pasterXD

Untitled

Feb 19th, 2018
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  1. wait(2)
  2. Effects = {}
  3. music = false
  4. local phase1 = true
  5. local phase3 = true
  6. local shattered = true
  7. local Player = game:GetService("Players").localPlayer
  8. local Character = Player.Character
  9. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  10. local Mouse = Player:GetMouse()
  11. local LeftArm = Character["Left Arm"]
  12. local RightArm = Character["Right Arm"]
  13. local LeftLeg = Character["Left Leg"]
  14. local RightLeg = Character["Right Leg"]
  15. local Head = Character.Head
  16. local Torso = Character.Torso
  17. local Camera = workspace.CurrentCamera
  18. local RootPart = Character.HumanoidRootPart
  19. local RootJoint = RootPart.RootJoint
  20. local attack = false
  21. local Anim = "Idle"
  22. local attacktype = 1
  23. local delays = false
  24. local play = true
  25. local targetted
  26. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  27. local velocity = RootPart.Velocity.y
  28. local sine = 0
  29. local change = 1
  30. local doe = 0
  31. local righteyebrickcolor = "Really red"
  32. function weld(a, b, acf)
  33. local w = Instance.new("Weld", a)
  34. w.Part0 = a
  35. w.Part1 = b
  36. w.C0 = acf
  37. end
  38. local Create = LoadLibrary("RbxUtility").Create
  39. Humanoid.WalkSpeed = 8
  40. local m = Create("Model")({
  41. Parent = Character,
  42. Name = "WeaponModel"
  43. })
  44. local function FindHumanoid(Part)
  45. local humanoid
  46. if Part.Parent then
  47. if Part.Parent ~= Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  48. humanoid = Part.Parent:FindFirstChildOfClass("Humanoid")
  49. elseif Part.Parent.Parent and Part.Parent.Parent:FindFirstChildOfClass("Humanoid") and Part.Parent.Parent ~= Player.Character then
  50. humanoid = Part.Parent.Parent:FindFirstChildOfClass("Humanoid")
  51. end
  52. end
  53. if humanoid == Humanoid then
  54. humanoid = nil
  55. end
  56. return humanoid
  57. end
  58. Humanoid.Animator.Parent = nil
  59. Character.Animate.Parent = nil
  60. if Character:FindFirstChild("Health") then
  61. Character.Health.Parent = nil
  62. end
  63. function CreateBeam(Parent, isReversed)
  64. local p = Instance.new("Beam", Parent)
  65. local a0 = Instance.new("Attachment", Parent)
  66. local a1 = Instance.new("Attachment", Parent)
  67. if isReversed then
  68. p.Attachment0 = a1
  69. p.Attachment1 = a0
  70. else
  71. p.Attachment0 = a0
  72. p.Attachment1 = a1
  73. end
  74. return a0, a1, p
  75. end
  76. function CTE(Part)
  77. Part.Size = Vector3.new()
  78. Part.Transparency = 1
  79. Part.CanCollide = false
  80. Part.Anchored = true
  81. local j = Instance.new("BodyVelocity", Part)
  82. j.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0)
  83. j.Velocity = Vector3.new(0, 0, 0)
  84. end
  85. function RingE(pos, siz, tim, dsiz, seg, wid, z, col, w)
  86. local IDK = 0.7
  87. local p = Instance.new("Part", workspace)
  88. if col == nil then
  89. col = ColorSequence.new(Color3.new())
  90. end
  91. if z == nil then
  92. z = 0
  93. end
  94. CTE(p)
  95. p.CFrame = pos
  96. local a0, a1, b = CreateBeam(p)
  97. a0.Position = Vector3.new(0, 0, -dsiz)
  98. a1.Position = -a0.Position
  99. b.Texture = "rbxassetid://1251856844"
  100. b.Color = col
  101. local b2 = Instance.new("Beam", b.Parent)
  102. b2.Attachment0 = a1
  103. b2.Attachment1 = a0
  104. b2.Texture = "rbxassetid://1251856844"
  105. b2.Color = col
  106. b.CurveSize0 = math.abs(a0.Position.Z) * 2 * IDK
  107. b.CurveSize1 = math.abs(a0.Position.Z) * 2 * IDK
  108. b2.CurveSize0 = -math.abs(a0.Position.Z) * 2 * IDK
  109. b2.CurveSize1 = math.abs(a0.Position.Z) * 2 * IDK
  110. b.Segments = seg
  111. b2.Segments = seg
  112. b.ZOffset = z
  113. b2.ZOffset = z
  114. b.Width0 = wid
  115. b.Width1 = wid
  116. b2.Width0 = wid
  117. b2.Width1 = wid
  118. spawn(function()
  119. for i = 1, tim do
  120. if p.Parent then
  121. a0.Position = a0.Position - Vector3.new(0, 0, siz)
  122. a1.Position = a1.Position + Vector3.new(0, 0, siz)
  123. b.CurveSize0 = a1.Position.Z * 2 * IDK
  124. b.CurveSize1 = -(a1.Position.Z * 2) * IDK
  125. b2.CurveSize0 = -(a1.Position.Z * 2) * IDK
  126. b2.CurveSize1 = a1.Position.Z * 2 * IDK
  127. if w ~= nil then
  128. b.Width0 = b.Width0 + w
  129. b.Width1 = b.Width0
  130. b2.Width0 = b.Width0
  131. b2.Width1 = b.Width0
  132. end
  133. b.Transparency = NumberSequence.new(i / tim)
  134. b2.Transparency = NumberSequence.new(i / tim)
  135. swait()
  136. end
  137. end
  138. p:Destroy()
  139. end)
  140. end
  141. local function newMotor(part0, part1, c0, c1)
  142. local w = Create("Motor")({
  143. Parent = part0,
  144. Part0 = part0,
  145. Part1 = part1,
  146. C0 = c0,
  147. C1 = c1
  148. })
  149. return w
  150. end
  151. function clerp(a, b, t)
  152. return a:lerp(b, t)
  153. end
  154. local Words = "English"
  155. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  156. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  157. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  158. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  159. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  160. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  161. RootJoint.C1 = CFrame.new(0, 0, 0)
  162. RootJoint.C0 = CFrame.new(0, 0, 0)
  163. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  164. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  165. local rarmc1 = RW.C1
  166. local larmc1 = LW.C1
  167. local rlegc1 = RH.C1
  168. local llegc1 = LH.C1
  169. local resetc1 = false
  170. function PlayAnimationFromTable(table, speed, bool)
  171. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  172. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  173. RW.C0 = clerp(RW.C0, table[3], speed)
  174. LW.C0 = clerp(LW.C0, table[4], speed)
  175. RH.C0 = clerp(RH.C0, table[5], speed)
  176. LH.C0 = clerp(LH.C0, table[6], speed)
  177. if bool == true and resetc1 == false then
  178. resetc1 = true
  179. RootJoint.C1 = RootJoint.C1
  180. Torso.Neck.C1 = Torso.Neck.C1
  181. RW.C1 = rarmc1
  182. LW.C1 = larmc1
  183. RH.C1 = rlegc1
  184. LH.C1 = llegc1
  185. end
  186. end
  187. ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
  188. script:WaitForChild("Heartbeat")
  189. frame = 0.03333333333333333
  190. tf = 0
  191. allowframeloss = false
  192. tossremainder = false
  193. lastframe = tick()
  194. script.Heartbeat:Fire()
  195. game:GetService("RunService").Heartbeat:connect(function(s, p)
  196. tf = tf + s
  197. if tf >= frame then
  198. if allowframeloss then
  199. script.Heartbeat:Fire()
  200. lastframe = tick()
  201. else
  202. for i = 1, math.floor(tf / frame) do
  203. script.Heartbeat:Fire()
  204. end
  205. lastframe = tick()
  206. end
  207. if tossremainder then
  208. tf = 0
  209. else
  210. tf = tf - frame * math.floor(tf / frame)
  211. end
  212. end
  213. end)
  214. function swait(num)
  215. if num == 0 or num == nil then
  216. ArtificialHB.Event:wait()
  217. else
  218. for i = 0, num do
  219. ArtificialHB.Event:wait()
  220. end
  221. end
  222. return true
  223. end
  224. function RemoveOutlines(part)
  225. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  226. end
  227. CFuncs = {
  228. Part = {
  229. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  230. local Part = Create("Part")({
  231. Parent = Parent,
  232. Reflectance = Reflectance,
  233. Transparency = Transparency,
  234. CanCollide = false,
  235. Locked = true,
  236. BrickColor = BrickColor.new(tostring(BColor)),
  237. Name = Name,
  238. Size = Size,
  239. Material = Material
  240. })
  241. RemoveOutlines(Part)
  242. return Part
  243. end
  244. },
  245. Mesh = {
  246. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  247. local Msh = Create(Mesh)({
  248. Parent = Part,
  249. Offset = OffSet,
  250. Scale = Scale
  251. })
  252. if Mesh == "SpecialMesh" then
  253. Msh.MeshType = MeshType
  254. Msh.MeshId = MeshId
  255. end
  256. return Msh
  257. end
  258. },
  259. Mesh = {
  260. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  261. local Msh = Create(Mesh)({
  262. Parent = Part,
  263. Offset = OffSet,
  264. Scale = Scale
  265. })
  266. if Mesh == "SpecialMesh" then
  267. Msh.MeshType = MeshType
  268. Msh.MeshId = MeshId
  269. end
  270. return Msh
  271. end
  272. },
  273. Weld = {
  274. Create = function(Parent, Part0, Part1, C0, C1)
  275. local Weld = Create("Weld")({
  276. Parent = Parent,
  277. Part0 = Part0,
  278. Part1 = Part1,
  279. C0 = C0,
  280. C1 = C1
  281. })
  282. return Weld
  283. end
  284. },
  285. Sound = {
  286. Create = function(id, par, vol, pit)
  287. coroutine.resume(coroutine.create(function()
  288. local S = Create("Sound")({
  289. Volume = vol,
  290. Pitch = pit or 1,
  291. SoundId = id,
  292. Parent = par or workspace
  293. })
  294. wait()
  295. S:play()
  296. game:GetService("Debris"):AddItem(S, 10)
  297. end))
  298. end
  299. },
  300. ParticleEmitter = {
  301. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  302. local fp = Create("ParticleEmitter")({
  303. Parent = Parent,
  304. Color = ColorSequence.new(Color1, Color2),
  305. LightEmission = LightEmission,
  306. Size = Size,
  307. Texture = Texture,
  308. Transparency = Transparency,
  309. ZOffset = ZOffset,
  310. Acceleration = Accel,
  311. Drag = Drag,
  312. LockedToPart = LockedToPart,
  313. VelocityInheritance = VelocityInheritance,
  314. EmissionDirection = EmissionDirection,
  315. Enabled = Enabled,
  316. Lifetime = LifeTime,
  317. Rate = Rate,
  318. Rotation = Rotation,
  319. RotSpeed = RotSpeed,
  320. Speed = Speed,
  321. VelocitySpread = VelocitySpread
  322. })
  323. return fp
  324. end
  325. },
  326. CreateTemplate = {}
  327. }
  328. function New(Object, Parent, Name, Data)
  329. local Object = Instance.new(Object)
  330. for Index, Value in pairs(Data or {}) do
  331. Object[Index] = Value
  332. end
  333. Object.Parent = Parent
  334. Object.Name = Name
  335. return Object
  336. end
  337. local ToMesh = function(Part)
  338. local Mesh = Instance.new("SpecialMesh", Part)
  339. if Part.Shape == Enum.PartType.Block then
  340. Mesh.MeshType = "Brick"
  341. elseif Part.Shape == Enum.PartType.Ball then
  342. Mesh.MeshType = "Sphere"
  343. elseif Part.Shape == Enum.PartType.Cylinder then
  344. Mesh.MeshType = "Cylinder"
  345. end
  346. Mesh.Scale = Part.Size * 20
  347. Part.Size = Vector3.new()
  348. return Mesh
  349. end
  350. local function GHK(char)
  351. local Players = game:service("Players")
  352. local soidk = Players:FindFirstChild(tostring(char))
  353. if soidk ~= nil and soidk.Character and soidk ~= Player and tostring(soidk) ~= "CKBackup" then
  354. soidk.Character.Parent = workspace
  355. soidk.Character:BreakJoints()
  356. if soidk.Character:FindFirstChild("HumanoidRootPart") then
  357. do
  358. local p = Instance.new("Part")
  359. p.Size = Vector3.new(8, 8, 8)
  360. p.Material = "Neon"
  361. p.Color = Color3.new(1)
  362. local m = ToMesh(p)
  363. p.Anchored = true
  364. p.CanCollide = false
  365. p.CFrame = soidk.Character.HumanoidRootPart.CFrame
  366. p.Parent = workspace
  367. m.MeshType = "Sphere"
  368. p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), 0)
  369. spawn(function()
  370. for i = 0, 1, 0.05 do
  371. if p.Parent then
  372. m2.Scale = m2.Scale + Vector3.new(25, 25, 25)
  373. p.Transparency = i
  374. swait()
  375. end
  376. end
  377. p:Destroy()
  378. end)
  379. for i = 1, 3 do
  380. do
  381. local p = Instance.new("Part")
  382. p.Size = Vector3.new(8, 8, 8)
  383. p.Material = "Neon"
  384. p.Color = Color3.new(1)
  385. local m = ToMesh(p)
  386. p.Anchored = true
  387. p.CanCollide = false
  388. p.CFrame = soidk.Character.HumanoidRootPart.CFrame
  389. p.Parent = workspace
  390. m.MeshType = "Sphere"
  391. p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), 0)
  392. spawn(function()
  393. for i = 0, 1, 0.01 do
  394. if p.Parent then
  395. m2.Scale = m2.Scale + Vector3.new(25, -1, -1)
  396. p.Transparency = i
  397. swait()
  398. end
  399. end
  400. p:Destroy()
  401. end)
  402. end
  403. end
  404. end
  405. end
  406. spawn(function()
  407. swait(20)
  408. soidk.Character:Destroy()
  409. end)
  410. end
  411. return soidk
  412. end
  413. Handle = New("Part", m, "Handle", {
  414. Material = Enum.Material.SmoothPlastic,
  415. Transparency = 1,
  416. Transparency = 1,
  417. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  418. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  419. CanCollide = false,
  420. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  421. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  422. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  423. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  424. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  425. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  426. })
  427. moter = New("Weld", Handle, "mot", {Part0 = RightArm, Part1 = Handle})
  428. Part = New("Part", m, "Part", {
  429. Material = Enum.Material.SmoothPlastic,
  430. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  431. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  432. CanCollide = false,
  433. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  434. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  435. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  436. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  437. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  438. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  439. })
  440. Mesh = New("BlockMesh", Part, "Mesh", {
  441. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  442. })
  443. mot = New("Weld", Part, "mot", {
  444. Part0 = Part,
  445. Part1 = Handle,
  446. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  447. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  448. })
  449. Part = New("Part", m, "Part", {
  450. Material = Enum.Material.SmoothPlastic,
  451. Shape = Enum.PartType.Cylinder,
  452. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  453. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  454. CanCollide = false,
  455. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  456. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  457. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  458. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  459. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  460. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  461. })
  462. Mesh = New("SpecialMesh", Part, "Mesh", {
  463. Scale = Vector3.new(0.123040125, 1, 1),
  464. MeshType = Enum.MeshType.Cylinder
  465. })
  466. mot = New("Weld", Part, "mot", {
  467. Part0 = Part,
  468. Part1 = Handle,
  469. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  470. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  471. })
  472. Part = New("Part", m, "Part", {
  473. Material = Enum.Material.SmoothPlastic,
  474. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  475. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  476. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  477. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  478. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  479. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  480. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  481. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  482. })
  483. Mesh = New("BlockMesh", Part, "Mesh", {
  484. Scale = Vector3.new(1, 1.00999999, 1)
  485. })
  486. mot = New("Weld", Part, "mot", {
  487. Part0 = Part,
  488. Part1 = Handle,
  489. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  490. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  491. })
  492. Part = New("Part", m, "Part", {
  493. Material = Enum.Material.SmoothPlastic,
  494. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  495. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  496. CanCollide = false,
  497. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  498. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  499. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  500. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  501. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  502. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  503. })
  504. Mesh = New("BlockMesh", Part, "Mesh", {
  505. Scale = Vector3.new(1, 0.246080264, 1)
  506. })
  507. mot = New("Weld", Part, "mot", {
  508. Part0 = Part,
  509. Part1 = Handle,
  510. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  511. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  512. })
  513. Part = New("Part", m, "Part", {
  514. Material = Enum.Material.SmoothPlastic,
  515. Shape = Enum.PartType.Cylinder,
  516. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  517. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  518. CanCollide = false,
  519. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  520. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  521. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  522. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  523. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  524. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  525. })
  526. Mesh = New("SpecialMesh", Part, "Mesh", {
  527. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  528. MeshType = Enum.MeshType.Cylinder
  529. })
  530. mot = New("Weld", Part, "mot", {
  531. Part0 = Part,
  532. Part1 = Handle,
  533. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  534. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  535. })
  536. Part = New("Part", m, "Part", {
  537. Material = Enum.Material.SmoothPlastic,
  538. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  539. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  540. CanCollide = false,
  541. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  542. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  543. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  544. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  545. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  546. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  547. })
  548. Mesh = New("BlockMesh", Part, "Mesh", {
