veekie

Halfling Breathing Dragon

Jun 19th, 2012
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  1. In the previous Worst Experiences thread, I talked about my current D&D (3.5) group and my worries that it had all the elements of becoming a Worst Experience. Much to my pleasure, it hasn't and actually has gone smashingly. (As a side note for those who remember, the DM has in fact gotten the girl he was interested in, and they've actually been amazing together despite the initial rocky start.)
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  3. Probably our best moment thus far was the halfling-breathing dragon. As we neared the end of the campaign, our party encountered a heavy magic shield around a fortress we needed to get into. After a bit of painful experimentation, we discerned that it was too powerful to dispel and would prevent entry by anyone who wasn't a dragon. Now, we could get around this - the party's druid had picked up an item that allowed her to wildshape into a dragon once a day for a while. This was obviously designed as a solo challenge for her to get in, grab what was needed, and escape back to us. That meant we were morally obligated to bypass it and ruin that plan.
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  5. Our GM, being dragon-obsessed, had granted access to the splatbooks he had. Which were all dragon-based and more or less useless to us. But our solution was in there, too. In the Dragon Magic splat, there's a couple of spells meant specifically for dragons. One is a quirkly little level 1 spell called Hoard Gullet, temporarily giving the dragon a second stomach that acts as a bag of holding to carry around a small hoard. The weight limitations were pretty strict, but when half your party is halflings and the wizard has a Staff of Size Alteration, you can get away with a lot.
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  7. So we rode through the shield inside the dragon's magical stomach.
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  9. In a bit of a panic that we used this obscure utility spell in such a way, the DM tried to be clever and had our druid intercepted by a pair of guardian wyrms. For all her talents, Bluff was not a skill the druid had, and things started to go very badly. The rest of the party decided to strike. When she next opened her mouth, we came out like an avenging army.
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  11. Using Telekinesis, the invisible halfling rogue/assassin turned into a guided missile and promptly got two sneak attack crits on the one wyrm, bringing it down to under 10hp. It was killed a moment later by the dwarven fighter's magic throwing hammer. The other wyrm ate a full attack action from the halfling ranger/rogue, who was optimized for maximum fire volume. I think he made something like eight attacks in one round, each with various damage bonuses that instantly reduced the wyrm to a dead pincushion.
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  13. Weeks later, the dragon's halfling breath weapon is still one of our favorite moments from the campaign.
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