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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Model2 = Instance.new("Model")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Model25 = Instance.new("Model")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Model32 = Instance.new("Model")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Model47 = Instance.new("Model")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Model60 = Instance.new("Model")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Script82 = Instance.new("Script")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- BodyForce93 = Instance.new("BodyForce")
- Part94 = Instance.new("Part")
- Model95 = Instance.new("Model")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Seat104 = Instance.new("Seat")
- Seat105 = Instance.new("Seat")
- Seat106 = Instance.new("Seat")
- Seat107 = Instance.new("Seat")
- Part108 = Instance.new("Part")
- Script109 = Instance.new("Script")
- IntValue110 = Instance.new("IntValue")
- Script111 = Instance.new("Script")
- Model0.Name = "Rocket"
- Model0.Parent = mas
- Model0.PrimaryPart = Part79
- Model1.Name = "Station1"
- Model1.Parent = Model0
- Model1.PrimaryPart = Part79
- Model2.Name = "Rocketwithstairs"
- Model2.Parent = Model1
- Model2.PrimaryPart = Part79
- Model3.Parent = Model2
- Model3.PrimaryPart = Part79
- Part4.Name = "Smooth Block Model"
- Part4.Parent = Model3
- Part4.CFrame = CFrame.new(72.8284912, 2.51803708, 18.7703857, -1.95924982e-13, 8.79904656e-13, 1, 2.18525111e-12, 1, 8.80345113e-13, -1, -2.18525111e-12, 1.95904084e-13)
- Part4.Orientation = Vector3.new(0, 90, 0)
- Part4.Position = Vector3.new(72.8284912, 2.51803708, 18.7703857)
- Part4.Rotation = Vector3.new(0, 90, 0)
- Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part4.Size = Vector3.new(2, 1.20000005, 6)
- Part4.Anchored = true
- Part4.BrickColor = BrickColor.new("Institutional white")
- Part4.brickColor = BrickColor.new("Institutional white")
- Part5.Name = "Smooth Block Model"
- Part5.Parent = Model3
- Part5.CFrame = CFrame.new(72.8284912, 3.71796393, 17.7703857, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part5.Position = Vector3.new(72.8284912, 3.71796393, 17.7703857)
- Part5.Rotation = Vector3.new(0, 90, 0)
- Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part5.Size = Vector3.new(2, 1.20000005, 6)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Institutional white")
- Part5.brickColor = BrickColor.new("Institutional white")
- Part6.Name = "Smooth Block Model"
- Part6.Parent = Model3
- Part6.CFrame = CFrame.new(72.8284912, 8.51795578, 13.7703857, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part6.Orientation = Vector3.new(0, 90, 0)
- Part6.Position = Vector3.new(72.8284912, 8.51795578, 13.7703857)
- Part6.Rotation = Vector3.new(0, 90, 0)
- Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part6.Size = Vector3.new(2, 1.20000005, 6)
- Part6.Anchored = true
- Part6.BrickColor = BrickColor.new("Institutional white")
- Part6.brickColor = BrickColor.new("Institutional white")
- Part7.Name = "Smooth Block Model"
- Part7.Parent = Model3
- Part7.CFrame = CFrame.new(72.8284912, 6.11795902, 15.7703857, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part7.Orientation = Vector3.new(0, 90, 0)
- Part7.Position = Vector3.new(72.8284912, 6.11795902, 15.7703857)
- Part7.Rotation = Vector3.new(0, 90, 0)
- Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part7.Size = Vector3.new(2, 1.20000005, 6)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Institutional white")
- Part7.brickColor = BrickColor.new("Institutional white")
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model3
- Part8.CFrame = CFrame.new(72.8284912, 7.31795979, 14.7703857, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part8.Orientation = Vector3.new(0, 90, 0)
- Part8.Position = Vector3.new(72.8284912, 7.31795979, 14.7703857)
- Part8.Rotation = Vector3.new(0, 90, 0)
- Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part8.Size = Vector3.new(2, 1.20000005, 6)
- Part8.Anchored = true
- Part8.BrickColor = BrickColor.new("Institutional white")
- Part8.brickColor = BrickColor.new("Institutional white")
- Part9.Name = "Smooth Block Model"
- Part9.Parent = Model3
- Part9.CFrame = CFrame.new(72.8284912, 4.91788912, 16.7703857, -1.95924982e-13, 8.79904656e-13, 1, 2.18525111e-12, 1, 8.80345113e-13, -1, -2.18525111e-12, 1.95904084e-13)
- Part9.Orientation = Vector3.new(0, 90, 0)
- Part9.Position = Vector3.new(72.8284912, 4.91788912, 16.7703857)
- Part9.Rotation = Vector3.new(0, 90, 0)
- Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part9.Size = Vector3.new(2, 1.20000005, 6)
- Part9.Anchored = true
- Part9.BrickColor = BrickColor.new("Institutional white")
- Part9.brickColor = BrickColor.new("Institutional white")
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model3
- Part10.CFrame = CFrame.new(72.8284912, 9.71795845, 12.7703857, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part10.Orientation = Vector3.new(0, 90, 0)
