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- Begin Map
- Begin Level
- Begin Actor Class=/Script/Engine.DirectionalLight Name=LightSource_0 Archetype=/Script/Engine.DirectionalLight'/Script/Engine.Default__DirectionalLight'
- Begin Object Class=/Script/Engine.DirectionalLightComponent Name="LightComponent0" Archetype=DirectionalLightComponent'/Script/Engine.Default__DirectionalLight:LightComponent0'
- End Object
- Begin Object Class=/Script/Engine.ArrowComponent Name="ArrowComponent0" Archetype=ArrowComponent'/Script/Engine.Default__DirectionalLight:ArrowComponent0'
- End Object
- Begin Object Name="LightComponent0"
- LightmassSettings=(IndirectLightingSaturation=4.000000,ShadowExponent=3.000000)
- bCastModulatedShadows=True
- bUsedAsAtmosphereSunLight=True
- Temperature=4500.000000
- bUseTemperature=True
- LightGuid=18723C934C6293AA81E8D0BAAD10146F
- Intensity=8.000000
- LightColor=(B=246,G=254,R=255,A=255)
- IndirectLightingIntensity=5.500000
- RelativeLocation=(X=-2179.812256,Y=-2968.612549,Z=2776.931641)
- RelativeRotation=(Pitch=-45.999928,Yaw=10.000000,Roll=0.000003)
- Mobility=Static
- End Object
- Begin Object Name="ArrowComponent0"
- ArrowColor=(B=246,G=254,R=255,A=255)
- AttachParent="LightComponent0"
- End Object
- ArrowComponent="ArrowComponent0"
- LightComponent="LightComponent0"
- SpawnCollisionHandlingMethod=AlwaysSpawn
- RootComponent="LightComponent0"
- ActorLabel="Light Source"
- FolderPath="Lighting"
- End Actor
- End Level
- Begin Surface
- End Surface
- End Map
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