  549. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  550. })
  551. mot = New("Weld", Part, "mot", {
  552. Part0 = Part,
  553. Part1 = Handle,
  554. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  555. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  556. })
  557. Part = New("Part", m, "Part", {
  558. Material = Enum.Material.SmoothPlastic,
  559. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  560. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  561. CanCollide = false,
  562. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  563. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  564. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  565. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  566. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  567. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  568. })
  569. Mesh = New("BlockMesh", Part, "Mesh", {
  570. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  571. })
  572. mot = New("Weld", Part, "mot", {
  573. Part0 = Part,
  574. Part1 = Handle,
  575. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  576. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  577. })
  578. Partss = New("Part", m, "Part", {
  579. BrickColor = BrickColor.new("Yellow"),
  580. Material = Enum.Material.SmoothPlastic,
  581. Shape = Enum.PartType.Cylinder,
  582. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  583. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  584. CanCollide = false,
  585. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  586. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  587. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  588. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  589. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  590. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  591. Color = Color3.new(0.105882, 0.164706, 0.207843)
  592. })
  593. Mesh = New("SpecialMesh", Partss, "Mesh", {
  594. Scale = Vector3.new(0.123040125, 1, 1),
  595. MeshType = Enum.MeshType.Cylinder
  596. })
  597. mot = New("Weld", Partss, "mot", {
  598. Part0 = Partss,
  599. Part1 = Handle,
  600. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  601. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  602. })
  603. Partss2 = New("Part", m, "Part", {
  604. BrickColor = BrickColor.new("Really black"),
  605. Material = Enum.Material.Neon,
  606. Shape = Enum.PartType.Cylinder,
  607. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  608. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  609. CanCollide = false,
  610. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  611. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  612. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  613. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  614. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  615. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  616. Color = Color3.new(0.105882, 0.164706, 0.207843)
  617. })
  618. Part = New("Part", m, "Part", {
  619. Material = Enum.Material.SmoothPlastic,
  620. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  621. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  622. CanCollide = false,
  623. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  624. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  625. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  626. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  627. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  628. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  629. })
  630. Mesh = New("SpecialMesh", Part, "Mesh", {
  631. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  632. MeshId = "http://www.roblox.com/asset/?id=3270017",
  633. MeshType = Enum.MeshType.FileMesh
  634. })
  635. mot = New("Weld", Part, "mot", {
  636. Part0 = Part,
  637. Part1 = Handle,
  638. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  639. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  640. })
  641. Part = New("Part", m, "Part", {
  642. BrickColor = BrickColor.new("Black"),
  643. Material = Enum.Material.SmoothPlastic,
  644. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  645. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  646. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  647. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  648. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  649. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  650. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  651. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  652. Color = Color3.new(0.105882, 0.164706, 0.207843)
  653. })
  654. mot = New("Weld", Part, "mot", {
  655. Part0 = Part,
  656. Part1 = Handle,
  657. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  658. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  659. })
  660. Part = New("Part", m, "Part", {
  661. Material = Enum.Material.SmoothPlastic,
  662. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  663. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  664. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  665. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  666. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  667. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  668. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  669. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  670. })
  671. mot = New("Weld", Part, "mot", {
  672. Part0 = Part,
  673. Part1 = Handle,
  674. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  675. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  676. })
  677. Part = New("Part", m, "Part", {
  678. Material = Enum.Material.SmoothPlastic,
  679. Shape = Enum.PartType.Cylinder,
  680. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  681. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  682. CanCollide = false,
  683. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  684. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  685. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  686. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  687. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  688. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  689. })
  690. Mesh = New("SpecialMesh", Part, "Mesh", {
  691. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  692. MeshType = Enum.MeshType.Cylinder
  693. })
  694. mot = New("Weld", Part, "mot", {
  695. Part0 = Part,
  696. Part1 = Handle,
  697. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  698. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  699. })
  700. Wedge = New("WedgePart", m, "Wedge", {
  701. Material = Enum.Material.SmoothPlastic,
  702. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  703. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  704. CanCollide = false,
  705. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  706. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  707. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  708. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  709. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  710. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  711. })
  712. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  713. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  714. MeshType = Enum.MeshType.Wedge
  715. })
  716. mot = New("Weld", Wedge, "mot", {
  717. Part0 = Wedge,
  718. Part1 = Handle,
  719. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  720. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  721. })
  722. Wedge = New("WedgePart", m, "Wedge", {
  723. Material = Enum.Material.SmoothPlastic,
  724. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  725. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  726. CanCollide = false,
  727. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  728. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  729. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  730. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  731. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  732. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  733. })
  734. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  735. Scale = Vector3.new(1, 1, 0.861280859),
  736. MeshType = Enum.MeshType.Wedge
  737. })
  738. mot = New("Weld", Wedge, "mot", {
  739. Part0 = Wedge,
  740. Part1 = Handle,
  741. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  742. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  743. })
  744. Wedge = New("WedgePart", m, "Wedge", {
  745. Material = Enum.Material.SmoothPlastic,
  746. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  747. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  748. CanCollide = false,
  749. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  750. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  751. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  752. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  753. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  754. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  755. })
  756. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  757. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  758. MeshType = Enum.MeshType.Wedge
  759. })
  760. mot = New("Weld", Wedge, "mot", {
  761. Part0 = Wedge,
  762. Part1 = Handle,
  763. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  764. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  765. })
  766. Wedge = New("WedgePart", m, "Wedge", {
  767. Material = Enum.Material.SmoothPlastic,
  768. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  769. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  770. CanCollide = false,
  771. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  772. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  773. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  774. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  775. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  776. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  777. })
  778. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  779. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  780. MeshType = Enum.MeshType.Wedge
  781. })
  782. mot = New("Weld", Wedge, "mot", {
  783. Part0 = Wedge,
  784. Part1 = Handle,
  785. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  786. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  787. })
  788. Wedge = New("WedgePart", m, "Wedge", {
  789. Material = Enum.Material.SmoothPlastic,
  790. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  791. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  792. CanCollide = false,
  793. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  794. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  795. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  796. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  797. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  798. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  799. })
  800. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  801. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  802. MeshType = Enum.MeshType.Wedge
  803. })
  804. mot = New("Weld", Wedge, "mot", {
  805. Part0 = Wedge,
  806. Part1 = Handle,
  807. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  808. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  809. })
  810. Wedge = New("WedgePart", m, "Wedge", {
  811. Material = Enum.Material.SmoothPlastic,
  812. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  813. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  814. CanCollide = false,
  815. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  816. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  817. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  818. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  819. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  820. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  821. })
  822. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  823. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  824. MeshType = Enum.MeshType.Wedge
  825. })
  826. mot = New("Weld", Wedge, "mot", {
  827. Part0 = Wedge,
  828. Part1 = Handle,
  829. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  830. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  831. })
  832. Wedge = New("WedgePart", m, "Wedge", {
  833. BrickColor = BrickColor.new("Black"),
  834. Material = Enum.Material.SmoothPlastic,
  835. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  836. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  837. CanCollide = false,
  838. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  839. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  840. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  841. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  842. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  843. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  844. Color = Color3.new(0.105882, 0.164706, 0.207843)
  845. })
  846. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  847. Scale = Vector3.new(1, 1, 0.738240719),
  848. MeshType = Enum.MeshType.Wedge
  849. })
  850. mot = New("Weld", Wedge, "mot", {
  851. Part0 = Wedge,
  852. Part1 = Handle,
  853. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  854. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  855. })
  856. Wedge = New("WedgePart", m, "Wedge", {
  857. Material = Enum.Material.SmoothPlastic,
  858. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  859. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  860. CanCollide = false,
  861. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  862. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  863. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  864. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  865. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  866. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  867. })
  868. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  869. Scale = Vector3.new(1, 1, 0.861280859),
  870. MeshType = Enum.MeshType.Wedge
  871. })
  872. mot = New("Weld", Wedge, "mot", {
  873. Part0 = Wedge,
  874. Part1 = Handle,
  875. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  876. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  877. })
  878. Wedge = New("WedgePart", m, "Wedge", {
  879. BrickColor = BrickColor.new("Black"),
  880. Material = Enum.Material.SmoothPlastic,
  881. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  882. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  883. CanCollide = false,
  884. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  885. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  886. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  887. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  888. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  889. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  890. Color = Color3.new(0.105882, 0.164706, 0.207843)
  891. })
  892. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  893. Scale = Vector3.new(1, 1, 0.738240719),
  894. MeshType = Enum.MeshType.Wedge
  895. })
  896. mot = New("Weld", Wedge, "mot", {
  897. Part0 = Wedge,
  898. Part1 = Handle,
  899. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  900. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  901. })
  902. Partss1 = New("Part", m, "Part", {
  903. BrickColor = BrickColor.new("Really black"),
  904. Material = Enum.Material.Neon,
  905. Shape = Enum.PartType.Cylinder,
  906. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  907. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  908. CanCollide = false,
  909. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  910. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  911. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  912. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  913. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  914. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  915. Color = Color3.new(0.105882, 0.164706, 0.207843)
  916. })
  917. Mesh = New("SpecialMesh", Partss1, "Mesh", {
  918. Scale = Vector3.new(0.123040125, 1, 1),
  919. MeshType = Enum.MeshType.Cylinder
  920. })
  921. mot = New("Weld", Partss1, "mot", {
  922. Part0 = Partss1,
  923. Part1 = Handle,
  924. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  925. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  926. })
  927. for _, v in pairs(m:children()) do
  928. if v:IsA("Part") then
  929. v.CanCollide = false
  930. end
  931. end
  932. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  933. for _, v in pairs(Character:children()) do
  934. if v:IsA("Accessory") then
  935. v:Remove()
  936. end
  937. end
  938. Handle = New("Part", m, "Handle", {
  939. CanCollide = false,
  940. BrickColor = BrickColor.new("Really black"),
  941. FormFactor = Enum.FormFactor.Symmetric,
  942. Size = Vector3.new(1, 1, 1),
  943. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  944. CanCollide = false,
  945. BottomSurface = Enum.SurfaceType.Smooth,
  946. TopSurface = Enum.SurfaceType.Smooth,
  947. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  948. })
  949. Mesh = New("SpecialMesh", Handle, "Mesh", {
  950. Offset = Vector3.new(0, 0.100000001, 0),
  951. MeshId = "http://www.roblox.com/asset/?id=62246019",
  952. MeshType = Enum.MeshType.FileMesh
  953. })
  954. Decal = New("Decal", Handle, "Decal", {
  955. Face = Enum.NormalId.Top,
  956. Texture = "http://www.roblox.com/asset/?id=146022204"
  957. })
  958. mot = New("Motor", Handle, "mot", {
  959. Part0 = Handle,
  960. Part1 = Head,
  961. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  962. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  963. })
  964. Handle1 = New("Part", m, "Handle1", {
  965. CanCollide = false,
  966. BrickColor = BrickColor.new("Bright red"),
  967. FormFactor = Enum.FormFactor.Symmetric,
  968. Size = Vector3.new(1, 1, 1),
  969. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  970. BottomSurface = Enum.SurfaceType.Smooth,
  971. TopSurface = Enum.SurfaceType.Smooth,
  972. Color = Color3.new(0.768628, 0.156863, 0.109804)
  973. })