- Part10.Position = Vector3.new(72.8284912, 9.71795845, 12.7703857)
- Part10.Rotation = Vector3.new(0, 90, 0)
- Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part10.Size = Vector3.new(2, 1.20000005, 6)
- Part10.Anchored = true
- Part10.BrickColor = BrickColor.new("Institutional white")
- Part10.brickColor = BrickColor.new("Institutional white")
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model3
- Part11.CFrame = CFrame.new(72.8284912, 12.1179523, 10.7703857, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part11.Orientation = Vector3.new(0, 90, 0)
- Part11.Position = Vector3.new(72.8284912, 12.1179523, 10.7703857)
- Part11.Rotation = Vector3.new(0, 90, 0)
- Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part11.Size = Vector3.new(2, 1.20000005, 6)
- Part11.Anchored = true
- Part11.BrickColor = BrickColor.new("Institutional white")
- Part11.brickColor = BrickColor.new("Institutional white")
- Part12.Name = "Smooth Block Model"
- Part12.Parent = Model3
- Part12.CFrame = CFrame.new(72.8284912, 10.9179564, 11.7703857, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part12.Orientation = Vector3.new(0, 90, 0)
- Part12.Position = Vector3.new(72.8284912, 10.9179564, 11.7703857)
- Part12.Rotation = Vector3.new(0, 90, 0)
- Part12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part12.Size = Vector3.new(2, 1.20000005, 6)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Institutional white")
- Part12.brickColor = BrickColor.new("Institutional white")
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model3
- Part13.CFrame = CFrame.new(72.8284912, 14.5179558, 8.77038574, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part13.Orientation = Vector3.new(0, 90, 0)
- Part13.Position = Vector3.new(72.8284912, 14.5179558, 8.77038574)
- Part13.Rotation = Vector3.new(0, 90, 0)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Size = Vector3.new(2, 1.20000005, 6)
- Part13.Anchored = true
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.brickColor = BrickColor.new("Institutional white")
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model3
- Part14.CFrame = CFrame.new(72.8284912, 13.3179541, 9.77038574, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part14.Orientation = Vector3.new(0, 90, 0)
- Part14.Position = Vector3.new(72.8284912, 13.3179541, 9.77038574)
- Part14.Rotation = Vector3.new(0, 90, 0)
- Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part14.Size = Vector3.new(2, 1.20000005, 6)
- Part14.Anchored = true
- Part14.BrickColor = BrickColor.new("Institutional white")
- Part14.brickColor = BrickColor.new("Institutional white")
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model3
- Part15.CFrame = CFrame.new(72.8284912, 15.7179518, 7.77038479, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part15.Orientation = Vector3.new(0, 90, 0)
- Part15.Position = Vector3.new(72.8284912, 15.7179518, 7.77038479)
- Part15.Rotation = Vector3.new(0, 90, 0)
- Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part15.Size = Vector3.new(2, 1.20000005, 6)
- Part15.Anchored = true
- Part15.BrickColor = BrickColor.new("Institutional white")
- Part15.brickColor = BrickColor.new("Institutional white")
- Part16.Name = "Smooth Block Model"
- Part16.Parent = Model3
- Part16.CFrame = CFrame.new(72.8284912, 16.9179554, 6.77038479, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part16.Orientation = Vector3.new(0, 90, 0)
- Part16.Position = Vector3.new(72.8284912, 16.9179554, 6.77038479)
- Part16.Rotation = Vector3.new(0, 90, 0)
- Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part16.Size = Vector3.new(2, 1.20000005, 6)
- Part16.Anchored = true
- Part16.BrickColor = BrickColor.new("Institutional white")
- Part16.brickColor = BrickColor.new("Institutional white")
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model3
- Part17.CFrame = CFrame.new(72.8284912, 18.1179543, 5.77038479, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part17.Orientation = Vector3.new(0, 90, 0)
- Part17.Position = Vector3.new(72.8284912, 18.1179543, 5.77038479)
- Part17.Rotation = Vector3.new(0, 90, 0)
- Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part17.Size = Vector3.new(2, 1.20000005, 6)
- Part17.Anchored = true
- Part17.BrickColor = BrickColor.new("Institutional white")
- Part17.brickColor = BrickColor.new("Institutional white")
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model3
- Part18.CFrame = CFrame.new(72.8284912, 19.3179531, 4.77038479, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part18.Orientation = Vector3.new(0, 90, 0)
- Part18.Position = Vector3.new(72.8284912, 19.3179531, 4.77038479)
- Part18.Rotation = Vector3.new(0, 90, 0)
- Part18.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part18.Size = Vector3.new(2, 1.20000005, 6)
- Part18.Anchored = true
- Part18.BrickColor = BrickColor.new("Institutional white")
- Part18.brickColor = BrickColor.new("Institutional white")
