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Apr 25th, 2018
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  1. WEAPON - EXTENDED CLIP (Yes it's just the view model changed)
  2.  
  3. WEAPON
  4. *********************************************
  5. SWEP.HoldType = "ar2"
  6. SWEP.ViewModelFOV = 70
  7. SWEP.ViewModelFlip = true
  8. SWEP.ViewModel = "models/weapons/v_rif_m4a1.mdl"
  9. SWEP.WorldModel = "models/weapons/w_rif_m4a1.mdl"
  10. SWEP.ShowViewModel = true
  11. SWEP.ShowWorldModel = true
  12. SWEP.ViewModelBoneMods = {
  13. ["v_weapon.m4_Clip"] = { scale = Vector(1, 1.399, 1), pos = Vector(0, 0, 0), angle = Angle(0, 0, 0) }
  14. }
  15. *********************************************
  16. Code printed to console!
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