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  1. 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\wahlq\RuneMate\logs\Prime Barrows 11-17 13-12-45.log
  2. 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
  3. 00:00:00 INFO [Setup] Running start-up configuration
  4. 00:00:00 INFO [WebServices] Now tracking 6 statistics and 0 skills for barrows
  5. 00:00:00 INFO [Setup] Completed start-up configuration
  6. 00:00:00 INFO [Setup] Waiting for user input...
  7. 00:00:00 INFO [ImageLookup] Searching for osrs/4718.png
  8. 00:00:00 INFO [Performance] Performance monitoring DISABLED for this session.
  9. 00:00:04 INFO [Settings] Brother Dharok set with priority: 1, prayers: true and style: MAGIC
  10. 00:00:04 INFO [Settings] Brother Guthan set with priority: 2, prayers: true and style: MAGIC
  11. 00:00:04 INFO [Settings] Brother Karil set with priority: 3, prayers: true and style: MAGIC
  12. 00:00:04 INFO [Settings] Brother Torag set with priority: 4, prayers: true and style: MAGIC
  13. 00:00:04 INFO [Settings] Brother Verac set with priority: 5, prayers: true and style: MAGIC
  14. 00:00:04 INFO [Settings] Brother Ahrim set with priority: 6, prayers: true and style: RANGED
  15. 00:00:25 INFO [Settings] Potion Super attack set to x1
  16. 00:00:25 INFO [Settings] Potion Super strength set to x1
  17. 00:00:25 INFO [Settings] Potion Super defence set to x1
  18. 00:00:25 INFO [Settings] Potion Ranging potion set to x1
  19. 00:00:25 INFO [Settings] Potion Prayer potion set to x4
  20. 00:00:25 INFO [Settings] Potion Super combat set to x0
  21. 00:00:25 INFO [Settings] Potion Magic potion set to x0
  22. 00:00:25 INFO [Settings] Potion Bastion potion set to x0
  23. 00:00:25 INFO [Settings] Potion Battlemage potion set to x0
  24. 00:00:27 INFO 271 items loaded
  25. 00:00:27 INFO 59 behaviours loaded
  26. 00:00:39 INFO [Barrows] Attempting to save settings...
  27. 00:00:39 INFO [Setup] Starting bot...
  28. 00:00:39 INFO [Setup] Loading barrows data
  29. 00:00:39 INFO [Preparing] Building Tree
  30. 00:00:40 INFO [Iban's Staff] Checking charges
  31. 00:00:40 INFO [Barrows] Settings saved as
  32. {
  33. "bank": {
  34. "potionQuantityThreshold": 3,
  35. "foodQuantityThreshold": 5
  36. },
  37. "loot": {
  38. "loot": [
  39. "Ahrim\u0027s hood",
  40. "Ahrim\u0027s robetop",
  41. "Ahrim\u0027s robeskirt",
  42. "Ahrim\u0027s staff",
  43. "Dharok\u0027s helm",
  44. "Dharok\u0027s platebody",
  45. "Dharok\u0027s platelegs",
  46. "Dharok\u0027s greataxe",
  47. "Guthan\u0027s helm",
  48. "Guthan\u0027s platebody",
  49. "Guthan\u0027s chainskirt",
  50. "Guthan\u0027s warspear",
  51. "Karil\u0027s coif",
  52. "Karil\u0027s leathertop",
  53. "Karil\u0027s leatherskirt",
  54. "Karil\u0027s crossbow",
  55. "Torag\u0027s helm",
  56. "Torag\u0027s platebody",
  57. "Torag\u0027s platelegs",
  58. "Torag\u0027s hammers",
  59. "Verac\u0027s helm",
  60. "Verac\u0027s brassard",
  61. "Verac\u0027s plateskirt",
  62. "Verac\u0027s flail",
  63. "Chaos rune",
  64. "Death rune",
  65. "Blood rune",
  66. "Dragon med helm"
  67. ],
  68. "drop": true
  69. },
  70. "gear": {
  71. "ranged": {
  72. "skills": [
  73. "RANGED",
  74. "DEFENCE",
  75. "PRAYER"
  76. ],
  77. "gear": {
  78. "HAND": {
  79. "_options": null,
  80. "nativePattern": {
  81. "pattern": "^Barrows gloves$",
  82. "flags": 0
  83. }
  84. },
  85. "HEAD": {
  86. "_options": null,
  87. "nativePattern": {
  88. "pattern": "^Farseer helm$",
  89. "flags": 0
  90. }
  91. },
  92. "NECK": {
  93. "_options": null,
  94. "nativePattern": {
  95. "pattern": "^Amulet of fury$",
  96. "flags": 0
  97. }
  98. },
  99. "CAPE": {
  100. "_options": null,
  101. "nativePattern": {
  102. "pattern": "^Ava\u0027s accumulator$",
  103. "flags": 0
  104. }
  105. },
  106. "HANDS": {
  107. "_options": null,
  108. "nativePattern": {
  109. "pattern": "^Barrows gloves$",
  110. "flags": 0
  111. }
  112. },
  113. "BODY": {
  114. "_options": null,
  115. "nativePattern": {
  116. "pattern": "^Guthix d\u0027hide$",
  117. "flags": 0
  118. }
  119. },
  120. "FEET": {
  121. "_options": null,
  122. "nativePattern": {
  123. "pattern": "^Rune boots$",
  124. "flags": 0
  125. }
  126. },
  127. "AMMUNITION": {
  128. "_options": null,
  129. "nativePattern": {
  130. "pattern": "^Rune arrow$",
  131. "flags": 0
  132. }
  133. },
  134. "WEAPON": {
  135. "_options": null,
  136. "nativePattern": {
  137. "pattern": "^Magic shortbow \\(i\\)$",
  138. "flags": 0
  139. }
  140. },
  141. "LEGS": {
  142. "_options": null,
  143. "nativePattern": {
  144. "pattern": "^Guthix chaps$",
  145. "flags": 0
  146. }
  147. },
  148. "RING": {
  149. "_options": null,
  150. "nativePattern": {
  151. "pattern": "^Ring of dueling\\((\\d+)\\)$",
  152. "flags": 0
  153. }
  154. }
  155. }
  156. },
  157. "melee": {
  158. "skills": [
  159. "ATTACK",
  160. "STRENGTH",
  161. "DEFENCE",
  162. "PRAYER"
  163. ],
  164. "gear": {
  165. "HAND": {
  166. "_options": null,
  167. "nativePattern": {
  168. "pattern": "^Barrows gloves$",
  169. "flags": 0
  170. }
  171. },
  172. "NECK": {
  173. "_options": null,
  174. "nativePattern": {
  175. "pattern": "^Amulet of fury$",
  176. "flags": 0
  177. }
  178. },
  179. "CAPE": {
  180. "_options": null,
  181. "nativePattern": {
  182. "pattern": "^Ardougne cloak 1$",
  183. "flags": 0
  184. }
  185. },
  186. "AMMUNITION": {
  187. "_options": null,
  188. "nativePattern": {
  189. "pattern": "^Rune arrow$",
  190. "flags": 0
  191. }
  192. },
  193. "LEGS": {
  194. "_options": null,
  195. "nativePattern": {
  196. "pattern": "^Rune platelegs$",
  197. "flags": 0
  198. }
  199. },
  200. "HEAD": {
  201. "_options": null,
  202. "nativePattern": {
  203. "pattern": "^Farseer helm$",
  204. "flags": 0
  205. }
  206. },
  207. "SHIELD": {
  208. "_options": null,
  209. "nativePattern": {
  210. "pattern": "^Rune kiteshield$",
  211. "flags": 0
  212. }
  213. },
  214. "HANDS": {
  215. "_options": null,
  216. "nativePattern": {
  217. "pattern": "^Barrows gloves$",
  218. "flags": 0
  219. }
  220. },
  221. "BODY": {
  222. "_options": null,
  223. "nativePattern": {
  224. "pattern": "^Rune platebody$",
  225. "flags": 0
  226. }
  227. },
  228. "FEET": {
  229. "_options": null,
  230. "nativePattern": {
  231. "pattern": "^Rune boots$",
  232. "flags": 0
  233. }
  234. },
  235. "WEAPON": {
  236. "_options": null,
  237. "nativePattern": {
  238. "pattern": "^Dragon scimitar$",
  239. "flags": 0
  240. }
  241. },
  242. "RING": {
  243. "_options": null,
  244. "nativePattern": {
  245. "pattern": "^Ring of dueling\\((\\d+)\\)$",
  246. "flags": 0
  247. }
  248. }
  249. }
  250. },
  251. "magic": {
  252. "gear": {
  253. "HAND": {
  254. "_options": null,
  255. "nativePattern": {
  256. "pattern": "^Barrows gloves$",
  257. "flags": 0
  258. }
  259. },
  260. "NECK": {
  261. "_options": null,
  262. "nativePattern": {
  263. "pattern": "^Amulet of fury$",
  264. "flags": 0
  265. }
  266. },
  267. "CAPE": {
  268. "_options": null,
  269. "nativePattern": {
  270. "pattern": "^Ardougne cloak 1$",
  271. "flags": 0
  272. }
  273. },
  274. "AMMUNITION": {
  275. "_options": null,
  276. "nativePattern": {
  277. "pattern": "^Rune arrow$",
  278. "flags": 0
  279. }
  280. },
  281. "LEGS": {
  282. "_options": null,
  283. "nativePattern": {
  284. "pattern": "^Rune platelegs$",
  285. "flags": 0
  286. }
  287. },
  288. "HEAD": {
  289. "_options": null,
  290. "nativePattern": {
  291. "pattern": "^Farseer helm$",
  292. "flags": 0
  293. }
  294. },
  295. "SHIELD": {
  296. "_options": null,
  297. "nativePattern": {
  298. "pattern": "^Rune kiteshield$",
  299. "flags": 0
  300. }
  301. },
  302. "HANDS": {
  303. "_options": null,
  304. "nativePattern": {
  305. "pattern": "^Barrows gloves$",
  306. "flags": 0
  307. }
  308. },
  309. "BODY": {
  310. "_options": null,
  311. "nativePattern": {
  312. "pattern": "^Rune platebody$",
  313. "flags": 0
  314. }
  315. },
  316. "FEET": {
  317. "_options": null,
  318. "nativePattern": {
  319. "pattern": "^Rune boots$",
  320. "flags": 0
  321. }
  322. },
  323. "WEAPON": {
  324. "_options": null,
  325. "nativePattern": {
  326. "pattern": "^Iban\u0027s staff \\(u\\)$",
  327. "flags": 0
  328. }
  329. },
  330. "RING": {
  331. "_options": null,
  332. "nativePattern": {
  333. "pattern": "^Ring of dueling\\((\\d+)\\)$",
  334. "flags": 0
  335. }
  336. }
  337. },
  338. "spell": "IBAN_BLAST",
  339. "skills": [
  340. "MAGIC",
  341. "DEFENCE",
  342. "PRAYER"
  343. ]
  344. }
  345. },
  346. "potion": {
  347. "attack": {},
  348. "bastion": {},
  349. "ranging": {},
  350. "combat": {},
  351. "battleMage": {},
  352. "prayer": {},
  353. "defence": {},
  354. "magic": {},
  355. "strength": {}
  356. },
  357. "prayer": {
  358. "useForSkeletons": true,
  359. "selected": []
  360. },
  361. "general": {
  362. "rewardPotential": 85,
  363. "teleport": "BARROWS_TELEPORT_TAB"
  364. },
  365. "brother": {
  366. "guthan": {},
  367. "torag": {},
  368. "dharok": {},
  369. "verac": {},
  370. "karil": {},
  371. "ahrim": {}
  372. },
  373. "food": {
  374. "quantity": 10,
  375. "name": {
  376. "_options": null,
  377. "nativePattern": {
  378. "pattern": "Cooked karambwan",
  379. "flags": 0
  380. }
  381. },
  382. "smart": true
  383. }
  384. }
  385.  
  386. 00:00:40 DEBUG Hovered InterfaceComponent [548, 53] on the first attempt.
  387. 00:00:40 DEBUG Hovered SpriteItem(name:Iban's staff (u), quantity: 1, index: 3, origin: EQUIPMENT) on the first attempt.
  388. 00:00:41 DEBUG Hovered MenuItem{1 : "Check" : "Iban's staff (u)" : InterfaceComponent [387, 9]} on the first attempt.
  389. 00:00:41 INFO [Iban Staff] New state: IbanStaffState(charges=2500)
  390. 00:00:42 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_min_staff_charges with value 142
  391. 00:00:42 INFO [Interaction] Finding Entity
  392. 00:00:42 DEBUG [Refresh] Refreshed with SpriteItem(name:Barrows teleport, quantity: 7, index: 24, origin: INVENTORY)
  393. 00:00:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 7, index: 24, origin: INVENTORY) using action ^Break$
  394. 00:00:42 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  395. 00:00:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 7, index: 24, origin: INVENTORY) on the first attempt.
  396. 00:00:46 INFO Waiting for map to load
  397. 00:00:46 INFO [Idling] Waiting for map to load
  398. 00:00:46 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_prefer_viewport_navigation with value true
  399. 00:00:46 INFO [Traversal] Looking up local player
  400. 00:00:47 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  401. 00:00:47 INFO [Traversal] Walking Path
  402. 00:00:47 INFO [Traversal] Successfully built path with vertices [Coordinate(3566, 3314, 0), Coordinate(3565, 3314, 0), Coordinate(3565, 3313, 0), Coordinate(3565, 3312, 0), Coordinate(3565, 3311, 0), Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3566, 3307, 0), Coordinate(3566, 3306, 0), Coordinate(3567, 3306, 0), Coordinate(3567, 3305, 0), Coordinate(3568, 3305, 0), Coordinate(3569, 3305, 0), Coordinate(3570, 3305, 0), Coordinate(3570, 3304, 0), Coordinate(3571, 3304, 0), Coordinate(3571, 3303, 0), Coordinate(3572, 3303, 0), Coordinate(3572, 3302, 0), Coordinate(3573, 3302, 0), Coordinate(3573, 3301, 0), Coordinate(3574, 3301, 0), Coordinate(3575, 3301, 0), Coordinate(3575, 3300, 0), Coordinate(3575, 3299, 0), Coordinate(3575, 3298, 0)]
  403. 00:00:47 DEBUG Attempting to hover Coordinate.Minimap(3573, 3302, 0) since the target of InteractablePoint(612, 132) is less then 4 pixels away.
  404. 00:00:47 DEBUG Attempted to hover Coordinate.Minimap(3573, 3302, 0) since InteractablePoint(612, 132) was less than 4 pixels away (success: true)
  405. 00:00:47 INFO [Traversal] Looking up local player
  406. 00:00:47 INFO [Traversal] Walking Path
  407. 00:00:47 INFO [Traversal] Successfully built path with vertices [Coordinate(3566, 3314, 0), Coordinate(3565, 3314, 0), Coordinate(3565, 3313, 0), Coordinate(3565, 3312, 0), Coordinate(3565, 3311, 0), Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3566, 3307, 0), Coordinate(3566, 3306, 0), Coordinate(3566, 3305, 0), Coordinate(3566, 3304, 0), Coordinate(3567, 3304, 0), Coordinate(3568, 3304, 0), Coordinate(3568, 3303, 0), Coordinate(3568, 3302, 0), Coordinate(3568, 3301, 0), Coordinate(3568, 3300, 0), Coordinate(3569, 3300, 0), Coordinate(3570, 3300, 0), Coordinate(3571, 3300, 0), Coordinate(3571, 3299, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  408. 00:00:47 INFO [Traversal] Looking up local player
  409. 00:00:48 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_emergency_health_threshold_1 with value 25
  410. 00:00:48 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_use_staggered_eating with value false
  411. 00:00:48 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_normal_eat_threshold with value 50.71061262236497
  412. 00:00:48 INFO [Traversal] Walking Path
  413. 00:00:48 INFO [Traversal] Successfully built path with vertices [Coordinate(3566, 3313, 0), Coordinate(3565, 3313, 0), Coordinate(3565, 3312, 0), Coordinate(3565, 3311, 0), Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3565, 3306, 0), Coordinate(3566, 3306, 0), Coordinate(3566, 3305, 0), Coordinate(3567, 3305, 0), Coordinate(3567, 3304, 0), Coordinate(3567, 3303, 0), Coordinate(3567, 3302, 0), Coordinate(3567, 3301, 0), Coordinate(3567, 3300, 0), Coordinate(3568, 3300, 0), Coordinate(3569, 3300, 0), Coordinate(3570, 3300, 0), Coordinate(3570, 3299, 0), Coordinate(3571, 3299, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  414. 00:00:48 INFO [Traversal] Looking up local player
  415. 00:00:48 INFO [Traversal] Walking Path
  416. 00:00:48 INFO [Traversal] Successfully built path with vertices [Coordinate(3566, 3313, 0), Coordinate(3565, 3313, 0), Coordinate(3565, 3312, 0), Coordinate(3565, 3311, 0), Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3566, 3307, 0), Coordinate(3566, 3306, 0), Coordinate(3566, 3305, 0), Coordinate(3566, 3304, 0), Coordinate(3567, 3304, 0), Coordinate(3568, 3304, 0), Coordinate(3569, 3304, 0), Coordinate(3569, 3303, 0), Coordinate(3570, 3303, 0), Coordinate(3570, 3302, 0), Coordinate(3570, 3301, 0), Coordinate(3571, 3301, 0), Coordinate(3571, 3300, 0), Coordinate(3571, 3299, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  417. 00:00:48 INFO [Traversal] Looking up local player
  418. 00:00:48 INFO [Traversal] Walking Path
  419. 00:00:48 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3312, 0), Coordinate(3565, 3311, 0), Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3565, 3306, 0), Coordinate(3565, 3305, 0), Coordinate(3565, 3304, 0), Coordinate(3566, 3304, 0), Coordinate(3566, 3303, 0), Coordinate(3567, 3303, 0), Coordinate(3567, 3302, 0), Coordinate(3568, 3302, 0), Coordinate(3568, 3301, 0), Coordinate(3568, 3300, 0), Coordinate(3568, 3299, 0), Coordinate(3569, 3299, 0), Coordinate(3569, 3298, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  420. 00:00:49 INFO [Traversal] Looking up local player
  421. 00:00:49 INFO [Traversal] Walking Path
  422. 00:00:49 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3311, 0), Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3566, 3307, 0), Coordinate(3566, 3306, 0), Coordinate(3567, 3306, 0), Coordinate(3567, 3305, 0), Coordinate(3567, 3304, 0), Coordinate(3568, 3304, 0), Coordinate(3568, 3303, 0), Coordinate(3568, 3302, 0), Coordinate(3568, 3301, 0), Coordinate(3569, 3301, 0), Coordinate(3569, 3300, 0), Coordinate(3570, 3300, 0), Coordinate(3571, 3300, 0), Coordinate(3571, 3299, 0), Coordinate(3572, 3299, 0), Coordinate(3573, 3299, 0), Coordinate(3574, 3299, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  423. 00:00:49 INFO [Traversal] Looking up local player
  424. 00:00:49 INFO [Traversal] Walking Path
  425. 00:00:49 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3565, 3306, 0), Coordinate(3566, 3306, 0), Coordinate(3566, 3305, 0), Coordinate(3566, 3304, 0), Coordinate(3566, 3303, 0), Coordinate(3566, 3302, 0), Coordinate(3567, 3302, 0), Coordinate(3567, 3301, 0), Coordinate(3567, 3300, 0), Coordinate(3567, 3299, 0), Coordinate(3568, 3299, 0), Coordinate(3569, 3299, 0), Coordinate(3569, 3298, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  426. 00:00:49 INFO [Traversal] Looking up local player
  427. 00:00:49 INFO [Traversal] Walking Path
  428. 00:00:49 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3565, 3306, 0), Coordinate(3565, 3305, 0), Coordinate(3566, 3305, 0), Coordinate(3566, 3304, 0), Coordinate(3566, 3303, 0), Coordinate(3566, 3302, 0), Coordinate(3567, 3302, 0), Coordinate(3567, 3301, 0), Coordinate(3568, 3301, 0), Coordinate(3568, 3300, 0), Coordinate(3569, 3300, 0), Coordinate(3569, 3299, 0), Coordinate(3569, 3298, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  429. 00:00:53 INFO [Traversal] Looking up local player
  430. 00:00:53 INFO [Traversal] Walking Path
  431. 00:00:53 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3302, 0), Coordinate(3573, 3301, 0), Coordinate(3573, 3300, 0), Coordinate(3574, 3300, 0), Coordinate(3575, 3300, 0), Coordinate(3575, 3299, 0), Coordinate(3575, 3298, 0)]
  432. 00:00:54 DEBUG Attempting to hover Coordinate.Minimap(3575, 3298, 0) since the target of InteractablePoint(631, 99) is less then 4 pixels away.
  433. 00:00:54 DEBUG Attempted to hover Coordinate.Minimap(3575, 3298, 0) since InteractablePoint(631, 99) was less than 4 pixels away (success: true)
  434. 00:00:54 INFO [Traversal] Looking up local player
  435. 00:00:54 INFO [Traversal] Walking Path
  436. 00:00:54 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3302, 0), Coordinate(3573, 3301, 0), Coordinate(3574, 3301, 0), Coordinate(3574, 3300, 0), Coordinate(3574, 3299, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  437. 00:00:54 DEBUG Hovered Coordinate.Minimap(3575, 3298, 0) on the first attempt.
  438. 00:00:54 INFO [Traversal] Looking up local player
  439. 00:00:54 INFO [Traversal] Walking Path
  440. 00:00:54 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3302, 0), Coordinate(3573, 3301, 0), Coordinate(3573, 3300, 0), Coordinate(3573, 3299, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  441. 00:00:55 DEBUG Hovered Coordinate.Minimap(3575, 3298, 0) on the first attempt.
  442. 00:00:55 INFO [Traversal] Looking up local player
  443. 00:00:55 INFO [Traversal] Walking Path
  444. 00:00:55 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3301, 0), Coordinate(3574, 3301, 0), Coordinate(3575, 3301, 0), Coordinate(3575, 3300, 0), Coordinate(3575, 3299, 0), Coordinate(3575, 3298, 0)]
  445. 00:00:55 INFO [Traversal] Looking up local player
  446. 00:00:55 INFO [Traversal] Walking Path
  447. 00:00:55 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3300, 0), Coordinate(3574, 3300, 0), Coordinate(3574, 3299, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  448. 00:00:55 INFO [Traversal] Looking up local player
  449. 00:00:55 INFO [Traversal] Walking Path
  450. 00:00:56 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3299, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  451. 00:00:56 INFO [Traversal] Turning camera
  452. 00:00:56 INFO [Interaction] Finding Entity
  453. 00:00:56 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  454. 00:00:56 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  455. 00:00:57 INFO Waiting for map to load
  456. 00:00:57 INFO [Idling] Waiting for map to load
  457. 00:00:58 DEBUG [SpecialAttack] Weapon details: Details(available=false, cost=-1, description=No Special Attack)
  458. 00:00:58 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_emergency_prayer_threshold_1 with value 6
  459. 00:00:58 INFO [Prayer] Switching prayers
  460. 00:00:58 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  461. 00:00:59 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  462. 00:00:59 INFO [Interaction] Finding Entity
  463. 00:00:59 INFO [Interaction] Interacting with Sarcophagus [3554, 9714, 3] using action ^Search$
  464. 00:01:00 DEBUG Hovered Sarcophagus [3554, 9714, 3] on the first attempt.
  465. 00:01:02 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [229, 2])
  466. 00:01:02 INFO [Barrows Tomb] Switching Brother State
  467. 00:01:03 INFO [Prayer] Deactivating prayers
  468. 00:01:03 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  469. 00:01:03 INFO [Interaction] Finding Entity
  470. 00:01:03 INFO [Interaction] Interacting with Staircase [3557, 9718, 3] using action ^Climb-up$
  471. 00:01:04 DEBUG Hovered Staircase [3557, 9718, 3] on the first attempt.
  472. 00:01:05 INFO Waiting for map to load
  473. 00:01:05 INFO [Idling] Waiting for map to load
  474. 00:01:05 INFO [Traversal] Looking up local player
  475. 00:01:05 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  476. 00:01:05 INFO [Traversal] Walking Path
  477. 00:01:05 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3298, 0), Coordinate(3573, 3297, 0), Coordinate(3574, 3297, 0), Coordinate(3575, 3297, 0), Coordinate(3575, 3296, 0), Coordinate(3576, 3296, 0), Coordinate(3577, 3296, 0), Coordinate(3577, 3295, 0), Coordinate(3577, 3294, 0), Coordinate(3577, 3293, 0), Coordinate(3577, 3292, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  478. 00:01:05 INFO [Traversal] Looking up local player
  479. 00:01:05 INFO [Traversal] Walking Path
  480. 00:01:05 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0), Coordinate(3575, 3297, 0), Coordinate(3575, 3296, 0), Coordinate(3575, 3295, 0), Coordinate(3576, 3295, 0), Coordinate(3577, 3295, 0), Coordinate(3577, 3294, 0), Coordinate(3577, 3293, 0), Coordinate(3577, 3292, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  481. 00:01:06 DEBUG Attempting to hover Coordinate.Minimap(3577, 3284, 0) since the target of InteractablePoint(643, 26) is less then 4 pixels away.
  482. 00:01:06 DEBUG Attempted to hover Coordinate.Minimap(3577, 3284, 0) since InteractablePoint(643, 26) was less than 4 pixels away (success: true)
  483. 00:01:06 INFO [Traversal] Looking up local player
  484. 00:01:06 INFO [Traversal] Walking Path
  485. 00:01:06 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3298, 0), Coordinate(3573, 3297, 0), Coordinate(3574, 3297, 0), Coordinate(3575, 3297, 0), Coordinate(3575, 3296, 0), Coordinate(3576, 3296, 0), Coordinate(3576, 3295, 0), Coordinate(3576, 3294, 0), Coordinate(3577, 3294, 0), Coordinate(3577, 3293, 0), Coordinate(3577, 3292, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  486. 00:01:07 INFO [Traversal] Looking up local player
  487. 00:01:07 INFO [Traversal] Walking Path
  488. 00:01:07 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3298, 0), Coordinate(3573, 3297, 0), Coordinate(3574, 3297, 0), Coordinate(3575, 3297, 0), Coordinate(3576, 3297, 0), Coordinate(3576, 3296, 0), Coordinate(3576, 3295, 0), Coordinate(3576, 3294, 0), Coordinate(3577, 3294, 0), Coordinate(3577, 3293, 0), Coordinate(3577, 3292, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  489. 00:01:07 INFO [Traversal] Looking up local player
  490. 00:01:07 INFO [Traversal] Walking Path
  491. 00:01:07 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3297, 0), Coordinate(3573, 3296, 0), Coordinate(3574, 3296, 0), Coordinate(3574, 3295, 0), Coordinate(3574, 3294, 0), Coordinate(3574, 3293, 0), Coordinate(3574, 3292, 0), Coordinate(3575, 3292, 0), Coordinate(3575, 3291, 0), Coordinate(3576, 3291, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  492. 00:01:07 INFO [Traversal] Looking up local player
  493. 00:01:07 INFO [Traversal] Walking Path
  494. 00:01:07 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3296, 0), Coordinate(3573, 3295, 0), Coordinate(3573, 3294, 0), Coordinate(3573, 3293, 0), Coordinate(3573, 3292, 0), Coordinate(3574, 3292, 0), Coordinate(3574, 3291, 0), Coordinate(3575, 3291, 0), Coordinate(3575, 3290, 0), Coordinate(3576, 3290, 0), Coordinate(3576, 3289, 0), Coordinate(3576, 3288, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  495. 00:01:07 INFO [Traversal] Turning camera
  496. 00:01:08 INFO [Traversal] Looking up local player
  497. 00:01:08 INFO [Traversal] Walking Path
  498. 00:01:08 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3295, 0), Coordinate(3574, 3295, 0), Coordinate(3574, 3294, 0), Coordinate(3574, 3293, 0), Coordinate(3575, 3293, 0), Coordinate(3575, 3292, 0), Coordinate(3576, 3292, 0), Coordinate(3576, 3291, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  499. 00:01:08 INFO [Traversal] Looking up local player
  500. 00:01:08 INFO [Traversal] Walking Path
  501. 00:01:08 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3294, 0), Coordinate(3574, 3294, 0), Coordinate(3575, 3294, 0), Coordinate(3575, 3293, 0), Coordinate(3575, 3292, 0), Coordinate(3575, 3291, 0), Coordinate(3576, 3291, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  502. 00:01:08 INFO [Traversal] Looking up local player
  503. 00:01:08 INFO [Traversal] Walking Path
  504. 00:01:08 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3293, 0), Coordinate(3573, 3292, 0), Coordinate(3574, 3292, 0), Coordinate(3574, 3291, 0), Coordinate(3575, 3291, 0), Coordinate(3576, 3291, 0), Coordinate(3576, 3290, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  505. 00:01:09 INFO [Traversal] Looking up local player
  506. 00:01:09 INFO [Traversal] Walking Path
  507. 00:01:09 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3291, 0), Coordinate(3574, 3291, 0), Coordinate(3574, 3290, 0), Coordinate(3575, 3290, 0), Coordinate(3576, 3290, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  508. 00:01:09 INFO [Traversal] Looking up local player
  509. 00:01:09 INFO [Traversal] Walking Path
  510. 00:01:09 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3290, 0), Coordinate(3573, 3289, 0), Coordinate(3573, 3288, 0), Coordinate(3574, 3288, 0), Coordinate(3574, 3287, 0), Coordinate(3574, 3286, 0), Coordinate(3574, 3285, 0), Coordinate(3574, 3284, 0), Coordinate(3575, 3284, 0), Coordinate(3576, 3284, 0), Coordinate(3576, 3283, 0), Coordinate(3577, 3283, 0)]
  511. 00:01:09 INFO [Traversal] Looking up local player
  512. 00:01:09 INFO [Traversal] Walking Path
  513. 00:01:09 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3289, 0), Coordinate(3573, 3288, 0), Coordinate(3573, 3287, 0), Coordinate(3573, 3286, 0), Coordinate(3573, 3285, 0), Coordinate(3573, 3284, 0), Coordinate(3573, 3283, 0), Coordinate(3574, 3283, 0), Coordinate(3575, 3283, 0), Coordinate(3576, 3283, 0), Coordinate(3577, 3283, 0)]
  514. 00:01:10 INFO [Traversal] Looking up local player
  515. 00:01:10 INFO [Traversal] Walking Path
  516. 00:01:10 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3288, 0), Coordinate(3573, 3287, 0), Coordinate(3573, 3286, 0), Coordinate(3573, 3285, 0), Coordinate(3573, 3284, 0), Coordinate(3574, 3284, 0), Coordinate(3574, 3283, 0), Coordinate(3575, 3283, 0), Coordinate(3576, 3283, 0), Coordinate(3577, 3283, 0)]
  517. 00:01:10 INFO [Traversal] Looking up local player
  518. 00:01:10 INFO [Traversal] Walking Path
  519. 00:01:10 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3288, 0), Coordinate(3574, 3288, 0), Coordinate(3574, 3287, 0), Coordinate(3574, 3286, 0), Coordinate(3574, 3285, 0), Coordinate(3574, 3284, 0), Coordinate(3575, 3284, 0), Coordinate(3575, 3283, 0), Coordinate(3576, 3283, 0), Coordinate(3577, 3283, 0)]
  520. 00:01:10 DEBUG Attempting to hover Coordinate.Minimap(3577, 3283, 0) since the target of InteractablePoint(635, 66) is less then 4 pixels away.
  521. 00:01:10 DEBUG Attempted to hover Coordinate.Minimap(3577, 3283, 0) since InteractablePoint(635, 66) was less than 4 pixels away (success: true)
  522. 00:01:10 INFO [Traversal] Looking up local player
  523. 00:01:10 INFO [Traversal] Walking Path
  524. 00:01:11 INFO [Traversal] Successfully built path with vertices [Coordinate(3575, 3286, 0), Coordinate(3575, 3285, 0), Coordinate(3575, 3284, 0), Coordinate(3576, 3284, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  525. 00:01:11 INFO [Viewport Navigation] Traversing to dig location
  526. 00:01:11 DEBUG Attempting to hover Coordinate(3577, 3283, 0) since the target of InteractablePoint(239, 70) is less then 4 pixels away.
  527. 00:01:11 DEBUG Attempted to hover Coordinate(3577, 3283, 0) since InteractablePoint(239, 70) was less than 4 pixels away (success: false)
  528. 00:01:11 DEBUG We're not hovering Coordinate(3577, 3283, 0) according to Interactable#isHovered() but our position does equal the desired target.
  529. 00:01:11 INFO [Interaction] Finding Entity
  530. 00:01:11 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  531. 00:01:12 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  532. 00:01:12 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  533. 00:01:13 INFO Waiting for map to load
  534. 00:01:13 INFO [Idling] Waiting for map to load
  535. 00:01:13 INFO [Prayer] Switching prayers
  536. 00:01:14 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  537. 00:01:14 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  538. 00:01:14 INFO [Interaction] Finding Entity
  539. 00:01:14 INFO [Interaction] Interacting with Sarcophagus [3538, 9703, 3] using action ^Search$
  540. 00:01:15 DEBUG Hovered Sarcophagus [3538, 9703, 3] on the first attempt.
  541. 00:01:20 INFO [Interaction] Finding Entity
  542. 00:01:20 INFO [Interaction] Interacting with Guthan the Infested(level: 115, position: 3537, 9703, 3) using action ^Attack$
  543. 00:01:21 DEBUG Hovered Guthan the Infested(level: 115, position: 3537, 9703, 3) on the first attempt.
  544. 00:01:21 INFO Fighting Barrows Brother
  545. 00:01:21 INFO [Idling] Fighting Barrows Brother
  546. 00:01:22 INFO Fighting Barrows Brother
  547. 00:01:22 INFO Fighting Barrows Brother
  548. 00:01:23 INFO Fighting Barrows Brother
  549. 00:01:23 INFO Fighting Barrows Brother
  550. 00:01:23 INFO Fighting Barrows Brother
  551. 00:01:24 INFO Fighting Barrows Brother
  552. 00:01:24 INFO Fighting Barrows Brother
  553. 00:01:24 INFO Fighting Barrows Brother
  554. 00:01:25 INFO Fighting Barrows Brother
  555. 00:01:25 INFO Fighting Barrows Brother
  556. 00:01:25 INFO Fighting Barrows Brother
  557. 00:01:26 INFO Fighting Barrows Brother
  558. 00:01:26 INFO Fighting Barrows Brother
  559. 00:01:26 INFO Fighting Barrows Brother
  560. 00:01:27 INFO Fighting Barrows Brother
  561. 00:01:27 INFO Fighting Barrows Brother
  562. 00:01:27 INFO Fighting Barrows Brother
  563. 00:01:28 INFO Fighting Barrows Brother
  564. 00:01:28 INFO Fighting Barrows Brother
  565. 00:01:28 INFO Fighting Barrows Brother
  566. 00:01:29 INFO Fighting Barrows Brother
  567. 00:01:29 INFO Fighting Barrows Brother
  568. 00:01:29 INFO Fighting Barrows Brother
  569. 00:01:30 INFO Fighting Barrows Brother
  570. 00:01:30 INFO Fighting Barrows Brother
  571. 00:01:30 INFO Fighting Barrows Brother
  572. 00:01:31 INFO Fighting Barrows Brother
  573. 00:01:31 INFO Fighting Barrows Brother
  574. 00:01:31 INFO Fighting Barrows Brother
  575. 00:01:32 INFO Fighting Barrows Brother
  576. 00:01:32 INFO Fighting Barrows Brother
  577. 00:01:32 INFO Fighting Barrows Brother
  578. 00:01:33 INFO Fighting Barrows Brother
  579. 00:01:33 INFO Fighting Barrows Brother
  580. 00:01:33 INFO Fighting Barrows Brother
  581. 00:01:33 INFO Fighting Barrows Brother
  582. 00:01:34 INFO Fighting Barrows Brother
  583. 00:01:34 INFO Fighting Barrows Brother
  584. 00:01:34 INFO Fighting Barrows Brother
  585. 00:01:35 INFO Fighting Barrows Brother
  586. 00:01:35 INFO Fighting Barrows Brother
  587. 00:01:35 INFO Fighting Barrows Brother
  588. 00:01:36 INFO Fighting Barrows Brother
  589. 00:01:36 INFO Fighting Barrows Brother
  590. 00:01:37 INFO Fighting Barrows Brother
  591. 00:01:37 INFO Fighting Barrows Brother
  592. 00:01:37 INFO Fighting Barrows Brother
  593. 00:01:37 INFO Fighting Barrows Brother
  594. 00:01:38 INFO Fighting Barrows Brother
  595. 00:01:38 INFO Fighting Barrows Brother
  596. 00:01:38 INFO Fighting Barrows Brother
  597. 00:01:39 INFO Fighting Barrows Brother
  598. 00:01:39 INFO Fighting Barrows Brother
  599. 00:01:39 INFO Fighting Barrows Brother
  600. 00:01:40 INFO Fighting Barrows Brother
  601. 00:01:40 INFO Fighting Barrows Brother
  602. 00:01:40 INFO Fighting Barrows Brother
  603. 00:01:41 INFO Fighting Barrows Brother
  604. 00:01:41 INFO Fighting Barrows Brother
  605. 00:01:42 INFO Fighting Barrows Brother
  606. 00:01:42 INFO Fighting Barrows Brother
  607. 00:01:42 INFO Fighting Barrows Brother
  608. 00:01:43 INFO Fighting Barrows Brother
  609. 00:01:43 INFO Fighting Barrows Brother
  610. 00:01:43 INFO Fighting Barrows Brother
  611. 00:01:44 INFO Fighting Barrows Brother
  612. 00:01:44 INFO Fighting Barrows Brother
  613. 00:01:44 INFO Fighting Barrows Brother
  614. 00:01:45 INFO Fighting Barrows Brother
  615. 00:01:45 INFO Fighting Barrows Brother
  616. 00:01:45 INFO Fighting Barrows Brother
  617. 00:01:46 INFO Fighting Barrows Brother
  618. 00:01:46 INFO Fighting Barrows Brother
  619. 00:01:46 INFO Fighting Barrows Brother
  620. 00:01:47 INFO Fighting Barrows Brother
  621. 00:01:47 INFO Fighting Barrows Brother
  622. 00:01:47 INFO Fighting Barrows Brother
  623. 00:01:47 INFO Fighting Barrows Brother
  624. 00:01:48 INFO Fighting Barrows Brother
  625. 00:01:48 INFO Fighting Barrows Brother
  626. 00:01:48 INFO Fighting Barrows Brother
  627. 00:01:49 INFO Fighting Barrows Brother
  628. 00:01:49 INFO Fighting Barrows Brother
  629. 00:01:49 INFO Fighting Barrows Brother
  630. 00:01:50 INFO Fighting Barrows Brother
  631. 00:01:50 INFO Fighting Barrows Brother
  632. 00:01:51 INFO Fighting Barrows Brother
  633. 00:01:51 INFO Fighting Barrows Brother
  634. 00:01:51 INFO Fighting Barrows Brother
  635. 00:01:52 INFO Fighting Barrows Brother
  636. 00:01:52 INFO Fighting Barrows Brother
  637. 00:01:52 INFO Fighting Barrows Brother
  638. 00:01:53 INFO Fighting Barrows Brother
  639. 00:01:53 INFO Fighting Barrows Brother
  640. 00:01:53 INFO Fighting Barrows Brother
  641. 00:01:54 INFO Fighting Barrows Brother
  642. 00:01:54 INFO Fighting Barrows Brother
  643. 00:01:54 INFO Fighting Barrows Brother
  644. 00:01:55 INFO Fighting Barrows Brother
  645. 00:01:55 INFO Fighting Barrows Brother
  646. 00:01:55 INFO Fighting Barrows Brother
  647. 00:01:56 INFO Fighting Barrows Brother
  648. 00:01:56 INFO Fighting Barrows Brother
  649. 00:01:56 INFO Fighting Barrows Brother
  650. 00:01:57 INFO Fighting Barrows Brother
  651. 00:01:57 INFO Fighting Barrows Brother
  652. 00:01:58 INFO Fighting Barrows Brother
  653. 00:01:58 INFO Fighting Barrows Brother
  654. 00:01:58 INFO [Barrows Tomb] Finishing up
  655. 00:01:58 INFO [Prayer] Deactivating prayers
  656. 00:01:59 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  657. 00:01:59 INFO [Interaction] Finding Entity
  658. 00:01:59 INFO [Interaction] Interacting with Staircase [3534, 9705, 3] using action ^Climb-up$
  659. 00:01:59 DEBUG Hovered Staircase [3534, 9705, 3] on the first attempt.
