Impatientz

Achromatic v2

Feb 5th, 2021
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  1.  
  2. spawn(function()
  3. while true do
  4. settings().Physics.AllowSleep = false
  5. game.Players.LocalPlayer.MaximumSimulationRadius = 1/0
  6. game.Players.LocalPlayer.SimulationRadius = 1/0
  7. game:GetService("RunService").Stepped:wait()
  8. end
  9. end)
  10. HumanDied = false
  11. local CountSCIFIMOVIELOL = 1
  12. function SCIFIMOVIELOL(Part0,Part1,Position,Angle)
  13. local AlignPos = Instance.new('AlignPosition', Part1); AlignPos.Name = "AliP_"..CountSCIFIMOVIELOL
  14. AlignPos.ApplyAtCenterOfMass = true;
  15. AlignPos.MaxForce = 5772000-67752;
  16. AlignPos.MaxVelocity = math.huge/9e110;
  17. AlignPos.ReactionForceEnabled = false;
  18. AlignPos.Responsiveness = 200;
  19. AlignPos.RigidityEnabled = false;
  20. local AlignOri = Instance.new('AlignOrientation', Part1); AlignOri.Name = "AliO_"..CountSCIFIMOVIELOL
  21. AlignOri.MaxAngularVelocity = math.huge/9e110;
  22. AlignOri.MaxTorque = 5772000
  23. AlignOri.PrimaryAxisOnly = false;
  24. AlignOri.ReactionTorqueEnabled = false;
  25. AlignOri.Responsiveness = 200;
  26. AlignOri.RigidityEnabled = false;
  27. local AttachmentA=Instance.new('Attachment',Part1); AttachmentA.Name = "Ath_"..CountSCIFIMOVIELOL
  28. local AttachmentB=Instance.new('Attachment',Part0); AttachmentB.Name = "Ath_"..CountSCIFIMOVIELOL
  29. AttachmentA.Orientation = Angle or Vector3.new(0,0,0)
  30. AttachmentA.Position = Position or Vector3.new(0,0,0)
  31. AlignPos.Attachment1 = AttachmentA;
  32. AlignPos.Attachment0 = AttachmentB;
  33. AlignOri.Attachment1 = AttachmentA;
  34. AlignOri.Attachment0 = AttachmentB;
  35. CountSCIFIMOVIELOL = CountSCIFIMOVIELOL + 1
  36. return {AlignPos,AlignOri,AttachmentA,AttachmentB}
  37. end
  38.  
  39.  
  40. game:FindFirstChildOfClass("Players").LocalPlayer["Character"].Archivable = true
  41. local hatnameclone = {}
  42. for _,v in next, game:FindFirstChildOfClass("Players").LocalPlayer["Character"]:GetChildren() do
  43. if v:IsA("Accessory") then
  44. if hatnameclone[v.Name] then
  45. if hatnameclone[v.Name] == "s" then
  46. hatnameclone[v.Name] = {}
  47. end
  48. table.insert(hatnameclone[v.Name],v)
  49. else
  50. hatnameclone[v.Name] = "s"
  51. end
  52. end
  53. end
  54. for _,v in pairs(hatnameclone) do
  55. if type(v) == "table" then
  56. local num = 1
  57. for _,w in pairs(v) do
  58. w.Name = w.Name..num
  59. num = num + 1
  60. end
  61. end
  62. end
  63. hatnameclone = nil
  64.  
  65. local DeadChar = game:FindFirstChildOfClass("Players").LocalPlayer.Character
  66.  
  67. local fldr = Instance.new("Folder",game:FindFirstChildOfClass("Players").LocalPlayer["Character"])
  68. fldr.Name = "DMYF"
  69. local CloneChar = DeadChar:Clone()
  70. local ANIMATIONHERE
  71. if CloneChar:FindFirstChild("Animate") then
  72. ANIMATIONHERE = CloneChar:FindFirstChild("Animate"):Clone()
  73. CloneChar:FindFirstChild("Animate"):Destroy()
  74. end
  75. if CloneChar:FindFirstChildOfClass("Folder") then CloneChar:FindFirstChildOfClass("Folder"):Destroy() end
  76. if CloneChar.Torso:FindFirstChild("Neck") then
  77. local Clonessss = CloneChar.Torso:FindFirstChild("Neck"):Clone()
  78. Clonessss.Part0 = nil
  79. Clonessss.Part1 = DeadChar.Head
  80. Clonessss.Parent = DeadChar.Torso
  81. end
  82. CloneChar.Parent = fldr
  83. CloneChar.HumanoidRootPart.CFrame = DeadChar.HumanoidRootPart.CFrame
  84. CloneChar.Humanoid.BreakJointsOnDeath = false
  85. CloneChar.Name = "non"
  86. CloneChar.Humanoid.DisplayDistanceType = "None"
  87.  
  88. for _,v in next, DeadChar:GetChildren() do
  89. if v:IsA("Accessory") then
  90. local topacc = false
  91. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  92. v.Handle.Massless = true
  93. v.Handle.CanCollide = false
  94. if v.Handle:FindFirstChildOfClass("Attachment") then
  95. local ath__ = v.Handle:FindFirstChildOfClass("Attachment")
  96. if ath__.Name == "HatAttachment" or ath__.Name == "HairAttachment" or ath__.Name == "FaceFrontAttachment" or ath__.Name == "FaceCenterAttachment" then
  97. topacc = ath__.Name
  98. end
  99. end
  100. local bv = Instance.new("BodyVelocity",v.Handle)
  101. bv.Velocity = Vector3.new(0,0,0)
  102. coroutine.wrap(function()
  103. if topacc then
  104. local allthings = SCIFIMOVIELOL(v.Handle,DeadChar.Torso,Vector3.new(0,1.5,0)+ (DeadChar.Head[topacc].Position + (v.Handle[topacc].Position*-1)),Vector3.new(0,0,0))
  105. local normaltop = allthings[1].Attachment1
  106. local alipos = allthings[1]
  107. local alirot = allthings[2]
  108. local p0 = v.Handle
  109. local p1 = DeadChar.Head
  110. alipos.Parent = CloneChar:FindFirstChild(v.Name).Handle
  111. alirot.Parent = CloneChar:FindFirstChild(v.Name).Handle
  112. while true do
  113. game:GetService("RunService").RenderStepped:wait()
  114. if HumanDied then break end
  115. coroutine.wrap(function()
  116. if alipos.Attachment1 == normaltop then
  117. p0.CFrame = p0.CFrame:lerp((((DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)) * p1[topacc].CFrame) * p0[topacc].CFrame:inverse()),1)
  118. else
  119. v.Handle.CFrame = v.Handle.CFrame:lerp(alipos.Attachment1.Parent.CFrame * CFrame.new(alipos.Attachment1.Position) * CFrame.Angles(math.rad(alipos.Attachment1.Rotation.X),math.rad(alipos.Attachment1.Rotation.Y),math.rad(alipos.Attachment1.Rotation.Z)),1)
  120. end
  121. end)()
  122. end
  123. else
  124. SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  125. end
  126. end)()
  127. end
  128. end
  129.  
  130. local a = DeadChar.Torso
  131. local b = DeadChar.HumanoidRootPart
  132. local c = DeadChar.Humanoid
  133. a.Parent = game:FindFirstChildOfClass("Workspace")
  134. c.Parent = game:FindFirstChildOfClass("Workspace")
  135. local told = a:Clone()
  136. local told1 = c:Clone()
  137. b["RootJoint"].Part0 = told
  138. b["RootJoint"].Part1 = DeadChar.Head
  139. a.Name = "torso"
  140. a.Neck:Destroy()
  141. c.Name = "Mizt Hub Best"
  142. told.Parent = DeadChar
  143. told1.Parent = DeadChar
  144. DeadChar.PrimaryPart = told
  145. told1.Health = 0
  146. b:Destroy()
  147. a.Parent = DeadChar
  148. c.Parent = DeadChar
  149. told:Destroy()
  150. told1:Destroy()
  151. a.Name = "Torso"
  152.  
  153. if CloneChar.Head:FindFirstChildOfClass("Decal") then CloneChar.Head:FindFirstChildOfClass("Decal").Transparency = 1 end
  154. if DeadChar:FindFirstChild("Animate") then DeadChar:FindFirstChild("Animate"):Destroy() end
  155.  
  156. local Collider
  157. function UnCollide()
  158. if HumanDied then Collider:Disconnect(); return end
  159. --[[for _,Parts in next, CloneChar:GetChildren() do
  160. if Parts:IsA("BasePart") then
  161. Parts.CanCollide = false
  162. end
  163. end]]
  164. for _,Parts in next, DeadChar:GetChildren() do
  165. if Parts:IsA("BasePart") then
  166. Parts.CanCollide = false
  167. end
  168. end
  169. end
  170. Collider = game:GetService("RunService").Stepped:Connect(UnCollide)
  171.  
  172. local resetBindable = Instance.new("BindableEvent")
  173. resetBindable.Event:connect(function()
  174. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  175. resetBindable:Destroy()
  176. HumanDied = true
  177. pcall(function()
  178. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  179. DeadChar.Head:Destroy()
  180. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  181. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  182. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  183. end)
  184. end)
  185. game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  186.  
  187. coroutine.wrap(function()
  188. while true do
  189. game:GetService("RunService").RenderStepped:wait()
  190. if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChildOfClass("Humanoid") or CloneChar:FindFirstChildOfClass("Humanoid").Health <= 0 and not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChildOfClass("Humanoid") or DeadChar:FindFirstChildOfClass("Humanoid").Health <= 0 then
  191. HumanDied = true
  192. pcall(function()
  193. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  194. DeadChar.Head:Destroy()
  195. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  196. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  197. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  198. end)
  199. if resetBindable then
  200. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  201. resetBindable:Destroy()
  202. end
  203. break
  204. end
  205. end
  206. end)()
  207.  
  208.  
  209. SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"])
  210. SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"])
  211. SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"])
  212. SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"])
  213. SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"])
  214. SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"])
  215.  
  216. for _,v in pairs(DeadChar:GetChildren()) do
  217. if v:IsA("BasePart") and v.Name ~= "Head" then
  218. --[[local bv = Instance.new("BodyVelocity",v)
  219. bv.Velocity = Vector3.new(0,0,0)
  220. coroutine.wrap(function()
  221. while true do
  222. game:GetService("RunService").RenderStepped:wait()
  223. if HumanDied then break end
  224. v.CFrame = CloneChar[v.Name].CFrame
  225. end
  226. end)()]]
  227. elseif v:IsA("BasePart") and v.Name == "Head" then
  228. local bv = Instance.new("BodyVelocity",v)
  229. bv.Velocity = Vector3.new(0,0,0)
  230. coroutine.wrap(function()
  231. while true do
  232. game:GetService("RunService").RenderStepped:wait()
  233. if HumanDied then break end
  234. v.CFrame = DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)
  235. end
  236. end)()
  237. end
  238. end
  239.  
  240. for _,BodyParts in next, CloneChar:GetDescendants() do
  241. if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  242. BodyParts.Transparency = 1 end end
  243. game:GetService("RunService").RenderStepped:wait()
  244. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  245. game:FindFirstChildOfClass("Workspace"):FindFirstChildOfClass("Camera").CameraSubject = CloneChar.Humanoid
  246.  
  247. for _,v in next, DeadChar:GetChildren() do
  248. if v:IsA("Accessory") then
  249. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  250. end
  251. end
  252.  
  253. --if ANIMATIONHERE then ANIMATIONHERE.Parent = CloneChar end
  254. wait()
  255.  
  256. local data = {}
  257.  
  258. local script = game:GetObjects("rbxassetid://5446036971")[1]
  259.  
  260. script.WingPiece.qPerfectionWeld:Destroy()
  261.  
  262. do
  263. local NEVER_BREAK_JOINTS = false
  264.  
  265. local function CallOnChildren(Instance, FunctionToCall)
  266. FunctionToCall(Instance)
  267.  
  268. for _, Child in next, Instance:GetChildren() do
  269. CallOnChildren(Child, FunctionToCall)
  270. end
  271. end
  272.  
  273. local function GetBricks(StartInstance)
  274. local List = {}
  275. CallOnChildren(StartInstance, function(Item)
  276. if Item:IsA("BasePart") then
  277. List[#List+1] = Item;
  278. end
  279. end)
  280.  
  281. return List
  282. end
  283.  
  284. local function Modify(Instance, Values)
  285. assert(type(Values) == "table", "Values is not a table");
  286.  
  287. for Index, Value in next, Values do
  288. if type(Index) == "number" then
  289. Value.Parent = Instance
  290. else
  291. Instance[Index] = Value
  292. end
  293. end
  294. return Instance
  295. end
  296.  
  297. local function Make(ClassType, Properties)
  298. return Modify(Instance.new(ClassType), Properties)
  299. end
  300.  
  301. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  302. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  303.  
  304. local function HasWheelJoint(Part)
  305. for _, SurfaceName in pairs(Surfaces) do
  306. for _, HingSurfaceName in pairs(HingSurfaces) do
  307. if Part[SurfaceName].Name == HingSurfaceName then
  308. return true
  309. end
  310. end
  311. end
  312.  
  313. return false
  314. end
  315.  
  316. local function ShouldBreakJoints(Part)
  317. if NEVER_BREAK_JOINTS then
  318. return false
  319. end
  320.  
  321. if HasWheelJoint(Part) then
  322. return false
  323. end
  324.  
  325. local Connected = Part:GetConnectedParts()
  326.  
  327. if #Connected == 1 then
  328. return false
  329. end
  330.  
  331. for _, Item in pairs(Connected) do
  332. if HasWheelJoint(Item) then
  333. return false
  334. elseif not Item:IsDescendantOf(script.Parent) then
  335. return false
  336. end
  337. end
  338.  
  339. return true
  340. end
  341.  
  342. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  343.  
  344. JointType = JointType or "Weld"
  345. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  346.  
  347. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  348. Modify(NewWeld, {
  349. Name = "qCFrameWeldThingy";
  350. Part0 = Part0;
  351. Part1 = Part1;
  352. C0 = CFrame.new();--Part0.CFrame:inverse();
  353. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  354. Parent = Part1;
  355. })
  356.  
  357. if not RelativeValue then
  358. RelativeValue = Make("CFrameValue", {
  359. Parent = Part1;
  360. Name = "qRelativeCFrameWeldValue";
  361. Archivable = true;
  362. Value = NewWeld.C1;
  363. })
  364. end
  365.  
  366. return NewWeld
  367. end
  368.  
  369. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  370.  
  371. for _, Part in pairs(Parts) do
  372. if ShouldBreakJoints(Part) then
  373. Part:BreakJoints()
  374. end
  375. end
  376.  
  377. for _, Part in pairs(Parts) do
  378. if Part ~= MainPart then
  379. WeldTogether(MainPart, Part, JointType, MainPart)
  380. end
  381. end
  382.  
  383. if not DoNotUnanchor then
  384. for _, Part in pairs(Parts) do
  385. Part.Anchored = false
  386. end
  387. MainPart.Anchored = false
  388. end
  389. end
  390.  
  391. local function PerfectionWeld()
  392. local Parts = GetBricks(script.WingPiece)
  393. WeldParts(Parts, script.WingPiece.Main, "Weld", false)
  394. end
  395. PerfectionWeld()
  396. end
  397.  
  398. --// Shortcut Variables \\--
  399. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  400. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  401. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  402. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  403. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  404. local R3 = {N=Region3.new}
  405. local De = S.Debris
  406. local WS = workspace
  407. local Lght = S.Lighting
  408. local RepS = S.ReplicatedStorage
  409. local IN = Instance.new
  410. local Plrs = S.Players
  411. local UIS = S.UserInputService
  412.  
  413.  