  974. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  975. Offset = Vector3.new(0, 0.100000001, 0),
  976. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  977. MeshId = "http://www.roblox.com/asset/?id=62246019",
  978. MeshType = Enum.MeshType.FileMesh
  979. })
  980. mot = New("Motor", Handle1, "mot", {
  981. Part0 = Handle1,
  982. Part1 = Head,
  983. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  984. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  985. })
  986. end
  987. function rayCast(Position, Direction, Range, Ignore)
  988. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  989. end
  990. function FindNearestTorso(Position, Distance, SinglePlayer)
  991. if SinglePlayer then
  992. return Distance > (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude
  993. end
  994. local List = {}
  995. for i, v in pairs(workspace:GetChildren()) do
  996. if v:IsA("Model") and v:findFirstChild("HumanoidRootPart") and v ~= Character and Distance >= (v.HumanoidRootPart.Position - Position).magnitude then
  997. table.insert(List, v)
  998. end
  999. end
  1000. return List
  1001. end
  1002. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1003. local Part = Create("Part")({
  1004. Parent = Parent,
  1005. Reflectance = Reflectance,
  1006. Transparency = Transparency,
  1007. CanCollide = false,
  1008. Locked = true,
  1009. BrickColor = BrickColor.new(tostring(BColor)),
  1010. Name = Name,
  1011. Size = Size,
  1012. Material = Material
  1013. })
  1014. RemoveOutlines(Part)
  1015. return Part
  1016. end
  1017. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1018. local Msh = Create(Mesh)({
  1019. Parent = Part,
  1020. Offset = OffSet,
  1021. Scale = Scale
  1022. })
  1023. if Mesh == "SpecialMesh" then
  1024. Msh.MeshType = MeshType
  1025. Msh.MeshId = MeshId
  1026. end
  1027. return Msh
  1028. end
  1029. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1030. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1031. prt.Anchored = true
  1032. prt.CFrame = cframe
  1033. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1034. game:GetService("Debris"):AddItem(prt, 10)
  1035. if Type == 1 or Type == nil then
  1036. table.insert(Effects, {
  1037. prt,
  1038. "Block1",
  1039. delay,
  1040. x3,
  1041. y3,
  1042. z3,
  1043. msh
  1044. })
  1045. elseif Type == 2 then
  1046. table.insert(Effects, {
  1047. prt,
  1048. "Block2",
  1049. delay,
  1050. x3,
  1051. y3,
  1052. z3,
  1053. msh
  1054. })
  1055. elseif Type == 3 then
  1056. table.insert(Effects, {
  1057. prt,
  1058. "Block3",
  1059. delay,
  1060. x3,
  1061. y3,
  1062. z3,
  1063. msh
  1064. })
  1065. end
  1066. end
  1067. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  1068. local magz = (Part0 - Part1).magnitude
  1069. local curpos = Part0
  1070. local trz = {
  1071. -Offset,
  1072. Offset
  1073. }
  1074. for i = 1, Times do
  1075. local li = Instance.new("Part", Torso)
  1076. li.Name = "Lightning"
  1077. li.TopSurface = 0
  1078. li.Material = "Neon"
  1079. li.BottomSurface = 0
  1080. li.Anchored = true
  1081. li.Locked = true
  1082. li.Transparency = 0
  1083. li.BrickColor = Color
  1084. li.formFactor = "Custom"
  1085. li.CanCollide = false
  1086. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  1087. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1088. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  1089. if Times == i then
  1090. local magz2 = (curpos - Part1).magnitude
  1091. li.Size = Vector3.new(Thickness, Thickness, magz2)
  1092. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  1093. else
  1094. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  1095. end
  1096. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  1097. game.Debris:AddItem(li, 0.01)
  1098. BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  1099. end
  1100. end
  1101. spawn(function()
  1102. wait(1)
  1103. while swait(5) do
  1104. if shattered == false then
  1105. Lightning(Partss.CFrame.p, Partss.CFrame * CFrame.new(1, 0, 0).p, 10, 7, BrickColor.new("Crimson"), 0.1, 0, -0.1)
  1106. end
  1107. end
  1108. end)
  1109. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1110. if hit.Parent == nil then
  1111. return
  1112. end
  1113. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1114. for _, v in pairs(hit.Parent:children()) do
  1115. if v:IsA("Humanoid") then
  1116. h = v
  1117. end
  1118. end
  1119. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  1120. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1121. return
  1122. end
  1123. local c = Create("ObjectValue")({
  1124. Name = "creator",
  1125. Value = game:service("Players").LocalPlayer,
  1126. Parent = h
  1127. })
  1128. game:GetService("Debris"):AddItem(c, 0.5)
  1129. if HitSound ~= nil and HitPitch ~= nil then
  1130. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1131. end
  1132. local Damage = math.random(minim, maxim)
  1133. local blocked = false
  1134. local block = hit.Parent:findFirstChild("Block")
  1135. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1136. blocked = true
  1137. block.Value = block.Value - 1
  1138. print(block.Value)
  1139. end
  1140. if blocked == false then
  1141. h.Health = h.Health - Damage
  1142. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  1143. else
  1144. h.Health = h.Health - Damage / 2
  1145. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  1146. end
  1147. if Type == "Knockdown" then
  1148. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1149. hum.PlatformStand = true
  1150. coroutine.resume(coroutine.create(function(HHumanoid)
  1151. swait(1)
  1152. HHumanoid.PlatformStand = false
  1153. end), hum)
  1154. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1155. local bodvol = Create("BodyVelocity")({
  1156. velocity = angle * knockback,
  1157. P = 5000,
  1158. maxForce = Vector3.new(8000, 8000, 8000),
  1159. Parent = hit
  1160. })
  1161. local rl = Create("BodyAngularVelocity")({
  1162. P = 3000,
  1163. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1164. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1165. Parent = hit
  1166. })
  1167. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1168. game:GetService("Debris"):AddItem(rl, 0.5)
  1169. elseif Type == "Normal" then
  1170. local vp = Create("BodyVelocity")({
  1171. P = 500,
  1172. maxForce = Vector3.new(math.huge, 0, math.huge),
  1173. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1174. })
  1175. if knockback > 0 then
  1176. vp.Parent = hit.Parent.HumanoidRootPart
  1177. end
  1178. game:GetService("Debris"):AddItem(vp, 0.5)
  1179. elseif Type == "Up" then
  1180. local bodyVelocity = Create("BodyVelocity")({
  1181. velocity = Vector3.new(0, 20, 0),
  1182. P = 5000,
  1183. maxForce = Vector3.new(8000, 8000, 8000),
  1184. Parent = hit
  1185. })
  1186. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1187. elseif Type == "DarkUp" then
  1188. coroutine.resume(coroutine.create(function()
  1189. for i = 0, 1, 0.1 do
  1190. swait()
  1191. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  1192. end
  1193. end))
  1194. local bodyVelocity = Create("BodyVelocity")({
  1195. velocity = Vector3.new(0, 20, 0),
  1196. P = 5000,
  1197. maxForce = Vector3.new(8000, 8000, 8000),
  1198. Parent = hit
  1199. })
  1200. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1201. elseif Type == "Snare" then
  1202. local bp = Create("BodyPosition")({
  1203. P = 2000,
  1204. D = 100,
  1205. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1206. position = hit.Parent.HumanoidRootPart.Position,
  1207. Parent = hit.Parent.HumanoidRootPart
  1208. })
  1209. game:GetService("Debris"):AddItem(bp, 1)
  1210. elseif Type == "Freeze" then
  1211. local BodPos = Create("BodyPosition")({
  1212. P = 50000,
  1213. D = 1000,
  1214. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1215. position = hit.Parent.HumanoidRootPart.Position,
  1216. Parent = hit.Parent.HumanoidRootPart
  1217. })
  1218. local BodGy = Create("BodyGyro")({
  1219. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1220. P = 20000,
  1221. Parent = hit.Parent.HumanoidRootPart,
  1222. cframe = hit.Parent.HumanoidRootPart.CFrame
  1223. })
  1224. hit.Parent.HumanoidRootPart.Anchored = true
  1225. coroutine.resume(coroutine.create(function(Part)
  1226. swait(1.5)
  1227. Part.Anchored = false
  1228. end), hit.Parent.HumanoidRootPart)
  1229. game:GetService("Debris"):AddItem(BodPos, 3)
  1230. game:GetService("Debris"):AddItem(BodGy, 3)
  1231. end
  1232. local debounce = Create("BoolValue")({
  1233. Name = "DebounceHit",
  1234. Parent = hit.Parent,
  1235. Value = true
  1236. })
  1237. game:GetService("Debris"):AddItem(debounce, Delay)
  1238. c = Create("ObjectValue")({
  1239. Name = "creator",
  1240. Value = Player,
  1241. Parent = h
  1242. })
  1243. game:GetService("Debris"):AddItem(c, 0.5)
  1244. end
  1245. end
  1246. function ShowDamage(Pos, Text, Time, Color)
  1247. local Rate = 0.03333333333333333
  1248. local Pos = Pos or Vector3.new(0, 0, 0)
  1249. local Text = Text or ""
  1250. local Time = Time or 2
  1251. local Color = Color or Color3.new(1, 0, 1)
  1252. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1253. EffectPart.Anchored = true
  1254. local BillboardGui = Create("BillboardGui")({
  1255. Size = UDim2.new(3, 0, 3, 0),
  1256. Adornee = EffectPart,
  1257. Parent = EffectPart
  1258. })
  1259. local TextLabel = Create("TextLabel")({
  1260. BackgroundTransparency = 1,
  1261. Size = UDim2.new(1, 0, 1, 0),
  1262. Text = Text,
  1263. Font = "SciFi",
  1264. TextColor3 = Color,
  1265. TextScaled = true,
  1266. Parent = BillboardGui
  1267. })
  1268. game.Debris:AddItem(EffectPart, Time)
  1269. EffectPart.Parent = game:GetService("Workspace")
  1270. delay(0, function()
  1271. local Frames = Time / Rate
  1272. for Frame = 1, Frames do
  1273. wait(Rate)
  1274. local Percent = Frame / Frames
  1275. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1276. TextLabel.TextTransparency = Percent
  1277. end
  1278. if EffectPart and EffectPart.Parent then
  1279. EffectPart:Destroy()
  1280. end
  1281. end)
  1282. end
  1283. function dmg(dude, bloods, isfal)
  1284. if dude.Name ~= Character then
  1285. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1286. if dude:FindFirstChild("Head") then
  1287. local bgf = Instance.new("BodyGyro", dude.Head)
  1288. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  1289. end
  1290. local val = Instance.new("BoolValue", dude)
  1291. val.Name = "IsHit"
  1292. local spd = 20
  1293. local spr = math.random(20, 30)
  1294. if not isfal then
  1295. GHK(dude)
  1296. end
  1297. if dude:FindFirstChild("Head") then
  1298. if bloods ~= nil then
  1299. spr = bloods
  1300. end
  1301. for i = 1, spr do
  1302. do
  1303. local bs = Instance.new("Part")
  1304. bs.CFrame = dude.Head.CFrame
  1305. bs.Size = Vector3.new()
  1306. bs.CanCollide = false
  1307. bs.Shape = "Ball"
  1308. bs.BrickColor = BrickColor.new("Crimson")
  1309. local m2 = Instance.new("SpecialMesh", bs)
  1310. m2.MeshType = "Sphere"
  1311. m2.Scale = Vector3.new(0.5, 0.5, 0.5) * 20
  1312. bs.Velocity = Vector3.new(math.random(-spd, spd), math.random(30, 50), math.random(-spd, spd))
  1313. bs.Parent = workspace
  1314. spawn(function()
  1315. swait(3)
  1316. local hit
  1317. bs.Name = "Blood"
  1318. for i = 1, 100 do
  1319. if hit == nil then
  1320. swait()
  1321. local h, p = workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p, (bs.CFrame.p - bs.CFrame * CFrame.new(0, 0, 1).p).unit * 2), {
  1322. Character,
  1323. dude,
  1324. bs
  1325. }, false, true)
  1326. if h ~= nil then
  1327. hit = p
  1328. end
  1329. end
  1330. end
  1331. if hit == nil then
  1332. hit = bs.Position
  1333. end
  1334. bs:Destroy()
  1335. local bl = Instance.new("Part", workspace)
  1336. bl.Anchored = true
  1337. bl.CanCollide = false
  1338. bl.CFrame = CFrame.new(hit)
  1339. bl.Color = bs.Color
  1340. bl.Material = "Neon"
  1341. bl.Size = Vector3.new(1, 0.1, 1)
  1342. local sm = Instance.new("SpecialMesh", bl)
  1343. sm.MeshType = "Sphere"
  1344. swait(250)
  1345. for i = 0, 1, 0.05 do
  1346. if bl.Parent then
  1347. bl.Transparency = i
  1348. swait()
  1349. end
  1350. end
  1351. bl:Destroy()
  1352. end)
  1353. end
  1354. end
  1355. end
  1356. local ds = coroutine.wrap(function()
  1357. wait(0.2)
  1358. if dude:FindFirstChild("Torso") then
  1359. dude.Torso:BreakJoints()
  1360. end
  1361. dude:BreakJoints()
  1362. end)
  1363. ds()
  1364. end
  1365. end
  1366. function mdmg(Part, Magnitude, Spread)
  1367. for _, c in pairs(workspace:children()) do
  1368. local hum = c:FindFirstChildOfClass("Humanoid")
  1369. if hum ~= nil then
  1370. local head = c:findFirstChild("HumanoidRootPart")
  1371. if head ~= nil then
  1372. local targ = head.Position - Part.Position
  1373. local mag = targ.magnitude
  1374. if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
  1375. if c.Name ~= "tomonaoboys" then
  1376. do
  1377. local asd = Instance.new("ParticleEmitter", c.HumanoidRootPart)
  1378. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  1379. asd.LightEmission = 0.1
  1380. asd.Size = NumberSequence.new(0.2)
  1381. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1382. aaa = NumberSequence.new({
  1383. NumberSequenceKeypoint.new(0, 0.2),
  1384. NumberSequenceKeypoint.new(1, 5)
  1385. })
  1386. bbb = NumberSequence.new({
  1387. NumberSequenceKeypoint.new(0, 1),
  1388. NumberSequenceKeypoint.new(0.0636, 0),
  1389. NumberSequenceKeypoint.new(1, 1)
  1390. })
  1391. asd.Transparency = bbb
  1392. asd.Size = aaa
  1393. asd.ZOffset = 0.9
  1394. asd.Acceleration = Vector3.new(0, -5, 0)
  1395. asd.LockedToPart = false
  1396. asd.EmissionDirection = "Back"
  1397. asd.Lifetime = NumberRange.new(1, 2)
  1398. asd.Rate = 1000
  1399. asd.Rotation = NumberRange.new(-100, 100)
  1400. asd.RotSpeed = NumberRange.new(-100, 100)
  1401. asd.Speed = NumberRange.new(6)
  1402. asd.VelocitySpread = 10000
  1403. asd.Enabled = true
  1404. if Spread == nil then
  1405. Spread = 1
  1406. end
  1407. dmg(c, Spread)
  1408. CFuncs.Sound.Create("rbxassetid://429400881", c.HumanoidRootPart, 1.2, 0.8)
  1409. coroutine.wrap(function()
  1410. wait(0.2)
  1411. asd.Enabled = false
  1412. wait(2)
  1413. asd:Remove()
  1414. end)()
  1415. end
  1416. else
  1417. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1, 1.3))
  1418. Effects.Sphere.Create(BrickColor.new("Bright red"), c.HumanoidRootPart.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
  1419. end
  1420. end
  1421. end
  1422. end
  1423. if c:FindFirstChild("Torso") and Magnitude >= (Part.Position - c.Torso.Position).magnitude then
  1424. GHK(c)
  1425. end
  1426. end
  1427. end
  1428. EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
  1429. Effects = {
  1430. Block = {
  1431. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, material)
  1432. local mat = "SmoothPlastic"
  1433. if material ~= nil then
  1434. mat = material
  1435. end
  1436. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  1437. prt.Anchored = true
  1438. prt.CFrame = cframe
  1439. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1440. game:GetService("Debris"):AddItem(prt, 10)
  1441. if Type == 1 or Type == nil then
  1442. table.insert(Effects, {
  1443. prt,
  1444. "Block1",
  1445. delay,
  1446. x3,
  1447. y3,
  1448. z3,
  1449. msh
  1450. })
  1451. elseif Type == 2 then
  1452. table.insert(Effects, {
  1453. prt,
  1454. "Block2",
  1455. delay,
  1456. x3,
  1457. y3,
  1458. z3,
  1459. msh
  1460. })
  1461. end
  1462. end
  1463. },
  1464. Cylinder = {
  1465. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, material)
  1466. local mat = "SmoothPlastic"
  1467. if material ~= nil then
  1468. mat = material
  1469. end
  1470. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  1471. prt.Anchored = true
  1472. prt.CFrame = cframe
  1473. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1474. game:GetService("Debris"):AddItem(prt, 10)
  1475. table.insert(Effects, {
  1476. prt,
  1477. "Cylinder",
  1478. delay,
  1479. x3,
  1480. y3,
  1481. z3,
  1482. msh
  1483. })
  1484. end
  1485. },
  1486. Head = {
  1487. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1488. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1489. prt.Anchored = true
  1490. prt.CFrame = cframe
  1491. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1492. game:GetService("Debris"):AddItem(prt, 10)
  1493. table.insert(Effects, {
  1494. prt,
  1495. "Cylinder",
  1496. delay,
  1497. x3,
  1498. y3,
  1499. z3,
  1500. msh
  1501. })
  1502. end
  1503. },
  1504. Sphere = {
  1505. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1506. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1507. prt.Anchored = true
  1508. prt.CFrame = cframe
  1509. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1510. game:GetService("Debris"):AddItem(prt, 10)
  1511. table.insert(Effects, {
  1512. prt,
  1513. "Cylinder",
  1514. delay,
  1515. x3,
  1516. y3,
  1517. z3,
  1518. msh
  1519. })
  1520. end
  1521. },
  1522. Elect = {
  1523. Create = function(cff, x, y, z)
  1524. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1525. prt.Anchored = true
  1526. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1527. prt.CFrame = CFrame.new(prt.Position)
  1528. game:GetService("Debris"):AddItem(prt, 2)
  1529. local xval = math.random() / 2
  1530. local yval = math.random() / 2
  1531. local zval = math.random() / 2
  1532. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1533. table.insert(Effects, {
  1534. prt,
  1535. "Elec",
  1536. 0.1,
  1537. x,
  1538. y,
  1539. z,
  1540. xval,
  1541. yval,
  1542. zval
  1543. })
  1544. end
  1545. },
  1546. Ring = {
  1547. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1548. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1549. prt.Anchored = true
  1550. prt.CFrame = cframe
  1551. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1552. game:GetService("Debris"):AddItem(prt, 10)
  1553. table.insert(Effects, {
  1554. prt,
  1555. "Cylinder",
  1556. delay,
  1557. x3,
  1558. y3,
  1559. z3,
  1560. msh
  1561. })
  1562. end
  1563. },
  1564. Wave = {
  1565. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1566. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1567. prt.Anchored = true