  660. 00:02:00 INFO [WebServices] Update successful for barrows
  661. 00:02:01 INFO Waiting for map to load
  662. 00:02:01 INFO [Idling] Waiting for map to load
  663. 00:02:01 INFO Attempting to skip brother io.primera.bot.barrows.data.Dharok@b549f1.
  664. 00:02:02 INFO [Traversal] Looking up local player
  665. 00:02:02 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  666. 00:02:02 INFO [Traversal] Walking Path
  667. 00:02:02 INFO [Traversal] Successfully built path with vertices [Coordinate(3579, 3282, 0), Coordinate(3578, 3282, 0), Coordinate(3577, 3282, 0), Coordinate(3577, 3281, 0), Coordinate(3576, 3281, 0), Coordinate(3575, 3281, 0), Coordinate(3574, 3281, 0), Coordinate(3573, 3281, 0), Coordinate(3572, 3281, 0), Coordinate(3571, 3281, 0), Coordinate(3571, 3280, 0), Coordinate(3570, 3280, 0), Coordinate(3570, 3279, 0), Coordinate(3569, 3279, 0), Coordinate(3568, 3279, 0), Coordinate(3568, 3278, 0), Coordinate(3568, 3277, 0), Coordinate(3568, 3276, 0), Coordinate(3567, 3276, 0), Coordinate(3567, 3275, 0), Coordinate(3566, 3275, 0)]
  668. 00:02:02 DEBUG Attempting to hover Coordinate.Minimap(3566, 3275, 0) since the target of InteractablePoint(699, 73) is less then 4 pixels away.
  669. 00:02:02 DEBUG Attempted to hover Coordinate.Minimap(3566, 3275, 0) since InteractablePoint(699, 73) was less than 4 pixels away (success: true)
  670. 00:02:03 INFO [Traversal] Looking up local player
  671. 00:02:03 INFO [Traversal] Walking Path
  672. 00:02:03 INFO [Traversal] Successfully built path with vertices [Coordinate(3579, 3282, 0), Coordinate(3578, 3282, 0), Coordinate(3577, 3282, 0), Coordinate(3577, 3281, 0), Coordinate(3577, 3280, 0), Coordinate(3577, 3279, 0), Coordinate(3576, 3279, 0), Coordinate(3576, 3278, 0), Coordinate(3576, 3277, 0), Coordinate(3575, 3277, 0), Coordinate(3575, 3276, 0), Coordinate(3575, 3275, 0), Coordinate(3574, 3275, 0), Coordinate(3573, 3275, 0), Coordinate(3572, 3275, 0), Coordinate(3571, 3275, 0), Coordinate(3570, 3275, 0), Coordinate(3569, 3275, 0), Coordinate(3568, 3275, 0), Coordinate(3567, 3275, 0), Coordinate(3566, 3275, 0)]
  673. 00:02:03 DEBUG Hovered Coordinate.Minimap(3566, 3275, 0) on the first attempt.
  674. 00:02:03 INFO [Traversal] Looking up local player
  675. 00:02:03 INFO [Traversal] Walking Path
  676. 00:02:03 INFO [Traversal] Successfully built path with vertices [Coordinate(3578, 3282, 0), Coordinate(3577, 3282, 0), Coordinate(3576, 3282, 0), Coordinate(3576, 3281, 0), Coordinate(3576, 3280, 0), Coordinate(3575, 3280, 0), Coordinate(3575, 3279, 0), Coordinate(3575, 3278, 0), Coordinate(3574, 3278, 0), Coordinate(3573, 3278, 0), Coordinate(3572, 3278, 0), Coordinate(3572, 3277, 0), Coordinate(3572, 3276, 0), Coordinate(3571, 3276, 0), Coordinate(3570, 3276, 0), Coordinate(3569, 3276, 0), Coordinate(3569, 3275, 0), Coordinate(3568, 3275, 0), Coordinate(3567, 3275, 0), Coordinate(3566, 3275, 0)]
  677. 00:02:03 INFO [Traversal] Looking up local player
  678. 00:02:03 INFO [Traversal] Walking Path
  679. 00:02:03 INFO [Traversal] Successfully built path with vertices [Coordinate(3577, 3282, 0), Coordinate(3577, 3281, 0), Coordinate(3576, 3281, 0), Coordinate(3576, 3280, 0), Coordinate(3575, 3280, 0), Coordinate(3574, 3280, 0), Coordinate(3574, 3279, 0), Coordinate(3574, 3278, 0), Coordinate(3574, 3277, 0), Coordinate(3573, 3277, 0), Coordinate(3572, 3277, 0), Coordinate(3571, 3277, 0), Coordinate(3571, 3276, 0), Coordinate(3570, 3276, 0), Coordinate(3570, 3275, 0), Coordinate(3569, 3275, 0), Coordinate(3568, 3275, 0), Coordinate(3567, 3275, 0), Coordinate(3566, 3275, 0)]
  680. 00:02:04 INFO [Traversal] Looking up local player
  681. 00:02:04 INFO [Traversal] Walking Path
  682. 00:02:04 INFO [Traversal] Successfully built path with vertices [Coordinate(3576, 3282, 0), Coordinate(3575, 3282, 0), Coordinate(3574, 3282, 0), Coordinate(3573, 3282, 0), Coordinate(3573, 3281, 0), Coordinate(3573, 3280, 0), Coordinate(3573, 3279, 0), Coordinate(3573, 3278, 0), Coordinate(3573, 3277, 0), Coordinate(3572, 3277, 0), Coordinate(3572, 3276, 0), Coordinate(3571, 3276, 0), Coordinate(3570, 3276, 0), Coordinate(3569, 3276, 0), Coordinate(3569, 3275, 0), Coordinate(3568, 3275, 0), Coordinate(3567, 3275, 0), Coordinate(3566, 3275, 0)]
  683. 00:02:04 INFO [Traversal] Looking up local player
  684. 00:02:04 INFO [Traversal] Walking Path
  685. 00:02:04 INFO [Traversal] Successfully built path with vertices [Coordinate(3575, 3282, 0), Coordinate(3574, 3282, 0), Coordinate(3574, 3281, 0), Coordinate(3574, 3280, 0), Coordinate(3573, 3280, 0), Coordinate(3573, 3279, 0), Coordinate(3572, 3279, 0), Coordinate(3572, 3278, 0), Coordinate(3572, 3277, 0), Coordinate(3572, 3276, 0), Coordinate(3571, 3276, 0), Coordinate(3571, 3275, 0), Coordinate(3570, 3275, 0), Coordinate(3569, 3275, 0), Coordinate(3568, 3275, 0), Coordinate(3567, 3275, 0), Coordinate(3566, 3275, 0)]
  686. 00:02:04 INFO [Traversal] Turning camera
  687. 00:02:04 INFO [Traversal] Looking up local player
  688. 00:02:04 INFO [Traversal] Walking Path
  689. 00:02:04 INFO [Traversal] Successfully built path with vertices [Coordinate(3574, 3282, 0), Coordinate(3573, 3282, 0), Coordinate(3573, 3281, 0), Coordinate(3572, 3281, 0), Coordinate(3572, 3280, 0), Coordinate(3571, 3280, 0), Coordinate(3571, 3279, 0), Coordinate(3571, 3278, 0), Coordinate(3570, 3278, 0), Coordinate(3569, 3278, 0), Coordinate(3568, 3278, 0), Coordinate(3567, 3278, 0), Coordinate(3567, 3277, 0), Coordinate(3566, 3277, 0), Coordinate(3566, 3276, 0), Coordinate(3566, 3275, 0)]
  690. 00:02:05 INFO [Traversal] Looking up local player
  691. 00:02:05 INFO [Traversal] Walking Path
  692. 00:02:05 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3282, 0), Coordinate(3573, 3281, 0), Coordinate(3572, 3281, 0), Coordinate(3571, 3281, 0), Coordinate(3570, 3281, 0), Coordinate(3569, 3281, 0), Coordinate(3568, 3281, 0), Coordinate(3568, 3280, 0), Coordinate(3568, 3279, 0), Coordinate(3568, 3278, 0), Coordinate(3568, 3277, 0), Coordinate(3567, 3277, 0), Coordinate(3567, 3276, 0), Coordinate(3567, 3275, 0), Coordinate(3566, 3275, 0)]
  693. 00:02:05 INFO [Traversal] Looking up local player
  694. 00:02:05 INFO [Traversal] Walking Path
  695. 00:02:05 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3282, 0), Coordinate(3572, 3282, 0), Coordinate(3572, 3281, 0), Coordinate(3572, 3280, 0), Coordinate(3571, 3280, 0), Coordinate(3570, 3280, 0), Coordinate(3569, 3280, 0), Coordinate(3568, 3280, 0), Coordinate(3567, 3280, 0), Coordinate(3566, 3280, 0), Coordinate(3566, 3279, 0), Coordinate(3566, 3278, 0), Coordinate(3566, 3277, 0), Coordinate(3566, 3276, 0), Coordinate(3566, 3275, 0)]
  696. 00:02:05 INFO [Traversal] Looking up local player
  697. 00:02:05 INFO [Traversal] Walking Path
  698. 00:02:05 INFO [Traversal] Successfully built path with vertices [Coordinate(3572, 3281, 0), Coordinate(3571, 3281, 0), Coordinate(3570, 3281, 0), Coordinate(3570, 3280, 0), Coordinate(3570, 3279, 0), Coordinate(3569, 3279, 0), Coordinate(3568, 3279, 0), Coordinate(3568, 3278, 0), Coordinate(3567, 3278, 0), Coordinate(3566, 3278, 0), Coordinate(3566, 3277, 0), Coordinate(3566, 3276, 0), Coordinate(3566, 3275, 0)]
  699. 00:02:06 INFO [Traversal] Looking up local player
  700. 00:02:06 INFO [Traversal] Walking Path
  701. 00:02:06 INFO [Traversal] Successfully built path with vertices [Coordinate(3569, 3278, 0), Coordinate(3569, 3277, 0), Coordinate(3568, 3277, 0), Coordinate(3568, 3276, 0), Coordinate(3567, 3276, 0), Coordinate(3566, 3276, 0), Coordinate(3566, 3275, 0)]
  702. 00:02:07 DEBUG Attempting to hover Coordinate.Minimap(3566, 3275, 0) since the target of InteractablePoint(647, 69) is less then 4 pixels away.
  703. 00:02:07 DEBUG Attempted to hover Coordinate.Minimap(3566, 3275, 0) since InteractablePoint(647, 69) was less than 4 pixels away (success: false)
  704. 00:02:07 DEBUG We're not hovering Coordinate.Minimap(3566, 3275, 0) according to Interactable#isHovered() but our position does equal the desired target.
  705. 00:02:07 INFO [Viewport Navigation] Traversing to dig location
  706. 00:02:07 INFO [Interaction] Finding Entity
  707. 00:02:07 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  708. 00:02:07 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  709. 00:02:08 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  710. 00:02:09 INFO Waiting for map to load
  711. 00:02:09 INFO [Idling] Waiting for map to load
  712. 00:02:09 INFO [Prayer] Switching prayers
  713. 00:02:10 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  714. 00:02:10 DEBUG Hovered InterfaceComponent [541, 18] on the first attempt.
  715. 00:02:10 INFO [Interaction] Finding Entity
  716. 00:02:10 INFO [Interaction] Interacting with Sarcophagus [3550, 9682, 3] using action ^Search$
  717. 00:02:11 DEBUG Attempting to hover Sarcophagus [3550, 9682, 3] since the target of InteractablePoint(78, 228) is less then 4 pixels away.
  718. 00:02:11 DEBUG Attempted to hover Sarcophagus [3550, 9682, 3] since InteractablePoint(78, 228) was less than 4 pixels away (success: true)
  719. 00:02:19 INFO [Interaction] Finding Entity
  720. 00:02:19 INFO [Interaction] Interacting with Karil the Tainted(level: 98, position: 3547, 9684, 3) using action ^Attack$
  721. 00:02:20 DEBUG Hovered Karil the Tainted(level: 98, position: 3547, 9684, 3) on the first attempt.
  722. 00:02:21 INFO Fighting Barrows Brother
  723. 00:02:21 INFO [Idling] Fighting Barrows Brother
  724. 00:02:21 INFO Fighting Barrows Brother
  725. 00:02:22 INFO Fighting Barrows Brother
  726. 00:02:22 INFO Fighting Barrows Brother
  727. 00:02:22 INFO Fighting Barrows Brother
  728. 00:02:22 INFO Fighting Barrows Brother
  729. 00:02:23 INFO Fighting Barrows Brother
  730. 00:02:23 INFO Fighting Barrows Brother
  731. 00:02:24 INFO Fighting Barrows Brother
  732. 00:02:24 INFO Fighting Barrows Brother
  733. 00:02:24 INFO Fighting Barrows Brother
  734. 00:02:25 INFO Fighting Barrows Brother
  735. 00:02:25 INFO Fighting Barrows Brother
  736. 00:02:25 INFO Fighting Barrows Brother
  737. 00:02:26 INFO Fighting Barrows Brother
  738. 00:02:26 INFO Fighting Barrows Brother
  739. 00:02:26 INFO Fighting Barrows Brother
  740. 00:02:27 INFO Fighting Barrows Brother
  741. 00:02:27 INFO [Inventory] Drinking prayer potion
  742. 00:02:27 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  743. 00:02:27 DEBUG Hovered SpriteItem(name:Prayer potion(4), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
  744. 00:02:27 DEBUG [PrimeSense] Initialized PlayerSense key prime_potion_mod_prayer_restore with value 2
  745. 00:02:28 INFO Fighting Barrows Brother
  746. 00:02:28 INFO [Idling] Fighting Barrows Brother
  747. 00:02:29 INFO Fighting Barrows Brother
  748. 00:02:29 INFO [Interaction] Finding Entity
  749. 00:02:29 INFO [Interaction] Interacting with Karil the Tainted(level: 98, position: 3547, 9684, 3) using action ^Attack$
  750. 00:02:30 DEBUG Hovered Karil the Tainted(level: 98, position: 3547, 9684, 3) on the first attempt.
  751. 00:02:30 INFO Fighting Barrows Brother
  752. 00:02:30 INFO [Idling] Fighting Barrows Brother
  753. 00:02:31 INFO Fighting Barrows Brother
  754. 00:02:31 INFO Fighting Barrows Brother
  755. 00:02:31 INFO Fighting Barrows Brother
  756. 00:02:32 INFO Fighting Barrows Brother
  757. 00:02:32 INFO Fighting Barrows Brother
  758. 00:02:32 INFO Fighting Barrows Brother
  759. 00:02:33 INFO Fighting Barrows Brother
  760. 00:02:33 INFO Fighting Barrows Brother
  761. 00:02:33 INFO Fighting Barrows Brother
  762. 00:02:34 INFO Fighting Barrows Brother
  763. 00:02:34 INFO Fighting Barrows Brother
  764. 00:02:34 INFO Fighting Barrows Brother
  765. 00:02:35 INFO Fighting Barrows Brother
  766. 00:02:35 INFO Fighting Barrows Brother
  767. 00:02:35 INFO Fighting Barrows Brother
  768. 00:02:36 INFO Fighting Barrows Brother
  769. 00:02:36 INFO Fighting Barrows Brother
  770. 00:02:36 INFO Fighting Barrows Brother
  771. 00:02:37 INFO Fighting Barrows Brother
  772. 00:02:37 INFO Fighting Barrows Brother
  773. 00:02:37 INFO Fighting Barrows Brother
  774. 00:02:38 INFO Fighting Barrows Brother
  775. 00:02:38 INFO Fighting Barrows Brother
  776. 00:02:39 INFO Fighting Barrows Brother
  777. 00:02:39 INFO Fighting Barrows Brother
  778. 00:02:39 INFO Fighting Barrows Brother
  779. 00:02:40 INFO Fighting Barrows Brother
  780. 00:02:40 INFO Fighting Barrows Brother
  781. 00:02:40 INFO Fighting Barrows Brother
  782. 00:02:41 INFO Fighting Barrows Brother
  783. 00:02:41 INFO Fighting Barrows Brother
  784. 00:02:41 INFO Fighting Barrows Brother
  785. 00:02:42 INFO Fighting Barrows Brother
  786. 00:02:42 INFO Fighting Barrows Brother
  787. 00:02:42 INFO Fighting Barrows Brother
  788. 00:02:42 INFO Fighting Barrows Brother
  789. 00:02:43 INFO Fighting Barrows Brother
  790. 00:02:43 INFO Fighting Barrows Brother
  791. 00:02:44 INFO Fighting Barrows Brother
  792. 00:02:44 INFO Fighting Barrows Brother
  793. 00:02:44 INFO Fighting Barrows Brother
  794. 00:02:45 INFO Fighting Barrows Brother
  795. 00:02:45 INFO Fighting Barrows Brother
  796. 00:02:45 INFO Fighting Barrows Brother
  797. 00:02:46 INFO Fighting Barrows Brother
  798. 00:02:46 INFO Fighting Barrows Brother
  799. 00:02:46 INFO Fighting Barrows Brother
  800. 00:02:47 INFO Fighting Barrows Brother
  801. 00:02:47 INFO Fighting Barrows Brother
  802. 00:02:47 INFO Fighting Barrows Brother
  803. 00:02:48 INFO Fighting Barrows Brother
  804. 00:02:48 INFO Fighting Barrows Brother
  805. 00:02:48 INFO Fighting Barrows Brother
  806. 00:02:49 INFO Fighting Barrows Brother
  807. 00:02:49 INFO Fighting Barrows Brother
  808. 00:02:49 INFO Fighting Barrows Brother
  809. 00:02:50 INFO Fighting Barrows Brother
  810. 00:02:50 INFO Fighting Barrows Brother
  811. 00:02:50 INFO Fighting Barrows Brother
  812. 00:02:51 INFO Fighting Barrows Brother
  813. 00:02:51 INFO Fighting Barrows Brother
  814. 00:02:51 INFO Fighting Barrows Brother
  815. 00:02:52 INFO Fighting Barrows Brother
  816. 00:02:52 INFO Fighting Barrows Brother
  817. 00:02:52 INFO Fighting Barrows Brother
  818. 00:02:53 INFO Fighting Barrows Brother
  819. 00:02:53 INFO Fighting Barrows Brother
  820. 00:02:53 INFO Fighting Barrows Brother
  821. 00:02:54 INFO Fighting Barrows Brother
  822. 00:02:54 INFO Fighting Barrows Brother
  823. 00:02:54 INFO Fighting Barrows Brother
  824. 00:02:55 INFO Fighting Barrows Brother
  825. 00:02:55 INFO Fighting Barrows Brother
  826. 00:02:55 INFO Fighting Barrows Brother
  827. 00:02:56 INFO Fighting Barrows Brother
  828. 00:02:56 INFO [Barrows Tomb] Finishing up
  829. 00:02:56 INFO [Prayer] Deactivating prayers
  830. 00:02:56 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  831. 00:02:57 DEBUG Hovered InterfaceComponent [541, 18] on the first attempt.
  832. 00:02:57 INFO [Interaction] Finding Entity
  833. 00:02:57 INFO [Interaction] Interacting with Staircase [3546, 9685, 3] using action ^Climb-up$
  834. 00:02:57 DEBUG Attempting to hover Staircase [3546, 9685, 3] since the target of InteractablePoint(448, 222) is less then 4 pixels away.
  835. 00:02:57 DEBUG Attempted to hover Staircase [3546, 9685, 3] since InteractablePoint(448, 222) was less than 4 pixels away (success: true)
  836. 00:02:59 INFO Waiting for map to load
  837. 00:02:59 INFO [Idling] Waiting for map to load
  838. 00:02:59 INFO Attempting to skip brother io.primera.bot.barrows.data.Dharok@b549f1.
  839. 00:02:59 INFO [Traversal] Looking up local player
  840. 00:02:59 INFO [Traversal] Walking Path
  841. 00:02:59 INFO [Traversal] Successfully built path with vertices [Coordinate(3564, 3276, 0), Coordinate(3564, 3277, 0), Coordinate(3563, 3277, 0), Coordinate(3563, 3278, 0), Coordinate(3563, 3279, 0), Coordinate(3562, 3279, 0), Coordinate(3561, 3279, 0), Coordinate(3561, 3280, 0), Coordinate(3561, 3281, 0), Coordinate(3561, 3282, 0), Coordinate(3560, 3282, 0), Coordinate(3559, 3282, 0), Coordinate(3558, 3282, 0), Coordinate(3557, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  842. 00:03:00 DEBUG Attempting to hover Coordinate.Minimap(3553, 3282, 0) since the target of InteractablePoint(692, 87) is less then 4 pixels away.
  843. 00:03:00 DEBUG Attempted to hover Coordinate.Minimap(3553, 3282, 0) since InteractablePoint(692, 87) was less than 4 pixels away (success: true)
  844. 00:03:00 INFO [Traversal] Looking up local player
  845. 00:03:00 INFO [Traversal] Walking Path
  846. 00:03:00 INFO [Traversal] Successfully built path with vertices [Coordinate(3564, 3276, 0), Coordinate(3564, 3277, 0), Coordinate(3564, 3278, 0), Coordinate(3564, 3279, 0), Coordinate(3563, 3279, 0), Coordinate(3563, 3280, 0), Coordinate(3562, 3280, 0), Coordinate(3562, 3281, 0), Coordinate(3561, 3281, 0), Coordinate(3560, 3281, 0), Coordinate(3559, 3281, 0), Coordinate(3558, 3281, 0), Coordinate(3558, 3282, 0), Coordinate(3557, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  847. 00:03:00 INFO [WebServices] Update successful for barrows
  848. 00:03:00 DEBUG Hovered Coordinate.Minimap(3553, 3282, 0) on the first attempt.
  849. 00:03:01 INFO [Traversal] Looking up local player
  850. 00:03:01 INFO [Traversal] Walking Path
  851. 00:03:01 INFO [Traversal] Successfully built path with vertices [Coordinate(3564, 3276, 0), Coordinate(3564, 3277, 0), Coordinate(3563, 3277, 0), Coordinate(3562, 3277, 0), Coordinate(3562, 3278, 0), Coordinate(3562, 3279, 0), Coordinate(3562, 3280, 0), Coordinate(3562, 3281, 0), Coordinate(3561, 3281, 0), Coordinate(3561, 3282, 0), Coordinate(3560, 3282, 0), Coordinate(3559, 3282, 0), Coordinate(3558, 3282, 0), Coordinate(3557, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  852. 00:03:01 INFO [Traversal] Looking up local player
  853. 00:03:01 INFO [Traversal] Walking Path
  854. 00:03:01 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3276, 0), Coordinate(3562, 3276, 0), Coordinate(3561, 3276, 0), Coordinate(3560, 3276, 0), Coordinate(3560, 3277, 0), Coordinate(3560, 3278, 0), Coordinate(3560, 3279, 0), Coordinate(3559, 3279, 0), Coordinate(3559, 3280, 0), Coordinate(3558, 3280, 0), Coordinate(3557, 3280, 0), Coordinate(3557, 3281, 0), Coordinate(3557, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  855. 00:03:01 INFO [Traversal] Looking up local player
  856. 00:03:01 INFO [Traversal] Walking Path
  857. 00:03:01 INFO [Traversal] Successfully built path with vertices [Coordinate(3562, 3276, 0), Coordinate(3561, 3276, 0), Coordinate(3560, 3276, 0), Coordinate(3559, 3276, 0), Coordinate(3558, 3276, 0), Coordinate(3557, 3276, 0), Coordinate(3557, 3277, 0), Coordinate(3557, 3278, 0), Coordinate(3557, 3279, 0), Coordinate(3557, 3280, 0), Coordinate(3557, 3281, 0), Coordinate(3556, 3281, 0), Coordinate(3555, 3281, 0), Coordinate(3554, 3281, 0), Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0)]
  858. 00:03:02 INFO [Traversal] Looking up local player
  859. 00:03:02 INFO [Traversal] Walking Path
  860. 00:03:02 INFO [Traversal] Successfully built path with vertices [Coordinate(3560, 3276, 0), Coordinate(3560, 3277, 0), Coordinate(3559, 3277, 0), Coordinate(3559, 3278, 0), Coordinate(3558, 3278, 0), Coordinate(3557, 3278, 0), Coordinate(3557, 3279, 0), Coordinate(3557, 3280, 0), Coordinate(3556, 3280, 0), Coordinate(3556, 3281, 0), Coordinate(3555, 3281, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  861. 00:03:02 INFO [Traversal] Looking up local player
  862. 00:03:02 INFO [Traversal] Walking Path
  863. 00:03:02 INFO [Traversal] Successfully built path with vertices [Coordinate(3559, 3276, 0), Coordinate(3558, 3276, 0), Coordinate(3557, 3276, 0), Coordinate(3556, 3276, 0), Coordinate(3556, 3277, 0), Coordinate(3555, 3277, 0), Coordinate(3554, 3277, 0), Coordinate(3553, 3277, 0), Coordinate(3553, 3278, 0), Coordinate(3553, 3279, 0), Coordinate(3553, 3280, 0), Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0)]
  864. 00:03:02 INFO [Traversal] Looking up local player
  865. 00:03:02 INFO [Traversal] Walking Path
  866. 00:03:02 INFO [Traversal] Successfully built path with vertices [Coordinate(3558, 3277, 0), Coordinate(3558, 3278, 0), Coordinate(3558, 3279, 0), Coordinate(3558, 3280, 0), Coordinate(3557, 3280, 0), Coordinate(3557, 3281, 0), Coordinate(3557, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  867. 00:03:03 INFO [Traversal] Looking up local player
  868. 00:03:03 INFO [Traversal] Walking Path
  869. 00:03:03 INFO [Traversal] Successfully built path with vertices [Coordinate(3557, 3278, 0), Coordinate(3557, 3279, 0), Coordinate(3556, 3279, 0), Coordinate(3555, 3279, 0), Coordinate(3554, 3279, 0), Coordinate(3553, 3279, 0), Coordinate(3553, 3280, 0), Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0)]
  870. 00:03:03 INFO [Traversal] Looking up local player
  871. 00:03:03 INFO [Traversal] Walking Path
  872. 00:03:03 INFO [Traversal] Successfully built path with vertices [Coordinate(3556, 3279, 0), Coordinate(3555, 3279, 0), Coordinate(3555, 3280, 0), Coordinate(3555, 3281, 0), Coordinate(3554, 3281, 0), Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0)]
  873. 00:03:03 INFO [Viewport Navigation] Traversing to dig location
  874. 00:03:04 INFO [Interaction] Finding Entity
  875. 00:03:04 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  876. 00:03:04 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  877. 00:03:04 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  878. 00:03:05 INFO Waiting for map to load
  879. 00:03:05 INFO [Idling] Waiting for map to load
  880. 00:03:06 INFO [Prayer] Switching prayers
  881. 00:03:06 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  882. 00:03:06 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  883. 00:03:07 INFO [Interaction] Finding Entity
  884. 00:03:07 INFO [Interaction] Interacting with Sarcophagus [3569, 9685, 3] using action ^Search$
  885. 00:03:07 DEBUG Attempting to hover Sarcophagus [3569, 9685, 3] since the target of InteractablePoint(256, 302) is less then 4 pixels away.
  886. 00:03:07 DEBUG Attempted to hover Sarcophagus [3569, 9685, 3] since InteractablePoint(256, 302) was less than 4 pixels away (success: false)
  887. 00:03:07 DEBUG We're not hovering Sarcophagus [3569, 9685, 3] according to Interactable#isHovered() but our position does equal the desired target.
  888. 00:03:07 INFO [Interaction] Finding Entity
  889. 00:03:07 INFO [Interaction] Interacting with Sarcophagus [3569, 9685, 3] using action ^Search$
  890. 00:03:08 DEBUG Attempting to hover Sarcophagus [3569, 9685, 3] since the target of InteractablePoint(71, 152) is less then 4 pixels away.
  891. 00:03:08 DEBUG Attempted to hover Sarcophagus [3569, 9685, 3] since InteractablePoint(71, 152) was less than 4 pixels away (success: false)
  892. 00:03:08 DEBUG We're not hovering Sarcophagus [3569, 9685, 3] according to Interactable#isHovered() but our position does equal the desired target.
  893. 00:03:08 INFO [Interaction] Finding Entity
  894. 00:03:08 INFO [Interaction] Interacting with Sarcophagus [3569, 9685, 3] using action ^Search$
  895. 00:03:09 DEBUG Hovered Sarcophagus [3569, 9685, 3] on the first attempt.
  896. 00:03:12 INFO [Interaction] Finding Entity
  897. 00:03:12 INFO [Interaction] Interacting with Torag the Corrupted(level: 115, position: 3568, 9685, 3) using action ^Attack$
  898. 00:03:13 DEBUG Hovered Torag the Corrupted(level: 115, position: 3568, 9685, 3) on the first attempt.
  899. 00:03:13 INFO Fighting Barrows Brother
  900. 00:03:13 INFO [Idling] Fighting Barrows Brother
  901. 00:03:13 INFO Fighting Barrows Brother
  902. 00:03:14 INFO Fighting Barrows Brother
  903. 00:03:14 INFO Fighting Barrows Brother
  904. 00:03:14 INFO Fighting Barrows Brother
  905. 00:03:15 INFO Fighting Barrows Brother
  906. 00:03:15 INFO [Inventory] Drinking prayer potion
  907. 00:03:15 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  908. 00:03:16 DEBUG Hovered SpriteItem(name:Prayer potion(3), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
  909. 00:03:17 INFO [Interaction] Finding Entity
  910. 00:03:17 INFO [Interaction] Interacting with Torag the Corrupted(level: 115, position: 3568, 9685, 3) using action ^Attack$
  911. 00:03:17 DEBUG Hovered Torag the Corrupted(level: 115, position: 3568, 9685, 3) on the first attempt.
  912. 00:03:17 INFO [Interaction] Finding Entity
  913. 00:03:17 INFO [Interaction] Interacting with Torag the Corrupted(level: 115, position: 3568, 9685, 3) using action ^Attack$
  914. 00:03:18 DEBUG Hovered Torag the Corrupted(level: 115, position: 3568, 9685, 3) on the first attempt.
  915. 00:03:18 INFO Fighting Barrows Brother
  916. 00:03:18 INFO [Idling] Fighting Barrows Brother
  917. 00:03:19 INFO Fighting Barrows Brother
  918. 00:03:19 INFO Fighting Barrows Brother
  919. 00:03:19 INFO Fighting Barrows Brother
  920. 00:03:20 INFO Fighting Barrows Brother
  921. 00:03:20 INFO Fighting Barrows Brother
  922. 00:03:21 INFO Fighting Barrows Brother
  923. 00:03:21 INFO Fighting Barrows Brother
  924. 00:03:21 INFO Fighting Barrows Brother
  925. 00:03:21 INFO Fighting Barrows Brother
  926. 00:03:22 INFO Fighting Barrows Brother
  927. 00:03:22 INFO Fighting Barrows Brother
  928. 00:03:22 INFO Fighting Barrows Brother
  929. 00:03:23 INFO Fighting Barrows Brother
  930. 00:03:23 INFO Fighting Barrows Brother
  931. 00:03:23 INFO Fighting Barrows Brother
  932. 00:03:24 INFO Fighting Barrows Brother
  933. 00:03:24 INFO Fighting Barrows Brother
  934. 00:03:24 INFO Fighting Barrows Brother
  935. 00:03:25 INFO Fighting Barrows Brother
  936. 00:03:25 INFO Fighting Barrows Brother
  937. 00:03:25 INFO Fighting Barrows Brother
  938. 00:03:26 INFO Fighting Barrows Brother
  939. 00:03:26 INFO Fighting Barrows Brother
  940. 00:03:26 INFO Fighting Barrows Brother
  941. 00:03:27 INFO Fighting Barrows Brother
  942. 00:03:27 INFO Fighting Barrows Brother
  943. 00:03:27 INFO Fighting Barrows Brother
  944. 00:03:28 INFO Fighting Barrows Brother
  945. 00:03:28 INFO Fighting Barrows Brother
  946. 00:03:28 INFO Fighting Barrows Brother
  947. 00:03:29 INFO Fighting Barrows Brother
  948. 00:03:29 INFO Fighting Barrows Brother
  949. 00:03:29 INFO Fighting Barrows Brother
  950. 00:03:30 INFO Fighting Barrows Brother
  951. 00:03:30 INFO Fighting Barrows Brother
  952. 00:03:30 INFO Fighting Barrows Brother
  953. 00:03:31 INFO Fighting Barrows Brother
  954. 00:03:31 INFO Fighting Barrows Brother
  955. 00:03:32 INFO Fighting Barrows Brother
  956. 00:03:32 INFO Fighting Barrows Brother
  957. 00:03:32 INFO Fighting Barrows Brother
  958. 00:03:33 INFO Fighting Barrows Brother
  959. 00:03:33 INFO Fighting Barrows Brother
  960. 00:03:33 INFO Fighting Barrows Brother
  961. 00:03:34 INFO Fighting Barrows Brother
  962. 00:03:34 INFO Fighting Barrows Brother
  963. 00:03:34 INFO Fighting Barrows Brother
  964. 00:03:35 INFO Fighting Barrows Brother
  965. 00:03:35 INFO Fighting Barrows Brother
  966. 00:03:35 INFO Fighting Barrows Brother
  967. 00:03:36 INFO Fighting Barrows Brother
  968. 00:03:36 INFO Fighting Barrows Brother
  969. 00:03:36 INFO Fighting Barrows Brother
  970. 00:03:37 INFO Fighting Barrows Brother
  971. 00:03:37 INFO Fighting Barrows Brother
  972. 00:03:38 INFO Fighting Barrows Brother
  973. 00:03:38 INFO Fighting Barrows Brother
  974. 00:03:38 INFO Fighting Barrows Brother
  975. 00:03:39 INFO Fighting Barrows Brother
  976. 00:03:39 INFO Fighting Barrows Brother
  977. 00:03:39 INFO Fighting Barrows Brother
  978. 00:03:40 INFO Fighting Barrows Brother
  979. 00:03:40 INFO Fighting Barrows Brother
  980. 00:03:40 INFO Fighting Barrows Brother
  981. 00:03:41 INFO Fighting Barrows Brother
  982. 00:03:41 INFO Fighting Barrows Brother
  983. 00:03:41 INFO Fighting Barrows Brother
  984. 00:03:42 INFO Fighting Barrows Brother
  985. 00:03:42 INFO Fighting Barrows Brother
  986. 00:03:42 INFO [Inventory] Drinking prayer potion
  987. 00:03:43 DEBUG Hovered SpriteItem(name:Prayer potion(2), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
  988. 00:03:44 INFO [Prayer] Switching prayers
  989. 00:03:44 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  990. 00:03:44 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  991. 00:03:44 INFO [Interaction] Finding Entity
  992. 00:03:44 INFO [Interaction] Interacting with Torag the Corrupted(level: 115, position: 3568, 9685, 3) using action ^Attack$
  993. 00:03:45 DEBUG Attempting to hover Torag the Corrupted(level: 115, position: 3568, 9685, 3) since the target of InteractablePoint(235, 129) is less then 4 pixels away.
  994. 00:03:45 DEBUG Attempted to hover Torag the Corrupted(level: 115, position: 3568, 9685, 3) since InteractablePoint(235, 129) was less than 4 pixels away (success: false)
  995. 00:03:45 DEBUG We're not hovering Torag the Corrupted(level: 115, position: 3568, 9685, 3) according to Interactable#isHovered() but our position does equal the desired target.
  996. 00:03:45 INFO Fighting Barrows Brother
  997. 00:03:45 INFO [Idling] Fighting Barrows Brother
  998. 00:03:46 INFO Fighting Barrows Brother
  999. 00:03:46 INFO Fighting Barrows Brother
  1000. 00:03:46 INFO [Barrows Tomb] Finishing up
  1001. 00:03:47 INFO [Prayer] Deactivating prayers
  1002. 00:03:47 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  1003. 00:03:47 INFO [Interaction] Finding Entity
  1004. 00:03:47 INFO [Interaction] Interacting with Staircase [3565, 9683, 3] using action ^Climb-up$
  1005. 00:03:48 DEBUG Hovered Staircase [3565, 9683, 3] on the first attempt.
  1006. 00:03:48 INFO Waiting for map to load
  1007. 00:03:48 INFO [Idling] Waiting for map to load
  1008. 00:03:49 INFO Attempting to skip brother io.primera.bot.barrows.data.Dharok@b549f1.
  1009. 00:03:49 INFO [Traversal] Looking up local player
  1010. 00:03:49 INFO [Traversal] Walking Path
  1011. 00:03:49 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3283, 0), Coordinate(3554, 3283, 0), Coordinate(3554, 3284, 0), Coordinate(3555, 3284, 0), Coordinate(3555, 3285, 0), Coordinate(3556, 3285, 0), Coordinate(3557, 3285, 0), Coordinate(3557, 3286, 0), Coordinate(3557, 3287, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1012. 00:03:50 DEBUG Attempting to hover Coordinate.Minimap(3557, 3296, 0) since the target of InteractablePoint(610, 40) is less then 4 pixels away.
  1013. 00:03:50 DEBUG Attempted to hover Coordinate.Minimap(3557, 3296, 0) since InteractablePoint(610, 40) was less than 4 pixels away (success: true)
  1014. 00:03:50 INFO [Traversal] Looking up local player
  1015. 00:03:50 INFO [Traversal] Walking Path
  1016. 00:03:50 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3283, 0), Coordinate(3553, 3284, 0), Coordinate(3553, 3285, 0), Coordinate(3554, 3285, 0), Coordinate(3554, 3286, 0), Coordinate(3554, 3287, 0), Coordinate(3555, 3287, 0), Coordinate(3555, 3288, 0), Coordinate(3555, 3289, 0), Coordinate(3556, 3289, 0), Coordinate(3556, 3290, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1017. 00:03:50 DEBUG Hovered Coordinate.Minimap(3557, 3296, 0) on the first attempt.