- Part19.Name = "Smooth Block Model"
- Part19.Parent = Model3
- Part19.CFrame = CFrame.new(72.8284912, 20.5179462, 3.77038598, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Position = Vector3.new(72.8284912, 20.5179462, 3.77038598)
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part19.Size = Vector3.new(2, 1.20000005, 6)
- Part19.Anchored = true
- Part19.BrickColor = BrickColor.new("Institutional white")
- Part19.brickColor = BrickColor.new("Institutional white")
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model3
- Part20.CFrame = CFrame.new(72.8284912, 21.7179565, 2.77038598, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part20.Orientation = Vector3.new(0, 90, 0)
- Part20.Position = Vector3.new(72.8284912, 21.7179565, 2.77038598)
- Part20.Rotation = Vector3.new(0, 90, 0)
- Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part20.Size = Vector3.new(2, 1.20000005, 6)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Institutional white")
- Part20.brickColor = BrickColor.new("Institutional white")
- Part21.Name = "Smooth Block Model"
- Part21.Parent = Model3
- Part21.CFrame = CFrame.new(72.8284912, 22.9179592, 1.77038598, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Position = Vector3.new(72.8284912, 22.9179592, 1.77038598)
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part21.Size = Vector3.new(2, 1.20000005, 6)
- Part21.Anchored = true
- Part21.BrickColor = BrickColor.new("Institutional white")
- Part21.brickColor = BrickColor.new("Institutional white")
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model3
- Part22.CFrame = CFrame.new(72.8284912, 24.11796, 0.770385981, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Position = Vector3.new(72.8284912, 24.11796, 0.770385981)
- Part22.Rotation = Vector3.new(0, 90, 0)
- Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part22.Size = Vector3.new(2, 1.20000005, 6)
- Part22.Anchored = true
- Part22.BrickColor = BrickColor.new("Institutional white")
- Part22.brickColor = BrickColor.new("Institutional white")
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model3
- Part23.CFrame = CFrame.new(75.3284912, 14.5179558, -1.72961402, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part23.Position = Vector3.new(75.3284912, 14.5179558, -1.72961402)
- Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part23.Size = Vector3.new(1, 25.2000008, 1)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Institutional white")
- Part23.brickColor = BrickColor.new("Institutional white")
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model3
- Part24.CFrame = CFrame.new(72.8284912, 25.3179607, -0.229614004, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Position = Vector3.new(72.8284912, 25.3179607, -0.229614004)
- Part24.Rotation = Vector3.new(0, 90, 0)
- Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part24.Size = Vector3.new(2, 1.20000005, 6)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Institutional white")
- Part24.brickColor = BrickColor.new("Institutional white")
- Model25.Parent = Model3
- Model25.PrimaryPart = Part26
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model25
- Part26.CFrame = CFrame.new(56.461628, 20.4001999, 3.30563307, 0.000136048824, -1.78089686e-05, -1, 8.65677663e-08, 1, -1.78089576e-05, 1, -8.41448724e-08, 0.000136048824)
- Part26.Orientation = Vector3.new(0, -89.9899979, 0)
- Part26.Position = Vector3.new(56.461628, 20.4001999, 3.30563307)
- Part26.Rotation = Vector3.new(0, -90, 0)
- Part26.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part26.Velocity = Vector3.new(0.000631861039, 0.00310136471, -0.000338965765)
- Part26.Size = Vector3.new(3, 2.4000001, 2)
- Part26.BrickColor = BrickColor.new("Bright blue")
- Part26.LeftSurface = Enum.SurfaceType.Weld
- Part26.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part26.brickColor = BrickColor.new("Bright blue")
- Part27.Name = "Smooth Block Model"
- Part27.Parent = Model25
- Part27.CFrame = CFrame.new(56.4615173, 22.8002033, 2.80563307, 0.000136048824, -1.78089686e-05, -1, 8.65677663e-08, 1, -1.78089576e-05, 1, -8.41448724e-08, 0.000136048824)
- Part27.Orientation = Vector3.new(0, -89.9899979, 0)
- Part27.Position = Vector3.new(56.4615173, 22.8002033, 2.80563307)
- Part27.Rotation = Vector3.new(0, -90, 0)
- Part27.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part27.Velocity = Vector3.new(0.000563723559, 0.00312143355, -0.000242619746)
- Part27.Size = Vector3.new(2, 2.4000001, 2)
- Part27.BrickColor = BrickColor.new("Bright blue")
- Part27.LeftSurface = Enum.SurfaceType.Weld
- Part27.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part27.brickColor = BrickColor.new("Bright blue")
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model25
- Part28.CFrame = CFrame.new(56.4620094, 14.4001961, 5.30563307, 0.000136048824, -1.78089686e-05, -1, 8.65677663e-08, 1, -1.78089576e-05, 1, -8.41448724e-08, 0.000136048824)
- Part28.Orientation = Vector3.new(0, -89.9899979, 0)
