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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  6. Vendor: NVIDIA
  7. VRAM: 8077 MB
  8. Driver: 23.21.13.9077
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  27. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  28. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  29. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  30. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  33. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  34. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  35. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  36. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  37. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  38. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  39. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  40. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  41. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  42. - Completed reload, in 0.022 seconds
  43. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  45. OnLevelWasLoaded was found on OVRScreenFade
  46. This message has been deprecated and will be removed in a later version of Unity.
  47. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  48.  
  49. (Filename: Line: 376)
  50.  
  51. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  52. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  53. <RI> Initializing input.
  54.  
  55. <RI> Input initialized.
  56.  
  57. desktop: 3440x1440 60Hz; virtual: 6560x1920 at -1200,-480
  58. <RI> Initialized touch support.
  59.  
  60. VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
  61.  
  62. (Filename: Line: 1028)
  63.  
  64. UnloadTime: 0.780569 ms
  65. Missing Steam DRM
  66.  
  67. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  68.  
  69. Couldn't initialize Steamworks
  70.  
  71. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  72.  
  73. FMOD Studio: Creating runtime system instance
  74.  
  75. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  76.  
  77. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  78. GfxDevice: creating device client; threaded=1
  79. Direct3D:
  80. Version: Direct3D 11.0 [level 11.0]
  81. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  82. Vendor: NVIDIA
  83. VRAM: 8077 MB
  84. Driver: 23.21.13.9077
  85. Begin MonoManager ReloadAssembly
  86. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  87. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  88. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  89. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  90. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  91. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  92. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  93. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  94. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  95. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  96. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  97. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  98. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  99. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  100. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  101. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  102. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  103. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  104. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  105. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  106. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  107. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  108. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  109. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  110. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  111. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  112. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  113. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  114. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  115. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  116. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  117. Loading S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  118. - Completed reload, in 0.030 seconds
  119. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  120. Platform assembly: S:\Games\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  121. OnLevelWasLoaded was found on OVRScreenFade
  122. This message has been deprecated and will be removed in a later version of Unity.
  123. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  124.  
  125. (Filename: Line: 376)
  126.  
  127. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  128. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  129. <RI> Initializing input.
  130.  
  131. <RI> Input initialized.
  132.  
  133. desktop: 3440x1440 60Hz; virtual: 6560x1920 at -1200,-480
  134. <RI> Initialized touch support.
  135.  
  136. UnloadTime: 0.772377 ms
  137. Setting up 2 worker threads for Enlighten.
  138. Thread -> id: 17e0 -> priority: 1
  139. Thread -> id: 1348 -> priority: 1
  140. FMOD Studio: Destroying runtime system instance
  141.  
  142. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  143.  
  144. FMOD Studio: Creating runtime system instance
  145.  
  146. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  147.  
  148. Object reference not set to an instance of an object
  149. Loading game settings
  150.  
  151. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. Process name: Subnautica
  154.  
  155. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. changeset 59783, QualityLevel = 2
  158.  
  159. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161. OK Running Win64
  162.  
  163. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  164.  
  165. Application version: 59783
  166.  
  167. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  168.  
  169. SystemInfo:
  170. deviceModel = Z97-D3H (Gigabyte Technology Co., Ltd.)
  171. deviceName = I5
  172. deviceType = Desktop
  173. deviceUniqueIdentifier = 8f0415e22467aae0c17d517324ca6cc6c43aa6a0
  174. graphicsDeviceID = 7041
  175. graphicsDeviceName = NVIDIA GeForce GTX 1070
  176. graphicsDeviceType = Direct3D11
  177. graphicsDeviceVendor = NVIDIA
  178. graphicsDeviceVendorID = 4318
  179. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  180. graphicsMemorySize = 8077
  181. graphicsShaderLevel = 50
  182. npotSupport = Full
  183. maxTextureSize = 16384
  184. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  185. processorCount = 4
  186. processorFrequency = 3500
  187. processorType = Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
  188. supportedRenderTargetCount = 8
  189. supports3DTextures = True
  190. supportsAccelerometer = False
  191. supportsComputeShaders = True
  192. supportsGyroscope = False
  193. supportsImageEffects = True
  194. supportsInstancing = True
  195. supportsLocationService = False
  196. supportsRawShadowDepthSampling = True
  197. supportsRenderTextures = True
  198. supportsRenderToCubemap = True
  199. supportsShadows = True
  200. supportsSparseTextures = False
  201. supportsStencil = 1
  202. supportsVibration = False
  203. systemMemorySize = 16276
  204.  
  205.  
  206. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  207.  
  208. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  209.  
  210. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  211.  