  1018. 00:03:50 INFO [Traversal] Looking up local player
  1019. 00:03:50 INFO [Traversal] Walking Path
  1020. 00:03:51 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3284, 0), Coordinate(3554, 3284, 0), Coordinate(3555, 3284, 0), Coordinate(3555, 3285, 0), Coordinate(3555, 3286, 0), Coordinate(3555, 3287, 0), Coordinate(3555, 3288, 0), Coordinate(3556, 3288, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1021. 00:03:51 INFO [Traversal] Looking up local player
  1022. 00:03:51 INFO [Traversal] Walking Path
  1023. 00:03:51 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3285, 0), Coordinate(3553, 3286, 0), Coordinate(3554, 3286, 0), Coordinate(3554, 3287, 0), Coordinate(3554, 3288, 0), Coordinate(3555, 3288, 0), Coordinate(3556, 3288, 0), Coordinate(3556, 3289, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1024. 00:03:51 INFO [Traversal] Looking up local player
  1025. 00:03:51 INFO [Traversal] Walking Path
  1026. 00:03:51 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3286, 0), Coordinate(3554, 3286, 0), Coordinate(3555, 3286, 0), Coordinate(3555, 3287, 0), Coordinate(3555, 3288, 0), Coordinate(3556, 3288, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1027. 00:03:51 INFO [Traversal] Looking up local player
  1028. 00:03:51 INFO [Traversal] Walking Path
  1029. 00:03:52 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3287, 0), Coordinate(3554, 3287, 0), Coordinate(3555, 3287, 0), Coordinate(3555, 3288, 0), Coordinate(3556, 3288, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1030. 00:03:52 INFO [Traversal] Looking up local player
  1031. 00:03:52 INFO [Traversal] Walking Path
  1032. 00:03:52 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3288, 0), Coordinate(3554, 3288, 0), Coordinate(3554, 3289, 0), Coordinate(3554, 3290, 0), Coordinate(3555, 3290, 0), Coordinate(3555, 3291, 0), Coordinate(3556, 3291, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1033. 00:03:52 INFO [Traversal] Looking up local player
  1034. 00:03:52 INFO [Traversal] Walking Path
  1035. 00:03:52 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3289, 0), Coordinate(3553, 3290, 0), Coordinate(3553, 3291, 0), Coordinate(3554, 3291, 0), Coordinate(3555, 3291, 0), Coordinate(3555, 3292, 0), Coordinate(3555, 3293, 0), Coordinate(3556, 3293, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1036. 00:03:52 INFO [Traversal] Looking up local player
  1037. 00:03:52 INFO [Traversal] Walking Path
  1038. 00:03:52 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3290, 0), Coordinate(3553, 3291, 0), Coordinate(3554, 3291, 0), Coordinate(3555, 3291, 0), Coordinate(3556, 3291, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1039. 00:03:53 INFO [Traversal] Looking up local player
  1040. 00:03:53 INFO [Traversal] Walking Path
  1041. 00:03:53 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3291, 0), Coordinate(3554, 3291, 0), Coordinate(3555, 3291, 0), Coordinate(3556, 3291, 0), Coordinate(3556, 3292, 0), Coordinate(3556, 3293, 0), Coordinate(3556, 3294, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1042. 00:03:53 INFO [Traversal] Looking up local player
  1043. 00:03:53 INFO [Traversal] Walking Path
  1044. 00:03:53 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3292, 0), Coordinate(3553, 3293, 0), Coordinate(3553, 3294, 0), Coordinate(3554, 3294, 0), Coordinate(3555, 3294, 0), Coordinate(3555, 3295, 0), Coordinate(3555, 3296, 0), Coordinate(3556, 3296, 0), Coordinate(3556, 3297, 0), Coordinate(3556, 3298, 0), Coordinate(3557, 3298, 0)]
  1045. 00:03:53 INFO [Traversal] Looking up local player
  1046. 00:03:53 INFO [Traversal] Walking Path
  1047. 00:03:53 INFO [Traversal] Successfully built path with vertices [Coordinate(3554, 3293, 0), Coordinate(3555, 3293, 0), Coordinate(3555, 3294, 0), Coordinate(3555, 3295, 0), Coordinate(3556, 3295, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  1048. 00:03:54 INFO [Traversal] Looking up local player
  1049. 00:03:54 INFO [Traversal] Walking Path
  1050. 00:03:54 INFO [Traversal] Successfully built path with vertices [Coordinate(3555, 3294, 0), Coordinate(3556, 3294, 0), Coordinate(3556, 3295, 0), Coordinate(3556, 3296, 0), Coordinate(3556, 3297, 0), Coordinate(3556, 3298, 0), Coordinate(3557, 3298, 0)]
  1051. 00:03:54 INFO [Traversal] Turning camera
  1052. 00:03:54 INFO [Viewport Navigation] Traversing to dig location
  1053. 00:03:54 DEBUG Attempting to hover Coordinate(3557, 3298, 0) since the target of InteractablePoint(189, 63) is less then 4 pixels away.
  1054. 00:03:54 DEBUG Attempted to hover Coordinate(3557, 3298, 0) since InteractablePoint(189, 63) was less than 4 pixels away (success: false)
  1055. 00:03:54 DEBUG We're not hovering Coordinate(3557, 3298, 0) according to Interactable#isHovered() but our position does equal the desired target.
  1056. 00:03:55 DEBUG Hovered Coordinate(3557, 3298, 0) on the first attempt.
  1057. 00:03:55 DEBUG Hovered Coordinate(3557, 3298, 0) on the first attempt.
  1058. 00:03:55 INFO [Interaction] Finding Entity
  1059. 00:03:55 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  1060. 00:03:56 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  1061. 00:03:56 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  1062. 00:03:58 INFO Waiting for map to load
  1063. 00:03:58 INFO [Idling] Waiting for map to load
  1064. 00:03:58 INFO [Prayer] Switching prayers
  1065. 00:03:58 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  1066. 00:03:59 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  1067. 00:03:59 INFO [Interaction] Finding Entity
  1068. 00:03:59 INFO [Interaction] Interacting with Sarcophagus [3573, 9705, 3] using action ^Search$
  1069. 00:04:00 DEBUG Hovered Sarcophagus [3573, 9705, 3] on the first attempt.
  1070. 00:04:00 INFO [WebServices] Update successful for barrows
  1071. 00:04:04 INFO [Interaction] Finding Entity
  1072. 00:04:04 INFO [Interaction] Interacting with Verac the Defiled(level: 115, position: 3575, 9707, 3) using action ^Attack$
  1073. 00:04:05 DEBUG Hovered Verac the Defiled(level: 115, position: 3575, 9707, 3) on the first attempt.
  1074. 00:04:06 INFO [Inventory] Consuming SpriteItem(name:Cooked karambwan, quantity: 1, index: 14, origin: INVENTORY)
  1075. 00:04:06 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  1076. 00:04:07 DEBUG Hovered SpriteItem(name:Cooked karambwan, quantity: 1, index: 14, origin: INVENTORY) on the first attempt.
  1077. 00:04:08 INFO Fighting Barrows Brother
  1078. 00:04:08 INFO [Idling] Fighting Barrows Brother
  1079. 00:04:08 INFO Fighting Barrows Brother
  1080. 00:04:08 INFO Fighting Barrows Brother
  1081. 00:04:09 INFO [Interaction] Finding Entity
  1082. 00:04:09 INFO [Interaction] Interacting with Verac the Defiled(level: 115, position: 3575, 9707, 3) using action ^Attack$
  1083. 00:04:09 DEBUG Hovered Verac the Defiled(level: 115, position: 3575, 9707, 3) on the first attempt.
  1084. 00:04:10 INFO Fighting Barrows Brother
  1085. 00:04:10 INFO [Idling] Fighting Barrows Brother
  1086. 00:04:10 INFO Fighting Barrows Brother
  1087. 00:04:11 INFO Fighting Barrows Brother
  1088. 00:04:11 INFO Fighting Barrows Brother
  1089. 00:04:11 INFO Fighting Barrows Brother
  1090. 00:04:12 INFO Fighting Barrows Brother
  1091. 00:04:12 INFO Fighting Barrows Brother
  1092. 00:04:12 INFO Fighting Barrows Brother
  1093. 00:04:12 INFO Fighting Barrows Brother
  1094. 00:04:13 INFO Fighting Barrows Brother
  1095. 00:04:13 INFO Fighting Barrows Brother
  1096. 00:04:14 INFO Fighting Barrows Brother
  1097. 00:04:14 INFO Fighting Barrows Brother
  1098. 00:04:14 INFO Fighting Barrows Brother
  1099. 00:04:14 INFO Fighting Barrows Brother
  1100. 00:04:15 INFO Fighting Barrows Brother
  1101. 00:04:15 INFO Fighting Barrows Brother
  1102. 00:04:16 INFO [Inventory] Drinking prayer potion
  1103. 00:04:16 DEBUG Hovered SpriteItem(name:Prayer potion(1), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
  1104. 00:04:17 INFO Fighting Barrows Brother
  1105. 00:04:17 INFO [Idling] Fighting Barrows Brother
  1106. 00:04:17 INFO Fighting Barrows Brother
  1107. 00:04:17 INFO [Interaction] Finding Entity
  1108. 00:04:17 INFO [Interaction] Interacting with Verac the Defiled(level: 115, position: 3575, 9707, 3) using action ^Attack$
  1109. 00:04:18 DEBUG Hovered Verac the Defiled(level: 115, position: 3575, 9707, 3) on the first attempt.
  1110. 00:04:19 INFO Fighting Barrows Brother
  1111. 00:04:19 INFO [Idling] Fighting Barrows Brother
  1112. 00:04:19 INFO Fighting Barrows Brother
  1113. 00:04:20 INFO Fighting Barrows Brother
  1114. 00:04:20 INFO Fighting Barrows Brother
  1115. 00:04:20 INFO Fighting Barrows Brother
  1116. 00:04:21 INFO Fighting Barrows Brother
  1117. 00:04:21 INFO Fighting Barrows Brother
  1118. 00:04:21 INFO Fighting Barrows Brother
  1119. 00:04:22 INFO Fighting Barrows Brother
  1120. 00:04:22 INFO Fighting Barrows Brother
  1121. 00:04:22 INFO Fighting Barrows Brother
  1122. 00:04:23 INFO Fighting Barrows Brother
  1123. 00:04:23 INFO Fighting Barrows Brother
  1124. 00:04:23 INFO Fighting Barrows Brother
  1125. 00:04:24 INFO Fighting Barrows Brother
  1126. 00:04:24 INFO Fighting Barrows Brother
  1127. 00:04:24 INFO Fighting Barrows Brother
  1128. 00:04:25 INFO Fighting Barrows Brother
  1129. 00:04:25 INFO Fighting Barrows Brother
  1130. 00:04:26 INFO Fighting Barrows Brother
  1131. 00:04:26 INFO Fighting Barrows Brother
  1132. 00:04:26 INFO Fighting Barrows Brother
  1133. 00:04:27 INFO Fighting Barrows Brother
  1134. 00:04:27 INFO Fighting Barrows Brother
  1135. 00:04:27 INFO Fighting Barrows Brother
  1136. 00:04:27 INFO Fighting Barrows Brother
  1137. 00:04:28 INFO Fighting Barrows Brother
  1138. 00:04:28 INFO Fighting Barrows Brother
  1139. 00:04:29 INFO Fighting Barrows Brother
  1140. 00:04:29 INFO Fighting Barrows Brother
  1141. 00:04:29 INFO Fighting Barrows Brother
  1142. 00:04:30 INFO Fighting Barrows Brother
  1143. 00:04:30 INFO Fighting Barrows Brother
  1144. 00:04:30 INFO Fighting Barrows Brother
  1145. 00:04:31 INFO Fighting Barrows Brother
  1146. 00:04:31 INFO Fighting Barrows Brother
  1147. 00:04:31 INFO Fighting Barrows Brother
  1148. 00:04:31 INFO Fighting Barrows Brother
  1149. 00:04:32 INFO [Inventory] Consuming SpriteItem(name:Cooked karambwan, quantity: 1, index: 15, origin: INVENTORY)
  1150. 00:04:32 DEBUG Hovered SpriteItem(name:Cooked karambwan, quantity: 1, index: 15, origin: INVENTORY) on the first attempt.
  1151. 00:04:33 INFO [Interaction] Finding Entity
  1152. 00:04:33 INFO [Interaction] Interacting with Verac the Defiled(level: 115, position: 3575, 9707, 3) using action ^Attack$
  1153. 00:04:34 DEBUG Hovered Verac the Defiled(level: 115, position: 3575, 9707, 3) on the first attempt.
  1154. 00:04:35 INFO Fighting Barrows Brother
  1155. 00:04:35 INFO [Idling] Fighting Barrows Brother
  1156. 00:04:35 INFO Fighting Barrows Brother
  1157. 00:04:35 INFO Fighting Barrows Brother
  1158. 00:04:36 INFO Fighting Barrows Brother
  1159. 00:04:36 INFO Fighting Barrows Brother
  1160. 00:04:36 INFO Fighting Barrows Brother
  1161. 00:04:37 INFO Fighting Barrows Brother
  1162. 00:04:37 INFO Fighting Barrows Brother
  1163. 00:04:37 INFO Fighting Barrows Brother
  1164. 00:04:37 INFO Fighting Barrows Brother
  1165. 00:04:38 INFO Fighting Barrows Brother
  1166. 00:04:38 INFO Fighting Barrows Brother
  1167. 00:04:38 INFO Fighting Barrows Brother
  1168. 00:04:39 INFO [Barrows Tomb] Finishing up
  1169. 00:04:39 INFO [Prayer] Deactivating prayers
  1170. 00:04:39 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  1171. 00:04:40 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  1172. 00:04:40 INFO [Interaction] Finding Entity
  1173. 00:04:40 INFO [Interaction] Interacting with Staircase [3578, 9703, 3] using action ^Climb-up$
  1174. 00:04:40 DEBUG Hovered Staircase [3578, 9703, 3] on the first attempt.
  1175. 00:04:42 INFO Waiting for map to load
  1176. 00:04:42 INFO [Idling] Waiting for map to load
  1177. 00:04:42 INFO Attempting to skip brother io.primera.bot.barrows.data.Dharok@b549f1.
  1178. 00:04:43 INFO [Traversal] Looking up local player
  1179. 00:04:43 INFO [Traversal] Walking Path
  1180. 00:04:43 INFO [Traversal] Successfully built path with vertices [Coordinate(3556, 3297, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3294, 0), Coordinate(3558, 3294, 0), Coordinate(3558, 3293, 0), Coordinate(3558, 3292, 0), Coordinate(3558, 3291, 0), Coordinate(3559, 3291, 0), Coordinate(3559, 3290, 0), Coordinate(3560, 3290, 0), Coordinate(3560, 3289, 0), Coordinate(3560, 3288, 0), Coordinate(3561, 3288, 0), Coordinate(3562, 3288, 0), Coordinate(3563, 3288, 0), Coordinate(3564, 3288, 0), Coordinate(3565, 3288, 0)]
  1181. 00:04:43 DEBUG Attempting to hover Coordinate.Minimap(3565, 3288, 0) since the target of InteractablePoint(692, 78) is less then 4 pixels away.
  1182. 00:04:43 DEBUG Attempted to hover Coordinate.Minimap(3565, 3288, 0) since InteractablePoint(692, 78) was less than 4 pixels away (success: true)
  1183. 00:04:43 INFO [Traversal] Looking up local player
  1184. 00:04:43 INFO [Traversal] Walking Path
  1185. 00:04:44 INFO [Traversal] Successfully built path with vertices [Coordinate(3556, 3297, 0), Coordinate(3557, 3297, 0), Coordinate(3558, 3297, 0), Coordinate(3558, 3296, 0), Coordinate(3558, 3295, 0), Coordinate(3559, 3295, 0), Coordinate(3560, 3295, 0), Coordinate(3561, 3295, 0), Coordinate(3562, 3295, 0), Coordinate(3562, 3294, 0), Coordinate(3563, 3294, 0), Coordinate(3564, 3294, 0), Coordinate(3564, 3293, 0), Coordinate(3565, 3293, 0), Coordinate(3565, 3292, 0), Coordinate(3565, 3291, 0), Coordinate(3565, 3290, 0), Coordinate(3565, 3289, 0), Coordinate(3565, 3288, 0)]
  1186. 00:04:44 DEBUG Hovered Coordinate.Minimap(3565, 3288, 0) on the first attempt.
  1187. 00:04:44 INFO [Traversal] Looking up local player
  1188. 00:04:44 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  1189. 00:04:44 DEBUG Hovered SpriteItem(name:Guthix chaps, quantity: 1, index: 4, origin: INVENTORY) on the first attempt.
  1190. 00:04:45 DEBUG Hovered SpriteItem(name:Guthix d'hide, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
  1191. 00:04:45 DEBUG Hovered SpriteItem(name:Ava's accumulator, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
  1192. 00:04:45 DEBUG Hovered SpriteItem(name:Magic shortbow (i), quantity: 1, index: 5, origin: INVENTORY) on the first attempt.
  1193. 00:04:45 INFO [Traversal] Walking Path
  1194. 00:04:46 INFO [Traversal] Successfully built path with vertices [Coordinate(3562, 3292, 0), Coordinate(3563, 3292, 0), Coordinate(3564, 3292, 0), Coordinate(3564, 3291, 0), Coordinate(3565, 3291, 0), Coordinate(3565, 3290, 0), Coordinate(3565, 3289, 0), Coordinate(3565, 3288, 0)]
  1195. 00:04:46 INFO [Traversal] Turning camera
  1196. 00:04:46 INFO [Traversal] Looking up local player
  1197. 00:04:46 INFO [Traversal] Walking Path
  1198. 00:04:46 INFO [Traversal] Successfully built path with vertices [Coordinate(3562, 3291, 0), Coordinate(3563, 3291, 0), Coordinate(3563, 3290, 0), Coordinate(3564, 3290, 0), Coordinate(3565, 3290, 0), Coordinate(3565, 3289, 0), Coordinate(3565, 3288, 0)]
  1199. 00:04:46 INFO [Traversal] Turning camera
  1200. 00:04:46 INFO [Interaction] Finding Entity
  1201. 00:04:46 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  1202. 00:04:47 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  1203. 00:04:48 INFO Waiting for map to load
  1204. 00:04:48 INFO [Idling] Waiting for map to load
  1205. 00:04:48 DEBUG [SpecialAttack] Weapon details: Details(available=true, cost=500, description=No Description)
  1206. 00:04:48 DEBUG [PrimeSense] Initialized PlayerSense key prime_potion_mod_combat_effectiveness with value 0.5777432916641058
  1207. 00:04:48 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_special_attack_miss_chance with value 26.17944371059264
  1208. 00:04:48 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_use_special_attack_orb with value true
  1209. 00:04:48 INFO [Special Attack] Activating
  1210. 00:04:49 DEBUG Hovered InterfaceComponent [160, 30] on the first attempt.
  1211. 00:04:49 INFO [Inventory] Consuming Ranging potion
  1212. 00:04:49 DEBUG Hovered SpriteItem(name:Ranging potion(4), quantity: 1, index: 7, origin: INVENTORY) on the first attempt.
  1213. 00:04:50 INFO [Prayer] Switching prayers
  1214. 00:04:50 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  1215. 00:04:50 DEBUG Hovered InterfaceComponent [541, 17] on the first attempt.
  1216. 00:04:51 INFO [Interaction] Finding Entity
  1217. 00:04:51 INFO [Interaction] Interacting with Sarcophagus [3555, 9698, 3] using action ^Search$
  1218. 00:04:51 DEBUG Hovered Sarcophagus [3555, 9698, 3] on the first attempt.
  1219. 00:04:51 DEBUG Hovered MenuItem{1 : "Search" : "Sarcophagus" : Sarcophagus [3555, 9698, 3]} on the first attempt.
  1220. 00:05:00 INFO [WebServices] Update successful for barrows
  1221. 00:05:07 INFO [Inventory] Drinking prayer potion
  1222. 00:05:07 DEBUG Hovered SpriteItem(name:Prayer potion(4), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
  1223. 00:05:09 INFO [Interaction] Finding Entity
  1224. 00:05:09 INFO [Interaction] Interacting with Ahrim the Blighted(level: 98, position: 3558, 9702, 3) using action ^Attack$
  1225. 00:05:10 DEBUG Hovered Ahrim the Blighted(level: 98, position: 3558, 9702, 3) on the first attempt.
  1226. 00:05:10 INFO Fighting Barrows Brother
  1227. 00:05:10 INFO [Idling] Fighting Barrows Brother
  1228. 00:05:10 INFO Fighting Barrows Brother
  1229. 00:05:11 INFO Fighting Barrows Brother
  1230. 00:05:11 INFO Fighting Barrows Brother
  1231. 00:05:11 INFO Fighting Barrows Brother
  1232. 00:05:12 INFO Fighting Barrows Brother
  1233. 00:05:12 INFO Fighting Barrows Brother
  1234. 00:05:12 INFO Fighting Barrows Brother
  1235. 00:05:13 INFO Fighting Barrows Brother
  1236. 00:05:13 INFO Fighting Barrows Brother
  1237. 00:05:14 INFO Fighting Barrows Brother
  1238. 00:05:14 INFO Fighting Barrows Brother
  1239. 00:05:14 INFO Fighting Barrows Brother
  1240. 00:05:14 INFO Fighting Barrows Brother
  1241. 00:05:15 INFO Fighting Barrows Brother
  1242. 00:05:15 INFO Fighting Barrows Brother
  1243. 00:05:16 INFO Fighting Barrows Brother
  1244. 00:05:16 INFO Fighting Barrows Brother
  1245. 00:05:16 INFO Fighting Barrows Brother
  1246. 00:05:16 INFO Fighting Barrows Brother
  1247. 00:05:17 INFO Fighting Barrows Brother
  1248. 00:05:17 INFO Fighting Barrows Brother
  1249. 00:05:18 INFO Fighting Barrows Brother
  1250. 00:05:18 INFO Fighting Barrows Brother
  1251. 00:05:18 INFO Fighting Barrows Brother
  1252. 00:05:18 INFO Fighting Barrows Brother
  1253. 00:05:19 INFO Fighting Barrows Brother
  1254. 00:05:19 INFO Fighting Barrows Brother
  1255. 00:05:19 INFO Fighting Barrows Brother
  1256. 00:05:20 INFO Fighting Barrows Brother
  1257. 00:05:20 INFO Fighting Barrows Brother
  1258. 00:05:21 INFO Fighting Barrows Brother
  1259. 00:05:21 INFO Fighting Barrows Brother
  1260. 00:05:21 INFO Fighting Barrows Brother
  1261. 00:05:21 INFO Fighting Barrows Brother
  1262. 00:05:22 INFO Fighting Barrows Brother
  1263. 00:05:22 INFO Fighting Barrows Brother
  1264. 00:05:23 INFO Fighting Barrows Brother
  1265. 00:05:23 INFO Fighting Barrows Brother
  1266. 00:05:23 INFO Fighting Barrows Brother
  1267. 00:05:23 INFO Fighting Barrows Brother
  1268. 00:05:24 INFO Fighting Barrows Brother
  1269. 00:05:24 INFO Fighting Barrows Brother
  1270. 00:05:24 INFO Fighting Barrows Brother
  1271. 00:05:25 INFO [Inventory] Drinking prayer potion
  1272. 00:05:25 DEBUG Hovered SpriteItem(name:Prayer potion(3), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
  1273. 00:05:26 INFO [Interaction] Finding Entity
  1274. 00:05:26 INFO [Interaction] Interacting with Ahrim the Blighted(level: 98, position: 3558, 9702, 3) using action ^Attack$
  1275. 00:05:27 DEBUG Hovered Ahrim the Blighted(level: 98, position: 3558, 9702, 3) on the first attempt.
  1276. 00:05:27 INFO Fighting Barrows Brother
  1277. 00:05:27 INFO [Idling] Fighting Barrows Brother
  1278. 00:05:27 INFO Fighting Barrows Brother
  1279. 00:05:28 INFO Fighting Barrows Brother
  1280. 00:05:28 INFO Fighting Barrows Brother
  1281. 00:05:29 INFO Fighting Barrows Brother
  1282. 00:05:29 INFO Fighting Barrows Brother
  1283. 00:05:29 INFO Fighting Barrows Brother
  1284. 00:05:29 INFO Fighting Barrows Brother
  1285. 00:05:30 INFO Fighting Barrows Brother
  1286. 00:05:30 INFO Fighting Barrows Brother
  1287. 00:05:30 INFO Fighting Barrows Brother
  1288. 00:05:31 INFO Fighting Barrows Brother
  1289. 00:05:31 INFO Fighting Barrows Brother
  1290. 00:05:31 INFO Fighting Barrows Brother
  1291. 00:05:32 INFO Fighting Barrows Brother
  1292. 00:05:32 INFO Fighting Barrows Brother
  1293. 00:05:32 INFO Fighting Barrows Brother
  1294. 00:05:33 INFO Fighting Barrows Brother
  1295. 00:05:33 INFO Fighting Barrows Brother
  1296. 00:05:33 INFO Fighting Barrows Brother
  1297. 00:05:34 INFO Fighting Barrows Brother
  1298. 00:05:34 INFO Fighting Barrows Brother
  1299. 00:05:34 INFO Fighting Barrows Brother
  1300. 00:05:35 INFO Fighting Barrows Brother
  1301. 00:05:35 INFO Fighting Barrows Brother
  1302. 00:05:35 INFO Fighting Barrows Brother
  1303. 00:05:36 INFO Fighting Barrows Brother
  1304. 00:05:36 INFO Fighting Barrows Brother
  1305. 00:05:36 INFO [Barrows Tomb] Finishing up
  1306. 00:05:37 INFO [Prayer] Deactivating prayers
  1307. 00:05:37 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  1308. 00:05:37 DEBUG Hovered InterfaceComponent [541, 17] on the first attempt.
  1309. 00:05:38 INFO [Interaction] Finding Entity
  1310. 00:05:38 INFO [Interaction] Interacting with Staircase [3558, 9703, 3] using action ^Climb-up$
  1311. 00:05:38 DEBUG Hovered Staircase [3558, 9703, 3] on the first attempt.
  1312. 00:05:39 INFO Waiting for map to load
  1313. 00:05:39 INFO [Idling] Waiting for map to load
  1314. 00:05:39 INFO [Traversal] Looking up local player
  1315. 00:05:39 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  1316. 00:05:39 INFO [Traversal] Walking Path
  1317. 00:05:39 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3290, 0), Coordinate(3563, 3291, 0), Coordinate(3564, 3291, 0), Coordinate(3564, 3292, 0), Coordinate(3564, 3293, 0), Coordinate(3564, 3294, 0), Coordinate(3565, 3294, 0), Coordinate(3565, 3295, 0), Coordinate(3565, 3296, 0), Coordinate(3565, 3297, 0), Coordinate(3565, 3298, 0), Coordinate(3566, 3298, 0), Coordinate(3567, 3298, 0), Coordinate(3568, 3298, 0), Coordinate(3569, 3298, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  1318. 00:05:39 INFO [Traversal] Looking up local player
  1319. 00:05:39 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  1320. 00:05:39 INFO [Traversal] Walking Path
  1321. 00:05:39 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3290, 0), Coordinate(3563, 3291, 0), Coordinate(3564, 3291, 0), Coordinate(3565, 3291, 0), Coordinate(3566, 3291, 0), Coordinate(3567, 3291, 0), Coordinate(3568, 3291, 0), Coordinate(3568, 3292, 0), Coordinate(3568, 3293, 0), Coordinate(3568, 3294, 0), Coordinate(3569, 3294, 0), Coordinate(3570, 3294, 0), Coordinate(3570, 3295, 0), Coordinate(3571, 3295, 0), Coordinate(3572, 3295, 0), Coordinate(3573, 3295, 0), Coordinate(3573, 3296, 0), Coordinate(3574, 3296, 0), Coordinate(3575, 3296, 0), Coordinate(3575, 3297, 0), Coordinate(3575, 3298, 0)]
  1322. 00:05:40 INFO [Traversal] Looking up local player
  1323. 00:05:40 INFO [Traversal] Walking Path
  1324. 00:05:40 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3290, 0), Coordinate(3563, 3291, 0), Coordinate(3564, 3291, 0), Coordinate(3564, 3292, 0), Coordinate(3565, 3292, 0), Coordinate(3565, 3293, 0), Coordinate(3565, 3294, 0), Coordinate(3565, 3295, 0), Coordinate(3565, 3296, 0), Coordinate(3566, 3296, 0), Coordinate(3567, 3296, 0), Coordinate(3568, 3296, 0), Coordinate(3568, 3297, 0), Coordinate(3568, 3298, 0), Coordinate(3569, 3298, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  1325. 00:05:41 DEBUG Attempting to hover Coordinate.Minimap(3574, 3298, 0) since the target of InteractablePoint(594, 58) is less then 4 pixels away.
  1326. 00:05:41 DEBUG Attempted to hover Coordinate.Minimap(3574, 3298, 0) since InteractablePoint(594, 58) was less than 4 pixels away (success: true)
  1327. 00:05:41 INFO [Traversal] Looking up local player
  1328. 00:05:41 INFO [Traversal] Walking Path
  1329. 00:05:41 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3290, 0), Coordinate(3564, 3290, 0), Coordinate(3565, 3290, 0), Coordinate(3565, 3291, 0), Coordinate(3566, 3291, 0), Coordinate(3566, 3292, 0), Coordinate(3566, 3293, 0), Coordinate(3567, 3293, 0), Coordinate(3567, 3294, 0), Coordinate(3568, 3294, 0), Coordinate(3569, 3294, 0), Coordinate(3570, 3294, 0), Coordinate(3571, 3294, 0), Coordinate(3572, 3294, 0), Coordinate(3573, 3294, 0), Coordinate(3574, 3294, 0), Coordinate(3574, 3295, 0), Coordinate(3575, 3295, 0), Coordinate(3575, 3296, 0), Coordinate(3575, 3297, 0), Coordinate(3575, 3298, 0)]
  1330. 00:05:41 DEBUG Attempting to hover Coordinate.Minimap(3575, 3296, 0) since the target of InteractablePoint(600, 51) is less then 4 pixels away.
  1331. 00:05:41 DEBUG Attempted to hover Coordinate.Minimap(3575, 3296, 0) since InteractablePoint(600, 51) was less than 4 pixels away (success: true)
  1332. 00:05:41 INFO [Traversal] Looking up local player
  1333. 00:05:41 INFO [Traversal] Walking Path
  1334. 00:05:41 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3290, 0), Coordinate(3564, 3290, 0), Coordinate(3564, 3291, 0), Coordinate(3564, 3292, 0), Coordinate(3564, 3293, 0), Coordinate(3565, 3293, 0), Coordinate(3565, 3294, 0), Coordinate(3566, 3294, 0), Coordinate(3567, 3294, 0), Coordinate(3567, 3295, 0), Coordinate(3567, 3296, 0), Coordinate(3567, 3297, 0), Coordinate(3567, 3298, 0), Coordinate(3568, 3298, 0), Coordinate(3569, 3298, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  1335. 00:05:42 INFO [Traversal] Looking up local player
  1336. 00:05:42 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  1337. 00:05:42 DEBUG Hovered SpriteItem(name:Rune platelegs, quantity: 1, index: 4, origin: INVENTORY) on the first attempt.
  1338. 00:05:42 DEBUG Hovered SpriteItem(name:Iban's staff (u), quantity: 1, index: 5, origin: INVENTORY) on the first attempt.
  1339. 00:05:42 DEBUG Hovered SpriteItem(name:Rune kiteshield, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
  1340. 00:05:43 DEBUG Hovered SpriteItem(name:Ardougne cloak 1, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
  1341. 00:05:43 DEBUG Hovered SpriteItem(name:Rune platebody, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
  1342. 00:05:44 INFO [Traversal] Walking Path
  1343. 00:05:44 INFO [Traversal] Successfully built path with vertices [Coordinate(3570, 3291, 0), Coordinate(3571, 3291, 0), Coordinate(3572, 3291, 0), Coordinate(3572, 3292, 0), Coordinate(3572, 3293, 0), Coordinate(3572, 3294, 0), Coordinate(3573, 3294, 0), Coordinate(3573, 3295, 0), Coordinate(3573, 3296, 0), Coordinate(3574, 3296, 0), Coordinate(3574, 3297, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  1344. 00:05:44 INFO [Traversal] Looking up local player
  1345. 00:05:44 INFO [Traversal] Walking Path
  1346. 00:05:44 INFO [Traversal] Successfully built path with vertices [Coordinate(3571, 3292, 0), Coordinate(3571, 3293, 0), Coordinate(3571, 3294, 0), Coordinate(3571, 3295, 0), Coordinate(3571, 3296, 0), Coordinate(3572, 3296, 0), Coordinate(3572, 3297, 0), Coordinate(3573, 3297, 0), Coordinate(3574, 3297, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  1347. 00:05:44 INFO [Traversal] Looking up local player
  1348. 00:05:44 INFO [Traversal] Walking Path
  1349. 00:05:44 INFO [Traversal] Successfully built path with vertices [Coordinate(3572, 3293, 0), Coordinate(3573, 3293, 0), Coordinate(3574, 3293, 0), Coordinate(3575, 3293, 0), Coordinate(3575, 3294, 0), Coordinate(3575, 3295, 0), Coordinate(3575, 3296, 0), Coordinate(3575, 3297, 0), Coordinate(3575, 3298, 0)]
  1350. 00:05:45 DEBUG Attempting to hover Coordinate.Minimap(3575, 3298, 0) since the target of InteractablePoint(618, 82) is less then 4 pixels away.
  1351. 00:05:45 DEBUG Attempted to hover Coordinate.Minimap(3575, 3298, 0) since InteractablePoint(618, 82) was less than 4 pixels away (success: false)
  1352. 00:05:45 DEBUG We're not hovering Coordinate.Minimap(3575, 3298, 0) according to Interactable#isHovered() but our position does equal the desired target.
  1353. 00:05:45 INFO [Traversal] Looking up local player
  1354. 00:05:45 INFO [Traversal] Walking Path
  1355. 00:05:45 INFO [Traversal] Successfully built path with vertices [Coordinate(3574, 3295, 0), Coordinate(3575, 3295, 0), Coordinate(3575, 3296, 0), Coordinate(3575, 3297, 0), Coordinate(3575, 3298, 0)]
  1356. 00:05:45 INFO [Viewport Navigation] Traversing to dig location
  1357. 00:05:46 INFO [Interaction] Finding Entity
  1358. 00:05:46 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  1359. 00:05:46 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  1360. 00:05:47 INFO Waiting for map to load
  1361. 00:05:47 INFO [Idling] Waiting for map to load
  1362. 00:05:48 INFO [Conversation] Checking for active conversation
  1363. 00:05:48 INFO [Interaction] Finding Entity
  1364. 00:05:48 INFO [Interaction] Interacting with Sarcophagus [3554, 9714, 3] using action ^Search$
  1365. 00:05:49 DEBUG Attempting to hover Sarcophagus [3554, 9714, 3] since the target of InteractablePoint(390, 124) is less then 4 pixels away.
  1366. 00:05:49 DEBUG Attempted to hover Sarcophagus [3554, 9714, 3] since InteractablePoint(390, 124) was less than 4 pixels away (success: true)
  1367. 00:05:50 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [229, 2])
  1368. 00:05:51 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [229, 2])
  1369. 00:05:51 INFO [Prayer] Deactivating prayers
  1370. 00:05:51 INFO [Conversation] Checking for active conversation
  1371. 00:05:51 INFO [Conversation] Continuing conversation
  1372. 00:05:52 INFO [Conversation] Selecting option #1: Yeah I'm fearless!
  1373. 00:05:52 INFO [Prayer] Deactivating prayers
  1374. 00:05:52 INFO [Conversation] Checking for active conversation
  1375. 00:05:53 INFO [Interaction] Finding Entity
  1376. 00:05:53 INFO [Interaction] Interacting with Sarcophagus [3550, 9682, 3] using action ^Search$
  1377. 00:05:54 DEBUG [PrimeSense] Initialized PlayerSense key prime_barrows_lower_eat_threshold with value 43.75998369551611
  1378. 00:05:54 INFO [Path Generator] Initializing Barrows Path
  1379. 00:05:56 DEBUG [Crypt Path Navigation] Closed door count: 24
  1380. 00:05:56 DEBUG [Crypt Path Navigation] Open door count: 41
  1381. 00:05:56 INFO [Path Generator] Navigating through Barrows Crypt
  1382. 00:05:56 DEBUG [Crypt Path Generator] Generated path successfully
  1383. 00:05:56 DEBUG Doors found on path: 12
  1384. 00:05:56 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=8.0)
  1385. 00:05:57 DEBUG [Crypt Path Generator] Generated path successfully
  1386. 00:05:57 DEBUG Doors found on path: 12
  1387. 00:05:57 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=8.0)
  1388. 00:05:58 DEBUG [Crypt Path Generator] Generated path successfully
  1389. 00:05:58 DEBUG Doors found on path: 12
  1390. 00:05:58 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=8.0)
  1391. 00:05:59 DEBUG [Crypt Path Generator] Generated path successfully
  1392. 00:05:59 DEBUG Doors found on path: 12
  1393. 00:05:59 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=8.0)
  1394. 00:05:59 DEBUG [Crypt Path Generator] Generated path successfully
  1395. 00:05:59 DEBUG Doors found on path: 12
  1396. 00:05:59 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=8.0)
  1397. 00:06:00 DEBUG [Crypt Path Generator] Generated path successfully
  1398. 00:06:00 INFO [WebServices] Update successful for barrows
  1399. 00:06:00 DEBUG Doors found on path: 12
  1400. 00:06:00 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=8.0)
  1401. 00:06:01 DEBUG Hovered Door [3569, 9684, 0] on the first attempt.
  1402. 00:06:01 WARN Fail-safe activated. Removing last validated door.
  1403. 00:06:06 DEBUG [Crypt Path Generator] Generated path successfully
  1404. 00:06:06 DEBUG Doors found on path: 12
  1405. 00:06:06 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=0.0)
  1406. 00:06:07 DEBUG Hovered Door [3569, 9684, 0] on the first attempt.
  1407. 00:06:08 DEBUG [Crypt Path Generator] Generated path successfully
  1408. 00:06:08 DEBUG Doors found on path: 11
  1409. 00:06:08 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9688, 0] (Distance=4.0)
  1410. 00:06:08 DEBUG [Crypt Path Generator] Generated path successfully
  1411. 00:06:08 DEBUG Doors found on path: 11
  1412. 00:06:08 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9688, 0] (Distance=4.0)
  1413. 00:06:08 DEBUG [Crypt Path Generator] Generated path successfully
  1414. 00:06:08 DEBUG Doors found on path: 11
  1415. 00:06:08 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9688, 0] (Distance=5.0)
  1416. 00:06:09 INFO [Inventory] Drinking prayer potion
  1417. 00:06:09 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  1418. 00:06:09 DEBUG Hovered SpriteItem(name:Prayer potion(2), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
  1419. 00:06:11 INFO [Prayer] Switching prayers
  1420. 00:06:11 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  1421. 00:06:11 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  1422. 00:06:11 INFO [Interaction] Finding Entity
  1423. 00:06:11 INFO [Interaction] Interacting with Dharok the Wretched(level: 115, position: 3569, 9682, 0) using action ^Attack$
  1424. 00:06:12 DEBUG Hovered Dharok the Wretched(level: 115, position: 3569, 9682, 0) on the first attempt.
  1425. 00:06:13 INFO Fighting Barrows Brother
  1426. 00:06:13 INFO [Idling] Fighting Barrows Brother
  1427. 00:06:13 INFO Fighting Barrows Brother
  1428. 00:06:13 INFO Fighting Barrows Brother
  1429. 00:06:14 INFO Fighting Barrows Brother
  1430. 00:06:14 INFO Fighting Barrows Brother
  1431. 00:06:14 INFO Fighting Barrows Brother
  1432. 00:06:15 INFO Fighting Barrows Brother
  1433. 00:06:15 INFO Fighting Barrows Brother
  1434. 00:06:15 INFO Fighting Barrows Brother
  1435. 00:06:16 INFO Fighting Barrows Brother
  1436. 00:06:16 INFO Fighting Barrows Brother
  1437. 00:06:16 INFO Fighting Barrows Brother
  1438. 00:06:17 INFO Fighting Barrows Brother
  1439. 00:06:17 INFO Fighting Barrows Brother
  1440. 00:06:17 INFO Fighting Barrows Brother
  1441. 00:06:18 INFO Fighting Barrows Brother
  1442. 00:06:18 INFO Fighting Barrows Brother
  1443. 00:06:18 INFO Fighting Barrows Brother
  1444. 00:06:19 INFO Fighting Barrows Brother
  1445. 00:06:19 INFO Fighting Barrows Brother
  1446. 00:06:19 INFO Fighting Barrows Brother
  1447. 00:06:20 INFO Fighting Barrows Brother
  1448. 00:06:20 INFO Fighting Barrows Brother
  1449. 00:06:20 INFO Fighting Barrows Brother
  1450. 00:06:21 INFO Fighting Barrows Brother
  1451. 00:06:21 INFO Fighting Barrows Brother
  1452. 00:06:21 INFO Fighting Barrows Brother
  1453. 00:06:22 INFO Fighting Barrows Brother
  1454. 00:06:22 INFO Fighting Barrows Brother
  1455. 00:06:22 INFO Fighting Barrows Brother
  1456. 00:06:23 INFO Fighting Barrows Brother
  1457. 00:06:23 INFO Fighting Barrows Brother
  1458. 00:06:23 INFO Fighting Barrows Brother
  1459. 00:06:24 INFO [Inventory] Drinking prayer potion
  1460. 00:06:24 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  1461. 00:06:24 DEBUG Hovered SpriteItem(name:Prayer potion(1), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
  1462. 00:06:25 INFO Fighting Barrows Brother
  1463. 00:06:25 INFO [Idling] Fighting Barrows Brother
  1464. 00:06:26 INFO Fighting Barrows Brother
  1465. 00:06:26 INFO Fighting Barrows Brother
  1466. 00:06:26 INFO Fighting Barrows Brother
  1467. 00:06:27 INFO Fighting Barrows Brother
  1468. 00:06:27 INFO Fighting Barrows Brother
  1469. 00:06:27 INFO Fighting Barrows Brother
  1470. 00:06:28 INFO Fighting Barrows Brother
  1471. 00:06:28 INFO Fighting Barrows Brother
  1472. 00:06:28 INFO Fighting Barrows Brother
  1473. 00:06:29 INFO Fighting Barrows Brother
  1474. 00:06:29 INFO Fighting Barrows Brother
  1475. 00:06:29 INFO Fighting Barrows Brother
  1476. 00:06:30 INFO Fighting Barrows Brother
  1477. 00:06:30 INFO Fighting Barrows Brother
  1478. 00:06:30 INFO Fighting Barrows Brother
  1479. 00:06:31 INFO Fighting Barrows Brother
  1480. 00:06:31 INFO Fighting Barrows Brother
  1481. 00:06:31 INFO Fighting Barrows Brother
  1482. 00:06:31 INFO Fighting Barrows Brother
  1483. 00:06:32 INFO Fighting Barrows Brother
  1484. 00:06:32 INFO Fighting Barrows Brother
  1485. 00:06:33 INFO Fighting Barrows Brother
  1486. 00:06:33 INFO Fighting Barrows Brother
  1487. 00:06:33 INFO Fighting Barrows Brother
  1488. 00:06:34 INFO Fighting Barrows Brother
  1489. 00:06:34 INFO Fighting Barrows Brother
  1490. 00:06:34 INFO Fighting Barrows Brother
  1491. 00:06:35 INFO Fighting Barrows Brother
  1492. 00:06:35 INFO Fighting Barrows Brother
  1493. 00:06:35 INFO Fighting Barrows Brother
  1494. 00:06:36 INFO Fighting Barrows Brother
  1495. 00:06:36 INFO Fighting Barrows Brother
  1496. 00:06:36 INFO Fighting Barrows Brother
  1497. 00:06:37 INFO [Prayer] Deactivating prayers
  1498. 00:06:37 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  1499. 00:06:37 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  1500. 00:06:37 INFO [Path Generator] Navigating through Barrows Crypt
  1501. 00:06:37 DEBUG [Crypt Path Generator] Generated path successfully
  1502. 00:06:37 DEBUG Doors found on path: 12
  1503. 00:06:37 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=1.0)
  1504. 00:06:38 DEBUG Attempting to hover Door [3569, 9684, 0] since the target of InteractablePoint(251, 140) is less then 4 pixels away.