  1568. prt.CFrame = cframe
  1569. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1570. game:GetService("Debris"):AddItem(prt, 10)
  1571. table.insert(Effects, {
  1572. prt,
  1573. "Cylinder",
  1574. delay,
  1575. x3,
  1576. y3,
  1577. z3,
  1578. msh
  1579. })
  1580. end
  1581. },
  1582. Break = {
  1583. Create = function(brickcolor, cframe, x1, y1, z1)
  1584. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1585. prt.Anchored = true
  1586. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1587. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1588. local num = math.random(10, 50) / 1000
  1589. game:GetService("Debris"):AddItem(prt, 10)
  1590. table.insert(Effects, {
  1591. prt,
  1592. "Shatter",
  1593. num,
  1594. prt.CFrame,
  1595. math.random() - math.random(),
  1596. 0,
  1597. math.random(50, 100) / 100
  1598. })
  1599. end
  1600. },
  1601. Fire = {
  1602. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1603. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1604. prt.Anchored = true
  1605. prt.CFrame = cframe
  1606. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1607. game:GetService("Debris"):AddItem(prt, 10)
  1608. table.insert(Effects, {
  1609. prt,
  1610. "Fire",
  1611. delay,
  1612. 1,
  1613. 1,
  1614. 1,
  1615. msh
  1616. })
  1617. end
  1618. },
  1619. FireWave = {
  1620. Create = function(brickcolor, cframe, x1, y1, z1)
  1621. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1622. prt.Anchored = true
  1623. prt.CFrame = cframe
  1624. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1625. local d = Create("Decal")({
  1626. Parent = prt,
  1627. Texture = "rbxassetid://223123319",
  1628. Face = "Top"
  1629. })
  1630. local d = Create("Decal")({
  1631. Parent = prt,
  1632. Texture = "rbxassetid://223123319",
  1633. Face = "Bottom"
  1634. })
  1635. game:GetService("Debris"):AddItem(prt, 10)
  1636. table.insert(Effects, {
  1637. prt,
  1638. "FireWave",
  1639. 1,
  1640. 30,
  1641. math.random(400, 600) / 100,
  1642. msh
  1643. })
  1644. end
  1645. },
  1646. Lightning = {
  1647. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1648. local magz = (p0 - p1).magnitude
  1649. local curpos = p0
  1650. local trz = {
  1651. -ofs,
  1652. ofs
  1653. }
  1654. for i = 1, tym do
  1655. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1656. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1657. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1658. li.Material = "Neon"
  1659. if tym == i then
  1660. local magz2 = (curpos - p1).magnitude
  1661. li.Size = Vector3.new(th, th, magz2)
  1662. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1663. table.insert(Effects, {
  1664. li,
  1665. "Disappear",
  1666. last
  1667. })
  1668. else
  1669. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1670. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1671. game.Debris:AddItem(li, 10)
  1672. table.insert(Effects, {
  1673. li,
  1674. "Disappear",
  1675. last
  1676. })
  1677. end
  1678. end
  1679. end
  1680. },
  1681. EffectTemplate = {}
  1682. }
  1683. function chatfunc(text)
  1684. local chat = coroutine.wrap(function()
  1685. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  1686. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1687. end
  1688. local naeeym2 = Instance.new("BillboardGui", Character)
  1689. naeeym2.Size = UDim2.new(0, 100, 0, 40)
  1690. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1691. naeeym2.Adornee = RootPart
  1692. naeeym2.Name = "TalkingBillBoard"
  1693. local tecks2 = Instance.new("TextLabel", naeeym2)
  1694. tecks2.BackgroundTransparency = 1
  1695. tecks2.BorderSizePixel = 0
  1696. tecks2.Text = ""
  1697. tecks2.Font = "Fantasy"
  1698. tecks2.TextSize = 30
  1699. tecks2.TextStrokeTransparency = 0
  1700. if phase3 == false then
  1701. tecks2.TextColor3 = Color3.new(0.6, 0, 0)
  1702. else
  1703. tecks2.TextColor3 = Color3.new(0.5, 0, 1)
  1704. tecks2.TextTransparency = 0.5
  1705. end
  1706. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  1707. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  1708. local tecks3 = Instance.new("TextLabel", naeeym2)
  1709. tecks3.BackgroundTransparency = 1
  1710. tecks3.BorderSizePixel = 0
  1711. tecks3.Text = ""
  1712. tecks3.Font = "Fantasy"
  1713. tecks3.TextSize = 30
  1714. tecks3.TextStrokeTransparency = 0
  1715. if phase3 == false then
  1716. tecks3.TextColor3 = Color3.new(0.6, 0, 0)
  1717. else
  1718. tecks3.TextColor3 = Color3.new(0.5, 0, 1)
  1719. tecks3.TextTransparency = 0.5
  1720. end
  1721. tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
  1722. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  1723. for i = 1, string.len(text) do
  1724. tecks2.Text = string.sub(text, 1, i)
  1725. tecks3.Text = string.sub(text, 1, i)
  1726. wait(0.01)
  1727. end
  1728. wait(2)
  1729. for i = 1, 50 do
  1730. swait()
  1731. tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  1732. tecks2.Rotation = tecks2.Rotation - 0.8
  1733. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  1734. tecks2.TextTransparency = tecks2.TextTransparency + 0.04
  1735. tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  1736. tecks3.Rotation = tecks2.Rotation + 0.8
  1737. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  1738. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  1739. end
  1740. naeeym2:Destroy()
  1741. end)
  1742. chat()
  1743. end
  1744. function onChatted(msg)
  1745. chatfunc(msg)
  1746. end
  1747. Player.Chatted:connect(function(msg)
  1748. if msg == "Words:jp" then
  1749. Words = "Japanese"
  1750. end
  1751. if msg == "Words:en" then
  1752. Words = "English"
  1753. end
  1754. if msg == "Words:ru" then
  1755. Words = "Russian"
  1756. end
  1757. end)
  1758. abss = Instance.new("BillboardGui", Character)
  1759. abss.Size = UDim2.new(10, 0, 10, 0)
  1760. abss.Enabled = false
  1761. imgl = Instance.new("ImageLabel", abss)
  1762. imgl.Position = UDim2.new(0, 0, 0, 0)
  1763. imgl.Size = UDim2.new(1, 0, 1, 0)
  1764. imgl.Image = "rbxassetid://1003309602"
  1765. imgl.BackgroundTransparency = 1
  1766. imgl.ImageColor3 = Color3.new(50, 0, 0)
  1767. img2 = Instance.new("ImageLabel", abss)
  1768. img2.Position = UDim2.new(0, 0, 0, 0)
  1769. img2.Size = UDim2.new(1, 0, 1, 0)
  1770. img2.Image = "rbxassetid://1003309602"
  1771. img2.BackgroundTransparency = 1
  1772. img2.ImageColor3 = Color3.new(100, 0, 0)
  1773. function attackone(target)
  1774. attack = true
  1775. Humanoid.WalkSpeed = 0
  1776. if target then
  1777. if targetted.Name ~= "CKbackup" then
  1778. do
  1779. local partasdeff = Instance.new("ParticleEmitter", targetted.HumanoidRootPart)
  1780. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  1781. partasdeff.LightEmission = 0.1
  1782. partasdeff.Size = NumberSequence.new(0.2)
  1783. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1784. aaa = NumberSequence.new({
  1785. NumberSequenceKeypoint.new(0, 0.2),
  1786. NumberSequenceKeypoint.new(1, 5)
  1787. })
  1788. bbb = NumberSequence.new({
  1789. NumberSequenceKeypoint.new(0, 1),
  1790. NumberSequenceKeypoint.new(0.0636, 0),
  1791. NumberSequenceKeypoint.new(1, 1)
  1792. })
  1793. partasdeff.Transparency = bbb
  1794. partasdeff.Size = aaa
  1795. partasdeff.ZOffset = 0.9
  1796. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1797. partasdeff.LockedToPart = false
  1798. partasdeff.EmissionDirection = "Back"
  1799. partasdeff.Lifetime = NumberRange.new(1, 2)
  1800. partasdeff.Rate = 1000
  1801. partasdeff.Rotation = NumberRange.new(-100, 100)
  1802. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1803. partasdeff.Speed = NumberRange.new(6)
  1804. partasdeff.VelocitySpread = 10000
  1805. partasdeff.Enabled = false
  1806. for i = 0, 3, 0.4 do
  1807. swait()
  1808. PlayAnimationFromTable({
  1809. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1814. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1815. }, 0.1, false)
  1816. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1817. end
  1818. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1819. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1820. CFuncs.Sound.Create("rbxassetid://642890855", Character, 1, 0.5)
  1821. if targetted:FindFirstChild("Head") then
  1822. Lightning(Partss.CFrame.p, targetted.Head.CFrame.p, 10, 0.3, BrickColor.new("Crimson"), 0.1, 0, -0.1)
  1823. Lightning(Partss.CFrame.p, targetted.Head.CFrame.p, 10, 0.3, BrickColor.new("Really black"), 0.1, 0, -0.1)
  1824. end
  1825. dmg(targetted)
  1826. partasdeff.Enabled = true
  1827. for i = 0, 6 do
  1828. swait()
  1829. PlayAnimationFromTable({
  1830. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229E-5, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1834. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1835. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1836. }, 0.3, false)
  1837. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1838. end
  1839. partasdeff.Enabled = false
  1840. for i = 1, 3 do
  1841. swait()
  1842. PlayAnimationFromTable({
  1843. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1845. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1849. }, 0.3, false)
  1850. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1851. end
  1852. coroutine.wrap(function()
  1853. wait(2)
  1854. partasdeff:Remove()
  1855. end)()
  1856. end
  1857. else
  1858. sel = math.random(1, 3)
  1859. if Words == "English" then
  1860. if sel == 1 then
  1861. chatfunc("I Cannot Kill Sugarie.")
  1862. elseif sel == 2 then
  1863. chatfunc("Sugarie is good.")
  1864. elseif sel == 3 then
  1865. chatfunc("I Cannot kill him...")
  1866. end
  1867. elseif sel == 1 then
  1868. chatfunc("...")
  1869. elseif sel == 2 then
  1870. chatfunc("\231\132\161\231\144\134\227\129\160\227\131\187\227\131\187\227\131\187")
  1871. elseif sel == 3 then
  1872. chatfunc("\231\167\129\227\129\171\227\129\175\227\129\168\227\129\166\227\130\130\227\129\167\227\129\141\227\129\170\227\129\132\227\131\187\227\131\187\227\131\187")
  1873. end
  1874. if Words == "Russian" then
  1875. if sel == 1 then
  1876. chatfunc("\208\175 \208\189\208\181\208\188\208\190\208\179\209\131 \208\163\208\177\208\184\209\130\209\140 \208\161\209\131\208\179\208\176\209\128\208\184.")
  1877. elseif sel == 2 then
  1878. chatfunc("\208\161\209\131\208\179\208\176\209\128\208\184 \208\165\208\190\209\128\208\190\209\136\208\184\208\185.")
  1879. elseif sel == 3 then
  1880. chatfunc("\208\175 \208\157\208\181\208\188\208\190\208\179\209\131 \208\163\208\177\208\184\209\130\209\140 \208\149\208\179\208\190...")
  1881. end
  1882. end
  1883. for i = 0, 5, 0.1 do
  1884. swait()
  1885. PlayAnimationFromTable({
  1886. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  1888. CFrame.new(1.54004693, 0.0494250022, 1.90734852E-6, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894E-22, -4.94064563E-23, -7.51847299E-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1889. CFrame.new(-1.51232088, 0.0410207808, -3.73942044E-6, 0.998558879, 0.053665854, -2.33806347E-7, -0.0536658242, 0.998558939, -1.04548817E-5, -3.27600219E-7, 1.04523697E-5, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1890. CFrame.new(0.540300906, -1.99793804, -2.11055158E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891. CFrame.new(-0.539562821, -1.99794102, -5.75710146E-9, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1892. }, 0.3, false)
  1893. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1894. end
  1895. end
  1896. else
  1897. for i = 0, 3, 0.3 do
  1898. swait()
  1899. PlayAnimationFromTable({
  1900. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1906. }, 0.2, false)
  1907. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1908. end
  1909. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1910. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1911. CFuncs.Sound.Create("rbxassetid://642890855", Character, 1, 0.5)
  1912. local TP = Instance.new("Part")
  1913. TP.CFrame = Mouse.Hit
  1914. Lightning(Partss.CFrame.p, TP.CFrame.p, 10, 0.3, BrickColor.new("Crimson"), 0.3, 0, -0.3)
  1915. Lightning(Partss.CFrame.p, TP.CFrame.p, 10, 0.3, BrickColor.new("Really black"), 0.5, 0, -0.5)
  1916. mdmg(TP, 5, 10)
  1917. for i = 0, 3 do
  1918. RingE(TP.CFrame * CFrame.Angles(math.rad(math.random(360)), math.rad(math.random(360)), math.rad(math.random(360))), 0.1 + math.random(40) / 100, 30 + math.random(70), 0, 30, 3, 0, ColorSequence.new(Color3.fromRGB(1, 1, 0)), -0.05)
  1919. end
  1920. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1921. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1922. for i = 0, 1, 0.3333 do
  1923. swait()
  1924. PlayAnimationFromTable({
  1925. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229E-5, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1930. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1931. }, 0.5, false)
  1932. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1933. end
  1934. for i = 0, 2, 0.3 do
  1935. swait()
  1936. PlayAnimationFromTable({
  1937. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1940. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1941. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1943. }, 0.3, false)
  1944. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1945. end
  1946. end
  1947. Humanoid.WalkSpeed = 8
  1948. attack = false
  1949. end
  1950. function attacktwo()
  1951. attack = true
  1952. Humanoid.WalkSpeed = 0
  1953. for i = 0, 3, 0.8 do
  1954. swait()
  1955. PlayAnimationFromTable({
  1956. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1962. }, 0.2, false)
  1963. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1964. end
  1965. for i = 2, 182 do
  1966. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1967. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1968. CFuncs.Sound.Create("rbxassetid://642890855", Character, 1, 0.5)
  1969. local TP = Instance.new("Part")
  1970. TP.CFrame = Mouse.Hit
  1971. Lightning(Partss.CFrame.p, TP.CFrame.p, 10, 0.3, BrickColor.new("Crimson"), 0.3, 0, -0.3)
  1972. Lightning(Partss.CFrame.p, TP.CFrame.p, 10, 0.3, BrickColor.new("Really black"), 0.5, 0, -0.5)
  1973. mdmg(TP, 5, 10)
  1974. for i = 0, 3 do
  1975. RingE(TP.CFrame * CFrame.Angles(math.rad(math.random(360)), math.rad(math.random(360)), math.rad(math.random(360))), 0.1 + math.random(40) / 100, 30 + math.random(70), 0, 30, 3, 0, ColorSequence.new(Color3.fromRGB(1, 1, 0)), -0.05)
  1976. end
  1977. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1978. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1979. for i = 0, 1, 2.4 do
  1980. swait()
  1981. PlayAnimationFromTable({
  1982. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1984. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229E-5, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1987. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1988. }, 0.5, false)
  1989. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1990. end
  1991. for i = 0, 2, 1.7 do
  1992. swait()
  1993. PlayAnimationFromTable({
  1994. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1996. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1997. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1998. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2000. }, 0.5, false)
  2001. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2002. end
  2003. end
  2004. Humanoid.WalkSpeed = 8
  2005. attack = false
  2006. end
  2007. local Grabbed = false
  2008. function hedshoot()
  2009. attack = true
  2010. local grab
  2011. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  2012. if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Head") then
  2013. Grabbed = true
  2014. grab = v
  2015. end
  2016. end
  2017. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  2018. for i = 0, 1, 0.1 do
  2019. swait()
  2020. if Grabbed == true then
  2021. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2022. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2023. end
  2024. PlayAnimationFromTable({
  2025. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2026. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2027. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2029. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2030. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2031. }, 0.3, false)
  2032. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  2033. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2034. end
  2035. if Grabbed == true then
  2036. Humanoid.WalkSpeed = 0
  2037. for i = 0, 2, 0.1 do
  2038. swait()
  2039. if Grabbed == true then
  2040. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2041. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2042. end
  2043. PlayAnimationFromTable({
  2044. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2047. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2050. }, 0.3, false)
  2051. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2052. end
  2053. if grab.Name ~= "CKbackup" then
  2054. do
  2055. local partasdeff = Instance.new("ParticleEmitter", grab.HumanoidRootPart)
  2056. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2057. partasdeff.LightEmission = 0.1
  2058. partasdeff.Size = NumberSequence.new(0.2)
  2059. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2060. aaa = NumberSequence.new({
  2061. NumberSequenceKeypoint.new(0, 0.2),
  2062. NumberSequenceKeypoint.new(1, 5)
  2063. })
  2064. bbb = NumberSequence.new({
  2065. NumberSequenceKeypoint.new(0, 1),
  2066. NumberSequenceKeypoint.new(0.0636, 0),
  2067. NumberSequenceKeypoint.new(1, 1)
  2068. })
  2069. partasdeff.Transparency = bbb
  2070. partasdeff.Size = aaa
  2071. partasdeff.ZOffset = 0.9
  2072. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2073. partasdeff.LockedToPart = false
  2074. partasdeff.EmissionDirection = "Back"
  2075. partasdeff.Lifetime = NumberRange.new(1, 2)
  2076. partasdeff.Rate = 1000
  2077. partasdeff.Rotation = NumberRange.new(-100, 100)
  2078. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2079. partasdeff.Speed = NumberRange.new(10)
  2080. partasdeff.VelocitySpread = 20
  2081. partasdeff.Enabled = false
  2082. sel = math.random(1, 4)
  2083. if Words == "English" then
  2084. if sel == 1 then
  2085. chatfunc("...")