- Part28.Position = Vector3.new(56.4620094, 14.4001961, 5.30563307)
- Part28.Rotation = Vector3.new(0, -90, 0)
- Part28.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part28.Velocity = Vector3.new(0.000807174889, 0.00302108726, -0.00057983154)
- Part28.Size = Vector3.new(1, 4.80000019, 2)
- Part28.BrickColor = BrickColor.new("Bright blue")
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- Part28.brickColor = BrickColor.new("Bright blue")
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- Part29.Position = Vector3.new(56.4618759, 18.000206, 4.80563307)
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- Part29.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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- Part29.Size = Vector3.new(2, 2.4000001, 2)
- Part29.BrickColor = BrickColor.new("Bright blue")
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- Part29.brickColor = BrickColor.new("Bright blue")
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- Part30.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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- Part30.Size = Vector3.new(2, 3.60000014, 2)
- Part30.BrickColor = BrickColor.new("Bright blue")
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- Part30.brickColor = BrickColor.new("Bright blue")
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- Part31.Rotation = Vector3.new(0, -90, 0)
- Part31.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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- Part31.Size = Vector3.new(1, 8.40000057, 2)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
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- Part31.brickColor = BrickColor.new("Bright blue")
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- Part33.BrickColor = BrickColor.new("Bright blue")
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- Part33.brickColor = BrickColor.new("Bright blue")
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- Part34.Size = Vector3.new(2, 2.4000001, 2)
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- Part34.brickColor = BrickColor.new("Bright blue")
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- Part35.brickColor = BrickColor.new("Bright blue")
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- Part36.brickColor = BrickColor.new("Bright blue")
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- Part37.brickColor = BrickColor.new("Bright blue")
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- Part41.brickColor = BrickColor.new("White")
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- Part77.Name = "Smooth Block Model"
- Part77.Parent = Model3
- Part77.CFrame = CFrame.new(61.9603729, 33.6003113, -4.19511414, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part77.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part77.Position = Vector3.new(61.9603729, 33.6003113, -4.19511414)
- Part77.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part77.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part77.Velocity = Vector3.new(0.000225619398, 0.00355099444, 0.000154497538)
- Part77.Size = Vector3.new(1, 2.4000001, 6)
- Part77.BackSurface = Enum.SurfaceType.Weld
- Part77.BrickColor = BrickColor.new("White")
- Part77.FrontSurface = Enum.SurfaceType.Weld
- Part77.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part77.brickColor = BrickColor.new("White")
- Part78.Name = "Smooth Block Model"
- Part78.Parent = Model3
- Part78.CFrame = CFrame.new(50.9604378, 30.0001087, -4.19361877, 0.000136048824, -1.78089686e-05, -1, 8.65677663e-08, 1, -1.78089576e-05, 1, -8.41448724e-08, 0.000136048824)
- Part78.Orientation = Vector3.new(0, -89.9899979, 0)
- Part78.Position = Vector3.new(50.9604378, 30.0001087, -4.19361877)
- Part78.Rotation = Vector3.new(0, -90, 0)
- Part78.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part78.Transparency = 0.40000000596046
- Part78.Velocity = Vector3.new(0.000322870619, 0.00325382641, 8.28675838e-05)
- Part78.Size = Vector3.new(6, 7.20000029, 1)
- Part78.BrickColor = BrickColor.new("White")
- Part78.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part78.brickColor = BrickColor.new("White")
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model3
- Part79.CFrame = CFrame.new(56.4603424, 35.4002075, -4.19436598, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part79.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part79.Position = Vector3.new(56.4603424, 35.4002075, -4.19436598)
- Part79.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part79.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part79.Velocity = Vector3.new(0.000177009148, 0.00340240868, 0.000263200927)
- Part79.Size = Vector3.new(10, 1.20000005, 10)
- Part79.BrickColor = BrickColor.new("White")
- Part79.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part79.brickColor = BrickColor.new("White")
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model3