  1505. 00:06:38 DEBUG Attempted to hover Door [3569, 9684, 0] since InteractablePoint(251, 140) was less than 4 pixels away (success: true)
  1506. 00:06:38 WARN Fail-safe activated. Removing last validated door.
  1507. 00:06:39 DEBUG [Crypt Path Generator] Generated path successfully
  1508. 00:06:39 DEBUG Doors found on path: 11
  1509. 00:06:39 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9688, 0] (Distance=5.0)
  1510. 00:06:39 DEBUG [Crypt Path Generator] Generated path successfully
  1511. 00:06:39 DEBUG Doors found on path: 11
  1512. 00:06:39 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9688, 0] (Distance=5.0)
  1513. 00:06:40 DEBUG [Crypt Path Generator] Generated path successfully
  1514. 00:06:40 DEBUG Doors found on path: 11
  1515. 00:06:40 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9688, 0] (Distance=4.0)
  1516. 00:06:40 DEBUG [Crypt Path Generator] Generated path successfully
  1517. 00:06:40 DEBUG Doors found on path: 11
  1518. 00:06:40 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9688, 0] (Distance=4.0)
  1519. 00:06:41 DEBUG Hovered Door [3569, 9688, 0] on the first attempt.
  1520. 00:06:41 DEBUG [Crypt Path Generator] Generated path successfully
  1521. 00:06:41 DEBUG Doors found on path: 12
  1522. 00:06:41 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=0.0)
  1523. 00:06:42 DEBUG [Crypt Path Generator] Generated path successfully
  1524. 00:06:42 DEBUG Doors found on path: 12
  1525. 00:06:42 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=0.0)
  1526. 00:06:42 DEBUG [Crypt Path Generator] Generated path successfully
  1527. 00:06:42 DEBUG Doors found on path: 12
  1528. 00:06:42 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9684, 0] (Distance=0.0)
  1529. 00:06:42 DEBUG [Crypt Path Generator] Generated path successfully
  1530. 00:06:42 DEBUG Doors found on path: 11
  1531. 00:06:42 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9688, 0] (Distance=2.0)
  1532. 00:06:43 DEBUG [Crypt Path Generator] Generated path successfully
  1533. 00:06:43 DEBUG Doors found on path: 10
  1534. 00:06:43 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=14.0)
  1535. 00:06:43 DEBUG Attempting to hover Coordinate(3568, 9698, 0) since the target of InteractablePoint(37, 96) is less then 4 pixels away.
  1536. 00:06:43 DEBUG Attempted to hover Coordinate(3568, 9698, 0) since InteractablePoint(37, 96) was less than 4 pixels away (success: false)
  1537. 00:06:43 DEBUG We're not hovering Coordinate(3568, 9698, 0) according to Interactable#isHovered() but our position does equal the desired target.
  1538. 00:06:43 DEBUG [Crypt Path Generator] Generated path successfully
  1539. 00:06:43 DEBUG Doors found on path: 10
  1540. 00:06:43 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=12.0)
  1541. 00:06:44 DEBUG Hovered Coordinate(3568, 9700, 0) on the first attempt.
  1542. 00:06:44 DEBUG [Crypt Path Generator] Generated path successfully
  1543. 00:06:44 DEBUG Doors found on path: 10
  1544. 00:06:44 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=12.0)
  1545. 00:06:45 DEBUG Hovered Door [3568, 9701, 0] on the first attempt.
  1546. 00:06:45 DEBUG [Crypt Path Generator] Generated path successfully
  1547. 00:06:45 DEBUG Doors found on path: 10
  1548. 00:06:45 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=9.0)
  1549. 00:06:46 DEBUG Attempting to hover Door [3568, 9701, 0] since the target of InteractablePoint(78, 76) is less then 4 pixels away.
  1550. 00:06:46 DEBUG Attempted to hover Door [3568, 9701, 0] since InteractablePoint(78, 76) was less than 4 pixels away (success: false)
  1551. 00:06:46 DEBUG We're not hovering Door [3568, 9701, 0] according to Interactable#isHovered() but our position does equal the desired target.
  1552. 00:06:46 DEBUG [Crypt Path Generator] Generated path successfully
  1553. 00:06:46 DEBUG Doors found on path: 10
  1554. 00:06:46 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=6.0)
  1555. 00:06:47 DEBUG [Crypt Path Generator] Generated path successfully
  1556. 00:06:47 DEBUG Doors found on path: 10
  1557. 00:06:47 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=5.0)
  1558. 00:06:47 DEBUG [Crypt Path Generator] Generated path successfully
  1559. 00:06:47 DEBUG Doors found on path: 10
  1560. 00:06:47 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=3.0)
  1561. 00:06:47 DEBUG [Crypt Path Generator] Generated path successfully
  1562. 00:06:47 DEBUG Doors found on path: 10
  1563. 00:06:47 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=2.0)
  1564. 00:06:48 DEBUG [Crypt Path Generator] Generated path successfully
  1565. 00:06:48 DEBUG Doors found on path: 10
  1566. 00:06:48 DEBUG [Barrows Crypt Path] Found new best: Door [3568, 9701, 0] (Distance=2.0)
  1567. 00:06:48 DEBUG [Crypt Path Generator] Generated path successfully
  1568. 00:06:48 DEBUG Doors found on path: 10
  1569. 00:06:48 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9701, 0] (Distance=1.0)
  1570. 00:06:48 DEBUG [Crypt Path Generator] Generated path successfully
  1571. 00:06:48 DEBUG Doors found on path: 10
  1572. 00:06:48 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9701, 0] (Distance=1.0)
  1573. 00:06:49 DEBUG Hovered Door [3569, 9701, 0] on the first attempt.
  1574. 00:06:50 DEBUG [Crypt Path Generator] Generated path successfully
  1575. 00:06:50 DEBUG Doors found on path: 9
  1576. 00:06:50 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9705, 0] (Distance=5.0)
  1577. 00:06:50 DEBUG [Crypt Path Generator] Generated path successfully
  1578. 00:06:50 DEBUG Doors found on path: 9
  1579. 00:06:50 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9705, 0] (Distance=4.0)
  1580. 00:06:50 DEBUG [Crypt Path Generator] Generated path successfully
  1581. 00:06:50 DEBUG Doors found on path: 9
  1582. 00:06:50 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9705, 0] (Distance=4.0)
  1583. 00:06:51 DEBUG Attempting to hover Door [3569, 9705, 0] since the target of InteractablePoint(162, 122) is less then 4 pixels away.
  1584. 00:06:51 DEBUG Attempted to hover Door [3569, 9705, 0] since InteractablePoint(162, 122) was less than 4 pixels away (success: true)
  1585. 00:06:52 DEBUG [Crypt Path Generator] Generated path successfully
  1586. 00:06:52 DEBUG Doors found on path: 10
  1587. 00:06:52 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9705, 0] (Distance=4.0)
  1588. 00:06:52 DEBUG [Crypt Path Generator] Generated path successfully
  1589. 00:06:52 DEBUG Doors found on path: 9
  1590. 00:06:52 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9705, 0] (Distance=3.0)
  1591. 00:06:52 DEBUG [Crypt Path Generator] Generated path successfully
  1592. 00:06:52 DEBUG Doors found on path: 9
  1593. 00:06:52 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9705, 0] (Distance=2.0)
  1594. 00:06:52 DEBUG [Crypt Path Generator] Generated path successfully
  1595. 00:06:52 DEBUG Doors found on path: 9
  1596. 00:06:52 DEBUG [Barrows Crypt Path] Found new best: Door [3569, 9705, 0] (Distance=1.0)
  1597. 00:06:53 DEBUG [Crypt Path Generator] Generated path successfully
  1598. 00:06:53 DEBUG Doors found on path: 8
  1599. 00:06:53 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=13.0)
  1600. 00:06:53 DEBUG Hovered Coordinate(3563, 9710, 0) on the first attempt.
  1601. 00:06:53 DEBUG [Crypt Path Generator] Generated path successfully
  1602. 00:06:53 DEBUG Doors found on path: 8
  1603. 00:06:53 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=12.0)
  1604. 00:06:54 DEBUG Hovered Coordinate(3563, 9710, 0) on the first attempt.
  1605. 00:06:54 DEBUG [Crypt Path Generator] Generated path successfully
  1606. 00:06:54 DEBUG Doors found on path: 8
  1607. 00:06:54 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=12.0)
  1608. 00:06:54 DEBUG [Crypt Path Generator] Generated path successfully
  1609. 00:06:54 DEBUG Doors found on path: 8
  1610. 00:06:54 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=10.0)
  1611. 00:06:55 DEBUG Attempting to hover Door [3562, 9711, 0] since the target of InteractablePoint(89, 239) is less then 4 pixels away.
  1612. 00:06:55 DEBUG Attempted to hover Door [3562, 9711, 0] since InteractablePoint(89, 239) was less than 4 pixels away (success: false)
  1613. 00:06:55 DEBUG We're not hovering Door [3562, 9711, 0] according to Interactable#isHovered() but our position does equal the desired target.
  1614. 00:06:55 DEBUG [Crypt Path Generator] Generated path successfully
  1615. 00:06:55 DEBUG Doors found on path: 8
  1616. 00:06:55 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=5.0)
  1617. 00:06:56 DEBUG [Crypt Path Generator] Generated path successfully
  1618. 00:06:56 DEBUG Doors found on path: 8
  1619. 00:06:56 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=4.0)
  1620. 00:06:56 DEBUG [Crypt Path Generator] Generated path successfully
  1621. 00:06:56 DEBUG Doors found on path: 8
  1622. 00:06:56 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=3.0)
  1623. 00:06:56 DEBUG [Crypt Path Generator] Generated path successfully
  1624. 00:06:56 DEBUG Doors found on path: 8
  1625. 00:06:56 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=3.0)
  1626. 00:06:57 DEBUG Hovered Door [3562, 9711, 0] on the first attempt.
  1627. 00:06:58 DEBUG [Crypt Path Generator] Generated path successfully
  1628. 00:06:58 DEBUG Doors found on path: 8
  1629. 00:06:58 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=3.0)
  1630. 00:06:58 DEBUG [Crypt Path Generator] Generated path successfully
  1631. 00:06:58 DEBUG Doors found on path: 8
  1632. 00:06:58 DEBUG [Barrows Crypt Path] Found new best: Door [3562, 9711, 0] (Distance=2.0)
  1633. 00:06:58 DEBUG [Crypt Path Generator] Generated path successfully
  1634. 00:06:58 DEBUG Doors found on path: 7
  1635. 00:06:58 DEBUG [Barrows Crypt Path] Found new best: Door [3558, 9711, 0] (Distance=6.0)
  1636. 00:06:59 DEBUG [Crypt Path Generator] Generated path successfully
  1637. 00:06:59 DEBUG Doors found on path: 7
  1638. 00:06:59 DEBUG [Barrows Crypt Path] Found new best: Door [3558, 9711, 0] (Distance=5.0)
  1639. 00:06:59 DEBUG [Crypt Path Generator] Generated path successfully
  1640. 00:06:59 DEBUG Doors found on path: 7
  1641. 00:06:59 DEBUG [Barrows Crypt Path] Found new best: Door [3558, 9711, 0] (Distance=4.0)
  1642. 00:06:59 DEBUG [Crypt Path Generator] Generated path successfully
  1643. 00:06:59 DEBUG Doors found on path: 7
  1644. 00:06:59 DEBUG [Barrows Crypt Path] Found new best: Door [3558, 9711, 0] (Distance=4.0)
  1645. 00:07:00 DEBUG Hovered Door [3558, 9711, 0] on the first attempt.
  1646. 00:07:00 INFO [WebServices] Update successful for barrows
  1647. 00:07:00 DEBUG [Crypt Path Generator] Generated path successfully
  1648. 00:07:00 DEBUG Doors found on path: 8
  1649. 00:07:00 DEBUG [Barrows Crypt Path] Found new best: Door [3558, 9711, 0] (Distance=4.0)
  1650. 00:07:01 DEBUG [Crypt Path Generator] Generated path successfully
  1651. 00:07:01 DEBUG Doors found on path: 8
  1652. 00:07:01 DEBUG [Barrows Crypt Path] Found new best: Door [3558, 9711, 0] (Distance=4.0)
  1653. 00:07:01 DEBUG [Crypt Path Generator] Generated path successfully
  1654. 00:07:01 DEBUG Doors found on path: 8
  1655. 00:07:01 DEBUG [Barrows Crypt Path] Found new best: Door [3558, 9711, 0] (Distance=4.0)
  1656. 00:07:01 DEBUG [Crypt Path Generator] Generated path successfully
  1657. 00:07:01 DEBUG Doors found on path: 8
  1658. 00:07:01 DEBUG [Barrows Crypt Path] Found new best: Door [3558, 9711, 0] (Distance=4.0)
  1659. 00:07:02 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  1660. 00:07:02 DEBUG Hovered SpriteItem(name:Dragon scimitar, quantity: 1, index: 8, origin: INVENTORY) on the first attempt.
  1661. 00:07:03 INFO Waiting for map to load
  1662. 00:07:03 INFO [Idling] Waiting for map to load
  1663. 00:07:03 INFO [Interaction] Finding Entity
  1664. 00:07:03 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3557, 9712, 0) using action ^Attack$
  1665. 00:07:04 DEBUG Attempting to hover Skeleton(level: 77, position: 3555, 9712, 0) since the target of InteractablePoint(230, 177) is less then 4 pixels away.
  1666. 00:07:04 DEBUG Attempted to hover Skeleton(level: 77, position: 3555, 9712, 0) since InteractablePoint(230, 177) was less than 4 pixels away (success: false)
  1667. 00:07:04 DEBUG We're not hovering Skeleton(level: 77, position: 3555, 9712, 0) according to Interactable#isHovered() but our position does equal the desired target.
  1668. 00:07:05 INFO [Inventory] Drinking prayer potion
  1669. 00:07:05 DEBUG Hovered SpriteItem(name:Prayer potion(4), quantity: 1, index: 12, origin: INVENTORY) on the first attempt.
  1670. 00:07:06 INFO [Prayer] Activating PROTECT_FROM_MELEE
  1671. 00:07:06 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  1672. 00:07:07 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  1673. 00:07:07 INFO [Inventory] Consuming SpriteItem(name:Cooked karambwan, quantity: 1, index: 16, origin: INVENTORY)
  1674. 00:07:07 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  1675. 00:07:07 DEBUG Hovered SpriteItem(name:Cooked karambwan, quantity: 1, index: 16, origin: INVENTORY) on the first attempt.
  1676. 00:07:08 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1677. 00:07:08 INFO [Idling] Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1678. 00:07:09 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1679. 00:07:09 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1680. 00:07:09 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1681. 00:07:09 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1682. 00:07:10 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1683. 00:07:10 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1684. 00:07:11 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1685. 00:07:11 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1686. 00:07:11 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1687. 00:07:12 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1688. 00:07:12 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1689. 00:07:12 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1690. 00:07:13 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1691. 00:07:13 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1692. 00:07:13 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1693. 00:07:17 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1694. 00:07:18 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1695. 00:07:18 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1696. 00:07:18 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1697. 00:07:19 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1698. 00:07:19 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1699. 00:07:19 INFO [Inventory] Drinking prayer potion
  1700. 00:07:20 DEBUG Hovered SpriteItem(name:Prayer potion(3), quantity: 1, index: 12, origin: INVENTORY) on the first attempt.
  1701. 00:07:21 INFO [Interaction] Finding Entity
  1702. 00:07:21 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3553, 9708, 0) using action ^Attack$
  1703. 00:07:22 INFO [Interaction] Finding Entity
  1704. 00:07:22 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3554, 9707, 0) using action ^Attack$
  1705. 00:07:22 DEBUG Attempting to hover Skeleton(level: 77, position: 3554, 9707, 0) since the target of InteractablePoint(330, 306) is less then 4 pixels away.
  1706. 00:07:23 DEBUG Attempted to hover Skeleton(level: 77, position: 3554, 9707, 0) since InteractablePoint(330, 306) was less than 4 pixels away (success: true)
  1707. 00:07:23 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1708. 00:07:23 INFO [Idling] Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1709. 00:07:24 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1710. 00:07:24 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1711. 00:07:24 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1712. 00:07:25 INFO [Interaction] Finding Entity
  1713. 00:07:25 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3556, 9707, 0) using action ^Attack$
  1714. 00:07:26 DEBUG Attempting to hover Skeleton(level: 77, position: 3556, 9707, 0) since the target of InteractablePoint(282, 175) is less then 4 pixels away.
  1715. 00:07:26 DEBUG Attempted to hover Skeleton(level: 77, position: 3556, 9707, 0) since InteractablePoint(282, 175) was less than 4 pixels away (success: true)
  1716. 00:07:26 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1717. 00:07:26 INFO [Idling] Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1718. 00:07:27 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1719. 00:07:27 INFO [Interaction] Finding Entity
  1720. 00:07:27 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3556, 9707, 0) using action ^Attack$
  1721. 00:07:28 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1722. 00:07:28 INFO [Idling] Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1723. 00:07:29 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1724. 00:07:29 INFO [Interaction] Finding Entity
  1725. 00:07:29 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3556, 9707, 0) using action ^Attack$
  1726. 00:07:33 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1727. 00:07:33 INFO [Idling] Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1728. 00:07:34 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1729. 00:07:34 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1730. 00:07:34 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1731. 00:07:34 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1732. 00:07:35 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1733. 00:07:35 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1734. 00:07:35 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1735. 00:07:36 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1736. 00:07:36 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1737. 00:07:36 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1738. 00:07:37 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1739. 00:07:37 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1740. 00:07:37 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1741. 00:07:38 INFO [Inventory] Drinking prayer potion
  1742. 00:07:38 DEBUG Attempting to hover SpriteItem(name:Prayer potion(2), quantity: 1, index: 12, origin: INVENTORY) since the target of InteractablePoint(587, 351) is less then 4 pixels away.
  1743. 00:07:38 DEBUG Attempted to hover SpriteItem(name:Prayer potion(2), quantity: 1, index: 12, origin: INVENTORY) since InteractablePoint(587, 351) was less than 4 pixels away (success: true)
  1744. 00:07:39 INFO [Interaction] Finding Entity
  1745. 00:07:39 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3556, 9710, 0) using action ^Attack$
  1746. 00:07:40 DEBUG Attempting to hover Skeleton(level: 77, position: 3555, 9710, 0) since the target of InteractablePoint(211, 148) is less then 4 pixels away.
  1747. 00:07:40 DEBUG Attempted to hover Skeleton(level: 77, position: 3555, 9710, 0) since InteractablePoint(211, 148) was less than 4 pixels away (success: false)
  1748. 00:07:40 DEBUG We're not hovering Skeleton(level: 77, position: 3555, 9710, 0) according to Interactable#isHovered() but our position does equal the desired target.
  1749. 00:07:40 INFO [Interaction] Finding Entity
  1750. 00:07:40 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3555, 9710, 0) using action ^Attack$
  1751. 00:07:41 DEBUG Attempting to hover Skeleton(level: 77, position: 3556, 9709, 0) since the target of InteractablePoint(221, 194) is less then 4 pixels away.
  1752. 00:07:41 DEBUG Attempted to hover Skeleton(level: 77, position: 3556, 9709, 0) since InteractablePoint(221, 194) was less than 4 pixels away (success: false)
  1753. 00:07:41 DEBUG We're not hovering Skeleton(level: 77, position: 3556, 9709, 0) according to Interactable#isHovered() but our position does equal the desired target.
  1754. 00:07:41 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1755. 00:07:41 INFO [Idling] Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1756. 00:07:42 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1757. 00:07:42 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1758. 00:07:42 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1759. 00:07:43 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1760. 00:07:43 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1761. 00:07:43 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1762. 00:07:44 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1763. 00:07:44 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1764. 00:07:44 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1765. 00:07:45 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1766. 00:07:45 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1767. 00:07:45 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1768. 00:07:46 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1769. 00:07:46 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1770. 00:07:46 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1771. 00:07:47 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1772. 00:07:47 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1773. 00:07:47 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1774. 00:07:48 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1775. 00:07:48 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1776. 00:07:48 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1777. 00:07:49 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1778. 00:07:49 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1779. 00:07:49 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1780. 00:07:49 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1781. 00:07:50 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1782. 00:07:50 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1783. 00:07:50 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1784. 00:07:51 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1785. 00:07:51 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1786. 00:07:51 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1787. 00:07:52 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1788. 00:07:52 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1789. 00:07:52 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1790. 00:07:53 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1791. 00:07:53 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1792. 00:07:54 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1793. 00:07:54 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1794. 00:07:54 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1795. 00:07:55 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1796. 00:07:55 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1797. 00:07:55 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1798. 00:07:56 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1799. 00:07:56 INFO [Inventory] Drinking prayer potion
  1800. 00:07:56 DEBUG Hovered SpriteItem(name:Prayer potion(1), quantity: 1, index: 12, origin: INVENTORY) on the first attempt.
  1801. 00:07:57 INFO [Interaction] Finding Entity
  1802. 00:07:57 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3555, 9708, 0) using action ^Attack$
  1803. 00:07:58 DEBUG Attempting to hover Skeleton(level: 77, position: 3555, 9708, 0) since the target of InteractablePoint(248, 189) is less then 4 pixels away.
  1804. 00:07:58 DEBUG Attempted to hover Skeleton(level: 77, position: 3555, 9708, 0) since InteractablePoint(248, 189) was less than 4 pixels away (success: true)
  1805. 00:07:59 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1806. 00:07:59 INFO [Idling] Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1807. 00:07:59 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1808. 00:07:59 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1809. 00:08:00 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1810. 00:08:00 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1811. 00:08:00 INFO [WebServices] Update successful for barrows
  1812. 00:08:00 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1813. 00:08:01 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1814. 00:08:01 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1815. 00:08:01 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1816. 00:08:02 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1817. 00:08:02 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1818. 00:08:02 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1819. 00:08:03 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1820. 00:08:03 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1821. 00:08:03 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1822. 00:08:04 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1823. 00:08:04 INFO [Settings] Brother Dharok set with priority: 1, prayers: true and style: MAGIC
  1824. 00:08:04 INFO [Settings] Brother Guthan set with priority: 2, prayers: true and style: MAGIC
  1825. 00:08:04 INFO [Settings] Brother Karil set with priority: 3, prayers: true and style: MAGIC
  1826. 00:08:04 INFO [Settings] Brother Torag set with priority: 4, prayers: true and style: MAGIC
  1827. 00:08:04 INFO [Settings] Brother Verac set with priority: 5, prayers: true and style: MAGIC
  1828. 00:08:04 INFO [Settings] Brother Ahrim set with priority: 6, prayers: true and style: RANGED
  1829. 00:08:04 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1830. 00:08:04 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1831. 00:08:05 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1832. 00:08:05 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1833. 00:08:05 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1834. 00:08:06 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1835. 00:08:06 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1836. 00:08:06 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1837. 00:08:07 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1838. 00:08:07 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1839. 00:08:07 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1840. 00:08:08 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1841. 00:08:08 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1842. 00:08:08 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1843. 00:08:09 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1844. 00:08:09 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1845. 00:08:09 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1846. 00:08:10 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1847. 00:08:10 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1848. 00:08:10 INFO [Settings] Potion Super attack set to x1
  1849. 00:08:10 INFO [Settings] Potion Super strength set to x1
  1850. 00:08:10 INFO [Settings] Potion Super defence set to x1
  1851. 00:08:10 INFO [Settings] Potion Ranging potion set to x1
  1852. 00:08:10 INFO [Settings] Potion Prayer potion set to x4
  1853. 00:08:10 INFO [Settings] Potion Super combat set to x0
  1854. 00:08:10 INFO [Settings] Potion Magic potion set to x0
  1855. 00:08:10 INFO [Settings] Potion Bastion potion set to x0
  1856. 00:08:10 INFO [Settings] Potion Battlemage potion set to x0
  1857. 00:08:10 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1858. 00:08:11 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1859. 00:08:11 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1860. 00:08:11 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1861. 00:08:12 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1862. 00:08:12 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1863. 00:08:12 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1864. 00:08:13 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1865. 00:08:13 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1866. 00:08:13 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1867. 00:08:14 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1868. 00:08:14 INFO [Inventory] Drinking prayer potion
  1869. 00:08:15 DEBUG Hovered SpriteItem(name:Prayer potion(4), quantity: 1, index: 13, origin: INVENTORY) on the first attempt.
  1870. 00:08:15 INFO [Interaction] Finding Entity
  1871. 00:08:15 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3554, 9708, 0) using action ^Attack$
  1872. 00:08:16 DEBUG Attempting to hover Skeleton(level: 77, position: 3554, 9708, 0) since the target of InteractablePoint(283, 169) is less then 4 pixels away.
  1873. 00:08:16 DEBUG Attempted to hover Skeleton(level: 77, position: 3554, 9708, 0) since InteractablePoint(283, 169) was less than 4 pixels away (success: true)
  1874. 00:08:17 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1875. 00:08:17 INFO [Idling] Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1876. 00:08:17 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1877. 00:08:17 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1878. 00:08:18 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1879. 00:08:18 INFO Fighting Skeleton(level: 77, position: 3555, 9712, 0)
  1880. 00:08:18 INFO [Barrows] Attempting to save settings...
  1881. 00:08:18 INFO [Setup] Starting bot...
  1882. 00:08:18 INFO [Setup] Loading barrows data
  1883. 00:08:18 INFO [Preparing] Building Tree
  1884. 00:08:18 INFO [Barrows] Settings saved as
  1885. {
  1886. "bank": {
  1887. "potionQuantityThreshold": 3,
  1888. "foodQuantityThreshold": 5
  1889. },
  1890. "loot": {
  1891. "loot": [
  1892. "Ahrim\u0027s hood",
  1893. "Ahrim\u0027s robetop",
  1894. "Ahrim\u0027s robeskirt",
  1895. "Ahrim\u0027s staff",
  1896. "Dharok\u0027s helm",
  1897. "Dharok\u0027s platebody",
  1898. "Dharok\u0027s platelegs",
  1899. "Dharok\u0027s greataxe",
  1900. "Guthan\u0027s helm",
  1901. "Guthan\u0027s platebody",
  1902. "Guthan\u0027s chainskirt",
  1903. "Guthan\u0027s warspear",
  1904. "Karil\u0027s coif",
  1905. "Karil\u0027s leathertop",
  1906. "Karil\u0027s leatherskirt",
  1907. "Karil\u0027s crossbow",
  1908. "Torag\u0027s helm",
  1909. "Torag\u0027s platebody",
  1910. "Torag\u0027s platelegs",
  1911. "Torag\u0027s hammers",
  1912. "Verac\u0027s helm",
  1913. "Verac\u0027s brassard",
  1914. "Verac\u0027s plateskirt",
  1915. "Verac\u0027s flail",
  1916. "Chaos rune",
  1917. "Death rune",
  1918. "Blood rune",
  1919. "Dragon med helm"
  1920. ],
  1921. "drop": true
  1922. },
  1923. "gear": {
  1924. "ranged": {
  1925. "skills": [
  1926. "RANGED",
  1927. "DEFENCE",
  1928. "PRAYER"
  1929. ],
  1930. "gear": {
  1931. "HAND": {
  1932. "_options": null,
  1933. "nativePattern": {
  1934. "pattern": "^Barrows gloves$",
  1935. "flags": 0
  1936. }
  1937. },
  1938. "HEAD": {
  1939. "_options": null,
  1940. "nativePattern": {
  1941. "pattern": "^Farseer helm$",
  1942. "flags": 0
  1943. }
  1944. },
  1945. "NECK": {
  1946. "_options": null,
  1947. "nativePattern": {
  1948. "pattern": "^Amulet of fury$",
  1949. "flags": 0
  1950. }
  1951. },
  1952. "CAPE": {
  1953. "_options": null,
  1954. "nativePattern": {
  1955. "pattern": "^Ava\u0027s accumulator$",
  1956. "flags": 0
  1957. }
  1958. },
  1959. "HANDS": {
  1960. "_options": null,
  1961. "nativePattern": {
  1962. "pattern": "^Barrows gloves$",
  1963. "flags": 0
  1964. }
  1965. },
  1966. "BODY": {
  1967. "_options": null,
  1968. "nativePattern": {
  1969. "pattern": "^Guthix d\u0027hide$",
  1970. "flags": 0
  1971. }
  1972. },
  1973. "FEET": {
  1974. "_options": null,
  1975. "nativePattern": {
  1976. "pattern": "^Rune boots$",
  1977. "flags": 0
  1978. }
  1979. },
  1980. "AMMUNITION": {
  1981. "_options": null,
  1982. "nativePattern": {
  1983. "pattern": "^Rune arrow$",
  1984. "flags": 0
  1985. }
  1986. },
  1987. "WEAPON": {
  1988. "_options": null,
  1989. "nativePattern": {
  1990. "pattern": "^Magic shortbow \\(i\\)$",
  1991. "flags": 0
  1992. }
  1993. },
  1994. "LEGS": {
  1995. "_options": null,
  1996. "nativePattern": {
  1997. "pattern": "^Guthix chaps$",
  1998. "flags": 0
  1999. }
  2000. },
  2001. "RING": {
  2002. "_options": null,
  2003. "nativePattern": {
  2004. "pattern": "^Ring of dueling\\((\\d+)\\)$",
  2005. "flags": 0
  2006. }
  2007. }
  2008. }
  2009. },
  2010. "melee": {
  2011. "skills": [
  2012. "ATTACK",
  2013. "STRENGTH",
  2014. "DEFENCE",
  2015. "PRAYER"
  2016. ],
  2017. "gear": {
  2018. "HAND": {
  2019. "_options": null,
  2020. "nativePattern": {
  2021. "pattern": "^Barrows gloves$",
  2022. "flags": 0
  2023. }
  2024. },
  2025. "NECK": {
  2026. "_options": null,
  2027. "nativePattern": {
  2028. "pattern": "^Amulet of fury$",
  2029. "flags": 0
  2030. }
  2031. },
  2032. "CAPE": {
  2033. "_options": null,
  2034. "nativePattern": {
  2035. "pattern": "^Ardougne cloak 1$",
  2036. "flags": 0
  2037. }
  2038. },
  2039. "AMMUNITION": {
  2040. "_options": null,
  2041. "nativePattern": {
  2042. "pattern": "^Rune arrow$",
  2043. "flags": 0
  2044. }
  2045. },
  2046. "LEGS": {
  2047. "_options": null,
  2048. "nativePattern": {
  2049. "pattern": "^Rune platelegs$",
  2050. "flags": 0
  2051. }
  2052. },
  2053. "HEAD": {
  2054. "_options": null,
  2055. "nativePattern": {
  2056. "pattern": "^Farseer helm$",
  2057. "flags": 0
  2058. }
  2059. },
  2060. "SHIELD": {
  2061. "_options": null,
  2062. "nativePattern": {
  2063. "pattern": "^Rune kiteshield$",
  2064. "flags": 0
  2065. }
  2066. },
  2067. "HANDS": {
  2068. "_options": null,
  2069. "nativePattern": {
  2070. "pattern": "^Barrows gloves$",
  2071. "flags": 0
  2072. }
  2073. },
  2074. "BODY": {
  2075. "_options": null,
  2076. "nativePattern": {
  2077. "pattern": "^Rune platebody$",
  2078. "flags": 0
  2079. }
  2080. },
  2081. "FEET": {
  2082. "_options": null,
  2083. "nativePattern": {
  2084. "pattern": "^Rune boots$",
  2085. "flags": 0
  2086. }
  2087. },
  2088. "WEAPON": {
  2089. "_options": null,
  2090. "nativePattern": {
  2091. "pattern": "^Dragon scimitar$",
  2092. "flags": 0
  2093. }
  2094. },
  2095. "RING": {
  2096. "_options": null,
  2097. "nativePattern": {
  2098. "pattern": "^Ring of dueling\\((\\d+)\\)$",
  2099. "flags": 0
  2100. }
  2101. }
  2102. }
  2103. },
  2104. "magic": {
  2105. "gear": {
  2106. "HAND": {
  2107. "_options": null,
  2108. "nativePattern": {
  2109. "pattern": "^Barrows gloves$",
  2110. "flags": 0
  2111. }
  2112. },
  2113. "NECK": {
  2114. "_options": null,
  2115. "nativePattern": {
  2116. "pattern": "^Amulet of fury$",
  2117. "flags": 0
  2118. }
  2119. },
  2120. "CAPE": {
  2121. "_options": null,
  2122. "nativePattern": {
  2123. "pattern": "^Ardougne cloak 1$",
  2124. "flags": 0
  2125. }
  2126. },
  2127. "AMMUNITION": {
  2128. "_options": null,
  2129. "nativePattern": {
  2130. "pattern": "^Rune arrow$",
  2131. "flags": 0
  2132. }
  2133. },
  2134. "LEGS": {
  2135. "_options": null,
  2136. "nativePattern": {
  2137. "pattern": "^Rune platelegs$",
  2138. "flags": 0
  2139. }
  2140. },
  2141. "HEAD": {
  2142. "_options": null,
  2143. "nativePattern": {
  2144. "pattern": "^Farseer helm$",
  2145. "flags": 0
  2146. }
  2147. },
  2148. "SHIELD": {
  2149. "_options": null,
  2150. "nativePattern": {
  2151. "pattern": "^Rune kiteshield$",
  2152. "flags": 0
  2153. }
  2154. },
  2155. "HANDS": {
  2156. "_options": null,
  2157. "nativePattern": {
  2158. "pattern": "^Barrows gloves$",
  2159. "flags": 0
  2160. }
  2161. },
  2162. "BODY": {
  2163. "_options": null,
  2164. "nativePattern": {
  2165. "pattern": "^Rune platebody$",
  2166. "flags": 0
  2167. }
  2168. },
  2169. "FEET": {
  2170. "_options": null,
  2171. "nativePattern": {
  2172. "pattern": "^Rune boots$",
  2173. "flags": 0
  2174. }
  2175. },
  2176. "WEAPON": {
  2177. "_options": null,
  2178. "nativePattern": {
  2179. "pattern": "^Iban\u0027s staff \\(u\\)$",
  2180. "flags": 0
  2181. }
  2182. },
  2183. "RING": {
  2184. "_options": null,
  2185. "nativePattern": {
  2186. "pattern": "^Ring of dueling\\((\\d+)\\)$",
  2187. "flags": 0
  2188. }
  2189. }
  2190. },
  2191. "spell": "IBAN_BLAST",
  2192. "skills": [
  2193. "MAGIC",
  2194. "DEFENCE",
  2195. "PRAYER"
  2196. ]
  2197. }
  2198. },
  2199. "potion": {
  2200. "attack": {},
  2201. "bastion": {},
  2202. "ranging": {},
  2203. "combat": {},
  2204. "battleMage": {},
  2205. "prayer": {},
  2206. "defence": {},
  2207. "magic": {},
  2208. "strength": {}
  2209. },
  2210. "prayer": {
  2211. "useForSkeletons": false,
  2212. "selected": []
  2213. },
  2214. "general": {
  2215. "rewardPotential": 85,
  2216. "teleport": "BARROWS_TELEPORT_TAB"
  2217. },
  2218. "brother": {
  2219. "guthan": {},
  2220. "torag": {},
  2221. "dharok": {},
  2222. "verac": {},
  2223. "karil": {},
  2224. "ahrim": {}
  2225. },
  2226. "food": {
  2227. "quantity": 10,
  2228. "name": {
  2229. "_options": null,
  2230. "nativePattern": {
  2231. "pattern": "Cooked karambwan",
  2232. "flags": 0
  2233. }
  2234. },
  2235. "smart": true
  2236. }
  2237. }
  2238.  
  2239. 00:08:19 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2240. 00:08:19 INFO [Idling] Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2241. 00:08:19 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2242. 00:08:19 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2243. 00:08:20 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2244. 00:08:20 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2245. 00:08:20 INFO [Interaction] Finding Entity
  2246. 00:08:20 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3551, 9711, 0) using action ^Attack$
  2247. 00:08:21 DEBUG Attempting to hover Skeleton(level: 77, position: 3551, 9709, 0) since the target of InteractablePoint(191, 227) is less then 4 pixels away.
  2248. 00:08:21 DEBUG Attempted to hover Skeleton(level: 77, position: 3551, 9709, 0) since InteractablePoint(191, 227) was less than 4 pixels away (success: true)
  2249. 00:08:22 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2250. 00:08:22 INFO [Idling] Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2251. 00:08:22 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2252. 00:08:22 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2253. 00:08:23 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2254. 00:08:23 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2255. 00:08:23 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  2256. 00:08:23 INFO [Prayer] Deactivating prayers
  2257. 00:08:24 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  2258. 00:08:24 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  2259. 00:08:24 INFO [Path Generator] Navigating through Barrows Crypt
  2260. 00:08:24 DEBUG [Crypt Path Generator] Generated path successfully
  2261. 00:08:24 DEBUG Doors found on path: 6
  2262. 00:08:24 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9711, 0] (Distance=10.0)
  2263. 00:08:25 DEBUG Hovered Door [3545, 9711, 0] on the first attempt.
  2264. 00:08:25 WARN Fail-safe activated. Removing last validated door.
  2265. 00:08:25 WARN Fail-safe activated. Removing last validated door.
  2266. 00:08:26 WARN Fail-safe activated. Removing last validated door.
  2267. 00:08:26 WARN Fail-safe activated. Removing last validated door.
  2268. 00:08:26 DEBUG [Crypt Path Generator] Generated path successfully
  2269. 00:08:26 DEBUG Doors found on path: 6
  2270. 00:08:26 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9711, 0] (Distance=10.0)
  2271. 00:08:27 DEBUG Attempting to hover Door [3545, 9711, 0] since the target of InteractablePoint(65, 267) is less then 4 pixels away.
  2272. 00:08:27 DEBUG Attempted to hover Door [3545, 9711, 0] since InteractablePoint(65, 267) was less than 4 pixels away (success: false)
  2273. 00:08:27 DEBUG We're not hovering Door [3545, 9711, 0] according to Interactable#isHovered() but our position does equal the desired target.