  2086. elseif sel == 2 then
  2087. chatfunc("Feel the power of death.")
  2088. elseif sel == 3 then
  2089. chatfunc("Your fault is the voided soul and your heartless.")
  2090. elseif sel == 4 then
  2091. chatfunc("You can Repair your life with death.")
  2092. end
  2093. elseif sel == 1 then
  2094. chatfunc("\227\129\148\227\130\129\227\130\147\227\129\170\227\129\149\227\129\132\227\128\130C:")
  2095. elseif sel == 2 then
  2096. chatfunc("\230\129\144\230\128\150\227\130\146\227\130\130\227\129\163\227\129\166\230\173\187\227\130\146\230\132\159\227\129\152\227\130\141\227\128\130")
  2097. elseif sel == 3 then
  2098. chatfunc("\227\129\138\229\137\141\227\129\174\229\164\177\230\149\151\227\129\175\227\129\157\227\129\174\232\153\154\231\132\161\227\129\174\233\173\130\227\128\129\227\129\157\227\129\151\227\129\166\231\132\161\230\131\133\227\129\149\227\129\160\227\128\130")
  2099. elseif sel == 4 then
  2100. chatfunc("\227\129\130\227\129\170\227\129\159\227\129\175\230\173\187\227\129\168\227\129\130\227\129\170\227\129\159\227\129\174\228\186\186\231\148\159\227\130\146\228\191\174\229\190\169\227\129\153\227\130\139\227\129\147\227\129\168\227\129\140\227\129\167\227\129\141\227\129\190\227\129\153\227\128\130")
  2101. end
  2102. if Words == "Russian" then
  2103. if sel == 1 then
  2104. chatfunc("\208\159\209\128\208\190\209\129\209\130\208\184. C:")
  2105. elseif sel == 2 then
  2106. chatfunc("\208\159\208\190\209\135\209\131\208\178\209\129\209\130\208\178\209\131\208\185 \208\173\208\189\208\181\209\128\208\179\208\184\209\142 \208\161\208\188\208\181\209\128\209\130\208\184.")
  2107. elseif sel == 3 then
  2108. chatfunc("\208\162\208\178\208\190\209\143 \208\146\208\184\208\189\208\176 \209\141\209\130\208\190 \208\145\208\181\208\183\208\178\208\181\209\129\209\130\208\189\208\176\209\143 \208\180\209\131\209\136\208\176 \208\152 \209\130\209\139 \208\145\208\181\208\183\209\129\208\181\209\128\208\180\208\181\209\135\208\189\209\139\208\185.")
  2109. elseif sel == 4 then
  2110. chatfunc("\208\162\209\139 \208\156\208\190\208\182\208\181\209\136\209\140 \208\159\208\190\209\135\208\184\208\189\208\184\209\130\209\140 \208\161\208\178\208\190\209\142 \208\150\208\184\208\183\208\189\209\140 \208\161\208\188\208\181\209\128\209\130\209\140\209\142.")
  2111. end
  2112. end
  2113. for i = 0, 2, 0.1 do
  2114. swait()
  2115. if Grabbed == true then
  2116. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2117. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2118. end
  2119. PlayAnimationFromTable({
  2120. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2121. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2122. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2123. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2124. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2125. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2126. }, 0.1, false)
  2127. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2128. end
  2129. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2130. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2131. if shattered == false then
  2132. CFuncs.Sound.Create("rbxassetid://429400881", Character, 1, 0.5)
  2133. else
  2134. CFuncs.Sound.Create("rbxassetid://553265748", Character, 1, 0.5)
  2135. CFuncs.Sound.Create("rbxassetid://904785563", Character, 1, 0.5)
  2136. end
  2137. dmg(grab)
  2138. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  2139. partasdeff.Enabled = true
  2140. for i = 0, 1, 0.1 do
  2141. swait()
  2142. PlayAnimationFromTable({
  2143. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2144. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2145. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2146. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2147. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2148. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2149. }, 0.3, false)
  2150. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2151. end
  2152. partasdeff.Enabled = false
  2153. for i = 0, 2.5, 0.1 do
  2154. swait()
  2155. PlayAnimationFromTable({
  2156. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2157. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2158. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2159. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2160. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2161. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2162. }, 0.2, false)
  2163. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2164. end
  2165. coroutine.wrap(function()
  2166. wait(2.6)
  2167. partasdeff:Remove()
  2168. end)()
  2169. end
  2170. else
  2171. grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  2172. for i = 0, 3, 0.1 do
  2173. swait()
  2174. PlayAnimationFromTable({
  2175. CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2176. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2177. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2178. CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2179. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2180. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2181. }, 0.1, false)
  2182. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2183. end
  2184. sel = math.random(1, 3)
  2185. if Words == "English" then
  2186. if sel == 1 then
  2187. chatfunc("Oh uhhh, Sorry.")
  2188. elseif sel == 2 then
  2189. chatfunc("Damn, Sorry Sugarie.")
  2190. elseif sel == 3 then
  2191. chatfunc("Damn.")
  2192. end
  2193. elseif sel == 1 then
  2194. chatfunc("\231\148\179\227\129\151\232\168\179\227\129\130\227\130\138\227\129\190\227\129\155\227\130\147\227\129\140\227\128\129\227\129\134\227\131\188\227\130\147\227\129\130\227\129\130\227\128\130")
  2195. elseif sel == 2 then
  2196. chatfunc("\227\129\143\227\129\157\227\131\188\227\128\129Sugarie\231\148\179\227\129\151\232\168\179\227\129\130\227\130\138\227\129\190\227\129\155\227\130\147\227\128\130")
  2197. elseif sel == 3 then
  2198. chatfunc("\227\129\143\227\129\157\227\131\188.")
  2199. end
  2200. if Words == "Russian" then
  2201. if sel == 1 then
  2202. chatfunc("\208\158 \208\176\208\176\208\176\208\176, \208\159\209\128\208\190\209\129\209\130\208\184.")
  2203. elseif sel == 2 then
  2204. chatfunc("\208\167\209\145\209\128\209\130, \208\159\209\128\208\190\209\129\209\130\208\184 \208\161\209\131\208\179\208\176\209\128\208\184.")
  2205. elseif sel == 3 then
  2206. chatfunc("\208\167\209\145\209\128\209\130.")
  2207. end
  2208. end
  2209. for i = 0, 5, 0.1 do
  2210. swait()
  2211. PlayAnimationFromTable({
  2212. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2213. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  2214. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2215. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2216. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2217. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2218. }, 0.3, false)
  2219. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2220. end
  2221. end
  2222. end
  2223. attack = false
  2224. Grabbed = false
  2225. Humanoid.WalkSpeed = 8
  2226. end
  2227. function moarblood()
  2228. attack = true
  2229. CFuncs.Sound.Create("rbxassetid://743521656", Character, 1, 0.8)
  2230. RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0, 0, 4)
  2231. local k = New("Part", LeftArm, "k", {
  2232. BrickColor = BrickColor.new("Black"),
  2233. Material = Enum.Material.SmoothPlastic,
  2234. Transparency = 1,
  2235. Transparency = 1,
  2236. Shape = Enum.PartType.Cylinder,
  2237. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  2238. CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5),
  2239. CanCollide = false,
  2240. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2241. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2242. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2243. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2244. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2245. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2246. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2247. })
  2248. mot = New("Weld", k, "mot", {
  2249. Part0 = k,
  2250. Part1 = LeftArm,
  2251. C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5),
  2252. C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994)
  2253. })
  2254. wait(0.5)
  2255. for i = 1, 0.3, 0.1 do
  2256. swait()
  2257. PlayAnimationFromTable({
  2258. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2259. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2260. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2261. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2262. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2263. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2264. }, 0.2, false)
  2265. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2266. end
  2267. if targetted.Name ~= "CKbackup" then
  2268. local grab
  2269. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  2270. if v:FindFirstChild("Head") then
  2271. Grabbed = true
  2272. grab = v
  2273. end
  2274. end
  2275. Humanoid.WalkSpeed = 0
  2276. for i = 0, 2, 0.1 do
  2277. swait()
  2278. if Grabbed == true then
  2279. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2280. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2281. end
  2282. PlayAnimationFromTable({
  2283. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2284. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2285. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2286. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2287. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2288. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2289. }, 0.25, false)
  2290. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2291. end
  2292. if Grabbed == true then
  2293. sel = math.random(1, 3)
  2294. if Words == "English" then
  2295. if sel == 1 then
  2296. chatfunc("No heavens here.")
  2297. elseif sel == 2 then
  2298. chatfunc("Get out from this world...")
  2299. elseif sel == 3 then
  2300. chatfunc("Now , what did you thought?")
  2301. end
  2302. elseif sel == 1 then
  2303. chatfunc("\227\129\147\227\129\147\227\129\171\229\164\169\229\155\189\227\129\175\229\173\152\229\156\168\227\129\151\227\129\170\227\129\132\227\128\130")
  2304. elseif sel == 2 then
  2305. chatfunc("\227\129\147\227\129\174\228\184\150\227\129\139\227\130\137\229\142\187\227\130\140\227\128\130")
  2306. elseif sel == 3 then
  2307. chatfunc("\228\187\138\227\128\129\227\129\138\229\137\141\227\129\175\228\189\149\227\130\146\230\128\157\227\129\163\227\129\159\239\188\159")
  2308. end
  2309. if Words == "Russian" then
  2310. if sel == 1 then
  2311. chatfunc("\208\157\208\181\208\186\208\176\208\186\208\184\209\133 \208\160\208\176\208\181\208\178 \208\151\208\180\208\181\209\129\209\140.")
  2312. elseif sel == 2 then
  2313. chatfunc("\208\163\208\185\208\180\208\184 \208\184\208\183 \208\173\209\130\208\190\208\179\208\190 \208\156\208\184\209\128\208\176...")
  2314. elseif sel == 3 then
  2315. chatfunc("\208\162\208\181\208\191\208\181\209\128\209\140, \208\167\209\130\208\190 \209\130\209\139 \208\148\209\131\208\188\208\176\208\187?")
  2316. end
  2317. end
  2318. if targetted:FindFirstChild("Head") then
  2319. do
  2320. local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
  2321. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2322. partasdeff.LightEmission = 0.1
  2323. partasdeff.Size = NumberSequence.new(0.2)
  2324. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2325. aaa = NumberSequence.new({
  2326. NumberSequenceKeypoint.new(0, 0.2),
  2327. NumberSequenceKeypoint.new(1, 5)
  2328. })
  2329. bbb = NumberSequence.new({
  2330. NumberSequenceKeypoint.new(0, 1),
  2331. NumberSequenceKeypoint.new(0.0636, 0),
  2332. NumberSequenceKeypoint.new(1, 1)
  2333. })
  2334. partasdeff.Transparency = bbb
  2335. partasdeff.Size = aaa
  2336. partasdeff.ZOffset = 0.9
  2337. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2338. partasdeff.LockedToPart = false
  2339. partasdeff.EmissionDirection = "Back"
  2340. partasdeff.Lifetime = NumberRange.new(1, 2)
  2341. partasdeff.Rate = 1000
  2342. partasdeff.Rotation = NumberRange.new(-100, 100)
  2343. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2344. partasdeff.Speed = NumberRange.new(6)
  2345. partasdeff.VelocitySpread = 10000
  2346. partasdeff.Enabled = true
  2347. partasdeff.Enabled = false
  2348. spawn(function()
  2349. swait(10)
  2350. partasdeff.Enabled = false
  2351. end)
  2352. end
  2353. end
  2354. for i = 0, 3, 0.1 do
  2355. swait()
  2356. if Grabbed == true then
  2357. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2358. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2359. end
  2360. PlayAnimationFromTable({
  2361. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2362. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2363. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2364. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2365. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2366. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2367. }, 0.1, false)
  2368. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2369. end
  2370. grab.HumanoidRootPart.Transparency = 1
  2371. dmg(grab)
  2372. CFuncs.Sound.Create("rbxassetid://429400881", grab.Head, 0.8, 0.8)
  2373. coroutine.wrap(function()
  2374. wait(0.4)
  2375. end)()
  2376. for i = 0, 3.5, 0.1 do
  2377. swait()
  2378. PlayAnimationFromTable({
  2379. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2380. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2381. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2382. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2383. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2384. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2385. }, 0.3, false)
  2386. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2387. end
  2388. end
  2389. else
  2390. Humanoid.WalkSpeed = 0
  2391. for i = 0, 3, 0.1 do
  2392. swait()
  2393. PlayAnimationFromTable({
  2394. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2395. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2396. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2397. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2398. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2399. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2400. }, 0.2, false)
  2401. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2402. end
  2403. sel = math.random(1, 3)
  2404. if sel == 1 then
  2405. chatfunc("Aahhh...")
  2406. elseif sel == 2 then
  2407. chatfunc("Oh Sugarie, I thought you're enemy...")
  2408. elseif sel == 3 then
  2409. chatfunc("Sigh...")
  2410. end
  2411. for i = 0, 5, 0.1 do
  2412. swait()
  2413. PlayAnimationFromTable({
  2414. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2415. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  2416. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2417. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2418. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2419. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2420. }, 0.3, false)
  2421. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2422. end
  2423. end
  2424. attack = false
  2425. Grabbed = false
  2426. k:Remove()
  2427. Humanoid.WalkSpeed = 8
  2428. end
  2429. function death()
  2430. attack = true
  2431. Humanoid.WalkSpeed = 0
  2432. chatfunc("Im Such A Bad User.")
