PapierLP

Ninja Clicker Simulator

Aug 8th, 2020
37
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.36 KB | None | 0 0
  1. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/preztel/AzureLibrary/master/uilib.lua", true))()
  2.  
  3. local AutoTab = Library:CreateTab("Auto Click","Mikes Geheime Cheat Sachen", true)
  4.  
  5. AutoTab:CreateToggle("Click", function(arg) --the (arg) is if the checkbox is toggled or not
  6. if arg then
  7. _G.Basic = true
  8. while wait() and _G.Basic do
  9. game:GetService("Workspace").Debris.Events.Click:FireServer((args))
  10. end
  11. else
  12. _G.Basic = false
  13. end
  14. end)
  15. local AutoTab = Library:CreateTab("Auto Rebirth","Mikes Geheime Cheat Sachen", true)
  16. AutoTab:CreateToggle("1B", function(arg) --the (arg) is if the checkbox is toggled or not
  17. if arg then
  18. _G.Water = true
  19. while wait(0) and _G.Water do
  20. local args = {
  21. [1] = 1000000000,
  22. }
  23.  
  24. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  25. end
  26. else
  27. _G.Water = false
  28. end
  29. end)
  30. AutoTab:CreateToggle("2B", function(arg) --the (arg) is if the checkbox is toggled or not
  31. if arg then
  32. _G.Water = true
  33. while wait(0) and _G.Water do
  34. local args = {
  35. [1] = 2000000000,
  36. }
  37.  
  38. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  39. end
  40. else
  41. _G.Water = false
  42. end
  43. end)
  44. AutoTab:CreateToggle("5B", function(arg) --the (arg) is if the checkbox is toggled or not
  45. if arg then
  46. _G.Water = true
  47. while wait(0) and _G.Water do
  48. local args = {
  49. [1] = 5000000000,
  50. }
  51.  
  52. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  53. end
  54. else
  55. _G.Water = false
  56. end
  57. end)
  58. AutoTab:CreateToggle("50B", function(arg) --the (arg) is if the checkbox is toggled or not
  59. if arg then
  60. _G.Water = true
  61. while wait(0) and _G.Water do
  62. local args = {
  63. [1] = 50000000000,
  64. }
  65.  
  66. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  67. end
  68. else
  69. _G.Water = false
  70. end
  71. end)
  72. AutoTab:CreateToggle("1T", function(arg) --the (arg) is if the checkbox is toggled or not
  73. if arg then
  74. _G.Water = true
  75. while wait(0) and _G.Water do
  76. local args = {
  77. [1] = 1000000000000,
  78. }
  79.  
  80. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  81. end
  82. else
  83. _G.Water = false
  84. end
  85. end)
  86. AutoTab:CreateToggle("5T", function(arg) --the (arg) is if the checkbox is toggled or not
  87. if arg then
  88. _G.Water = true
  89. while wait(0) and _G.Water do
  90. local args = {
  91. [1] = 5000000000000,
  92. }
  93.  
  94. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  95. end
  96. else
  97. _G.Water = false
  98. end
  99. end)
  100. AutoTab:CreateToggle("50T", function(arg) --the (arg) is if the checkbox is toggled or not
  101. if arg then
  102. _G.Water = true
  103. while wait(0) and _G.Water do
  104. local args = {
  105. [1] = 50000000000000,
  106. }
  107.  
  108. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  109. end
  110. else
  111. _G.Water = false
  112. end
  113. end)
  114. AutoTab:CreateToggle("500T", function(arg) --the (arg) is if the checkbox is toggled or not
  115. if arg then
  116. _G.Water = true
  117. while wait(0) and _G.Water do
  118. local args = {
  119. [1] = 500000000000000,
  120. }
  121.  
  122. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  123. end
  124. else
  125. _G.Water = false
  126. end
  127. end)
  128. AutoTab:CreateToggle("1qd", function(arg) --the (arg) is if the checkbox is toggled or not
  129. if arg then
  130. _G.Water = true
  131. while wait(0) and _G.Water do
  132. local args = {
  133. [1] = 1000000000000000,
  134. }
  135.  
  136. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  137. end
  138. else
  139. _G.Water = false
  140. end
  141. end)
  142. AutoTab:CreateToggle("500qd", function(arg) --the (arg) is if the checkbox is toggled or not
  143. if arg then
  144. _G.Water = true
  145. while wait(0) and _G.Water do
  146. local args = {
  147. [1] = 500000000000000000,
  148. }
  149.  
  150. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  151. end
  152. else
  153. _G.Water = false
  154. end
  155. end)
  156. AutoTab:CreateToggle("1Qn", function(arg) --the (arg) is if the checkbox is toggled or not
  157. if arg then
  158. _G.Water = true
  159. while wait(0) and _G.Water do
  160. local args = {
  161. [1] = 1e+18,
  162. }
  163.  