  414. local Player = game.Players.LocalPlayer
  415. local Char = Player.Character
  416. local Mouse = Player:GetMouse()
  417. local Hum = Char:FindFirstChildOfClass'Humanoid'
  418. local Torso = Char.Torso
  419. local RArm = Char["Right Arm"]
  420. local LArm = Char["Left Arm"]
  421. local RLeg = Char["Right Leg"]
  422. local LLeg = Char["Left Leg"]
  423. local Root = Char:FindFirstChild'HumanoidRootPart'
  424. local Head = Char.Head
  425. local Sine = 0;
  426. local Change = 1
  427. local Attack=false
  428. local NeutralAnims=true
  429. local timePos=30;
  430. local walking=true;
  431. local legAnims=true;
  432. local movement = 8
  433. local footsound=0;
  434. local WalkSpeed=16;
  435. local Combo=0;
  436. local Mode='Undead'
  437. local vaporwaveMode=false;
  438. local WingAnim='NebG1'
  439. local music;
  440. local hue = 0;
  441. local WingSine=0;
  442. local MusicMode=1;
  443. local visSong = 319138964;
  444. local EffectFolder = script:WaitForChild'FXFolder'
  445. local PrimaryColor = Color3.new(1,1,1)
  446. local ClickTimer = 0;
  447. local ClickAttack = 1;
  448. local camera = workspace.CurrentCamera
  449. local LastSphere = time();
  450. local Frame_Speed = 60
  451. local VaporwaveSongs={
  452. 2231500330;
  453. 654094806;
  454. 743334292;
  455. 334283059;
  456. 2082142910;
  457. }
  458.  
  459.  
  460. local WingPiece = script:WaitForChild'WingPiece'
  461. WingPiece.Parent=nil
  462. local WingAnims={}
  463. local Playlist={
  464. Default=1702473314;
  465. ScrapBoy=1215691669;
  466. Defeated=860594509;
  467. Annihilate=2116461106;
  468. DashAndDodge=2699922745;
  469. ZenWavy=2231500330;
  470. Beachwalk=334283059;
  471. Pyrowalk=2082142910;
  472. Vapor90s=654094806;
  473. }
  474.  
  475. --[[
  476. Undead - Astronaut - Lost Soul
  477. =_-CalmNess-_=
  478. Control - Synapse X
  479. =-REBORN-= - Th1rt3en
  480. INSANITY - Vanta Black
  481. +OVERPOWERED+ - Frostbite
  482. SYNAPSE-SCRIPTION
  483. M-A-D - Radioactive
  484. PornHub - DEATH
  485. ]]
  486.  
  487. --2699922745
  488. local modeInfo={
  489. {Name="LEGMAN",Walkspeed=35,moveVal=26,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.500);Music=1214497430,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Crimson'.Color,Enum.Material.Neon};WingAnim='StarEF'};
  490. {Name="Undead",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=2533527428,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  491. {Name="=-XESTER-=",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=1843358057,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='MANGY'};
  492. {Name="=_-CalmNess-_=",Walkspeed=16,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(255,152,220);Music=577543579,LeftWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='NebG6'};
  493. {Name="P O W E R",Walkspeed=110,moveVal=25,Font=Enum.Font.Fantasy,StrokeColor=C3.N(174, 122, 89);Music=3080022158,LeftWing={0,BrickColor.new'Neon orange'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Flame reddish orange'.Color,Enum.Material.Neon};WingAnim='NebG4'};
  494. {Name="Control",Walkspeed=56,moveVal=20,Font=Enum.Font.Fantasy,StrokeColor=C3.N(.6,.0,.9);Music=819373905,LeftWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};WingAnim='NebG4'};
  495. {Name="=-REBORN-=",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(0,0,0);Music=2027652726,LeftWing={0,Color3.fromRGB(190,104,98),Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='NebG5'};
  496. {Name="INSANITY",Walkspeed=14,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.1,.1,.1);Music=924339757,LeftWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Really black'.Color,Enum.Material.Glass};WingAnim={'INSANEGREG',2}};
  497. {Name="+OVERPOWERED+",Walkspeed=64,moveVal=15,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(0,190,190);Music=3330414980,LeftWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};WingAnim='TSI'};
  498. {Name="SYNAPSE-SCRIPTION",Walkspeed=26,moveVal=10,Font=Enum.Font.Arcade,StrokeColor=C3.N(.50,.50,.50);Music=visSong,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='StarT'};
  499. {Name="M-A-D",Walkspeed=16,moveVal=8,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(98,37,209);Music=603291385,LeftWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};RightWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};WingAnim='MANGY'};
  500. {Name="PornHub",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.RGB(255,152,220);Music=1030177093,LeftWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};WingAnim='NebG7'};
  501. {Name="2008s Rise",Walkspeed=18,moveVal=9,Font=Enum.Font.Arcade,StrokeColor=C3.RGB(255,152,220);Music=860317713,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Gold'.Color,Enum.Material.Neon};WingAnim='StarL'};
  502. {Name="S P E E D",Walkspeed=200,moveVal=20,Font=Enum.Font.Arcade,StrokeColor=C3.RGB(255,0,220);Music=2932340879,LeftWing={0,BrickColor.new'Crimson'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Neon};WingAnim='StarA'};
  503. --MAJORS--
  504. {Name="=-_Lord Allah_-=",Walkspeed=26,moveVal=12,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(255,0,0);Music=1747430851,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Gold'.Color,Enum.Material.Neon};WingAnim='StarLF'};
  505. {Name="Mayhem",Walkspeed=15,moveVal=9,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(255,0,0);Music=614032233,LeftWing={0,BrickColor.new'Crimson'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Crimson'.Color,Enum.Material.Neon};WingAnim='StarG'};
  506. {Name="N U C L E A R - WASTE",Walkspeed=18,moveVal=9,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(0,255,0);Music=798163149,LeftWing={0,BrickColor.new'Lime green'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Lime green'.Color,Enum.Material.Neon};WingAnim='StarLE'};
  507. {Name="SCRIPTIONS DEMISE",Walkspeed=45,moveVal=20,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(255,255,0);Music=1591072638,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Fire Yellow'.Color,Enum.Material.Neon};WingAnim='StarLE'};
  508. {Name="Astronaut",Walkspeed=64,moveVal=20,Font=Enum.Font.Arcade,StrokeColor=C3.N(.2,.2,.2);Music=247971190,LeftWing={0,BrickColor.new'Really black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};WingAnim={'StarA'}};
  509. {Name="THE CHOSEN ONE",Walkspeed=64,moveVal=15,Font=Enum.Font.Arcade,StrokeColor=C3.N(255,.9,0);Music=145897653,LeftWing={0,BrickColor.new'Really black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};WingAnim={'StarB'}};
  510. {Name="Synapse X",Walkspeed=64,moveVal=20,Font=Enum.Font.Gotham,StrokeColor=C3.N(.4,.4,0);Music=468018712,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};WingAnim={'StarA',10}};
  511. {Name="DEATH",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(255,255,255);Music=2415462372,LeftWing={0,BrickColor.new'Really Red'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Really Red'.Color,Enum.Material.Neon};WingAnim='StarT'};
  512. {Name="-DESTRUCTION-",Walkspeed=38,moveVal=15,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(98,37,209);Music=1083649139,LeftWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};RightWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};WingAnim='MANGYT'};
  513. {Name="=_-ANGRYNESS-_=",Walkspeed=22,moveVal=12,Font=Enum.Font.Garamond,StrokeColor=C3.N(255,0,0);Music=1138145518,LeftWing={0,BrickColor.new'Crimson'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Crimson'.Color,Enum.Material.Neon};WingAnim='NebG6INSANE'};
  514. {Name="=-RED XESTER-=",Walkspeed=45,moveVal=15,Font=Enum.Font.Garamond,StrokeColor=C3.N(255,.0,.0);Music=4664334689,LeftWing={0,BrickColor.new'Crimson'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='NebG5'};
  515. }
  516.  
  517. NewInstance = function(instance,parent,properties)
  518. local inst = Instance.new(instance)
  519. inst.Parent = parent
  520. if(properties)then
  521. for i,v in next, properties do
  522. pcall(function() inst[i] = v end)
  523. end
  524. end
  525. return inst;
  526. end
  527.  
  528. function newMotor(P0,P1,C0,C1)
  529. return NewInstance('Motor',P0,{Part0=P0,Part1=P1,C0=C0,C1=C1})
  530. end
  531.  
  532. local welds = {}
  533. local WeldDefaults = {}
  534.  
  535. table.insert(welds,newMotor(Torso,Head,CF.N(0,1.5,0),CF.N()))
  536. table.insert(welds,newMotor(Root,Torso,CF.N(),CF.N()))
  537. table.insert(welds,newMotor(Torso,RLeg,CF.N(.5,-1,0),CF.N(0,1,0)))
  538. table.insert(welds,newMotor(Torso,RArm,CF.N(1.5,.5,0),CF.N(0,.5,0)))
  539. table.insert(welds,newMotor(Torso,LLeg,CF.N(-.5,-1,0),CF.N(0,1,0)))
  540. table.insert(welds,newMotor(Torso,LArm,CF.N(-1.5,.5,0),CF.N(0,.5,0)))
  541.  
  542. WeldDefaults={}
  543. for i = 1,#welds do
  544. local v=welds[i]
  545. WeldDefaults[i]=v.C0
  546. end
  547.  
  548. local NK,RJ,RH,RS,LH,LS=unpack(welds)
  549.  
  550. local NKC0,RJC0,RHC0,RSC0,LHC0,LSC0=unpack(WeldDefaults)
  551.  
  552. function makeMusic(id,pit,timePos)
  553. local sound = Torso:FindFirstChild(Player.Name.."song") or Char:FindFirstChild(Player.Name.."song")
  554. local parent = (MusicMode==2 and Char or Torso)
  555. if(not sound)then
  556. sound = NewInstance("Sound",parent,{Name=Player.Name.."song",Volume=(MusicMode==3 and 0 or 5),Pitch=(pit or 1),Looped=true})
  557. NewInstance("EqualizerSoundEffect",sound,{HighGain=0,MidGain=2,LowGain=10})
  558. end
  559. if(id=='stop')then
  560. if(sound)then
  561. sound:Stop()
  562. end
  563. else
  564. local timePos = typeof(timePos)=='number' and timePos or sound.TimePosition
  565. sound.Volume = (MusicMode==3 and 0 or 5)
  566. sound.Name = Player.Name.."song"
  567. sound.Looped=true
  568. sound.SoundId = "rbxassetid://"..id
  569. sound.Pitch=(pit or 1)
  570. sound:Play()
  571. sound.TimePosition = timePos
  572. end
  573. return sound;
  574. end
  575.  
  576. function playMusic(id,pitch,timePos)
  577. return makeMusic(id,pitch,timePos)
  578. end
  579.  
  580. for _,v in next, Hum:GetPlayingAnimationTracks() do
  581. v:Stop(0);
  582. end
  583.  
  584. -- SCRIPT STUFF --
  585.  
  586. function swait(num)
  587. if num == 0 or num == nil then
  588. game:GetService("RunService").RenderStepped:wait()
  589. else
  590. for i = 0, num do
  591. game:GetService("RunService").RenderStepped:wait()
  592. end
  593. end
  594. end
  595.  
  596. --// Effects \\--
  597.  
  598. function Tween(obj,props,time,easing,direction,repeats,backwards)
  599. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  600. local tween = S.TweenService:Create(obj, info, props)
  601.  
  602. tween:Play()
  603. end
  604.  
  605. function StartShake(Settings)
  606. return true
  607. end
  608.  
  609. function Camshake(shakedata)
  610. StartShake(shakedata)
  611. end
  612.  
  613. local Effects=NewInstance("Folder",Char)
  614. Effects.Name=Player.Name..'Effects'
  615.  
  616.  
  617. function ShowDamage(Pos, Text, Time, Color)
  618. local Pos = Pos or V3.N(0, 0, 0)
  619. local Text = tostring(Text or "")
  620. local Time = Time or 2
  621. local Color = Color or C3.N(1, 0, 1)
  622. local EffectPart = Part(Effects,Color,Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CFrame.new(Pos),true,false)
  623. EffectPart.Transparency=1
  624. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  625. Size = UDim2.new(3,0,3,0),
  626. Adornee = EffectPart,
  627. })
  628.  
  629. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  630. BackgroundTransparency = 1,
  631. Size = UDim2.new(1, 0, 1, 0),
  632. Text = Text,
  633. TextColor3 = Color,
  634. TextScaled = true,
  635. Font = Enum.Font.ArialBold,
  636. })
  637. S.Debris:AddItem(EffectPart, Time+.5)
  638. delay(0, function()
  639. local rot=math.random(-10,10)/15
  640. local raise=.2
  641. local Frames = Time/Frame_Speed
  642. for i=0,1.1,.02 do
  643. swait()
  644. TextLabel.Rotation=TextLabel.Rotation+rot
  645. raise=raise-.008
  646. EffectPart.Position = EffectPart.Position + Vector3.new(0, raise, 0)
  647. TextLabel.TextTransparency=i
  648. TextLabel.TextStrokeTransparency=i
  649. end
  650. if EffectPart and EffectPart.Parent then
  651. EffectPart:Destroy()
  652. end
  653. end)
  654. end
  655.  
  656.  
  657. local baseSound = IN("Sound")
  658.  
  659. function Soond(parent,id,pitch,volume,looped,effect,autoPlay)
  660. local Sound = baseSound:Clone()
  661. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  662. Sound.Pitch = pitch or 1
  663. Sound.Volume = volume or 1
  664. Sound.Looped = looped or false
  665. if(autoPlay)then
  666. coroutine.wrap(function()
  667. repeat wait() until Sound.IsLoaded
  668. Sound.Playing = autoPlay or false
  669. end)()
  670. end
  671. if(not looped and effect)then
  672. Sound.Stopped:connect(function()
  673. Sound.Volume = 0
  674. Sound:destroy()
  675. end)
  676. elseif(effect)then
  677. warn("Sound can't be looped and a sound effect!")
  678. end
  679. Sound.Parent =parent or Torso
  680. return Sound
  681. end
  682.  
  683. function SoondPart(id,pitch,volume,looped,effect,autoPlay,cf)
  684. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  685. local Sound = IN("Sound")
  686. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  687. Sound.Pitch = pitch or 1
  688. Sound.Volume = volume or 1
  689. Sound.Looped = looped or false
  690. if(autoPlay)then
  691. coroutine.wrap(function()
  692. repeat wait() until Sound.IsLoaded
  693. Sound.Playing = autoPlay or false
  694. end)()
  695. end
  696. if(not looped and effect)then
  697. Sound.Stopped:connect(function()
  698. Sound.Volume = 0
  699. soundPart:destroy()
  700. end)
  701. elseif(effect)then
  702. warn("Sound can't be looped and a sound effect!")
  703. end
  704. Sound.Parent = soundPart
  705. return Sound,soundPart
  706. end
  707.  
  708. function SoundPart(...)
  709. return SoondPart(...)
  710. end
  711.  
  712. function Sound(...)
  713. return Soond(...)
  714. end
  715.  
  716. function Part(parent,color,material,size,cframe,anchored,cancollide)
  717. local part = IN("Part")
  718. part.Parent = parent or Char
  719. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  720. part.Material = material or Enum.Material.SmoothPlastic
  721. part.TopSurface,part.BottomSurface=10,10
  722. part.Size = size or V3.N(1,1,1)
  723. part.CFrame = cframe or CF.N(0,0,0)
  724. part.CanCollide = cancollide or false
  725. part.Anchored = anchored or false
  726. return part
  727. end
  728.  
  729. function Weld(part0,part1,c0,c1)
  730. local weld = IN("Weld")
  731. weld.Parent = part0
  732. weld.Part0 = part0
  733. weld.Part1 = part1
  734. weld.C0 = c0 or CF.N()
  735. weld.C1 = c1 or CF.N()
  736. return weld
  737. end
  738.  
  739. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  740. local part = IN("SpecialMesh")
  741. part.MeshId = meshid or ""
  742. part.TextureId = textid or ""
  743. part.Scale = scale or V3.N(1,1,1)
  744. part.Offset = offset or V3.N(0,0,0)
  745. part.MeshType = meshtype or Enum.MeshType.Sphere
  746. part.Parent = parent
  747. return part
  748. end
  749.  