  212. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  213. UnloadTime: 5.735196 ms
  214. Heartbeat CSV, time s,5.438069, GC.GetTotalMemory MB,12.94141, OctNodes MB,7.247925, CompactOctrees MB,0.005390167, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  215.  
  216. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  217.  
  218. Unloading asset bundle 'logos' because it is no longer referenced
  219.  
  220. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222.  
  223. Unloading 2080 unused Assets to reduce memory usage. Loaded Objects now: 10756.
  224. Total: 50.179092 ms (FindLiveObjects: 0.538616 ms CreateObjectMapping: 0.889112 ms MarkObjects: 46.933060 ms DeleteObjects: 1.817720 ms)
  225.  
  226. Cyclops::Awake frame 456
  227.  
  228. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. L0: Loading lightmapped prefab scene Cyclops total ms: 502.4443 self ms: 502.4449
  231.  
  232. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. Streamer not ready for __LIGHTMAPPED_PREFAB__
  235.  
  236. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. Loaded lightmapped prefab Cyclops frame 456
  239.  
  240. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  243.  
  244. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. L0: Loading lightmapped prefab scene EscapePod total ms: 144.1824 self ms: 144.1827
  247.  
  248. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. Caching tech types for 3316 prefabs
  251.  
  252. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. Loaded lightmapped prefab EscapePod frame 477
  255.  
  256. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. L0: Loading lightmapped prefab scene Aurora total ms: 266.4598 self ms: 266.4601
  259.  
  260. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. Loaded lightmapped prefab Aurora frame 509
  263.  
  264. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. PAXTerrainController::Initialize called - frame = 509
  267.  
  268. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. PAXTerrainController::MountWorld frame 2264
  271.  
  272. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. builders ready, building world..
  275.  
  276. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. loading static world at 'SNUnmanagedData\Build18'.
  279.  
  280. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. World in SNUnmanagedData\Build18 is from version 39
  283.  
  284. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. LargeWorld: Loading world. Frame 2266.
  287.  
  288. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. LargeWorld land 'Voxeland (Voxeland)'
  291.  
  292. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. LargeWorldStreamer::Deinitialize called, frame 2266
  295.  
  296. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  297.  
  298. LargeWorldStreamer::Initialize frame 2266
  299.  
  300. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  301.  
  302. Read streaming settings:
  303. max frame ms 10, skip ents False, budget 200
  304.  
  305. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  306.  
  307. LargeWorldStreamer allocated space for 26,20,26 octree batches
  308.  
  309. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  310.  
  311. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  312.  
  313. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  314.  
  315. Calling LoadPrefabDatabase frame 2266
  316.  
  317. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  318.  
  319. L1: Initialize prefab database (WorldEntities) total ms: 2.8815 self ms: 2.8815
  320.  
  321. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  322.  
  323. L1: SaveLoadManager.Initialize total ms: 2.6876 self ms: 2.6878
  324.  
  325. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  326.  
  327. L1: Create octree compiler total ms: 1.6878 self ms: 1.6881
  328.  
  329. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  330.  
  331. L1: Create worker thread total ms: 0.772 self ms: 0.7723
  332.  
  333. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  334.  
  335. L0: Streamer initialize total ms: 143.9282 self ms: 135.8001
  336.  
  337. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  338.  
  339. L0: cellManager.ResetEntityDistributions total ms: 17.5763 self ms: 17.5763
  340.  
  341. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  342.  