  2274. 00:08:27 DEBUG [Crypt Path Generator] Generated path successfully
  2275. 00:08:27 DEBUG Doors found on path: 6
  2276. 00:08:27 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9711, 0] (Distance=8.0)
  2277. 00:08:27 DEBUG [Crypt Path Generator] Generated path successfully
  2278. 00:08:27 DEBUG Doors found on path: 6
  2279. 00:08:27 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9711, 0] (Distance=5.0)
  2280. 00:08:27 DEBUG [Crypt Path Generator] Generated path successfully
  2281. 00:08:27 DEBUG Doors found on path: 6
  2282. 00:08:27 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9711, 0] (Distance=3.0)
  2283. 00:08:28 DEBUG [Crypt Path Generator] Generated path successfully
  2284. 00:08:28 DEBUG Doors found on path: 5
  2285. 00:08:28 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9711, 0] (Distance=6.0)
  2286. 00:08:28 DEBUG [Crypt Path Generator] Generated path successfully
  2287. 00:08:28 DEBUG Doors found on path: 5
  2288. 00:08:28 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9711, 0] (Distance=5.0)
  2289. 00:08:28 DEBUG [Crypt Path Generator] Generated path successfully
  2290. 00:08:28 DEBUG Doors found on path: 5
  2291. 00:08:28 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9711, 0] (Distance=4.0)
  2292. 00:08:29 DEBUG [Crypt Path Generator] Generated path successfully
  2293. 00:08:29 DEBUG Doors found on path: 5
  2294. 00:08:29 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9711, 0] (Distance=4.0)
  2295. 00:08:29 DEBUG Attempting to hover Door [3541, 9711, 0] since the target of InteractablePoint(165, 266) is less then 4 pixels away.
  2296. 00:08:29 DEBUG Attempted to hover Door [3541, 9711, 0] since InteractablePoint(165, 266) was less than 4 pixels away (success: true)
  2297. 00:08:30 DEBUG [Crypt Path Generator] Generated path successfully
  2298. 00:08:30 DEBUG Doors found on path: 6
  2299. 00:08:30 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9711, 0] (Distance=0.0)
  2300. 00:08:30 DEBUG [Crypt Path Generator] Generated path successfully
  2301. 00:08:30 DEBUG Doors found on path: 5
  2302. 00:08:30 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9711, 0] (Distance=3.0)
  2303. 00:08:31 DEBUG [Crypt Path Generator] Generated path successfully
  2304. 00:08:31 DEBUG Doors found on path: 5
  2305. 00:08:31 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9711, 0] (Distance=2.0)
  2306. 00:08:31 DEBUG [Crypt Path Generator] Generated path successfully
  2307. 00:08:31 DEBUG Doors found on path: 5
  2308. 00:08:31 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9711, 0] (Distance=1.0)
  2309. 00:08:31 DEBUG [Crypt Path Generator] Generated path successfully
  2310. 00:08:31 DEBUG Doors found on path: 4
  2311. 00:08:31 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=12.0)
  2312. 00:08:32 DEBUG Hovered Coordinate(3538, 9708, 0) on the first attempt.
  2313. 00:08:32 DEBUG [Crypt Path Generator] Generated path successfully
  2314. 00:08:32 DEBUG Doors found on path: 4
  2315. 00:08:32 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=11.0)
  2316. 00:08:32 DEBUG [Crypt Path Generator] Generated path successfully
  2317. 00:08:32 DEBUG Doors found on path: 4
  2318. 00:08:32 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=11.0)
  2319. 00:08:32 DEBUG Hovered Coordinate(3537, 9707, 0) on the first attempt.
  2320. 00:08:32 DEBUG [Crypt Path Generator] Generated path successfully
  2321. 00:08:32 DEBUG Doors found on path: 4
  2322. 00:08:32 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=11.0)
  2323. 00:08:33 DEBUG [Crypt Path Generator] Generated path successfully
  2324. 00:08:33 DEBUG Doors found on path: 4
  2325. 00:08:33 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=9.0)
  2326. 00:08:33 DEBUG Hovered Coordinate(3536, 9706, 0) on the first attempt.
  2327. 00:08:33 DEBUG [Crypt Path Generator] Generated path successfully
  2328. 00:08:33 DEBUG Doors found on path: 4
  2329. 00:08:33 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=8.0)
  2330. 00:08:34 INFO Waiting for map to load
  2331. 00:08:34 INFO [Idling] Waiting for map to load
  2332. 00:08:34 INFO [Path Generator] Navigating through Barrows Crypt
  2333. 00:08:34 DEBUG [Crypt Path Generator] Generated path successfully
  2334. 00:08:34 DEBUG Doors found on path: 4
  2335. 00:08:34 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=7.0)
  2336. 00:08:34 DEBUG [Crypt Path Generator] Generated path successfully
  2337. 00:08:34 DEBUG Doors found on path: 4
  2338. 00:08:34 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=5.0)
  2339. 00:08:35 DEBUG [Crypt Path Generator] Generated path successfully
  2340. 00:08:35 DEBUG Doors found on path: 4
  2341. 00:08:35 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=4.0)
  2342. 00:08:35 DEBUG [Crypt Path Generator] Generated path successfully
  2343. 00:08:35 DEBUG Doors found on path: 4
  2344. 00:08:35 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=4.0)
  2345. 00:08:35 DEBUG [Crypt Path Generator] Generated path successfully
  2346. 00:08:35 DEBUG Doors found on path: 4
  2347. 00:08:35 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=3.0)
  2348. 00:08:36 DEBUG [Crypt Path Generator] Generated path successfully
  2349. 00:08:36 DEBUG Doors found on path: 4
  2350. 00:08:36 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=2.0)
  2351. 00:08:36 DEBUG [Crypt Path Generator] Generated path successfully
  2352. 00:08:36 DEBUG Doors found on path: 4
  2353. 00:08:36 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=1.0)
  2354. 00:08:36 DEBUG [Crypt Path Generator] Generated path successfully
  2355. 00:08:36 DEBUG Doors found on path: 4
  2356. 00:08:36 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=1.0)
  2357. 00:08:37 DEBUG Attempting to hover Door [3535, 9705, 0] since the target of InteractablePoint(281, 175) is less then 4 pixels away.
  2358. 00:08:37 DEBUG Attempted to hover Door [3535, 9705, 0] since InteractablePoint(281, 175) was less than 4 pixels away (success: true)
  2359. 00:08:38 DEBUG [Crypt Path Generator] Generated path successfully
  2360. 00:08:38 DEBUG Doors found on path: 3
  2361. 00:08:38 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9701, 0] (Distance=5.0)
  2362. 00:08:38 DEBUG [Crypt Path Generator] Generated path successfully
  2363. 00:08:38 DEBUG Doors found on path: 3
  2364. 00:08:38 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9701, 0] (Distance=5.0)
  2365. 00:08:38 DEBUG [Crypt Path Generator] Generated path successfully
  2366. 00:08:38 DEBUG Doors found on path: 3
  2367. 00:08:38 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9701, 0] (Distance=4.0)
  2368. 00:08:41 DEBUG [Crypt Path Generator] Generated path successfully
  2369. 00:08:41 DEBUG Doors found on path: 4
  2370. 00:08:41 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9701, 0] (Distance=4.0)
  2371. 00:08:42 DEBUG Hovered Door [3535, 9701, 0] on the first attempt.
  2372. 00:08:42 DEBUG Attempting to hover MenuItem{1 : "Open" : "Door" : Door [3535, 9701, 0]} since the target of InteractablePoint(374, 292) is less then 4 pixels away.
  2373. 00:08:42 DEBUG Attempted to hover MenuItem{1 : "Open" : "Door" : Door [3535, 9701, 0]} since InteractablePoint(374, 292) was less than 4 pixels away (success: true)
  2374. 00:08:42 WARN Fail-safe activated. Removing last validated door.
  2375. 00:08:43 WARN Fail-safe activated. Removing last validated door.
  2376. 00:08:43 WARN Fail-safe activated. Removing last validated door.
  2377. 00:08:43 WARN Fail-safe activated. Removing last validated door.
  2378. 00:08:43 WARN Fail-safe activated. Removing last validated door.
  2379. 00:08:43 WARN Fail-safe activated. Removing last validated door.
  2380. 00:08:43 DEBUG [Crypt Path Generator] Generated path successfully
  2381. 00:08:43 DEBUG Doors found on path: 4
  2382. 00:08:43 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=0.0)
  2383. 00:08:43 DEBUG [Crypt Path Generator] Generated path successfully
  2384. 00:08:43 DEBUG Doors found on path: 3
  2385. 00:08:43 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9701, 0] (Distance=3.0)
  2386. 00:08:44 DEBUG [Crypt Path Generator] Generated path successfully
  2387. 00:08:44 DEBUG Doors found on path: 3
  2388. 00:08:44 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9701, 0] (Distance=2.0)
  2389. 00:08:44 DEBUG [Crypt Path Generator] Generated path successfully
  2390. 00:08:44 DEBUG Doors found on path: 3
  2391. 00:08:44 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9701, 0] (Distance=1.0)
  2392. 00:08:44 DEBUG [Crypt Path Generator] Generated path successfully
  2393. 00:08:44 DEBUG Doors found on path: 2
  2394. 00:08:44 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9695, 0] (Distance=12.0)
  2395. 00:08:45 DEBUG Hovered Coordinate(3541, 9695, 0) on the first attempt.
  2396. 00:08:45 DEBUG [Crypt Path Generator] Generated path successfully
  2397. 00:08:45 DEBUG Doors found on path: 2
  2398. 00:08:45 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9695, 0] (Distance=11.0)
  2399. 00:08:46 DEBUG Hovered Door [3541, 9695, 0] on the first attempt.
  2400. 00:08:46 DEBUG [Crypt Path Generator] Generated path successfully
  2401. 00:08:46 DEBUG Doors found on path: 2
  2402. 00:08:46 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9695, 0] (Distance=10.0)
  2403. 00:08:47 DEBUG Attempting to hover Door [3541, 9695, 0] since the target of InteractablePoint(412, 87) is less then 4 pixels away.
  2404. 00:08:47 DEBUG Attempted to hover Door [3541, 9695, 0] since InteractablePoint(412, 87) was less than 4 pixels away (success: false)
  2405. 00:08:47 DEBUG We're not hovering Door [3541, 9695, 0] according to Interactable#isHovered() but our position does equal the desired target.
  2406. 00:08:47 DEBUG [Crypt Path Generator] Generated path successfully
  2407. 00:08:47 DEBUG Doors found on path: 2
  2408. 00:08:47 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9695, 0] (Distance=4.0)
  2409. 00:08:47 DEBUG [Crypt Path Generator] Generated path successfully
  2410. 00:08:47 DEBUG Doors found on path: 2
  2411. 00:08:47 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9695, 0] (Distance=2.0)
  2412. 00:08:48 INFO [Interaction] Finding Entity
  2413. 00:08:48 INFO [Interaction] Clicking on InterfaceComponent [25, 15]
  2414. 00:08:48 DEBUG Hovered InterfaceComponent [25, 15] on the first attempt.
  2415. 00:08:48 DEBUG [Crypt Path Generator] Generated path successfully
  2416. 00:08:48 INFO [Path Generator] Navigating through Barrows Crypt
  2417. 00:08:48 DEBUG Doors found on path: 2
  2418. 00:08:48 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9695, 0] (Distance=1.0)
  2419. 00:08:49 DEBUG Hovered Door [3541, 9695, 0] on the first attempt.
  2420. 00:08:50 DEBUG [Crypt Path Generator] Generated path successfully
  2421. 00:08:50 DEBUG Doors found on path: 1
  2422. 00:08:50 DEBUG [Crypt Path Generator] Generated path successfully
  2423. 00:08:50 DEBUG Doors found on path: 1
  2424. 00:08:50 DEBUG [Crypt Path Generator] Generated path successfully
  2425. 00:08:50 DEBUG Doors found on path: 1
  2426. 00:08:51 DEBUG Hovered Door [3545, 9695, 0] on the first attempt.
  2427. 00:08:52 DEBUG [Crypt Path Generator] Generated path successfully
  2428. 00:08:52 DEBUG Doors found on path: 2
  2429. 00:08:52 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9695, 0] (Distance=4.0)
  2430. 00:08:52 DEBUG [Crypt Path Generator] Generated path successfully
  2431. 00:08:52 DEBUG Doors found on path: 1
  2432. 00:08:52 DEBUG [Crypt Path Generator] Generated path successfully
  2433. 00:08:52 DEBUG Doors found on path: 1
  2434. 00:08:53 DEBUG [Crypt Path Generator] Generated path successfully
  2435. 00:08:53 DEBUG Doors found on path: 1
  2436. 00:08:53 DEBUG [Crypt Path Generator] Generated path successfully
  2437. 00:08:53 DEBUG Doors found on path: 0
  2438. 00:08:53 INFO [Interaction] Finding Entity
  2439. 00:08:53 INFO [Interaction] Interacting with Chest [3551, 9695, 0] using action ^Open$
  2440. 00:08:54 DEBUG Hovered Chest [3551, 9695, 0] on the first attempt.
  2441. 00:08:56 INFO [Interaction] Finding Entity
  2442. 00:08:56 INFO [Interaction] Interacting with Chest [3551, 9695, 0] using action ^Search$
  2443. 00:08:56 DEBUG Hovered Chest [3551, 9695, 0] on the first attempt.
  2444. 00:08:57 INFO [Interaction] Finding Entity
  2445. 00:08:57 INFO [Interaction] Interacting with InterfaceComponent [155, 1, 11] using action ^Close$
  2446. 00:08:57 DEBUG Hovered InterfaceComponent [155, 1, 11] on the first attempt.
  2447. 00:08:57 INFO [Path Generator] Removing navigation graph
  2448. 00:08:58 DEBUG [Refresh] Refreshed with SpriteItem(name:Ring of dueling(7), quantity: 1, index: 12, origin: EQUIPMENT)
  2449. 00:08:58 INFO [Interaction] Finding Entity
  2450. 00:08:58 INFO [Interaction] Interacting with SpriteItem(name:Ring of dueling(7), quantity: 1, index: 12, origin: EQUIPMENT) using action ^Clan Wars$
  2451. 00:08:58 DEBUG Hovered InterfaceComponent [548, 53] on the first attempt.
  2452. 00:08:58 DEBUG Hovered SpriteItem(name:Ring of dueling(7), quantity: 1, index: 12, origin: EQUIPMENT) on the first attempt.
  2453. 00:08:59 DEBUG Hovered MenuItem{3 : "Clan Wars" : "Ring of dueling(7)" : InterfaceComponent [387, 15]} on the first attempt.
  2454. 00:09:00 INFO [WebServices] Update successful for barrows
  2455. 00:09:01 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2456. 00:09:02 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2457. 00:09:02 INFO [Traversal] Looking up local player
  2458. 00:09:02 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, iIIIiIiiIiII, IiIIiIiiIIII)
  2459. 00:09:02 INFO [Traversal] Walking Path
  2460. 00:09:02 INFO [Traversal] Successfully built path with vertices [Coordinate(3389, 3162, 0), Coordinate(3389, 3161, 0), Coordinate(3388, 3161, 0), Coordinate(3387, 3161, 0), Coordinate(3386, 3161, 0), Coordinate(3385, 3161, 0), Coordinate(3384, 3161, 0), Coordinate(3383, 3161, 0), Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3378, 3163, 0), Coordinate(3378, 3164, 0), Coordinate(3378, 3165, 0), Coordinate(3378, 3166, 0), Coordinate(3378, 3167, 0), Coordinate(3377, 3167, 0), Coordinate(3376, 3167, 0), Coordinate(3376, 3168, 0), Coordinate(3376, 3169, 0), Coordinate(3375, 3169, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3371, 3169, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2461. 00:09:02 DEBUG Attempting to hover Coordinate.Minimap(3376, 3168, 0) since the target of InteractablePoint(596, 119) is less then 4 pixels away.
  2462. 00:09:02 DEBUG Attempted to hover Coordinate.Minimap(3376, 3168, 0) since InteractablePoint(596, 119) was less than 4 pixels away (success: true)
  2463. 00:09:02 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2464. 00:09:02 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2465. 00:09:02 INFO [Traversal] Looking up local player
  2466. 00:09:02 INFO [Traversal] Walking Path
  2467. 00:09:03 INFO [Traversal] Successfully built path with vertices [Coordinate(3389, 3162, 0), Coordinate(3388, 3162, 0), Coordinate(3388, 3161, 0), Coordinate(3387, 3161, 0), Coordinate(3386, 3161, 0), Coordinate(3385, 3161, 0), Coordinate(3384, 3161, 0), Coordinate(3383, 3161, 0), Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3378, 3163, 0), Coordinate(3377, 3163, 0), Coordinate(3376, 3163, 0), Coordinate(3376, 3164, 0), Coordinate(3376, 3165, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3376, 3168, 0), Coordinate(3375, 3168, 0), Coordinate(3374, 3168, 0), Coordinate(3373, 3168, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3371, 3169, 0), Coordinate(3370, 3169, 0), Coordinate(3369, 3169, 0), Coordinate(3369, 3170, 0)]
  2468. 00:09:03 DEBUG Hovered Coordinate.Minimap(3376, 3168, 0) on the first attempt.
  2469. 00:09:03 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2470. 00:09:03 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2471. 00:09:03 INFO [Traversal] Looking up local player
  2472. 00:09:03 INFO [Traversal] Walking Path
  2473. 00:09:03 INFO [Traversal] Successfully built path with vertices [Coordinate(3389, 3162, 0), Coordinate(3389, 3161, 0), Coordinate(3388, 3161, 0), Coordinate(3387, 3161, 0), Coordinate(3386, 3161, 0), Coordinate(3385, 3161, 0), Coordinate(3384, 3161, 0), Coordinate(3383, 3161, 0), Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3378, 3163, 0), Coordinate(3377, 3163, 0), Coordinate(3376, 3163, 0), Coordinate(3376, 3164, 0), Coordinate(3376, 3165, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3375, 3167, 0), Coordinate(3375, 3168, 0), Coordinate(3374, 3168, 0), Coordinate(3373, 3168, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2474. 00:09:03 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2475. 00:09:03 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2476. 00:09:03 INFO [Traversal] Looking up local player
  2477. 00:09:03 INFO [Traversal] Walking Path
  2478. 00:09:03 INFO [Traversal] Successfully built path with vertices [Coordinate(3388, 3162, 0), Coordinate(3388, 3161, 0), Coordinate(3387, 3161, 0), Coordinate(3386, 3161, 0), Coordinate(3385, 3161, 0), Coordinate(3384, 3161, 0), Coordinate(3383, 3161, 0), Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3379, 3164, 0), Coordinate(3378, 3164, 0), Coordinate(3378, 3165, 0), Coordinate(3377, 3165, 0), Coordinate(3376, 3165, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3376, 3168, 0), Coordinate(3375, 3168, 0), Coordinate(3374, 3168, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3371, 3169, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2479. 00:09:04 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2480. 00:09:04 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2481. 00:09:04 INFO [Traversal] Looking up local player
  2482. 00:09:04 INFO [Traversal] Walking Path
  2483. 00:09:04 INFO [Traversal] Successfully built path with vertices [Coordinate(3387, 3161, 0), Coordinate(3386, 3161, 0), Coordinate(3385, 3161, 0), Coordinate(3384, 3161, 0), Coordinate(3383, 3161, 0), Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3378, 3163, 0), Coordinate(3378, 3164, 0), Coordinate(3377, 3164, 0), Coordinate(3377, 3165, 0), Coordinate(3377, 3166, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3375, 3167, 0), Coordinate(3375, 3168, 0), Coordinate(3375, 3169, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2484. 00:09:04 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2485. 00:09:04 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2486. 00:09:04 INFO [Traversal] Looking up local player
  2487. 00:09:04 INFO [Traversal] Walking Path
  2488. 00:09:04 INFO [Traversal] Successfully built path with vertices [Coordinate(3386, 3161, 0), Coordinate(3385, 3161, 0), Coordinate(3384, 3161, 0), Coordinate(3383, 3161, 0), Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3379, 3164, 0), Coordinate(3378, 3164, 0), Coordinate(3377, 3164, 0), Coordinate(3376, 3164, 0), Coordinate(3376, 3165, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3375, 3167, 0), Coordinate(3375, 3168, 0), Coordinate(3375, 3169, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2489. 00:09:04 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2490. 00:09:04 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2491. 00:09:04 INFO [Traversal] Looking up local player
  2492. 00:09:04 INFO [Traversal] Walking Path
  2493. 00:09:05 INFO [Traversal] Successfully built path with vertices [Coordinate(3385, 3161, 0), Coordinate(3384, 3161, 0), Coordinate(3383, 3161, 0), Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3378, 3163, 0), Coordinate(3377, 3163, 0), Coordinate(3376, 3163, 0), Coordinate(3376, 3164, 0), Coordinate(3376, 3165, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3375, 3167, 0), Coordinate(3375, 3168, 0), Coordinate(3375, 3169, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3371, 3169, 0), Coordinate(3370, 3169, 0), Coordinate(3369, 3169, 0), Coordinate(3369, 3170, 0)]
  2494. 00:09:05 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2495. 00:09:05 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2496. 00:09:05 INFO [Traversal] Looking up local player
  2497. 00:09:05 INFO [Traversal] Walking Path
  2498. 00:09:05 INFO [Traversal] Successfully built path with vertices [Coordinate(3383, 3161, 0), Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3379, 3164, 0), Coordinate(3378, 3164, 0), Coordinate(3377, 3164, 0), Coordinate(3376, 3164, 0), Coordinate(3376, 3165, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3376, 3168, 0), Coordinate(3375, 3168, 0), Coordinate(3374, 3168, 0), Coordinate(3373, 3168, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2499. 00:09:05 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2500. 00:09:05 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2501. 00:09:05 INFO [Traversal] Looking up local player
  2502. 00:09:05 INFO [Traversal] Walking Path
  2503. 00:09:05 INFO [Traversal] Successfully built path with vertices [Coordinate(3382, 3161, 0), Coordinate(3381, 3161, 0), Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3378, 3163, 0), Coordinate(3378, 3164, 0), Coordinate(3377, 3164, 0), Coordinate(3377, 3165, 0), Coordinate(3377, 3166, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3375, 3167, 0), Coordinate(3375, 3168, 0), Coordinate(3374, 3168, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2504. 00:09:05 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2505. 00:09:05 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2506. 00:09:06 INFO [Traversal] Looking up local player
  2507. 00:09:06 INFO [Traversal] Walking Path
  2508. 00:09:06 INFO [Traversal] Successfully built path with vertices [Coordinate(3381, 3162, 0), Coordinate(3380, 3162, 0), Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3378, 3163, 0), Coordinate(3378, 3164, 0), Coordinate(3377, 3164, 0), Coordinate(3377, 3165, 0), Coordinate(3376, 3165, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3376, 3168, 0), Coordinate(3375, 3168, 0), Coordinate(3375, 3169, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2509. 00:09:06 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2510. 00:09:06 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2511. 00:09:06 INFO [Traversal] Looking up local player
  2512. 00:09:06 INFO [Traversal] Walking Path
  2513. 00:09:06 INFO [Traversal] Successfully built path with vertices [Coordinate(3380, 3163, 0), Coordinate(3379, 3163, 0), Coordinate(3379, 3164, 0), Coordinate(3378, 3164, 0), Coordinate(3377, 3164, 0), Coordinate(3376, 3164, 0), Coordinate(3376, 3165, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3376, 3168, 0), Coordinate(3375, 3168, 0), Coordinate(3374, 3168, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2514. 00:09:06 DEBUG Attempting to hover Coordinate.Minimap(3369, 3170, 0) since the target of InteractablePoint(601, 108) is less then 4 pixels away.
  2515. 00:09:06 DEBUG Attempted to hover Coordinate.Minimap(3369, 3170, 0) since InteractablePoint(601, 108) was less than 4 pixels away (success: true)
  2516. 00:09:06 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2517. 00:09:06 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2518. 00:09:06 INFO [Traversal] Looking up local player
  2519. 00:09:06 INFO [Traversal] Walking Path
  2520. 00:09:07 INFO [Traversal] Successfully built path with vertices [Coordinate(3379, 3165, 0), Coordinate(3378, 3165, 0), Coordinate(3377, 3165, 0), Coordinate(3377, 3166, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3376, 3168, 0), Coordinate(3376, 3169, 0), Coordinate(3375, 3169, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2521. 00:09:07 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2522. 00:09:07 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2523. 00:09:07 INFO [Traversal] Looking up local player
  2524. 00:09:07 INFO [Traversal] Walking Path
  2525. 00:09:07 INFO [Traversal] Successfully built path with vertices [Coordinate(3378, 3166, 0), Coordinate(3377, 3166, 0), Coordinate(3377, 3167, 0), Coordinate(3376, 3167, 0), Coordinate(3376, 3168, 0), Coordinate(3375, 3168, 0), Coordinate(3375, 3169, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2526. 00:09:07 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2527. 00:09:07 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2528. 00:09:07 INFO [Traversal] Looking up local player
  2529. 00:09:07 INFO [Traversal] Walking Path
  2530. 00:09:07 INFO [Traversal] Successfully built path with vertices [Coordinate(3377, 3166, 0), Coordinate(3376, 3166, 0), Coordinate(3376, 3167, 0), Coordinate(3375, 3167, 0), Coordinate(3375, 3168, 0), Coordinate(3375, 3169, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2531. 00:09:07 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2532. 00:09:07 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2533. 00:09:08 INFO [Traversal] Looking up local player
  2534. 00:09:08 INFO [Traversal] Walking Path
  2535. 00:09:08 INFO [Traversal] Successfully built path with vertices [Coordinate(3375, 3167, 0), Coordinate(3375, 3168, 0), Coordinate(3374, 3168, 0), Coordinate(3374, 3169, 0), Coordinate(3373, 3169, 0), Coordinate(3372, 3169, 0), Coordinate(3372, 3170, 0), Coordinate(3371, 3170, 0), Coordinate(3370, 3170, 0), Coordinate(3369, 3170, 0)]
  2536. 00:09:08 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2537. 00:09:08 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2538. 00:09:08 INFO [Interaction] Finding Entity
  2539. 00:09:08 INFO [Interaction] Interacting with Bank chest [3369, 3171, 0] using action ^(Bank|Use)$
  2540. 00:09:09 DEBUG Attempting to hover Bank chest [3369, 3171, 0] since the target of InteractablePoint(77, 259) is less then 4 pixels away.
  2541. 00:09:09 DEBUG Attempted to hover Bank chest [3369, 3171, 0] since InteractablePoint(77, 259) was less than 4 pixels away (success: false)
  2542. 00:09:09 DEBUG We're not hovering Bank chest [3369, 3171, 0] according to Interactable#isHovered() but our position does equal the desired target.
  2543. 00:09:09 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2544. 00:09:09 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2545. 00:09:09 INFO [Interaction] Finding Entity
  2546. 00:09:09 INFO [Interaction] Interacting with Bank chest [3369, 3171, 0] using action ^(Bank|Use)$
  2547. 00:09:09 DEBUG Attempting to hover Bank chest [3369, 3171, 0] since the target of InteractablePoint(126, 198) is less then 4 pixels away.
  2548. 00:09:09 DEBUG Attempted to hover Bank chest [3369, 3171, 0] since InteractablePoint(126, 198) was less than 4 pixels away (success: false)
  2549. 00:09:09 DEBUG We're not hovering Bank chest [3369, 3171, 0] according to Interactable#isHovered() but our position does equal the desired target.
  2550. 00:09:09 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2551. 00:09:09 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2552. 00:09:09 INFO [Interaction] Finding Entity
  2553. 00:09:09 INFO [Interaction] Interacting with Bank chest [3369, 3171, 0] using action ^(Bank|Use)$
  2554. 00:09:10 DEBUG Hovered Bank chest [3369, 3171, 0] on the first attempt.
  2555. 00:09:10 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2556. 00:09:10 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2557. 00:09:10 INFO [Interaction] Finding Entity
  2558. 00:09:10 INFO [Interaction] Interacting with Bank chest [3369, 3171, 0] using action ^(Bank|Use)$
  2559. 00:09:10 DEBUG Attempting to hover Bank chest [3369, 3171, 0] since the target of InteractablePoint(214, 175) is less then 4 pixels away.
  2560. 00:09:10 DEBUG Attempted to hover Bank chest [3369, 3171, 0] since InteractablePoint(214, 175) was less than 4 pixels away (success: true)
  2561. 00:09:11 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2562. 00:09:11 INFO [Banking] Depositing specific item(s)
  2563. 00:09:11 INFO [Banking] Depositing all Coins
  2564. 00:09:11 DEBUG Hovered SpriteItem(name:Coins, quantity: 1732, index: 2, origin: INVENTORY) on the first attempt.
  2565. 00:09:12 DEBUG Hovered MenuItem{5 : "Deposit-All" : "Coins" : InterfaceComponent [15, 3, 2]} on the first attempt.
  2566. 00:09:12 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2567. 00:09:12 INFO [Banking] Depositing specific item(s)
  2568. 00:09:12 INFO [Banking] Depositing all Mind rune
  2569. 00:09:12 DEBUG Hovered SpriteItem(name:Mind rune, quantity: 310, index: 10, origin: INVENTORY) on the first attempt.
  2570. 00:09:12 DEBUG Hovered MenuItem{5 : "Deposit-All" : "Mind rune" : InterfaceComponent [15, 3, 10]} on the first attempt.
  2571. 00:09:13 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2572. 00:09:13 INFO [Banking] Depositing specific item(s)
  2573. 00:09:13 INFO [Banking] Depositing all Chaos rune
  2574. 00:09:13 DEBUG Hovered SpriteItem(name:Chaos rune, quantity: 114, index: 11, origin: INVENTORY) on the first attempt.
  2575. 00:09:14 DEBUG Hovered MenuItem{5 : "Deposit-All" : "Chaos rune" : InterfaceComponent [15, 3, 11]} on the first attempt.
  2576. 00:09:17 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2577. 00:09:17 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2578. 00:09:17 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2579. 00:09:17 INFO [Banking] Difference of ^Super defence\([1-4]\)$ x1
  2580. 00:09:17 INFO [Banking] Difference of ^Prayer potion\([1-4]\)$ x3
  2581. 00:09:17 INFO [Banking] Difference of Barrows teleport x1
  2582. 00:09:17 DEBUG [Banking] Evaluating Item(name=^Super defence\([1-4]\)$, pattern=^Super defence\([1-4]\)$, quantity=1, behaviours=[REQUIRED]) with difference 1
  2583. 00:09:17 DEBUG [Banking] Banked Item(name=^Super defence\([1-4]\)$, pattern=^Super defence\([1-4]\)$, quantity=1, behaviours=[REQUIRED]) -> SpriteItem(name:Super defence(4), quantity: 86, index: 283, origin: BANK), SpriteItem(name:Super defence(3), quantity: 4, index: 170, origin: BANK), SpriteItem(name:Super defence(2), quantity: 4, index: 173, origin: BANK), SpriteItem(name:Super defence(1), quantity: 1, index: 172, origin: BANK)
  2584. 00:09:17 DEBUG [Banking] Held Item(name=^Super defence\([1-4]\)$, pattern=^Super defence\([1-4]\)$, quantity=1, behaviours=[REQUIRED]) ->
  2585. 00:09:17 INFO [Banking] Withdrawing 1 of ^Super defence\([1-4]\)$
  2586. 00:09:17 DEBUG Attempting to hover InteractablePoint(279, 141) since the target of InteractablePoint(279, 141) is less then 4 pixels away.
  2587. 00:09:17 DEBUG Attempted to hover InteractablePoint(279, 141) since InteractablePoint(279, 141) was less than 4 pixels away (success: true)
  2588. 00:09:18 DEBUG Hovered SpriteItem(name:Super defence(4), quantity: 86, index: 283, origin: BANK) on the first attempt.
  2589. 00:09:19 INFO [Banking] Difference of ^Prayer potion\([1-4]\)$ x3
  2590. 00:09:19 INFO [Banking] Difference of ^Prayer potion\([1-4]\)$ x3
  2591. 00:09:19 INFO [Banking] Difference of ^Prayer potion\([1-4]\)$ x3
  2592. 00:09:19 INFO [Banking] Difference of ^Prayer potion\([1-4]\)$ x3
  2593. 00:09:19 INFO [Banking] Difference of Barrows teleport x1
  2594. 00:09:19 DEBUG [Banking] Evaluating Item(name=^Prayer potion\([1-4]\)$, pattern=^Prayer potion\([1-4]\)$, quantity=4, behaviours=[REQUIRED]) with difference 3
  2595. 00:09:19 DEBUG [Banking] Banked Item(name=^Prayer potion\([1-4]\)$, pattern=^Prayer potion\([1-4]\)$, quantity=4, behaviours=[REQUIRED]) -> SpriteItem(name:Prayer potion(4), quantity: 28, index: 282, origin: BANK)
  2596. 00:09:19 DEBUG [Banking] Held Item(name=^Prayer potion\([1-4]\)$, pattern=^Prayer potion\([1-4]\)$, quantity=4, behaviours=[REQUIRED]) -> SpriteItem(name:Prayer potion(3), quantity: 1, index: 13, origin: INVENTORY)
  2597. 00:09:19 INFO [Banking] Withdrawing 3 of ^Prayer potion\([1-4]\)$
  2598. 00:09:19 DEBUG Hovered SpriteItem(name:Prayer potion(4), quantity: 28, index: 282, origin: BANK) on the first attempt.
  2599. 00:09:19 DEBUG Hovered MenuItem{4 : "Withdraw-X" : "Prayer potion(4)" : InterfaceComponent [12, 13, 282]} on the first attempt.
  2600. 00:09:21 INFO [Banking] Closing Bank
  2601. 00:09:21 DEBUG Hovered InterfaceComponent [12, 3, 11] on the first attempt.
  2602. 00:09:21 DEBUG [Refresh] Refreshed with Free-for-all portal [3350, 3162, 0]
  2603. 00:09:21 INFO [Traversal] Looking up local player
  2604. 00:09:21 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  2605. 00:09:21 INFO [Traversal] Walking Path
  2606. 00:09:21 INFO [Traversal] Successfully built path with vertices [Coordinate(3369, 3170, 0), Coordinate(3368, 3170, 0), Coordinate(3368, 3169, 0), Coordinate(3367, 3169, 0), Coordinate(3367, 3168, 0), Coordinate(3366, 3168, 0), Coordinate(3365, 3168, 0), Coordinate(3364, 3168, 0), Coordinate(3363, 3168, 0), Coordinate(3362, 3168, 0), Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3359, 3168, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2607. 00:09:22 DEBUG Attempting to hover Coordinate.Minimap(3356, 3163, 0) since the target of InteractablePoint(642, 144) is less then 4 pixels away.
  2608. 00:09:22 DEBUG Attempted to hover Coordinate.Minimap(3356, 3163, 0) since InteractablePoint(642, 144) was less than 4 pixels away (success: true)
  2609. 00:09:22 INFO [Traversal] Looking up local player
  2610. 00:09:22 INFO [Traversal] Walking Path
  2611. 00:09:22 INFO [Traversal] Successfully built path with vertices [Coordinate(3368, 3170, 0), Coordinate(3368, 3169, 0), Coordinate(3367, 3169, 0), Coordinate(3367, 3168, 0), Coordinate(3366, 3168, 0), Coordinate(3365, 3168, 0), Coordinate(3364, 3168, 0), Coordinate(3363, 3168, 0), Coordinate(3362, 3168, 0), Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3359, 3168, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2612. 00:09:23 INFO [Traversal] Looking up local player
  2613. 00:09:23 INFO [Traversal] Walking Path
  2614. 00:09:23 INFO [Traversal] Successfully built path with vertices [Coordinate(3367, 3169, 0), Coordinate(3367, 3168, 0), Coordinate(3366, 3168, 0), Coordinate(3365, 3168, 0), Coordinate(3364, 3168, 0), Coordinate(3363, 3168, 0), Coordinate(3362, 3168, 0), Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3359, 3168, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2615. 00:09:23 INFO [Traversal] Looking up local player
  2616. 00:09:23 INFO [Traversal] Walking Path
  2617. 00:09:23 INFO [Traversal] Successfully built path with vertices [Coordinate(3366, 3168, 0), Coordinate(3365, 3168, 0), Coordinate(3364, 3168, 0), Coordinate(3363, 3168, 0), Coordinate(3362, 3168, 0), Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3359, 3168, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2618. 00:09:24 INFO [Traversal] Looking up local player
  2619. 00:09:24 INFO [Traversal] Walking Path
  2620. 00:09:24 INFO [Traversal] Successfully built path with vertices [Coordinate(3364, 3168, 0), Coordinate(3363, 3168, 0), Coordinate(3362, 3168, 0), Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3359, 3168, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2621. 00:09:24 INFO [Traversal] Looking up local player
  2622. 00:09:24 INFO [Traversal] Walking Path
  2623. 00:09:24 INFO [Traversal] Successfully built path with vertices [Coordinate(3363, 3168, 0), Coordinate(3362, 3168, 0), Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3360, 3167, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2624. 00:09:24 INFO [Traversal] Looking up local player
  2625. 00:09:24 INFO [Traversal] Walking Path
  2626. 00:09:24 INFO [Traversal] Successfully built path with vertices [Coordinate(3362, 3168, 0), Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3359, 3168, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2627. 00:09:25 INFO [Traversal] Looking up local player
  2628. 00:09:25 INFO [Traversal] Walking Path
  2629. 00:09:25 INFO [Traversal] Successfully built path with vertices [Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3360, 3167, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2630. 00:09:25 INFO [Traversal] Looking up local player
  2631. 00:09:25 INFO [Traversal] Walking Path
  2632. 00:09:25 INFO [Traversal] Successfully built path with vertices [Coordinate(3360, 3167, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2633. 00:09:25 INFO [Traversal] Looking up local player
  2634. 00:09:25 INFO [Traversal] Walking Path
  2635. 00:09:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3360, 3165, 0), Coordinate(3360, 3164, 0), Coordinate(3360, 3163, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2636. 00:09:26 INFO [Traversal] Looking up local player
  2637. 00:09:26 INFO [Traversal] Walking Path
  2638. 00:09:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3360, 3165, 0), Coordinate(3360, 3164, 0), Coordinate(3360, 3163, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2639. 00:09:26 INFO [Traversal] Looking up local player
  2640. 00:09:26 INFO [Traversal] Walking Path
  2641. 00:09:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2642. 00:09:26 INFO [Traversal] Looking up local player
  2643. 00:09:26 INFO [Traversal] Walking Path
  2644. 00:09:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3358, 3164, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2645. 00:09:27 DEBUG Attempting to hover Coordinate.Minimap(3352, 3163, 0) since the target of InteractablePoint(636, 104) is less then 4 pixels away.
  2646. 00:09:27 DEBUG Attempted to hover Coordinate.Minimap(3352, 3163, 0) since InteractablePoint(636, 104) was less than 4 pixels away (success: true)
  2647. 00:09:27 INFO [Traversal] Looking up local player
  2648. 00:09:27 INFO [Traversal] Walking Path
  2649. 00:09:27 INFO [Traversal] Successfully built path with vertices [Coordinate(3357, 3164, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
  2650. 00:09:27 INFO [Interaction] Finding Entity
  2651. 00:09:27 INFO [Interaction] Interacting with Free-for-all portal [3350, 3162, 0] using action ^Enter$
  2652. 00:09:28 DEBUG Attempting to hover Free-for-all portal [3350, 3162, 0] since the target of InteractablePoint(117, 315) is less then 4 pixels away.
  2653. 00:09:28 DEBUG Attempted to hover Free-for-all portal [3350, 3162, 0] since InteractablePoint(117, 315) was less than 4 pixels away (success: false)
  2654. 00:09:28 DEBUG We're not hovering Free-for-all portal [3350, 3162, 0] according to Interactable#isHovered() but our position does equal the desired target.
  2655. 00:09:28 INFO [Interaction] Finding Entity
  2656. 00:09:28 INFO [Interaction] Interacting with Free-for-all portal [3350, 3162, 0] using action ^Enter$
  2657. 00:09:29 DEBUG Attempting to hover Free-for-all portal [3350, 3162, 0] since the target of InteractablePoint(154, 131) is less then 4 pixels away.
  2658. 00:09:29 DEBUG Attempted to hover Free-for-all portal [3350, 3162, 0] since InteractablePoint(154, 131) was less than 4 pixels away (success: false)
  2659. 00:09:29 DEBUG We're not hovering Free-for-all portal [3350, 3162, 0] according to Interactable#isHovered() but our position does equal the desired target.
  2660. 00:09:29 INFO [Interaction] Finding Entity
  2661. 00:09:29 INFO [Interaction] Interacting with Free-for-all portal [3350, 3162, 0] using action ^Enter$
  2662. 00:09:29 DEBUG Hovered Free-for-all portal [3350, 3162, 0] on the first attempt.
  2663. 00:09:30 INFO Waiting for map to load
  2664. 00:09:30 INFO [Idling] Waiting for map to load
  2665. 00:09:30 INFO [Interaction] Finding Entity
  2666. 00:09:30 INFO [Interaction] Interacting with Portal [3326, 4749, 0] using action ^Exit$
  2667. 00:09:31 DEBUG Hovered Portal [3326, 4749, 0] on the first attempt.
