + All DLC.esm by Y|yukichigai
- 0B - NavmeshOverhaul.esm by Inthegrave
- 0C - New Vegas Landscape Overhaul.esm
- 0D - Simple Open Freeside.esm by Qolore7 - MoBurma - Slick
- 0E - TGMIO.esm by Lime
- 0F - MoreMojave.esm by Cheesehole
- 10 - AWorldOfPain(Preview).esm by Dj Mystro - Version 6.93
- 11 - TLD_Travelers.esm by ElPascal
- 12 - Momod.esm by Dogtown1
- 13 - FINAL Seachlight Airport NCR.esm by Jcro25
- 14 - Mojave Wildlife (Vanilla-Style + No Chanced).esp by PushTheWinButton
- 15 - DFB - Random Encounters.esm by Darkfirebird
- 16 - factions reloaded raiders v2.esm
- 17 - SaxxonsQuestPack.esm
- 18 - Simple Open Strip.esm
- 19 - Mojave Backdrop Overhaul.esp
- 1A - Lime's Fort Overhaul.esm by Lime
- 1B - Mojave NPCs.esm by ledzepiv
- 1C - Cyberware.esm by Eddoursul, Project Nevada team and contributors
- 1D - Dead Money Immersion.esp
- 1E - NVR-Strip.esm by Falloutperson416
- 1F - 3DNPC_FNV.esm
- 20 - Mojave Raiders.esm by PushTheWinButton
- 21 - 3DNPC_FNVGeneric.esm
- 22 - 3DNPC_BlueNote.esm by Kris Takahashi
- 23 - Encounters of the Mojave - Primm and Mojave Outpost.esp
- 24 - New Vegas Stories.esm by Nazothedark
- 25 - zl_Armaments_Remastered.esm by Zealotlee
- 26 - 3DNPC_Velius.esp
- 27 - 3DNPC_HopeLies.esp by Kris Takahashi
- 28 - NCRDeserters.esp
- 29 - Encounters of the Mojave - NCRCF and Hidden Valley.esp
- 2A - Encounters of the Mojave - Goodsprings and Sloan.esp
- 2B - Tammer's NIF-Bashed Weapons Mega-Pack.esm by mc_tammer
- 2C - Tammer's NIF-Bashed Armor Mega-Pack.esm by mc_tammer
- 2D - FNV Vlad's Weapon Depot.esm by mc_tammer
- 2E - FNV Existential Thread.esm by mc_tammer
- 2F - Better Character Creation.esm by Qolore7
- 30 - FNV Honest Herb's Power Armor Emporium.esm by mc_tammer
- 31 - FNV Dr. Quarton's Laboratory.esm by mc_tammer
- 32 - GRARG.esm
- 33 - DesertersFortress.esm by Dree74 <Kyung-Bum Lee>
- 34 - NosCo Companion System.esm by Nos
- 35 - SCAV.esm by Watto44
- 36 - SomeguySeries.esm
- 37 - SpeedyResources.esm
- 38 - NCCS Nos' Premade Companions.esm by Nos
- 39 - [NVWO]Editor.esm
- 3A - NVMIM.esp by SciRika
- 3B - Unofficial Patch NVSE Plus.esp by The UPNVSEP Team
- 3C - YUP - NPC Fixes (Base Game + All DLC).esp by Y|yukichigai
- 3D - NVR-Version_10.esp by Falloutperson416
- 3E - Vurt's WFO.esp by Vurt & Printerkop
- 3F - brayduck_classic.esp by brayduck
- 40 - THIS_IS_FREESIDE.esp
- 41 - EnhancedMojaveLandscapes.esp by Merge Plugins v2.3.1.0
- 42 - Legion Quests Expanded.esp by LegionaryH
- 43 - AWoP - Manan's Tweaks.esp by Manan6619
- 44 - ExRB.esp
- 45 - Strip Lights Region Fix - Legion Quests Expanded.esp by Nehred
- 46 - 001 Project Weaponry.esp
- 47 - Factions Reloaded Legion.esp
- 48 - AWOP Interim Fixes.esp by Athelbras & Manan6619
- 49 - Momodlorefriendly.esp
- 4A - Mojave Raiders.esp by PushTheWinButton
- 4B - 1nivVSLArmors.esp by Nivea
- 4C - TfaT2.esp by TheGreatVortigaunt
- 4D - DLC Enhancements.esp by PushTheWinButton
- 4E - NewVegasUncut 123457 Merged.esp by Merge Plugins Script v1.9
- 4F - The Patrols of The Mojave.esp
- 50 - RebelRangersQuestV1-0.esp
- 51 - MBFNPCs.esp
- 52 - stripurban.esp
- 53 - ArizonaArmy.esp
- 54 - CourierCacheWSE.esp
- 55 - Fallout New Vegas Classic Fallout Music Redux Main-No Hoover Dam Music.esp