  164. game:GetService("Workspace").Debris.Events.MakeRebirth:FireServer(unpack(args))
  165. end
  166. else
  167. _G.Water = false
  168. end
  169. end)
  170. local AutoTab = Library:CreateTab("Auto Egg Open [Shuriken]","Mikes Geheime Cheat Sachen", true)
  171. AutoTab:CreateToggle("Basic Egg [3K Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  172. if arg then
  173. _G.Water = true
  174. while wait(0) and _G.Water do
  175. local args = {
  176. [1] = "Basic Egg",
  177. [2] = true,
  178. }
  179.  
  180. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  181. end
  182. else
  183. _G.Water = false
  184. end
  185. end)
  186. AutoTab:CreateToggle("Farm Egg [3M Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  187. if arg then
  188. _G.Water = true
  189. while wait(0) and _G.Water do
  190. local args = {
  191. [1] = "Farm Egg",
  192. [2] = true,
  193. }
  194.  
  195. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  196. end
  197. else
  198. _G.Water = false
  199. end
  200. end)
  201. AutoTab:CreateToggle("Farmer Egg [750M Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  202. if arg then
  203. _G.Water = true
  204. while wait(0) and _G.Water do
  205. local args = {
  206. [1] = "Farmer Egg",
  207. [2] = true,
  208. }
  209.  
  210. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  211. end
  212. else
  213. _G.Water = false
  214. end
  215. end)
  216. AutoTab:CreateToggle("Jungle Egg [3B Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  217. if arg then
  218. _G.Water = true
  219. while wait(0) and _G.Water do
  220. local args = {
  221. [1] = "Jungle Egg",
  222. [2] = true,
  223. }
  224.  
  225. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  226. end
  227. else
  228. _G.Water = false
  229. end
  230. end)
  231. AutoTab:CreateToggle("Samurai Egg [4.5T Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  232. if arg then
  233. _G.Water = true
  234. while wait(0) and _G.Water do
  235. local args = {
  236. [1] = "Samurai Egg",
  237. [2] = true,
  238. }
  239.  
  240. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  241. end
  242. else
  243. _G.Water = false
  244. end
  245. end)
  246. local AutoTab = Library:CreateTab("Auto Egg Open [Yens]","Mikes Geheime Cheat Sachen", true)
  247. AutoTab:CreateToggle("Youtuber Egg [2.250M Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  248. if arg then
  249. _G.Water = true
  250. while wait(0) and _G.Water do
  251. local args = {
  252. [1] = "Youtuber Egg",
  253. [2] = true,
  254. }
  255.  
  256. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  257. end
  258. else
  259. _G.Water = false
  260. end
  261. end)
  262. AutoTab:CreateToggle("2M Egg [7.5M Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  263. if arg then
  264. _G.Water = true
  265. while wait(0) and _G.Water do
  266. local args = {
  267. [1] = "2M Egg",
  268. [2] = true,
  269. }
  270.  
  271. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  272. end
  273. else
  274. _G.Water = false
  275. end
  276. end)
  277. AutoTab:CreateToggle("Dragon Egg [3B Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  278. if arg then
  279. _G.Water = true
  280. while wait(0) and _G.Water do
  281. local args = {
  282. [1] = "Dragon Egg",
  283. [2] = true,
  284. }
  285.  
  286. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  287. end
  288. else
  289. _G.Water = false
  290. end
  291. end)
  292. AutoTab:CreateToggle("5M Egg [7.5B Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  293. if arg then
  294. _G.Water = true
  295. while wait(0) and _G.Water do
  296. local args = {
  297. [1] = "5M Egg",
  298. [2] = true,
  299. }
  300.  
  301. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  302. end
  303. else
  304. _G.Water = false
  305. end
  306. end)
  307. AutoTab:CreateToggle("Flying Egg [1.5T Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  308. if arg then
  309. _G.Water = true
  310. while wait(0) and _G.Water do
  311. local args = {
  312. [1] = "Flying Egg",
  313. [2] = true,
  314. }
  315.  
  316. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  317. end
  318. else
  319. _G.Water = false
  320. end
  321. end)
  322. AutoTab:CreateToggle("Bee Egg [3T Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  323. if arg then
  324. _G.Water = true
  325. while wait(0) and _G.Water do
  326. local args = {
  327. [1] = "Beehive Egg",
  328. [2] = true,
  329. }
  330.  
  331. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  332. end
  333. else
  334. _G.Water = false
  335. end
  336. end)
  337.  
Add Comment
Please, Sign In to add comment