  750. function GotEffect(data)
  751. -- just for easy reference
  752. local color = data.Color or Color3.new(.7,.7,.7);
  753. local endcolor = data.EndColor or nil;
  754. local mat = data.Material or Enum.Material.SmoothPlastic;
  755. local cframe = data.CFrame or CFrame.new();
  756. local endpos = data.EndPos or nil;
  757. local meshdata = data.Mesh or {}
  758. local sounddata = data.Sound or {}
  759. local size = data.Size or Vector3.new(1,1,1)
  760. local endsize = data.EndSize or Vector3.new(6,6,6)
  761. local rotinc = data.RotInc or {0,0,0} -- ONLY FOR LEGACY SYSTEM
  762. local transparency = data.Transparency or NumberRange.new(0,1)
  763. local acceleration = data.Acceleration or nil; -- ONLY FOR LEGACY SYSTEM
  764. local endrot = data.EndRotation or {0,0,0} -- ONLY FOR EXPERIMENTAL SYSTEM
  765. local style = data.Style or false; -- ONLY FOR EXPERIMENTAL SYSTEM
  766. local lifetime = data.Lifetime or 1;
  767. local system = data.FXSystem;
  768. local setpart = typeof(data.Part)=='string' and EffectFolder:FindFirstChild(tostring(data.Part)):Clone() or typeof(data.Part)=='Instance' and data.Part or nil
  769.  
  770. local S,PM;
  771.  
  772. local P = setpart or Part(Effects,color,mat,Vector3.new(1,1,1),cframe,true,false)
  773.  
  774. if(not P:IsA'MeshPart' and not P:IsA'UnionOperation')then
  775. if(meshdata == "Blast")then
  776. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://20329976','',size,Vector3.new(0,0,-size.X/8))
  777. elseif(meshdata == 'Ring')then
  778. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://559831844','',size,Vector3.new(0,0,0))
  779. elseif(meshdata == 'Slash1')then
  780. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://662586858','',Vector3.new(size.X/10,.001,size.Z/10),Vector3.new(0,0,0))
  781. elseif(meshdata == 'Slash2')then
  782. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://448386996','',Vector3.new(size.X/1000,size.Y/100,size.Z/100),Vector3.new(0,0,0))
  783. elseif(meshdata == 'Tornado1')then
  784. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://443529437','',size/10,Vector3.new(0,0,0))
  785. elseif(meshdata == 'Tornado2')then
  786. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://168892432','',size/4,Vector3.new(0,0,0))
  787. elseif(meshdata == 'Skull')then
  788. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://4770583','',size*2,Vector3.new(0,0,0))
  789. elseif(meshdata == 'Crystal')then
  790. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://9756362','',size,Vector3.new(0,0,0))
  791. elseif(meshdata == 'Cloud')then
  792. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://1095708','',size,Vector3.new(0,0,0))
  793. elseif(typeof(meshdata) == 'table')then
  794. local Type = meshdata.Type or Enum.MeshType.Brick
  795. local ID = meshdata.ID or '';
  796. local Tex = meshdata.Texture or '';
  797. local Offset = meshdata.Offset or Vector3.new(0,0,0)
  798. PM = Mesh(P,Type,ID,Tex,size,Offset)
  799. else
  800. PM = Mesh(P,Enum.MeshType.Brick,'','',size)
  801. end
  802. end
  803. local startTrans = typeof(transparency) == 'number' and transparency or typeof(transparency) == 'NumberRange' and transparency.Min or typeof(transparency) == 'table' and transparency[1] or 0
  804. local endTrans = typeof(transparency) == 'NumberRange' and transparency.Max or typeof(transparency) == 'table' and transparency[2] or 1
  805.  
  806. P.Material = mat
  807. P.CFrame = cframe
  808. P.Color = (typeof(color)=='BrickColor' and color.Color or color)
  809. P.Anchored = true
  810. P.CanCollide = false
  811. P.Transparency = startTrans
  812. P.Parent = Effects
  813. local random = Random.new();
  814. game:service'Debris':AddItem(P,lifetime+3)
  815.  
  816.  
  817. -- actual effect stuff
  818. local mult = 1;
  819. if(PM)then
  820. if(PM.MeshId == 'rbxassetid://20329976')then
  821. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  822. elseif(PM.MeshId == 'rbxassetid://4770583')then
  823. mult = 2
  824. elseif(PM.MeshId == 'rbxassetid://168892432')then
  825. mult = .25
  826. elseif(PM.MeshId == 'rbxassetid://443529437')then
  827. mult = .1
  828. elseif(PM.MeshId == 'rbxassetid://443529437')then
  829. mult = .1
  830. end
  831. end
  832. coroutine.wrap(function()
  833. if(system == 'Legacy' or system == 1 or system == nil)then
  834. local frames = (typeof(lifetime) == 'NumberRange' and random:NextNumber(lifetime.Min,lifetime.Max) or typeof(lifetime) == 'number' and lifetime or 1)*Frame_Speed
  835. for i = 0, frames do
  836. local div = (i/frames)
  837. P.Transparency=(startTrans+(endTrans-startTrans)*div)
  838.  
  839. if(PM)then PM.Scale = size:lerp(endsize*mult,div) else P.Size = size:lerp(endsize*mult,div) end
  840.  
  841. local RotCF=CFrame.Angles(0,0,0)
  842.  
  843. if(rotinc == 'random')then
  844. RotCF=CFrame.Angles(math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)))
  845. elseif(typeof(rotinc) == 'table')then
  846. RotCF=CFrame.Angles(unpack(rotinc))
  847. end
  848.  
  849. if(PM and PM.MeshId == 'rbxassetid://20329976')then
  850. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  851. end
  852.  
  853. if(endpos and typeof(endpos) == 'CFrame')then
  854. P.CFrame=cframe:lerp(endpos,div)*RotCF
  855. elseif(acceleration and typeof(acceleration) == 'table' and acceleration.Force)then
  856. local force = acceleration.Force;
  857. if(typeof(force)=='CFrame')then
  858. force=force.p;
  859. end
  860. if(typeof(force)=='Vector3')then
  861. if(acceleration.LookAt)then
  862. P.CFrame=(CFrame.new(P.Position,force)+force)*RotCF
  863. else
  864. P.CFrame=(P.CFrame+force)*RotCF
  865. end
  866. end
  867. else
  868. P.CFrame=P.CFrame*RotCF
  869. end
  870.  
  871. if(endcolor and typeof(endcolor) == 'Color3')then
  872. P.Color = color:lerp(endcolor,div)
  873. end
  874. swait()
  875. end
  876. P:destroy()
  877. elseif(system == 'Experimental' or system == 2)then
  878. local info = TweenInfo.new(lifetime,style,Enum.EasingDirection.InOut,0,false,0)
  879. local info2 = TweenInfo.new(lifetime,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)
  880. if(style == Enum.EasingStyle.Elastic)then
  881. info = TweenInfo.new(lifetime*2,style,Enum.EasingDirection.Out,0,false,0)
  882. elseif(style == Enum.EasingStyle.Bounce)then
  883. info = TweenInfo.new(lifetime,style,Enum.EasingDirection.Out,0,false,0)
  884. end
  885. local tweenPart = game:service'TweenService':Create(P,info2,{
  886. CFrame=(typeof(endpos) == 'CFrame' and endpos or P.CFrame)*CFrame.Angles(unpack(endrot)),
  887. Color=typeof(endcolor) == 'Color3' and endcolor or color,
  888. Transparency=endTrans,
  889. })
  890. local off = Vector3.new(0,0,0)
  891. if(PM.MeshId == 'rbxassetid://20329976')then off=Vector3.new(0,0,(endsize*mult).Z/8) end
  892.  
  893. local tweenMesh = game:service'TweenService':Create(PM,info,{
  894. Scale=endsize*mult,
  895. Offset=off,
  896. })
  897. tweenPart:Play()
  898. tweenMesh:Play()
  899. end
  900. end)()
  901. end
  902.  
  903. function Effect(edata)
  904. GotEffect(edata)
  905. end
  906.  
  907. function Trail(data)
  908. coroutine.wrap(function()
  909. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  910. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  911. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  912. data.EndPos=nil
  913. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  914. trailPart.Transparency=1
  915. local start = data.CFrame
  916. for i = 1, data.Frames do
  917. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  918. data.CFrame = trailPart.CFrame
  919. Effect(data)
  920. swait()
  921. end
  922. end)()
  923. end
  924.  
  925. function ClientTrail(data)
  926. coroutine.wrap(function()
  927. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  928. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  929. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  930. data.EndPos=nil
  931. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  932. trailPart.Transparency=1
  933. local start = data.CFrame
  934. for i = 1, data.Frames do
  935. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  936. data.CFrame = trailPart.CFrame
  937. GotEffect(data)
  938. swait()
  939. end
  940. end)()
  941. end
  942.  
  943.  
  944. if(Char:FindFirstChild('NGRWings'..Player.Name))then
  945. Char['NGRWings'..Player.Name]:destroy()
  946. end
  947.  
  948. for _,v in next, Char:children() do
  949. if(v.Name:lower():find'wings')then
  950. v:destroy()
  951. end
  952. end
  953.  
  954. local wingModel = Instance.new("Model",Char)
  955. wingModel.Name="NGRWings"..Player.Name
  956. local rightWing = NewInstance("Model",wingModel,{Name='Right'})
  957. local leftWing = NewInstance("Model",wingModel,{Name='Left'})
  958.  
  959. local MPASword = {}
  960. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  961. if v.Name:find("MeshPartAccessory") then
  962. table.insert(MPASword,v)
  963. end
  964. end
  965.  
  966. local LWP1 = WingPiece:Clone();
  967. if MPASword[1] then
  968. for _,v in pairs(LWP1:GetChildren()) do
  969. if v:IsA("BasePart") then
  970. v.Transparency = 1
  971. end
  972. end
  973. local athp = Instance.new("Attachment",LWP1.PrimaryPart)
  974. local atho = Instance.new("Attachment",LWP1.PrimaryPart)
  975.  
  976. local HatChoice = MPASword[1]
  977. print(MPASword[1].Handle.Name)
  978. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  979. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  980.  
  981. athp.Position = Vector3.new(0,-2,0)
  982. atho.Rotation = Vector3.new(0,0,45)
  983. table.remove(MPASword,1)
  984. end
  985. LWP1.Parent = leftWing
  986. local LWP2 = WingPiece:Clone();
  987. if MPASword[1] then
  988. for _,v in pairs(LWP2:GetChildren()) do
  989. if v:IsA("BasePart") then
  990. v.Transparency = 1
  991. end
  992. end
  993. local athp = Instance.new("Attachment",LWP2.PrimaryPart)
  994. local atho = Instance.new("Attachment",LWP2.PrimaryPart)
  995.  
  996. local HatChoice = MPASword[1]
  997. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  998. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  999.  
  1000. athp.Position = Vector3.new(0,-2,0)
  1001. atho.Rotation = Vector3.new(0,0,45)
  1002. table.remove(MPASword,1)
  1003. end
  1004. LWP2.Parent = leftWing
  1005. local LWP3 = WingPiece:Clone();
  1006. if game.Players.LocalPlayer.Character:FindFirstChild("BladeMasterAccessory") then
  1007. for _,v in pairs(LWP3:GetChildren()) do
  1008. if v:IsA("BasePart") then
  1009. v.Transparency = 1
  1010. end
  1011. end
  1012. local athp = Instance.new("Attachment",LWP3.PrimaryPart)
  1013. local atho = Instance.new("Attachment",LWP3.PrimaryPart)
  1014.  
  1015. local HatChoice = game.Players.LocalPlayer.Character:FindFirstChild("BladeMasterAccessory")
  1016. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1017. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1018.  
  1019. athp.Position = Vector3.new(0,-1.75,0)
  1020. atho.Rotation = Vector3.new(0,0,48)
  1021. end
  1022. LWP3.Parent = leftWing
  1023. local RWP1 = WingPiece:Clone();
  1024. if MPASword[1] then
  1025. for _,v in pairs(RWP1:GetChildren()) do
  1026. if v:IsA("BasePart") then
  1027. v.Transparency = 1
  1028. end
  1029. end
  1030. local athp = Instance.new("Attachment",RWP1.PrimaryPart)
  1031. local atho = Instance.new("Attachment",RWP1.PrimaryPart)
  1032.  
  1033. local HatChoice = MPASword[1]
  1034. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1035. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1036.  
  1037. athp.Position = Vector3.new(0,-2,0)
  1038. atho.Rotation = Vector3.new(0,0,45)
  1039. table.remove(MPASword,1)
  1040. end
  1041. RWP1.Parent = rightWing
  1042. local RWP2 = WingPiece:Clone();
  1043. if MPASword[1] then
  1044. for _,v in pairs(RWP2:GetChildren()) do
  1045. if v:IsA("BasePart") then
  1046. v.Transparency = 1
  1047. end
  1048. end
  1049. local athp = Instance.new("Attachment",RWP2.PrimaryPart)
  1050. local atho = Instance.new("Attachment",RWP2.PrimaryPart)
  1051.  
  1052. local HatChoice = MPASword[1]
  1053. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1054. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1055.  
  1056. athp.Position = Vector3.new(0,-2,0)
  1057. atho.Rotation = Vector3.new(0,0,45)
  1058. table.remove(MPASword,1)
  1059. end
  1060. RWP2.Parent = rightWing
  1061. local RWP3 = WingPiece:Clone();
  1062. if game.Players.LocalPlayer.Character:FindFirstChild("ShadowBladeMasterAccessory") then
  1063. for _,v in pairs(RWP3:GetChildren()) do
  1064. if v:IsA("BasePart") then
  1065. v.Transparency = 1
  1066. end
  1067. end
  1068. local athp = Instance.new("Attachment",RWP3.PrimaryPart)
  1069. local atho = Instance.new("Attachment",RWP3.PrimaryPart)
  1070.  
  1071. local HatChoice = game.Players.LocalPlayer.Character:FindFirstChild("ShadowBladeMasterAccessory")
  1072. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1073. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1074.  
  1075. athp.Position = Vector3.new(0,-1.75,0)
  1076. atho.Rotation = Vector3.new(0,0,48)
  1077. end
  1078. RWP3.Parent = rightWing
  1079. local LWP1W=Weld(LWP1.PrimaryPart,Torso,CF.N(2,-2,-1)*CF.A(0,0,0))
  1080. local LWP2W=Weld(LWP2.PrimaryPart,Torso,CF.N(4.25,-1,-1)*CF.A(0,0,M.R(15)))
  1081. local LWP3W=Weld(LWP3.PrimaryPart,Torso,CF.N(6.5,.5,-1)*CF.A(0,0,M.R(30)))
  1082. local RWP1W=Weld(RWP1.PrimaryPart,Torso,CF.N(-2,-2,-1)*CF.A(0,0,0))
  1083. local RWP2W=Weld(RWP2.PrimaryPart,Torso,CF.N(-4.25,-1,-1)*CF.A(0,0,M.R(-15)))
  1084. local RWP3W=Weld(RWP3.PrimaryPart,Torso,CF.N(-6.5,.5,-1)*CF.A(0,0,M.R(-30)))
  1085.  
  1086. local bbg=Head:FindFirstChild'Nametag' or NewInstance("BillboardGui",Head,{
  1087. Adornee=Head;
  1088. Name='Nametag';
  1089. Size=UDim2.new(4,0,1.2,0);
  1090. StudsOffset=V3.N(-8,5.3,0);
  1091. })
  1092. local text=bbg:FindFirstChild'TextLabel' or NewInstance("TextLabel",bbg,{
  1093. Size=UDim2.new(5,0,3.5,0);
  1094. TextScaled=true;
  1095. BackgroundTransparency=1;
  1096. TextStrokeTransparency=0;
  1097. Font=Enum.Font.Arcade;
  1098. TextColor3=C3.N(1,1,1);
  1099. Text='Undead'
  1100. })
  1101.  
  1102. function getMode(modeName)
  1103. for i,v in next, modeInfo do
  1104. if(v.Name==modeName)then
  1105. return v
  1106. end
  1107. end
  1108. return modeInfo[1]
  1109. end
  1110.  
  1111. function IsVaporwave(song)
  1112. for i = 1,#VaporwaveSongs do
  1113. if(VaporwaveSongs[i]==song)then
  1114. return true
  1115. end
  1116. end
  1117. return false
  1118. end
  1119.  
  1120. local blush = NewInstance('Decal',Head,{Transparency=1,Texture='rbxassetid://0',Color3=(Player.UserId==5719877 and C3.N(.45,0,1) or C3.N(1,0,0))})
  1121.  