- 56 - Arsenal Of The Apocalypse.esp
- 57 - Desert Riot Gear Pack.esp
- 58 - mil.esp
- 59 - BLWContracts.esp by Drakeelvin / v1.4.1.0 / 30-Jul-2011
- 5A - MonsterModLorefriendlyDLC.esp
- 5B - NukedBossesinDivide.esp
- 5C - Courier Vests.esp by Miss Morose and Brigand231
- 5D - MikeBurnFire Complete.esp by Merge Plugins v2.3.1.0
- 5E - MojaveSandyDesert.esp
- 5F - Classically Armored Brotherhood.esp
- 60 - Strip Lights Region Fix - MoreMojave.esp by Nehred
- 61 - BLWLucky.esp by Drakeelvin / v1.4.1.0 / 30-Jul-2011
- 62 - BLWSoring.esp by Drakeelvin / v1.4.1.0 / 30-Jul-2011
- 63 - BLWSour.esp by Drakeelvin / v1.4.1.0 / 30-Jul-2011
- 64 - ncrandlegionpatrols.esp
- 65 - QSupplementaryWeaponPack.esp by Quicksilver500
- 66 - ADAM Complete.esp by Various Authors
- 67 - ADAM - MAIN.esp by Various Authors
- 68 - ADAM - Nemesis Armor Pack.esp by Various Authors
- 69 - NewVegasBounties.esp
- 6A - Russell.esp
- 6B - Couriers Blunder + Rifle.esp
- 6C - IncreasedLegion1_1.esp
- 6D - PAVE_NV.esp
- 6E - NCRTrooperOverhaul.esp
- 6F - PaintYourWeapon.esp
- 70 - Classic Fallout Weapons Remastered v1.2.esp by Webb Productions and Sweet6Shooter plus many others
- 71 - NVR-NPCs.esp by Falloutperson416
- 72 - NCR Expanded Arsenal.esp
- 73 - Kaya47NordicBags.esp
- 74 - FNV NPCs Travel.esp
- 75 - TGMIO_ADOBE_Patch.esp
- 76 - Expanded Ranger Combat Armors.esp by Tagaziel
- 77 - ADAM - Rangers on Patrol.esp by Various Authors
- 78 - Manhunter Company.esp
- 79 - w44Satchels - Full.esp by Watto44
- 7A - w44Satchels - Lite.esp by Watto44
- 7B - BLWHitSquadLite.esp
- 7C - CottonwoodCoveSlaveMarket.esp
- 7D - CourierRangerArmorV2.esp by Quicksilver500
- 7E - Wild wasteland Animation pack.esp
- 7F - A Unique Weapon Pack.esp
- 80 - ADAM - NCR Patrol Armor.esp by Various Authors
- 81 - DesertWolf.esp by Mastiff Jean
- 82 - FuturisticAssaultRifle.esp
- 83 - PrimmBnR.esp
- 84 - Zach Ranger Helmet.esp
- 85 - MDA5.esp
- 86 - FNV The Bronze Oracle.esp by mc_tammer
- 87 - Tailor Maid - NV.esp by SIN7188
- 88 - The Courier.esp
- 89 - ADAM - Outcast Ranger Armor.esp by Various Authors
- 8A - ADAMRebornRangerHelmetReplacer.esp
- 8B - ArmedToTheTeethNV-Redux.esp by Quicksilver500
- 8C - Asurah_LeatherGloves.esp
- 8D - AWOP-MoMod.esp
- 8E - B42Bash.esp
- 8F - B42Inertia.esp by Xilandro Axeuora & JazzIsParis
- 90 - B42Retrievables.esp by Xilandro Axeuora
- 91 - Behemoth Spawns (mod).esp
- 92 - Clarity.esp
- 93 - ClassicFalloutMessages.esp
- 94 - ClassicPackLoreAccurateV1.esp
- 95 - ClassicTraits.esp
- 96 - CombatArmorSleeves.esp
- 97 - Convenient Accessories.esp by lKocMoHaBTl
- 98 - Courier Ranger Armour ADAM retexture.esp
- 99 - Cyberware OWB.esp by Eddoursul, Project Nevada team and contributors
- 9A - DelayDLCRedux.esp by shad0wshayd3
- 9B - DFB - Random Encounters - Update - MCM.esp
- 9C - Enhanced Item Info.esp by pintocat
- 9D - ExRB_AWOP.esp
- 9E - Fallout 2 combat armor (remastered) replacer b nonaddon.esp
- 9F - Fallout 2 combat armor MK2 (remastered) replacer.esp
- A0 - Fast V.A.T.S. and Kill Camera.esp
- A1 - FNV-PC idles.esp
- A2 - Follower Tweaks.esp by PushTheWinButton
- A3 - For The Greater Glory of God.esp
- A4 - GhostArmor - Lite.esp by Mastiff Jean
- A5 - GlovesGalore.esp
- A6 - GlovesGalore_DeadMoney.esp