  2433. for i = 0, 1, 0.1 do
  2434. swait()
  2435. PlayAnimationFromTable({
  2436. CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2437. CFrame.new(7.62939635E-6, 1.49997163, 0, 1.00000024, 0, 0, 0, 1.00000024, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2438. CFrame.new(0.957365155, 0.473913312, -0.436159939, 0.839621305, 0.451239794, 0.302355915, 0.366206169, -0.059150584, -0.928652048, -0.401160091, 0.890440345, -0.21491085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2439. CFrame.new(-1.49999273, 3.87430276E-7, 0, 1.00000024, 0, 0, 0, 1.00000024, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2440. CFrame.new(0.499987125, -1.99996996, 0, 0.997888982, -0.0649460182, 0, 0.0649460182, 0.997888982, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2441. CFrame.new(-0.499989778, -1.99997127, 0, 0.998181164, 0.0602900162, 0, -0.0602900162, 0.998181164, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2442. }, 0.3, false)
  2443. moter.C0 = clerp(moter.C0, CFrame.new(-0.382800102, -0.626367509, -0.547955096, 0.192451894, 0.293820173, 0.936286569, -0.901372194, -0.32425499, 0.287031353, 0.387930989, -0.89918226, 0.202437893) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2444. end
  2445. wait(1.5)
  2446. chatfunc("Let Me End This.")
  2447. wait(1.5)
  2448. local partasdeff = Instance.new("ParticleEmitter", Character.Head)
  2449. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2450. partasdeff.LightEmission = 0.1
  2451. partasdeff.Size = NumberSequence.new(0.2)
  2452. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2453. aaa = NumberSequence.new({
  2454. NumberSequenceKeypoint.new(0, 0.2),
  2455. NumberSequenceKeypoint.new(1, 5)
  2456. })
  2457. bbb = NumberSequence.new({
  2458. NumberSequenceKeypoint.new(0, 1),
  2459. NumberSequenceKeypoint.new(0.0636, 0),
  2460. NumberSequenceKeypoint.new(1, 1)
  2461. })
  2462. partasdeff.Transparency = bbb
  2463. partasdeff.Size = aaa
  2464. partasdeff.ZOffset = 0.9
  2465. partasdeff.Acceleration = Vector3.new(0, -15, 0)
  2466. partasdeff.LockedToPart = false
  2467. partasdeff.EmissionDirection = "Back"
  2468. partasdeff.Lifetime = NumberRange.new(1, 4)
  2469. partasdeff.Rate = 1000
  2470. partasdeff.Rotation = NumberRange.new(-100, 100)
  2471. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2472. partasdeff.Speed = NumberRange.new(15)
  2473. partasdeff.VelocitySpread = 15
  2474. partasdeff.Enabled = true
  2475. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2476. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2477. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  2478. dmg(Character)
  2479. Character.Head.Velocity = Character.Head.CFrame.lookVector * -30
  2480. end
  2481. Mouse.Button1Down:connect(function()
  2482. if attack == false and shattered == false then
  2483. death()
  2484. end
  2485. end)
  2486. function painlessrain()
  2487. attack = true
  2488. sel = math.random(1, 3)
  2489. if Words == "English" then
  2490. if sel == 1 then
  2491. chatfunc("See You In Hell.")
  2492. elseif sel == 2 then
  2493. chatfunc("Let's drop the 'Insanity' from the sky.")
  2494. elseif sel == 3 then
  2495. chatfunc("Your Dead.")
  2496. end
  2497. elseif sel == 1 then
  2498. chatfunc("\229\156\176\231\141\132\227\129\167\227\129\130\227\129\170\227\129\159\227\130\146\229\143\130\231\133\167\227\129\151\227\129\166\227\129\143\227\129\160\227\129\149\227\129\132\227\128\130")
  2499. elseif sel == 2 then
  2500. chatfunc("\231\169\186\227\129\139\227\130\137\227\128\140\231\139\130\230\176\151\227\128\141\227\130\146\227\131\137\227\131\173\227\131\131\227\131\151\227\129\151\227\129\166\227\129\191\227\129\190\227\129\151\227\130\135\227\129\134\227\128\130")
  2501. elseif sel == 3 then
  2502. chatfunc("\227\129\130\227\129\170\227\129\159\227\129\174\230\173\187\227\129\171\227\129\190\227\129\151\227\129\159\227\128\130")
  2503. end
  2504. if Words == "Russian" then
  2505. if sel == 1 then
  2506. chatfunc("\208\163\208\178\208\184\208\182\209\131 \208\162\208\181\208\177\209\143 \208\146 \208\144\208\180\209\131.")
  2507. elseif sel == 2 then
  2508. chatfunc("\208\148\208\176\208\178\208\176\208\185 c\208\177\209\128\208\190\209\129\208\184\208\188 \194\171\208\145\208\181\208\183\209\131\208\188\208\184\208\181\194\187 \209\129 \208\189\208\181\208\177\208\176.")
  2509. elseif sel == 3 then
  2510. chatfunc("\208\162\209\139 \208\163\208\188\208\181\209\128.")
  2511. end
  2512. end
  2513. Humanoid.WalkSpeed = 0
  2514. local ref1 = New("Part", m, "ref", {
  2515. Transparency = 1,
  2516. Size = Vector3.new(0.2, 0.2, 0.2),
  2517. CFrame = Torso.CFrame,
  2518. Anchored = true,
  2519. CanCollide = false,
  2520. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2521. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2522. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2523. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2524. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2525. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. })
  2527. coroutine.wrap(function()
  2528. for i = 0, 1 do
  2529. wait(0.2)
  2530. end
  2531. end)()
  2532. for i = 0, 2, 0.3 do
  2533. swait()
  2534. PlayAnimationFromTable({
  2535. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2536. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2537. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2538. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2539. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2540. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2541. }, 0.07, false)
  2542. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2543. end
  2544. for i = 0, 1.5, 0.1 do
  2545. swait()
  2546. PlayAnimationFromTable({
  2547. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2548. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2549. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2550. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2551. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2552. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2553. }, 0.2, false)
  2554. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2555. end
  2556. for i = 0, 0 do
  2557. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2558. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2559. for i = 0, 15 do
  2560. RingE(Partss.CFrame * CFrame.Angles(math.rad(math.random(360)), math.rad(math.random(360)), math.rad(math.random(360))), 0.1 + math.random(40) / 100, 30 + math.random(70), 0, 30, 3, 0, ColorSequence.new(Color3.fromRGB(98, 37, 209)), -0.025)
  2561. end
  2562. CFuncs.Sound.Create("rbxassetid://642890855", Character, 1, 0.5)
  2563. for i = 0, 0.5, 0.1 do
  2564. swait()
  2565. PlayAnimationFromTable({
  2566. CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2567. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2568. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2569. CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2570. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2571. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2572. }, 0.3, false)
  2573. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2574. end
  2575. for i = 0, 0.5, 0.1 do
  2576. swait()
  2577. PlayAnimationFromTable({
  2578. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2579. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2580. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2581. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2582. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2583. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2584. }, 0.3, false)
  2585. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2586. end
  2587. end
  2588. attack = false
  2589. Humanoid.WalkSpeed = 8
  2590. wait(0.4)
  2591. for i = 0, 350 do
  2592. swait(0.2)
  2593. mdmg(ref1, 3)
  2594. CFuncs.Sound.Create("rbxassetid://200633492", Character, 0.5, 2)
  2595. ref1.Position = Mouse.hit.p + Vector3.new(math.random(-100, 100) / 100, 0, math.random(-100, 100) / 100)
  2596. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  2597. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 4, 9999, 4, -0.2, 0, -0.2, 0.05, "Neon")
  2598. Effects.Cylinder.Create(BrickColor.new("Bright violet"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1, "Neon")
  2599. end
  2600. ref1:Remove()
  2601. end
  2602. function halfit(v)
  2603. v:ClearAllChildren()
  2604. v.Size = Vector3.new(v.Size.x / 2, v.Size.y, v.Size.z)
  2605. v.Velocity = Vector3.new(5, 0, 0)
  2606. v.Name = v.Name .. "Half"
  2607. local a = v:Clone()
  2608. a.Parent = v.Parent
  2609. a.Velocity = Vector3.new(-5, 0, 0)
  2610. a.CFrame = v.CFrame * CFrame.new(v.Size.x, 0, 0)
  2611. a.Anchored = false
  2612. v.Anchored = false
  2613. end
  2614. function enditmotherfucker()
  2615. attack = true
  2616. Humanoid.WalkSpeed = 0
  2617. chatfunc("Erm...")
  2618. wait(2)
  2619. chatfunc("I Think...")
  2620. wait(2.5)
  2621. chatfunc("...I Done Enough Destruction.")
  2622. for i = 0, 1, 0.1 do
  2623. swait()
  2624. PlayAnimationFromTable({
  2625. CFrame.new(-0.0991172791, -1.33462644, -0.950322747, 1, 0, 0, 0, 0.860064805, 0.510184884, 0, -0.510184884, 0.860064805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2626. CFrame.new(7.62939453E-6, 1.49998105, 0, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2627. CFrame.new(1.383461, 0.690158367, -0.689579785, 1, 0, 0, 0, 0.121500283, -0.9925915, 0, 0.9925915, 0.121500283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2628. CFrame.new(-1.49998474, 0.110633016, -1.08086646, 1, 0, 0, 0, 0.575038314, -0.818126559, 0, 0.818126559, 0.575038314) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2629. CFrame.new(0.610647202, -1.38370657, 0.342569381, 0.997888744, -0.0567381606, -0.0316043124, 0.0533445813, 0.438465685, 0.897163153, -0.0370459966, -0.896955609, 0.440566242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2630. CFrame.new(-0.415776819, -1.53983593, 0.239388704, 0.998180866, 0.053891737, 0.0270309914, -0.0495222881, 0.477155298, 0.877425611, 0.0343878493, -0.877164245, 0.478958398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2631. }, 0.3, false)
  2632. moter.C0 = clerp(moter.C0, CFrame.new(0.118962735, -1.58788466, -0.41860196, -0.0172099974, 5.12898168E-9, -0.999851882, 0.999851942, 4.70876694E-6, -0.0172100011, 4.73856926E-6, -1.00000012, -8.56816769E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2633. moter.C0 = clerp(moter.C0, CFrame.new(-0.0810523778, -1.58788407, -0.418579131, -0.0172099993, -1.1796657E-8, -0.999851882, 0.999851942, 9.65595245E-6, -0.0172099993, 9.62615013E-6, -1, -1.54133886E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2634. end
  2635. wait(2)
  2636. chatfunc("This World Will MEET ITS MAKER!")
  2637. wait(2.5)
  2638. chatfunc(string.rep("YOU ARE FOOLS!", 8))
  2639. for i = 0, 1, 0.1 do
  2640. swait()
  2641. PlayAnimationFromTable({
  2642. CFrame.new(-0.0991172791, -1.61554074, -1.86415243, 1, 0, 0, 0, 0.589855671, 0.807508647, 0, -0.807508647, 0.589855671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2643. CFrame.new(7.62939453E-6, 1.49997699, 1.52587882E-5, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2644. CFrame.new(1.383461, 0.660044491, -0.484937727, 1, 0, 0, 0, -0.240999967, -0.970525146, 0, 0.970525146, -0.240999967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2645. CFrame.new(-1.49998474, 0.410400331, -0.684674025, 1, 0, 0, 0, 0.187267095, -0.982309103, 0, 0.982309103, 0.187267095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2646. CFrame.new(0.610648572, -1.979074, 0.536195338, 0.997888744, -0.0567381606, -0.0316043124, 0.0636196434, 0.756096959, 0.651359975, -0.0130610596, -0.651995897, 0.758109748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2647. CFrame.new(-0.41577661, -2.08200049, 0.37990135, 0.998180866, 0.053891737, 0.0270309914, -0.0590596572, 0.783874691, 0.618105292, 0.0121217985, -0.618574679, 0.785635114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2648. }, 0.3, false)
  2649. moter.C0 = clerp(moter.C0, CFrame.new(0.118963271, -1.58791614, -0.418628961, -0.0172100067, 4.6160844E-9, -0.999851882, 0.999851942, 2.5331974E-6, -0.0172100067, 2.5331974E-6, -1.00000012, -4.74974513E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2650. moter.C0 = clerp(moter.C0, CFrame.new(-0.0810521096, -1.58789814, -0.418592125, -0.0172100049, -7.6934743E-9, -0.999851882, 0.999852121, 1.29640102E-5, -0.0172100049, 1.29640102E-5, -1.00000012, -2.15601176E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2651. end
  2652. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  2653. coroutine.wrap(function()
  2654. local part = Instance.new("Part", EffectModel)
  2655. part.Shape = "Ball"
  2656. part.Anchored = true
  2657. part.CanCollide = false
  2658. part.BrickColor = BrickColor.new("Institutional white")
  2659. part.Material = Enum.Material.Neon
  2660. part.Size = Vector3.new(1, 1, 1)
  2661. part.CFrame = Partss1.CFrame
  2662. part.TopSurface, part.BottomSurface = 10, 10
  2663. for i = 0, 1, 0.1 do
  2664. part.Size = part.Size + Vector3.new(4, 4, 4)
  2665. part.Transparency = i
  2666. wait()
  2667. end
  2668. end)()
  2669. wait(2)
  2670. for i = 0, 1, 0.1 do
  2671. swait()
  2672. PlayAnimationFromTable({
  2673. CFrame.new(-0.0991172791, -1.61554074, -1.86415243, 1, 0, 0, 0, 0.589855671, 0.807508647, 0, -0.807508647, 0.589855671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2674. CFrame.new(7.62939453E-6, 1.49997699, 1.52587882E-5, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2675. CFrame.new(1.383461, 0.724715292, -0.642259717, 1, 0, 0, 0, 0.256030917, -0.966668606, 0, 0.966668606, 0.256030947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2676. CFrame.new(-1.49998474, 0.410400331, -0.684674025, 1, 0, 0, 0, 0.187267095, -0.982309103, 0, 0.982309103, 0.187267095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2677. CFrame.new(0.610648572, -1.979074, 0.536195338, 0.997888744, -0.0567381606, -0.0316043124, 0.0636196434, 0.756096959, 0.651359975, -0.0130610596, -0.651995897, 0.758109748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2678. CFrame.new(-0.41577661, -2.08200049, 0.37990135, 0.998180866, 0.053891737, 0.0270309914, -0.0590596572, 0.783874691, 0.618105292, 0.0121217985, -0.618574679, 0.785635114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2679. }, 0.3, false)
  2680. moter.C0 = clerp(moter.C0, CFrame.new(0.118963376, -1.58792579, -0.418636501, -0.0172099881, 9.23216081E-9, -0.999851882, 0.999851942, -2.41398811E-6, -0.0172099881, -2.32458115E-6, -1.00000012, 3.16649675E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2681. moter.C0 = clerp(moter.C0, CFrame.new(-0.0810521096, -1.58789814, -0.418592125, -0.0172100049, -7.6934743E-9, -0.999851882, 0.999852121, 1.29640102E-5, -0.0172100049, 1.29640102E-5, -1.00000012, -2.15601176E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2682. end
  2683. wait(1)
  2684. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  2685. local a = Instance.new("ColorCorrectionEffect", game:service("Lighting"))
  2686. a.TintColor = Color3.new(1, 0, 0)
  2687. for i, v in next, workspace:children() do
  2688. if v:IsA("BasePart") and v.ClassName ~= "Terrain" then
  2689. halfit(v)
  2690. elseif v:IsA("Model") then
  2691. for _, k in next, v:children() do
  2692. if k:IsA("BasePart") and v.ClassName ~= "Terrain" then
  2693. halfit(k)
  2694. end
  2695. end
  2696. end
  2697. end
  2698. wait(2)
  2699. for i = 1, 0, -0.05 do
  2700. a.TintColor = Color3.new(i, 0, 0)
  2701. wait()
  2702. end
  2703. wait(2)
  2704. for i = 0, 1, 0.1 do
  2705. a.TintColor = Color3.new(i, i, i)
  2706. wait()
  2707. end
  2708. end
  2709. function TargetSelect(person)
  2710. local dd = coroutine.wrap(function()
  2711. if targetted ~= person then
  2712. targetted = person
  2713. img2.Size = UDim2.new(1, 0, 1, 0)
  2714. img2.ImageTransparency = 0
  2715. img2.Position = UDim2.new(0, 0, 0, 0)
  2716. for i = 0, 2, 0.1 do
  2717. swait()
  2718. img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0)
  2719. img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0)
  2720. img2.ImageTransparency = img2.ImageTransparency + 0.02
  2721. end
  2722. end
  2723. end)
  2724. dd()
  2725. end
  2726. function LockOn()
  2727. local hum = FindHumanoid(Mouse.Target)
  2728. if hum and hum.Parent:FindFirstChild("Head") and hum.Parent:FindFirstChild("HumanoidRootPart") then
  2729. TargetSelect(hum.Parent)
  2730. CFuncs.Sound.Create("rbxassetid://743521656", Character, 1, 0.8)
  2731. end
  2732. end
  2733. function suicide()
  2734. attack = true
  2735. chatfunc("Let Me End This.")