  1122. function changeMudo(modeName)
  1123. local info = getMode(modeName)
  1124. Mode=info.Name
  1125. WalkSpeed=info.Walkspeed
  1126. movement=info.moveVal
  1127. music=makeMusic(info.Music or 0,info.Pitch or 1,info.TimePos or music and music.TimePosition or 0)
  1128. WingAnim=info.WingAnim or 'NebG1'
  1129. text.Text = info.Name
  1130. text.TextColor3 = info.LeftWing[2]
  1131. text.TextStrokeColor3 = info.StrokeColor
  1132. text.Font=info.Font;
  1133. if(Mode=='PornHub' or Mode=='DEATH')then
  1134. blush.Transparency=0
  1135. blush.Texture='rbxassetid://0'
  1136. else
  1137. blush.Transparency=1
  1138. blush.Texture='rbxassetid://0'
  1139. end
  1140. for _,v in next,leftWing:GetDescendants() do
  1141. if(v:IsA'BasePart' and v.Name~='Main')then
  1142. --v.Transparency=info.LeftWing[1]
  1143. v.Color=info.LeftWing[2]
  1144. v.Material=info.LeftWing[3]
  1145. elseif(v:IsA'Trail')then
  1146. --v.Transparency=NumberSequence.new(info.LeftWing[1],1)
  1147. v.Color=ColorSequence.new(info.LeftWing[2])
  1148. end
  1149. end
  1150.  
  1151. for _,v in next,rightWing:GetDescendants() do
  1152. if(v:IsA'BasePart' and v.Name~='Main')then
  1153. --v.Transparency=info.RightWing[1]
  1154. v.Color=info.RightWing[2]
  1155. v.Material=info.RightWing[3]
  1156. elseif(v:IsA'Trail')then
  1157. --v.Transparency=NumberSequence.new(info.RightWing[1],1)
  1158. v.Color=ColorSequence.new(info.RightWing[2])
  1159. end
  1160. end
  1161.  
  1162. PrimaryColor = info.PrimaryColor or info.LeftWing[2]
  1163. end
  1164.  
  1165. function changeMode(modeName)
  1166. changeMudo(modeName)
  1167. end
  1168.  
  1169. function syncStuff(data)
  1170. local neut,legwelds,c0s,c1s,sine,mov,walk,inc,musicmode,tpos,pit,wingsin,visSett,mode,newhue=unpack(data)
  1171. local head0,torso0,rleg0,rarm0,lleg0,larm0=unpack(c0s)
  1172. local head1,torso1,rleg1,rarm1,lleg1,larm1=unpack(c1s)
  1173. legAnims=legwelds
  1174. NeutralAnims=neut
  1175. if(not neut)then
  1176. NK.C0=head0
  1177. RJ.C0=torso0
  1178. RH.C0=rleg0
  1179. RS.C0=rarm0
  1180. LH.C0=lleg0
  1181. LS.C0=larm0
  1182.  
  1183. NK.C1=head1
  1184. RJ.C1=torso1
  1185. RH.C1=rleg1
  1186. RS.C1=rarm1
  1187. LH.C1=lleg1
  1188. LS.C1=larm1
  1189. end
  1190. if(Mode~=mode)then
  1191. changeMudo(mode)
  1192. end
  1193. movement=mov
  1194. walking=walk
  1195. Change=inc
  1196. print(MusicMode,musicmode)
  1197. if(musicmode~=MusicMode and music)then
  1198. MusicMode=musicmode
  1199. if(MusicMode==1)then
  1200. music:Pause()
  1201. music.Volume=5
  1202. music.Parent=Torso
  1203. music:Resume()
  1204. elseif(MusicMode==2)then
  1205. music:Pause()
  1206. music.Volume=5
  1207. music.Parent=Char
  1208. music:Resume()
  1209. elseif(MusicMode==3)then
  1210. music.Volume = 0
  1211. end
  1212. end
  1213. if(Sine-sine>.8 or Sine-sine<-.8)then
  1214. Sine=sine
  1215. end
  1216. if(hue-newhue>.8 or hue-newhue<-.8)then
  1217. hue=newhue
  1218. end
  1219. if(WingSine-wingsin>.8 or WingSine-wingsin<-.8)then
  1220. WingSine=wingsin
  1221. end
  1222. if(music and (music.TimePosition-tpos>.8 or music.TimePosition-tpos<-.8))then
  1223. music.TimePosition=tpos
  1224. end
  1225. if(music and pit)then
  1226. music.Pitch = pit
  1227. end
  1228. if(Mode=='SYNAPSE-SCRIPTION' and music.SoundId~='rbxassetid://'..visSett.Music)then
  1229. music.SoundId='rbxassetid://'..visSett.Music
  1230. end
  1231. getMode('SYNAPSE-SCRIPTION').Music = visSett.Music
  1232. getMode('SYNAPSE-SCRIPTION').Pitch = visSett.Pitch
  1233. end
  1234.  
  1235.  
  1236. local footstepSounds = {
  1237. [Enum.Material.Grass]=510933218;
  1238. [Enum.Material.Metal]=1263161138;
  1239. [Enum.Material.CorrodedMetal]=1263161138;
  1240. [Enum.Material.DiamondPlate]=1263161138;
  1241. [Enum.Material.Wood]=2452053757;
  1242. [Enum.Material.WoodPlanks]=2452053757;
  1243. [Enum.Material.Sand]=134456884;
  1244. [Enum.Material.Snow]=2452051182;
  1245. }
  1246.  
  1247.  
  1248. function Vaporwaveify(s)
  1249. local function wide(a)
  1250. if a<'!' or a>'~' then return a end
  1251. if a==' ' then return ' ' end
  1252. a = a:byte()+160
  1253. if a<256 then return string.char(239,188,a-64) end
  1254. return string.char(239,189,a-128)
  1255. end
  1256. return(s:gsub(".",wide))
  1257. end
  1258.  
  1259.  
  1260.  
  1261. function Choot(text)
  1262. --if(game.PlaceId ~= 843468296)then
  1263. coroutine.wrap(function()
  1264. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1265. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,2,0),Adornee=Head})
  1266. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=PrimaryColor,BorderSizePixel=0,Font=Enum.Font.Antique,TextSize=50,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1267. for i = 1, #text do
  1268. --Txt.Text = Vaporwaveify(text:sub(1,i))
  1269. Txt.TextColor3=(Mode=='SYNAPSE-SCRIPTION' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1270. if(vaporwaveMode and Mode=='SYNAPSE-SCRIPTION')then
  1271. Txt.Text = Vaporwaveify(text:sub(1,i))
  1272. else
  1273. Txt.Text = text:sub(1,i)
  1274. end
  1275. wait((vaporwaveMode) and .1 or .025)
  1276. end
  1277. for i = 0, 60 do
  1278. Txt.TextColor3=(Mode=='SYNAPSE-SCRIPTION' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1279. swait()
  1280. end
  1281. for i = 0, 1, .025 do
  1282. Txt.TextTransparency=i
  1283. swait()
  1284. end
  1285. BBG:destroy()
  1286. end)()
  1287. --else
  1288. -- Chat2(text)
  1289. --end
  1290. end
  1291.  
  1292. function Chat(text)
  1293. Choot(text)
  1294. end
  1295.  
  1296. function DealDamage(...)
  1297. return true
  1298. end
  1299.  
  1300. function getRegion(point,range,ignore)
  1301. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1302. end
  1303. function AOEDamage(where,range,options)
  1304. local hit = {}
  1305. for _,v in next, getRegion(where,range,{Char}) do
  1306. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent:FindFirstChildOfClass'Humanoid'])then
  1307. local callTable = {Who=v.Parent}
  1308. hit[v.Parent:FindFirstChildOfClass'Humanoid'] = true
  1309. for _,v in next, options do callTable[_] = v end
  1310. DealDamage(callTable)
  1311. end
  1312. end
  1313. return hit
  1314. end
  1315.  
  1316.  
  1317. function Click1()
  1318. Attack=true
  1319. NeutralAnims=false
  1320. legAnims=false
  1321. local orig = WalkSpeed
  1322. WalkSpeed=4
  1323. for i = 0, 1, 0.1 do
  1324. swait()
  1325. local Alpha = .3
  1326. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(-44.6),M.R(0)),Alpha)
  1327. LH.C0 = LH.C0:lerp(CF.N(-0.8,-1,-0.3)*CF.A(M.R(-17.4),M.R(44.4),M.R(7.1)),Alpha)
  1328. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,0)*CF.A(M.R(1.6),M.R(-13.1),M.R(7)),Alpha)
  1329. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.3)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1330. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.1)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1331. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(44.6),M.R(0)),Alpha)
  1332. end
  1333. for i = 0, 1, 0.1 do
  1334. swait()
  1335. AOEDamage(RArm.CFrame.p,2,{
  1336. DamageColor=(Mode=='SYNAPSE-SCRIPTION' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1337. MinimumDamage=5;
  1338. MaximumDamage=15;
  1339. })
  1340. local Alpha = .3
  1341. RJ.C0 = RJ.C0:lerp(CF.N(0,0,-0.7)*CF.A(M.R(0),M.R(50.5),M.R(0)),Alpha)
  1342. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.6)*CF.A(M.R(-26),M.R(0),M.R(0)),Alpha)
  1343. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1,-0.1)*CF.A(M.R(20.2),M.R(-47.6),M.R(15.2)),Alpha)
  1344. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,0)*CF.A(M.R(0),M.R(0),M.R(-20.4)),Alpha)
  1345. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(50.5)),Alpha)
  1346. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-50.5),M.R(0)),Alpha)
  1347. end
  1348. WalkSpeed=orig
  1349. legAnims=true
  1350. Attack=false
  1351. NeutralAnims=true
  1352. end
  1353.  
  1354. function SwordSummon()
  1355. Attack = true
  1356. NeutralAnims = false
  1357. local orig=WalkSpeed
  1358. WalkSpeed=4
  1359. legAnims=false
  1360. for i = 0, 1, 0.1 do
  1361. swait()
  1362. local Alpha = .3
  1363. Effect{
  1364. Lifetime=.25;
  1365. Mesh={Type=Enum.MeshType.Sphere};
  1366. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1367. Color=PrimaryColor;
  1368. Transparency={.5,1};
  1369. Material=Enum.Material.Neon;
  1370. Size=Vector3.new(.6,1,.6);
  1371. EndSize=Vector3.new(.1,3,.1);
  1372. }
  1373. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,-0.1)*CF.A(M.R(-12.4),M.R(-15.7),M.R(0)),Alpha)
  1374. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.5)*CF.A(M.R(16.2),M.R(15.2),M.R(-0.8)),Alpha)
  1375. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(-28.5),M.R(0),M.R(0)),Alpha)
  1376. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.5,0)*CF.A(M.R(27.2),M.R(-3.8),M.R(-5)),Alpha)
  1377. RS.C0 = RS.C0:lerp(CF.N(1.3,0.6,0)*CF.A(M.R(-33.8),M.R(-18.1),M.R(24.8)),Alpha)
  1378. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(13.4),M.R(15.3),M.R(-3.6)),Alpha)
  1379. end
  1380. for i = 0, 5 do
  1381. delay(.05*i,function()
  1382. local pos = Root.CFrame*CF.N(0,-2,-2-i*4)*CF.A(M.R(80),0,0)
  1383. local pos2 = Root.CFrame*CF.N(0,-3,-2-i*4)
  1384. Camshake({
  1385. Duration=.2;
  1386. FadeOut=.2;
  1387. Intensity=1.5;
  1388. Position=Vector3.new(.5,.5,.5);
  1389. Rotation=Vector3.new(.5,.5,3);
  1390. DropDist=15;
  1391. IneffectiveDist=40;
  1392. Origin=pos2;
  1393. })
  1394. AOEDamage(pos.p,5,{
  1395. DamageColor=(Mode=='SYNAPSE-SCRIPTION' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1396. MinimumDamage=(Mode=='SYNAPSE-SCRIPTION' and music.PlaybackLoudness/10 or 10);
  1397. MaximumDamage=(Mode=='SYNAPSE-SCRIPTION' and music.PlaybackLoudness/8 or 35);
  1398. })
  1399. SoundPart(178452221,1,2,false,true,true,pos)
  1400. Effect{
  1401. Lifetime=.4;
  1402. Part='Sword',
  1403. --Mesh={Type=Enum.MeshType.Sphere};
  1404. CFrame=pos;
  1405. Color=PrimaryColor;
  1406. Transparency={0,1};
  1407. Material=Enum.Material.Neon;
  1408. Size=V3.N(0.8,2.5,6.8);
  1409. EndSize=V3.N(0.8,2.5,16);
  1410. }
  1411. Effect{
  1412. Lifetime=.4;
  1413. Mesh={Type=Enum.MeshType.Sphere};
  1414. CFrame=pos2;
  1415. Color=PrimaryColor;
  1416. Transparency={0,1};
  1417. Material=Enum.Material.Neon;
  1418. Size=V3.N(4,.1,4);
  1419. EndSize=V3.N(6,.1,6);
  1420. }
  1421. Effect{
  1422. Lifetime=.1;
  1423. Mesh={Type=Enum.MeshType.Sphere};
  1424. CFrame=pos;
  1425. Color=PrimaryColor;
  1426. Transparency={0,1};
  1427. Material=Enum.Material.Neon;
  1428. Size=V3.N(7,7,7);
  1429. EndSize=V3.N(12,12,12);
  1430. }
  1431. for i = 1, 5 do
  1432. Effect{
  1433. Lifetime=.5;
  1434. Mesh={Type=Enum.MeshType.Sphere};
  1435. CFrame=pos;
  1436. Color=PrimaryColor;
  1437. Transparency={0,1};
  1438. Material=Enum.Material.Neon;
  1439. Size=V3.N(1,1,1);
  1440. EndSize=V3.N(1,1,1);
  1441. Acceleration={Force=V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100)};
  1442. }
  1443. end
  1444. end)
  1445. end
  1446. for i = 0, 1, 0.1 do
  1447. swait()
  1448. local Alpha = .3
  1449. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(70.7),M.R(0)),Alpha)
  1450. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(-14.4)),Alpha)
  1451. RH.C0 = RH.C0:lerp(CF.N(0.6,-1,0)*CF.A(M.R(15.1),M.R(-63.2),M.R(13.5)),Alpha)
  1452. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.6,-0.1)*CF.A(M.R(0),M.R(15.9),M.R(-25.4)),Alpha)
  1453. RS.C0 = RS.C0:lerp(CF.N(1.4,0.3,-0.2)*CF.A(M.R(0),M.R(19.3),M.R(157.1)),Alpha)
  1454. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-70.7),M.R(0)),Alpha)
  1455. end
  1456. legAnims=true
  1457. WalkSpeed=orig
  1458. Attack = false
  1459. NeutralAnims = true
  1460. end
  1461.  
  1462. function Bombs()
  1463. Attack=true
  1464. NeutralAnims=false
  1465. legAnims=false
  1466. local orig = WalkSpeed
  1467. WalkSpeed=0
  1468. for i = 0, 1, 0.1 do
  1469. swait()
  1470. local Alpha = .3
  1471. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1472. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1473. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1474. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(19.1)),Alpha)
  1475. RS.C0 = RS.C0:lerp(CF.N(1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(-21.3)),Alpha)
  1476. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1477. end
  1478. coroutine.wrap(function()
  1479. for i = 0, 2 do
  1480. Camshake({
  1481. Duration=.2;
  1482. FadeOut=.2;
  1483. Intensity=1.5;
  1484. Position=Vector3.new(.5,.5,.5);
  1485. Rotation=Vector3.new(.5,.5,3);
  1486. DropDist=15;
  1487. IneffectiveDist=40;
  1488. Origin=Root.CFrame*CF.N(0,0,-4-i*4);
  1489. })
  1490. SoundPart(206083252,.8,4,false,true,true,Root.CFrame*CF.N(0,0,-4-i*4))
  1491. AOEDamage(Root.CFrame*CF.N(0,0,-4-i*4).p,5,{
  1492. DamageColor=PrimaryColor;
  1493. MinimumDamage=25;
  1494. MaximumDamage=45;
  1495. })
  1496. Effect{
  1497. Lifetime=.4;
  1498. Mesh={Type=Enum.MeshType.Sphere};
  1499. Color=PrimaryColor;
  1500. Material=Enum.Material.Neon;
  1501. CFrame=Root.CFrame*CF.N(0,0,-4-i*4);
  1502. Size=V3.N(1,1,1);
  1503. EndSize=V3.N(10,10,10);
  1504. }
  1505. Effect{
  1506. Lifetime=.4;
  1507. Part='Ring';
  1508. Color=PrimaryColor;
  1509. Material=Enum.Material.Neon;
  1510. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1511. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1512. Size=V3.N(4,4,.2);
  1513. EndSize=V3.N(13,13,.2);
  1514. }
  1515. Effect{
  1516. Lifetime=.4;
  1517. Part='Ring';
  1518. Color=PrimaryColor;
  1519. Material=Enum.Material.Neon;
  1520. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1521. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1522. Size=V3.N(4,4,.2);
  1523. EndSize=V3.N(13,13,.2);
  1524. }
  1525. swait(4)
  1526. end
  1527. end)()
  1528. for i = 0, 1, 0.1 do
  1529. swait()
  1530. local Alpha = .3
  1531. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,0.7)*CF.A(M.R(18.2),M.R(0),M.R(0)),Alpha)
  1532. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1.1,-0.4)*CF.A(M.R(-33.4),M.R(0),M.R(0)),Alpha)
  1533. RH.C0 = RH.C0:lerp(CF.N(0.5,-0.9,-0.2)*CF.A(M.R(-6.7),M.R(0),M.R(0)),Alpha)
  1534. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.4,0.1)*CF.A(M.R(90.7),M.R(-2.5),M.R(-50)),Alpha)
  1535. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,0.2)*CF.A(M.R(89.5),M.R(2.6),M.R(50)),Alpha)
  1536. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1537. end
  1538. WalkSpeed=orig
  1539. legAnims=true
  1540. Attack=false
  1541. NeutralAnims=true
  1542. end
  1543.  