- A7 - HelplessFalling.esp by Mooilo
- A8 - Herbert Carson and Caleb.esp
- A9 - Paint Your Weapon - Honest Hearts Edition.esp
- AA - The Big O.esp by Kain Prime
- AB - Paul.esp
- AC - Holster Gear.esp
- AD - ImmersiveFastTravelEncounters.esp by Lime
- AE - ImmersiveRecoil.esp by DrarenThiralas
- AF - JIP Companions Command & Control.esp by jazzisparis
- B0 - JustAssortedMods.esp by yvileapsis and others
- B1 - KORs Pistol Harness JG.esp
- B2 - KORs Pistol Harness.esp
- B3 - lexx_rifleholster.esp
- B4 - Marlin Tracker.esp
- B5 - MCMetalArmor.esp
- B6 - Mojave Raiders - EVEM Patch.esp by VishVadeva
- B7 - MorsImmatura.esp by TheHermit & Friends
- B8 - RangerPatrolMasks.esp
- B9 - ncrtrooperswithmasksv2.esp
- BA - DeathWish.esp
- BB - New Ranger Armor.esp
- BC - NightmareFiends.esp
- BD - NPCsSprint.esp by korri123
- BE - NVDLC04ArmorEliteDesert.esp
- BF - PimpMyScarf_v2.esp by Kaya47
- C0 - Pipboy2501.esp by Original Pipboy Readius mod: AlexScorpion, Brianide
- Pipboy Readius workaround fixes: Aanderz
- Adaptation and editing for 2500: EdisLeado
- Adaptation for 2501: front210
- C1 - Quickthrow.esp
- C2 - Cyberware-Quickthrow Patch.esp
- C3 - QwibMessengerBag.esp
- C4 - Ranger Helmets Neck Covers Ultimate Edition.esp
- C5 - RangerHuntingCarbineSequoia.esp by AnsaarTGB and Richwizard
- C6 - RangerHuntingCarbine.esp by AnsaarTGB and Richwizard
- C7 - RealtimeDeath.esp
- C8 - RoadFighterArmorEN.esp
- C9 - Roberts_NewVegas.esp by Alec's Thrifty Things
- CA - Satchels DLC Update.esp by Osuirof
- CB - Sierra Power Armour Helm.esp
- CC - Strip Lights Region Fix - The Living Desert.esp by Nehred
- CD - The Living Desert - EVEM Patch.esp by VishVadeva
- CE - The Mod Configuration Menu.esp by Pelinor
- CF - The Weapon Mod Menu.esp by Pelinor
- D0 - Titans of The New West.esp
- D1 - Titans of The New West - Power Armor Sprint JAM.esp
- D2 - UnlimitedTraits.esp by Kevin Kidder
- D3 - UX Toolkit.esp
- D4 - Vanilla UI Plus.esp by Axonis
- D5 - VestCheatBag.esp
- D6 - Visible Implants Mk II.esp
- D7 - WastelandAR.esp
- D8 - WWP Hunting Revolver.esp
- D9 - Classic Leather Armor Replacer.esp
- DA - MDRecArmRepl.esp
- DB - zMCArmorCombatBOS_Vanilla.esp
- DC - FNV+LR Flare Gun to 12Ga Flare Conversion.esp by mc_tammer
- Sctrptrunners:
- "gl_nmfl.txt"
- "gl_PatchOptics.txt"
- "gn_nmfl.txt"
- "gr_10mmP.txt"
- "gr_10mmSMG.txt"
- "gr_22silP.txt"
- "gr_357mag.txt"
- "gr_44mag.txt"
- "gr_aquaperforma.txt"
- "gr_ARseries.txt"
- "gr_brushgun.txt"
- "gr_CPI.txt"
- "gr_Dynamite.txt"
- "gr_hitAMattackanimmult.txt"
- "gr_HitHuntingRevolver.txt"
- "gr_horrorsofthenewwest.txt"
- "gr_JIPRM.txt"
- "gr_MCCombatMK1.txt"
- "gr_MCMetalMK2.txt"
- "gr_policepistol.txt"
- "gr_QSSupPack.txt"
- "gr_tnw_titans.txt"
- "gr_tnw_titans_1h_1ha.txt"
- "gr_tnw_titans_1h_2hl.txt"
- "gr_TrailCarbine.txt"
- "gr_WAP hunting shotgun & riot.txt"
- "gr_wap22smg.txt"
- "gr_WAP45Auto.txt"
- "gr_WAPAMR.txt"
- "gr_wapCowboyRepeater.txt"
- "gr_wapvarmintrifle.txt"
- "gr_WWP Hunting Rifle.txt"
- "gr_wwp-huntingrevolver.txt"
- "gr_wwp-oliverantimaterielrifle.txt"
- "gr_wwp45smg.txt"
- "gr_wwp9MMPistol.txt"
- "gr_wwp9MMSMG.txt"
- "gr_wwpautorifle.txt"
- "gr_wwpBattleRifle.txt"
- "gr_wwpcaravan.txt"
- "gr_wwpgaussRifle.txt"
- "gr_WWPSawedOff.txt"