  343. Read clip map settings from SNUnmanagedData\clipmaps-high.json:
  344. {
  345. "chunkMeshRes": 16,
  346. "maxWorkspaces": 8,
  347. "maxMeshQueue": 20,
  348. "maxThreads": 2,
  349. "debugSingleBlockType": false,
  350. "vertexBucketStride": 300,
  351. "triangleBucketStride": 175,
  352. "levels": [
  353. {
  354. "chunksPerSide": 7,
  355. "chunksVertically": 7,
  356. "colliders": true,
  357. "downsamples": 0,
  358. "maxBlockTypes": 2147483647,
  359. "meshOverlap": 0,
  360. "grass": true,
  361. "entities": true,
  362. "skipRelax": false,
  363. "debug": false,
  364. "fadeMeshes": false,
  365. "ignoreMeshes": false,
  366. "castShadows": true,
  367. "highPriority": true,
  368. "visual": {
  369. "useLowMesh": false,
  370. "simplify": {
  371. "maxError": 0.001,
  372. "antiSliverWeight": 0.005,
  373. "skipRandomPhase": false,
  374. "writeDebugOutput": false
  375. }
  376. },
  377. "grassSettings": {
  378. "reduction": 0.0,
  379. "maxVerts": 10000,
  380. "maxTris": 10000
  381. }
  382. },
  383. {
  384. "chunksPerSide": 7,
  385. "chunksVertically": 7,
  386. "colliders": false,
  387. "downsamples": 0,
  388. "maxBlockTypes": 2147483647,
  389. "meshOverlap": 0,
  390. "grass": true,
  391. "entities": true,
  392. "skipRelax": false,
  393. "debug": false,
  394. "fadeMeshes": false,
  395. "ignoreMeshes": false,
  396. "castShadows": true,
  397. "highPriority": false,
  398. "visual": {
  399. "useLowMesh": true,
  400. "simplify": {
  401. "maxError": 0.01,
  402. "antiSliverWeight": 0.001,
  403. "skipRandomPhase": false,
  404. "writeDebugOutput": false
  405. }
  406. },
  407. "grassSettings": {
  408. "reduction": 0.5,
  409. "maxVerts": 10000,
  410. "maxTris": 10000
  411. }
  412. },
  413. {
  414. "chunksPerSide": 7,
  415. "chunksVertically": 7,
  416. "colliders": false,
  417. "downsamples": 1,
  418. "maxBlockTypes": 2,
  419. "meshOverlap": 1,
  420. "grass": false,
  421. "entities": true,
  422. "skipRelax": false,
  423. "debug": false,
  424. "fadeMeshes": false,
  425. "ignoreMeshes": false,
  426. "castShadows": false,
  427. "highPriority": false,
  428. "visual": {
  429. "useLowMesh": true,
  430. "simplify": {
  431. "maxError": 0.1,
  432. "antiSliverWeight": 0.0005,
  433. "skipRandomPhase": false,
  434. "writeDebugOutput": false
  435. }
  436. },
  437. "grassSettings": {
  438. "reduction": 0.5,
  439. "maxVerts": 10000,
  440. "maxTris": 10000
  441. }
  442. },
  443. {
  444. "chunksPerSide": 8,
  445. "chunksVertically": 4,
  446. "colliders": false,
  447. "downsamples": 2,
  448. "maxBlockTypes": 1,
  449. "meshOverlap": 0,
  450. "grass": false,
  451. "entities": true,
  452. "skipRelax": false,
  453. "debug": false,
  454. "fadeMeshes": true,
  455. "ignoreMeshes": false,
  456. "castShadows": false,
  457. "highPriority": false,
  458. "visual": {
  459. "useLowMesh": true,
  460. "simplify": {
  461. "maxError": 1.0,
  462. "antiSliverWeight": 0.0005,
  463. "skipRandomPhase": false,
  464. "writeDebugOutput": false
  465. }
  466. },
  467. "grassSettings": {
  468. "reduction": 0.5,
  469. "maxVerts": 10000,
  470. "maxTris": 10000
  471. }
  472. }
  473. ]
  474. }
  475.  
  476. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  477.  
  478. Prewarming all workspaces for res = 32
  479.  
  480. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  481.  
  482. Growing ChunkWorkspace to meshRes = 32
  483.  
  484. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  485.  
  486. Growing RasterWorkspace to L=54872
  487.  
  488. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  489.  
  490. Growing ChunkWorkspace to meshRes = 32
  491.  
  492. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  493.  
  494. Growing RasterWorkspace to L=54872
  495.  
  496. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  497.  
  498. ClipMapManager initialize done
  499.  
  500. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  501.  
  502. initializing first time explosion
  503.  
  504. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  505.  
  506. L0: LoadSceneObjects total ms: 211.0308 self ms: 211.0311
  507.  
  508. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  509.  
  510. Cyclops::Awake frame 2268
  511.  
  512. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  513.  
  514. Cyclops::Awake frame 2268
  515.  
  516. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  517.  
  518. found existing map room functionality at cell 4,2,3
  519.  
  520. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  521.  
  522. L0: LoadGlobalRoot total ms: 1062.79 self ms: 1062.79
  523.  
  524. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  525.  
  526. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  527.  
  528. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  529.  
  530. WARNING: PrefabSpawn (Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
  531.  
  532. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  533.  
  534. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  535.  
  536. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  537.  
  538. L0: RefreshExistingBatchesForPlayMode total ms: 84.3454 self ms: 84.3454
  539.  
  540. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  541.  
  542. loading palette for LargeWorld at 'BlockPrefabs'.
  543.  
  544. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  545.  
  546. L0: Loading palette total ms: 51.3667 self ms: 51.367
  547.  
  548. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  549.  
  550. L0: Loading heightmap total ms: 30.6081 self ms: 30.6084
  551.  
  552. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  553.  
  554. biome map downsample factor: 4
  555.  
  556. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  557.  