  2668. 00:09:32 INFO [Interaction] Finding Entity
  2669. 00:09:32 DEBUG [Refresh] Refreshed with SpriteItem(name:Barrows teleport, quantity: 6, index: 24, origin: INVENTORY)
  2670. 00:09:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 6, index: 24, origin: INVENTORY) using action ^Break$
  2671. 00:09:33 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  2672. 00:09:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 6, index: 24, origin: INVENTORY) on the first attempt.
  2673. 00:09:36 INFO Waiting for map to load
  2674. 00:09:36 INFO [Idling] Waiting for map to load
  2675. 00:09:36 INFO [Traversal] Looking up local player
  2676. 00:09:36 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  2677. 00:09:36 INFO [Traversal] Walking Path
  2678. 00:09:36 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3314, 0), Coordinate(3565, 3313, 0), Coordinate(3565, 3312, 0), Coordinate(3565, 3311, 0), Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3566, 3307, 0), Coordinate(3566, 3306, 0), Coordinate(3566, 3305, 0), Coordinate(3566, 3304, 0), Coordinate(3567, 3304, 0), Coordinate(3568, 3304, 0), Coordinate(3569, 3304, 0), Coordinate(3569, 3303, 0), Coordinate(3569, 3302, 0), Coordinate(3569, 3301, 0), Coordinate(3570, 3301, 0), Coordinate(3570, 3300, 0), Coordinate(3571, 3300, 0), Coordinate(3572, 3300, 0), Coordinate(3573, 3300, 0), Coordinate(3573, 3299, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  2679. 00:09:37 DEBUG Attempting to hover Coordinate.Minimap(3570, 3301, 0) since the target of InteractablePoint(599, 120) is less then 4 pixels away.
  2680. 00:09:37 DEBUG Attempted to hover Coordinate.Minimap(3570, 3301, 0) since InteractablePoint(599, 120) was less than 4 pixels away (success: true)
  2681. 00:09:37 INFO [Traversal] Looking up local player
  2682. 00:09:37 INFO [Traversal] Walking Path
  2683. 00:09:37 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3314, 0), Coordinate(3565, 3313, 0), Coordinate(3565, 3312, 0), Coordinate(3565, 3311, 0), Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3565, 3306, 0), Coordinate(3565, 3305, 0), Coordinate(3565, 3304, 0), Coordinate(3566, 3304, 0), Coordinate(3566, 3303, 0), Coordinate(3566, 3302, 0), Coordinate(3566, 3301, 0), Coordinate(3567, 3301, 0), Coordinate(3568, 3301, 0), Coordinate(3568, 3300, 0), Coordinate(3568, 3299, 0), Coordinate(3568, 3298, 0), Coordinate(3569, 3298, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  2684. 00:09:37 INFO [Traversal] Looking up local player
  2685. 00:09:38 DEBUG Hovered SpriteItem(name:Iban's staff (u), quantity: 1, index: 8, origin: INVENTORY) on the first attempt.
  2686. 00:09:38 INFO [Traversal] Walking Path
  2687. 00:09:38 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3565, 3306, 0), Coordinate(3565, 3305, 0), Coordinate(3566, 3305, 0), Coordinate(3567, 3305, 0), Coordinate(3567, 3304, 0), Coordinate(3568, 3304, 0), Coordinate(3569, 3304, 0), Coordinate(3569, 3303, 0), Coordinate(3570, 3303, 0), Coordinate(3571, 3303, 0), Coordinate(3571, 3302, 0), Coordinate(3571, 3301, 0), Coordinate(3571, 3300, 0), Coordinate(3571, 3299, 0), Coordinate(3572, 3299, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  2688. 00:09:38 INFO [Traversal] Turning camera
  2689. 00:09:38 INFO [Traversal] Looking up local player
  2690. 00:09:38 INFO [Traversal] Walking Path
  2691. 00:09:39 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3310, 0), Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3566, 3307, 0), Coordinate(3566, 3306, 0), Coordinate(3566, 3305, 0), Coordinate(3566, 3304, 0), Coordinate(3567, 3304, 0), Coordinate(3567, 3303, 0), Coordinate(3567, 3302, 0), Coordinate(3568, 3302, 0), Coordinate(3568, 3301, 0), Coordinate(3568, 3300, 0), Coordinate(3568, 3299, 0), Coordinate(3569, 3299, 0), Coordinate(3569, 3298, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  2692. 00:09:39 INFO [Traversal] Looking up local player
  2693. 00:09:39 INFO [Traversal] Walking Path
  2694. 00:09:39 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3309, 0), Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3565, 3306, 0), Coordinate(3566, 3306, 0), Coordinate(3567, 3306, 0), Coordinate(3567, 3305, 0), Coordinate(3568, 3305, 0), Coordinate(3569, 3305, 0), Coordinate(3569, 3304, 0), Coordinate(3569, 3303, 0), Coordinate(3570, 3303, 0), Coordinate(3570, 3302, 0), Coordinate(3571, 3302, 0), Coordinate(3572, 3302, 0), Coordinate(3573, 3302, 0), Coordinate(3573, 3301, 0), Coordinate(3574, 3301, 0), Coordinate(3574, 3300, 0), Coordinate(3574, 3299, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  2695. 00:09:39 INFO [Traversal] Looking up local player
  2696. 00:09:39 INFO [Traversal] Walking Path
  2697. 00:09:39 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3308, 0), Coordinate(3565, 3307, 0), Coordinate(3566, 3307, 0), Coordinate(3566, 3306, 0), Coordinate(3566, 3305, 0), Coordinate(3567, 3305, 0), Coordinate(3568, 3305, 0), Coordinate(3568, 3304, 0), Coordinate(3568, 3303, 0), Coordinate(3569, 3303, 0), Coordinate(3570, 3303, 0), Coordinate(3571, 3303, 0), Coordinate(3572, 3303, 0), Coordinate(3572, 3302, 0), Coordinate(3573, 3302, 0), Coordinate(3574, 3302, 0), Coordinate(3574, 3301, 0), Coordinate(3574, 3300, 0), Coordinate(3574, 3299, 0), Coordinate(3575, 3299, 0), Coordinate(3575, 3298, 0)]
  2698. 00:09:39 INFO [Traversal] Looking up local player
  2699. 00:09:39 INFO [Traversal] Walking Path
  2700. 00:09:40 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3307, 0), Coordinate(3566, 3307, 0), Coordinate(3566, 3306, 0), Coordinate(3567, 3306, 0), Coordinate(3567, 3305, 0), Coordinate(3567, 3304, 0), Coordinate(3568, 3304, 0), Coordinate(3569, 3304, 0), Coordinate(3569, 3303, 0), Coordinate(3570, 3303, 0), Coordinate(3570, 3302, 0), Coordinate(3571, 3302, 0), Coordinate(3572, 3302, 0), Coordinate(3572, 3301, 0), Coordinate(3573, 3301, 0), Coordinate(3573, 3300, 0), Coordinate(3574, 3300, 0), Coordinate(3575, 3300, 0), Coordinate(3575, 3299, 0), Coordinate(3575, 3298, 0)]
  2701. 00:09:40 INFO [Traversal] Looking up local player
  2702. 00:09:40 INFO [Traversal] Walking Path
  2703. 00:09:40 INFO [Traversal] Successfully built path with vertices [Coordinate(3565, 3306, 0), Coordinate(3565, 3305, 0), Coordinate(3565, 3304, 0), Coordinate(3566, 3304, 0), Coordinate(3567, 3304, 0), Coordinate(3567, 3303, 0), Coordinate(3568, 3303, 0), Coordinate(3569, 3303, 0), Coordinate(3569, 3302, 0), Coordinate(3569, 3301, 0), Coordinate(3569, 3300, 0), Coordinate(3570, 3300, 0), Coordinate(3570, 3299, 0), Coordinate(3570, 3298, 0), Coordinate(3571, 3298, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  2704. 00:09:40 INFO [Traversal] Looking up local player
  2705. 00:09:40 INFO [Traversal] Walking Path
  2706. 00:09:40 INFO [Traversal] Successfully built path with vertices [Coordinate(3566, 3305, 0), Coordinate(3567, 3305, 0), Coordinate(3567, 3304, 0), Coordinate(3567, 3303, 0), Coordinate(3568, 3303, 0), Coordinate(3568, 3302, 0), Coordinate(3569, 3302, 0), Coordinate(3569, 3301, 0), Coordinate(3570, 3301, 0), Coordinate(3571, 3301, 0), Coordinate(3571, 3300, 0), Coordinate(3572, 3300, 0), Coordinate(3573, 3300, 0), Coordinate(3574, 3300, 0), Coordinate(3574, 3299, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  2707. 00:09:41 DEBUG Attempting to hover Coordinate.Minimap(3575, 3298, 0) since the target of InteractablePoint(611, 54) is less then 4 pixels away.
  2708. 00:09:41 DEBUG Attempted to hover Coordinate.Minimap(3575, 3298, 0) since InteractablePoint(611, 54) was less than 4 pixels away (success: false)
  2709. 00:09:41 DEBUG We're not hovering Coordinate.Minimap(3575, 3298, 0) according to Interactable#isHovered() but our position does equal the desired target.
  2710. 00:09:41 INFO [Traversal] Looking up local player
  2711. 00:09:41 INFO [Traversal] Walking Path
  2712. 00:09:41 INFO [Traversal] Successfully built path with vertices [Coordinate(3568, 3303, 0), Coordinate(3569, 3303, 0), Coordinate(3570, 3303, 0), Coordinate(3570, 3302, 0), Coordinate(3570, 3301, 0), Coordinate(3571, 3301, 0), Coordinate(3572, 3301, 0), Coordinate(3573, 3301, 0), Coordinate(3573, 3300, 0), Coordinate(3574, 3300, 0), Coordinate(3574, 3299, 0), Coordinate(3575, 3299, 0), Coordinate(3575, 3298, 0)]
  2713. 00:09:41 DEBUG Attempting to hover Coordinate.Minimap(3575, 3298, 0) since the target of InteractablePoint(615, 63) is less then 4 pixels away.
  2714. 00:09:41 DEBUG Attempted to hover Coordinate.Minimap(3575, 3298, 0) since InteractablePoint(615, 63) was less than 4 pixels away (success: false)
  2715. 00:09:41 DEBUG We're not hovering Coordinate.Minimap(3575, 3298, 0) according to Interactable#isHovered() but our position does equal the desired target.
  2716. 00:09:41 INFO [Traversal] Looking up local player
  2717. 00:09:41 INFO [Traversal] Walking Path
  2718. 00:09:41 INFO [Traversal] Successfully built path with vertices [Coordinate(3569, 3302, 0), Coordinate(3570, 3302, 0), Coordinate(3571, 3302, 0), Coordinate(3572, 3302, 0), Coordinate(3573, 3302, 0), Coordinate(3574, 3302, 0), Coordinate(3574, 3301, 0), Coordinate(3574, 3300, 0), Coordinate(3574, 3299, 0), Coordinate(3575, 3299, 0), Coordinate(3575, 3298, 0)]
  2719. 00:09:41 INFO [Traversal] Looking up local player
  2720. 00:09:41 INFO [Traversal] Walking Path
  2721. 00:09:42 INFO [Traversal] Successfully built path with vertices [Coordinate(3570, 3301, 0), Coordinate(3571, 3301, 0), Coordinate(3571, 3300, 0), Coordinate(3572, 3300, 0), Coordinate(3572, 3299, 0), Coordinate(3572, 3298, 0), Coordinate(3573, 3298, 0), Coordinate(3574, 3298, 0), Coordinate(3575, 3298, 0)]
  2722. 00:09:43 INFO [Viewport Navigation] Traversing to dig location
  2723. 00:09:43 DEBUG Attempting to hover Coordinate(3575, 3298, 0) since the target of InteractablePoint(195, 115) is less then 4 pixels away.
  2724. 00:09:43 DEBUG Attempted to hover Coordinate(3575, 3298, 0) since InteractablePoint(195, 115) was less than 4 pixels away (success: false)
  2725. 00:09:43 DEBUG We're not hovering Coordinate(3575, 3298, 0) according to Interactable#isHovered() but our position does equal the desired target.
  2726. 00:09:43 INFO [Interaction] Finding Entity
  2727. 00:09:43 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  2728. 00:09:44 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  2729. 00:09:45 INFO Waiting for map to load
  2730. 00:09:45 INFO [Idling] Waiting for map to load
  2731. 00:09:45 DEBUG [SpecialAttack] Weapon details: Details(available=false, cost=-1, description=No Special Attack)
  2732. 00:09:45 INFO [Prayer] Switching prayers
  2733. 00:09:46 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  2734. 00:09:46 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  2735. 00:09:46 INFO [Inventory] Consuming Super defence
  2736. 00:09:46 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  2737. 00:09:47 DEBUG Hovered SpriteItem(name:Super defence(4), quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
  2738. 00:09:47 INFO [Interaction] Finding Entity
  2739. 00:09:47 INFO [Interaction] Interacting with Sarcophagus [3554, 9714, 3] using action ^Search$
  2740. 00:09:48 DEBUG Hovered Sarcophagus [3554, 9714, 3] on the first attempt.
  2741. 00:09:49 INFO [Interaction] Finding Entity
  2742. 00:09:49 INFO [Interaction] Interacting with Sarcophagus [3554, 9714, 3] using action ^Search$
  2743. 00:09:49 DEBUG Hovered MenuItem{1 : "Search" : "Sarcophagus" : Sarcophagus [3554, 9714, 3]} on the first attempt.
  2744. 00:09:52 INFO [Interaction] Finding Entity
  2745. 00:09:52 INFO [Interaction] Interacting with Dharok the Wretched(level: 115, position: 3557, 9715, 3) using action ^Attack$
  2746. 00:09:53 DEBUG Hovered Dharok the Wretched(level: 115, position: 3557, 9715, 3) on the first attempt.
  2747. 00:09:53 INFO Fighting Barrows Brother
  2748. 00:09:53 INFO [Idling] Fighting Barrows Brother
  2749. 00:09:54 INFO Fighting Barrows Brother
  2750. 00:09:54 INFO Fighting Barrows Brother
  2751. 00:09:54 INFO Fighting Barrows Brother
  2752. 00:09:55 INFO Fighting Barrows Brother
  2753. 00:09:55 INFO Fighting Barrows Brother
  2754. 00:09:55 INFO Fighting Barrows Brother
  2755. 00:09:56 INFO Fighting Barrows Brother
  2756. 00:09:56 INFO Fighting Barrows Brother
  2757. 00:09:56 INFO Fighting Barrows Brother
  2758. 00:09:57 INFO Fighting Barrows Brother
  2759. 00:09:57 INFO Fighting Barrows Brother
  2760. 00:09:57 INFO Fighting Barrows Brother
  2761. 00:09:58 INFO Fighting Barrows Brother
  2762. 00:09:58 INFO Fighting Barrows Brother
  2763. 00:09:58 INFO Fighting Barrows Brother
  2764. 00:09:59 INFO Fighting Barrows Brother
  2765. 00:09:59 INFO Fighting Barrows Brother
  2766. 00:09:59 INFO Fighting Barrows Brother
  2767. 00:10:00 INFO Fighting Barrows Brother
  2768. 00:10:00 INFO Fighting Barrows Brother
  2769. 00:10:00 INFO Fighting Barrows Brother
  2770. 00:10:00 INFO [WebServices] Update successful for barrows
  2771. 00:10:01 INFO Fighting Barrows Brother
  2772. 00:10:01 INFO Fighting Barrows Brother
  2773. 00:10:01 INFO Fighting Barrows Brother
  2774. 00:10:02 INFO Fighting Barrows Brother
  2775. 00:10:02 INFO Fighting Barrows Brother
  2776. 00:10:02 INFO Fighting Barrows Brother
  2777. 00:10:03 INFO Fighting Barrows Brother
  2778. 00:10:03 INFO Fighting Barrows Brother
  2779. 00:10:03 INFO Fighting Barrows Brother
  2780. 00:10:04 INFO Fighting Barrows Brother
  2781. 00:10:04 INFO Fighting Barrows Brother
  2782. 00:10:04 INFO Fighting Barrows Brother
  2783. 00:10:05 INFO Fighting Barrows Brother
  2784. 00:10:05 INFO Fighting Barrows Brother
  2785. 00:10:06 INFO Fighting Barrows Brother
  2786. 00:10:06 INFO Fighting Barrows Brother
  2787. 00:10:06 INFO Fighting Barrows Brother
  2788. 00:10:07 INFO Fighting Barrows Brother
  2789. 00:10:07 INFO Fighting Barrows Brother
  2790. 00:10:07 INFO Fighting Barrows Brother
  2791. 00:10:08 INFO Fighting Barrows Brother
  2792. 00:10:08 INFO Fighting Barrows Brother
  2793. 00:10:08 INFO Fighting Barrows Brother
  2794. 00:10:09 INFO Fighting Barrows Brother
  2795. 00:10:09 INFO Fighting Barrows Brother
  2796. 00:10:09 INFO Fighting Barrows Brother
  2797. 00:10:10 INFO Fighting Barrows Brother
  2798. 00:10:10 INFO Fighting Barrows Brother
  2799. 00:10:10 INFO Fighting Barrows Brother
  2800. 00:10:11 INFO Fighting Barrows Brother
  2801. 00:10:11 INFO Fighting Barrows Brother
  2802. 00:10:11 INFO Fighting Barrows Brother
  2803. 00:10:12 INFO Fighting Barrows Brother
  2804. 00:10:12 INFO Fighting Barrows Brother
  2805. 00:10:12 INFO Fighting Barrows Brother
  2806. 00:10:13 INFO Fighting Barrows Brother
  2807. 00:10:13 INFO Fighting Barrows Brother
  2808. 00:10:13 INFO Fighting Barrows Brother
  2809. 00:10:14 INFO Fighting Barrows Brother
  2810. 00:10:14 INFO Fighting Barrows Brother
  2811. 00:10:14 INFO Fighting Barrows Brother
  2812. 00:10:15 INFO Fighting Barrows Brother
  2813. 00:10:15 INFO Fighting Barrows Brother
  2814. 00:10:15 INFO Fighting Barrows Brother
  2815. 00:10:16 INFO Fighting Barrows Brother
  2816. 00:10:16 INFO Fighting Barrows Brother
  2817. 00:10:16 INFO Fighting Barrows Brother
  2818. 00:10:17 INFO Fighting Barrows Brother
  2819. 00:10:17 INFO Fighting Barrows Brother
  2820. 00:10:18 INFO Fighting Barrows Brother
  2821. 00:10:18 INFO Fighting Barrows Brother
  2822. 00:10:18 INFO Fighting Barrows Brother
  2823. 00:10:19 INFO Fighting Barrows Brother
  2824. 00:10:19 INFO Fighting Barrows Brother
  2825. 00:10:19 INFO Fighting Barrows Brother
  2826. 00:10:20 INFO Fighting Barrows Brother
  2827. 00:10:20 INFO Fighting Barrows Brother
  2828. 00:10:20 INFO Fighting Barrows Brother
  2829. 00:10:20 INFO Fighting Barrows Brother
  2830. 00:10:21 INFO Fighting Barrows Brother
  2831. 00:10:21 INFO [Barrows Tomb] Finishing up
  2832. 00:10:21 INFO [Prayer] Deactivating prayers
  2833. 00:10:22 DEBUG Attempting to hover InterfaceComponent [548, 54] since the target of InteractablePoint(720, 202) is less then 4 pixels away.
  2834. 00:10:22 DEBUG Attempted to hover InterfaceComponent [548, 54] since InteractablePoint(720, 202) was less than 4 pixels away (success: true)
  2835. 00:10:22 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  2836. 00:10:22 INFO [Interaction] Finding Entity
  2837. 00:10:22 INFO [Interaction] Interacting with Staircase [3557, 9718, 3] using action ^Climb-up$
  2838. 00:10:23 DEBUG Attempting to hover Staircase [3557, 9718, 3] since the target of InteractablePoint(178, 226) is less then 4 pixels away.
  2839. 00:10:23 DEBUG Attempted to hover Staircase [3557, 9718, 3] since InteractablePoint(178, 226) was less than 4 pixels away (success: true)
  2840. 00:10:24 INFO Waiting for map to load
  2841. 00:10:24 INFO [Idling] Waiting for map to load
  2842. 00:10:24 INFO [Traversal] Looking up local player
  2843. 00:10:24 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  2844. 00:10:24 INFO [Traversal] Walking Path
  2845. 00:10:24 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3295, 0), Coordinate(3574, 3295, 0), Coordinate(3575, 3295, 0), Coordinate(3575, 3294, 0), Coordinate(3576, 3294, 0), Coordinate(3577, 3294, 0), Coordinate(3577, 3293, 0), Coordinate(3577, 3292, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2846. 00:10:25 INFO [Traversal] Looking up local player
  2847. 00:10:25 INFO [Traversal] Walking Path
  2848. 00:10:25 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3295, 0), Coordinate(3574, 3295, 0), Coordinate(3574, 3294, 0), Coordinate(3574, 3293, 0), Coordinate(3575, 3293, 0), Coordinate(3575, 3292, 0), Coordinate(3575, 3291, 0), Coordinate(3575, 3290, 0), Coordinate(3576, 3290, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2849. 00:10:25 DEBUG Attempting to hover Coordinate.Minimap(3577, 3283, 0) since the target of InteractablePoint(629, 36) is less then 4 pixels away.
  2850. 00:10:25 DEBUG Attempted to hover Coordinate.Minimap(3577, 3283, 0) since InteractablePoint(629, 36) was less than 4 pixels away (success: true)
  2851. 00:10:25 INFO [Traversal] Looking up local player
  2852. 00:10:25 INFO [Traversal] Walking Path
  2853. 00:10:25 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3295, 0), Coordinate(3573, 3294, 0), Coordinate(3574, 3294, 0), Coordinate(3574, 3293, 0), Coordinate(3575, 3293, 0), Coordinate(3575, 3292, 0), Coordinate(3575, 3291, 0), Coordinate(3576, 3291, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2854. 00:10:26 DEBUG Hovered Coordinate.Minimap(3577, 3283, 0) on the first attempt.
  2855. 00:10:26 INFO [Traversal] Looking up local player
  2856. 00:10:26 INFO [Traversal] Walking Path
  2857. 00:10:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3295, 0), Coordinate(3573, 3294, 0), Coordinate(3574, 3294, 0), Coordinate(3575, 3294, 0), Coordinate(3576, 3294, 0), Coordinate(3576, 3293, 0), Coordinate(3577, 3293, 0), Coordinate(3577, 3292, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2858. 00:10:26 INFO [Traversal] Looking up local player
  2859. 00:10:26 INFO [Traversal] Walking Path
  2860. 00:10:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3294, 0), Coordinate(3574, 3294, 0), Coordinate(3575, 3294, 0), Coordinate(3575, 3293, 0), Coordinate(3575, 3292, 0), Coordinate(3576, 3292, 0), Coordinate(3577, 3292, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2861. 00:10:26 INFO [Traversal] Looking up local player
  2862. 00:10:26 INFO [Traversal] Walking Path
  2863. 00:10:27 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3293, 0), Coordinate(3573, 3292, 0), Coordinate(3574, 3292, 0), Coordinate(3575, 3292, 0), Coordinate(3576, 3292, 0), Coordinate(3576, 3291, 0), Coordinate(3577, 3291, 0), Coordinate(3577, 3290, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2864. 00:10:27 INFO [Traversal] Looking up local player
  2865. 00:10:27 INFO [Traversal] Walking Path
  2866. 00:10:27 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3292, 0), Coordinate(3573, 3291, 0), Coordinate(3574, 3291, 0), Coordinate(3574, 3290, 0), Coordinate(3575, 3290, 0), Coordinate(3576, 3290, 0), Coordinate(3576, 3289, 0), Coordinate(3577, 3289, 0), Coordinate(3577, 3288, 0), Coordinate(3577, 3287, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2867. 00:10:27 INFO [Traversal] Looking up local player
  2868. 00:10:27 INFO [Traversal] Walking Path
  2869. 00:10:27 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3291, 0), Coordinate(3573, 3290, 0), Coordinate(3573, 3289, 0), Coordinate(3573, 3288, 0), Coordinate(3573, 3287, 0), Coordinate(3573, 3286, 0), Coordinate(3573, 3285, 0), Coordinate(3573, 3284, 0), Coordinate(3573, 3283, 0), Coordinate(3574, 3283, 0), Coordinate(3575, 3283, 0), Coordinate(3576, 3283, 0), Coordinate(3577, 3283, 0)]
  2870. 00:10:27 INFO [Traversal] Looking up local player
  2871. 00:10:27 INFO [Traversal] Walking Path
  2872. 00:10:28 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3290, 0), Coordinate(3574, 3290, 0), Coordinate(3575, 3290, 0), Coordinate(3575, 3289, 0), Coordinate(3575, 3288, 0), Coordinate(3575, 3287, 0), Coordinate(3576, 3287, 0), Coordinate(3576, 3286, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2873. 00:10:28 INFO [Traversal] Looking up local player
  2874. 00:10:28 INFO [Traversal] Walking Path
  2875. 00:10:28 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3289, 0), Coordinate(3574, 3289, 0), Coordinate(3575, 3289, 0), Coordinate(3575, 3288, 0), Coordinate(3575, 3287, 0), Coordinate(3576, 3287, 0), Coordinate(3576, 3286, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2876. 00:10:28 INFO [Traversal] Looking up local player
  2877. 00:10:28 INFO [Traversal] Walking Path
  2878. 00:10:28 INFO [Traversal] Successfully built path with vertices [Coordinate(3573, 3288, 0), Coordinate(3574, 3288, 0), Coordinate(3575, 3288, 0), Coordinate(3576, 3288, 0), Coordinate(3576, 3287, 0), Coordinate(3576, 3286, 0), Coordinate(3577, 3286, 0), Coordinate(3577, 3285, 0), Coordinate(3577, 3284, 0), Coordinate(3577, 3283, 0)]
  2879. 00:10:29 INFO [Viewport Navigation] Traversing to dig location
  2880. 00:10:30 DEBUG Attempting to hover Coordinate(3577, 3283, 0) since the target of InteractablePoint(191, 108) is less then 4 pixels away.
  2881. 00:10:30 DEBUG Attempted to hover Coordinate(3577, 3283, 0) since InteractablePoint(191, 108) was less than 4 pixels away (success: false)
  2882. 00:10:30 DEBUG We're not hovering Coordinate(3577, 3283, 0) according to Interactable#isHovered() but our position does equal the desired target.
  2883. 00:10:30 INFO [Interaction] Finding Entity
  2884. 00:10:30 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  2885. 00:10:30 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  2886. 00:10:30 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  2887. 00:10:32 INFO Waiting for map to load
  2888. 00:10:32 INFO [Idling] Waiting for map to load
  2889. 00:10:32 INFO [Prayer] Switching prayers
  2890. 00:10:33 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  2891. 00:10:33 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  2892. 00:10:33 INFO [Interaction] Finding Entity
  2893. 00:10:33 INFO [Interaction] Interacting with Sarcophagus [3538, 9703, 3] using action ^Search$
  2894. 00:10:34 DEBUG Hovered Sarcophagus [3538, 9703, 3] on the first attempt.
  2895. 00:10:38 INFO [Interaction] Finding Entity
  2896. 00:10:38 INFO [Interaction] Interacting with Guthan the Infested(level: 115, position: 3537, 9705, 3) using action ^Attack$
  2897. 00:10:39 DEBUG Hovered Guthan the Infested(level: 115, position: 3537, 9705, 3) on the first attempt.
  2898. 00:10:40 INFO Fighting Barrows Brother
  2899. 00:10:40 INFO [Idling] Fighting Barrows Brother
  2900. 00:10:40 INFO Fighting Barrows Brother
  2901. 00:10:40 INFO Fighting Barrows Brother
  2902. 00:10:41 INFO Fighting Barrows Brother
  2903. 00:10:41 INFO Fighting Barrows Brother
  2904. 00:10:41 INFO Fighting Barrows Brother
  2905. 00:10:41 INFO Fighting Barrows Brother
  2906. 00:10:42 INFO Fighting Barrows Brother
  2907. 00:10:42 INFO Fighting Barrows Brother
  2908. 00:10:42 INFO Fighting Barrows Brother
  2909. 00:10:43 INFO Fighting Barrows Brother
  2910. 00:10:43 INFO Fighting Barrows Brother
  2911. 00:10:43 INFO Fighting Barrows Brother
  2912. 00:10:44 INFO Fighting Barrows Brother
  2913. 00:10:44 INFO Fighting Barrows Brother
  2914. 00:10:44 INFO Fighting Barrows Brother
  2915. 00:10:45 INFO Fighting Barrows Brother
  2916. 00:10:45 INFO Fighting Barrows Brother
  2917. 00:10:45 INFO Fighting Barrows Brother
  2918. 00:10:46 INFO Fighting Barrows Brother
  2919. 00:10:46 INFO Fighting Barrows Brother
  2920. 00:10:46 INFO Fighting Barrows Brother
  2921. 00:10:47 INFO Fighting Barrows Brother
  2922. 00:10:47 INFO Fighting Barrows Brother
  2923. 00:10:47 INFO Fighting Barrows Brother
  2924. 00:10:48 INFO Fighting Barrows Brother
  2925. 00:10:48 INFO Fighting Barrows Brother
  2926. 00:10:48 INFO Fighting Barrows Brother
  2927. 00:10:49 INFO Fighting Barrows Brother
  2928. 00:10:49 INFO Fighting Barrows Brother
  2929. 00:10:49 INFO Fighting Barrows Brother
  2930. 00:10:50 INFO [Inventory] Drinking prayer potion
  2931. 00:10:50 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  2932. 00:10:50 DEBUG Hovered SpriteItem(name:Prayer potion(3), quantity: 1, index: 13, origin: INVENTORY) on the first attempt.
  2933. 00:10:51 INFO Fighting Barrows Brother
  2934. 00:10:51 INFO [Idling] Fighting Barrows Brother
  2935. 00:10:52 INFO Fighting Barrows Brother
  2936. 00:10:52 INFO Fighting Barrows Brother
  2937. 00:10:52 INFO [Interaction] Finding Entity
  2938. 00:10:52 INFO [Interaction] Interacting with Guthan the Infested(level: 115, position: 3537, 9705, 3) using action ^Attack$
  2939. 00:10:53 DEBUG Attempting to hover Guthan the Infested(level: 115, position: 3537, 9705, 3) since the target of InteractablePoint(253, 201) is less then 4 pixels away.
  2940. 00:10:53 DEBUG Attempted to hover Guthan the Infested(level: 115, position: 3537, 9705, 3) since InteractablePoint(253, 201) was less than 4 pixels away (success: true)
  2941. 00:10:54 INFO Fighting Barrows Brother
  2942. 00:10:54 INFO [Idling] Fighting Barrows Brother
  2943. 00:10:54 INFO Fighting Barrows Brother
  2944. 00:10:55 INFO Fighting Barrows Brother
  2945. 00:10:55 INFO Fighting Barrows Brother
  2946. 00:10:55 INFO Fighting Barrows Brother
  2947. 00:10:56 INFO Fighting Barrows Brother
  2948. 00:10:56 INFO Fighting Barrows Brother
  2949. 00:10:56 INFO Fighting Barrows Brother
  2950. 00:10:57 INFO Fighting Barrows Brother
  2951. 00:10:57 INFO Fighting Barrows Brother
  2952. 00:10:57 INFO Fighting Barrows Brother
  2953. 00:10:58 INFO Fighting Barrows Brother
  2954. 00:10:58 INFO Fighting Barrows Brother
  2955. 00:10:58 INFO Fighting Barrows Brother
  2956. 00:10:59 INFO Fighting Barrows Brother
  2957. 00:10:59 INFO Fighting Barrows Brother
  2958. 00:11:00 INFO Fighting Barrows Brother
  2959. 00:11:00 INFO Fighting Barrows Brother
  2960. 00:11:00 INFO Fighting Barrows Brother
  2961. 00:11:01 INFO [WebServices] Update successful for barrows
  2962. 00:11:01 INFO Fighting Barrows Brother
  2963. 00:11:01 INFO Fighting Barrows Brother
  2964. 00:11:01 INFO Fighting Barrows Brother
  2965. 00:11:02 INFO Fighting Barrows Brother
  2966. 00:11:02 INFO Fighting Barrows Brother
  2967. 00:11:02 INFO Fighting Barrows Brother
  2968. 00:11:03 INFO Fighting Barrows Brother
  2969. 00:11:03 INFO Fighting Barrows Brother
  2970. 00:11:03 INFO Fighting Barrows Brother
  2971. 00:11:04 INFO Fighting Barrows Brother
  2972. 00:11:04 INFO Fighting Barrows Brother
  2973. 00:11:05 INFO Fighting Barrows Brother
  2974. 00:11:05 INFO Fighting Barrows Brother
  2975. 00:11:05 INFO Fighting Barrows Brother
  2976. 00:11:06 INFO Fighting Barrows Brother
  2977. 00:11:06 INFO Fighting Barrows Brother
  2978. 00:11:06 INFO Fighting Barrows Brother
  2979. 00:11:07 INFO Fighting Barrows Brother
  2980. 00:11:07 INFO Fighting Barrows Brother
  2981. 00:11:07 INFO Fighting Barrows Brother
  2982. 00:11:08 INFO Fighting Barrows Brother
  2983. 00:11:08 INFO Fighting Barrows Brother
  2984. 00:11:08 INFO Fighting Barrows Brother
  2985. 00:11:09 INFO Fighting Barrows Brother
  2986. 00:11:09 INFO Fighting Barrows Brother
  2987. 00:11:09 INFO Fighting Barrows Brother
  2988. 00:11:10 INFO Fighting Barrows Brother
  2989. 00:11:10 INFO Fighting Barrows Brother
  2990. 00:11:10 INFO Fighting Barrows Brother
  2991. 00:11:11 INFO Fighting Barrows Brother
  2992. 00:11:11 INFO Fighting Barrows Brother
  2993. 00:11:11 INFO Fighting Barrows Brother
  2994. 00:11:12 INFO Fighting Barrows Brother
  2995. 00:11:12 INFO Fighting Barrows Brother
  2996. 00:11:12 INFO Fighting Barrows Brother
  2997. 00:11:13 INFO [Barrows Tomb] Finishing up
  2998. 00:11:13 INFO [Prayer] Deactivating prayers
  2999. 00:11:13 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3000. 00:11:13 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  3001. 00:11:14 INFO [Interaction] Finding Entity
  3002. 00:11:14 INFO [Interaction] Interacting with Staircase [3534, 9705, 3] using action ^Climb-up$
  3003. 00:11:14 DEBUG Hovered Staircase [3534, 9705, 3] on the first attempt.
  3004. 00:11:16 INFO Waiting for map to load
  3005. 00:11:16 INFO [Idling] Waiting for map to load
  3006. 00:11:16 INFO [Viewport Navigation] Traversing to dig location
  3007. 00:11:16 DEBUG Hovered Coordinate(3566, 3275, 0) on the first attempt.
  3008. 00:11:19 DEBUG Hovered Coordinate(3566, 3275, 0) on the first attempt.
  3009. 00:11:19 INFO [Interaction] Finding Entity
  3010. 00:11:19 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  3011. 00:11:20 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3012. 00:11:20 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  3013. 00:11:21 INFO Waiting for map to load
  3014. 00:11:21 INFO [Idling] Waiting for map to load
  3015. 00:11:21 INFO [Prayer] Switching prayers
  3016. 00:11:22 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3017. 00:11:22 DEBUG Hovered InterfaceComponent [541, 18] on the first attempt.
  3018. 00:11:22 INFO [Interaction] Finding Entity
  3019. 00:11:22 INFO [Interaction] Interacting with Sarcophagus [3550, 9682, 3] using action ^Search$
  3020. 00:11:23 DEBUG Hovered Sarcophagus [3550, 9682, 3] on the first attempt.
  3021. 00:11:32 INFO [Interaction] Finding Entity
  3022. 00:11:32 INFO [Interaction] Interacting with Karil the Tainted(level: 98, position: 3548, 9686, 3) using action ^Attack$
  3023. 00:11:32 DEBUG Attempting to hover Karil the Tainted(level: 98, position: 3548, 9686, 3) since the target of InteractablePoint(287, 232) is less then 4 pixels away.
  3024. 00:11:32 DEBUG Attempted to hover Karil the Tainted(level: 98, position: 3548, 9686, 3) since InteractablePoint(287, 232) was less than 4 pixels away (success: true)
  3025. 00:11:33 INFO Fighting Barrows Brother
  3026. 00:11:33 INFO [Idling] Fighting Barrows Brother
  3027. 00:11:33 INFO Fighting Barrows Brother
  3028. 00:11:34 INFO Fighting Barrows Brother
  3029. 00:11:34 INFO Fighting Barrows Brother
  3030. 00:11:34 INFO Fighting Barrows Brother
  3031. 00:11:35 INFO Fighting Barrows Brother
  3032. 00:11:35 INFO Fighting Barrows Brother
  3033. 00:11:35 INFO Fighting Barrows Brother
  3034. 00:11:36 INFO Fighting Barrows Brother
  3035. 00:11:36 INFO Fighting Barrows Brother
  3036. 00:11:36 INFO Fighting Barrows Brother
  3037. 00:11:37 INFO Fighting Barrows Brother
  3038. 00:11:37 INFO Fighting Barrows Brother
  3039. 00:11:37 INFO Fighting Barrows Brother
  3040. 00:11:38 INFO Fighting Barrows Brother
  3041. 00:11:38 INFO Fighting Barrows Brother
  3042. 00:11:38 INFO [Inventory] Drinking prayer potion
  3043. 00:11:39 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3044. 00:11:39 DEBUG Hovered SpriteItem(name:Prayer potion(2), quantity: 1, index: 13, origin: INVENTORY) on the first attempt.
  3045. 00:11:40 INFO Fighting Barrows Brother
  3046. 00:11:40 INFO [Idling] Fighting Barrows Brother
  3047. 00:11:40 INFO Fighting Barrows Brother
  3048. 00:11:41 INFO Fighting Barrows Brother
  3049. 00:11:41 INFO [Interaction] Finding Entity
  3050. 00:11:41 INFO [Interaction] Interacting with Karil the Tainted(level: 98, position: 3548, 9686, 3) using action ^Attack$
  3051. 00:11:42 DEBUG Attempting to hover Karil the Tainted(level: 98, position: 3548, 9686, 3) since the target of InteractablePoint(285, 224) is less then 4 pixels away.
  3052. 00:11:42 DEBUG Attempted to hover Karil the Tainted(level: 98, position: 3548, 9686, 3) since InteractablePoint(285, 224) was less than 4 pixels away (success: true)
  3053. 00:11:42 INFO Fighting Barrows Brother
  3054. 00:11:42 INFO [Idling] Fighting Barrows Brother
  3055. 00:11:43 INFO Fighting Barrows Brother
  3056. 00:11:43 INFO Fighting Barrows Brother
  3057. 00:11:44 INFO Fighting Barrows Brother
  3058. 00:11:44 INFO Fighting Barrows Brother
  3059. 00:11:44 INFO Fighting Barrows Brother
  3060. 00:11:45 INFO Fighting Barrows Brother
  3061. 00:11:45 INFO Fighting Barrows Brother
  3062. 00:11:45 INFO Fighting Barrows Brother
  3063. 00:11:46 INFO Fighting Barrows Brother
  3064. 00:11:46 INFO Fighting Barrows Brother
  3065. 00:11:46 INFO Fighting Barrows Brother
  3066. 00:11:47 INFO Fighting Barrows Brother
  3067. 00:11:47 INFO Fighting Barrows Brother
  3068. 00:11:47 INFO Fighting Barrows Brother
  3069. 00:11:48 INFO Fighting Barrows Brother
  3070. 00:11:48 INFO Fighting Barrows Brother
  3071. 00:11:48 INFO Fighting Barrows Brother
  3072. 00:11:49 INFO Fighting Barrows Brother
  3073. 00:11:49 INFO Fighting Barrows Brother
  3074. 00:11:50 INFO Fighting Barrows Brother
  3075. 00:11:50 INFO Fighting Barrows Brother
  3076. 00:11:50 INFO Fighting Barrows Brother
  3077. 00:11:51 INFO Fighting Barrows Brother
  3078. 00:11:51 INFO Fighting Barrows Brother
  3079. 00:11:51 INFO Fighting Barrows Brother
  3080. 00:11:52 INFO Fighting Barrows Brother
  3081. 00:11:52 INFO Fighting Barrows Brother
  3082. 00:11:52 INFO Fighting Barrows Brother
  3083. 00:11:53 INFO Fighting Barrows Brother
  3084. 00:11:53 INFO Fighting Barrows Brother
  3085. 00:11:54 INFO Fighting Barrows Brother
  3086. 00:11:54 INFO Fighting Barrows Brother
  3087. 00:11:54 INFO Fighting Barrows Brother
  3088. 00:11:55 INFO Fighting Barrows Brother
  3089. 00:11:55 INFO Fighting Barrows Brother
  3090. 00:11:55 INFO Fighting Barrows Brother
  3091. 00:11:56 INFO Fighting Barrows Brother
  3092. 00:11:56 INFO Fighting Barrows Brother
  3093. 00:11:56 INFO Fighting Barrows Brother
  3094. 00:11:57 INFO Fighting Barrows Brother
  3095. 00:11:57 INFO Fighting Barrows Brother
  3096. 00:11:57 INFO Fighting Barrows Brother
  3097. 00:11:58 INFO Fighting Barrows Brother
  3098. 00:11:58 INFO [Inventory] Drinking prayer potion
  3099. 00:11:58 DEBUG Hovered SpriteItem(name:Prayer potion(1), quantity: 1, index: 13, origin: INVENTORY) on the first attempt.