- "gr_wwpthatgun.txt"
- "gr_zzzCraftingConsistencyFix.txt"
- "ln_B42Loot.txt"
- "ln_B42Optics.txt"
- "ln_ISControl.txt"
- "ln_tnw_titans.txt"
- Module bases:
- 0x71FE0000 - 0x7254F000 ==> MessageBus, C:/Program Files (x86)/NVIDIA Corporation/NvContainer/MessageBus.dll
- 0x6C360000 - 0x6C381000 ==> CSERHelper, C:/Program Files (x86)/Steam/CSERHelper.dll
- 0x6C200000 - 0x6C353000 ==> GameOverlayRenderer, C:/Program Files (x86)/Steam/GameOverlayRenderer.dll
- 0x6C3C0000 - 0x6C4B9000 ==> steam, C:/Program Files (x86)/Steam/steam.dll
- 0x5EA50000 - 0x5FDC9000 ==> steamclient, C:/Program Files (x86)/Steam/steamclient.dll
- 0x6FCB0000 - 0x6FD48000 ==> tier0_s, C:/Program Files (x86)/Steam/tier0_s.dll
- 0x6F620000 - 0x6F6A9000 ==> vstdlib_s, C:/Program Files (x86)/Steam/vstdlib_s.dll
- 0x6C740000 - 0x6CA9D000 ==> DiscordHook, C:/Users/*****/AppData/Local/Discord/app-1.0.9152/modules/discord_hook-1/discord_hook/e8913d9c708673/DiscordHook.dll
- 0x7FDD0000 - 0x7FF58000 ==> nvse_dbghelp, C:/Users/*****/AppData/Local/Temp/nvse_dbghelp.dll
- 0x618E0000 - 0x61A16000 ==> AUDIOSES, C:/WINDOWS/SYSTEM32/AUDIOSES.DLL
- 0x73320000 - 0x7332A000 ==> CRYPTBASE, C:/WINDOWS/SYSTEM32/CRYPTBASE.DLL
- 0x712A0000 - 0x7133B000 ==> CoreMessaging, C:/WINDOWS/SYSTEM32/CoreMessaging.dll
- 0x71020000 - 0x7129F000 ==> CoreUIComponents, C:/WINDOWS/SYSTEM32/CoreUIComponents.dll
- 0x6DCB0000 - 0x6E044000 ==> D3DCompiler_47, C:/WINDOWS/SYSTEM32/D3DCompiler_47.dll
- 0x731C0000 - 0x731E9000 ==> DEVOBJ, C:/WINDOWS/SYSTEM32/DEVOBJ.dll
- 0x71A30000 - 0x71A67000 ==> DINPUT8, C:/WINDOWS/SYSTEM32/DINPUT8.dll
- 0x5B670000 - 0x5B6EF000 ==> DSOUND, C:/WINDOWS/SYSTEM32/DSOUND.dll
- 0x717B0000 - 0x717BA000 ==> HID, C:/WINDOWS/SYSTEM32/HID.DLL
- 0x744A0000 - 0x744D2000 ==> IPHLPAPI, C:/WINDOWS/SYSTEM32/IPHLPAPI.DLL
- 0x6F8F0000 - 0x6F909000 ==> MSACM32, C:/WINDOWS/SYSTEM32/MSACM32.DLL
- 0x72650000 - 0x726BD000 ==> MSVCP140, C:/WINDOWS/SYSTEM32/MSVCP140.dll
- 0x74410000 - 0x74462000 ==> MSWSOCK, C:/WINDOWS/SYSTEM32/MSWSOCK.dll
- 0x74290000 - 0x74352000 ==> PROPSYS, C:/WINDOWS/SYSTEM32/PROPSYS.dll
- 0x6F8C0000 - 0x6F8EA000 ==> RTWorkQ, C:/WINDOWS/SYSTEM32/RTWorkQ.DLL
- 0x74F60000 - 0x74F6A000 ==> Secur32, C:/WINDOWS/SYSTEM32/Secur32.dll
- 0x74B50000 - 0x74B71000 ==> SspiCli, C:/WINDOWS/SYSTEM32/SspiCli.dll
- 0x73400000 - 0x7340D000 ==> UMPDC, C:/WINDOWS/SYSTEM32/UMPDC.dll
- 0x71FC0000 - 0x71FD5000 ==> VCRUNTIME140, C:/WINDOWS/SYSTEM32/VCRUNTIME140.dll
- 0x709B0000 - 0x70E05000 ==> WININET, C:/WINDOWS/SYSTEM32/WININET.dll
- 0x74B90000 - 0x74BB8000 ==> WINMM, C:/WINDOWS/SYSTEM32/WINMM.dll
- 0x74B40000 - 0x74B48000 ==> WSOCK32, C:/WINDOWS/SYSTEM32/WSOCK32.dll
- 0x69EE0000 - 0x6A051000 ==> WindowsCodecs, C:/WINDOWS/SYSTEM32/WindowsCodecs.dll
- 0x744E0000 - 0x74505000 ==> Wldp, C:/WINDOWS/SYSTEM32/Wldp.dll
- 0x01770000 - 0x01786000 ==> XINPUT1_3, C:/WINDOWS/SYSTEM32/XINPUT1_3.dll
- 0x717C0000 - 0x717C7000 ==> XINPUT9_1_0, C:/WINDOWS/SYSTEM32/XINPUT9_1_0.dll
- 0x74370000 - 0x7440F000 ==> apphelp, C:/WINDOWS/SYSTEM32/apphelp.dll
- 0x73860000 - 0x73868000 ==> avrt, C:/WINDOWS/SYSTEM32/avrt.dll
- 0x732F0000 - 0x73316000 ==> cryptnet, C:/WINDOWS/SYSTEM32/cryptnet.dll
- 0x6E3A0000 - 0x6E580000 ==> d3d11, C:/WINDOWS/SYSTEM32/d3d11.dll