  2736. Humanoid.WalkSpeed = 0
  2737. for i = 0, 1, 0.1 do
  2738. swait()
  2739. PlayAnimationFromTable({
  2740. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2741. CFrame.new(7.62939453E-6, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2742. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2743. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -2.93626304E-4, 0, 3.91999929E-4, -0.999999881, 0.749046922, 0.662516952, 2.59706576E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2744. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2745. CFrame.new(-0.499997199, -1.99996936, 0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2746. }, 0.3, false)
  2747. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2748. moter.C0 = clerp(moter.C0, CFrame.new(0.612942994, -0.810174286, -0.418286711, -0.86158824, 3.60130449E-4, 0.507607639, -0.50760746, 5.49041899E-4, -0.861588359, -5.889819E-4, -0.999999821, -2.9024313E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2749. end
  2750. wait(1)
  2751. Effects.Block.Create(BrickColor.new("Institutional white"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2752. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  2753. Effects.Block.Create(BrickColor.new("Institutional white"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2754. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  2755. Character.Torso.Velocity = Character.Torso.CFrame.lookVector * -50
  2756. wait(2)
  2757. attack = false
  2758. Humanoid.WalkSpeed = 8
  2759. chatfunc("Just Kidding.")
  2760. end
  2761. function ofmoosic()
  2762. delays = true
  2763. while wait() and kkk and kkk.Volume >= 0.02 do
  2764. kkk.Volume = kkk.Volume - 0.05
  2765. end
  2766. wait(0.1)
  2767. kkk.Pitch = 0
  2768. kkk.PlaybackSpeed = 0
  2769. play = false
  2770. delays = false
  2771. end
  2772. function onmoosic()
  2773. delays = true
  2774. kkk.Pitch = 1
  2775. kkk.PlaybackSpeed = 1
  2776. while wait() and kkk and kkk.Volume <= 1.5 do
  2777. kkk.Volume = kkk.Volume + 0.05
  2778. end
  2779. wait(0.1)
  2780. play = true
  2781. delays = false
  2782. end
  2783. Mouse.Button1Down:connect(function()
  2784. if attack == false and shattered == false then
  2785. attackone(targetted)
  2786. end
  2787. end)
  2788. Character.Head.face:Destroy()
  2789. local reye = Instance.new("Part", Character)
  2790. reye.CanCollide = false
  2791. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  2792. reye.Material = "Neon"
  2793. reye.Size = Vector3.new(0.15, 0.15, 0.15)
  2794. weld(reye, Character.Head, CFrame.new(0.15, -0.2, 0.55), CFrame.new(1, 0, 0))
  2795. m1 = Instance.new("SpecialMesh", reye)
  2796. m1.MeshType = "Sphere"
  2797. m1.Scale = Vector3.new(0.9, 0.9, 0.9)
  2798. reye.Locked = true
  2799. reye.Name = "re"
  2800. local leye = Instance.new("Part", Character)
  2801. leye.CanCollide = false
  2802. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  2803. leye.Material = "Neon"
  2804. leye.Size = Vector3.new(0.15, 0.15, 0.15)
  2805. weld(leye, Character.Head, CFrame.new(-0.15, -0.2, 0.55), CFrame.new(1, 0, 0))
  2806. local m2 = Instance.new("SpecialMesh", leye)
  2807. m2.MeshType = "Sphere"
  2808. m2.Scale = Vector3.new(0.9, 0.9, 0.9)
  2809. leye.Locked = true
  2810. leye.Name = "le"
  2811. coroutine.resume(coroutine.create(function(Part, Weld)
  2812. while Part.Parent ~= nil do
  2813. wait(2)
  2814. for i = 0, 1, 0.2 do
  2815. wait()
  2816. m2.Scale = Vector3.new(0.9, 0.9 - 0.8 * i, 0.5)
  2817. end
  2818. for i = 0, 1, 0.2 do
  2819. wait()
  2820. m2.Scale = Vector3.new(0.9, 0.9 + 0.8 * i, 0.5)
  2821. end
  2822. end
  2823. end), leye, weld)
  2824. coroutine.resume(coroutine.create(function(Part, Weld)
  2825. while Part.Parent ~= nil do
  2826. wait(2)
  2827. for z = 0, 1, 0.2 do
  2828. wait()
  2829. m1.Scale = Vector3.new(0.9, 0.9 - 0.8 * z, 0.5)
  2830. end
  2831. for z = 0, 1, 0.2 do
  2832. wait()
  2833. m1.Scale = Vector3.new(0.9, 0.9 + 0.8 * z, 0.5)
  2834. end
  2835. end
  2836. end), reye, weld)
  2837. Mouse.KeyDown:connect(function(k)
  2838. k = k:lower()
  2839. if attack == false and k == "q" then
  2840. LockOn()
  2841. end
  2842. if k == "z" and attack == false then
  2843. hedshoot()
  2844. elseif k == "x" and attack == false and targetted ~= nil and shattered == false then
  2845. moarblood()
  2846. elseif k == "c" and attack == false and shattered == false then
  2847. painlessrain()
  2848. delays = false
  2849. elseif k == "v" and attack == false and shattered == false then
  2850. attacktwo()
  2851. elseif k == "m" and play == true and delays == false then
  2852. ofmoosic()
  2853. elseif k == "m" and play == false and delays == false then
  2854. onmoosic()
  2855. elseif k == "e" and attack == false then
  2856. targetted = nil
  2857. elseif k == "k" and attack == false and shattered == false then
  2858. death()
  2859. elseif k == "b" and attack == false and shattered == false then
  2860. enditmotherfucker()
  2861. elseif k == "f" and attack == false and shattered == false then
  2862. suicide()
  2863. elseif k == "t" and attack == false and phase1 == true then
  2864. transform()
  2865. elseif k == "y" and attack == false and phase1 == false and phase3 == false then
  2866. Corrupt()
  2867. elseif k == "u" and attack == false and phase1 == false and phase3 == true then
  2868. Shatter()
  2869. elseif k == "l" and attack == false and shattered == true then
  2870. screech()
  2871. end
  2872. end)
  2873. kkk = Instance.new("Sound", Character)
  2874. kkk.Volume = 5.5
  2875. kkk.PlaybackSpeed = 1
  2876. kkk.Pitch = 1
  2877. kkk.SoundId = "rbxassetid://171095556"
  2878. kkk:Play()
  2879. kkk.Name = "a"
  2880. kkk.Looped = true
  2881. local bb = Instance.new("BillboardGui", Head)
  2882. local t = Instance.new("TextLabel", bb)
  2883. spawn(function()
  2884. while swait() do
  2885. if targetted ~= nil and (targetted:FindFirstChild("HumanoidRootPart") == nil or targetted.Parent == nil) then
  2886. targetted = nil
  2887. end
  2888. Humanoid.Name = ""
  2889. Humanoid.MaxHealth = 1 / 0
  2890. Humanoid.Health = 0 / 0
  2891. Humanoid.PlatformStand = false
  2892. if Character:FindFirstChildOfClass("ForceField") then
  2893. Character:FindFirstChildOfClass("ForceField").Visible = false
  2894. else
  2895. Instance.new("ForceField", Character).Name = ""
  2896. end
  2897. end
  2898. end)
  2899. spawn(function()
  2900. bb.AlwaysOnTop = true
  2901. bb.Size = UDim2.new(1, 0, 1, 0)
  2902. bb.StudsOffset = Vector3.new(0, 4.5, 0)
  2903. t.Size = UDim2.new(1, 0, 1, 0)
  2904. t.Text = "WOKE Roblox user"
  2905. t.TextColor3 = Color3.new(0.75, 0.5, 0.3)
  2906. t.TextStrokeTransparency = 0.5
  2907. t.BackgroundTransparency = 1
  2908. t.TextSize = 40
  2909. t.Font = "Garamond"
  2910. while swait() and phase1 == true do
  2911. bb.StudsOffset = Vector3.new(math.random(-50, 50) / 100, 4.5 + math.random(-80, 80) / 100, math.random(-130, 130) / 100)
  2912. end
  2913. end)
  2914. function transform()
  2915. attack = true
  2916. chatfunc("Now you've done it...")
  2917. delay(0, ofmoosic)
  2918. wait(1.5)
  2919. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1197392844", Character, 5, 0.75)
  2920. delay(0, transformfx)
  2921. for i = 0, 5, 0.05 do
  2922. wait(0.01)
  2923. Effects.Block.Create(BrickColor.new("Gold"), Torso.CFrame, 25, 25, 25, 5, 5, 5, 0.05)
  2924. end
  2925. phase1 = false
  2926. t.Text = "The One True User"
  2927. t.TextStrokeColor3 = Color3.new(1, 1, 1)
  2928. kkk.SoundId = "rbxassetid://590156873"
  2929. kkk.Volume = 5.5
  2930. kkk.PlaybackSpeed = 1
  2931. kkk:Play()
  2932. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1228181736", Character, 7, 1)
  2933. attack = false
  2934. end
  2935. function transformfx()
  2936. for i = 0, 3 do
  2937. wait()
  2938. Lightning(Torso.CFrame * CFrame.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)).p, Torso.CFrame * CFrame.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)).p, 10, 7, BrickColor.new("Gold"), 0.1, 0, -0.1)
  2939. wait(1.5)
  2940. end
  2941. end
  2942. function Corrupt()
  2943. attack = true
  2944. chatfunc("...")
  2945. delay(0, ofmoosic)
  2946. wait(1.5)
  2947. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1289851900", Character, 5, 1.5)
  2948. for i = 0, 5, 0.05 do
  2949. wait(0.01)
  2950. Effects.FireWave.Create(BrickColor.new("Really black"), Torso.CFrame * CFrame.new(0, -3.5, 0), 30, 30, 30)
  2951. Effects.Block.Create(BrickColor.new("Black"), Torso.CFrame, 25, 25, 25, 5, 5, 5, 0.05)
  2952. end
  2953. Effects.Cylinder.Create(BrickColor.new("Black"), Torso.CFrame, 25, 500, 25, 5, 500, 5, 0.05)
  2954. Effects.Wave.Create(BrickColor.new("Black"), Torso.CFrame, 25, 25, 25, 15, 15, 15, 0.05)
  2955. phase1 = false
  2956. phase3 = true
  2957. c1 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Claw1", Vector3.new(1, 1, 1))
  2958. c1w = CFuncs.Weld.Create(Torso, Torso, c1, CFrame.new(0, 1.5, 0.75) * CFrame.Angles(math.rad(20), math.rad(180), 0))
  2959. CFuncs.Mesh.Create("SpecialMesh", c1, "FileMesh", "rbxassetid://283709822", Vector3.new(), Vector3.new(1, 0.75, 1))
  2960. c2 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Claw2", Vector3.new(1, 1, 1))
  2961. c2w = CFuncs.Weld.Create(Torso, Torso, c2, CFrame.new(-0.65, 1, 0.75) * CFrame.Angles(math.rad(15), math.rad(180), math.rad(-20)))
  2962. CFuncs.Mesh.Create("SpecialMesh", c2, "FileMesh", "rbxassetid://283709822", Vector3.new(), Vector3.new(1, 0.75, 1))
  2963. c3 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Claw3", Vector3.new(1, 1, 1))
  2964. c3w = CFuncs.Weld.Create(Torso, Torso, c3, CFrame.new(0.65, 1.1, 0.75) * CFrame.Angles(math.rad(17), math.rad(180), math.rad(20)))
  2965. CFuncs.Mesh.Create("SpecialMesh", c3, "FileMesh", "rbxassetid://283709822", Vector3.new(), Vector3.new(1, 0.75, 1))
  2966. c4 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Claw4", Vector3.new(1, 1, 1))
  2967. c4w = CFuncs.Weld.Create(Torso, Torso, c4, CFrame.new(0, 0, 0.5) * CFrame.Angles(0, 0, math.rad(45)))
  2968. c4m = CFuncs.Mesh.Create("SpecialMesh", c4, "FileMesh", "rbxassetid://9756362", Vector3.new(), Vector3.new(1.2, 1.2, 1.2))
  2969. c5 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Royal purple"), "Claw4", Vector3.new(1, 1, 1))
  2970. c5w = CFuncs.Weld.Create(Torso, Torso, c5, CFrame.new(0, 0, 0.5))
  2971. c5m = CFuncs.Mesh.Create("SpecialMesh", c5, "FileMesh", "rbxassetid://9756362", Vector3.new(), Vector3.new(1.2, 1.2, 1))
  2972. t.Text = "Corrupt User"
  2973. t.TextStrokeColor3 = Color3.new(0.5, 0, 1)
  2974. t.TextColor3 = Color3.new(0, 0, 0)
  2975. kkk.SoundId = "rbxassetid://749430581"
  2976. kkk.Volume = 5.5
  2977. kkk.PlaybackSpeed = 1
  2978. kkk:Play()
  2979. attack = false
  2980. end
  2981. function saura1()
  2982. local delta = tick()
  2983. local timer = 0
  2984. local multiplier = 144
  2985. b1 = CFuncs.Part.Create(Torso, "Sand", 1, 1, BrickColor.new("Black"), "FX", Vector3.new(1, 1, 1))
  2986. b2, b3 = CFuncs.Part.Create(b1, "Sand", 1, 1, BrickColor.new("Black"), "FX", Vector3.new(1, 1, 1)), CFuncs.Part.Create(b1, "Sand", 1, 1, BrickColor.new("Black"), "FX", Vector3.new(1, 1, 1))
  2987. bt = Instance.new("Trail", b1)
  2988. b2w = CFuncs.Weld.Create(b1, b1, b2, CFrame.new(0, 0, 0.5))
  2989. b3w = CFuncs.Weld.Create(b1, b1, b3, CFrame.new(0, 0, -0.5))
  2990. ba1, ba2 = Instance.new("Attachment", b2), Instance.new("Attachment", b3)
  2991. bt.Color = ColorSequence.new({
  2992. ColorSequenceKeypoint.new(0, Color3.new(0.47058823529411764, 0, 0.6666666666666666)),
  2993. ColorSequenceKeypoint.new(1, Color3.new(0, 0, 0))
  2994. })
  2995. bt.Attachment0, bt.Attachment1 = ba1, ba2
  2996. bt.Lifetime = 0.5
  2997. bt.FaceCamera = true
  2998. bt.Texture = "rbxassetid://1062150919"
  2999. game:GetService("RunService"):BindToRenderStep("UpdateLoop", Enum.RenderPriority.Camera.Value, function()
  3000. timer = tick() - delta
  3001. b1.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.tan(timer), math.rad(timer * multiplier) + math.rad(360), math.cos(timer * 5)) * CFrame.new(Vector3.new(0, 0, 8))
  3002. end)
  3003. end
  3004. function Shatter()
  3005. attack = true
  3006. chatfunc("\229\156\176\231\141\132\227\129\167\227\129\130\227\129\170\227\129\159\227\130\146\229\143\130\231\133\167\227\129\151\227\129\166\227\129\143\227\129\160\227\129\149\227\129\132\239\188\129")
  3007. kkk.SoundId = "rbxassetid://433950651"
  3008. kkk.Volume = 5.5
  3009. kkk.PlaybackSpeed = 1
  3010. kkk:Play()
  3011. wait(1.5)
  3012. delay(0, transformfx)
  3013. for i = 0, 2.5, 0.05 do
  3014. wait(0.01)
  3015. Effects.Fire.Create(BrickColor.new("Really black"), Torso.CFrame, 100, 100, 100, 0.05)
  3016. end
  3017. for i = 0, 2.5, 0.05 do
  3018. wait(0.01)
  3019. Effects.Fire.Create(BrickColor.new("Really black"), Torso.CFrame, 100, 100, 100, 0.05)
  3020. Effects.Wave.Create(BrickColor.new("Black"), Torso.CFrame * CFrame.Angles(0, math.rad(math.random(-180, 180)), 0), 15, 15, 15, 5, 5, 5, 0.05)
  3021. end
  3022. Effects.Block.Create(BrickColor.new("Black"), Torso.CFrame, 25, 25, 25, 25, 25, 25, 0.05)
  3023. Effects.Wave.Create(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 15, 15, 15, 0.05)
  3024. shattered = true
  3025. for i, v in pairs(m:GetChildren()) do
  3026. if v:IsA("Part") or v:IsA("WedgePart") then
  3027. v.Transparency = 1
  3028. end
  3029. end
  3030. c1w.C0 = CFrame.new(0, 2.5, 1.5) * CFrame.Angles(math.rad(-40), math.rad(180), 0)
  3031. c2w.C0 = CFrame.new(1.2, 2, 1.6) * CFrame.Angles(math.rad(-35), math.rad(180), math.rad(20))
  3032. c3w.C0 = CFrame.new(-1.2, 2.1, 1.5) * CFrame.Angles(math.rad(-37), math.rad(180), math.rad(-20))
  3033. h1 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Hand1", Vector3.new(1, 1, 1))
  3034. h1w = CFuncs.Weld.Create(Torso, Torso, h1, CFrame.new(0, 7.5, 1.2) * CFrame.Angles(math.rad(-45), 0, math.rad(180)))
  3035. CFuncs.Mesh.Create("SpecialMesh", h1, "FileMesh", "rbxassetid://32054761", Vector3.new(0.25, -1, 0), Vector3.new(1.5, 1.5, 1.5))
  3036. CFuncs.ParticleEmitter.Create(h1, BrickColor.new("Dark indigo").Color, BrickColor.new("Really black").Color, 0.5, NumberSequence.new({
  3037. NumberSequenceKeypoint.new(0, 1),