- Part80.CFrame = CFrame.new(56.4603119, 37.2002068, -4.19436598, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part80.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part80.Position = Vector3.new(56.4603119, 37.2002068, -4.19436598)
- Part80.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part80.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part80.Velocity = Vector3.new(0.00012839117, 0.00340240775, 0.000335460063)
- Part80.Size = Vector3.new(8, 2.4000001, 8)
- Part80.BrickColor = BrickColor.new("Bright red")
- Part80.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part80.brickColor = BrickColor.new("Bright red")
- Part81.Name = "GoButton"
- Part81.Parent = Model3
- Part81.CFrame = CFrame.new(51.9605408, 24.2001247, -4.1937561, -1, -1.78089686e-05, -0.000136048824, -1.78089576e-05, 1, -8.65677663e-08, 0.000136048824, -8.41448724e-08, -1)
- Part81.Orientation = Vector3.new(0, -179.98999, 0)
- Part81.Position = Vector3.new(51.9605408, 24.2001247, -4.1937561)
- Part81.Rotation = Vector3.new(180, -0.00999999978, 180)
- Part81.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part81.Velocity = Vector3.new(0.000479527283, 0.00328084477, -0.000156593858)
- Part81.Size = Vector3.new(1, 0.400000006, 2)
- Part81.BrickColor = BrickColor.new("Dark green")
- Part81.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part81.brickColor = BrickColor.new("Dark green")
- Part81.FormFactor = Enum.FormFactor.Plate
- Part81.formFactor = Enum.FormFactor.Plate
- Script82.Parent = Part81
- table.insert(cors,sandbox(Script82,function()
- local engine = script.Parent.Parent.Engine
- local bodyforce = engine.BodyForce
- local retractor = script.Parent.Parent.Retracter
- local debounce = false
- function onTouched(hit)
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid~=nil and debounce == false then
- debounce = true
- retractor.CanCollide = false
- script.Parent.BrickColor = BrickColor.new(21)
- bodyforce.force = Vector3.new(0,600000,0)
- wait(8)
- --bodyforce.force = Vector3.new(math.random(-10000,10000),math.random(-10000,10000),math.random(-10000,10000))
- --wait(.5)
- bodyforce.force = Vector3.new(0,0,0)
- script.Parent.BrickColor = BrickColor.new(28)
- wait(1)
- retractor.CanCollide = true
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model3
- Part83.CFrame = CFrame.new(50.9605255, 25.2001076, -4.19361877, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part83.Orientation = Vector3.new(0, 90.0099945, 0)
- Part83.Position = Vector3.new(50.9605255, 25.2001076, -4.19361877)
- Part83.Rotation = Vector3.new(0, 90, 0)
- Part83.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part83.Velocity = Vector3.new(0.000452518638, 0.00325382873, -0.000109823624)
- Part83.Size = Vector3.new(8, 2.4000001, 1)
- Part83.BrickColor = BrickColor.new("White")
- Part83.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part83.brickColor = BrickColor.new("White")
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model3
- Part84.CFrame = CFrame.new(56.4597778, 25.2002048, -9.69436646, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part84.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part84.Position = Vector3.new(56.4597778, 25.2002048, -9.69436646)
- Part84.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part84.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part84.Velocity = Vector3.new(0.000416062947, 0.00362318475, -0.000146262901)
- Part84.Size = Vector3.new(8, 2.4000001, 1)
- Part84.BrickColor = BrickColor.new("White")
- Part84.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part84.brickColor = BrickColor.new("White")
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model3
- Part85.CFrame = CFrame.new(59.9596901, 30.0002728, -9.69483757, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part85.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part85.Position = Vector3.new(59.9596901, 30.0002728, -9.69483757)
- Part85.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part85.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part85.Velocity = Vector3.new(0.000286410155, 0.00371773634, 2.32364837e-05)
- Part85.Size = Vector3.new(1, 7.20000029, 1)
- Part85.BrickColor = BrickColor.new("White")
- Part85.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part85.brickColor = BrickColor.new("White")
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model3
- Part86.CFrame = CFrame.new(61.9599724, 29.4002991, -7.69511414, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part86.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part86.Position = Vector3.new(61.9599724, 29.4002991, -7.69511414)
- Part86.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part86.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part86.Velocity = Vector3.new(0.000315867132, 0.00369148725, -1.41040946e-05)
- Part86.Size = Vector3.new(1, 10.8000002, 1)
- Part86.BrickColor = BrickColor.new("White")
- Part86.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part86.brickColor = BrickColor.new("White")