- 0x6D170000 - 0x6D2FF000 ==> d3d9, C:/WINDOWS/SYSTEM32/d3d9.dll
- 0x6C540000 - 0x6C73F000 ==> d3dx9_43, C:/WINDOWS/SYSTEM32/d3dx9_43.dll
- 0x6C390000 - 0x6C3BB000 ==> dbgcore, C:/WINDOWS/SYSTEM32/dbgcore.DLL
- 0x74F80000 - 0x75108000 ==> dbghelp, C:/WINDOWS/SYSTEM32/dbghelp.dll
- 0x73BF0000 - 0x73C06000 ==> dhcpcsvc, C:/WINDOWS/SYSTEM32/dhcpcsvc.DLL
- 0x731F0000 - 0x732F0000 ==> drvstore, C:/WINDOWS/SYSTEM32/drvstore.dll
- 0x73B80000 - 0x73BA6000 ==> dwmapi, C:/WINDOWS/SYSTEM32/dwmapi.dll
- 0x71A00000 - 0x71A2C000 ==> dxcore, C:/WINDOWS/SYSTEM32/dxcore.dll
- 0x71C60000 - 0x71D22000 ==> dxgi, C:/WINDOWS/SYSTEM32/dxgi.dll
- 0x731A0000 - 0x731BE000 ==> gpapi, C:/WINDOWS/SYSTEM32/gpapi.dll
- 0x73C30000 - 0x73C3A000 ==> imaadp32, C:/WINDOWS/SYSTEM32/imaadp32.acm
- 0x71340000 - 0x7142D000 ==> inputhost, C:/WINDOWS/SYSTEM32/inputhost.dll
- 0x74360000 - 0x7436F000 ==> kernel.appcore, C:/WINDOWS/SYSTEM32/kernel.appcore.dll
- 0x73C40000 - 0x73C47000 ==> ksuser, C:/WINDOWS/SYSTEM32/ksuser.dll
- 0x71450000 - 0x715C9000 ==> mfplat, C:/WINDOWS/SYSTEM32/mfplat.DLL
- 0x71720000 - 0x71728000 ==> midimap, C:/WINDOWS/SYSTEM32/midimap.dll
- 0x71710000 - 0x7171A000 ==> msacm32, C:/WINDOWS/SYSTEM32/msacm32.drv
- 0x73870000 - 0x73879000 ==> msadp32, C:/WINDOWS/SYSTEM32/msadp32.acm
- 0x74B30000 - 0x74B3E000 ==> msasn1, C:/WINDOWS/SYSTEM32/msasn1.dll
- 0x73CC0000 - 0x73CC9000 ==> msdmo, C:/WINDOWS/SYSTEM32/msdmo.dll
- 0x6E390000 - 0x6E398000 ==> msg711, C:/WINDOWS/SYSTEM32/msg711.acm
- 0x70950000 - 0x7095B000 ==> msgsm32, C:/WINDOWS/SYSTEM32/msgsm32.acm
- 0x77290000 - 0x77434000 ==> ntdll, C:/WINDOWS/SYSTEM32/ntdll.dll
- 0x74470000 - 0x74499000 ==> ntmarta, C:/WINDOWS/SYSTEM32/ntmarta.dll
- 0x6D3B0000 - 0x6D9AD000 ==> nvapi, C:/WINDOWS/SYSTEM32/nvapi.dll
- 0x73410000 - 0x73454000 ==> powrprof, C:/WINDOWS/SYSTEM32/powrprof.dll
- 0x74270000 - 0x7428B000 ==> profapi, C:/WINDOWS/SYSTEM32/profapi.dll
- 0x73B70000 - 0x73B7F000 ==> resourcepolicyclient, C:/WINDOWS/SYSTEM32/resourcepolicyclient.dll
- 0x73990000 - 0x73A49000 ==> textinputframework, C:/WINDOWS/SYSTEM32/textinputframework.dll
- 0x6E090000 - 0x6E221000 ==> twinapi.appcore, C:/WINDOWS/SYSTEM32/twinapi.appcore.dll
- 0x74B80000 - 0x74B88000 ==> version, C:/WINDOWS/SYSTEM32/version.dll
- 0x716C0000 - 0x716FA000 ==> wdmaud, C:/WINDOWS/SYSTEM32/wdmaud.drv
- 0x74510000 - 0x74B24000 ==> windows.storage, C:/WINDOWS/SYSTEM32/windows.storage.dll
- 0x5B650000 - 0x5B66D000 ==> winmmbase, C:/WINDOWS/SYSTEM32/winmmbase.dll
- 0x73A50000 - 0x73B2D000 ==> wintypes, C:/WINDOWS/SYSTEM32/wintypes.dll
- 0x76660000 - 0x766DD000 ==> ADVAPI32, C:/WINDOWS/System32/ADVAPI32.dll
- 0x75EE0000 - 0x75F8F000 ==> COMDLG32, C:/WINDOWS/System32/COMDLG32.dll
- 0x76CA0000 - 0x76DA0000 ==> CRYPT32, C:/WINDOWS/System32/CRYPT32.dll
- 0x73360000 - 0x73373000 ==> CRYPTSP, C:/WINDOWS/System32/CRYPTSP.dll
- 0x6A060000 - 0x6A845000 ==> NvCamera32, C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_206887a3f4130317/NvCamera/NvCamera32.dll
- 0x679F0000 - 0x67D46000 ==> d3dcompiler_47_32, C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_206887a3f4130317/NvCamera/d3dcompiler_47_32.dll
- 0x67F80000 - 0x69ED9000 ==> nvd3dum, C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_206887a3f4130317/nvd3dum.dll