  3038. NumberSequenceKeypoint.new(1, 0)
  3039. }), "rbxasset://textures/particles/fire_main.dds", NumberSequence.new({
  3040. NumberSequenceKeypoint.new(0, 0.5),
  3041. NumberSequenceKeypoint.new(1, 1)
  3042. }), -1, Vector3.new(0, -2.5, 0), 0, true, 0, "Top", true, NumberRange.new(2), 200, NumberRange.new(-180, 180), NumberRange.new(-50, 50), NumberRange.new(5), Vector2.new())
  3043. h2 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Hand2", Vector3.new(1, 1, 1))
  3044. h2w = CFuncs.Weld.Create(Torso, Torso, h2, CFrame.new(4.5, 0.8, 1.2) * CFrame.Angles(0, math.rad(-225), 0))
  3045. CFuncs.Mesh.Create("SpecialMesh", h2, "FileMesh", "rbxassetid://533041690", Vector3.new(0, 0, 1), Vector3.new(0.05, 0.05, 0.05))
  3046. CFuncs.ParticleEmitter.Create(h2, BrickColor.new("Dark indigo").Color, BrickColor.new("Really black").Color, 0.5, NumberSequence.new({
  3047. NumberSequenceKeypoint.new(0, 1),
  3048. NumberSequenceKeypoint.new(1, 0)
  3049. }), "rbxasset://textures/particles/fire_main.dds", NumberSequence.new({
  3050. NumberSequenceKeypoint.new(0, 0.5),
  3051. NumberSequenceKeypoint.new(1, 1)
  3052. }), -1, Vector3.new(0, 2.5, 0), 0, true, 0, "Front", true, NumberRange.new(2), 200, NumberRange.new(-180, 180), NumberRange.new(-50, 50), NumberRange.new(5), Vector2.new())
  3053. h3 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Hand3", Vector3.new(1, 1, 1))
  3054. h3w = CFuncs.Weld.Create(Torso, Torso, h3, CFrame.new(-4.5, 0.8, 1.2) * CFrame.Angles(0, math.rad(225), 0))
  3055. CFuncs.Mesh.Create("SpecialMesh", h3, "FileMesh", "rbxassetid://533038154", Vector3.new(0, 0, 1), Vector3.new(0.05, 0.05, 0.05))
  3056. CFuncs.ParticleEmitter.Create(h3, BrickColor.new("Dark indigo").Color, BrickColor.new("Really black").Color, 0.5, NumberSequence.new({
  3057. NumberSequenceKeypoint.new(0, 1),
  3058. NumberSequenceKeypoint.new(1, 0)
  3059. }), "rbxasset://textures/particles/fire_main.dds", NumberSequence.new({
  3060. NumberSequenceKeypoint.new(0, 0.5),
  3061. NumberSequenceKeypoint.new(1, 1)
  3062. }), -1, Vector3.new(0, 2.5, 0), 0, true, 0, "Front", true, NumberRange.new(2), 200, NumberRange.new(-180, 180), NumberRange.new(-50, 50), NumberRange.new(5), Vector2.new())
  3063. c4m.MeshId = "rbxassetid://1047241173"
  3064. c5m.MeshId = "rbxassetid://1047241173"
  3065. c4m.Scale, c5m.Scale = Vector3.new(0.02, 0.02, 0.02), Vector3.new(0.02, 0.02, 0.02)
  3066. c4.BrickColor, c5.BrickColor = BrickColor.new("Dark indigo"), BrickColor.new("Dark indigo")
  3067. c4w.C0, c5w.C0 = CFrame.new(3, -0.5, 1.5) * CFrame.Angles(math.rad(10), math.rad(-325), math.rad(-45)), CFrame.new(-3, -0.5, 1.5) * CFrame.Angles(math.rad(10), math.rad(-145), math.rad(-45))
  3068. t.Font = "Antique"
  3069. t.Text = "Shattered Soul"
  3070. t.TextStrokeColor3 = Color3.new(0.25, 0.15, 0.25)
  3071. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1228181736", Character, 7, 1)
  3072. attack = false
  3073. delay(0, saura1)
  3074. end
  3075. function screech()
  3076. attack = true
  3077. for i = 0, 2, 0.1 do
  3078. swait()
  3079. PlayAnimationFromTable({
  3080. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(-10, 0, 0),
  3081. CFrame.new(7.62939453E-6, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3082. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3083. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -2.93626304E-4, 0, 3.91999929E-4, -0.999999881, 0.749046922, 0.662516952, 2.59706576E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3084. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3085. CFrame.new(-0.499997199, -1.99996936, 0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3086. }, 0.3, false)
  3087. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3088. moter.C0 = clerp(moter.C0, CFrame.new(0.612942994, -0.810174286, -0.418286711, -0.86158824, 3.60130449E-4, 0.507607639, -0.50760746, 5.49041899E-4, -0.861588359, -5.889819E-4, -0.999999821, -2.9024313E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3089. end
  3090. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=883060133", Character, 10, 1)
  3091. for i = 0, 2, 0.1 do
  3092. swait()
  3093. PlayAnimationFromTable({
  3094. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3095. CFrame.new(7.62939453E-6, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3096. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3097. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -2.93626304E-4, 0, 3.91999929E-4, -0.999999881, 0.749046922, 0.662516952, 2.59706576E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3098. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3099. CFrame.new(-0.499997199, -1.99996936, 0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3100. }, 0.3, false)
  3101. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3102. moter.C0 = clerp(moter.C0, CFrame.new(0.612942994, -0.810174286, -0.418286711, -0.86158824, 3.60130449E-4, 0.507607639, -0.50760746, 5.49041899E-4, -0.861588359, -5.889819E-4, -0.999999821, -2.9024313E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3103. end
  3104. attack = false
  3105. end
  3106. coroutine.wrap(function()
  3107. while true do
  3108. swait()
  3109. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  3110. if v:IsA("Part") then
  3111. v.Anchored = false
  3112. end
  3113. end
  3114. for i, v in pairs(Character:GetChildren()) do
  3115. if v:IsA("Part") then
  3116. v.Anchored = false
  3117. elseif v:IsA("Accessory") then
  3118. v.Handle.Anchored = false
  3119. end
  3120. end
  3121. end
  3122. end)()
  3123. coroutine.wrap(function()
  3124. while true do
  3125. swait()
  3126. if doe <= 360 then
  3127. doe = doe + 2
  3128. else
  3129. doe = 0
  3130. end
  3131. end
  3132. end)()
  3133. while true do
  3134. swait()
  3135. for i, v in pairs(Character:GetChildren()) do
  3136. if v:IsA("Part") then
  3137. v.Material = "SmoothPlastic"
  3138. elseif v:IsA("Accessory") then
  3139. v:WaitForChild("Handle").Material = "SmoothPlastic"
  3140. end
  3141. end
  3142. while true do
  3143. swait()
  3144. if phase3 == true and shattered == false then
  3145. Effects.Fire.Create(BrickColor.new("Black"), Torso.CFrame * CFrame.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), 25, 25, 25, 0.05)
  3146. local names = {
  3147. "Corrupt User",
  3148. "Corrupt User",
  3149. "Corruot User",
  3150. "Cenruqt Uzor",
  3151. "Cxrrxpl Xsxr",
  3152. "Corrupt User",
  3153. "4zrrzpt 4xzr",
  3154. "Ocrnupt Hscn",
  3155. "Corrupt User"
  3156. }
  3157. t.Text = names[math.random(#names)]
  3158. end
  3159. Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
  3160. Character:FindFirstChildOfClass("Humanoid").Health = math.huge
  3161. imgl.Rotation = imgl.Rotation + 3
  3162. img2.Rotation = img2.Rotation + 3
  3163. if targetted ~= nil then
  3164. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  3165. abss.Enabled = true
  3166. elseif targetted == nil then
  3167. abss.Adornee = nil
  3168. abss.Enabled = false
  3169. end
  3170. while imgl.Rotation >= 360 do
  3171. imgl.Rotation = 0
  3172. img2.Rotation = 0
  3173. end
  3174. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3175. velocity = RootPart.Velocity.y
  3176. sine = sine + change
  3177. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  3178. if RootPart.Velocity.y > 1 and hit == nil then
  3179. Anim = "Jump"
  3180. if attack == false then
  3181. PlayAnimationFromTable({
  3182. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3183. CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3184. CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3185. CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3186. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3187. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3188. }, 0.3, false)
  3189. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3190. end
  3191. elseif RootPart.Velocity.y < -1 and hit == nil then
  3192. Anim = "Fall"
  3193. if attack == false then
  3194. PlayAnimationFromTable({
  3195. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3196. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3197. CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3198. CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3199. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3200. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3201. }, 0.3, false)
  3202. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3203. end
  3204. elseif Torsovelocity < 1 and hit ~= nil then
  3205. Anim = "Idle"
  3206. if attack == false then
  3207. change = 1
  3208. PlayAnimationFromTable({
  3209. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3210. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  3211. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  3212. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  3213. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3214. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3215. }, 0.3, false)
  3216. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3217. end
  3218. elseif Torsovelocity > 2 and hit ~= nil then
  3219. Anim = "Walk"
  3220. if attack == false then
  3221. PlayAnimationFromTable({
  3222. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  3223. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3224. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  3225. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  3226. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  3227. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  3228. }, 0.3, false)
  3229. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3230. end
  3231. end
  3232. if 0 < #Effects then
  3233. for e = 1, #Effects do
  3234. if Effects[e] ~= nil then
  3235. local Thing = Effects[e]
  3236. if Thing ~= nil then
  3237. local Part = Thing[1]
  3238. local Mode = Thing[2]
  3239. local Delay = Thing[3]
  3240. local IncX = Thing[4]
  3241. local IncY = Thing[5]
  3242. local IncZ = Thing[6]
  3243. if Thing[2] == "Shoot" then
  3244. local Look = Thing[1]
  3245. local move = 30
  3246. if Thing[8] == 3 then
  3247. move = 10
  3248. end
  3249. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  3250. if Thing[10] ~= nil then
  3251. da = pos
  3252. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  3253. cfa = CFrame.new(Thing[4], pos)
  3254. tehCF = cfa:lerp(cf2, 0.2)
  3255. Thing[1] = tehCF.lookVector
  3256. end
  3257. local mag = (Thing[4] - pos).magnitude
  3258. Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  3259. if Thing[8] == 2 then
  3260. Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  3261. end
  3262. Thing[4] = Thing[4] + Look * move
  3263. Thing[3] = Thing[3] - 1
  3264. if 2 < Thing[5] then
  3265. Thing[5] = Thing[5] - 0.3
  3266. Thing[6] = Thing[6] - 0.3
  3267. end
  3268. if hit ~= nil then
  3269. Thing[3] = 0
  3270. if Thing[8] == 1 or Thing[8] == 3 then
  3271. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  3272. elseif Thing[8] == 2 then
  3273. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  3274. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil or hit.Parent.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3275. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  3276. ref.Anchored = true
  3277. ref.CFrame = CFrame.new(pos)
  3278. CFuncs.Sound.Create("161006093", ref, 1, 1.2)
  3279. game:GetService("Debris"):AddItem(ref, 0.2)
  3280. Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  3281. Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  3282. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  3283. end
  3284. end
  3285. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  3286. ref.Anchored = true
  3287. ref.CFrame = CFrame.new(pos)
  3288. Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  3289. game:GetService("Debris"):AddItem(ref, 1)
  3290. end
  3291. if Thing[3] <= 0 then
  3292. table.remove(Effects, e)
  3293. end
  3294. end
  3295. if Thing[2] == "FireWave" then
  3296. if Thing[3] <= Thing[4] then
  3297. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  3298. Thing[3] = Thing[3] + 1
  3299. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  3300. else
  3301. Part.Parent = nil
  3302. table.remove(Effects, e)
  3303. end
  3304. end
  3305. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  3306. if Thing[1].Transparency <= 1 then
  3307. if Thing[2] == "Block1" then
  3308. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3309. Mesh = Thing[7]
  3310. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3311. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3312. elseif Thing[2] == "Block2" then
  3313. Thing[1].CFrame = Thing[1].CFrame
  3314. Mesh = Thing[7]
  3315. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3316. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3317. elseif Thing[2] == "Fire" then
  3318. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  3319. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3320. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3321. elseif Thing[2] == "Cylinder" then
  3322. Mesh = Thing[7]
  3323. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3324. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3325. elseif Thing[2] == "Blood" then
  3326. Mesh = Thing[7]
  3327. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  3328. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3329. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3330. elseif Thing[2] == "Elec" then
  3331. Mesh = Thing[10]
  3332. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  3333. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3334. elseif Thing[2] == "Disappear" then
  3335. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3336. elseif Thing[2] == "Shatter" then
  3337. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3338. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  3339. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  3340. Thing[6] = Thing[6] + Thing[5]
  3341. end
  3342. else
  3343. Part.Parent = nil
  3344. table.remove(Effects, e)
  3345. end
  3346. end
  3347. end
  3348. end
  3349. end
  3350. end
  3351. end
  3352. end
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