  1544.  
  1545. function ClickCombo()
  1546. ClickTimer=180
  1547. if(Combo==1)then
  1548. Click1()
  1549. Combo=2
  1550. elseif(Combo==2)then
  1551. SwordSummon()
  1552. Combo=3
  1553. elseif(Combo==3)then
  1554. Bombs()
  1555. Combo=1
  1556. end
  1557. end
  1558.  
  1559. function VaporTaunt()
  1560. Attack = true
  1561. NeutralAnims = false
  1562. local orig=WalkSpeed
  1563. WalkSpeed=0
  1564. legAnims=false
  1565. Chat"You need to chill out.."
  1566. for i = 0, 14, 0.1 do
  1567. swait()
  1568. local Alpha = .1
  1569. RJ.C0 = RJ.C0:lerp(CF.N(-0.1,-0.1-.1*M.S(Sine/36),0.6)*CF.A(M.R(55.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1570. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1.2,-0.1)*CF.A(M.R(56.3+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1571. RH.C0 = RH.C0:lerp(CF.N(0.9,-1.2,-0.2)*CF.A(M.R(25+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1572. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1573. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.2)*CF.A(M.R(61-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1574. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-38.9-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1575. end
  1576. legAnims=true
  1577. WalkSpeed=orig
  1578. Attack = false
  1579. NeutralAnims = true
  1580. end
  1581.  
  1582.  
  1583.  
  1584. UIS.InputBegan:connect(function(io,gpe)
  1585. if(gpe or Attack or data.User~=data.Local)then return end
  1586. --MODES
  1587. if(io.KeyCode == Enum.KeyCode.One and Mode~='Undead')then
  1588. changeMode'Undead'
  1589. elseif(io.KeyCode == Enum.KeyCode.Two and Mode~='=_-CalmNess-_=')then
  1590. changeMode'=_-CalmNess-_='
  1591. elseif(io.KeyCode == Enum.KeyCode.Three and Mode~='Control')then
  1592. changeMode'Control'
  1593. elseif(io.KeyCode == Enum.KeyCode.P and Mode~='P O W E R')then
  1594. changeMode'P O W E R'
  1595. elseif(io.KeyCode == Enum.KeyCode.Four and Mode~='=-REBORN-=')then
  1596. changeMode'=-REBORN-='
  1597. elseif(io.KeyCode == Enum.KeyCode.Five and Mode~='INSANITY')then
  1598. changeMode'INSANITY'
  1599. elseif(io.KeyCode == Enum.KeyCode.Six and Mode~='+OVERPOWERED+')then
  1600. changeMode'+OVERPOWERED+'
  1601. elseif(io.KeyCode == Enum.KeyCode.Seven and Mode~='SYNAPSE-SCRIPTION')then
  1602. changeMode'SYNAPSE-SCRIPTION'
  1603. elseif(io.KeyCode == Enum.KeyCode.Eight and Mode~='M-A-D')then
  1604. changeMode'M-A-D'
  1605. elseif(io.KeyCode == Enum.KeyCode.Q and Mode~='2008s Rise')then
  1606. changeMode'2008s Rise'
  1607. elseif(io.KeyCode == Enum.KeyCode.K and Mode~='S P E E D')then
  1608. changeMode'S P E E D'
  1609. elseif(io.KeyCode == Enum.KeyCode.Z and Mode~='=-XESTER-=')then
  1610. changeMode'=-XESTER-='
  1611. elseif(io.KeyCode == Enum.KeyCode.L and Mode~='LEGMAN')then
  1612. changeMode'LEGMAN'
  1613. elseif(io.KeyCode == Enum.KeyCode.Nine and Mode~='PornHub')then
  1614. changeMode'PornHub'
  1615. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Undead')then
  1616. changeMode'Astronaut'
  1617. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Astronaut')then
  1618. changeMode'THE CHOSEN ONE'
  1619. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Control')then
  1620. changeMode'Synapse X'
  1621. elseif(io.KeyCode == Enum.KeyCode.Q and Mode=='2008s Rise')then
  1622. changeMode'SCRIPTIONS DEMISE'
  1623. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='=-XESTER-=')then
  1624. changeMode'=-RED XESTER-='
  1625. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='=_-CalmNess-_=')then
  1626. changeMode'=_-ANGRYNESS-_='
  1627. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='M-A-D')then
  1628. changeMode'-DESTRUCTION-'
  1629. elseif(io.KeyCode == Enum.KeyCode.C and Mode=='2008s Rise')then
  1630. changeMode'Mayhem'
  1631. elseif(io.KeyCode == Enum.KeyCode.V and Mode=='2008s Rise')then
  1632. changeMode'N U C L E A R - WASTE'
  1633. elseif(io.KeyCode == Enum.KeyCode.R and Mode=='2008s Rise')then
  1634. changeMode'=-_Lord Allah_-='
  1635.  
  1636. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='PornHub')then
  1637. changeMode'DEATH'
  1638. --TOGGLE MUSIC
  1639. elseif(io.KeyCode == Enum.KeyCode.M and getMode(Mode))then
  1640. MusicMode=MusicMode+1
  1641. if(MusicMode>3)then MusicMode=1 end
  1642. if(MusicMode==1)then
  1643. music:Pause()
  1644. music.Volume=5
  1645. music.Parent=Torso
  1646. music:Resume()
  1647. elseif(MusicMode==2)then
  1648. music:Pause()
  1649. music.Volume=5
  1650. music.Parent=Char
  1651. music:Resume()
  1652. elseif(MusicMode==3)then
  1653. music.Volume = 0
  1654. end
  1655. elseif(io.KeyCode==Enum.KeyCode.B)then
  1656. --TAUNTS
  1657. if(vaporwaveMode and Mode=='SYNAPSE-SCRIPTION')then
  1658. VaporTaunt()
  1659. end
  1660. end
  1661. if(vaporwaveMode)then return end
  1662. --ATTACKS
  1663. if(io.UserInputType==Enum.UserInputType.MouseButton1)then
  1664. ClickCombo()
  1665. end
  1666. end)
  1667.  
  1668. WingAnims.StarG=function()
  1669. LWP1W.C0 = LWP1W.C0:lerp(CF.N(-8,2,-1)*CF.A(M.R(5+20*M.C(WingSine/32)),0,M.R(-35-9*M.C(WingSine/32))),.2)
  1670. LWP2W.C0 = LWP2W.C0:lerp(CF.N(-10.60,1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+25*M.C(WingSine/32)),0,M.R(-40-9*M.C(WingSine/32))),.2)
  1671. LWP3W.C0 = LWP3W.C0:lerp(CF.N(-12.20,.10,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-45-9*M.C(WingSine/32))),.2)
  1672.  
  1673. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1674. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1675. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1676. end
  1677.  
  1678. WingAnims.StarLO=function()
  1679. LWP1W.C0 = LWP1W.C0:lerp(CF.N(2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1680. LWP2W.C0 = LWP2W.C0:lerp(CF.N(4.25,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1681. LWP3W.C0 = LWP3W.C0:lerp(CF.N(6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1682.  
  1683. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1684. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1685. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1686. end
  1687.  
  1688. WingAnims.StarLF=function()
  1689. LWP1W.C0 = LWP1W.C0:lerp(CF.N(4,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+25*M.C(WingSine/32))),.2)
  1690. LWP2W.C0 = LWP2W.C0:lerp(CF.N(8.25,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+35*M.C(WingSine/32))),.2)
  1691. LWP3W.C0 = LWP3W.C0:lerp(CF.N(11.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+50*M.C(WingSine/32))),.2)
  1692.  
  1693. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-4,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-15*M.C(WingSine/32))),.2)
  1694. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-8.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-35*M.C(WingSine/32))),.2)
  1695. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-11.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-50*M.C(WingSine/32))),.2)
  1696. end
  1697.  
  1698. WingAnims.StarL=function()
  1699. LWP1W.C0 = LWP1W.C0:lerp(CF.N(3,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+15*M.C(WingSine/32))),.2)
  1700. LWP2W.C0 = LWP2W.C0:lerp(CF.N(6.50,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(10+25*M.C(WingSine/32))),.2)
  1701. LWP3W.C0 = LWP3W.C0:lerp(CF.N(9.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+30*M.C(WingSine/32))),.2)
  1702.  
  1703. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-3,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-15*M.C(WingSine/32))),.2)
  1704. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-6.50,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-10-25*M.C(WingSine/32))),.2)
  1705. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-9.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-30*M.C(WingSine/32))),.2)
  1706. end
  1707.  
  1708. WingAnims.StarLK=function()
  1709. LWP1W.C0 = LWP1W.C0:lerp(CF.N(3,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+500*M.C(WingSine/15))),.2)
  1710. LWP2W.C0 = LWP2W.C0:lerp(CF.N(6.50,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(10+500*M.C(WingSine/15))),.2)
  1711. LWP3W.C0 = LWP3W.C0:lerp(CF.N(9.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+500*M.C(WingSine/15))),.2)
  1712.  
  1713. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-3,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-500*M.C(WingSine/15))),.2)
  1714. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-6.50,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-10-500*M.C(WingSine/15))),.2)
  1715. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-9.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-500*M.C(WingSine/15))),.2)
  1716. end
  1717.  
  1718. WingAnims.StarLE=function()
  1719. LWP1W.C0 = LWP1W.C0:lerp(CF.N(4,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1720. LWP2W.C0 = LWP2W.C0:lerp(CF.N(8.25,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1721. LWP3W.C0 = LWP3W.C0:lerp(CF.N(12.5,.5,-1)*CF.A(M.R(15+400*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1722.  
  1723. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-4,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1724. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-8.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1725. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-12.5,.5,-1)*CF.A(M.R(15+400*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1726. end
  1727.  
  1728. WingAnims.StarA=function()
  1729. LWP1W.C0 = LWP1W.C0:lerp(CF.N(2,-4,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1730. LWP2W.C0 = LWP2W.C0:lerp(CF.N(5.50,-6,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1731. LWP3W.C0 = LWP3W.C0:lerp(CF.N(60.5,-500,-100)*CF.A(M.R(15+0*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1732.  
  1733. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-4,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1734. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-5.50,-6,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1735. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-60.5,-500,-100)*CF.A(M.R(15+0*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1736. end
  1737.  
  1738. WingAnims.StarB=function()
  1739. LWP1W.C0 = LWP1W.C0:lerp(CF.N(60.5,-500,-100)*CF.A(M.R(15+0*M.C(WingSine/32)),0,M.R(15+3.5*M.C(WingSine/32))),.2)
  1740. LWP2W.C0 = LWP2W.C0:lerp(CF.N(4.50,-4,-2)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+3.5*M.C(WingSine/32))),.2)
  1741. LWP3W.C0 = LWP3W.C0:lerp(CF.N(60.5,-500,-100)*CF.A(M.R(15+0*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1742.  
  1743. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,-6,-3)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(0-3.5*M.C(WingSine/32))),.2)
  1744. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.50,-4,2*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1745. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-60.5,-500,-100)*CF.A(M.R(15+0*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1746. end
  1747.  
  1748. WingAnims.StarEF=function()
  1749. LWP1W.C0 = LWP1W.C0:lerp(CF.N(-0.0,5,-0+.0*M.S(WingSine/35))*CF.A(M.R(0+0*M.C(WingSine/32)),0,M.R(-0-0*M.C(WingSine/32))),.2)
  1750. LWP2W.C0 = LWP2W.C0:lerp(CF.N(-0.40,0,-0)*CF.A(M.R(0+0*M.C(WingSine/32)),0,M.R(-30+10*M.C(WingSine/32))),.2)
  1751. LWP3W.C0 = LWP3W.C0:lerp(CF.N(-0.0,15,-0+.0*M.S(WingSine/35))*CF.A(M.R(0+0*M.C(WingSine/32)),0,M.R(-0-0*M.C(WingSine/32))),.2)
  1752.  
  1753. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0.40,-0,-0)*CF.A(M.R(0+0*M.C(WingSine/32)),0,M.R(30-10*M.C(WingSine/32))),.2)
  1754. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-0.0,-0,-0+.0*M.S(WingSine/35))*CF.A(M.R(0+0*M.C(WingSine/32)),0,M.R(-0-0*M.C(WingSine/32))),.2)
  1755. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-0.0,10,-0+.0*M.S(WingSine/35))*CF.A(M.R(0+0*M.C(WingSine/32)),0,M.R(-0-0*M.C(WingSine/32))),.2)
  1756. end
  1757.  
  1758. WingAnims.StarT=function()
  1759. LWP1W.C0 = LWP1W.C0:lerp(CF.N(2,-2,-1)*CF.A(M.R(5+2*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1760. LWP2W.C0 = LWP2W.C0:lerp(CF.N(4.25,-1,-1)*CF.A(M.R(10+2*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1761. LWP3W.C0 = LWP3W.C0:lerp(CF.N(6.5,.5,-1)*CF.A(M.R(15+2*M.C(WingSine/32)),0,M.R(30+800*M.C(WingSine/32))),.2)
  1762.  
  1763. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-2,-1)*CF.A(M.R(5+2*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1764. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+2*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1765. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-6.5,.5,-1)*CF.A(M.R(15+2*M.C(WingSine/32)),0,M.R(-30-800*M.C(WingSine/32))),.2)
  1766. end
  1767.  
  1768. WingAnims.Cytus=function()
  1769. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15*M.C(WingSine/32),1.5+.35*M.S(WingSine/32),-1)*CF.A(0,0,M.R(60+5*M.C(WingSine/32))),.2)
  1770. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1*M.C(WingSine/32),1.5+.25*M.C(WingSine/32),-1)*CF.A(0,0,M.R(90+2.5*M.C(WingSine/32))),.2)
  1771. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25*M.C(WingSine/32),1.5-.05*M.S(WingSine/32),-1)*CF.A(0,0,M.R(120-5*M.C(WingSine/32))),.2)
  1772.  
  1773. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15*M.C(WingSine/32),1.5-.15*M.C(WingSine/32),-1)*CF.A(0,0,M.R(-60-5*M.C(WingSine/32))),.2)
  1774. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1*M.C(WingSine/32),1.5+.3*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-90-2.5*M.C(WingSine/32))),.2)
  1775. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25*M.C(WingSine/32),1.5+.15*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-120+5*M.C(WingSine/32))),.2)
  1776. end
  1777.  
  1778. WingAnims.Aprins=function()
  1779. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(60+5000*M.C(WingSine/400))),.2)
  1780. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(90+5000*M.C(WingSine/400))),.2)
  1781. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(120+5000*M.C(WingSine/400))),.2)
  1782.  
  1783. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(-60+5000*M.C(WingSine/400))),.2)
  1784. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(-90+5000*M.C(WingSine/400))),.2)
  1785. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+5000*M.C(WingSine/400))),.2)
  1786. end
  1787.  