- 0x6A850000 - 0x6C15E000 ==> nvgpucomp32, C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_206887a3f4130317/nvgpucomp32.dll
- 0x6C160000 - 0x6C1FA000 ==> nvldumd, C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_206887a3f4130317/nvldumd.dll
- 0x7B440000 - 0x7E1F2000 ==> nvwgf2um, C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_206887a3f4130317/nvwgf2um.dll
- 0x76F00000 - 0x76F23000 ==> GDI32, C:/WINDOWS/System32/GDI32.dll
- 0x753D0000 - 0x753F5000 ==> IMM32, C:/WINDOWS/System32/IMM32.DLL
- 0x77070000 - 0x77160000 ==> KERNEL32, C:/WINDOWS/System32/KERNEL32.DLL
- 0x75F90000 - 0x761CA000 ==> KERNELBASE, C:/WINDOWS/System32/KERNELBASE.dll
- 0x5E950000 - 0x5E9BB000 ==> MMDevApi, C:/WINDOWS/System32/MMDevApi.dll
- 0x5E6F0000 - 0x5E7C3000 ==> MSCTF, C:/WINDOWS/System32/MSCTF.dll
- 0x75490000 - 0x75497000 ==> NSI, C:/WINDOWS/System32/NSI.dll
- 0x76E60000 - 0x76EF6000 ==> OLEAUT32, C:/WINDOWS/System32/OLEAUT32.dll
- 0x766E0000 - 0x7679C000 ==> RPCRT4, C:/WINDOWS/System32/RPCRT4.dll
- 0x761D0000 - 0x76608000 ==> SETUPAPI, C:/WINDOWS/System32/SETUPAPI.dll
- 0x75400000 - 0x75487000 ==> SHCORE, C:/WINDOWS/System32/SHCORE.dll
- 0x75900000 - 0x75ED7000 ==> SHELL32, C:/WINDOWS/System32/SHELL32.dll
- 0x76610000 - 0x76655000 ==> SHLWAPI, C:/WINDOWS/System32/SHLWAPI.dll
- 0x75760000 - 0x758FD000 ==> USER32, C:/WINDOWS/System32/USER32.dll
- 0x77000000 - 0x77063000 ==> WS2_32, C:/WINDOWS/System32/WS2_32.dll
- 0x754A0000 - 0x754B9000 ==> bcrypt, C:/WINDOWS/System32/bcrypt.dll
- 0x76E00000 - 0x76E5F000 ==> bcryptPrimitives, C:/WINDOWS/System32/bcryptPrimitives.dll
- 0x756C0000 - 0x756FB000 ==> cfgmgr32, C:/WINDOWS/System32/cfgmgr32.dll
- 0x76A80000 - 0x76AFE000 ==> clbcatq, C:/WINDOWS/System32/clbcatq.dll
- 0x75150000 - 0x753D0000 ==> combase, C:/WINDOWS/System32/combase.dll
- 0x767A0000 - 0x76886000 ==> gdi32full, C:/WINDOWS/System32/gdi32full.dll
- 0x75130000 - 0x75149000 ==> imagehlp, C:/WINDOWS/System32/imagehlp.dll
- 0x76A00000 - 0x76A7B000 ==> msvcp_win, C:/WINDOWS/System32/msvcp_win.dll
- 0x76F30000 - 0x76FEF000 ==> msvcrt, C:/WINDOWS/System32/msvcrt.dll
- 0x76B60000 - 0x76C43000 ==> ole32, C:/WINDOWS/System32/ole32.dll
- 0x769F0000 - 0x769F6000 ==> psapi, C:/WINDOWS/System32/psapi.dll
- 0x76890000 - 0x76908000 ==> sechost, C:/WINDOWS/System32/sechost.dll
- 0x77160000 - 0x77280000 ==> ucrtbase, C:/WINDOWS/System32/ucrtbase.dll
- 0x75110000 - 0x75128000 ==> win32u, C:/WINDOWS/System32/win32u.dll
- 0x76C50000 - 0x76C9D000 ==> wintrust, C:/WINDOWS/System32/wintrust.dll
- 0x73880000 - 0x7390D000 ==> COMCTL32, C:/WINDOWS/WinSxS/x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.4355_none_c0dc01d438beab35/COMCTL32.dll
- 0x72820000 - 0x72988000 ==> gdiplus, C:/WINDOWS/WinSxS/x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_d950e3a7e104d0ea/gdiplus.dll
- 0x67D50000 - 0x67F79000 ==> nvspcap, C:/WINDOWS/system32/nvspcap.dll
- 0x73330000 - 0x7335F000 ==> rsaenh, C:/WINDOWS/system32/rsaenh.dll
- 0x74BC0000 - 0x74C34000 ==> uxtheme, C:/WINDOWS/system32/uxtheme.dll
- 0x6F5D0000 - 0x6F60D000 ==> WMASF, C:/Windows/System32/WMASF.DLL
- 0x70E10000 - 0x7101D000 ==> WMVCore, C:/Windows/System32/WMVCore.DLL