  3100. 00:12:00 INFO Fighting Barrows Brother
  3101. 00:12:00 INFO [Idling] Fighting Barrows Brother
  3102. 00:12:00 INFO Fighting Barrows Brother
  3103. 00:12:00 INFO [Interaction] Finding Entity
  3104. 00:12:00 INFO [Interaction] Interacting with Karil the Tainted(level: 98, position: 3548, 9686, 3) using action ^Attack$
  3105. 00:12:00 INFO [WebServices] Update successful for barrows
  3106. 00:12:01 DEBUG Hovered Karil the Tainted(level: 98, position: 3548, 9686, 3) on the first attempt.
  3107. 00:12:02 INFO Fighting Barrows Brother
  3108. 00:12:02 INFO [Idling] Fighting Barrows Brother
  3109. 00:12:02 INFO Fighting Barrows Brother
  3110. 00:12:02 INFO Fighting Barrows Brother
  3111. 00:12:03 INFO Fighting Barrows Brother
  3112. 00:12:03 INFO Fighting Barrows Brother
  3113. 00:12:03 INFO Fighting Barrows Brother
  3114. 00:12:04 INFO Fighting Barrows Brother
  3115. 00:12:04 INFO Fighting Barrows Brother
  3116. 00:12:04 INFO Fighting Barrows Brother
  3117. 00:12:05 INFO Fighting Barrows Brother
  3118. 00:12:05 INFO Fighting Barrows Brother
  3119. 00:12:05 INFO Fighting Barrows Brother
  3120. 00:12:06 INFO Fighting Barrows Brother
  3121. 00:12:06 INFO [Barrows Tomb] Finishing up
  3122. 00:12:07 INFO [Prayer] Deactivating prayers
  3123. 00:12:07 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3124. 00:12:07 DEBUG Hovered InterfaceComponent [541, 18] on the first attempt.
  3125. 00:12:07 INFO [Interaction] Finding Entity
  3126. 00:12:07 INFO [Interaction] Interacting with Staircase [3546, 9685, 3] using action ^Climb-up$
  3127. 00:12:08 DEBUG Hovered Staircase [3546, 9685, 3] on the first attempt.
  3128. 00:12:10 INFO Waiting for map to load
  3129. 00:12:10 INFO [Idling] Waiting for map to load
  3130. 00:12:10 INFO [Traversal] Looking up local player
  3131. 00:12:10 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  3132. 00:12:10 INFO [Traversal] Walking Path
  3133. 00:12:10 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3272, 0), Coordinate(3562, 3272, 0), Coordinate(3562, 3273, 0), Coordinate(3562, 3274, 0), Coordinate(3562, 3275, 0), Coordinate(3562, 3276, 0), Coordinate(3562, 3277, 0), Coordinate(3562, 3278, 0), Coordinate(3562, 3279, 0), Coordinate(3562, 3280, 0), Coordinate(3561, 3280, 0), Coordinate(3560, 3280, 0), Coordinate(3560, 3281, 0), Coordinate(3559, 3281, 0), Coordinate(3558, 3281, 0), Coordinate(3557, 3281, 0), Coordinate(3557, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3134. 00:12:10 INFO [Traversal] Looking up local player
  3135. 00:12:10 INFO [Traversal] Walking Path
  3136. 00:12:10 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3272, 0), Coordinate(3562, 3272, 0), Coordinate(3562, 3273, 0), Coordinate(3562, 3274, 0), Coordinate(3561, 3274, 0), Coordinate(3561, 3275, 0), Coordinate(3561, 3276, 0), Coordinate(3560, 3276, 0), Coordinate(3559, 3276, 0), Coordinate(3559, 3277, 0), Coordinate(3558, 3277, 0), Coordinate(3557, 3277, 0), Coordinate(3557, 3278, 0), Coordinate(3556, 3278, 0), Coordinate(3556, 3279, 0), Coordinate(3556, 3280, 0), Coordinate(3556, 3281, 0), Coordinate(3555, 3281, 0), Coordinate(3554, 3281, 0), Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0)]
  3137. 00:12:11 DEBUG Attempting to hover Coordinate.Minimap(3553, 3282, 0) since the target of InteractablePoint(679, 127) is less then 4 pixels away.
  3138. 00:12:11 DEBUG Attempted to hover Coordinate.Minimap(3553, 3282, 0) since InteractablePoint(679, 127) was less than 4 pixels away (success: true)
  3139. 00:12:11 INFO [Traversal] Looking up local player
  3140. 00:12:11 INFO [Traversal] Walking Path
  3141. 00:12:11 INFO [Traversal] Successfully built path with vertices [Coordinate(3563, 3272, 0), Coordinate(3562, 3272, 0), Coordinate(3561, 3272, 0), Coordinate(3561, 3273, 0), Coordinate(3561, 3274, 0), Coordinate(3560, 3274, 0), Coordinate(3559, 3274, 0), Coordinate(3559, 3275, 0), Coordinate(3558, 3275, 0), Coordinate(3558, 3276, 0), Coordinate(3558, 3277, 0), Coordinate(3557, 3277, 0), Coordinate(3556, 3277, 0), Coordinate(3555, 3277, 0), Coordinate(3554, 3277, 0), Coordinate(3554, 3278, 0), Coordinate(3554, 3279, 0), Coordinate(3554, 3280, 0), Coordinate(3554, 3281, 0), Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0)]
  3142. 00:12:11 INFO [Settings] Brother Dharok set with priority: 1, prayers: true and style: MAGIC
  3143. 00:12:11 INFO [Settings] Brother Guthan set with priority: 2, prayers: true and style: MAGIC
  3144. 00:12:11 INFO [Settings] Brother Karil set with priority: 3, prayers: true and style: MAGIC
  3145. 00:12:11 INFO [Settings] Brother Torag set with priority: 4, prayers: true and style: MAGIC
  3146. 00:12:11 INFO [Settings] Brother Verac set with priority: 5, prayers: true and style: MAGIC
  3147. 00:12:11 INFO [Settings] Brother Ahrim set with priority: 6, prayers: true and style: RANGED
  3148. 00:12:11 DEBUG Hovered Coordinate.Minimap(3553, 3282, 0) on the first attempt.
  3149. 00:12:12 INFO [Traversal] Looking up local player
  3150. 00:12:12 INFO [Traversal] Walking Path
  3151. 00:12:12 INFO [Traversal] Successfully built path with vertices [Coordinate(3562, 3273, 0), Coordinate(3562, 3274, 0), Coordinate(3562, 3275, 0), Coordinate(3561, 3275, 0), Coordinate(3561, 3276, 0), Coordinate(3560, 3276, 0), Coordinate(3559, 3276, 0), Coordinate(3559, 3277, 0), Coordinate(3559, 3278, 0), Coordinate(3558, 3278, 0), Coordinate(3558, 3279, 0), Coordinate(3557, 3279, 0), Coordinate(3557, 3280, 0), Coordinate(3556, 3280, 0), Coordinate(3555, 3280, 0), Coordinate(3554, 3280, 0), Coordinate(3553, 3280, 0), Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0)]
  3152. 00:12:12 INFO [Traversal] Looking up local player
  3153. 00:12:12 INFO [Traversal] Walking Path
  3154. 00:12:12 INFO [Traversal] Successfully built path with vertices [Coordinate(3561, 3274, 0), Coordinate(3560, 3274, 0), Coordinate(3560, 3275, 0), Coordinate(3560, 3276, 0), Coordinate(3560, 3277, 0), Coordinate(3560, 3278, 0), Coordinate(3559, 3278, 0), Coordinate(3558, 3278, 0), Coordinate(3557, 3278, 0), Coordinate(3556, 3278, 0), Coordinate(3556, 3279, 0), Coordinate(3556, 3280, 0), Coordinate(3555, 3280, 0), Coordinate(3554, 3280, 0), Coordinate(3554, 3281, 0), Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0)]
  3155. 00:12:12 INFO [Traversal] Looking up local player
  3156. 00:12:12 INFO [Traversal] Walking Path
  3157. 00:12:12 INFO [Traversal] Successfully built path with vertices [Coordinate(3561, 3275, 0), Coordinate(3561, 3276, 0), Coordinate(3561, 3277, 0), Coordinate(3560, 3277, 0), Coordinate(3560, 3278, 0), Coordinate(3559, 3278, 0), Coordinate(3558, 3278, 0), Coordinate(3558, 3279, 0), Coordinate(3558, 3280, 0), Coordinate(3557, 3280, 0), Coordinate(3556, 3280, 0), Coordinate(3555, 3280, 0), Coordinate(3555, 3281, 0), Coordinate(3554, 3281, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3158. 00:12:13 INFO [Traversal] Looking up local player
  3159. 00:12:13 INFO [Traversal] Walking Path
  3160. 00:12:13 INFO [Traversal] Successfully built path with vertices [Coordinate(3560, 3276, 0), Coordinate(3560, 3277, 0), Coordinate(3560, 3278, 0), Coordinate(3560, 3279, 0), Coordinate(3560, 3280, 0), Coordinate(3560, 3281, 0), Coordinate(3560, 3282, 0), Coordinate(3559, 3282, 0), Coordinate(3558, 3282, 0), Coordinate(3557, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3161. 00:12:13 INFO [Traversal] Looking up local player
  3162. 00:12:13 INFO [Traversal] Walking Path
  3163. 00:12:13 INFO [Traversal] Successfully built path with vertices [Coordinate(3559, 3277, 0), Coordinate(3559, 3278, 0), Coordinate(3558, 3278, 0), Coordinate(3558, 3279, 0), Coordinate(3558, 3280, 0), Coordinate(3557, 3280, 0), Coordinate(3557, 3281, 0), Coordinate(3556, 3281, 0), Coordinate(3555, 3281, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3164. 00:12:13 INFO [Traversal] Looking up local player
  3165. 00:12:13 INFO [Traversal] Walking Path
  3166. 00:12:13 INFO [Traversal] Successfully built path with vertices [Coordinate(3558, 3278, 0), Coordinate(3558, 3279, 0), Coordinate(3557, 3279, 0), Coordinate(3556, 3279, 0), Coordinate(3556, 3280, 0), Coordinate(3556, 3281, 0), Coordinate(3555, 3281, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3167. 00:12:14 INFO [Traversal] Looking up local player
  3168. 00:12:14 INFO [Traversal] Walking Path
  3169. 00:12:14 INFO [Traversal] Successfully built path with vertices [Coordinate(3557, 3279, 0), Coordinate(3556, 3279, 0), Coordinate(3556, 3280, 0), Coordinate(3556, 3281, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3170. 00:12:14 INFO [Viewport Navigation] Traversing to dig location
  3171. 00:12:15 INFO [Interaction] Finding Entity
  3172. 00:12:15 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  3173. 00:12:15 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3174. 00:12:15 DEBUG Attempting to hover SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) since the target of InteractablePoint(720, 455) is less then 4 pixels away.
  3175. 00:12:15 DEBUG Attempted to hover SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) since InteractablePoint(720, 455) was less than 4 pixels away (success: true)
  3176. 00:12:16 INFO Waiting for map to load
  3177. 00:12:16 INFO [Idling] Waiting for map to load
  3178. 00:12:17 INFO [Prayer] Switching prayers
  3179. 00:12:17 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3180. 00:12:17 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  3181. 00:12:17 INFO [Interaction] Finding Entity
  3182. 00:12:18 INFO [Interaction] Interacting with Sarcophagus [3569, 9685, 3] using action ^Search$
  3183. 00:12:18 DEBUG Attempting to hover Sarcophagus [3569, 9685, 3] since the target of InteractablePoint(210, 266) is less then 4 pixels away.
  3184. 00:12:18 DEBUG Attempted to hover Sarcophagus [3569, 9685, 3] since InteractablePoint(210, 266) was less than 4 pixels away (success: true)
  3185. 00:12:21 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [229, 2])
  3186. 00:12:21 INFO [Barrows Tomb] Switching Brother State
  3187. 00:12:21 INFO [Prayer] Deactivating prayers
  3188. 00:12:22 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  3189. 00:12:22 INFO [Interaction] Finding Entity
  3190. 00:12:22 INFO [Interaction] Interacting with Staircase [3565, 9683, 3] using action ^Climb-up$
  3191. 00:12:22 DEBUG Hovered Staircase [3565, 9683, 3] on the first attempt.
  3192. 00:12:23 INFO Waiting for map to load
  3193. 00:12:23 INFO [Idling] Waiting for map to load
  3194. 00:12:24 INFO [Traversal] Looking up local player
  3195. 00:12:24 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  3196. 00:12:24 INFO [Traversal] Walking Path
  3197. 00:12:24 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3281, 0), Coordinate(3553, 3282, 0), Coordinate(3553, 3283, 0), Coordinate(3554, 3283, 0), Coordinate(3555, 3283, 0), Coordinate(3555, 3284, 0), Coordinate(3556, 3284, 0), Coordinate(3557, 3284, 0), Coordinate(3557, 3285, 0), Coordinate(3557, 3286, 0), Coordinate(3557, 3287, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3198. 00:12:24 INFO [Traversal] Looking up local player
  3199. 00:12:24 INFO [Traversal] Walking Path
  3200. 00:12:24 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3281, 0), Coordinate(3554, 3281, 0), Coordinate(3555, 3281, 0), Coordinate(3555, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3556, 3283, 0), Coordinate(3556, 3284, 0), Coordinate(3556, 3285, 0), Coordinate(3556, 3286, 0), Coordinate(3557, 3286, 0), Coordinate(3557, 3287, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3201. 00:12:25 DEBUG Attempting to hover Coordinate.Minimap(3557, 3294, 0) since the target of InteractablePoint(622, 135) is less then 4 pixels away.
  3202. 00:12:25 DEBUG Attempted to hover Coordinate.Minimap(3557, 3294, 0) since InteractablePoint(622, 135) was less than 4 pixels away (success: true)
  3203. 00:12:25 INFO [Traversal] Looking up local player
  3204. 00:12:25 INFO [Traversal] Walking Path
  3205. 00:12:25 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3281, 0), Coordinate(3554, 3281, 0), Coordinate(3555, 3281, 0), Coordinate(3556, 3281, 0), Coordinate(3556, 3282, 0), Coordinate(3556, 3283, 0), Coordinate(3556, 3284, 0), Coordinate(3556, 3285, 0), Coordinate(3557, 3285, 0), Coordinate(3557, 3286, 0), Coordinate(3557, 3287, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3206. 00:12:25 DEBUG Hovered Coordinate.Minimap(3557, 3294, 0) on the first attempt.
  3207. 00:12:25 INFO [Traversal] Looking up local player
  3208. 00:12:25 INFO [Traversal] Walking Path
  3209. 00:12:25 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3282, 0), Coordinate(3553, 3283, 0), Coordinate(3554, 3283, 0), Coordinate(3554, 3284, 0), Coordinate(3554, 3285, 0), Coordinate(3554, 3286, 0), Coordinate(3554, 3287, 0), Coordinate(3554, 3288, 0), Coordinate(3554, 3289, 0), Coordinate(3554, 3290, 0), Coordinate(3554, 3291, 0), Coordinate(3555, 3291, 0), Coordinate(3555, 3292, 0), Coordinate(3555, 3293, 0), Coordinate(3555, 3294, 0), Coordinate(3555, 3295, 0), Coordinate(3555, 3296, 0), Coordinate(3555, 3297, 0), Coordinate(3556, 3297, 0), Coordinate(3556, 3298, 0), Coordinate(3557, 3298, 0)]
  3210. 00:12:26 INFO [Traversal] Looking up local player
  3211. 00:12:26 INFO [Traversal] Walking Path
  3212. 00:12:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3283, 0), Coordinate(3554, 3283, 0), Coordinate(3554, 3284, 0), Coordinate(3555, 3284, 0), Coordinate(3556, 3284, 0), Coordinate(3556, 3285, 0), Coordinate(3557, 3285, 0), Coordinate(3557, 3286, 0), Coordinate(3557, 3287, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3213. 00:12:26 INFO [Traversal] Looking up local player
  3214. 00:12:26 INFO [Traversal] Walking Path
  3215. 00:12:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3284, 0), Coordinate(3553, 3285, 0), Coordinate(3553, 3286, 0), Coordinate(3554, 3286, 0), Coordinate(3554, 3287, 0), Coordinate(3554, 3288, 0), Coordinate(3554, 3289, 0), Coordinate(3554, 3290, 0), Coordinate(3555, 3290, 0), Coordinate(3555, 3291, 0), Coordinate(3556, 3291, 0), Coordinate(3556, 3292, 0), Coordinate(3556, 3293, 0), Coordinate(3556, 3294, 0), Coordinate(3556, 3295, 0), Coordinate(3556, 3296, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3216. 00:12:26 INFO [Traversal] Looking up local player
  3217. 00:12:26 INFO [Traversal] Walking Path
  3218. 00:12:26 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3285, 0), Coordinate(3553, 3286, 0), Coordinate(3553, 3287, 0), Coordinate(3553, 3288, 0), Coordinate(3554, 3288, 0), Coordinate(3554, 3289, 0), Coordinate(3554, 3290, 0), Coordinate(3555, 3290, 0), Coordinate(3556, 3290, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3219. 00:12:26 INFO [Traversal] Looking up local player
  3220. 00:12:27 INFO [Traversal] Walking Path
  3221. 00:12:27 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3286, 0), Coordinate(3554, 3286, 0), Coordinate(3554, 3287, 0), Coordinate(3554, 3288, 0), Coordinate(3554, 3289, 0), Coordinate(3555, 3289, 0), Coordinate(3556, 3289, 0), Coordinate(3556, 3290, 0), Coordinate(3556, 3291, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3222. 00:12:27 INFO [Traversal] Looking up local player
  3223. 00:12:27 INFO [Traversal] Walking Path
  3224. 00:12:27 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3287, 0), Coordinate(3554, 3287, 0), Coordinate(3555, 3287, 0), Coordinate(3556, 3287, 0), Coordinate(3557, 3287, 0), Coordinate(3557, 3288, 0), Coordinate(3557, 3289, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3225. 00:12:27 INFO [Traversal] Looking up local player
  3226. 00:12:27 INFO [Traversal] Walking Path
  3227. 00:12:27 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3288, 0), Coordinate(3554, 3288, 0), Coordinate(3554, 3289, 0), Coordinate(3555, 3289, 0), Coordinate(3555, 3290, 0), Coordinate(3556, 3290, 0), Coordinate(3556, 3291, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3228. 00:12:27 INFO [Traversal] Turning camera
  3229. 00:12:28 INFO [Traversal] Looking up local player
  3230. 00:12:28 INFO [Traversal] Walking Path
  3231. 00:12:28 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3289, 0), Coordinate(3554, 3289, 0), Coordinate(3555, 3289, 0), Coordinate(3556, 3289, 0), Coordinate(3556, 3290, 0), Coordinate(3557, 3290, 0), Coordinate(3557, 3291, 0), Coordinate(3557, 3292, 0), Coordinate(3557, 3293, 0), Coordinate(3557, 3294, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3232. 00:12:28 INFO [Traversal] Looking up local player
  3233. 00:12:28 INFO [Traversal] Walking Path
  3234. 00:12:28 INFO [Traversal] Successfully built path with vertices [Coordinate(3553, 3290, 0), Coordinate(3554, 3290, 0), Coordinate(3554, 3291, 0), Coordinate(3554, 3292, 0), Coordinate(3554, 3293, 0), Coordinate(3555, 3293, 0), Coordinate(3555, 3294, 0), Coordinate(3555, 3295, 0), Coordinate(3556, 3295, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3235. 00:12:28 INFO [Traversal] Looking up local player
  3236. 00:12:28 INFO [Traversal] Walking Path
  3237. 00:12:28 INFO [Traversal] Successfully built path with vertices [Coordinate(3554, 3291, 0), Coordinate(3554, 3292, 0), Coordinate(3554, 3293, 0), Coordinate(3555, 3293, 0), Coordinate(3555, 3294, 0), Coordinate(3556, 3294, 0), Coordinate(3556, 3295, 0), Coordinate(3557, 3295, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3238. 00:12:28 INFO [Traversal] Looking up local player
  3239. 00:12:28 INFO [Traversal] Walking Path
  3240. 00:12:28 INFO [Traversal] Successfully built path with vertices [Coordinate(3555, 3292, 0), Coordinate(3556, 3292, 0), Coordinate(3556, 3293, 0), Coordinate(3556, 3294, 0), Coordinate(3556, 3295, 0), Coordinate(3556, 3296, 0), Coordinate(3557, 3296, 0), Coordinate(3557, 3297, 0), Coordinate(3557, 3298, 0)]
  3241. 00:12:29 INFO [Viewport Navigation] Traversing to dig location
  3242. 00:12:30 DEBUG Attempting to hover Coordinate(3557, 3298, 0) since the target of InteractablePoint(172, 100) is less then 4 pixels away.
  3243. 00:12:30 DEBUG Attempted to hover Coordinate(3557, 3298, 0) since InteractablePoint(172, 100) was less than 4 pixels away (success: false)
  3244. 00:12:30 DEBUG We're not hovering Coordinate(3557, 3298, 0) according to Interactable#isHovered() but our position does equal the desired target.
  3245. 00:12:31 DEBUG Hovered Coordinate(3557, 3298, 0) on the first attempt.
  3246. 00:12:33 DEBUG Hovered Coordinate(3557, 3298, 0) on the first attempt.
  3247. 00:12:33 INFO [Interaction] Finding Entity
  3248. 00:12:33 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  3249. 00:12:33 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3250. 00:12:33 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  3251. 00:12:35 INFO Waiting for map to load
  3252. 00:12:35 INFO [Idling] Waiting for map to load
  3253. 00:12:35 INFO [Prayer] Switching prayers
  3254. 00:12:36 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3255. 00:12:36 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  3256. 00:12:36 INFO [Interaction] Finding Entity
  3257. 00:12:36 INFO [Interaction] Interacting with Sarcophagus [3573, 9705, 3] using action ^Search$
  3258. 00:12:37 DEBUG Hovered Sarcophagus [3573, 9705, 3] on the first attempt.
  3259. 00:12:42 INFO [Interaction] Finding Entity
  3260. 00:12:42 INFO [Interaction] Interacting with Verac the Defiled(level: 115, position: 3575, 9705, 3) using action ^Attack$
  3261. 00:12:42 DEBUG Hovered Verac the Defiled(level: 115, position: 3575, 9705, 3) on the first attempt.
  3262. 00:12:42 DEBUG Hovered MenuItem{1 : "Attack" : "Verac the Defiled" : Verac the Defiled(level: 115, position: 3575, 9705, 3)} on the first attempt.
  3263. 00:12:43 INFO Fighting Barrows Brother
  3264. 00:12:43 INFO [Idling] Fighting Barrows Brother
  3265. 00:12:44 INFO Fighting Barrows Brother
  3266. 00:12:44 INFO Fighting Barrows Brother
  3267. 00:12:44 INFO Fighting Barrows Brother
  3268. 00:12:45 INFO Fighting Barrows Brother
  3269. 00:12:45 INFO Fighting Barrows Brother
  3270. 00:12:45 INFO Fighting Barrows Brother
  3271. 00:12:46 INFO Fighting Barrows Brother
  3272. 00:12:46 INFO Fighting Barrows Brother
  3273. 00:12:46 INFO Fighting Barrows Brother
  3274. 00:12:47 INFO Fighting Barrows Brother
  3275. 00:12:47 INFO Fighting Barrows Brother
  3276. 00:12:47 INFO Fighting Barrows Brother
  3277. 00:12:48 INFO Fighting Barrows Brother
  3278. 00:12:48 INFO Fighting Barrows Brother
  3279. 00:12:48 INFO Fighting Barrows Brother
  3280. 00:12:49 INFO Fighting Barrows Brother
  3281. 00:12:49 INFO Fighting Barrows Brother
  3282. 00:12:49 INFO Fighting Barrows Brother
  3283. 00:12:50 INFO Fighting Barrows Brother
  3284. 00:12:50 INFO Fighting Barrows Brother
  3285. 00:12:50 INFO Fighting Barrows Brother
  3286. 00:12:51 INFO Fighting Barrows Brother
  3287. 00:12:51 INFO Fighting Barrows Brother
  3288. 00:12:51 INFO Fighting Barrows Brother
  3289. 00:12:52 INFO Fighting Barrows Brother
  3290. 00:12:52 INFO Fighting Barrows Brother
  3291. 00:12:52 INFO Fighting Barrows Brother
  3292. 00:12:52 INFO Fighting Barrows Brother
  3293. 00:12:53 INFO [Inventory] Drinking prayer potion
  3294. 00:12:53 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3295. 00:12:53 DEBUG Hovered SpriteItem(name:Prayer potion(4), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
  3296. 00:12:55 INFO [Interaction] Finding Entity
  3297. 00:12:55 INFO [Interaction] Interacting with Verac the Defiled(level: 115, position: 3575, 9705, 3) using action ^Attack$
  3298. 00:12:56 DEBUG Hovered Verac the Defiled(level: 115, position: 3575, 9705, 3) on the first attempt.
  3299. 00:12:56 INFO [Interaction] Finding Entity
  3300. 00:12:56 INFO [Interaction] Interacting with Verac the Defiled(level: 115, position: 3575, 9705, 3) using action ^Attack$
  3301. 00:12:56 INFO Fighting Barrows Brother
  3302. 00:12:56 INFO [Idling] Fighting Barrows Brother
  3303. 00:12:57 INFO Fighting Barrows Brother
  3304. 00:12:57 INFO [Inventory] Consuming SpriteItem(name:Cooked karambwan, quantity: 1, index: 17, origin: INVENTORY)
  3305. 00:12:57 DEBUG Hovered SpriteItem(name:Cooked karambwan, quantity: 1, index: 17, origin: INVENTORY) on the first attempt.
  3306. 00:12:59 INFO [Interaction] Finding Entity
  3307. 00:12:59 INFO [Interaction] Interacting with Verac the Defiled(level: 115, position: 3575, 9705, 3) using action ^Attack$
  3308. 00:13:00 DEBUG Hovered Verac the Defiled(level: 115, position: 3575, 9705, 3) on the first attempt.
  3309. 00:13:00 INFO Fighting Barrows Brother
  3310. 00:13:00 INFO [Idling] Fighting Barrows Brother
  3311. 00:13:00 INFO [WebServices] Update successful for barrows
  3312. 00:13:00 INFO Fighting Barrows Brother
  3313. 00:13:01 INFO Fighting Barrows Brother
  3314. 00:13:01 INFO Fighting Barrows Brother
  3315. 00:13:01 INFO Fighting Barrows Brother
  3316. 00:13:02 INFO Fighting Barrows Brother
  3317. 00:13:02 INFO Fighting Barrows Brother
  3318. 00:13:02 INFO Fighting Barrows Brother
  3319. 00:13:03 INFO Fighting Barrows Brother
  3320. 00:13:03 INFO Fighting Barrows Brother
  3321. 00:13:03 INFO Fighting Barrows Brother
  3322. 00:13:04 INFO Fighting Barrows Brother
  3323. 00:13:04 INFO Fighting Barrows Brother
  3324. 00:13:04 INFO Fighting Barrows Brother
  3325. 00:13:05 INFO Fighting Barrows Brother
  3326. 00:13:05 INFO Fighting Barrows Brother
  3327. 00:13:05 INFO Fighting Barrows Brother
  3328. 00:13:06 INFO Fighting Barrows Brother
  3329. 00:13:06 INFO Fighting Barrows Brother
  3330. 00:13:06 INFO Fighting Barrows Brother
  3331. 00:13:07 INFO Fighting Barrows Brother
  3332. 00:13:07 INFO Fighting Barrows Brother
  3333. 00:13:07 INFO Fighting Barrows Brother
  3334. 00:13:08 INFO Fighting Barrows Brother
  3335. 00:13:08 INFO Fighting Barrows Brother
  3336. 00:13:09 INFO Fighting Barrows Brother
  3337. 00:13:09 INFO Fighting Barrows Brother
  3338. 00:13:09 INFO Fighting Barrows Brother
  3339. 00:13:10 INFO Fighting Barrows Brother
  3340. 00:13:10 INFO Fighting Barrows Brother
  3341. 00:13:10 INFO Fighting Barrows Brother
  3342. 00:13:11 INFO Fighting Barrows Brother
  3343. 00:13:11 INFO Fighting Barrows Brother
  3344. 00:13:11 INFO Fighting Barrows Brother
  3345. 00:13:12 INFO Fighting Barrows Brother
  3346. 00:13:12 INFO Fighting Barrows Brother
  3347. 00:13:12 INFO Fighting Barrows Brother
  3348. 00:13:13 INFO Fighting Barrows Brother
  3349. 00:13:13 INFO Fighting Barrows Brother
  3350. 00:13:13 INFO Fighting Barrows Brother
  3351. 00:13:14 INFO Fighting Barrows Brother
  3352. 00:13:14 INFO Fighting Barrows Brother
  3353. 00:13:15 INFO Fighting Barrows Brother
  3354. 00:13:15 INFO Fighting Barrows Brother
  3355. 00:13:15 INFO Fighting Barrows Brother
  3356. 00:13:16 INFO Fighting Barrows Brother
  3357. 00:13:16 INFO Fighting Barrows Brother
  3358. 00:13:16 INFO [Barrows Tomb] Finishing up
  3359. 00:13:16 INFO [Prayer] Deactivating prayers
  3360. 00:13:17 DEBUG Attempting to hover InterfaceComponent [548, 54] since the target of InteractablePoint(723, 192) is less then 4 pixels away.
  3361. 00:13:17 DEBUG Attempted to hover InterfaceComponent [548, 54] since InteractablePoint(723, 192) was less than 4 pixels away (success: true)
  3362. 00:13:17 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  3363. 00:13:17 INFO [Interaction] Finding Entity
  3364. 00:13:17 INFO [Interaction] Interacting with Staircase [3578, 9703, 3] using action ^Climb-up$
  3365. 00:13:18 DEBUG Hovered Staircase [3578, 9703, 3] on the first attempt.
  3366. 00:13:20 INFO Waiting for map to load
  3367. 00:13:20 INFO [Idling] Waiting for map to load
  3368. 00:13:20 INFO Attempting to skip brother io.primera.bot.barrows.data.Torag@1589c0e.
  3369. 00:13:20 INFO [Traversal] Looking up local player
  3370. 00:13:20 INFO [Traversal] Walking Path
  3371. 00:13:21 INFO [Traversal] Successfully built path with vertices [Coordinate(3558, 3298, 0), Coordinate(3558, 3297, 0), Coordinate(3558, 3296, 0), Coordinate(3559, 3296, 0), Coordinate(3560, 3296, 0), Coordinate(3560, 3295, 0), Coordinate(3561, 3295, 0), Coordinate(3561, 3294, 0), Coordinate(3562, 3294, 0), Coordinate(3562, 3293, 0), Coordinate(3562, 3292, 0), Coordinate(3562, 3291, 0), Coordinate(3563, 3291, 0), Coordinate(3563, 3290, 0), Coordinate(3564, 3290, 0), Coordinate(3565, 3290, 0), Coordinate(3565, 3289, 0), Coordinate(3565, 3288, 0)]
  3372. 00:13:21 DEBUG Attempting to hover Coordinate.Minimap(3565, 3288, 0) since the target of InteractablePoint(690, 78) is less then 4 pixels away.
  3373. 00:13:21 DEBUG Attempted to hover Coordinate.Minimap(3565, 3288, 0) since InteractablePoint(690, 78) was less than 4 pixels away (success: true)
  3374. 00:13:21 INFO [Traversal] Looking up local player
  3375. 00:13:21 INFO [Traversal] Walking Path
  3376. 00:13:21 INFO [Traversal] Successfully built path with vertices [Coordinate(3558, 3298, 0), Coordinate(3559, 3298, 0), Coordinate(3560, 3298, 0), Coordinate(3560, 3297, 0), Coordinate(3560, 3296, 0), Coordinate(3560, 3295, 0), Coordinate(3561, 3295, 0), Coordinate(3562, 3295, 0), Coordinate(3563, 3295, 0), Coordinate(3563, 3294, 0), Coordinate(3564, 3294, 0), Coordinate(3564, 3293, 0), Coordinate(3565, 3293, 0), Coordinate(3565, 3292, 0), Coordinate(3565, 3291, 0), Coordinate(3565, 3290, 0), Coordinate(3565, 3289, 0), Coordinate(3565, 3288, 0)]
  3377. 00:13:22 DEBUG Hovered Coordinate.Minimap(3565, 3288, 0) on the first attempt.
  3378. 00:13:22 INFO [Traversal] Looking up local player
  3379. 00:13:22 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3380. 00:13:22 DEBUG Hovered SpriteItem(name:Guthix chaps, quantity: 1, index: 4, origin: INVENTORY) on the first attempt.
  3381. 00:13:22 DEBUG Hovered SpriteItem(name:Guthix d'hide, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
  3382. 00:13:23 DEBUG Hovered SpriteItem(name:Ava's accumulator, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
  3383. 00:13:23 DEBUG Hovered SpriteItem(name:Magic shortbow (i), quantity: 1, index: 5, origin: INVENTORY) on the first attempt.
  3384. 00:13:23 INFO [Traversal] Walking Path
  3385. 00:13:23 INFO [Traversal] Successfully built path with vertices [Coordinate(3560, 3293, 0), Coordinate(3560, 3292, 0), Coordinate(3560, 3291, 0), Coordinate(3560, 3290, 0), Coordinate(3561, 3290, 0), Coordinate(3562, 3290, 0), Coordinate(3562, 3289, 0), Coordinate(3563, 3289, 0), Coordinate(3564, 3289, 0), Coordinate(3565, 3289, 0), Coordinate(3565, 3288, 0)]
  3386. 00:13:24 INFO [Viewport Navigation] Traversing to dig location
  3387. 00:13:25 DEBUG Attempting to hover Coordinate(3565, 3288, 0) since the target of InteractablePoint(368, 149) is less then 4 pixels away.
  3388. 00:13:25 DEBUG Attempted to hover Coordinate(3565, 3288, 0) since InteractablePoint(368, 149) was less than 4 pixels away (success: false)
  3389. 00:13:25 DEBUG We're not hovering Coordinate(3565, 3288, 0) according to Interactable#isHovered() but our position does equal the desired target.
  3390. 00:13:25 INFO [Interaction] Finding Entity
  3391. 00:13:25 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  3392. 00:13:25 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  3393. 00:13:26 INFO Waiting for map to load
  3394. 00:13:26 INFO [Idling] Waiting for map to load
  3395. 00:13:27 DEBUG [SpecialAttack] Weapon details: Details(available=true, cost=500, description=No Description)
  3396. 00:13:27 INFO [Special Attack] Activating
  3397. 00:13:27 DEBUG Attempting to hover InterfaceComponent [160, 30] since the target of InteractablePoint(600, 159) is less then 4 pixels away.
  3398. 00:13:27 DEBUG Attempted to hover InterfaceComponent [160, 30] since InteractablePoint(600, 159) was less than 4 pixels away (success: true)
  3399. 00:13:28 INFO [Inventory] Consuming Ranging potion
  3400. 00:13:28 DEBUG Hovered SpriteItem(name:Ranging potion(3), quantity: 1, index: 7, origin: INVENTORY) on the first attempt.
  3401. 00:13:28 INFO [Prayer] Switching prayers
  3402. 00:13:29 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3403. 00:13:29 DEBUG Hovered InterfaceComponent [541, 17] on the first attempt.
  3404. 00:13:29 INFO [Interaction] Finding Entity
  3405. 00:13:29 INFO [Interaction] Interacting with Sarcophagus [3555, 9698, 3] using action ^Search$
  3406. 00:13:30 DEBUG Hovered Sarcophagus [3555, 9698, 3] on the first attempt.
  3407. 00:14:00 INFO [WebServices] Update successful for barrows
  3408. 00:14:18 INFO [Inventory] Consuming SpriteItem(name:Cooked karambwan, quantity: 1, index: 20, origin: INVENTORY)
  3409. 00:14:19 DEBUG Hovered SpriteItem(name:Cooked karambwan, quantity: 1, index: 20, origin: INVENTORY) on the first attempt.
  3410. 00:14:20 INFO Fighting Barrows Brother
  3411. 00:14:20 INFO [Idling] Fighting Barrows Brother
  3412. 00:14:20 INFO [Interaction] Finding Entity
  3413. 00:14:20 INFO [Interaction] Interacting with Ahrim the Blighted(level: 98, position: 3555, 9703, 3) using action ^Attack$
  3414. 00:14:21 DEBUG Attempting to hover Ahrim the Blighted(level: 98, position: 3555, 9703, 3) since the target of InteractablePoint(203, 178) is less then 4 pixels away.
  3415. 00:14:21 DEBUG Attempted to hover Ahrim the Blighted(level: 98, position: 3555, 9703, 3) since InteractablePoint(203, 178) was less than 4 pixels away (success: true)
  3416. 00:14:22 INFO [Inventory] Drinking prayer potion
  3417. 00:14:22 DEBUG Hovered SpriteItem(name:Prayer potion(2), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
  3418. 00:14:23 INFO Fighting Barrows Brother
  3419. 00:14:23 INFO [Idling] Fighting Barrows Brother
  3420. 00:14:23 INFO Fighting Barrows Brother
  3421. 00:14:24 INFO Fighting Barrows Brother
  3422. 00:14:24 INFO [Interaction] Finding Entity
  3423. 00:14:24 INFO [Interaction] Interacting with Ahrim the Blighted(level: 98, position: 3555, 9703, 3) using action ^Attack$
  3424. 00:14:25 DEBUG Hovered Ahrim the Blighted(level: 98, position: 3555, 9703, 3) on the first attempt.
  3425. 00:14:26 INFO Fighting Barrows Brother
  3426. 00:14:26 INFO [Idling] Fighting Barrows Brother
  3427. 00:14:26 INFO Fighting Barrows Brother
  3428. 00:14:26 INFO Fighting Barrows Brother
  3429. 00:14:27 INFO Fighting Barrows Brother
  3430. 00:14:27 INFO Fighting Barrows Brother
  3431. 00:14:27 INFO Fighting Barrows Brother
  3432. 00:14:28 INFO Fighting Barrows Brother
  3433. 00:14:28 INFO Fighting Barrows Brother
  3434. 00:14:28 INFO Fighting Barrows Brother
  3435. 00:14:29 INFO Fighting Barrows Brother
  3436. 00:14:29 INFO Fighting Barrows Brother
  3437. 00:14:29 INFO Fighting Barrows Brother
  3438. 00:14:30 INFO Fighting Barrows Brother
  3439. 00:14:30 INFO Fighting Barrows Brother
  3440. 00:14:30 INFO Fighting Barrows Brother
  3441. 00:14:31 INFO Fighting Barrows Brother
  3442. 00:14:31 INFO Fighting Barrows Brother
  3443. 00:14:32 INFO Fighting Barrows Brother
  3444. 00:14:32 INFO Fighting Barrows Brother
  3445. 00:14:32 INFO Fighting Barrows Brother
  3446. 00:14:33 INFO Fighting Barrows Brother
  3447. 00:14:33 INFO Fighting Barrows Brother
  3448. 00:14:33 INFO Fighting Barrows Brother
  3449. 00:14:33 INFO Fighting Barrows Brother
  3450. 00:14:34 INFO Fighting Barrows Brother
  3451. 00:14:34 INFO Fighting Barrows Brother
  3452. 00:14:35 INFO Fighting Barrows Brother
  3453. 00:14:35 INFO Fighting Barrows Brother
  3454. 00:14:35 INFO Fighting Barrows Brother
  3455. 00:14:36 INFO Fighting Barrows Brother
  3456. 00:14:36 INFO Fighting Barrows Brother
  3457. 00:14:36 INFO Fighting Barrows Brother
  3458. 00:14:37 INFO Fighting Barrows Brother
  3459. 00:14:37 INFO Fighting Barrows Brother
  3460. 00:14:37 INFO Fighting Barrows Brother
  3461. 00:14:38 INFO Fighting Barrows Brother
  3462. 00:14:38 INFO Fighting Barrows Brother
  3463. 00:14:38 INFO Fighting Barrows Brother
  3464. 00:14:39 INFO [Inventory] Drinking prayer potion
  3465. 00:14:39 DEBUG Attempting to hover SpriteItem(name:Prayer potion(1), quantity: 1, index: 9, origin: INVENTORY) since the target of InteractablePoint(625, 314) is less then 4 pixels away.