  1788. WingAnims.NebG1=function()
  1789. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(60)),.2)
  1790. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(90)),.2)
  1791. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(120)),.2)
  1792.  
  1793. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(-60)),.2)
  1794. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-90)),.2)
  1795. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-120)),.2)
  1796. end
  1797.  
  1798. WingAnims.INSANEGREG=function()
  1799. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.67,.15,-1)*CF.A(M.R(5+1000*M.C(WingSine/38)),0,M.R(66)),.2)
  1800. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,.5,-1)*CF.A(M.R(10+1555*M.C(WingSine/38)),0,M.R(10)),.2)
  1801. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.45,-1)*CF.A(M.R(15+2000*M.C(WingSine/38)),0,M.R(30)),.2)
  1802.  
  1803. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,1.15,-1)*CF.A(M.R(5-1000*M.C(WingSine/38)),0,M.R(-64)),.2)
  1804. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,.75,-1)*CF.A(M.R(10-1555*M.C(WingSine/38)),0,M.R(-91)),.2)
  1805. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.55,-1)*CF.A(M.R(15-2000*M.C(WingSine/38)),0,M.R(-17)),.2)
  1806. end
  1807.  
  1808. WingAnims.MANGY=function()
  1809. LWP1W.C0 = LWP1W.C0:lerp(CF.N(4.15,1.5,-5)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(60)),.7)
  1810. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,2.5,-3)*CF.A(M.R(10+30*M.C(WingSine/32)),0,M.R(90)),.2)
  1811. LWP3W.C0 = LWP3W.C0:lerp(CF.N(4.25,1.5,-5)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(120)),.7)
  1812.  
  1813. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-4.15,1.5,-5)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(-60)),.7)
  1814. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,2.5,-3)*CF.A(M.R(10+30*M.C(WingSine/32)),0,M.R(-90)),.2)
  1815. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-4.25,1.5,-5)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-120)),.7)
  1816. end
  1817.  
  1818. WingAnims.MANGYT=function()
  1819. LWP1W.C0 = LWP1W.C0:lerp(CF.N(4.15,1.5,-5)*CF.A(M.R(50+15*M.C(WingSine/23)),0,M.R(60)),.7)
  1820. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,2.5,-3)*CF.A(M.R(10+30*M.C(WingSine/23)),0,M.R(90)),.2)
  1821. LWP3W.C0 = LWP3W.C0:lerp(CF.N(4.25,1.5,-5)*CF.A(M.R(50+15*M.C(WingSine/23)),0,M.R(120)),.7)
  1822.  
  1823. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-4.15,1.5,-5)*CF.A(M.R(50+15*M.C(WingSine/23)),0,M.R(-60)),.7)
  1824. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,2.5,-3)*CF.A(M.R(10+30*M.C(WingSine/23)),0,M.R(-90)),.2)
  1825. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-4.25,1.5,-5)*CF.A(M.R(50+15*M.C(WingSine/23)),0,M.R(-120)),.7)
  1826. end
  1827.  
  1828. WingAnims.TSI=function()
  1829. LWP1W.C0 = LWP1W.C0:lerp(CF.N(4.20,12.5,-1)*CF.A(M.R(5+6000*M.C(WingSine/322)),0,M.R(60)),.2)
  1830. LWP2W.C0 = LWP2W.C0:lerp(CF.N(4,5,-1)*CF.A(M.R(10+8000*M.C(WingSine/200)),0,M.R(90)),.2)
  1831. LWP3W.C0 = LWP3W.C0:lerp(CF.N(4.25,12.5,-1)*CF.A(M.R(15+6000*M.C(WingSine/322)),0,M.R(120)),.2)
  1832.  
  1833. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-4.20,12.5,-1)*CF.A(M.R(5+6000*M.C(WingSine/322)),0,M.R(-60)),.2)
  1834. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4,5,-1)*CF.A(M.R(10+8000*M.C(WingSine/200)),0,M.R(-90)),.2)
  1835. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-4.25,12.5,-1)*CF.A(M.R(15+6000*M.C(WingSine/322)),0,M.R(-120)),.2)
  1836. end
  1837.  
  1838. WingAnims.NebG2=function(div)
  1839. div=div or 25
  1840. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+2000*M.R(WingSine/div))),.2)
  1841. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120+2000*M.R(WingSine/div))),.2)
  1842. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+2000*M.R(WingSine/div))),.2)
  1843.  
  1844. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-2000*M.R(WingSine/div))),.2)
  1845. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120-2000*M.R(WingSine/div))),.2)
  1846. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120-2000*M.R(WingSine/div))),.2)
  1847. end
  1848.  
  1849. WingAnims.NebG3=function(mult)
  1850. mult=mult or 1
  1851. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/360)),M.R(0+WingSine*mult)),.2)
  1852. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/320)),M.R(135+WingSine*mult)),.2)
  1853. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/390)),M.R(225+WingSine*mult)),.2)
  1854.  
  1855. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+2.5*M.C(WingSine/500)),M.R(0-WingSine*mult)),.2)
  1856. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+7.5*M.C(WingSine/500)),M.R(135-WingSine*mult)),.2)
  1857. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+5*M.C(WingSine/500)),M.R(225-WingSine*mult)),.2)
  1858. end
  1859.  
  1860. WingAnims.NebG4=function(div)
  1861. div=div or 1
  1862. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+2000*M.R(WingSine/div))),.2)
  1863. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120+2000*M.R(WingSine/div))),.2)
  1864. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+2000*M.R(WingSine/div))),.2)
  1865.  
  1866. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-2000*M.R(WingSine/div))),.2)
  1867. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120-2000*M.R(WingSine/div))),.2)
  1868. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120-2000*M.R(WingSine/div))),.2)
  1869. end
  1870.  
  1871. WingAnims.NebG5=function(div)
  1872. div=div or 6
  1873. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,2,-1)*CF.A(0,M.R(0+6.5*M.C(WingSine/36)),M.R(0+2000*M.R(WingSine/div))),.2)
  1874. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,4,-2)*CF.A(0,M.R(0+2.5*M.C(WingSine/32)),M.R(120+2000*M.R(WingSine/div))),.2)
  1875. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.2,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+2000*M.R(WingSine/div))),.2)
  1876.  
  1877. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,5.2,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-2000*M.R(WingSine/div))),.2)
  1878. RWP2W.C0 = RWP2W.C0:lerp(CF.N(3,1,-1)*CF.A(0,M.R(0+1.5*M.C(WingSine/32)),M.R(120-2000*M.R(WingSine/div))),.2)
  1879. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,2.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120-2000*M.R(WingSine/div))),.2)
  1880. end
  1881.  
  1882. WingAnims.NebG6=function()
  1883. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15,14,-1)*CF.A(M.R(122+10*M.C(WingSine/322)),0,M.R(60)),.2)
  1884. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,1.5,-1)*CF.A(M.R(122+10*M.C(WingSine/342)),0,M.R(90)),.2)
  1885. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.5,-1)*CF.A(M.R(122+10*M.C(WingSine/320)),0,M.R(120)),.2)
  1886.  
  1887. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,14,-1)*CF.A(M.R(122+10*M.C(WingSine/322)),0,M.R(-60)),.2)
  1888. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,1.5,-1)*CF.A(M.R(122+10*M.C(WingSine/342)),0,M.R(-90)),.2)
  1889. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.5,-1)*CF.A(M.R(122+10*M.C(WingSine/320)),0,M.R(-120)),.2)
  1890. end
  1891.  
  1892. WingAnims.NebG6INSANE=function()
  1893. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15,14,-1)*CF.A(M.R(122+30*M.C(WingSine/20)),0,M.R(61)),.2)
  1894. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,1.5,-1)*CF.A(M.R(122+30*M.C(WingSine/20)),0,M.R(91)),.2)
  1895. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.5,-1)*CF.A(M.R(122+30*M.C(WingSine/20)),0,M.R(121)),.2)
  1896.  
  1897. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,14,-1)*CF.A(M.R(122+30*M.C(WingSine/20)),0,M.R(-61)),.2)
  1898. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,1.5,-1)*CF.A(M.R(122+30*M.C(WingSine/20)),0,M.R(-91)),.2)
  1899. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.5,-1)*CF.A(M.R(122+30*M.C(WingSine/20)),0,M.R(-121)),.2)
  1900. end
  1901.  
  1902. WingAnims.NebG7=function()
  1903. mult=mult or 28
  1904. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.12,1,-4)*CF.A(M.R(9+254*M.C(WingSine/19)),155,M.R(36)),.2)
  1905. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.4,-5,-2)*CF.A(M.R(10+274*M.C(WingSine/19)),155,M.R(91)),.2)
  1906. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.29,3,-3)*CF.A(M.R(45+254*M.C(WingSine/19)),155,M.R(120)),.2)
  1907.  
  1908. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.12,1,-4)*CF.A(M.R(8+254*M.C(WingSine/19)),44,M.R(-36)),.2)
  1909. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.4,5,-2)*CF.A(M.R(10+274*M.C(WingSine/19)),44,M.R(-91)),.2)
  1910. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.29,3,-3)*CF.A(M.R(25+254*M.C(WingSine/19)),44,M.R(-120)),.2)
  1911. end
  1912.  
  1913.  
  1914. WingAnims.DEATHFrench=function()
  1915. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1916. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1917. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1918.  
  1919. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1920. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1921. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1922. end
  1923.  
  1924. if(data.User==data.Local)then
  1925. Player.Chatted:connect(function(m)
  1926. if(m:sub(1,3) == "/e")then m=m:sub(4) end
  1927. if(m:sub(1,5) == "play/")then
  1928. getMode('SYNAPSE-SCRIPTION').Music=Playlist[m:sub(6)] or tonumber(m:sub(6)) or 0
  1929. music.SoundId="rbxassetid://"..getMode('SYNAPSE-SCRIPTION').Music;
  1930. elseif(m:sub(1,5) == "tpos/")then
  1931. music.TimePosition = tonumber(m:sub(6)) or 0
  1932. elseif(m:sub(1,6) == "pitch/")then
  1933. music.Pitch = tonumber(m:sub(7)) or 0
  1934. getMode('SYNAPSE-SCRIPTION').Pitch=music.Pitch
  1935. end
  1936. end)
  1937. end
  1938.  
  1939.  
  1940. while true do
  1941. swait()
  1942. ClickTimer=math.max(ClickTimer-1,0)
  1943. if(ClickTimer<=0 and Combo~=1)then
  1944. print('reset')
  1945. Combo=1
  1946. end
  1947. Sine=Sine+Change
  1948. hue=hue+1
  1949. if(hue>360)then hue=1 end
  1950. local hitfloor,posfloor = workspace:FindPartOnRayWithIgnoreList(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), {Effects,Char,workspace[Player.Name]})
  1951. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1952. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y < -1 and "Fall" or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1953. Hum.WalkSpeed = WalkSpeed
  1954. local sidevec = math.clamp((Torso.Velocity*Torso.CFrame.rightVector).X+(Torso.Velocity*Torso.CFrame.rightVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1955. local forwardvec = math.clamp((Torso.Velocity*Torso.CFrame.lookVector).X+(Torso.Velocity*Torso.CFrame.lookVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1956. local sidevelocity = sidevec/Hum.WalkSpeed
  1957. local forwardvelocity = forwardvec/Hum.WalkSpeed
  1958.  
  1959. local lhit,lpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1960. local rhit,rpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1961. if(Mode=='SYNAPSE-SCRIPTION' and IsVaporwave(getMode'SYNAPSE-SCRIPTION'.Music))then
  1962. vaporwaveMode=true
  1963. text.Text='Vaporwave'
  1964. WingAnim='NebG3'
  1965. else
  1966. if(Mode=='SYNAPSE-SCRIPTION')then
  1967. text.Text='SYNAPSE-SCRIPTION'
  1968. WingAnim=getMode'SYNAPSE-SCRIPTION'.WingAnim
  1969. end
  1970. vaporwaveMode=false
  1971. end
  1972.  
  1973. if(Mode~='DEATH' and WingAnim and WingAnims[WingAnim])then
  1974. WingAnims[WingAnim]()
  1975. elseif(Mode=='DEATH')then
  1976. if(State=='Idle')then
  1977. WingAnims.StarT()
  1978. else
  1979. WingAnims.StarT(1)
  1980. end
  1981. elseif(WingAnim and typeof(WingAnim)=='table' and WingAnims[WingAnim[1]])then
  1982. local gay={unpack(WingAnim)};
  1983. table.remove(gay,1)
  1984. WingAnims[WingAnim[1]](unpack(gay))
  1985. else
  1986. WingAnims.NebG1()
  1987. end
  1988.  
  1989. if(Mode=='SYNAPSE-SCRIPTION' and NeutralAnims)then
  1990. WingSine=WingSine+(0.1+music.PlaybackLoudness/300)
  1991. else
  1992. WingSine=WingSine+1
  1993. end
  1994.  
  1995. if(music)then
  1996. if(Mode=='SYNAPSE-SCRIPTION')then
  1997. local clr = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1))
  1998. local clr2 = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/950,0,1))
  1999. text.TextColor3 = clr
  2000. PrimaryColor = clr2
  2001. for _,v in next, wingModel:GetDescendants() do
  2002. if(v:IsA'BasePart')then
  2003. v.Color = clr2
  2004. elseif(v:IsA'Trail')then
  2005. v.Color = ColorSequence.new(clr2)
  2006. end
  2007. end
  2008. end
  2009. end
  2010.  
  2011. if(Mode=='Astronaut')then
  2012. local pos = Head.Position
  2013. local dist = (camera.CFrame.p-pos).magnitude
  2014. local DropDist = 1
  2015. local IneffectiveDist = 15
  2016. local modifier = dist < DropDist and 1 or dist < IneffectiveDist and (0 - 1) / (IneffectiveDist - DropDist) * (dist - DropDist) + 1 or 0
  2017. end
  2018.  
  2019. if(Mode=='SYNAPSE-SCRIPTION' and data.User==data.Local)then
  2020. Tween(camera,{FieldOfView=70-(music.PlaybackLoudness/20)},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  2021. else
  2022. Tween(camera,{FieldOfView=70},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  2023. end
  2024.  
  2025. if(State == 'Idle')then
  2026. if(Mode=='SYNAPSE-SCRIPTION' and NeutralAnims and not vaporwaveMode)then Change = 0.1+music.PlaybackLoudness/200 else Change = 1 end
  2027. if(Mode=='Undead')then
  2028. local Alpha = .1
  2029. if(NeutralAnims)then
  2030. RJ.C0 = RJ.C0:lerp(CF.N(-0.1,-0.1-.1*M.S(Sine/36),0.6)*CF.A(M.R(55.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  2031. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1.2,-0.1)*CF.A(M.R(56.3+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  2032. RH.C0 = RH.C0:lerp(CF.N(0.9,-1.2,-0.2)*CF.A(M.R(25+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  2033. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  2034. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.2)*CF.A(M.R(61-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  2035. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-38.9-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  2036. end
  2037. if(legAnims)then
  2038. if(NeutralAnims)then
  2039. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2040. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(-5),0),Alpha)
  2041. else
  2042. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2043. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2044. end
  2045. end
  2046. elseif(Mode=='=_-CalmNess-_=')then
  2047. local Alpha = .1
  2048. if(NeutralAnims)then
  2049. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2050. if(M.RNG(1,45)==1)then
  2051. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2052. else
  2053. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2054. end
  2055. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  2056. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  2057. end
  2058. if(legAnims)then
  2059. if(NeutralAnims)then
  2060. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  2061. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(2.5)),Alpha)
  2062. else
  2063. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-2.5)),Alpha)
  2064. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(2.5)),Alpha)
  2065. end
  2066. end
  2067. elseif(Mode=='=_-ANGRYNESS-_=')then
  2068. local Alpha = .1
  2069. if(NeutralAnims)then
  2070. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/15),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2071. if(M.RNG(1,45)==1)then
  2072. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,16),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2073. else
  2074. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2075. end
  2076. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,0-.05*M.S(Sine/2),.1)*CF.A(M.R(-0),M.R(5-2.5*M.C(Sine/5)),M.R(-8+3.5*M.C(Sine/2))),Alpha)
  2077. RS.C0 = RS.C0:lerp(RSC0*CF.N(.0,0+.05*M.S(Sine/2),.1)*CF.A(M.R(-0),M.R(5+2.5*M.C(Sine/5)),M.R(8+3.5*M.C(Sine/2))),Alpha)
  2078. end
  2079. if(legAnims)then
  2080. if(NeutralAnims)then
  2081. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/2),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  2082. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/2),0)*CF.A(0,0,M.R(2.5)),Alpha)
  2083. else
  2084. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-2.5)),Alpha)
  2085. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(2.5)),Alpha)
  2086. end
  2087. end
  2088. elseif(Mode=='=-XESTER-=')then
  2089. local Alpha = .1
  2090. if(NeutralAnims)then
  2091. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2092. if(M.RNG(1,45)==1)then
  2093. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2094. else
  2095. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2096. end
  2097. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  2098. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  2099. end
  2100. if(legAnims)then
  2101. if(NeutralAnims)then
  2102. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  2103. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(2.5)),Alpha)
  2104. else
  2105. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-2.5)),Alpha)
  2106. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(2.5)),Alpha)
  2107. end
  2108. end
  2109. elseif(Mode=='LEGMAN')then
  2110. local Alpha = .1
  2111. if(NeutralAnims)then
  2112. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,17+.05*M.C(Sine/32),0)*CF.A(M.R(0+0*M.S(Sine/64)),0,0),Alpha)
  2113. if(M.RNG(1,45)==1)then
  2114. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2115. else
  2116. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2117. end
  2118. LS.C0 = LH.C0:lerp(LHC0*CF.N(0,28-.0*M.C(Sine/32),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  2119. RS.C0 = RH.C0:lerp(RHC0*CF.N(0,28-.0*M.C(Sine/32),0)*CF.A(0,0,M.R(2.5)),Alpha)
  2120. end
  2121. if(legAnims)then
  2122. if(NeutralAnims)then
  2123. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-17-.0*M.C(Sine/32),0)*CF.A(0,0,M.R(-0)),Alpha)
  2124. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-17-.0*M.C(Sine/32),0)*CF.A(0,0,M.R(0)),Alpha)
  2125. else
  2126. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,-0,M.R(-0)),Alpha)
  2127. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,-0,M.R(0)),Alpha)
  2128. end
  2129. end
  2130.  