- 0x673F0000 - 0x67463000 ==> WindowManagementAPI, C:/Windows/System32/WindowManagementAPI.dll
- 0x672F0000 - 0x673E3000 ==> Windows.UI, C:/Windows/System32/Windows.UI.dll
- 0x6CCD0000 - 0x6D098000 ==> d3dx9_38, C:/Windows/System32/d3dx9_38.DLL
- 0x71430000 - 0x71448000 ==> devenum, C:/Windows/System32/devenum.dll
- 0x70970000 - 0x70985000 ==> l3codeca, C:/Windows/System32/l3codeca.acm
- 0x70840000 - 0x70946000 ==> mfperfhelper, C:/Windows/System32/mfperfhelper.dll
- 0x6E370000 - 0x6E387000 ==> mp3dmod, C:/Windows/System32/mp3dmod.dll
- 0x715D0000 - 0x716A4000 ==> msmpeg2adec, C:/Windows/System32/msmpeg2adec.dll
- 0x6D380000 - 0x6D3A2000 ==> qasf, C:/Windows/System32/qasf.dll
- 0x6FB10000 - 0x6FCAA000 ==> quartz, C:/Windows/System32/quartz.dll
- 0x6CB70000 - 0x6CCD0000 ==> usvfs_x86, F:/Modding/MO2/usvfs_x86.dll
- 0x73790000 - 0x737A4000 ==> nvhr_avx2, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVHR/nvhr_avx2.dll
- 0x18FD0000 - 0x18FE7000 ==> ActorCauseSaveBloatFix, NVSE plugin version: 1, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ActorCauseSaveBloatFix.dll
- 0x3B380000 - 0x3B3AF000 ==> AnhNVSE, NVSE plugin version: 131, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/AnhNVSE.dll
- 0x3B3C0000 - 0x3B3F1000 ==> BetterCaravan, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/BetterCaravan.dll
- 0x73770000 - 0x7378A000 ==> ClimateControl, NVSE plugin version: 0, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ClimateControl.dll
- 0x3B5A0000 - 0x3B619000 ==> CrashLogger, NVSE plugin version: 454, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/CrashLogger.dll
- 0x3B630000 - 0x3B636000 ==> DoF-Fix, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/DoF-Fix.dll
- 0x3B650000 - 0x3B674000 ==> ExternalEmittanceFix, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ExternalEmittanceFix.dll
- 0x3B690000 - 0x3B6AB000 ==> FogCulling, NVSE plugin version: 2, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/FogCulling.dll
- 0x3B6C0000 - 0x3B6D6000 ==> HDPipboy, NVSE plugin version: 1, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/HDPipboy.dll
- 0x3B6F0000 - 0x3B706000 ==> HighResLocalMaps, NVSE plugin version: 12, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/HighResLocalMaps.dll
- 0x3B7A0000 - 0x3B7C6000 ==> ImprovedLightingShaders, NVSE plugin version: 8, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ImprovedLightingShaders.dll
- 0x3B970000 - 0x3B9A2000 ==> MCM, NVSE plugin version: 1, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/MCM.dll
- 0x3B9E0000 - 0x3B9F1000 ==> MoonlightNVSE, NVSE plugin version: 200, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/MoonlightNVSE.dll
- 0x3BA10000 - 0x3BA16000 ==> MuzzleFlashFix, NVSE plugin version: 1, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/MuzzleFlashFix.dll
- 0x3BAB0000 - 0x3BAD5000 ==> NVSE_EnhancedCamera, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/NVSE_EnhancedCamera.dll
- 0x3BB00000 - 0x3BB0C000 ==> NVTF, NVSE plugin version: 10, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/NVTF.dll
- 0x6C510000 - 0x6C540000 ==> OneTweak, NVSE plugin version: 4, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/OneTweak.dll