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model3
- Part87.CFrame = CFrame.new(60.9598389, 29.4002819, -8.69497585, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part87.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part87.Position = Vector3.new(60.9598389, 29.4002819, -8.69497585)
- Part87.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part87.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part87.Velocity = Vector3.new(0.000309241703, 0.00370461191, -7.47694867e-06)
- Part87.Size = Vector3.new(1, 10.8000002, 1)
- Part87.BrickColor = BrickColor.new("White")
- Part87.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part87.brickColor = BrickColor.new("White")
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model3
- Part88.CFrame = CFrame.new(50.9603653, 34.2001038, -4.19361877, 0.000136048824, -1.78089686e-05, -1, 8.65677663e-08, 1, -1.78089576e-05, 1, -8.41448724e-08, 0.000136048824)
- Part88.Orientation = Vector3.new(0, -89.9899979, 0)
- Part88.Position = Vector3.new(50.9603653, 34.2001038, -4.19361877)
- Part88.Rotation = Vector3.new(0, -90, 0)
- Part88.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part88.Velocity = Vector3.new(0.000209428603, 0.00325382431, 0.000251472375)
- Part88.Size = Vector3.new(8, 1.20000005, 1)
- Part88.BrickColor = BrickColor.new("White")
- Part88.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part88.brickColor = BrickColor.new("White")
- Part89.Name = "Smooth Block Model"
- Part89.Parent = Model3
- Part89.CFrame = CFrame.new(50.9599609, 30.0001087, -7.69361877, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part89.Orientation = Vector3.new(0, 90.0099945, 0)
- Part89.Position = Vector3.new(50.9599609, 30.0001087, -7.69361877)
- Part89.Rotation = Vector3.new(0, 90, 0)
- Part89.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part89.Velocity = Vector3.new(0.000299676409, 0.00339431711, 8.28706688e-05)
- Part89.Size = Vector3.new(1, 7.20000029, 1)
- Part89.BrickColor = BrickColor.new("White")
- Part89.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part89.brickColor = BrickColor.new("White")
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model3
- Part90.CFrame = CFrame.new(56.4602661, 39.6002045, -4.19436598, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part90.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part90.Position = Vector3.new(56.4602661, 39.6002045, -4.19436598)
- Part90.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part90.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part90.Velocity = Vector3.new(6.35671386e-05, 0.00340240658, 0.000431805704)
- Part90.Size = Vector3.new(6, 2.4000001, 6)
- Part90.BrickColor = BrickColor.new("Bright red")
- Part90.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part90.brickColor = BrickColor.new("Bright red")
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model3
- Part91.CFrame = CFrame.new(56.4602242, 42.0002174, -4.19436598, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part91.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part91.Position = Vector3.new(56.4602242, 42.0002174, -4.19436598)
- Part91.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part91.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part91.Velocity = Vector3.new(-1.25689257e-06, 0.00340240542, 0.000528151344)
- Part91.Size = Vector3.new(4, 2.4000001, 4)
- Part91.BrickColor = BrickColor.new("Bright red")
- Part91.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part91.brickColor = BrickColor.new("Bright red")
- Part92.Name = "Engine"
- Part92.Parent = Model3
- Part92.CFrame = CFrame.new(56.4601822, 44.4002228, -4.19436598, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part92.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part92.Position = Vector3.new(56.4601822, 44.4002228, -4.19436598)
- Part92.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part92.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part92.Velocity = Vector3.new(-6.60809237e-05, 0.00340240425, 0.000624496955)
- Part92.Size = Vector3.new(2, 2.4000001, 2)
- Part92.BrickColor = BrickColor.new("Bright red")
- Part92.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part92.brickColor = BrickColor.new("Bright red")
- BodyForce93.Parent = Part92
- BodyForce93.Force = Vector3.new(0, 0, 0)
- BodyForce93.force = Vector3.new(0, 0, 0)
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model3
- Part94.CFrame = CFrame.new(51.9598389, 29.4001293, -8.6937561, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part94.Orientation = Vector3.new(0, 90.0099945, 0)
- Part94.Position = Vector3.new(51.9598389, 29.4001293, -8.6937561)
- Part94.Rotation = Vector3.new(0, 90, 0)
- Part94.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part94.Velocity = Vector3.new(0.00030925413, 0.00346147292, 5.21590264e-05)
- Part94.Size = Vector3.new(1, 10.8000002, 1)
- Part94.BrickColor = BrickColor.new("White")