  558. L0: Loading biome map total ms: 20.0678 self ms: 20.0681
  559.  
  560. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  561.  
  562. LargeWorld: calling land.Rebuild frame 2278
  563.  
  564. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  565.  
  566. L0: Rebuilding land total ms: 12.9736 self ms: 12.9736
  567.  
  568. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  569.  
  570. L0: Refresh signal database total ms: 0.8991 self ms: 0.8994
  571.  
  572. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  573.  
  574. OK world mounted: SNUnmanagedData\Build18
  575.  
  576. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  577.  
  578. Growing ChunkWorkspace to meshRes = 34
  579.  
  580. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  581.  
  582. Growing RasterWorkspace to L=64000
  583.  
  584. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  585.  
  586. Growing ChunkWorkspace to meshRes = 34
  587.  
  588. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  589.  
  590. Growing RasterWorkspace to L=64000
  591.  
  592. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  593.  
  594. LOADING FINISHED
  595.  
  596. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  597.  
  598. PerformGarbageAndAssetCollection, Time.time=5.425038, Time.frameCount=2727, DateTime.Now=2/23/2018 2:15:59 PM
  599.  
  600. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  601.  
  602. L0: PerformGarbageCollection -> GC.Collect total ms: 40.7731 self ms: 40.7731
  603.  
  604. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  605.  
  606. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  607. LightmappedPrefabs all loaded, maybe starting intro vignette frame 2728
  608.  
  609. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  610.  
  611.  
  612. Unloading 23200 unused Assets to reduce memory usage. Loaded Objects now: 169092.
  613. Total: 322.293884 ms (FindLiveObjects: 10.685728 ms CreateObjectMapping: 8.005226 ms MarkObjects: 298.003510 ms DeleteObjects: 5.598860 ms)
  614.  
  615. --- PerformGarbageAndAssetCollectionAsync: GC Time 40.8977 Asset GC Time 331.3837
  616.  
  617. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  618.  
  619. L0: PerformGarbageCollection -> GC.Collect total ms: 43.9571 self ms: 43.9571
  620.  
  621. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  622.  
  623. L0: CellManager::EstimateBytes total ms: 1.5191 self ms: 1.5193
  624.  
  625. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  626.  
  627. Heartbeat CSV, time s,65.42535, GC.GetTotalMemory MB,529.6641, OctNodes MB,7.247925, CompactOctrees MB,282.8218, CellManager MB,5.304277, ClipMapManager MB,11.83012, GCCount,47, PlayerPos,-271.871,-750.7724,312.4438, WorkingSet MB,2057.961
  628.  
  629. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  630.  
  631. L0: CellManager::EstimateBytes total ms: 1.6718 self ms: 1.6718
  632.  
  633. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  634.  
  635. Heartbeat CSV, time s,125.4284, GC.GetTotalMemory MB,634.8125, OctNodes MB,7.247925, CompactOctrees MB,380.3455, CellManager MB,9.726435, ClipMapManager MB,11.93587, GCCount,51, PlayerPos,-213.7127,-814.5417,255.0718, WorkingSet MB,2199.371
  636.  
  637. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  638.  
  639. L0: CellManager::EstimateBytes total ms: 1.4049 self ms: 1.4049
  640.  
  641. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  642.  
  643. Heartbeat CSV, time s,185.4322, GC.GetTotalMemory MB,666.8125, OctNodes MB,7.247925, CompactOctrees MB,394.6701, CellManager MB,4.185656, ClipMapManager MB,12.47095, GCCount,55, PlayerPos,-289.3374,-763.9181,188.492, WorkingSet MB,2244.449
  644.  
  645. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  646.  
  647. L0: CellManager::EstimateBytes total ms: 1.1472 self ms: 1.1472
  648.  
  649. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  650.  
  651. Heartbeat CSV, time s,245.4253, GC.GetTotalMemory MB,661.7305, OctNodes MB,7.247925, CompactOctrees MB,394.6948, CellManager MB,3.555838, ClipMapManager MB,12.48812, GCCount,57, PlayerPos,-286.3155,-796.6226,190.2527, WorkingSet MB,2268.75
  652.  
  653. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  654.  
  655. Crash!!!
  656. L0: CellManager::EstimateBytes total ms: 1.7949 self ms: 1.7952
  657.  
  658. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  659.  
  660. Heartbeat CSV, time s,305.919, GC.GetTotalMemory MB,656.4844, OctNodes MB,7.247925, CompactOctrees MB,394.3721, CellManager MB,8.431421, ClipMapManager MB,12.51623, GCCount,59, PlayerPos,-337.8508,-826.2122,270.4773, WorkingSet MB,2311.395
  661.  
  662. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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