- 0x3BB40000 - 0x3BB46000 ==> PipBoyShadingFix, NVSE plugin version: 2, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/PipBoyShadingFix.dll
- 0x40000000 - 0x40146000 ==> ShowOffNVSE, NVSE plugin version: 180, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ShowOffNVSE.dll
- 0x3B720000 - 0x3B789000 ==> improved_console, NVSE plugin version: 3, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/improved_console.dll
- 0x3B7E0000 - 0x3B860000 ==> jip_nvse, NVSE plugin version: 5730, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/jip_nvse.dll
- 0x3B870000 - 0x3B8C9000 ==> johnnyguitar, NVSE plugin version: 510, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/johnnyguitar.dll
- 0x3B8E0000 - 0x3B959000 ==> kNVSE, NVSE plugin version: 20, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/kNVSE.dll
- 0x3B9C0000 - 0x3B9C7000 ==> mlf, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/mlf.dll
- 0x3BA30000 - 0x3BA98000 ==> nvse_console_clipboard, NVSE plugin version: 2, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/nvse_console_clipboard.dll
- 0x3BBD0000 - 0x3BCC8000 ==> nvse_stewie_tweaks, NVSE plugin version: 921, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/nvse_stewie_tweaks.dll
- 0x3BCD0000 - 0x3BEDF000 ==> ppNVSE, NVSE plugin version: 1, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ppNVSE.dll
- 0x3BEE0000 - 0x3BF30000 ==> sound_extender, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/sound_extender.dll
- 0x40750000 - 0x4087E000 ==> supNVSE, NVSE plugin version: 855, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/supNVSE.dll
- 0x3BBA0000 - 0x3BBAB000 ==> ui_organizer, NVSE plugin version: 230, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ui_organizer.dll
- 0x3BFC0000 - 0x3BFC6000 ==> weapon_lag_fix, F:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/weapon_lag_fix.dll
- 0x00400000 - 0x0147B000 ==> FalloutNV, F:/SteamLibrary/steamapps/common/Fallout New Vegas/FalloutNV.exe
- 0x18000000 - 0x18068000 ==> binkw32, F:/SteamLibrary/steamapps/common/Fallout New Vegas/binkw32.dll
- 0x74C40000 - 0x74C4E000 ==> d3dx9_38, F:/SteamLibrary/steamapps/common/Fallout New Vegas/d3dx9_38.dll
- 0x6D0A0000 - 0x6D165000 ==> libvorbis, F:/SteamLibrary/steamapps/common/Fallout New Vegas/libvorbis.dll
- 0x73C50000 - 0x73C70000 ==> libvorbisfile, F:/SteamLibrary/steamapps/common/Fallout New Vegas/libvorbisfile.dll
- 0x3B420000 - 0x3B573000 ==> nvse_1_4, F:/SteamLibrary/steamapps/common/Fallout New Vegas/nvse_1_4.dll
- 0x6CB40000 - 0x6CB6D000 ==> nvse_steam_loader, F:/SteamLibrary/steamapps/common/Fallout New Vegas/nvse_steam_loader.dll
- 0x3B400000 - 0x3B41D000 ==> steam_api, F:/SteamLibrary/steamapps/common/Fallout New Vegas/steam_api.dll
- UNABLE TO IDENTIFY MODULE CONTAINING THE CRASH ADDRESS.
- This can occur if the crashing instruction is located in the vanilla address space, but it can also occur if there are too many
- DLLs for us to list, and if the crash occurred in one of their address spaces. Please note that even if the crash occurred
- in vanilla code, that does not necessarily mean that it is a vanilla problem. The vanilla code may have been supplied bad data
- or program state as the result of an issue in a loaded DLL.
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