- Part94.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part94.brickColor = BrickColor.new("White")
- Model95.Parent = Model3
- Model95.PrimaryPart = Part96
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model95
- Part96.CFrame = CFrame.new(56.4595871, 20.4001999, -11.6943665, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part96.Orientation = Vector3.new(0, 90.0099945, 0)
- Part96.Position = Vector3.new(56.4595871, 20.4001999, -11.6943665)
- Part96.Rotation = Vector3.new(0, 90, 0)
- Part96.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part96.Velocity = Vector3.new(0.000532457023, 0.00370346755, -0.000338952232)
- Part96.Size = Vector3.new(3, 2.4000001, 2)
- Part96.BrickColor = BrickColor.new("Bright blue")
- Part96.LeftSurface = Enum.SurfaceType.Weld
- Part96.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part96.brickColor = BrickColor.new("Bright blue")
- Part97.Name = "Smooth Block Model"
- Part97.Parent = Model95
- Part97.CFrame = CFrame.new(56.4596138, 22.8002033, -11.1943665, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part97.Orientation = Vector3.new(0, 90.0099945, 0)
- Part97.Position = Vector3.new(56.4596138, 22.8002033, -11.1943665)
- Part97.Rotation = Vector3.new(0, 90, 0)
- Part97.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part97.Velocity = Vector3.new(0.000470946514, 0.00368339615, -0.000242607115)
- Part97.Size = Vector3.new(2, 2.4000001, 2)
- Part97.BrickColor = BrickColor.new("Bright blue")
- Part97.LeftSurface = Enum.SurfaceType.Weld
- Part97.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part97.brickColor = BrickColor.new("Bright blue")
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model95
- Part98.CFrame = CFrame.new(56.4594231, 14.4001961, -13.6943665, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part98.Orientation = Vector3.new(0, 90.0099945, 0)
- Part98.Position = Vector3.new(56.4594231, 14.4001961, -13.6943665)
- Part98.Rotation = Vector3.new(0, 90, 0)
- Part98.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part98.Velocity = Vector3.new(0.000681263162, 0.00378375081, -0.000579814368)
- Part98.Size = Vector3.new(1, 4.80000019, 2)
- Part98.BrickColor = BrickColor.new("Bright blue")
- Part98.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part98.brickColor = BrickColor.new("Bright blue")
- Part99.Name = "Smooth Block Model"
- Part99.Parent = Model95
- Part99.CFrame = CFrame.new(56.4594269, 18.000206, -13.1943665, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part99.Orientation = Vector3.new(0, 90.0099945, 0)
- Part99.Position = Vector3.new(56.4594269, 18.000206, -13.1943665)
- Part99.Rotation = Vector3.new(0, 90, 0)
- Part99.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part99.Velocity = Vector3.new(0.000587340619, 0.00376367895, -0.000435296446)
- Part99.Size = Vector3.new(2, 2.4000001, 2)
- Part99.BrickColor = BrickColor.new("Bright blue")
- Part99.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part99.brickColor = BrickColor.new("Bright blue")
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model95
- Part100.CFrame = CFrame.new(56.4594307, 10.2001925, -14.1943665, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part100.Orientation = Vector3.new(0, 90.0099945, 0)
- Part100.Position = Vector3.new(56.4594307, 10.2001925, -14.1943665)
- Part100.Rotation = Vector3.new(0, 90, 0)
- Part100.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part100.Velocity = Vector3.new(0.000791391707, 0.00380382291, -0.000748418737)
- Part100.Size = Vector3.new(2, 3.60000014, 2)
- Part100.BrickColor = BrickColor.new("Bright blue")
- Part100.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part100.brickColor = BrickColor.new("Bright blue")
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model95
- Part101.CFrame = CFrame.new(56.4594688, 4.20019913, -14.6943665, -0.000136048824, -1.78089686e-05, 1, -8.65677663e-08, 1, 1.78089576e-05, -1, -8.41448724e-08, -0.000136048824)
- Part101.Orientation = Vector3.new(0, 90.0099945, 0)
- Part101.Position = Vector3.new(56.4594688, 4.20019913, -14.6943665)
- Part101.Rotation = Vector3.new(0, 90, 0)
- Part101.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part101.Velocity = Vector3.new(0.000950138201, 0.00382389594, -0.000989282271)
- Part101.Size = Vector3.new(1, 8.40000057, 2)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Bright blue")
- Part101.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part101.brickColor = BrickColor.new("Bright blue")
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model3
- Part102.CFrame = CFrame.new(56.4596901, 30.000206, -9.69436646, -1, -1.78089686e-05, -0.000136048824, -1.78089576e-05, 1, -8.65677663e-08, 0.000136048824, -8.41448724e-08, -1)
- Part102.Orientation = Vector3.new(0, -179.98999, 0)
- Part102.Position = Vector3.new(56.4596901, 30.000206, -9.69436646)
- Part102.Rotation = Vector3.new(180, -0.00999999978, 180)
- Part102.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part102.Transparency = 0.40000000596046
