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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/eWKgbdix", true))()
- local w = library:CreateWindow('King Piece')
- local t = w:Toggle("Autofarm", {flag = "toggle1"})
- local d = w:Dropdown("Mobs",{
- location = _G;
- flag = mob;
- list = {
- "Marine [Lv. 1]";
- "Buggy Pirate [Lv. 10]";
- "The Clown [Lv. 25]";
- "Tashi [Lv. 30]";
- }
- }, function(new)
- npc = new
- end)
- spawn(function()
- while wait()do
- if w.flags.toggle1 then
- local tool = game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- for i,v in pairs(game.Workspace:GetChildren())do
- if v.Name == npc then
- if v:FindFirstChild("Head") then
- v.HumanoidRootPart.Size = Vector3.new(30,50,30)
- v.HumanoidRootPart.Transparency = 0.5
- v.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(tool)
- tool:Activate()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,20,0)
- end
- end
- end
- end
- end
- end)
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