  2131. elseif(Mode=='=-RED XESTER-=')then
  2132. local Alpha = .1
  2133. if(NeutralAnims)then
  2134. GotEffect{
  2135. Lifetime=.2;
  2136. Mesh={Type=Enum.MeshType.Sphere};
  2137. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2138. Color=BrickColor.new'Crimson'.Color;
  2139. Transparency={0,1};
  2140. Material=Enum.Material.Neon;
  2141. Size=Vector3.new(.5,1,.5);
  2142. EndSize=Vector3.new(.1,3,.1);
  2143. }
  2144. GotEffect{
  2145. Lifetime=.2;
  2146. Mesh={Type=Enum.MeshType.Sphere};
  2147. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2148. Color=BrickColor.new'Crimson'.Color;
  2149. Transparency={0,1};
  2150. Material=Enum.Material.Neon;
  2151. Size=Vector3.new(.5,1,.5);
  2152. EndSize=Vector3.new(.1,3,.1);
  2153. }
  2154. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,3+1.05*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  2155. if(M.RNG(1,25)==1)then
  2156. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2157. else
  2158. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2159. end
  2160. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,-.0+.0*M.S(Sine/32),-.0)*CF.A(M.R(0),M.R(2),M.R(-40-2*M.S(Sine/36))),Alpha)
  2161. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.0*M.S(Sine/32),-.0)*CF.A(M.R(0),M.R(0),M.R(40+2*M.S(Sine/36))),Alpha)
  2162. end
  2163. if(legAnims)then
  2164. if(NeutralAnims)then
  2165. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0.4-.05*M.C(Sine/32),-0.3)*CF.A(M.R(-5),M.R(0),0),Alpha)
  2166. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  2167. else
  2168. LH.C0 = LH.C0:lerp(RHC0,Alpha)
  2169. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2170. end
  2171. end
  2172.  
  2173. elseif(Mode=='Control')then
  2174. local Alpha = .1
  2175. if(NeutralAnims)then
  2176. GotEffect{
  2177. Lifetime=.5;
  2178. Mesh={Type=Enum.MeshType.Sphere};
  2179. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2180. Color=BrickColor.new'Alder'.Color;
  2181. Transparency={.5,1};
  2182. Material=Enum.Material.Neon;
  2183. Size=Vector3.new(.3,2,.3);
  2184. EndSize=Vector3.new(.1,1,.1);
  2185. }
  2186. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,3+1.05*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  2187. if(M.RNG(1,25)==1)then
  2188. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2189. else
  2190. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2191. end
  2192. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,-.1+.05*M.S(Sine/32),-.8)*CF.A(M.R(13),M.R(-12),M.R(104-2*M.S(Sine/36))),Alpha)
  2193. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.6)*CF.A(M.R(-17),M.R(-20),M.R(-79+1*M.S(Sine/36))),Alpha)
  2194. end
  2195. if(legAnims)then
  2196. if(NeutralAnims)then
  2197. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0.4-.05*M.C(Sine/32),-0.3)*CF.A(M.R(-5),M.R(0),0),Alpha)
  2198. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  2199. else
  2200. LH.C0 = LH.C0:lerp(RHC0,Alpha)
  2201. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2202. end
  2203. end
  2204. elseif(Mode=='P O W E R')then
  2205. local Alpha = .1
  2206. if(NeutralAnims)then
  2207. GotEffect{
  2208. Lifetime=.5;
  2209. Mesh={Type=Enum.MeshType.Sphere};
  2210. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2211. Color=BrickColor.new'Neon orange'.Color;
  2212. Transparency={.5,1};
  2213. Material=Enum.Material.Neon;
  2214. Size=Vector3.new(.3,2,.3);
  2215. EndSize=Vector3.new(.1,1,.1);
  2216. }
  2217. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,25+10.05*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  2218. if(M.RNG(1,25)==1)then
  2219. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2220. else
  2221. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2222. end
  2223. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,-.1+.05*M.S(Sine/32),-.8)*CF.A(M.R(13),M.R(-12),M.R(104-2*M.S(Sine/36))),Alpha)
  2224. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.6)*CF.A(M.R(-17),M.R(-20),M.R(-79+1*M.S(Sine/36))),Alpha)
  2225. end
  2226. if(legAnims)then
  2227. if(NeutralAnims)then
  2228. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0.4-.05*M.C(Sine/32),-0.3)*CF.A(M.R(-5),M.R(0),0),Alpha)
  2229. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  2230. else
  2231. LH.C0 = LH.C0:lerp(RHC0,Alpha)
  2232. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2233. end
  2234. end
  2235. elseif(Mode=='=-REBORN-=')then
  2236. local Alpha = .1
  2237. if(NeutralAnims)then
  2238. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-5+1*M.S(Sine/64)),M.R(-25),0),Alpha)
  2239. if(M.RNG(1,25)==1)then
  2240. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2241. else
  2242. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2243. end
  2244. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  2245. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.1,0+.05*M.S(Sine/32),0)*CF.A(M.R(175),M.R(5-2.5*M.C(Sine/32)),M.R(-25-1.5*M.C(Sine/32))),Alpha)
  2246. end
  2247. if(legAnims)then
  2248. if(NeutralAnims)then
  2249. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(-10),M.R(25),0),Alpha)
  2250. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  2251. else
  2252. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2253. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2254. end
  2255. end
  2256. elseif(Mode=='Mayhem')then
  2257. local Alpha = .1
  2258. if(NeutralAnims)then
  2259. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-5+1*M.S(Sine/64)),M.R(-25),0),Alpha)
  2260. if(M.RNG(1,25)==1)then
  2261. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2262. else
  2263. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2264. end
  2265. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  2266. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.1,0+.05*M.S(Sine/32),0)*CF.A(M.R(175),M.R(5-2.5*M.C(Sine/32)),M.R(-25-1.5*M.C(Sine/32))),Alpha)
  2267. end
  2268. if(legAnims)then
  2269. if(NeutralAnims)then
  2270. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(-10),M.R(25),0),Alpha)
  2271. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  2272. else
  2273. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2274. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2275. end
  2276. end
  2277. --[[elseif(Mode=='INSANITY')then
  2278. local Alpha = .1
  2279. if(NeutralAnims)then
  2280. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  2281. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  2282. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(-15+5*M.S(Sine/32))),Alpha)
  2283. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(15-5*M.S(Sine/32))),Alpha)
  2284. end
  2285. if(legAnims)then
  2286. if(NeutralAnims)then
  2287. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.5,-.2)*CF.A(0,0,M.R(-5)),Alpha)
  2288. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(5)),Alpha)
  2289. else
  2290. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2291. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2292. end
  2293. end]]
  2294. elseif(Mode=='INSANITY')then
  2295. local Alpha = .1
  2296. if(NeutralAnims)then
  2297. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/7),0)*CF.A(M.R(-25+1*M.S(Sine/64)),0,0),Alpha)
  2298. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/7)),M.R(-5),0),Alpha)
  2299. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/7),0)*CF.A(M.R(25),M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  2300. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/7),0)*CF.A(M.R(25),M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  2301. end
  2302. if(legAnims)then
  2303. if(NeutralAnims)then
  2304. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/7),0)*CF.A(M.R(25),0,M.R(-3)),Alpha)
  2305. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/7),0)*CF.A(M.R(25),0,M.R(3)),Alpha)
  2306. else
  2307. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2308. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2309. end
  2310. end
  2311. elseif(Mode=='+OVERPOWERED+')then
  2312. local Alpha = .1
  2313. if(NeutralAnims)then
  2314. RJ.C0 = RJ.C0:lerp(CF.N(0,4.8+.2*M.C(Sine/24),0)*CF.A(M.R(30+5*M.S(Sine/24)),M.R(16.7),M.R(-9.4)),Alpha)
  2315. LS.C0 = LS.C0:lerp(CF.N(-1.1,1,0.2)*CF.A(M.R(173.3+1*M.S(Sine/28)),M.R(19.9+2*M.S(Sine/28)),M.R(38.7)),Alpha)
  2316. RS.C0 = RS.C0:lerp(CF.N(0.7,0.3,-0.6)*CF.A(M.R(46.8+1*M.S(Sine/28)),M.R(6.4+2*M.S(Sine/28)),M.R(-79.6)),Alpha)
  2317. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.5)*CF.A(M.R(-40-5*M.S(Sine/24)),M.R(-18.7),M.R(-3.7)),Alpha)
  2318. if(legAnims)then
  2319. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(1.9+7.5*M.S(Sine/24)),M.R(19.2),M.R(-5.7)),Alpha)
  2320. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,-0.8)*CF.A(M.R(-63.8+7.5*M.S(Sine/24)),M.R(-15),M.R(8.3)),Alpha)
  2321. end
  2322. elseif(legAnims)then
  2323. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2324. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2325. end
  2326. elseif(Mode=='SYNAPSE-SCRIPTION')then
  2327. if(vaporwaveMode)then
  2328. local Alpha = .1
  2329. if(NeutralAnims)then
  2330. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2-.1*M.S(Sine/36),0.6)*CF.A(M.R(74.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  2331. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  2332. RS.C0 = RS.C0:lerp(CF.N(1,0.9,-0.1)*CF.A(M.R(13.7-5*M.C(Sine/42)),M.R(7.7),M.R(-136.2)),Alpha)
  2333. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-16.6-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  2334. if(legAnims)then
  2335. LH.C0 = LH.C0:lerp(CF.N(-0.7,-1,0)*CF.A(M.R(37.2+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  2336. RH.C0 = RH.C0:lerp(CF.N(0.8,-1.1,-0.1)*CF.A(M.R(5.9+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  2337. end
  2338. elseif(legAnims)then
  2339. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2340. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2341. end
  2342. else
  2343. local Alpha = .3
  2344. if(NeutralAnims)then
  2345. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/20)+(music.PlaybackLoudness/5000),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(35),0),Alpha)
  2346. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(0+1*M.S(Sine/24)),M.R(-35),0),Alpha)
  2347. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15+10*M.C(Sine/20))),Alpha)
  2348. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(75-(music.PlaybackLoudness/7.5)),M.R(5),M.R(35)),Alpha)
  2349. end
  2350. if(legAnims)then
  2351. if(NeutralAnims)then
  2352. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0)*CF.A(0,M.R(25),0),Alpha)
  2353. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0),Alpha)
  2354. else
  2355. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2356. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2357. end
  2358. end
  2359. end
  2360. elseif(Mode=='M-A-D')then
  2361. local Alpha = .1
  2362. if(NeutralAnims)then
  2363. GotEffect{
  2364. Lifetime=.2;
  2365. Mesh={Type=Enum.MeshType.Sphere};
  2366. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2367. Color=BrickColor.new'Dark indigo'.Color;
  2368. Transparency={0,1};
  2369. Material=Enum.Material.Neon;
  2370. Size=Vector3.new(.5,1,.5);
  2371. EndSize=Vector3.new(.1,3,.1);
  2372. }
  2373. GotEffect{
  2374. Lifetime=.2;
  2375. Mesh={Type=Enum.MeshType.Sphere};
  2376. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2377. Color=BrickColor.new'Dark indigo'.Color;
  2378. Transparency={0,1};
  2379. Material=Enum.Material.Neon;
  2380. Size=Vector3.new(.5,1,.5);
  2381. EndSize=Vector3.new(.1,3,.1);
  2382. }
  2383. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  2384. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  2385. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.4)*CF.A(M.R(0),M.R(90-2.5*M.C(Sine/32)),M.R(-0+1.5*M.C(Sine/32))),Alpha)
  2386. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  2387. end
  2388. if(legAnims)then
  2389. if(NeutralAnims)then
  2390. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2391. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2392. else
  2393. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2394. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2395. end
  2396. end
  2397. elseif(Mode=='-DESTRUCTION-')then
  2398. local Alpha = .1
  2399. if(NeutralAnims)then
  2400. GotEffect{
  2401. Lifetime=.2;
  2402. Mesh={Type=Enum.MeshType.Sphere};
  2403. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2404. Color=BrickColor.new'White'.Color;
  2405. Transparency={0,1};
  2406. Material=Enum.Material.Neon;
  2407. Size=Vector3.new(.5,1,.5);
  2408. EndSize=Vector3.new(.1,3,.1);
  2409. }
  2410. GotEffect{
  2411. Lifetime=.2;
  2412. Mesh={Type=Enum.MeshType.Sphere};
  2413. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2414. Color=BrickColor.new'Dark indigo'.Color;
  2415. Transparency={0,1};
  2416. Material=Enum.Material.Neon;
  2417. Size=Vector3.new(.5,1,.5);
  2418. EndSize=Vector3.new(.1,3,.1);
  2419. }
  2420. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,3+1.05*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  2421. if(M.RNG(1,25)==1)then
  2422. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2423. else
  2424. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2425. end
  2426. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,-.0+.0*M.S(Sine/32),-.0)*CF.A(M.R(0),M.R(2),M.R(-30-2*M.S(Sine/36))),Alpha)
  2427. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.0*M.S(Sine/32),-.0)*CF.A(M.R(0),M.R(-2),M.R(30+2*M.S(Sine/36))),Alpha)
  2428. end
  2429. if(legAnims)then
  2430. if(NeutralAnims)then
  2431. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0.4-.05*M.C(Sine/32),-0.3)*CF.A(M.R(-5),M.R(0),0),Alpha)
  2432. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  2433. else
  2434. LH.C0 = LH.C0:lerp(RHC0,Alpha)
  2435. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2436. end
  2437. end
  2438. elseif(Mode=='PornHub')then
  2439. local Alpha = .1
  2440. if(NeutralAnims)then
  2441. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2442. if(M.RNG(1,45)==1)then
  2443. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2444. else
  2445. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2446. end
  2447. LS.C0 = LS.C0:lerp(LSC0*CF.N(-0.1,1+.05*M.S(Sine/62),0)*CF.A(0,M.R(20+2.6*M.C(Sine/62)),M.R(-250-1.4*M.C(Sine/62))),Alpha)
  2448. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  2449. end
  2450. if(legAnims)then
  2451. if(NeutralAnims)then
  2452. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2453. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2454. else
  2455. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2456. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2457. end
  2458. end
  2459. elseif(Mode=='Astronaut')then
  2460. local Alpha = .1
  2461. if(NeutralAnims)then
  2462. GotEffect{
  2463. Lifetime=.5;
  2464. Mesh={Type=Enum.MeshType.Sphere};
  2465. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2466. Color=BrickColor.new'Black'.Color;
  2467. Transparency={0,1};
  2468. Material=Enum.Material.Neon;
  2469. Size=Vector3.new(.5,1,.5);
  2470. EndSize=Vector3.new(.1,3,.1);
  2471. }
  2472. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,3+1.05*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  2473. if(M.RNG(1,25)==1)then
  2474. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2475. else
  2476. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2477. end
  2478. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,-.0+.0*M.S(Sine/32),-.0)*CF.A(M.R(0),M.R(0),M.R(-15-2*M.S(Sine/36))),Alpha)
  2479. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.0*M.S(Sine/32),-.0)*CF.A(M.R(0),M.R(0),M.R(15+2*M.S(Sine/36))),Alpha)
  2480. end
  2481. if(legAnims)then
  2482. if(NeutralAnims)then
  2483. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0.4-.05*M.C(Sine/32),-0.3)*CF.A(M.R(-5),M.R(0),0),Alpha)
  2484. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  2485. else
  2486. LH.C0 = LH.C0:lerp(RHC0,Alpha)
  2487. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2488. end
  2489. end
  2490. elseif(Mode=='THE CHOSEN ONE')then
  2491. local Alpha = .1
  2492. if(NeutralAnims)then
  2493. GotEffect{
  2494. Lifetime=.5;
  2495. Mesh={Type=Enum.MeshType.Sphere};
  2496. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2497. Color=BrickColor.new'Gold'.Color;
  2498. Transparency={0,1};
  2499. Material=Enum.Material.Neon;
  2500. Size=Vector3.new(.5,1,.5);
  2501. EndSize=Vector3.new(.1,3,.1);
  2502. }
  2503. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,3+1.05*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  2504. if(M.RNG(1,25)==1)then
  2505. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2506. else
  2507. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2508. end
  2509. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,-.0+.0*M.S(Sine/32),-.0)*CF.A(M.R(0),M.R(0),M.R(-15-2*M.S(Sine/36))),Alpha)
  2510. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.0*M.S(Sine/32),-.0)*CF.A(M.R(0),M.R(0),M.R(15+2*M.S(Sine/36))),Alpha)
  2511. end
  2512. if(legAnims)then
  2513. if(NeutralAnims)then
  2514. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0.4-.05*M.C(Sine/32),-0.3)*CF.A(M.R(-5),M.R(0),0),Alpha)
  2515. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  2516. else
  2517. LH.C0 = LH.C0:lerp(RHC0,Alpha)
  2518. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2519. end
  2520. end
  2521. elseif(Mode=='Synapse X')then
  2522. local Alpha = .1
  2523. if(NeutralAnims)then
  2524. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.1+.2*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2525. if(M.RNG(1,45)==1)then
  2526. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2527. else
  2528. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2529. end
  2530. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.1*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  2531. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.1*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  2532. end
  2533. if(legAnims)then
  2534. if(NeutralAnims)then
  2535. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2536. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2537. else
  2538. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2539. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2540. end
  2541. end
  2542.  