- Part102.Velocity = Vector3.new(0.000286414986, 0.00362318242, 4.64282348e-05)
- Part102.Size = Vector3.new(6, 7.20000029, 1)
- Part102.BrickColor = BrickColor.new("White")
- Part102.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part102.brickColor = BrickColor.new("White")
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model3
- Part103.CFrame = CFrame.new(52.9596901, 30.0001431, -9.69389153, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Part103.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part103.Position = Vector3.new(52.9596901, 30.0001431, -9.69389153)
- Part103.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part103.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part103.Velocity = Vector3.new(0.00028641976, 0.0035286285, 6.96200441e-05)
- Part103.Size = Vector3.new(1, 7.20000029, 1)
- Part103.BrickColor = BrickColor.new("White")
- Part103.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part103.brickColor = BrickColor.new("White")
- Seat104.Parent = Model2
- Seat104.CFrame = CFrame.new(55.4610786, 24.6001816, -0.194229007, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Seat104.Orientation = Vector3.new(0, 0.00999999978, 0)
- Seat104.Position = Vector3.new(55.4610786, 24.6001816, -0.194229007)
- Seat104.Rotation = Vector3.new(0, 0.00999999978, 0)
- Seat104.Velocity = Vector3.new(0.000495226181, 0.00321483775, -0.000163731631)
- Seat104.Size = Vector3.new(2, 1.20000005, 2)
- Seat104.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Seat105.Parent = Model2
- Seat105.CFrame = CFrame.new(55.4599915, 24.6001816, -8.19422913, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Seat105.Orientation = Vector3.new(0, 0.00999999978, 0)
- Seat105.Position = Vector3.new(55.4599915, 24.6001816, -8.19422913)
- Seat105.Rotation = Vector3.new(0, 0.00999999978, 0)
- Seat105.Velocity = Vector3.new(0.000442210701, 0.0035359594, -0.000163724428)
- Seat105.Size = Vector3.new(2, 1.20000005, 2)
- Seat105.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Seat106.Parent = Model2
- Seat106.CFrame = CFrame.new(58.4610786, 24.6002407, -0.194640994, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Seat106.Orientation = Vector3.new(0, 0.00999999978, 0)
- Seat106.Position = Vector3.new(58.4610786, 24.6002407, -0.194640994)
- Seat106.Rotation = Vector3.new(0, 0.00999999978, 0)
- Seat106.Velocity = Vector3.new(0.00049522199, 0.00329588423, -0.000183610289)
- Seat106.Size = Vector3.new(2, 1.20000005, 2)
- Seat106.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Seat107.Parent = Model2
- Seat107.CFrame = CFrame.new(58.4599915, 24.6002407, -8.19464111, 1, -1.78089686e-05, 0.000136048824, 1.78089576e-05, 1, 8.65677663e-08, -0.000136048824, -8.41448724e-08, 1)
- Seat107.Orientation = Vector3.new(0, 0.00999999978, 0)
- Seat107.Position = Vector3.new(58.4599915, 24.6002407, -8.19464111)
- Seat107.Rotation = Vector3.new(0, 0.00999999978, 0)
- Seat107.Velocity = Vector3.new(0.000442206539, 0.00361700589, -0.000183603071)
- Seat107.Size = Vector3.new(2, 1.20000005, 2)
- Seat107.RotVelocity = Vector3.new(4.01438738e-05, 6.62693537e-06, 2.70099972e-05)
- Part108.Name = "Button1"
- Part108.Parent = Model1
- Part108.CFrame = CFrame.new(79.7918701, 1.70588505, 17.7705078, -1, -7.77020978e-05, 3.69895531e-07, -7.77020905e-05, 1, -6.15509705e-08, -3.69893741e-07, -6.15819005e-08, -1)
- Part108.Orientation = Vector3.new(0, 180, 0)
- Part108.Position = Vector3.new(79.7918701, 1.70588505, 17.7705078)
- Part108.Rotation = Vector3.new(180, 0, 180)
- Part108.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part108.Size = Vector3.new(4, 1, 4)
- Part108.Anchored = true
- Part108.BrickColor = BrickColor.new("Bright violet")
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Bright violet")
- Part108.FormFactor = Enum.FormFactor.Symmetric
- Part108.formFactor = Enum.FormFactor.Symmetric
- Script109.Name = "Activate"
- Script109.Parent = Part108
- table.insert(cors,sandbox(Script109,function()
- button = script.Parent
- regen = button.Parent.Regen
- local debounce = false
- function onTouch(hit)
- local h = hit.Parent:FindFirstChild("Humanoid")
- if h ~= nil and debounce == false then
- debounce = true
- button.BrickColor = BrickColor.Black()
- regen.Value = 1
- wait()
- regen.Value = 0
- wait(20)
- button.BrickColor = BrickColor.new(104)
- debounce = false
- end
- end
- button.Touched:connect(onTouch)
- end))
- IntValue110.Name = "Regen"
- IntValue110.Parent = Model1
- Script111.Parent = Model1
- table.insert(cors,sandbox(Script111,function()
- system = script.Parent
- model = system.Rocketwithstairs
- backup = model:Clone()
- regen = system.Regen
- function checkRegen()
- if regen.Value == 1 then
- model = backup:Clone()
- model.Parent = system
- model:MakeJoints()
- end
- end
- regen.Changed:connect(checkRegen)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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