  3466. 00:14:39 DEBUG Attempted to hover SpriteItem(name:Prayer potion(1), quantity: 1, index: 9, origin: INVENTORY) since InteractablePoint(625, 314) was less than 4 pixels away (success: true)
  3467. 00:14:40 INFO Fighting Barrows Brother
  3468. 00:14:40 INFO [Idling] Fighting Barrows Brother
  3469. 00:14:41 INFO [Interaction] Finding Entity
  3470. 00:14:41 INFO [Interaction] Interacting with Ahrim the Blighted(level: 98, position: 3555, 9703, 3) using action ^Attack$
  3471. 00:14:41 DEBUG Attempting to hover Ahrim the Blighted(level: 98, position: 3555, 9703, 3) since the target of InteractablePoint(197, 177) is less then 4 pixels away.
  3472. 00:14:41 DEBUG Attempted to hover Ahrim the Blighted(level: 98, position: 3555, 9703, 3) since InteractablePoint(197, 177) was less than 4 pixels away (success: true)
  3473. 00:14:42 INFO Fighting Barrows Brother
  3474. 00:14:42 INFO [Idling] Fighting Barrows Brother
  3475. 00:14:42 INFO Fighting Barrows Brother
  3476. 00:14:43 INFO Fighting Barrows Brother
  3477. 00:14:43 INFO Fighting Barrows Brother
  3478. 00:14:43 INFO Fighting Barrows Brother
  3479. 00:14:44 INFO Fighting Barrows Brother
  3480. 00:14:44 INFO Fighting Barrows Brother
  3481. 00:14:44 INFO Fighting Barrows Brother
  3482. 00:14:45 INFO Fighting Barrows Brother
  3483. 00:14:45 INFO Fighting Barrows Brother
  3484. 00:14:45 INFO Fighting Barrows Brother
  3485. 00:14:46 INFO Fighting Barrows Brother
  3486. 00:14:46 INFO Fighting Barrows Brother
  3487. 00:14:46 INFO Fighting Barrows Brother
  3488. 00:14:47 INFO Fighting Barrows Brother
  3489. 00:14:51 INFO Fighting Barrows Brother
  3490. 00:14:51 INFO Fighting Barrows Brother
  3491. 00:14:52 INFO Fighting Barrows Brother
  3492. 00:14:52 INFO Fighting Barrows Brother
  3493. 00:14:52 INFO [Barrows Tomb] Finishing up
  3494. 00:14:53 INFO [Prayer] Deactivating prayers
  3495. 00:14:53 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3496. 00:14:54 DEBUG Hovered InterfaceComponent [541, 17] on the first attempt.
  3497. 00:14:54 INFO [Interaction] Finding Entity
  3498. 00:14:54 INFO [Interaction] Interacting with Staircase [3558, 9703, 3] using action ^Climb-up$
  3499. 00:14:54 DEBUG Hovered Staircase [3558, 9703, 3] on the first attempt.
  3500. 00:14:55 INFO Waiting for map to load
  3501. 00:14:55 INFO [Idling] Waiting for map to load
  3502. 00:14:56 INFO [Traversal] Looking up local player
  3503. 00:14:56 INFO [Traversal] Building new path using CompositePathGenerator(iIiIiIiIIiii, IiIIiIiiIIII)
  3504. 00:14:56 INFO [Traversal] Walking Path
  3505. 00:14:56 INFO [Traversal] Successfully built path with vertices [Coordinate(3564, 3291, 0), Coordinate(3564, 3290, 0), Coordinate(3563, 3290, 0), Coordinate(3563, 3289, 0), Coordinate(3562, 3289, 0), Coordinate(3561, 3289, 0), Coordinate(3560, 3289, 0), Coordinate(3559, 3289, 0), Coordinate(3559, 3288, 0), Coordinate(3558, 3288, 0), Coordinate(3558, 3287, 0), Coordinate(3558, 3286, 0), Coordinate(3557, 3286, 0), Coordinate(3556, 3286, 0), Coordinate(3556, 3285, 0), Coordinate(3555, 3285, 0), Coordinate(3554, 3285, 0), Coordinate(3554, 3284, 0), Coordinate(3554, 3283, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3506. 00:14:56 INFO [Traversal] Looking up local player
  3507. 00:14:56 INFO [Traversal] Walking Path
  3508. 00:14:56 INFO [Traversal] Successfully built path with vertices [Coordinate(3564, 3291, 0), Coordinate(3564, 3290, 0), Coordinate(3564, 3289, 0), Coordinate(3564, 3288, 0), Coordinate(3563, 3288, 0), Coordinate(3563, 3287, 0), Coordinate(3563, 3286, 0), Coordinate(3563, 3285, 0), Coordinate(3563, 3284, 0), Coordinate(3563, 3283, 0), Coordinate(3562, 3283, 0), Coordinate(3561, 3283, 0), Coordinate(3560, 3283, 0), Coordinate(3560, 3282, 0), Coordinate(3559, 3282, 0), Coordinate(3558, 3282, 0), Coordinate(3557, 3282, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3509. 00:14:57 DEBUG Attempting to hover Coordinate.Minimap(3553, 3282, 0) since the target of InteractablePoint(653, 140) is less then 4 pixels away.
  3510. 00:14:57 DEBUG Attempted to hover Coordinate.Minimap(3553, 3282, 0) since InteractablePoint(653, 140) was less than 4 pixels away (success: true)
  3511. 00:14:57 INFO [Traversal] Looking up local player
  3512. 00:14:57 INFO [Traversal] Walking Path
  3513. 00:14:57 INFO [Traversal] Successfully built path with vertices [Coordinate(3564, 3291, 0), Coordinate(3563, 3291, 0), Coordinate(3562, 3291, 0), Coordinate(3561, 3291, 0), Coordinate(3561, 3290, 0), Coordinate(3560, 3290, 0), Coordinate(3559, 3290, 0), Coordinate(3559, 3289, 0), Coordinate(3559, 3288, 0), Coordinate(3558, 3288, 0), Coordinate(3558, 3287, 0), Coordinate(3558, 3286, 0), Coordinate(3558, 3285, 0), Coordinate(3557, 3285, 0), Coordinate(3557, 3284, 0), Coordinate(3557, 3283, 0), Coordinate(3556, 3283, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3514. 00:14:57 INFO [Traversal] Looking up local player
  3515. 00:14:57 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3516. 00:14:58 DEBUG Hovered SpriteItem(name:Rune kiteshield, quantity: 1, index: 12, origin: INVENTORY) on the first attempt.
  3517. 00:14:58 DEBUG Hovered SpriteItem(name:Rune platelegs, quantity: 1, index: 4, origin: INVENTORY) on the first attempt.
  3518. 00:14:58 DEBUG Hovered SpriteItem(name:Iban's staff (u), quantity: 1, index: 5, origin: INVENTORY) on the first attempt.
  3519. 00:14:58 DEBUG Hovered SpriteItem(name:Ardougne cloak 1, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
  3520. 00:14:59 DEBUG Hovered SpriteItem(name:Rune platebody, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
  3521. 00:14:59 INFO [Traversal] Walking Path
  3522. 00:14:59 INFO [Traversal] Successfully built path with vertices [Coordinate(3557, 3286, 0), Coordinate(3556, 3286, 0), Coordinate(3555, 3286, 0), Coordinate(3555, 3285, 0), Coordinate(3554, 3285, 0), Coordinate(3553, 3285, 0), Coordinate(3553, 3284, 0), Coordinate(3553, 3283, 0), Coordinate(3553, 3282, 0)]
  3523. 00:15:00 INFO [Traversal] Looking up local player
  3524. 00:15:00 INFO [Traversal] Walking Path
  3525. 00:15:00 INFO [Traversal] Successfully built path with vertices [Coordinate(3556, 3285, 0), Coordinate(3556, 3284, 0), Coordinate(3556, 3283, 0), Coordinate(3556, 3282, 0), Coordinate(3555, 3282, 0), Coordinate(3554, 3282, 0), Coordinate(3553, 3282, 0)]
  3526. 00:15:00 INFO [Traversal] Looking up local player
  3527. 00:15:00 INFO [Traversal] Walking Path
  3528. 00:15:00 INFO [Traversal] Successfully built path with vertices [Coordinate(3555, 3284, 0), Coordinate(3554, 3284, 0), Coordinate(3553, 3284, 0), Coordinate(3553, 3283, 0), Coordinate(3553, 3282, 0)]
  3529. 00:15:00 DEBUG Attempting to hover Coordinate.Minimap(3553, 3282, 0) since the target of InteractablePoint(645, 95) is less then 4 pixels away.
  3530. 00:15:00 DEBUG Attempted to hover Coordinate.Minimap(3553, 3282, 0) since InteractablePoint(645, 95) was less than 4 pixels away (success: false)
  3531. 00:15:00 DEBUG We're not hovering Coordinate.Minimap(3553, 3282, 0) according to Interactable#isHovered() but our position does equal the desired target.
  3532. 00:15:00 INFO [Interaction] Finding Entity
  3533. 00:15:00 INFO [Interaction] Interacting with SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) using action ^Dig$
  3534. 00:15:00 INFO [WebServices] Update successful for barrows
  3535. 00:15:01 DEBUG Hovered SpriteItem(name:Spade, quantity: 1, index: 27, origin: INVENTORY) on the first attempt.
  3536. 00:15:02 INFO Waiting for map to load
  3537. 00:15:02 INFO [Idling] Waiting for map to load
  3538. 00:15:03 INFO [Conversation] Checking for active conversation
  3539. 00:15:03 INFO [Interaction] Finding Entity
  3540. 00:15:03 INFO [Interaction] Interacting with Sarcophagus [3569, 9685, 3] using action ^Search$
  3541. 00:15:04 DEBUG Hovered Sarcophagus [3569, 9685, 3] on the first attempt.
  3542. 00:15:05 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [229, 2])
  3543. 00:15:05 DEBUG [ChatDialog] Found ChatDialog.Continue(InterfaceComponent=InterfaceComponent [229, 2])
  3544. 00:15:05 INFO [Prayer] Deactivating prayers
  3545. 00:15:05 INFO [Conversation] Checking for active conversation
  3546. 00:15:05 INFO [Conversation] Continuing conversation
  3547. 00:15:07 INFO [Conversation] Selecting option #1: Yeah I'm fearless!
  3548. 00:15:07 INFO [Prayer] Deactivating prayers
  3549. 00:15:07 INFO [Conversation] Checking for active conversation
  3550. 00:15:07 INFO [Interaction] Finding Entity
  3551. 00:15:07 INFO [Interaction] Interacting with Sarcophagus [3538, 9703, 3] using action ^Search$
  3552. 00:15:08 INFO [Path Generator] Initializing Barrows Path
  3553. 00:15:09 DEBUG [Crypt Path Navigation] Closed door count: 24
  3554. 00:15:09 DEBUG [Crypt Path Navigation] Open door count: 40
  3555. 00:15:09 INFO [Path Generator] Navigating through Barrows Crypt
  3556. 00:15:09 DEBUG [Crypt Path Generator] Generated path successfully
  3557. 00:15:09 DEBUG Doors found on path: 8
  3558. 00:15:09 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9705, 0] (Distance=6.0)
  3559. 00:15:10 DEBUG Hovered Door [3534, 9705, 0] on the first attempt.
  3560. 00:15:10 WARN Fail-safe activated. Removing last validated door.
  3561. 00:15:10 DEBUG [Crypt Path Generator] Generated path successfully
  3562. 00:15:10 DEBUG Doors found on path: 8
  3563. 00:15:10 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9705, 0] (Distance=6.0)
  3564. 00:15:10 DEBUG [Crypt Path Generator] Generated path successfully
  3565. 00:15:10 DEBUG Doors found on path: 8
  3566. 00:15:11 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9705, 0] (Distance=5.0)
  3567. 00:15:11 DEBUG [Crypt Path Generator] Generated path successfully
  3568. 00:15:11 DEBUG Doors found on path: 8
  3569. 00:15:11 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=3.0)
  3570. 00:15:11 DEBUG [Crypt Path Generator] Generated path successfully
  3571. 00:15:11 DEBUG Doors found on path: 8
  3572. 00:15:11 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9705, 0] (Distance=2.0)
  3573. 00:15:11 DEBUG [Crypt Path Generator] Generated path successfully
  3574. 00:15:11 DEBUG Doors found on path: 7
  3575. 00:15:11 DEBUG [Barrows Crypt Path] Found new best: Door [3535, 9701, 0] (Distance=6.0)
  3576. 00:15:12 DEBUG [Crypt Path Generator] Generated path successfully
  3577. 00:15:12 DEBUG Doors found on path: 7
  3578. 00:15:12 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9701, 0] (Distance=5.0)
  3579. 00:15:12 DEBUG [Crypt Path Generator] Generated path successfully
  3580. 00:15:12 DEBUG Doors found on path: 7
  3581. 00:15:12 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9701, 0] (Distance=4.0)
  3582. 00:15:12 DEBUG [Crypt Path Generator] Generated path successfully
  3583. 00:15:12 DEBUG Doors found on path: 7
  3584. 00:15:12 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9701, 0] (Distance=4.0)
  3585. 00:15:13 DEBUG Hovered Door [3534, 9701, 0] on the first attempt.
  3586. 00:15:14 DEBUG [Crypt Path Generator] Generated path successfully
  3587. 00:15:14 DEBUG Doors found on path: 8
  3588. 00:15:14 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9705, 0] (Distance=0.0)
  3589. 00:15:15 DEBUG Hovered SpriteItem(name:Dragon scimitar, quantity: 1, index: 8, origin: INVENTORY) on the first attempt.
  3590. 00:15:15 DEBUG [Crypt Path Generator] Generated path successfully
  3591. 00:15:15 DEBUG Doors found on path: 7
  3592. 00:15:15 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=13.0)
  3593. 00:15:16 DEBUG Hovered Coordinate(3534, 9696, 0) on the first attempt.
  3594. 00:15:17 DEBUG [Crypt Path Generator] Generated path successfully
  3595. 00:15:17 DEBUG Doors found on path: 7
  3596. 00:15:17 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=13.0)
  3597. 00:15:18 WARN Fail-safe activated. Removing last validated door.
  3598. 00:15:19 DEBUG [Crypt Path Generator] Generated path successfully
  3599. 00:15:19 DEBUG Doors found on path: 7
  3600. 00:15:19 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9701, 0] (Distance=0.0)
  3601. 00:15:20 DEBUG Hovered Door [3534, 9701, 0] on the first attempt.
  3602. 00:15:20 WARN Fail-safe activated. Removing last validated door.
  3603. 00:15:21 DEBUG [Crypt Path Generator] Generated path successfully
  3604. 00:15:21 DEBUG Doors found on path: 6
  3605. 00:15:21 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=13.0)
  3606. 00:15:21 DEBUG Hovered Coordinate(3534, 9695, 0) on the first attempt.
  3607. 00:15:22 DEBUG [Crypt Path Generator] Generated path successfully
  3608. 00:15:22 DEBUG Doors found on path: 6
  3609. 00:15:22 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=12.0)
  3610. 00:15:22 DEBUG Hovered Coordinate(3534, 9695, 0) on the first attempt.
  3611. 00:15:23 DEBUG Hovered SpriteItem(name:Iban's staff (u), quantity: 1, index: 8, origin: INVENTORY) on the first attempt.
  3612. 00:15:23 INFO [Prayer] Switching prayers
  3613. 00:15:24 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3614. 00:15:24 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  3615. 00:15:24 INFO [Interaction] Finding Entity
  3616. 00:15:24 INFO [Interaction] Interacting with Torag the Corrupted(level: 115, position: 3534, 9698, 0) using action ^Attack$
  3617. 00:15:25 DEBUG Hovered Torag the Corrupted(level: 115, position: 3534, 9696, 0) on the first attempt.
  3618. 00:15:25 INFO Fighting Barrows Brother
  3619. 00:15:25 INFO [Idling] Fighting Barrows Brother
  3620. 00:15:26 INFO Fighting Barrows Brother
  3621. 00:15:26 INFO Fighting Barrows Brother
  3622. 00:15:26 INFO Fighting Barrows Brother
  3623. 00:15:27 INFO Fighting Barrows Brother
  3624. 00:15:27 INFO Fighting Barrows Brother
  3625. 00:15:27 INFO Fighting Barrows Brother
  3626. 00:15:28 INFO Fighting Barrows Brother
  3627. 00:15:28 INFO Fighting Barrows Brother
  3628. 00:15:28 INFO Fighting Barrows Brother
  3629. 00:15:29 INFO Fighting Barrows Brother
  3630. 00:15:29 INFO Fighting Barrows Brother
  3631. 00:15:29 INFO Fighting Barrows Brother
  3632. 00:15:30 INFO Fighting Barrows Brother
  3633. 00:15:30 INFO Fighting Barrows Brother
  3634. 00:15:30 INFO [Inventory] Drinking prayer potion
  3635. 00:15:31 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3636. 00:15:31 DEBUG Hovered SpriteItem(name:Prayer potion(4), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
  3637. 00:15:32 INFO [Interaction] Finding Entity
  3638. 00:15:32 INFO [Interaction] Interacting with Torag the Corrupted(level: 115, position: 3534, 9696, 0) using action ^Attack$
  3639. 00:15:33 DEBUG Hovered Torag the Corrupted(level: 115, position: 3534, 9696, 0) on the first attempt.
  3640. 00:15:34 INFO Fighting Barrows Brother
  3641. 00:15:34 INFO [Idling] Fighting Barrows Brother
  3642. 00:15:34 INFO Fighting Barrows Brother
  3643. 00:15:34 INFO Fighting Barrows Brother
  3644. 00:15:35 INFO Fighting Barrows Brother
  3645. 00:15:35 INFO Fighting Barrows Brother
  3646. 00:15:35 INFO Fighting Barrows Brother
  3647. 00:15:36 INFO Fighting Barrows Brother
  3648. 00:15:36 INFO Fighting Barrows Brother
  3649. 00:15:36 INFO Fighting Barrows Brother
  3650. 00:15:37 INFO Fighting Barrows Brother
  3651. 00:15:37 INFO Fighting Barrows Brother
  3652. 00:15:37 INFO Fighting Barrows Brother
  3653. 00:15:38 INFO Fighting Barrows Brother
  3654. 00:15:38 INFO Fighting Barrows Brother
  3655. 00:15:38 INFO [Inventory] Drinking prayer potion
  3656. 00:15:39 DEBUG Hovered SpriteItem(name:Prayer potion(3), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
  3657. 00:15:40 INFO [Interaction] Finding Entity
  3658. 00:15:40 INFO [Interaction] Interacting with Torag the Corrupted(level: 115, position: 3534, 9696, 0) using action ^Attack$
  3659. 00:15:41 DEBUG Hovered Torag the Corrupted(level: 115, position: 3534, 9696, 0) on the first attempt.
  3660. 00:15:41 INFO Fighting Barrows Brother
  3661. 00:15:41 INFO [Idling] Fighting Barrows Brother
  3662. 00:15:42 INFO Fighting Barrows Brother
  3663. 00:15:42 INFO Fighting Barrows Brother
  3664. 00:15:42 INFO Fighting Barrows Brother
  3665. 00:15:43 INFO Fighting Barrows Brother
  3666. 00:15:43 INFO Fighting Barrows Brother
  3667. 00:15:43 INFO Fighting Barrows Brother
  3668. 00:15:44 INFO Fighting Barrows Brother
  3669. 00:15:44 INFO Fighting Barrows Brother
  3670. 00:15:44 INFO Fighting Barrows Brother
  3671. 00:15:45 INFO [Iban's Staff] Checking charges
  3672. 00:15:45 DEBUG Hovered InterfaceComponent [548, 53] on the first attempt.
  3673. 00:15:46 DEBUG Hovered SpriteItem(name:Iban's staff (u), quantity: 1, index: 3, origin: EQUIPMENT) on the first attempt.
  3674. 00:15:46 DEBUG Hovered MenuItem{1 : "Check" : "Iban's staff (u)" : InterfaceComponent [387, 9]} on the first attempt.
  3675. 00:15:46 INFO [Iban Staff] New state: IbanStaffState(charges=2402)
  3676. 00:15:47 INFO Fighting Barrows Brother
  3677. 00:15:47 INFO [Idling] Fighting Barrows Brother
  3678. 00:15:48 INFO Fighting Barrows Brother
  3679. 00:15:48 INFO Fighting Barrows Brother
  3680. 00:15:48 INFO Fighting Barrows Brother
  3681. 00:15:49 INFO Fighting Barrows Brother
  3682. 00:15:49 INFO Fighting Barrows Brother
  3683. 00:15:49 INFO Fighting Barrows Brother
  3684. 00:15:50 INFO Fighting Barrows Brother
  3685. 00:15:50 INFO [Prayer] Deactivating prayers
  3686. 00:15:50 DEBUG Hovered InterfaceComponent [548, 54] on the first attempt.
  3687. 00:15:51 DEBUG Hovered InterfaceComponent [541, 19] on the first attempt.
  3688. 00:15:51 INFO [Path Generator] Navigating through Barrows Crypt
  3689. 00:15:51 DEBUG [Crypt Path Generator] Generated path successfully
  3690. 00:15:51 DEBUG Doors found on path: 6
  3691. 00:15:51 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3692. 00:15:51 DEBUG [Crypt Path Generator] Generated path successfully
  3693. 00:15:51 DEBUG Doors found on path: 6
  3694. 00:15:51 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3695. 00:15:52 DEBUG [Crypt Path Generator] Generated path successfully
  3696. 00:15:52 DEBUG Doors found on path: 6
  3697. 00:15:52 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3698. 00:15:53 DEBUG [Crypt Path Generator] Generated path successfully
  3699. 00:15:53 DEBUG Doors found on path: 6
  3700. 00:15:53 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3701. 00:15:54 DEBUG [Crypt Path Generator] Generated path successfully
  3702. 00:15:54 DEBUG Doors found on path: 6
  3703. 00:15:54 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3704. 00:15:54 DEBUG [Crypt Path Generator] Generated path successfully
  3705. 00:15:54 DEBUG Doors found on path: 6
  3706. 00:15:54 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3707. 00:15:55 DEBUG [Crypt Path Generator] Generated path successfully
  3708. 00:15:55 DEBUG Doors found on path: 6
  3709. 00:15:55 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3710. 00:15:56 DEBUG [Crypt Path Generator] Generated path successfully
  3711. 00:15:56 DEBUG Doors found on path: 6
  3712. 00:15:56 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3713. 00:15:57 DEBUG [Crypt Path Generator] Generated path successfully
  3714. 00:15:57 DEBUG Doors found on path: 6
  3715. 00:15:57 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3716. 00:15:57 DEBUG [Crypt Path Generator] Generated path successfully
  3717. 00:15:57 DEBUG Doors found on path: 6
  3718. 00:15:57 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3719. 00:15:58 DEBUG [Crypt Path Generator] Generated path successfully
  3720. 00:15:58 DEBUG Doors found on path: 6
  3721. 00:15:58 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3722. 00:15:59 DEBUG [Crypt Path Generator] Generated path successfully
  3723. 00:15:59 DEBUG Doors found on path: 6
  3724. 00:15:59 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3725. 00:16:00 DEBUG [Crypt Path Generator] Generated path successfully
  3726. 00:16:00 DEBUG Doors found on path: 6
  3727. 00:16:00 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3728. 00:16:00 DEBUG [Crypt Path Generator] Generated path successfully
  3729. 00:16:00 INFO [WebServices] Update successful for barrows
  3730. 00:16:00 DEBUG Doors found on path: 6
  3731. 00:16:00 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3732. 00:16:01 DEBUG [Crypt Path Generator] Generated path successfully
  3733. 00:16:01 DEBUG Doors found on path: 6
  3734. 00:16:01 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3735. 00:16:17 DEBUG [Crypt Path Generator] Generated path successfully
  3736. 00:16:17 DEBUG Doors found on path: 6
  3737. 00:16:17 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3738. 00:16:18 DEBUG Attempting to hover Door [3534, 9688, 0] since the target of InteractablePoint(335, 37) is less then 4 pixels away.
  3739. 00:16:18 DEBUG Attempted to hover Door [3534, 9688, 0] since InteractablePoint(335, 37) was less than 4 pixels away (success: false)
  3740. 00:16:18 DEBUG We're not hovering Door [3534, 9688, 0] according to Interactable#isHovered() but our position does equal the desired target.
  3741. 00:16:18 DEBUG [Crypt Path Generator] Generated path successfully
  3742. 00:16:18 DEBUG Doors found on path: 6
  3743. 00:16:18 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=7.0)
  3744. 00:16:18 DEBUG Hovered Door [3534, 9688, 0] on the first attempt.
  3745. 00:16:18 WARN Fail-safe activated. Removing last validated door.
  3746. 00:16:23 DEBUG [Crypt Path Generator] Generated path successfully
  3747. 00:16:23 DEBUG Doors found on path: 6
  3748. 00:16:23 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=0.0)
  3749. 00:16:24 DEBUG Hovered Door [3534, 9688, 0] on the first attempt.
  3750. 00:16:24 WARN Fail-safe activated. Removing last validated door.
  3751. 00:16:25 DEBUG [Crypt Path Generator] Generated path successfully
  3752. 00:16:25 DEBUG Doors found on path: 5
  3753. 00:16:25 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=4.0)
  3754. 00:16:25 DEBUG [Crypt Path Generator] Generated path successfully
  3755. 00:16:25 DEBUG Doors found on path: 5
  3756. 00:16:25 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=4.0)
  3757. 00:16:25 DEBUG [Crypt Path Generator] Generated path successfully
  3758. 00:16:25 DEBUG Doors found on path: 5
  3759. 00:16:25 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=5.0)
  3760. 00:16:26 DEBUG [Crypt Path Generator] Generated path successfully
  3761. 00:16:26 DEBUG Doors found on path: 5
  3762. 00:16:26 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=5.0)
  3763. 00:16:26 DEBUG Attempting to hover Door [3534, 9684, 0] since the target of InteractablePoint(335, 63) is less then 4 pixels away.
  3764. 00:16:26 DEBUG Attempted to hover Door [3534, 9684, 0] since InteractablePoint(335, 63) was less than 4 pixels away (success: true)
  3765. 00:16:27 DEBUG Hovered MenuItem{1 : "Open" : "Door" : Door [3534, 9684, 0]} on the first attempt.
  3766. 00:16:28 DEBUG [Barrows Crypt Path] Interaction with Door [3534, 9684, 0] (Distance=5.0) returned false.
  3767. 00:16:28 DEBUG [Crypt Path Generator] Generated path successfully
  3768. 00:16:28 DEBUG Doors found on path: 6
  3769. 00:16:28 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=1.0)
  3770. 00:16:29 DEBUG Attempting to hover Door [3534, 9688, 0] since the target of InteractablePoint(261, 131) is less then 4 pixels away.
  3771. 00:16:29 DEBUG Attempted to hover Door [3534, 9688, 0] since InteractablePoint(261, 131) was less than 4 pixels away (success: true)
  3772. 00:16:29 WARN Fail-safe activated. Removing last validated door.
  3773. 00:16:30 DEBUG [Crypt Path Generator] Generated path successfully
  3774. 00:16:30 DEBUG Doors found on path: 5
  3775. 00:16:30 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=5.0)
  3776. 00:16:30 DEBUG [Crypt Path Generator] Generated path successfully
  3777. 00:16:30 DEBUG Doors found on path: 5
  3778. 00:16:30 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=4.0)
  3779. 00:16:31 DEBUG [Crypt Path Generator] Generated path successfully
  3780. 00:16:31 DEBUG Doors found on path: 5
  3781. 00:16:31 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=4.0)
  3782. 00:16:31 DEBUG Attempting to hover Door [3534, 9684, 0] since the target of InteractablePoint(326, 98) is less then 4 pixels away.
  3783. 00:16:31 DEBUG Attempted to hover Door [3534, 9684, 0] since InteractablePoint(326, 98) was less than 4 pixels away (success: true)
  3784. 00:16:32 DEBUG [Crypt Path Generator] Generated path successfully
  3785. 00:16:32 DEBUG Doors found on path: 6
  3786. 00:16:32 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9688, 0] (Distance=0.0)
  3787. 00:16:32 DEBUG [Crypt Path Generator] Generated path successfully
  3788. 00:16:32 DEBUG Doors found on path: 5
  3789. 00:16:32 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=3.0)
  3790. 00:16:32 DEBUG [Crypt Path Generator] Generated path successfully
  3791. 00:16:32 DEBUG Doors found on path: 5
  3792. 00:16:32 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=2.0)
  3793. 00:16:33 DEBUG [Crypt Path Generator] Generated path successfully
  3794. 00:16:33 DEBUG Doors found on path: 5
  3795. 00:16:33 DEBUG [Barrows Crypt Path] Found new best: Door [3534, 9684, 0] (Distance=1.0)
  3796. 00:16:33 DEBUG [Crypt Path Generator] Generated path successfully
  3797. 00:16:33 DEBUG Doors found on path: 4
  3798. 00:16:33 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9678, 0] (Distance=13.0)
  3799. 00:16:34 DEBUG Hovered Door [3541, 9678, 0] on the first attempt.
  3800. 00:16:35 DEBUG Hovered InterfaceComponent [548, 52] on the first attempt.
  3801. 00:16:35 DEBUG Hovered SpriteItem(name:Dragon scimitar, quantity: 1, index: 8, origin: INVENTORY) on the first attempt.
  3802. 00:16:35 INFO [Interaction] Finding Entity
  3803. 00:16:35 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3534, 9682, 0) using action ^Attack$
  3804. 00:16:37 DEBUG Hovered Skeleton(level: 77, position: 3534, 9682, 0) on the first attempt.
  3805. 00:16:42 INFO [Inventory] Consuming SpriteItem(name:Cooked karambwan, quantity: 1, index: 21, origin: INVENTORY)
  3806. 00:16:43 DEBUG Hovered SpriteItem(name:Cooked karambwan, quantity: 1, index: 21, origin: INVENTORY) on the first attempt.
  3807. 00:16:45 INFO [Interaction] Finding Entity
  3808. 00:16:45 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3534, 9682, 0) using action ^Attack$
  3809. 00:16:47 DEBUG Hovered Skeleton(level: 77, position: 3534, 9682, 0) on the first attempt.
  3810. 00:16:47 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3811. 00:16:47 INFO [Idling] Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3812. 00:16:47 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3813. 00:16:48 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3814. 00:16:48 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3815. 00:16:48 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3816. 00:16:49 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3817. 00:16:49 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3818. 00:16:49 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3819. 00:16:50 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3820. 00:16:50 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3821. 00:16:50 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3822. 00:16:51 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3823. 00:16:51 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3824. 00:16:51 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3825. 00:16:52 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3826. 00:16:52 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3827. 00:16:52 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3828. 00:16:53 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3829. 00:16:53 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3830. 00:16:53 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3831. 00:16:54 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3832. 00:16:54 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3833. 00:16:54 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3834. 00:16:55 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3835. 00:16:55 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3836. 00:16:55 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3837. 00:16:56 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3838. 00:16:56 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3839. 00:16:56 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3840. 00:16:57 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3841. 00:16:57 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3842. 00:16:57 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3843. 00:16:58 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3844. 00:16:58 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3845. 00:16:58 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3846. 00:16:59 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3847. 00:16:59 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3848. 00:16:59 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3849. 00:17:00 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3850. 00:17:00 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3851. 00:17:00 INFO [WebServices] Update successful for barrows
  3852. 00:17:00 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3853. 00:17:01 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3854. 00:17:01 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3855. 00:17:01 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3856. 00:17:02 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3857. 00:17:02 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3858. 00:17:02 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3859. 00:17:02 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3860. 00:17:03 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3861. 00:17:03 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3862. 00:17:03 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3863. 00:17:04 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3864. 00:17:04 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3865. 00:17:04 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3866. 00:17:05 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3867. 00:17:05 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3868. 00:17:05 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3869. 00:17:06 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3870. 00:17:06 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3871. 00:17:06 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3872. 00:17:07 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3873. 00:17:07 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3874. 00:17:07 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3875. 00:17:08 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3876. 00:17:08 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3877. 00:17:08 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3878. 00:17:09 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3879. 00:17:09 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3880. 00:17:09 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3881. 00:17:10 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3882. 00:17:10 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3883. 00:17:10 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3884. 00:17:11 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3885. 00:17:11 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3886. 00:17:11 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3887. 00:17:12 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3888. 00:17:12 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3889. 00:17:12 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3890. 00:17:13 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3891. 00:17:13 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3892. 00:17:14 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3893. 00:17:14 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3894. 00:17:14 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3895. 00:17:15 INFO Fighting Skeleton(level: 77, position: 3554, 9708, 0)
  3896. 00:17:15 INFO [Path Generator] Navigating through Barrows Crypt
  3897. 00:17:15 DEBUG [Crypt Path Generator] Generated path successfully
  3898. 00:17:15 DEBUG Doors found on path: 4
  3899. 00:17:15 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9678, 0] (Distance=12.0)
  3900. 00:17:16 DEBUG Attempting to hover Door [3541, 9678, 0] since the target of InteractablePoint(368, 30) is less then 4 pixels away.
  3901. 00:17:16 DEBUG Attempted to hover Door [3541, 9678, 0] since InteractablePoint(368, 30) was less than 4 pixels away (success: true)
  3902. 00:17:16 WARN Fail-safe activated. Removing last validated door.
  3903. 00:17:16 DEBUG [Crypt Path Generator] Generated path successfully
  3904. 00:17:16 DEBUG Doors found on path: 4
  3905. 00:17:16 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9678, 0] (Distance=12.0)
  3906. 00:17:17 DEBUG Attempting to hover Door [3541, 9678, 0] since the target of InteractablePoint(322, 34) is less then 4 pixels away.
  3907. 00:17:17 DEBUG Attempted to hover Door [3541, 9678, 0] since InteractablePoint(322, 34) was less than 4 pixels away (success: false)
  3908. 00:17:17 DEBUG We're not hovering Door [3541, 9678, 0] according to Interactable#isHovered() but our position does equal the desired target.
  3909. 00:17:17 DEBUG [Crypt Path Generator] Generated path successfully
  3910. 00:17:17 DEBUG Doors found on path: 4
  3911. 00:17:17 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9678, 0] (Distance=8.0)
  3912. 00:17:18 DEBUG [Crypt Path Generator] Generated path successfully
  3913. 00:17:18 DEBUG Doors found on path: 4
  3914. 00:17:18 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9678, 0] (Distance=6.0)
  3915. 00:17:18 DEBUG [Crypt Path Generator] Generated path successfully
  3916. 00:17:18 DEBUG Doors found on path: 4
  3917. 00:17:18 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9678, 0] (Distance=4.0)
  3918. 00:17:18 DEBUG [Crypt Path Generator] Generated path successfully
  3919. 00:17:18 DEBUG Doors found on path: 4
  3920. 00:17:18 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9678, 0] (Distance=3.0)
  3921. 00:17:19 DEBUG [Crypt Path Generator] Generated path successfully
  3922. 00:17:19 DEBUG Doors found on path: 3
  3923. 00:17:19 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9678, 0] (Distance=6.0)
  3924. 00:17:19 DEBUG [Crypt Path Generator] Generated path successfully
  3925. 00:17:19 DEBUG Doors found on path: 3
  3926. 00:17:19 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9678, 0] (Distance=5.0)
  3927. 00:17:19 DEBUG [Crypt Path Generator] Generated path successfully
  3928. 00:17:19 DEBUG Doors found on path: 3
  3929. 00:17:19 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9678, 0] (Distance=4.0)
  3930. 00:17:19 DEBUG [Crypt Path Generator] Generated path successfully
  3931. 00:17:20 DEBUG Doors found on path: 3
  3932. 00:17:20 DEBUG [Barrows Crypt Path] Found new best: Door [3545, 9678, 0] (Distance=4.0)
  3933. 00:17:20 DEBUG Attempting to hover Door [3545, 9678, 0] since the target of InteractablePoint(255, 43) is less then 4 pixels away.
  3934. 00:17:20 DEBUG Attempted to hover Door [3545, 9678, 0] since InteractablePoint(255, 43) was less than 4 pixels away (success: true)
  3935. 00:17:21 DEBUG [Crypt Path Generator] Generated path successfully
  3936. 00:17:21 DEBUG Doors found on path: 4
  3937. 00:17:21 DEBUG [Barrows Crypt Path] Found new best: Door [3541, 9678, 0] (Distance=0.0)
  3938. 00:17:21 INFO [Interaction] Finding Entity
  3939. 00:17:21 INFO [Interaction] Interacting with Skeleton(level: 77, position: 3542, 9678, 0) using action ^Attack$
  3940. 00:17:22 DEBUG Hovered Skeleton(level: 77, position: 3542, 9678, 0) on the first attempt.
  3941. 00:17:23 INFO [Path Generator] Navigating through Barrows Crypt
  3942. 00:17:23 DEBUG [Crypt Path Generator] Generated path successfully
  3943. 00:17:23 DEBUG Doors found on path: 2
  3944. 00:17:23 DEBUG [Barrows Crypt Path] Found new best: Door [3551, 9684, 0] (Distance=11.0)
  3945. 00:17:24 DEBUG Hovered Door [3551, 9684, 0] on the first attempt.
  3946. 00:17:30 DEBUG [Crypt Path Generator] Generated path successfully
  3947. 00:17:30 DEBUG Doors found on path: 2
  3948. 00:17:30 DEBUG [Barrows Crypt Path] Found new best: Door [3551, 9684, 0] (Distance=1.0)
  3949. 00:17:31 DEBUG Hovered Door [3551, 9684, 0] on the first attempt.
  3950. 00:17:31 WARN Fail-safe activated. Removing last validated door.
  3951. 00:17:31 WARN Fail-safe activated. Removing last validated door.
  3952. 00:17:31 WARN Fail-safe activated. Removing last validated door.
  3953. 00:17:31 DEBUG [Crypt Path Generator] Generated path successfully
  3954. 00:17:31 DEBUG Doors found on path: 1
  3955. 00:17:32 DEBUG [Crypt Path Generator] Generated path successfully
  3956. 00:17:32 DEBUG Doors found on path: 1
  3957. 00:17:32 DEBUG [Crypt Path Generator] Generated path successfully
  3958. 00:17:32 DEBUG Doors found on path: 1
  3959. 00:17:33 DEBUG Hovered Door [3551, 9688, 0] on the first attempt.
  3960. 00:17:33 DEBUG [Crypt Path Generator] Generated path successfully
  3961. 00:17:33 DEBUG Doors found on path: 2
  3962. 00:17:33 DEBUG [Barrows Crypt Path] Found new best: Door [3551, 9684, 0] (Distance=0.0)
  3963. 00:17:34 DEBUG Attempting to hover Door [3551, 9684, 0] since the target of InteractablePoint(262, 203) is less then 4 pixels away.
  3964. 00:17:34 DEBUG Attempted to hover Door [3551, 9684, 0] since InteractablePoint(262, 203) was less than 4 pixels away (success: false)
  3965. 00:17:34 DEBUG We're not hovering Door [3551, 9684, 0] according to Interactable#isHovered() but our position does equal the desired target.
  3966. 00:17:50 INFO [WebServices] No longer tracking barrows
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