  2543. elseif(Mode=='SCRIPTIONS DEMISE')then
  2544. local Alpha = .1
  2545. if(NeutralAnims)then
  2546. GotEffect{
  2547. Lifetime=.5;
  2548. Mesh={Type=Enum.MeshType.Sphere};
  2549. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2550. Color=BrickColor.new'Fire Yellow'.Color;
  2551. Transparency={0,1};
  2552. Material=Enum.Material.Neon;
  2553. Size=Vector3.new(.5,1,.5);
  2554. EndSize=Vector3.new(.1,3,.1);
  2555. }
  2556. GotEffect{
  2557. Lifetime=.5;
  2558. Mesh={Type=Enum.MeshType.Sphere};
  2559. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2560. Color=BrickColor.new'Gold'.Color;
  2561. Transparency={0,1};
  2562. Material=Enum.Material.Neon;
  2563. Size=Vector3.new(.5,1,.5);
  2564. EndSize=Vector3.new(.1,3,.1);
  2565. }
  2566. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.1+.2*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2567. if(M.RNG(1,45)==1)then
  2568. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2569. else
  2570. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2571. end
  2572. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,0+.0*M.S(Sine/32),.0)*CF.A(M.R(20),M.R(5+2.5*M.C(Sine/32)),M.R(-366-1.5*M.C(Sine/32))),Alpha)
  2573. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.0*M.S(Sine/32),.0)*CF.A(M.R(22),M.R(5-2.5*M.C(Sine/32)),M.R(366+1.5*M.C(Sine/32))),Alpha)
  2574. end
  2575. if(legAnims)then
  2576. if(NeutralAnims)then
  2577. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2578. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2579. else
  2580. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2581. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2582. end
  2583. end
  2584. elseif(Mode=='2008s Rise')then
  2585. local Alpha = .1
  2586. if(NeutralAnims)then
  2587. GotEffect{
  2588. Lifetime=.5;
  2589. Mesh={Type=Enum.MeshType.Sphere};
  2590. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2591. Color=BrickColor.new'Gold'.Color;
  2592. Transparency={0,1};
  2593. Material=Enum.Material.Neon;
  2594. Size=Vector3.new(.5,1,.5);
  2595. EndSize=Vector3.new(.1,3,.1);
  2596. }
  2597. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.0+.0*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2598. if(M.RNG(1,45)==1)then
  2599. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2600. else
  2601. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2602. end
  2603. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,0+.1*M.S(Sine/32),.0)*CF.A(M.R(0),M.R(5+2.5*M.C(Sine/32)),M.R(-10-1.5*M.C(Sine/32))),Alpha)
  2604. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.1*M.S(Sine/32),.0)*CF.A(M.R(-0),M.R(5-2.5*M.C(Sine/32)),M.R(10+1.5*M.C(Sine/32))),Alpha)
  2605. end
  2606. if(legAnims)then
  2607. if(NeutralAnims)then
  2608. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2609. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2610. else
  2611. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2612. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2613. end
  2614. end
  2615. elseif(Mode=='S P E E D')then
  2616. local Alpha = .1
  2617. if(NeutralAnims)then
  2618. GotEffect{
  2619. Lifetime=.5;
  2620. Mesh={Type=Enum.MeshType.Sphere};
  2621. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2622. Color=BrickColor.new'Crimson'.Color;
  2623. Transparency={0,1};
  2624. Material=Enum.Material.Neon;
  2625. Size=Vector3.new(.5,1,.5);
  2626. EndSize=Vector3.new(.1,3,.1);
  2627. }
  2628. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.0+.0*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2629. if(M.RNG(1,45)==1)then
  2630. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2631. else
  2632. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2633. end
  2634. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,0+.1*M.S(Sine/32),.0)*CF.A(M.R(0),M.R(5+2.5*M.C(Sine/32)),M.R(-10-1.5*M.C(Sine/32))),Alpha)
  2635. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.1*M.S(Sine/32),.0)*CF.A(M.R(-0),M.R(5-2.5*M.C(Sine/32)),M.R(10+1.5*M.C(Sine/32))),Alpha)
  2636. end
  2637. if(legAnims)then
  2638. if(NeutralAnims)then
  2639. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2640. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2641. else
  2642. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2643. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2644. end
  2645. end
  2646.  
  2647. elseif(Mode=='=-_Lord Allah_-=')then
  2648. local Alpha = .1
  2649. if(NeutralAnims)then
  2650. GotEffect{
  2651. Lifetime=.5;
  2652. Mesh={Type=Enum.MeshType.Sphere};
  2653. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2654. Color=BrickColor.new'Gold'.Color;
  2655. Transparency={0,1};
  2656. Material=Enum.Material.Neon;
  2657. Size=Vector3.new(.5,2,.5);
  2658. EndSize=Vector3.new(.1,3,.1);
  2659. }
  2660. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.0+.0*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2661. if(M.RNG(1,45)==1)then
  2662. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2663. else
  2664. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2665. end
  2666. LS.C0 = LS.C0:lerp(LSC0*CF.N(.0,0+.2*M.S(Sine/32),.0)*CF.A(M.R(0),M.R(20+2.5*M.C(Sine/32)),M.R(-10-1.5*M.C(Sine/32))),Alpha)
  2667. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.2*M.S(Sine/32),.0)*CF.A(M.R(-0),M.R(20-2.5*M.C(Sine/32)),M.R(10+1.5*M.C(Sine/32))),Alpha)
  2668. end
  2669. if(legAnims)then
  2670. if(NeutralAnims)then
  2671. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2672. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2673. else
  2674. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2675. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2676. end
  2677. end
  2678.  
  2679. elseif(Mode=='N U C L E A R - WASTE')then
  2680. local Alpha = .1
  2681. if(NeutralAnims)then
  2682. GotEffect{
  2683. Lifetime=.5;
  2684. Mesh={Type=Enum.MeshType.Sphere};
  2685. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2686. Color=BrickColor.new'Lime green'.Color;
  2687. Transparency={0,1};
  2688. Material=Enum.Material.Neon;
  2689. Size=Vector3.new(.5,1,.5);
  2690. EndSize=Vector3.new(.1,3,.1);
  2691. }
  2692. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.0+.0*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2693. if(M.RNG(1,45)==1)then
  2694. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2695. else
  2696. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2697. end
  2698. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  2699. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.0,0+.1*M.S(Sine/32),.0)*CF.A(M.R(-0),M.R(5-2.5*M.C(Sine/32)),M.R(20+1.5*M.C(Sine/32))),Alpha)
  2700. end
  2701. if(legAnims)then
  2702. if(NeutralAnims)then
  2703. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2704. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2705. else
  2706. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2707. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2708. end
  2709. end
  2710. elseif(Mode=='DEATH')then
  2711. local Alpha = .1
  2712. if(NeutralAnims)then
  2713. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.1+.2*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  2714. if(M.RNG(1,45)==1)then
  2715. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2716. else
  2717. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  2718. end
  2719. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.1*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  2720. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.1*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  2721. end
  2722. if(legAnims)then
  2723. if(NeutralAnims)then
  2724. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2725. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2726. else
  2727. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2728. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2729. end
  2730. end
  2731. end
  2732. elseif(State == 'Walk')then
  2733. --[[if(Mode=='INSANITY')then
  2734. local Alpha = .1
  2735. if(NeutralAnims)then
  2736. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-85+5*M.S(Sine/58)),M.R(0+5*M.C(Sine/42)),0),Alpha)
  2737. LS.C0 = LS.C0:lerp(CFrame.new(-1.50198829, 0.580981374, 0.000380858371, 0.963434994, 0.267942399, 1.75953949e-06, -0.267942399, 0.963434994, 5.1856041e-06, -3.05473804e-07, -5.48362732e-06, 1)*CF.A(0,0,M.R(0+5*M.S(Sine/32))),Alpha)
  2738. RS.C0 = RS.C0:lerp(CFrame.new(1.54895508, 0.519735038, 0.000380946265, 0.98034811, -0.197275475, -1.24170782e-07, 0.19727549, 0.980348051, 9.53674316e-07, -5.96046448e-08, -9.23871994e-07, 1)*CF.A(0,0,M.R(0-5*M.S(Sine/32))),Alpha)
  2739. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(65-5*M.S(Sine/58)),0,0),Alpha)
  2740. end
  2741. if(legAnims)then
  2742. LH.C0 = LH.C0:lerp(CFrame.new(-0.49666214, -0.990924835, 0.00763010979, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  2743. RH.C0 = RH.C0:lerp(CFrame.new(0.498336792, -0.303280592, -0.883536756, 1, 0, 0, 0, 0.886996508, 0.461776346, 0, -0.461776316, 0.886996448),Alpha)
  2744. end
  2745. else]]
  2746.  
  2747. local wsVal = 4
  2748. local Alpha = .2
  2749. if(Mode=='+OVERPOWERED+')then Change=.3 elseif(Mode=='Astronaut' or Mode=='Synapse X' or Mode=='=-RED XESTER-=')then Change=1 else Change=.5 end
  2750. if(NeutralAnims)then
  2751. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.05+Change/4*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*forwardvelocity,M.R(0+5*M.C(Sine/wsVal)),M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*sidevelocity+M.R(0-1*M.C(Sine/wsVal))),Alpha)
  2752. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2753. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(0+55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2754. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(0-55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2755. end
  2756. if(legAnims)then
  2757. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-movement/15*M.C(Sine/wsVal)/2,(-.1+movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2758. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+movement/15*M.C(Sine/wsVal)/2,(-.1-movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2759. local footstepIds = {141491460,141491460}
  2760. if(lhit and lhit.CanCollide and footstepSounds[lhit.Material])then
  2761. if(lhit.Material==Enum.Material.Sand and lhit.Color.r*255>=160 and lhit.Color.g*255>=160 and lhit.Color.b*255>=160)then
  2762. footstepIds[1] = footstepSounds[Enum.Material.Snow]
  2763. else
  2764. footstepIds[1] = footstepSounds[lhit.Material]
  2765. end
  2766. end
  2767.  
  2768. if(rhit and rhit.CanCollide and footstepSounds[rhit.Material])then
  2769. if(rhit.Material==Enum.Material.Sand and rhit.Color.r*255>=160 and rhit.Color.g*255>=160 and rhit.Color.b*255>=160)then
  2770. footstepIds[2] = footstepSounds[Enum.Material.Snow]
  2771. else
  2772. footstepIds[2] = footstepSounds[rhit.Material]
  2773. end
  2774. end
  2775.  
  2776.  
  2777. if(M.C(Sine/wsVal)/2>=.2 and footsound==0 and lhit)then
  2778. local step = Part(Effects,lhit.Color,lhit.Material,V3.N(1,.1,1),CF.N(lpos),true,false)
  2779. step.Transparency=(footstepIds[1]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2780. local snd = Soond(step,footstepIds[1],M.RNG(80,100)/100,3,false,true,true)
  2781. footsound=1
  2782. S.Debris:AddItem(step,snd.TimeLength+2)
  2783. elseif(M.C(Sine/wsVal)/2<=-.2 and footsound==1 and rhit)then
  2784. local step = Part(Effects,rhit.Color,rhit.Material,V3.N(1,.1,1),CF.N(rpos),true,false)
  2785. step.Transparency=(footstepIds[2]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2786. local snd = Soond(step,footstepIds[2],M.RNG(80,100)/100,3,false,true,true)
  2787. footsound=0
  2788. S.Debris:AddItem(step,snd.TimeLength+2)
  2789. end
  2790. end
  2791. --end
  2792. elseif(State == 'Jump')then
  2793. local Alpha = .1
  2794. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2795. if(NeutralAnims)then
  2796. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2797. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2798. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2799. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2800. end
  2801. if(legAnims)then
  2802. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2803. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2804. end
  2805. elseif(State == 'Fall')then
  2806. local Alpha = .1
  2807. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2808. if(NeutralAnims)then
  2809. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2810. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2811. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2812. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2813. end
  2814. if(legAnims)then
  2815. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2816. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2817. end
  2818. elseif(State == 'Paralyzed')then
  2819. local Alpha = .1
  2820. if(NeutralAnims)then
  2821. LS.C0 = LS.C0:lerp(LSC0,Alpha)
  2822. RS.C0 = RS.C0:lerp(RSC0,Alpha)
  2823. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2824. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2825. end
  2826. if(legAnims)then
  2827. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2828. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2829. end
  2830. elseif(State == 'Sit')then
  2831.  
  2832. end
  2833. if(data.User==data.Local)then
  2834. local syncStuff={
  2835. NeutralAnims;
  2836. legAnims;
  2837. {NK.C0,RJ.C0,RH.C0,RS.C0,LH.C0,LS.C0};
  2838. {NK.C1,RJ.C1,RH.C1,RS.C1,LH.C1,LS.C1};
  2839. Sine;
  2840. movement;
  2841. walking;
  2842. Change;
  2843. --// OPTIONAL SYNC \\--
  2844. MusicMode;
  2845. (music and music.TimePosition or 0);
  2846. (music and music.Pitch or 1);
  2847. WingSine;
  2848. getMode('SYNAPSE-SCRIPTION');
  2849. Mode;
  2850. hue;
  2851. }
  2852. end
  2853. end
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